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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/wincmn.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // Copyright: (c) wxWidgets team
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 // ============================================================================
12 // declarations
13 // ============================================================================
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 // For compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #ifndef WX_PRECOMP
27 #include "wx/string.h"
28 #include "wx/log.h"
29 #include "wx/intl.h"
30 #include "wx/frame.h"
31 #include "wx/window.h"
32 #include "wx/control.h"
33 #include "wx/checkbox.h"
34 #include "wx/radiobut.h"
35 #include "wx/statbox.h"
36 #include "wx/textctrl.h"
37 #include "wx/settings.h"
38 #include "wx/dialog.h"
39 #include "wx/msgdlg.h"
40 #include "wx/msgout.h"
41 #include "wx/statusbr.h"
42 #include "wx/toolbar.h"
43 #include "wx/dcclient.h"
44 #include "wx/scrolbar.h"
45 #include "wx/layout.h"
46 #include "wx/sizer.h"
47 #include "wx/menu.h"
48 #endif //WX_PRECOMP
49
50 #if wxUSE_DRAG_AND_DROP
51 #include "wx/dnd.h"
52 #endif // wxUSE_DRAG_AND_DROP
53
54 #if wxUSE_ACCESSIBILITY
55 #include "wx/access.h"
56 #endif
57
58 #if wxUSE_HELP
59 #include "wx/cshelp.h"
60 #endif // wxUSE_HELP
61
62 #if wxUSE_TOOLTIPS
63 #include "wx/tooltip.h"
64 #endif // wxUSE_TOOLTIPS
65
66 #if wxUSE_CARET
67 #include "wx/caret.h"
68 #endif // wxUSE_CARET
69
70 #if wxUSE_SYSTEM_OPTIONS
71 #include "wx/sysopt.h"
72 #endif
73
74 #include "wx/platinfo.h"
75 #include "wx/recguard.h"
76 #include "wx/private/window.h"
77
78 #ifdef __WINDOWS__
79 #include "wx/msw/wrapwin.h"
80 #endif
81
82 // Windows List
83 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
84
85 // globals
86 #if wxUSE_MENUS
87 wxMenu *wxCurrentPopupMenu = NULL;
88 #endif // wxUSE_MENUS
89
90 extern WXDLLEXPORT_DATA(const char) wxPanelNameStr[] = "panel";
91
92 namespace wxMouseCapture
93 {
94
95 // Check if the given window is in the capture stack.
96 bool IsInCaptureStack(wxWindowBase* win);
97
98 } // wxMouseCapture
99
100 // ----------------------------------------------------------------------------
101 // static data
102 // ----------------------------------------------------------------------------
103
104
105 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
106
107 // ----------------------------------------------------------------------------
108 // event table
109 // ----------------------------------------------------------------------------
110
111 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
112 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
113 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
114 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
115
116 #if wxUSE_HELP
117 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
118 #endif // wxUSE_HELP
119
120 EVT_SIZE(wxWindowBase::InternalOnSize)
121 END_EVENT_TABLE()
122
123 // ============================================================================
124 // implementation of the common functionality of the wxWindow class
125 // ============================================================================
126
127 // ----------------------------------------------------------------------------
128 // XTI
129 // ----------------------------------------------------------------------------
130
131 #if wxUSE_EXTENDED_RTTI
132
133 // windows that are created from a parent window during its Create method,
134 // eg. spin controls in a calendar controls must never been streamed out
135 // separately otherwise chaos occurs. Right now easiest is to test for negative ids,
136 // as windows with negative ids never can be recreated anyway
137
138
139 bool wxWindowStreamingCallback( const wxObject *object, wxObjectWriter *,
140 wxObjectWriterCallback *, const wxStringToAnyHashMap & )
141 {
142 const wxWindow * win = wx_dynamic_cast(const wxWindow*, object);
143 if ( win && win->GetId() < 0 )
144 return false;
145 return true;
146 }
147
148 wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow, wxWindowBase, "wx/window.h", \
149 wxWindowStreamingCallback)
150
151 // make wxWindowList known before the property is used
152
153 wxCOLLECTION_TYPE_INFO( wxWindow*, wxWindowList );
154
155 template<> void wxCollectionToVariantArray( wxWindowList const &theList,
156 wxAnyList &value)
157 {
158 wxListCollectionToAnyList<wxWindowList::compatibility_iterator>( theList, value );
159 }
160
161 wxDEFINE_FLAGS( wxWindowStyle )
162
163 wxBEGIN_FLAGS( wxWindowStyle )
164 // new style border flags, we put them first to
165 // use them for streaming out
166
167 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
168 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
169 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
170 wxFLAGS_MEMBER(wxBORDER_RAISED)
171 wxFLAGS_MEMBER(wxBORDER_STATIC)
172 wxFLAGS_MEMBER(wxBORDER_NONE)
173
174 // old style border flags
175 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
176 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
177 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
178 wxFLAGS_MEMBER(wxRAISED_BORDER)
179 wxFLAGS_MEMBER(wxSTATIC_BORDER)
180 wxFLAGS_MEMBER(wxBORDER)
181
182 // standard window styles
183 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
184 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
185 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW)
186 wxFLAGS_MEMBER(wxWANTS_CHARS)
187 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE)
188 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB )
189 wxFLAGS_MEMBER(wxVSCROLL)
190 wxFLAGS_MEMBER(wxHSCROLL)
191
192 wxEND_FLAGS( wxWindowStyle )
193
194 wxBEGIN_PROPERTIES_TABLE(wxWindow)
195 wxEVENT_PROPERTY( Close, wxEVT_CLOSE_WINDOW, wxCloseEvent)
196 wxEVENT_PROPERTY( Create, wxEVT_CREATE, wxWindowCreateEvent )
197 wxEVENT_PROPERTY( Destroy, wxEVT_DESTROY, wxWindowDestroyEvent )
198 // Always constructor Properties first
199
200 wxREADONLY_PROPERTY( Parent,wxWindow*, GetParent, wxEMPTY_PARAMETER_VALUE, \
201 0 /*flags*/, wxT("Helpstring"), wxT("group"))
202 wxPROPERTY( Id,wxWindowID, SetId, GetId, -1 /*wxID_ANY*/, 0 /*flags*/, \
203 wxT("Helpstring"), wxT("group") )
204 wxPROPERTY( Position,wxPoint, SetPosition, GetPosition, wxDefaultPosition, \
205 0 /*flags*/, wxT("Helpstring"), wxT("group")) // pos
206 wxPROPERTY( Size,wxSize, SetSize, GetSize, wxDefaultSize, 0 /*flags*/, \
207 wxT("Helpstring"), wxT("group")) // size
208 wxPROPERTY( WindowStyle, long, SetWindowStyleFlag, GetWindowStyleFlag, \
209 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // style
210 wxPROPERTY( Name,wxString, SetName, GetName, wxEmptyString, 0 /*flags*/, \
211 wxT("Helpstring"), wxT("group") )
212
213 // Then all relations of the object graph
214
215 wxREADONLY_PROPERTY_COLLECTION( Children, wxWindowList, wxWindowBase*, \
216 GetWindowChildren, wxPROP_OBJECT_GRAPH /*flags*/, \
217 wxT("Helpstring"), wxT("group"))
218
219 // and finally all other properties
220
221 wxPROPERTY( ExtraStyle, long, SetExtraStyle, GetExtraStyle, wxEMPTY_PARAMETER_VALUE, \
222 0 /*flags*/, wxT("Helpstring"), wxT("group")) // extstyle
223 wxPROPERTY( BackgroundColour, wxColour, SetBackgroundColour, GetBackgroundColour, \
224 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg
225 wxPROPERTY( ForegroundColour, wxColour, SetForegroundColour, GetForegroundColour, \
226 wxEMPTY_PARAMETER_VALUE, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg
227 wxPROPERTY( Enabled, bool, Enable, IsEnabled, wxAny((bool)true), 0 /*flags*/, \
228 wxT("Helpstring"), wxT("group"))
229 wxPROPERTY( Shown, bool, Show, IsShown, wxAny((bool)true), 0 /*flags*/, \
230 wxT("Helpstring"), wxT("group"))
231
232 #if 0
233 // possible property candidates (not in xrc) or not valid in all subclasses
234 wxPROPERTY( Title,wxString, SetTitle, GetTitle, wxEmptyString )
235 wxPROPERTY( Font, wxFont, SetFont, GetWindowFont , )
236 wxPROPERTY( Label,wxString, SetLabel, GetLabel, wxEmptyString )
237 // MaxHeight, Width, MinHeight, Width
238 // TODO switch label to control and title to toplevels
239
240 wxPROPERTY( ThemeEnabled, bool, SetThemeEnabled, GetThemeEnabled, )
241 //wxPROPERTY( Cursor, wxCursor, SetCursor, GetCursor, )
242 // wxPROPERTY( ToolTip, wxString, SetToolTip, GetToolTipText, )
243 wxPROPERTY( AutoLayout, bool, SetAutoLayout, GetAutoLayout, )
244 #endif
245 wxEND_PROPERTIES_TABLE()
246
247 wxEMPTY_HANDLERS_TABLE(wxWindow)
248
249 wxCONSTRUCTOR_DUMMY(wxWindow)
250
251 #else
252
253 #ifndef __WXUNIVERSAL__
254 IMPLEMENT_DYNAMIC_CLASS(wxWindow, wxWindowBase)
255 #endif
256
257 #endif
258
259 // ----------------------------------------------------------------------------
260 // initialization
261 // ----------------------------------------------------------------------------
262
263 // the default initialization
264 wxWindowBase::wxWindowBase()
265 {
266 // no window yet, no parent nor children
267 m_parent = NULL;
268 m_windowId = wxID_ANY;
269
270 // no constraints on the minimal window size
271 m_minWidth =
272 m_maxWidth = wxDefaultCoord;
273 m_minHeight =
274 m_maxHeight = wxDefaultCoord;
275
276 // invalidiated cache value
277 m_bestSizeCache = wxDefaultSize;
278
279 // window are created enabled and visible by default
280 m_isShown =
281 m_isEnabled = true;
282
283 // the default event handler is just this window
284 m_eventHandler = this;
285
286 #if wxUSE_VALIDATORS
287 // no validator
288 m_windowValidator = NULL;
289 #endif // wxUSE_VALIDATORS
290
291 // the colours/fonts are default for now, so leave m_font,
292 // m_backgroundColour and m_foregroundColour uninitialized and set those
293 m_hasBgCol =
294 m_hasFgCol =
295 m_hasFont = false;
296 m_inheritBgCol =
297 m_inheritFgCol =
298 m_inheritFont = false;
299
300 // no style bits
301 m_exStyle =
302 m_windowStyle = 0;
303
304 m_backgroundStyle = wxBG_STYLE_ERASE;
305
306 #if wxUSE_CONSTRAINTS
307 // no constraints whatsoever
308 m_constraints = NULL;
309 m_constraintsInvolvedIn = NULL;
310 #endif // wxUSE_CONSTRAINTS
311
312 m_windowSizer = NULL;
313 m_containingSizer = NULL;
314 m_autoLayout = false;
315
316 #if wxUSE_DRAG_AND_DROP
317 m_dropTarget = NULL;
318 #endif // wxUSE_DRAG_AND_DROP
319
320 #if wxUSE_TOOLTIPS
321 m_tooltip = NULL;
322 #endif // wxUSE_TOOLTIPS
323
324 #if wxUSE_CARET
325 m_caret = NULL;
326 #endif // wxUSE_CARET
327
328 #if wxUSE_PALETTE
329 m_hasCustomPalette = false;
330 #endif // wxUSE_PALETTE
331
332 #if wxUSE_ACCESSIBILITY
333 m_accessible = NULL;
334 #endif
335
336 m_virtualSize = wxDefaultSize;
337
338 m_scrollHelper = NULL;
339
340 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
341 #if wxUSE_SYSTEM_OPTIONS
342 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
343 {
344 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
345 }
346 #endif
347
348 // Whether we're using the current theme for this window (wxGTK only for now)
349 m_themeEnabled = false;
350
351 // This is set to true by SendDestroyEvent() which should be called by the
352 // most derived class to ensure that the destruction event is sent as soon
353 // as possible to allow its handlers to still see the undestroyed window
354 m_isBeingDeleted = false;
355
356 m_freezeCount = 0;
357 }
358
359 // common part of window creation process
360 bool wxWindowBase::CreateBase(wxWindowBase *parent,
361 wxWindowID id,
362 const wxPoint& WXUNUSED(pos),
363 const wxSize& size,
364 long style,
365 const wxString& name)
366 {
367 // ids are limited to 16 bits under MSW so if you care about portability,
368 // it's not a good idea to use ids out of this range (and negative ids are
369 // reserved for wxWidgets own usage)
370 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
371 (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
372 wxT("invalid id value") );
373
374 // generate a new id if the user doesn't care about it
375 if ( id == wxID_ANY )
376 {
377 m_windowId = NewControlId();
378 }
379 else // valid id specified
380 {
381 m_windowId = id;
382 }
383
384 // don't use SetWindowStyleFlag() here, this function should only be called
385 // to change the flag after creation as it tries to reflect the changes in
386 // flags by updating the window dynamically and we don't need this here
387 m_windowStyle = style;
388
389 // assume the user doesn't want this window to shrink beneath its initial
390 // size, this worked like this in wxWidgets 2.8 and before and generally
391 // often makes sense for child windows (for top level ones it definitely
392 // does not as the user should be able to resize the window)
393 //
394 // note that we can't use IsTopLevel() from ctor
395 if ( size != wxDefaultSize && !wxTopLevelWindows.Find((wxWindow *)this) )
396 SetMinSize(size);
397
398 SetName(name);
399 SetParent(parent);
400
401 return true;
402 }
403
404 bool wxWindowBase::CreateBase(wxWindowBase *parent,
405 wxWindowID id,
406 const wxPoint& pos,
407 const wxSize& size,
408 long style,
409 const wxValidator& wxVALIDATOR_PARAM(validator),
410 const wxString& name)
411 {
412 if ( !CreateBase(parent, id, pos, size, style, name) )
413 return false;
414
415 #if wxUSE_VALIDATORS
416 SetValidator(validator);
417 #endif // wxUSE_VALIDATORS
418
419 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
420 // have it too - like this it's possible to set it only in the top level
421 // dialog/frame and all children will inherit it by defult
422 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
423 {
424 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
425 }
426
427 return true;
428 }
429
430 bool wxWindowBase::ToggleWindowStyle(int flag)
431 {
432 wxASSERT_MSG( flag, wxT("flags with 0 value can't be toggled") );
433
434 bool rc;
435 long style = GetWindowStyleFlag();
436 if ( style & flag )
437 {
438 style &= ~flag;
439 rc = false;
440 }
441 else // currently off
442 {
443 style |= flag;
444 rc = true;
445 }
446
447 SetWindowStyleFlag(style);
448
449 return rc;
450 }
451
452 // ----------------------------------------------------------------------------
453 // destruction
454 // ----------------------------------------------------------------------------
455
456 // common clean up
457 wxWindowBase::~wxWindowBase()
458 {
459 wxASSERT_MSG( !wxMouseCapture::IsInCaptureStack(this),
460 "Destroying window before releasing mouse capture: this "
461 "will result in a crash later." );
462
463 // FIXME if these 2 cases result from programming errors in the user code
464 // we should probably assert here instead of silently fixing them
465
466 // Just in case the window has been Closed, but we're then deleting
467 // immediately: don't leave dangling pointers.
468 wxPendingDelete.DeleteObject(this);
469
470 // Just in case we've loaded a top-level window via LoadNativeDialog but
471 // we weren't a dialog class
472 wxTopLevelWindows.DeleteObject((wxWindow*)this);
473
474 // Any additional event handlers should be popped before the window is
475 // deleted as otherwise the last handler will be left with a dangling
476 // pointer to this window result in a difficult to diagnose crash later on.
477 wxASSERT_MSG( GetEventHandler() == this,
478 wxT("any pushed event handlers must have been removed") );
479
480 #if wxUSE_MENUS
481 // The associated popup menu can still be alive, disassociate from it in
482 // this case
483 if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
484 wxCurrentPopupMenu->SetInvokingWindow(NULL);
485 #endif // wxUSE_MENUS
486
487 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
488
489 // notify the parent about this window destruction
490 if ( m_parent )
491 m_parent->RemoveChild(this);
492
493 #if wxUSE_CARET
494 delete m_caret;
495 #endif // wxUSE_CARET
496
497 #if wxUSE_VALIDATORS
498 delete m_windowValidator;
499 #endif // wxUSE_VALIDATORS
500
501 #if wxUSE_CONSTRAINTS
502 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
503 // at deleted windows as they delete themselves.
504 DeleteRelatedConstraints();
505
506 if ( m_constraints )
507 {
508 // This removes any dangling pointers to this window in other windows'
509 // constraintsInvolvedIn lists.
510 UnsetConstraints(m_constraints);
511 wxDELETE(m_constraints);
512 }
513 #endif // wxUSE_CONSTRAINTS
514
515 if ( m_containingSizer )
516 m_containingSizer->Detach( (wxWindow*)this );
517
518 delete m_windowSizer;
519
520 #if wxUSE_DRAG_AND_DROP
521 delete m_dropTarget;
522 #endif // wxUSE_DRAG_AND_DROP
523
524 #if wxUSE_TOOLTIPS
525 delete m_tooltip;
526 #endif // wxUSE_TOOLTIPS
527
528 #if wxUSE_ACCESSIBILITY
529 delete m_accessible;
530 #endif
531
532 #if wxUSE_HELP
533 // NB: this has to be called unconditionally, because we don't know
534 // whether this window has associated help text or not
535 wxHelpProvider *helpProvider = wxHelpProvider::Get();
536 if ( helpProvider )
537 helpProvider->RemoveHelp(this);
538 #endif
539 }
540
541 bool wxWindowBase::IsBeingDeleted() const
542 {
543 return m_isBeingDeleted ||
544 (!IsTopLevel() && m_parent && m_parent->IsBeingDeleted());
545 }
546
547 void wxWindowBase::SendDestroyEvent()
548 {
549 if ( m_isBeingDeleted )
550 {
551 // we could have been already called from a more derived class dtor,
552 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
553 // should be simply ignored
554 return;
555 }
556
557 m_isBeingDeleted = true;
558
559 wxWindowDestroyEvent event;
560 event.SetEventObject(this);
561 event.SetId(GetId());
562 GetEventHandler()->ProcessEvent(event);
563 }
564
565 bool wxWindowBase::Destroy()
566 {
567 // If our handle is invalid, it means that this window has never been
568 // created, either because creating it failed or, more typically, because
569 // this wxWindow object was default-constructed and its Create() method had
570 // never been called. As we didn't send wxWindowCreateEvent in this case
571 // (which is sent after successful creation), don't send the matching
572 // wxWindowDestroyEvent neither.
573 if ( GetHandle() )
574 SendDestroyEvent();
575
576 delete this;
577
578 return true;
579 }
580
581 bool wxWindowBase::Close(bool force)
582 {
583 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
584 event.SetEventObject(this);
585 event.SetCanVeto(!force);
586
587 // return false if window wasn't closed because the application vetoed the
588 // close event
589 return HandleWindowEvent(event) && !event.GetVeto();
590 }
591
592 bool wxWindowBase::DestroyChildren()
593 {
594 wxWindowList::compatibility_iterator node;
595 for ( ;; )
596 {
597 // we iterate until the list becomes empty
598 node = GetChildren().GetFirst();
599 if ( !node )
600 break;
601
602 wxWindow *child = node->GetData();
603
604 // note that we really want to delete it immediately so don't call the
605 // possible overridden Destroy() version which might not delete the
606 // child immediately resulting in problems with our (top level) child
607 // outliving its parent
608 child->wxWindowBase::Destroy();
609
610 wxASSERT_MSG( !GetChildren().Find(child),
611 wxT("child didn't remove itself using RemoveChild()") );
612 }
613
614 return true;
615 }
616
617 // ----------------------------------------------------------------------------
618 // size/position related methods
619 // ----------------------------------------------------------------------------
620
621 // centre the window with respect to its parent in either (or both) directions
622 void wxWindowBase::DoCentre(int dir)
623 {
624 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
625 wxT("this method only implements centering child windows") );
626
627 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
628 }
629
630 // fits the window around the children
631 void wxWindowBase::Fit()
632 {
633 SetSize(GetBestSize());
634 }
635
636 // fits virtual size (ie. scrolled area etc.) around children
637 void wxWindowBase::FitInside()
638 {
639 SetVirtualSize( GetBestVirtualSize() );
640 }
641
642 // On Mac, scrollbars are explicitly children.
643 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
644 static bool wxHasRealChildren(const wxWindowBase* win)
645 {
646 int realChildCount = 0;
647
648 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
649 node;
650 node = node->GetNext() )
651 {
652 wxWindow *win = node->GetData();
653 if ( !win->IsTopLevel() && win->IsShown()
654 #if wxUSE_SCROLLBAR
655 && !wxDynamicCast(win, wxScrollBar)
656 #endif
657 )
658 realChildCount ++;
659 }
660 return (realChildCount > 0);
661 }
662 #endif
663
664 void wxWindowBase::InvalidateBestSize()
665 {
666 m_bestSizeCache = wxDefaultSize;
667
668 // parent's best size calculation may depend on its children's
669 // as long as child window we are in is not top level window itself
670 // (because the TLW size is never resized automatically)
671 // so let's invalidate it as well to be safe:
672 if (m_parent && !IsTopLevel())
673 m_parent->InvalidateBestSize();
674 }
675
676 // return the size best suited for the current window
677 wxSize wxWindowBase::DoGetBestSize() const
678 {
679 wxSize best;
680
681 if ( m_windowSizer )
682 {
683 best = m_windowSizer->GetMinSize();
684 }
685 #if wxUSE_CONSTRAINTS
686 else if ( m_constraints )
687 {
688 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
689
690 // our minimal acceptable size is such that all our windows fit inside
691 int maxX = 0,
692 maxY = 0;
693
694 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
695 node;
696 node = node->GetNext() )
697 {
698 wxLayoutConstraints *c = node->GetData()->GetConstraints();
699 if ( !c )
700 {
701 // it's not normal that we have an unconstrained child, but
702 // what can we do about it?
703 continue;
704 }
705
706 int x = c->right.GetValue(),
707 y = c->bottom.GetValue();
708
709 if ( x > maxX )
710 maxX = x;
711
712 if ( y > maxY )
713 maxY = y;
714
715 // TODO: we must calculate the overlaps somehow, otherwise we
716 // will never return a size bigger than the current one :-(
717 }
718
719 best = wxSize(maxX, maxY);
720 }
721 #endif // wxUSE_CONSTRAINTS
722 else if ( !GetChildren().empty()
723 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
724 && wxHasRealChildren(this)
725 #endif
726 )
727 {
728 // our minimal acceptable size is such that all our visible child
729 // windows fit inside
730 int maxX = 0,
731 maxY = 0;
732
733 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
734 node;
735 node = node->GetNext() )
736 {
737 wxWindow *win = node->GetData();
738 if ( win->IsTopLevel()
739 || !win->IsShown()
740 #if wxUSE_STATUSBAR
741 || wxDynamicCast(win, wxStatusBar)
742 #endif // wxUSE_STATUSBAR
743 )
744 {
745 // dialogs and frames lie in different top level windows -
746 // don't deal with them here; as for the status bars, they
747 // don't lie in the client area at all
748 continue;
749 }
750
751 int wx, wy, ww, wh;
752 win->GetPosition(&wx, &wy);
753
754 // if the window hadn't been positioned yet, assume that it is in
755 // the origin
756 if ( wx == wxDefaultCoord )
757 wx = 0;
758 if ( wy == wxDefaultCoord )
759 wy = 0;
760
761 win->GetSize(&ww, &wh);
762 if ( wx + ww > maxX )
763 maxX = wx + ww;
764 if ( wy + wh > maxY )
765 maxY = wy + wh;
766 }
767
768 best = wxSize(maxX, maxY);
769 }
770 else // ! has children
771 {
772 wxSize size = GetMinSize();
773 if ( !size.IsFullySpecified() )
774 {
775 // if the window doesn't define its best size we assume that it can
776 // be arbitrarily small -- usually this is not the case, of course,
777 // but we have no way to know what the limit is, it should really
778 // override DoGetBestClientSize() itself to tell us
779 size.SetDefaults(wxSize(1, 1));
780 }
781
782 // return as-is, unadjusted by the client size difference.
783 return size;
784 }
785
786 // Add any difference between size and client size
787 wxSize diff = GetSize() - GetClientSize();
788 best.x += wxMax(0, diff.x);
789 best.y += wxMax(0, diff.y);
790
791 return best;
792 }
793
794 // helper of GetWindowBorderSize(): as many ports don't implement support for
795 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
796 // fallbacks in this case
797 static int wxGetMetricOrDefault(wxSystemMetric what, const wxWindowBase* win)
798 {
799 int rc = wxSystemSettings::GetMetric(
800 what, static_cast<wxWindow*>(const_cast<wxWindowBase*>(win)));
801 if ( rc == -1 )
802 {
803 switch ( what )
804 {
805 case wxSYS_BORDER_X:
806 case wxSYS_BORDER_Y:
807 // 2D border is by default 1 pixel wide
808 rc = 1;
809 break;
810
811 case wxSYS_EDGE_X:
812 case wxSYS_EDGE_Y:
813 // 3D borders are by default 2 pixels
814 rc = 2;
815 break;
816
817 default:
818 wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
819 rc = 0;
820 }
821 }
822
823 return rc;
824 }
825
826 wxSize wxWindowBase::GetWindowBorderSize() const
827 {
828 wxSize size;
829
830 switch ( GetBorder() )
831 {
832 case wxBORDER_NONE:
833 // nothing to do, size is already (0, 0)
834 break;
835
836 case wxBORDER_SIMPLE:
837 case wxBORDER_STATIC:
838 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X, this);
839 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
840 break;
841
842 case wxBORDER_SUNKEN:
843 case wxBORDER_RAISED:
844 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X, this),
845 wxGetMetricOrDefault(wxSYS_BORDER_X, this));
846 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y, this),
847 wxGetMetricOrDefault(wxSYS_BORDER_Y, this));
848 break;
849
850 case wxBORDER_DOUBLE:
851 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X, this) +
852 wxGetMetricOrDefault(wxSYS_BORDER_X, this);
853 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y, this) +
854 wxGetMetricOrDefault(wxSYS_BORDER_Y, this);
855 break;
856
857 default:
858 wxFAIL_MSG(wxT("Unknown border style."));
859 break;
860 }
861
862 // we have borders on both sides
863 return size*2;
864 }
865
866 bool
867 wxWindowBase::InformFirstDirection(int direction,
868 int size,
869 int availableOtherDir)
870 {
871 return GetSizer() && GetSizer()->InformFirstDirection(direction,
872 size,
873 availableOtherDir);
874 }
875
876 wxSize wxWindowBase::GetEffectiveMinSize() const
877 {
878 // merge the best size with the min size, giving priority to the min size
879 wxSize min = GetMinSize();
880
881 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
882 {
883 wxSize best = GetBestSize();
884 if (min.x == wxDefaultCoord) min.x = best.x;
885 if (min.y == wxDefaultCoord) min.y = best.y;
886 }
887
888 return min;
889 }
890
891 wxSize wxWindowBase::DoGetBorderSize() const
892 {
893 // there is one case in which we can implement it for all ports easily
894 if ( GetBorder() == wxBORDER_NONE )
895 return wxSize(0, 0);
896
897 // otherwise use the difference between the real size and the client size
898 // as a fallback: notice that this is incorrect in general as client size
899 // also doesn't take the scrollbars into account
900 return GetSize() - GetClientSize();
901 }
902
903 wxSize wxWindowBase::GetBestSize() const
904 {
905 if ( !m_windowSizer && m_bestSizeCache.IsFullySpecified() )
906 return m_bestSizeCache;
907
908 // call DoGetBestClientSize() first, if a derived class overrides it wants
909 // it to be used
910 wxSize size = DoGetBestClientSize();
911 if ( size != wxDefaultSize )
912 size += DoGetBorderSize();
913 else
914 size = DoGetBestSize();
915
916 // Ensure that the best size is at least as large as min size.
917 size.IncTo(GetMinSize());
918
919 // And not larger than max size.
920 size.DecToIfSpecified(GetMaxSize());
921
922 // Finally cache result and return.
923 CacheBestSize(size);
924 return size;
925 }
926
927 int wxWindowBase::GetBestHeight(int width) const
928 {
929 const int height = DoGetBestClientHeight(width);
930
931 return height == wxDefaultCoord
932 ? GetBestSize().y
933 : height + DoGetBorderSize().y;
934 }
935
936 int wxWindowBase::GetBestWidth(int height) const
937 {
938 const int width = DoGetBestClientWidth(height);
939
940 return width == wxDefaultCoord
941 ? GetBestSize().x
942 : width + DoGetBorderSize().x;
943 }
944
945 void wxWindowBase::SetMinSize(const wxSize& minSize)
946 {
947 m_minWidth = minSize.x;
948 m_minHeight = minSize.y;
949
950 InvalidateBestSize();
951 }
952
953 void wxWindowBase::SetMaxSize(const wxSize& maxSize)
954 {
955 m_maxWidth = maxSize.x;
956 m_maxHeight = maxSize.y;
957
958 InvalidateBestSize();
959 }
960
961 void wxWindowBase::SetInitialSize(const wxSize& size)
962 {
963 // Set the min size to the size passed in. This will usually either be
964 // wxDefaultSize or the size passed to this window's ctor/Create function.
965 SetMinSize(size);
966
967 // Merge the size with the best size if needed
968 wxSize best = GetEffectiveMinSize();
969
970 // If the current size doesn't match then change it
971 if (GetSize() != best)
972 SetSize(best);
973 }
974
975
976 // by default the origin is not shifted
977 wxPoint wxWindowBase::GetClientAreaOrigin() const
978 {
979 return wxPoint(0,0);
980 }
981
982 wxSize wxWindowBase::ClientToWindowSize(const wxSize& size) const
983 {
984 const wxSize diff(GetSize() - GetClientSize());
985
986 return wxSize(size.x == -1 ? -1 : size.x + diff.x,
987 size.y == -1 ? -1 : size.y + diff.y);
988 }
989
990 wxSize wxWindowBase::WindowToClientSize(const wxSize& size) const
991 {
992 const wxSize diff(GetSize() - GetClientSize());
993
994 return wxSize(size.x == -1 ? -1 : size.x - diff.x,
995 size.y == -1 ? -1 : size.y - diff.y);
996 }
997
998 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
999 {
1000 if ( m_windowVariant != variant )
1001 {
1002 m_windowVariant = variant;
1003
1004 DoSetWindowVariant(variant);
1005 }
1006 }
1007
1008 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
1009 {
1010 // adjust the font height to correspond to our new variant (notice that
1011 // we're only called if something really changed)
1012 wxFont font = GetFont();
1013 int size = font.GetPointSize();
1014 switch ( variant )
1015 {
1016 case wxWINDOW_VARIANT_NORMAL:
1017 break;
1018
1019 case wxWINDOW_VARIANT_SMALL:
1020 size = wxRound(size * 3.0 / 4.0);
1021 break;
1022
1023 case wxWINDOW_VARIANT_MINI:
1024 size = wxRound(size * 2.0 / 3.0);
1025 break;
1026
1027 case wxWINDOW_VARIANT_LARGE:
1028 size = wxRound(size * 5.0 / 4.0);
1029 break;
1030
1031 default:
1032 wxFAIL_MSG(wxT("unexpected window variant"));
1033 break;
1034 }
1035
1036 font.SetPointSize(size);
1037 SetFont(font);
1038 }
1039
1040 void wxWindowBase::DoSetSizeHints( int minW, int minH,
1041 int maxW, int maxH,
1042 int WXUNUSED(incW), int WXUNUSED(incH) )
1043 {
1044 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
1045 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
1046 wxT("min width/height must be less than max width/height!") );
1047
1048 m_minWidth = minW;
1049 m_maxWidth = maxW;
1050 m_minHeight = minH;
1051 m_maxHeight = maxH;
1052 }
1053
1054
1055 #if WXWIN_COMPATIBILITY_2_8
1056 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
1057 int WXUNUSED(maxW), int WXUNUSED(maxH))
1058 {
1059 }
1060
1061 void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize),
1062 const wxSize& WXUNUSED(maxsize))
1063 {
1064 }
1065 #endif // WXWIN_COMPATIBILITY_2_8
1066
1067 void wxWindowBase::DoSetVirtualSize( int x, int y )
1068 {
1069 m_virtualSize = wxSize(x, y);
1070 }
1071
1072 wxSize wxWindowBase::DoGetVirtualSize() const
1073 {
1074 // we should use the entire client area so if it is greater than our
1075 // virtual size, expand it to fit (otherwise if the window is big enough we
1076 // wouldn't be using parts of it)
1077 wxSize size = GetClientSize();
1078 if ( m_virtualSize.x > size.x )
1079 size.x = m_virtualSize.x;
1080
1081 if ( m_virtualSize.y >= size.y )
1082 size.y = m_virtualSize.y;
1083
1084 return size;
1085 }
1086
1087 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
1088 {
1089 // screen position is the same as (0, 0) in client coords for non TLWs (and
1090 // TLWs override this method)
1091 if ( x )
1092 *x = 0;
1093 if ( y )
1094 *y = 0;
1095
1096 ClientToScreen(x, y);
1097 }
1098
1099 void wxWindowBase::SendSizeEvent(int flags)
1100 {
1101 wxSizeEvent event(GetSize(), GetId());
1102 event.SetEventObject(this);
1103 if ( flags & wxSEND_EVENT_POST )
1104 wxPostEvent(GetEventHandler(), event);
1105 else
1106 HandleWindowEvent(event);
1107 }
1108
1109 void wxWindowBase::SendSizeEventToParent(int flags)
1110 {
1111 wxWindow * const parent = GetParent();
1112 if ( parent && !parent->IsBeingDeleted() )
1113 parent->SendSizeEvent(flags);
1114 }
1115
1116 bool wxWindowBase::HasScrollbar(int orient) const
1117 {
1118 // if scrolling in the given direction is disabled, we can't have the
1119 // corresponding scrollbar no matter what
1120 if ( !CanScroll(orient) )
1121 return false;
1122
1123 const wxSize sizeVirt = GetVirtualSize();
1124 const wxSize sizeClient = GetClientSize();
1125
1126 return orient == wxHORIZONTAL ? sizeVirt.x > sizeClient.x
1127 : sizeVirt.y > sizeClient.y;
1128 }
1129
1130 // ----------------------------------------------------------------------------
1131 // show/hide/enable/disable the window
1132 // ----------------------------------------------------------------------------
1133
1134 bool wxWindowBase::Show(bool show)
1135 {
1136 if ( show != m_isShown )
1137 {
1138 m_isShown = show;
1139
1140 return true;
1141 }
1142 else
1143 {
1144 return false;
1145 }
1146 }
1147
1148 bool wxWindowBase::IsEnabled() const
1149 {
1150 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
1151 }
1152
1153 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
1154 {
1155 // Under some platforms there is no need to update the window state
1156 // explicitly, it will become disabled when its parent is. On other ones we
1157 // do need to disable all windows recursively though.
1158 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
1159 DoEnable(enabled);
1160 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1161
1162 // Disabling a top level window is typically done when showing a modal
1163 // dialog and we don't need to disable its children in this case, they will
1164 // be logically disabled anyhow (i.e. their IsEnabled() will return false)
1165 // and the TLW won't accept any input for them. Moreover, explicitly
1166 // disabling them would look ugly as the entire TLW would be greyed out
1167 // whenever a modal dialog is shown and no native applications under any
1168 // platform behave like this.
1169 if ( IsTopLevel() && !enabled )
1170 return;
1171
1172 // When disabling (or enabling back) a non-TLW window we need to
1173 // recursively propagate the change of the state to its children, otherwise
1174 // they would still show as enabled even though they wouldn't actually
1175 // accept any input (at least under MSW where children don't accept input
1176 // if any of the windows in their parent chain is enabled).
1177 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
1178 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1179 node;
1180 node = node->GetNext() )
1181 {
1182 wxWindowBase * const child = node->GetData();
1183 if ( !child->IsTopLevel() && child->IsThisEnabled() )
1184 child->NotifyWindowOnEnableChange(enabled);
1185 }
1186 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1187 }
1188
1189 bool wxWindowBase::Enable(bool enable)
1190 {
1191 if ( enable == IsThisEnabled() )
1192 return false;
1193
1194 m_isEnabled = enable;
1195
1196 // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need
1197 // to do it from here.
1198 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
1199 DoEnable(enable);
1200 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1201
1202 NotifyWindowOnEnableChange(enable);
1203
1204 return true;
1205 }
1206
1207 bool wxWindowBase::IsShownOnScreen() const
1208 {
1209 // A window is shown on screen if it itself is shown and so are all its
1210 // parents. But if a window is toplevel one, then its always visible on
1211 // screen if IsShown() returns true, even if it has a hidden parent.
1212 return IsShown() &&
1213 (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen());
1214 }
1215
1216 // ----------------------------------------------------------------------------
1217 // RTTI
1218 // ----------------------------------------------------------------------------
1219
1220 bool wxWindowBase::IsTopLevel() const
1221 {
1222 return false;
1223 }
1224
1225 // ----------------------------------------------------------------------------
1226 // Freeze/Thaw
1227 // ----------------------------------------------------------------------------
1228
1229 void wxWindowBase::Freeze()
1230 {
1231 if ( !m_freezeCount++ )
1232 {
1233 // physically freeze this window:
1234 DoFreeze();
1235
1236 // and recursively freeze all children:
1237 for ( wxWindowList::iterator i = GetChildren().begin();
1238 i != GetChildren().end(); ++i )
1239 {
1240 wxWindow *child = *i;
1241 if ( child->IsTopLevel() )
1242 continue;
1243
1244 child->Freeze();
1245 }
1246 }
1247 }
1248
1249 void wxWindowBase::Thaw()
1250 {
1251 wxASSERT_MSG( m_freezeCount, "Thaw() without matching Freeze()" );
1252
1253 if ( !--m_freezeCount )
1254 {
1255 // recursively thaw all children:
1256 for ( wxWindowList::iterator i = GetChildren().begin();
1257 i != GetChildren().end(); ++i )
1258 {
1259 wxWindow *child = *i;
1260 if ( child->IsTopLevel() )
1261 continue;
1262
1263 child->Thaw();
1264 }
1265
1266 // physically thaw this window:
1267 DoThaw();
1268 }
1269 }
1270
1271 // ----------------------------------------------------------------------------
1272 // Dealing with parents and children.
1273 // ----------------------------------------------------------------------------
1274
1275 bool wxWindowBase::IsDescendant(wxWindowBase* win) const
1276 {
1277 // Iterate until we find this window in the parent chain or exhaust it.
1278 while ( win )
1279 {
1280 if ( win == this )
1281 return true;
1282
1283 // Stop iterating on reaching the top level window boundary.
1284 if ( win->IsTopLevel() )
1285 break;
1286
1287 win = win->GetParent();
1288 }
1289
1290 return false;
1291 }
1292
1293 void wxWindowBase::AddChild(wxWindowBase *child)
1294 {
1295 wxCHECK_RET( child, wxT("can't add a NULL child") );
1296
1297 // this should never happen and it will lead to a crash later if it does
1298 // because RemoveChild() will remove only one node from the children list
1299 // and the other(s) one(s) will be left with dangling pointers in them
1300 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), wxT("AddChild() called twice") );
1301
1302 GetChildren().Append((wxWindow*)child);
1303 child->SetParent(this);
1304
1305 // adding a child while frozen will assert when thawed, so freeze it as if
1306 // it had been already present when we were frozen
1307 if ( IsFrozen() && !child->IsTopLevel() )
1308 child->Freeze();
1309 }
1310
1311 void wxWindowBase::RemoveChild(wxWindowBase *child)
1312 {
1313 wxCHECK_RET( child, wxT("can't remove a NULL child") );
1314
1315 // removing a child while frozen may result in permanently frozen window
1316 // if used e.g. from Reparent(), so thaw it
1317 //
1318 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1319 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1320 if ( IsFrozen() && !child->IsBeingDeleted() && !child->IsTopLevel() )
1321 child->Thaw();
1322
1323 GetChildren().DeleteObject((wxWindow *)child);
1324 child->SetParent(NULL);
1325 }
1326
1327 void wxWindowBase::SetParent(wxWindowBase *parent)
1328 {
1329 // This assert catches typos which may result in using "this" instead of
1330 // "parent" when creating the window. This doesn't happen often but when it
1331 // does the results are unpleasant because the program typically just
1332 // crashes when due to a stack overflow or something similar and this
1333 // assert doesn't cost much (OTOH doing a more general check that the
1334 // parent is not one of our children would be more expensive and probably
1335 // not worth it).
1336 wxASSERT_MSG( parent != this, wxS("Can't use window as its own parent") );
1337
1338 m_parent = (wxWindow *)parent;
1339 }
1340
1341 bool wxWindowBase::Reparent(wxWindowBase *newParent)
1342 {
1343 wxWindow *oldParent = GetParent();
1344 if ( newParent == oldParent )
1345 {
1346 // nothing done
1347 return false;
1348 }
1349
1350 const bool oldEnabledState = IsEnabled();
1351
1352 // unlink this window from the existing parent.
1353 if ( oldParent )
1354 {
1355 oldParent->RemoveChild(this);
1356 }
1357 else
1358 {
1359 wxTopLevelWindows.DeleteObject((wxWindow *)this);
1360 }
1361
1362 // add it to the new one
1363 if ( newParent )
1364 {
1365 newParent->AddChild(this);
1366 }
1367 else
1368 {
1369 wxTopLevelWindows.Append((wxWindow *)this);
1370 }
1371
1372 // We need to notify window (and its subwindows) if by changing the parent
1373 // we also change our enabled/disabled status.
1374 const bool newEnabledState = IsEnabled();
1375 if ( newEnabledState != oldEnabledState )
1376 {
1377 NotifyWindowOnEnableChange(newEnabledState);
1378 }
1379
1380 return true;
1381 }
1382
1383 // ----------------------------------------------------------------------------
1384 // event handler stuff
1385 // ----------------------------------------------------------------------------
1386
1387 void wxWindowBase::SetEventHandler(wxEvtHandler *handler)
1388 {
1389 wxCHECK_RET(handler != NULL, "SetEventHandler(NULL) called");
1390
1391 m_eventHandler = handler;
1392 }
1393
1394 void wxWindowBase::SetNextHandler(wxEvtHandler *WXUNUSED(handler))
1395 {
1396 // disable wxEvtHandler chain mechanism for wxWindows:
1397 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1398
1399 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1400 }
1401 void wxWindowBase::SetPreviousHandler(wxEvtHandler *WXUNUSED(handler))
1402 {
1403 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1404 // handler of our stack when is destroyed will be Unlink()ed and thus
1405 // will call this function to update the pointer of this window...
1406
1407 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1408 }
1409
1410 void wxWindowBase::PushEventHandler(wxEvtHandler *handlerToPush)
1411 {
1412 wxCHECK_RET( handlerToPush != NULL, "PushEventHandler(NULL) called" );
1413
1414 // the new handler is going to be part of the wxWindow stack of event handlers:
1415 // it can't be part also of an event handler double-linked chain:
1416 wxASSERT_MSG(handlerToPush->IsUnlinked(),
1417 "The handler being pushed in the wxWindow stack shouldn't be part of "
1418 "a wxEvtHandler chain; call Unlink() on it first");
1419
1420 wxEvtHandler *handlerOld = GetEventHandler();
1421 wxCHECK_RET( handlerOld, "an old event handler is NULL?" );
1422
1423 // now use wxEvtHandler double-linked list to implement a stack:
1424 handlerToPush->SetNextHandler(handlerOld);
1425
1426 if (handlerOld != this)
1427 handlerOld->SetPreviousHandler(handlerToPush);
1428
1429 SetEventHandler(handlerToPush);
1430
1431 #if wxDEBUG_LEVEL
1432 // final checks of the operations done above:
1433 wxASSERT_MSG( handlerToPush->GetPreviousHandler() == NULL,
1434 "the first handler of the wxWindow stack should "
1435 "have no previous handlers set" );
1436 wxASSERT_MSG( handlerToPush->GetNextHandler() != NULL,
1437 "the first handler of the wxWindow stack should "
1438 "have non-NULL next handler" );
1439
1440 wxEvtHandler* pLast = handlerToPush;
1441 while ( pLast && pLast != this )
1442 pLast = pLast->GetNextHandler();
1443 wxASSERT_MSG( pLast->GetNextHandler() == NULL,
1444 "the last handler of the wxWindow stack should "
1445 "have this window as next handler" );
1446 #endif // wxDEBUG_LEVEL
1447 }
1448
1449 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
1450 {
1451 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1452
1453 wxEvtHandler *firstHandler = GetEventHandler();
1454 wxCHECK_MSG( firstHandler != NULL, NULL, "wxWindow cannot have a NULL event handler" );
1455 wxCHECK_MSG( firstHandler != this, NULL, "cannot pop the wxWindow itself" );
1456 wxCHECK_MSG( firstHandler->GetPreviousHandler() == NULL, NULL,
1457 "the first handler of the wxWindow stack should have no previous handlers set" );
1458
1459 wxEvtHandler *secondHandler = firstHandler->GetNextHandler();
1460 wxCHECK_MSG( secondHandler != NULL, NULL,
1461 "the first handler of the wxWindow stack should have non-NULL next handler" );
1462
1463 firstHandler->SetNextHandler(NULL);
1464
1465 // It is harmless but useless to unset the previous handler of the window
1466 // itself as it's always NULL anyhow, so don't do this.
1467 if ( secondHandler != this )
1468 secondHandler->SetPreviousHandler(NULL);
1469
1470 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1471 SetEventHandler(secondHandler);
1472
1473 if ( deleteHandler )
1474 {
1475 wxDELETE(firstHandler);
1476 }
1477
1478 return firstHandler;
1479 }
1480
1481 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handlerToRemove)
1482 {
1483 wxCHECK_MSG( handlerToRemove != NULL, false, "RemoveEventHandler(NULL) called" );
1484 wxCHECK_MSG( handlerToRemove != this, false, "Cannot remove the window itself" );
1485
1486 if (handlerToRemove == GetEventHandler())
1487 {
1488 // removing the first event handler is equivalent to "popping" the stack
1489 PopEventHandler(false);
1490 return true;
1491 }
1492
1493 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1494 wxEvtHandler *handlerCur = GetEventHandler()->GetNextHandler();
1495 while ( handlerCur != this && handlerCur )
1496 {
1497 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1498
1499 if ( handlerCur == handlerToRemove )
1500 {
1501 handlerCur->Unlink();
1502
1503 wxASSERT_MSG( handlerCur != GetEventHandler(),
1504 "the case Remove == Pop should was already handled" );
1505 return true;
1506 }
1507
1508 handlerCur = handlerNext;
1509 }
1510
1511 wxFAIL_MSG( wxT("where has the event handler gone?") );
1512
1513 return false;
1514 }
1515
1516 bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
1517 {
1518 // SafelyProcessEvent() will handle exceptions nicely
1519 return GetEventHandler()->SafelyProcessEvent(event);
1520 }
1521
1522 // ----------------------------------------------------------------------------
1523 // colours, fonts &c
1524 // ----------------------------------------------------------------------------
1525
1526 void wxWindowBase::InheritAttributes()
1527 {
1528 const wxWindowBase * const parent = GetParent();
1529 if ( !parent )
1530 return;
1531
1532 // we only inherit attributes which had been explicitly set for the parent
1533 // which ensures that this only happens if the user really wants it and
1534 // not by default which wouldn't make any sense in modern GUIs where the
1535 // controls don't all use the same fonts (nor colours)
1536 if ( parent->m_inheritFont && !m_hasFont )
1537 SetFont(parent->GetFont());
1538
1539 // in addition, there is a possibility to explicitly forbid inheriting
1540 // colours at each class level by overriding ShouldInheritColours()
1541 if ( ShouldInheritColours() )
1542 {
1543 if ( parent->m_inheritFgCol && !m_hasFgCol )
1544 SetForegroundColour(parent->GetForegroundColour());
1545
1546 // inheriting (solid) background colour is wrong as it totally breaks
1547 // any kind of themed backgrounds
1548 //
1549 // instead, the controls should use the same background as their parent
1550 // (ideally by not drawing it at all)
1551 #if 0
1552 if ( parent->m_inheritBgCol && !m_hasBgCol )
1553 SetBackgroundColour(parent->GetBackgroundColour());
1554 #endif // 0
1555 }
1556 }
1557
1558 /* static */ wxVisualAttributes
1559 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1560 {
1561 // it is important to return valid values for all attributes from here,
1562 // GetXXX() below rely on this
1563 wxVisualAttributes attrs;
1564 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1565 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1566
1567 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1568 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1569 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1570 // colour on other platforms.
1571
1572 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1573 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1574 #else
1575 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1576 #endif
1577 return attrs;
1578 }
1579
1580 wxColour wxWindowBase::GetBackgroundColour() const
1581 {
1582 if ( !m_backgroundColour.IsOk() )
1583 {
1584 wxASSERT_MSG( !m_hasBgCol, wxT("we have invalid explicit bg colour?") );
1585
1586 // get our default background colour
1587 wxColour colBg = GetDefaultAttributes().colBg;
1588
1589 // we must return some valid colour to avoid redoing this every time
1590 // and also to avoid surprising the applications written for older
1591 // wxWidgets versions where GetBackgroundColour() always returned
1592 // something -- so give them something even if it doesn't make sense
1593 // for this window (e.g. it has a themed background)
1594 if ( !colBg.IsOk() )
1595 colBg = GetClassDefaultAttributes().colBg;
1596
1597 return colBg;
1598 }
1599 else
1600 return m_backgroundColour;
1601 }
1602
1603 wxColour wxWindowBase::GetForegroundColour() const
1604 {
1605 // logic is the same as above
1606 if ( !m_hasFgCol && !m_foregroundColour.IsOk() )
1607 {
1608 wxColour colFg = GetDefaultAttributes().colFg;
1609
1610 if ( !colFg.IsOk() )
1611 colFg = GetClassDefaultAttributes().colFg;
1612
1613 return colFg;
1614 }
1615 else
1616 return m_foregroundColour;
1617 }
1618
1619 bool wxWindowBase::SetBackgroundStyle(wxBackgroundStyle style)
1620 {
1621 // The checks below shouldn't be triggered if we're not really changing the
1622 // style.
1623 if ( style == m_backgroundStyle )
1624 return true;
1625
1626 // Transparent background style can be only set before creation because of
1627 // wxGTK limitation.
1628 wxCHECK_MSG( (style != wxBG_STYLE_TRANSPARENT) || !GetHandle(),
1629 false,
1630 "wxBG_STYLE_TRANSPARENT style can only be set before "
1631 "Create()-ing the window." );
1632
1633 // And once it is set, wxBG_STYLE_TRANSPARENT can't be unset.
1634 wxCHECK_MSG( (m_backgroundStyle != wxBG_STYLE_TRANSPARENT) ||
1635 (style == wxBG_STYLE_TRANSPARENT),
1636 false,
1637 "wxBG_STYLE_TRANSPARENT can't be unset once it was set." );
1638
1639 m_backgroundStyle = style;
1640
1641 return true;
1642 }
1643
1644 bool wxWindowBase::IsTransparentBackgroundSupported(wxString *reason) const
1645 {
1646 if ( reason )
1647 *reason = _("This platform does not support background transparency.");
1648
1649 return false;
1650 }
1651
1652 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1653 {
1654 if ( colour == m_backgroundColour )
1655 return false;
1656
1657 m_hasBgCol = colour.IsOk();
1658
1659 m_inheritBgCol = m_hasBgCol;
1660 m_backgroundColour = colour;
1661 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.IsOk() );
1662 return true;
1663 }
1664
1665 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1666 {
1667 if (colour == m_foregroundColour )
1668 return false;
1669
1670 m_hasFgCol = colour.IsOk();
1671 m_inheritFgCol = m_hasFgCol;
1672 m_foregroundColour = colour;
1673 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.IsOk() );
1674 return true;
1675 }
1676
1677 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1678 {
1679 // setting an invalid cursor is ok, it means that we don't have any special
1680 // cursor
1681 if ( m_cursor.IsSameAs(cursor) )
1682 {
1683 // no change
1684 return false;
1685 }
1686
1687 m_cursor = cursor;
1688
1689 return true;
1690 }
1691
1692 wxFont wxWindowBase::GetFont() const
1693 {
1694 // logic is the same as in GetBackgroundColour()
1695 if ( !m_font.IsOk() )
1696 {
1697 wxASSERT_MSG( !m_hasFont, wxT("we have invalid explicit font?") );
1698
1699 wxFont font = GetDefaultAttributes().font;
1700 if ( !font.IsOk() )
1701 font = GetClassDefaultAttributes().font;
1702
1703 return font;
1704 }
1705 else
1706 return m_font;
1707 }
1708
1709 bool wxWindowBase::SetFont(const wxFont& font)
1710 {
1711 if ( font == m_font )
1712 {
1713 // no change
1714 return false;
1715 }
1716
1717 m_font = font;
1718 m_hasFont = font.IsOk();
1719 m_inheritFont = m_hasFont;
1720
1721 InvalidateBestSize();
1722
1723 return true;
1724 }
1725
1726 #if wxUSE_PALETTE
1727
1728 void wxWindowBase::SetPalette(const wxPalette& pal)
1729 {
1730 m_hasCustomPalette = true;
1731 m_palette = pal;
1732
1733 // VZ: can anyone explain me what do we do here?
1734 wxWindowDC d((wxWindow *) this);
1735 d.SetPalette(pal);
1736 }
1737
1738 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1739 {
1740 wxWindow *win = (wxWindow *)this;
1741 while ( win && !win->HasCustomPalette() )
1742 {
1743 win = win->GetParent();
1744 }
1745
1746 return win;
1747 }
1748
1749 #endif // wxUSE_PALETTE
1750
1751 #if wxUSE_CARET
1752 void wxWindowBase::SetCaret(wxCaret *caret)
1753 {
1754 if ( m_caret )
1755 {
1756 delete m_caret;
1757 }
1758
1759 m_caret = caret;
1760
1761 if ( m_caret )
1762 {
1763 wxASSERT_MSG( m_caret->GetWindow() == this,
1764 wxT("caret should be created associated to this window") );
1765 }
1766 }
1767 #endif // wxUSE_CARET
1768
1769 #if wxUSE_VALIDATORS
1770 // ----------------------------------------------------------------------------
1771 // validators
1772 // ----------------------------------------------------------------------------
1773
1774 void wxWindowBase::SetValidator(const wxValidator& validator)
1775 {
1776 if ( m_windowValidator )
1777 delete m_windowValidator;
1778
1779 m_windowValidator = (wxValidator *)validator.Clone();
1780
1781 if ( m_windowValidator )
1782 m_windowValidator->SetWindow(this);
1783 }
1784 #endif // wxUSE_VALIDATORS
1785
1786 // ----------------------------------------------------------------------------
1787 // update region stuff
1788 // ----------------------------------------------------------------------------
1789
1790 wxRect wxWindowBase::GetUpdateClientRect() const
1791 {
1792 wxRegion rgnUpdate = GetUpdateRegion();
1793 rgnUpdate.Intersect(GetClientRect());
1794 wxRect rectUpdate = rgnUpdate.GetBox();
1795 wxPoint ptOrigin = GetClientAreaOrigin();
1796 rectUpdate.x -= ptOrigin.x;
1797 rectUpdate.y -= ptOrigin.y;
1798
1799 return rectUpdate;
1800 }
1801
1802 bool wxWindowBase::DoIsExposed(int x, int y) const
1803 {
1804 return m_updateRegion.Contains(x, y) != wxOutRegion;
1805 }
1806
1807 bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1808 {
1809 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1810 }
1811
1812 void wxWindowBase::ClearBackground()
1813 {
1814 // wxGTK uses its own version, no need to add never used code
1815 #ifndef __WXGTK__
1816 wxClientDC dc((wxWindow *)this);
1817 wxBrush brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID);
1818 dc.SetBackground(brush);
1819 dc.Clear();
1820 #endif // __WXGTK__
1821 }
1822
1823 // ----------------------------------------------------------------------------
1824 // find child window by id or name
1825 // ----------------------------------------------------------------------------
1826
1827 wxWindow *wxWindowBase::FindWindow(long id) const
1828 {
1829 if ( id == m_windowId )
1830 return (wxWindow *)this;
1831
1832 wxWindowBase *res = NULL;
1833 wxWindowList::compatibility_iterator node;
1834 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1835 {
1836 wxWindowBase *child = node->GetData();
1837 res = child->FindWindow( id );
1838 }
1839
1840 return (wxWindow *)res;
1841 }
1842
1843 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1844 {
1845 if ( name == m_windowName )
1846 return (wxWindow *)this;
1847
1848 wxWindowBase *res = NULL;
1849 wxWindowList::compatibility_iterator node;
1850 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1851 {
1852 wxWindow *child = node->GetData();
1853 res = child->FindWindow(name);
1854 }
1855
1856 return (wxWindow *)res;
1857 }
1858
1859
1860 // find any window by id or name or label: If parent is non-NULL, look through
1861 // children for a label or title matching the specified string. If NULL, look
1862 // through all top-level windows.
1863 //
1864 // to avoid duplicating code we reuse the same helper function but with
1865 // different comparators
1866
1867 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1868 const wxString& label, long id);
1869
1870 static
1871 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1872 long WXUNUSED(id))
1873 {
1874 return win->GetLabel() == label;
1875 }
1876
1877 static
1878 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1879 long WXUNUSED(id))
1880 {
1881 return win->GetName() == label;
1882 }
1883
1884 static
1885 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1886 long id)
1887 {
1888 return win->GetId() == id;
1889 }
1890
1891 // recursive helper for the FindWindowByXXX() functions
1892 static
1893 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1894 const wxString& label,
1895 long id,
1896 wxFindWindowCmp cmp)
1897 {
1898 if ( parent )
1899 {
1900 // see if this is the one we're looking for
1901 if ( (*cmp)(parent, label, id) )
1902 return (wxWindow *)parent;
1903
1904 // It wasn't, so check all its children
1905 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1906 node;
1907 node = node->GetNext() )
1908 {
1909 // recursively check each child
1910 wxWindow *win = (wxWindow *)node->GetData();
1911 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1912 if (retwin)
1913 return retwin;
1914 }
1915 }
1916
1917 // Not found
1918 return NULL;
1919 }
1920
1921 // helper for FindWindowByXXX()
1922 static
1923 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1924 const wxString& label,
1925 long id,
1926 wxFindWindowCmp cmp)
1927 {
1928 if ( parent )
1929 {
1930 // just check parent and all its children
1931 return wxFindWindowRecursively(parent, label, id, cmp);
1932 }
1933
1934 // start at very top of wx's windows
1935 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1936 node;
1937 node = node->GetNext() )
1938 {
1939 // recursively check each window & its children
1940 wxWindow *win = node->GetData();
1941 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1942 if (retwin)
1943 return retwin;
1944 }
1945
1946 return NULL;
1947 }
1948
1949 /* static */
1950 wxWindow *
1951 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1952 {
1953 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1954 }
1955
1956 /* static */
1957 wxWindow *
1958 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1959 {
1960 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1961
1962 if ( !win )
1963 {
1964 // fall back to the label
1965 win = FindWindowByLabel(title, parent);
1966 }
1967
1968 return win;
1969 }
1970
1971 /* static */
1972 wxWindow *
1973 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1974 {
1975 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1976 }
1977
1978 // ----------------------------------------------------------------------------
1979 // dialog oriented functions
1980 // ----------------------------------------------------------------------------
1981
1982 #if WXWIN_COMPATIBILITY_2_8
1983 void wxWindowBase::MakeModal(bool modal)
1984 {
1985 // Disable all other windows
1986 if ( IsTopLevel() )
1987 {
1988 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1989 while (node)
1990 {
1991 wxWindow *win = node->GetData();
1992 if (win != this)
1993 win->Enable(!modal);
1994
1995 node = node->GetNext();
1996 }
1997 }
1998 }
1999 #endif // WXWIN_COMPATIBILITY_2_8
2000
2001 #if wxUSE_VALIDATORS
2002
2003 namespace
2004 {
2005
2006 // This class encapsulates possibly recursive iteration on window children done
2007 // by Validate() and TransferData{To,From}Window() and allows to avoid code
2008 // duplication in all three functions.
2009 class ValidationTraverserBase
2010 {
2011 public:
2012 wxEXPLICIT ValidationTraverserBase(wxWindowBase* win)
2013 : m_win(static_cast<wxWindow*>(win))
2014 {
2015 }
2016
2017 // Traverse all the direct children calling OnDo() on them and also all
2018 // grandchildren if wxWS_EX_VALIDATE_RECURSIVELY is used, calling
2019 // OnRecurse() for them.
2020 bool DoForAllChildren()
2021 {
2022 const bool recurse = m_win->HasExtraStyle(wxWS_EX_VALIDATE_RECURSIVELY);
2023
2024 wxWindowList& children = m_win->GetChildren();
2025 for ( wxWindowList::iterator i = children.begin();
2026 i != children.end();
2027 ++i )
2028 {
2029 wxWindow* const child = static_cast<wxWindow*>(*i);
2030 wxValidator* const validator = child->GetValidator();
2031 if ( validator && !OnDo(validator) )
2032 {
2033 return false;
2034 }
2035
2036 // Notice that validation should never recurse into top level
2037 // children, e.g. some other dialog which might happen to be
2038 // currently shown.
2039 if ( recurse && !child->IsTopLevel() && !OnRecurse(child) )
2040 {
2041 return false;
2042 }
2043 }
2044
2045 return true;
2046 }
2047
2048 // Give it a virtual dtor just to suppress gcc warnings about a class with
2049 // virtual methods but non-virtual dtor -- even if this is completely safe
2050 // here as we never use the objects of this class polymorphically.
2051 virtual ~ValidationTraverserBase() { }
2052
2053 protected:
2054 // Called for each child, validator is guaranteed to be non-NULL.
2055 virtual bool OnDo(wxValidator* validator) = 0;
2056
2057 // Called for each child if we need to recurse into its children.
2058 virtual bool OnRecurse(wxWindow* child) = 0;
2059
2060
2061 // The window whose children we're traversing.
2062 wxWindow* const m_win;
2063
2064 wxDECLARE_NO_COPY_CLASS(ValidationTraverserBase);
2065 };
2066
2067 } // anonymous namespace
2068
2069 #endif // wxUSE_VALIDATORS
2070
2071 bool wxWindowBase::Validate()
2072 {
2073 #if wxUSE_VALIDATORS
2074 class ValidateTraverser : public ValidationTraverserBase
2075 {
2076 public:
2077 wxEXPLICIT ValidateTraverser(wxWindowBase* win)
2078 : ValidationTraverserBase(win)
2079 {
2080 }
2081
2082 virtual bool OnDo(wxValidator* validator)
2083 {
2084 return validator->Validate(m_win);
2085 }
2086
2087 virtual bool OnRecurse(wxWindow* child)
2088 {
2089 return child->Validate();
2090 }
2091 };
2092
2093 return ValidateTraverser(this).DoForAllChildren();
2094 #else // !wxUSE_VALIDATORS
2095 return true;
2096 #endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS
2097 }
2098
2099 bool wxWindowBase::TransferDataToWindow()
2100 {
2101 #if wxUSE_VALIDATORS
2102 class DataToWindowTraverser : public ValidationTraverserBase
2103 {
2104 public:
2105 wxEXPLICIT DataToWindowTraverser(wxWindowBase* win)
2106 : ValidationTraverserBase(win)
2107 {
2108 }
2109
2110 virtual bool OnDo(wxValidator* validator)
2111 {
2112 if ( !validator->TransferToWindow() )
2113 {
2114 wxLogWarning(_("Could not transfer data to window"));
2115 #if wxUSE_LOG
2116 wxLog::FlushActive();
2117 #endif // wxUSE_LOG
2118
2119 return false;
2120 }
2121
2122 return true;
2123 }
2124
2125 virtual bool OnRecurse(wxWindow* child)
2126 {
2127 return child->TransferDataToWindow();
2128 }
2129 };
2130
2131 return DataToWindowTraverser(this).DoForAllChildren();
2132 #else // !wxUSE_VALIDATORS
2133 return true;
2134 #endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS
2135 }
2136
2137 bool wxWindowBase::TransferDataFromWindow()
2138 {
2139 #if wxUSE_VALIDATORS
2140 class DataFromWindowTraverser : public ValidationTraverserBase
2141 {
2142 public:
2143 DataFromWindowTraverser(wxWindowBase* win)
2144 : ValidationTraverserBase(win)
2145 {
2146 }
2147
2148 virtual bool OnDo(wxValidator* validator)
2149 {
2150 return validator->TransferFromWindow();
2151 }
2152
2153 virtual bool OnRecurse(wxWindow* child)
2154 {
2155 return child->TransferDataFromWindow();
2156 }
2157 };
2158
2159 return DataFromWindowTraverser(this).DoForAllChildren();
2160 #else // !wxUSE_VALIDATORS
2161 return true;
2162 #endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS
2163 }
2164
2165 void wxWindowBase::InitDialog()
2166 {
2167 wxInitDialogEvent event(GetId());
2168 event.SetEventObject( this );
2169 GetEventHandler()->ProcessEvent(event);
2170 }
2171
2172 // ----------------------------------------------------------------------------
2173 // context-sensitive help support
2174 // ----------------------------------------------------------------------------
2175
2176 #if wxUSE_HELP
2177
2178 // associate this help text with this window
2179 void wxWindowBase::SetHelpText(const wxString& text)
2180 {
2181 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2182 if ( helpProvider )
2183 {
2184 helpProvider->AddHelp(this, text);
2185 }
2186 }
2187
2188 #if WXWIN_COMPATIBILITY_2_8
2189 // associate this help text with all windows with the same id as this
2190 // one
2191 void wxWindowBase::SetHelpTextForId(const wxString& text)
2192 {
2193 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2194 if ( helpProvider )
2195 {
2196 helpProvider->AddHelp(GetId(), text);
2197 }
2198 }
2199 #endif // WXWIN_COMPATIBILITY_2_8
2200
2201 // get the help string associated with this window (may be empty)
2202 // default implementation forwards calls to the help provider
2203 wxString
2204 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
2205 wxHelpEvent::Origin WXUNUSED(origin)) const
2206 {
2207 wxString text;
2208 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2209 if ( helpProvider )
2210 {
2211 text = helpProvider->GetHelp(this);
2212 }
2213
2214 return text;
2215 }
2216
2217 // show help for this window
2218 void wxWindowBase::OnHelp(wxHelpEvent& event)
2219 {
2220 wxHelpProvider *helpProvider = wxHelpProvider::Get();
2221 if ( helpProvider )
2222 {
2223 wxPoint pos = event.GetPosition();
2224 const wxHelpEvent::Origin origin = event.GetOrigin();
2225 if ( origin == wxHelpEvent::Origin_Keyboard )
2226 {
2227 // if the help event was generated from keyboard it shouldn't
2228 // appear at the mouse position (which is still the only position
2229 // associated with help event) if the mouse is far away, although
2230 // we still do use the mouse position if it's over the window
2231 // because we suppose the user looks approximately at the mouse
2232 // already and so it would be more convenient than showing tooltip
2233 // at some arbitrary position which can be quite far from it
2234 const wxRect rectClient = GetClientRect();
2235 if ( !rectClient.Contains(ScreenToClient(pos)) )
2236 {
2237 // position help slightly under and to the right of this window
2238 pos = ClientToScreen(wxPoint(
2239 2*GetCharWidth(),
2240 rectClient.height + GetCharHeight()
2241 ));
2242 }
2243 }
2244
2245 if ( helpProvider->ShowHelpAtPoint(this, pos, origin) )
2246 {
2247 // skip the event.Skip() below
2248 return;
2249 }
2250 }
2251
2252 event.Skip();
2253 }
2254
2255 #endif // wxUSE_HELP
2256
2257 // ----------------------------------------------------------------------------
2258 // tooltips
2259 // ----------------------------------------------------------------------------
2260
2261 #if wxUSE_TOOLTIPS
2262
2263 wxString wxWindowBase::GetToolTipText() const
2264 {
2265 return m_tooltip ? m_tooltip->GetTip() : wxString();
2266 }
2267
2268 void wxWindowBase::SetToolTip( const wxString &tip )
2269 {
2270 // don't create the new tooltip if we already have one
2271 if ( m_tooltip )
2272 {
2273 m_tooltip->SetTip( tip );
2274 }
2275 else
2276 {
2277 SetToolTip( new wxToolTip( tip ) );
2278 }
2279
2280 // setting empty tooltip text does not remove the tooltip any more - use
2281 // SetToolTip(NULL) for this
2282 }
2283
2284 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
2285 {
2286 if ( m_tooltip != tooltip )
2287 {
2288 if ( m_tooltip )
2289 delete m_tooltip;
2290
2291 m_tooltip = tooltip;
2292 }
2293 }
2294
2295 bool wxWindowBase::CopyToolTip(wxToolTip *tip)
2296 {
2297 SetToolTip(tip ? new wxToolTip(tip->GetTip()) : NULL);
2298
2299 return tip != NULL;
2300 }
2301
2302 #endif // wxUSE_TOOLTIPS
2303
2304 // ----------------------------------------------------------------------------
2305 // constraints and sizers
2306 // ----------------------------------------------------------------------------
2307
2308 #if wxUSE_CONSTRAINTS
2309
2310 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
2311 {
2312 if ( m_constraints )
2313 {
2314 UnsetConstraints(m_constraints);
2315 delete m_constraints;
2316 }
2317 m_constraints = constraints;
2318 if ( m_constraints )
2319 {
2320 // Make sure other windows know they're part of a 'meaningful relationship'
2321 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
2322 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
2323 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
2324 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
2325 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
2326 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
2327 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
2328 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
2329 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
2330 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
2331 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
2332 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
2333 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
2334 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
2335 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
2336 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
2337 }
2338 }
2339
2340 // This removes any dangling pointers to this window in other windows'
2341 // constraintsInvolvedIn lists.
2342 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
2343 {
2344 if ( c )
2345 {
2346 if ( c->left.GetOtherWindow() && (c->left.GetOtherWindow() != this) )
2347 c->left.GetOtherWindow()->RemoveConstraintReference(this);
2348 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
2349 c->top.GetOtherWindow()->RemoveConstraintReference(this);
2350 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
2351 c->right.GetOtherWindow()->RemoveConstraintReference(this);
2352 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
2353 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
2354 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
2355 c->width.GetOtherWindow()->RemoveConstraintReference(this);
2356 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
2357 c->height.GetOtherWindow()->RemoveConstraintReference(this);
2358 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
2359 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
2360 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
2361 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
2362 }
2363 }
2364
2365 // Back-pointer to other windows we're involved with, so if we delete this
2366 // window, we must delete any constraints we're involved with.
2367 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
2368 {
2369 if ( !m_constraintsInvolvedIn )
2370 m_constraintsInvolvedIn = new wxWindowList;
2371 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
2372 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
2373 }
2374
2375 // REMOVE back-pointer to other windows we're involved with.
2376 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
2377 {
2378 if ( m_constraintsInvolvedIn )
2379 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
2380 }
2381
2382 // Reset any constraints that mention this window
2383 void wxWindowBase::DeleteRelatedConstraints()
2384 {
2385 if ( m_constraintsInvolvedIn )
2386 {
2387 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
2388 while (node)
2389 {
2390 wxWindow *win = node->GetData();
2391 wxLayoutConstraints *constr = win->GetConstraints();
2392
2393 // Reset any constraints involving this window
2394 if ( constr )
2395 {
2396 constr->left.ResetIfWin(this);
2397 constr->top.ResetIfWin(this);
2398 constr->right.ResetIfWin(this);
2399 constr->bottom.ResetIfWin(this);
2400 constr->width.ResetIfWin(this);
2401 constr->height.ResetIfWin(this);
2402 constr->centreX.ResetIfWin(this);
2403 constr->centreY.ResetIfWin(this);
2404 }
2405
2406 wxWindowList::compatibility_iterator next = node->GetNext();
2407 m_constraintsInvolvedIn->Erase(node);
2408 node = next;
2409 }
2410
2411 wxDELETE(m_constraintsInvolvedIn);
2412 }
2413 }
2414
2415 #endif // wxUSE_CONSTRAINTS
2416
2417 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
2418 {
2419 if ( sizer == m_windowSizer)
2420 return;
2421
2422 if ( m_windowSizer )
2423 {
2424 m_windowSizer->SetContainingWindow(NULL);
2425
2426 if ( deleteOld )
2427 delete m_windowSizer;
2428 }
2429
2430 m_windowSizer = sizer;
2431 if ( m_windowSizer )
2432 {
2433 m_windowSizer->SetContainingWindow((wxWindow *)this);
2434 }
2435
2436 SetAutoLayout(m_windowSizer != NULL);
2437 }
2438
2439 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
2440 {
2441 SetSizer( sizer, deleteOld );
2442 sizer->SetSizeHints( (wxWindow*) this );
2443 }
2444
2445
2446 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
2447 {
2448 // adding a window to a sizer twice is going to result in fatal and
2449 // hard to debug problems later because when deleting the second
2450 // associated wxSizerItem we're going to dereference a dangling
2451 // pointer; so try to detect this as early as possible
2452 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
2453 wxT("Adding a window to the same sizer twice?") );
2454
2455 m_containingSizer = sizer;
2456 }
2457
2458 #if wxUSE_CONSTRAINTS
2459
2460 void wxWindowBase::SatisfyConstraints()
2461 {
2462 wxLayoutConstraints *constr = GetConstraints();
2463 bool wasOk = constr && constr->AreSatisfied();
2464
2465 ResetConstraints(); // Mark all constraints as unevaluated
2466
2467 int noChanges = 1;
2468
2469 // if we're a top level panel (i.e. our parent is frame/dialog), our
2470 // own constraints will never be satisfied any more unless we do it
2471 // here
2472 if ( wasOk )
2473 {
2474 while ( noChanges > 0 )
2475 {
2476 LayoutPhase1(&noChanges);
2477 }
2478 }
2479
2480 LayoutPhase2(&noChanges);
2481 }
2482
2483 #endif // wxUSE_CONSTRAINTS
2484
2485 bool wxWindowBase::Layout()
2486 {
2487 // If there is a sizer, use it instead of the constraints
2488 if ( GetSizer() )
2489 {
2490 int w = 0, h = 0;
2491 GetVirtualSize(&w, &h);
2492 GetSizer()->SetDimension( 0, 0, w, h );
2493 }
2494 #if wxUSE_CONSTRAINTS
2495 else
2496 {
2497 SatisfyConstraints(); // Find the right constraints values
2498 SetConstraintSizes(); // Recursively set the real window sizes
2499 }
2500 #endif
2501
2502 return true;
2503 }
2504
2505 void wxWindowBase::InternalOnSize(wxSizeEvent& event)
2506 {
2507 if ( GetAutoLayout() )
2508 Layout();
2509
2510 event.Skip();
2511 }
2512
2513 #if wxUSE_CONSTRAINTS
2514
2515 // first phase of the constraints evaluation: set our own constraints
2516 bool wxWindowBase::LayoutPhase1(int *noChanges)
2517 {
2518 wxLayoutConstraints *constr = GetConstraints();
2519
2520 return !constr || constr->SatisfyConstraints(this, noChanges);
2521 }
2522
2523 // second phase: set the constraints for our children
2524 bool wxWindowBase::LayoutPhase2(int *noChanges)
2525 {
2526 *noChanges = 0;
2527
2528 // Layout children
2529 DoPhase(1);
2530
2531 // Layout grand children
2532 DoPhase(2);
2533
2534 return true;
2535 }
2536
2537 // Do a phase of evaluating child constraints
2538 bool wxWindowBase::DoPhase(int phase)
2539 {
2540 // the list containing the children for which the constraints are already
2541 // set correctly
2542 wxWindowList succeeded;
2543
2544 // the max number of iterations we loop before concluding that we can't set
2545 // the constraints
2546 static const int maxIterations = 500;
2547
2548 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
2549 {
2550 int noChanges = 0;
2551
2552 // loop over all children setting their constraints
2553 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2554 node;
2555 node = node->GetNext() )
2556 {
2557 wxWindow *child = node->GetData();
2558 if ( child->IsTopLevel() )
2559 {
2560 // top level children are not inside our client area
2561 continue;
2562 }
2563
2564 if ( !child->GetConstraints() || succeeded.Find(child) )
2565 {
2566 // this one is either already ok or nothing we can do about it
2567 continue;
2568 }
2569
2570 int tempNoChanges = 0;
2571 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
2572 : child->LayoutPhase2(&tempNoChanges);
2573 noChanges += tempNoChanges;
2574
2575 if ( success )
2576 {
2577 succeeded.Append(child);
2578 }
2579 }
2580
2581 if ( !noChanges )
2582 {
2583 // constraints are set
2584 break;
2585 }
2586 }
2587
2588 return true;
2589 }
2590
2591 void wxWindowBase::ResetConstraints()
2592 {
2593 wxLayoutConstraints *constr = GetConstraints();
2594 if ( constr )
2595 {
2596 constr->left.SetDone(false);
2597 constr->top.SetDone(false);
2598 constr->right.SetDone(false);
2599 constr->bottom.SetDone(false);
2600 constr->width.SetDone(false);
2601 constr->height.SetDone(false);
2602 constr->centreX.SetDone(false);
2603 constr->centreY.SetDone(false);
2604 }
2605
2606 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2607 while (node)
2608 {
2609 wxWindow *win = node->GetData();
2610 if ( !win->IsTopLevel() )
2611 win->ResetConstraints();
2612 node = node->GetNext();
2613 }
2614 }
2615
2616 // Need to distinguish between setting the 'fake' size for windows and sizers,
2617 // and setting the real values.
2618 void wxWindowBase::SetConstraintSizes(bool recurse)
2619 {
2620 wxLayoutConstraints *constr = GetConstraints();
2621 if ( constr && constr->AreSatisfied() )
2622 {
2623 ChildrenRepositioningGuard repositionGuard(this);
2624
2625 int x = constr->left.GetValue();
2626 int y = constr->top.GetValue();
2627 int w = constr->width.GetValue();
2628 int h = constr->height.GetValue();
2629
2630 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2631 (constr->height.GetRelationship() != wxAsIs) )
2632 {
2633 // We really shouldn't set negative sizes for the windows so make
2634 // them at least of 1*1 size
2635 SetSize(x, y, w > 0 ? w : 1, h > 0 ? h : 1);
2636 }
2637 else
2638 {
2639 // If we don't want to resize this window, just move it...
2640 Move(x, y);
2641 }
2642 }
2643 else if ( constr )
2644 {
2645 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2646 GetClassInfo()->GetClassName(),
2647 GetName().c_str());
2648 }
2649
2650 if ( recurse )
2651 {
2652 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2653 while (node)
2654 {
2655 wxWindow *win = node->GetData();
2656 if ( !win->IsTopLevel() && win->GetConstraints() )
2657 win->SetConstraintSizes();
2658 node = node->GetNext();
2659 }
2660 }
2661 }
2662
2663 // Only set the size/position of the constraint (if any)
2664 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2665 {
2666 wxLayoutConstraints *constr = GetConstraints();
2667 if ( constr )
2668 {
2669 if ( x != wxDefaultCoord )
2670 {
2671 constr->left.SetValue(x);
2672 constr->left.SetDone(true);
2673 }
2674 if ( y != wxDefaultCoord )
2675 {
2676 constr->top.SetValue(y);
2677 constr->top.SetDone(true);
2678 }
2679 if ( w != wxDefaultCoord )
2680 {
2681 constr->width.SetValue(w);
2682 constr->width.SetDone(true);
2683 }
2684 if ( h != wxDefaultCoord )
2685 {
2686 constr->height.SetValue(h);
2687 constr->height.SetDone(true);
2688 }
2689 }
2690 }
2691
2692 void wxWindowBase::MoveConstraint(int x, int y)
2693 {
2694 wxLayoutConstraints *constr = GetConstraints();
2695 if ( constr )
2696 {
2697 if ( x != wxDefaultCoord )
2698 {
2699 constr->left.SetValue(x);
2700 constr->left.SetDone(true);
2701 }
2702 if ( y != wxDefaultCoord )
2703 {
2704 constr->top.SetValue(y);
2705 constr->top.SetDone(true);
2706 }
2707 }
2708 }
2709
2710 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2711 {
2712 wxLayoutConstraints *constr = GetConstraints();
2713 if ( constr )
2714 {
2715 *w = constr->width.GetValue();
2716 *h = constr->height.GetValue();
2717 }
2718 else
2719 GetSize(w, h);
2720 }
2721
2722 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2723 {
2724 wxLayoutConstraints *constr = GetConstraints();
2725 if ( constr )
2726 {
2727 *w = constr->width.GetValue();
2728 *h = constr->height.GetValue();
2729 }
2730 else
2731 GetClientSize(w, h);
2732 }
2733
2734 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2735 {
2736 wxLayoutConstraints *constr = GetConstraints();
2737 if ( constr )
2738 {
2739 *x = constr->left.GetValue();
2740 *y = constr->top.GetValue();
2741 }
2742 else
2743 GetPosition(x, y);
2744 }
2745
2746 #endif // wxUSE_CONSTRAINTS
2747
2748 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2749 {
2750 wxWindow *parent = GetParent();
2751 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2752 {
2753 wxPoint pt(parent->GetClientAreaOrigin());
2754 x += pt.x;
2755 y += pt.y;
2756 }
2757 }
2758
2759 // ----------------------------------------------------------------------------
2760 // Update UI processing
2761 // ----------------------------------------------------------------------------
2762
2763 void wxWindowBase::UpdateWindowUI(long flags)
2764 {
2765 wxUpdateUIEvent event(GetId());
2766 event.SetEventObject(this);
2767
2768 if ( GetEventHandler()->ProcessEvent(event) )
2769 {
2770 DoUpdateWindowUI(event);
2771 }
2772
2773 if (flags & wxUPDATE_UI_RECURSE)
2774 {
2775 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2776 while (node)
2777 {
2778 wxWindow* child = (wxWindow*) node->GetData();
2779 child->UpdateWindowUI(flags);
2780 node = node->GetNext();
2781 }
2782 }
2783 }
2784
2785 // do the window-specific processing after processing the update event
2786 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2787 {
2788 if ( event.GetSetEnabled() )
2789 Enable(event.GetEnabled());
2790
2791 if ( event.GetSetShown() )
2792 Show(event.GetShown());
2793 }
2794
2795 // ----------------------------------------------------------------------------
2796 // Idle processing
2797 // ----------------------------------------------------------------------------
2798
2799 // Send idle event to window and all subwindows
2800 bool wxWindowBase::SendIdleEvents(wxIdleEvent& event)
2801 {
2802 bool needMore = false;
2803
2804 OnInternalIdle();
2805
2806 // should we send idle event to this window?
2807 if (wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL ||
2808 HasExtraStyle(wxWS_EX_PROCESS_IDLE))
2809 {
2810 event.SetEventObject(this);
2811 HandleWindowEvent(event);
2812
2813 if (event.MoreRequested())
2814 needMore = true;
2815 }
2816 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2817 for (; node; node = node->GetNext())
2818 {
2819 wxWindow* child = node->GetData();
2820 if (child->SendIdleEvents(event))
2821 needMore = true;
2822 }
2823
2824 return needMore;
2825 }
2826
2827 void wxWindowBase::OnInternalIdle()
2828 {
2829 if ( wxUpdateUIEvent::CanUpdate(this) )
2830 UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
2831 }
2832
2833 // ----------------------------------------------------------------------------
2834 // dialog units translations
2835 // ----------------------------------------------------------------------------
2836
2837 // Windows' computes dialog units using average character width over upper-
2838 // and lower-case ASCII alphabet and not using the average character width
2839 // metadata stored in the font; see
2840 // http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
2841 // It's important that we perform the conversion in identical way, because
2842 // dialog units natively exist only on Windows and Windows HIG is expressed
2843 // using them.
2844 wxSize wxWindowBase::GetDlgUnitBase() const
2845 {
2846 const wxWindowBase * const parent = wxGetTopLevelParent((wxWindow*)this);
2847
2848 wxCHECK_MSG( parent, wxDefaultSize, wxS("Must have TLW parent") );
2849
2850 if ( !parent->m_font.IsOk() )
2851 {
2852 // Default GUI font is used. This is the most common case, so
2853 // cache the results.
2854 static wxSize s_defFontSize;
2855 if ( s_defFontSize.x == 0 )
2856 s_defFontSize = wxPrivate::GetAverageASCIILetterSize(*parent);
2857 return s_defFontSize;
2858 }
2859 else
2860 {
2861 // Custom font, we always need to compute the result
2862 return wxPrivate::GetAverageASCIILetterSize(*parent);
2863 }
2864 }
2865
2866 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt) const
2867 {
2868 const wxSize base = GetDlgUnitBase();
2869
2870 // NB: wxMulDivInt32() is used, because it correctly rounds the result
2871
2872 wxPoint pt2 = wxDefaultPosition;
2873 if (pt.x != wxDefaultCoord)
2874 pt2.x = wxMulDivInt32(pt.x, 4, base.x);
2875 if (pt.y != wxDefaultCoord)
2876 pt2.y = wxMulDivInt32(pt.y, 8, base.y);
2877
2878 return pt2;
2879 }
2880
2881 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt) const
2882 {
2883 const wxSize base = GetDlgUnitBase();
2884
2885 wxPoint pt2 = wxDefaultPosition;
2886 if (pt.x != wxDefaultCoord)
2887 pt2.x = wxMulDivInt32(pt.x, base.x, 4);
2888 if (pt.y != wxDefaultCoord)
2889 pt2.y = wxMulDivInt32(pt.y, base.y, 8);
2890
2891 return pt2;
2892 }
2893
2894 // ----------------------------------------------------------------------------
2895 // event handlers
2896 // ----------------------------------------------------------------------------
2897
2898 // propagate the colour change event to the subwindows
2899 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& WXUNUSED(event))
2900 {
2901 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2902 while ( node )
2903 {
2904 // Only propagate to non-top-level windows
2905 wxWindow *win = node->GetData();
2906 if ( !win->IsTopLevel() )
2907 {
2908 wxSysColourChangedEvent event2;
2909 event2.SetEventObject(win);
2910 win->GetEventHandler()->ProcessEvent(event2);
2911 }
2912
2913 node = node->GetNext();
2914 }
2915
2916 Refresh();
2917 }
2918
2919 // the default action is to populate dialog with data when it's created,
2920 // and nudge the UI into displaying itself correctly in case
2921 // we've turned the wxUpdateUIEvents frequency down low.
2922 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2923 {
2924 TransferDataToWindow();
2925
2926 // Update the UI at this point
2927 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2928 }
2929
2930 // ----------------------------------------------------------------------------
2931 // menu-related functions
2932 // ----------------------------------------------------------------------------
2933
2934 #if wxUSE_MENUS
2935
2936 bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y)
2937 {
2938 wxCHECK_MSG( menu, false, "can't popup NULL menu" );
2939
2940 wxMenuInvokingWindowSetter
2941 setInvokingWin(*menu, static_cast<wxWindow *>(this));
2942
2943 wxCurrentPopupMenu = menu;
2944 const bool rc = DoPopupMenu(menu, x, y);
2945 wxCurrentPopupMenu = NULL;
2946
2947 return rc;
2948 }
2949
2950 // this is used to pass the id of the selected item from the menu event handler
2951 // to the main function itself
2952 //
2953 // it's ok to use a global here as there can be at most one popup menu shown at
2954 // any time
2955 static int gs_popupMenuSelection = wxID_NONE;
2956
2957 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
2958 {
2959 // store the id in a global variable where we'll retrieve it from later
2960 gs_popupMenuSelection = event.GetId();
2961 }
2962
2963 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent& WXUNUSED(event))
2964 {
2965 // nothing to do but do not skip it
2966 }
2967
2968 int
2969 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
2970 {
2971 gs_popupMenuSelection = wxID_NONE;
2972
2973 Connect(wxEVT_MENU,
2974 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2975 NULL,
2976 this);
2977
2978 // it is common to construct the menu passed to this function dynamically
2979 // using some fixed range of ids which could clash with the ids used
2980 // elsewhere in the program, which could result in some menu items being
2981 // unintentionally disabled or otherwise modified by update UI handlers
2982 // elsewhere in the program code and this is difficult to avoid in the
2983 // program itself, so instead we just temporarily suspend UI updating while
2984 // this menu is shown
2985 Connect(wxEVT_UPDATE_UI,
2986 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2987 NULL,
2988 this);
2989
2990 PopupMenu(&menu, x, y);
2991
2992 Disconnect(wxEVT_UPDATE_UI,
2993 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate),
2994 NULL,
2995 this);
2996 Disconnect(wxEVT_MENU,
2997 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2998 NULL,
2999 this);
3000
3001 return gs_popupMenuSelection;
3002 }
3003
3004 #endif // wxUSE_MENUS
3005
3006 // methods for drawing the sizers in a visible way: this is currently only
3007 // enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
3008 // that well and also because we don't want to leave it enabled in default
3009 // builds used for production
3010 #if wxDEBUG_LEVEL > 1
3011
3012 static void DrawSizers(wxWindowBase *win);
3013
3014 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill, const wxPen* pen)
3015 {
3016 wxClientDC dc((wxWindow *)win);
3017 dc.SetPen(*pen);
3018 dc.SetBrush(fill ? wxBrush(pen->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH) :
3019 *wxTRANSPARENT_BRUSH);
3020 dc.DrawRectangle(rect.Deflate(1, 1));
3021 }
3022
3023 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
3024 {
3025 const wxSizerItemList& items = sizer->GetChildren();
3026 for ( wxSizerItemList::const_iterator i = items.begin(),
3027 end = items.end();
3028 i != end;
3029 ++i )
3030 {
3031 wxSizerItem *item = *i;
3032 if ( item->IsSizer() )
3033 {
3034 DrawBorder(win, item->GetRect().Deflate(2), false, wxRED_PEN);
3035 DrawSizer(win, item->GetSizer());
3036 }
3037 else if ( item->IsSpacer() )
3038 {
3039 DrawBorder(win, item->GetRect().Deflate(2), true, wxBLUE_PEN);
3040 }
3041 else if ( item->IsWindow() )
3042 {
3043 DrawSizers(item->GetWindow());
3044 }
3045 else
3046 wxFAIL_MSG("inconsistent wxSizerItem status!");
3047 }
3048 }
3049
3050 static void DrawSizers(wxWindowBase *win)
3051 {
3052 DrawBorder(win, win->GetClientSize(), false, wxGREEN_PEN);
3053
3054 wxSizer *sizer = win->GetSizer();
3055 if ( sizer )
3056 {
3057 DrawSizer(win, sizer);
3058 }
3059 else // no sizer, still recurse into the children
3060 {
3061 const wxWindowList& children = win->GetChildren();
3062 for ( wxWindowList::const_iterator i = children.begin(),
3063 end = children.end();
3064 i != end;
3065 ++i )
3066 {
3067 DrawSizers(*i);
3068 }
3069
3070 // show all kind of sizes of this window; see the "window sizing" topic
3071 // overview for more info about the various differences:
3072 wxSize fullSz = win->GetSize();
3073 wxSize clientSz = win->GetClientSize();
3074 wxSize bestSz = win->GetBestSize();
3075 wxSize minSz = win->GetMinSize();
3076 wxSize maxSz = win->GetMaxSize();
3077 wxSize virtualSz = win->GetVirtualSize();
3078
3079 wxMessageOutputDebug dbgout;
3080 dbgout.Printf(
3081 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
3082 win->GetName(),
3083 fullSz.x, fullSz.y,
3084 clientSz.x, clientSz.y,
3085 bestSz.x, bestSz.y,
3086 minSz.x, minSz.y,
3087 maxSz.x, maxSz.y,
3088 virtualSz.x, virtualSz.y);
3089 }
3090 }
3091
3092 #endif // wxDEBUG_LEVEL
3093
3094 // process special middle clicks
3095 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
3096 {
3097 if ( event.ControlDown() && event.AltDown() )
3098 {
3099 #if wxDEBUG_LEVEL > 1
3100 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
3101 if ( event.ShiftDown() )
3102 {
3103 DrawSizers(this);
3104 }
3105 else
3106 #endif // __WXDEBUG__
3107 {
3108 #if wxUSE_MSGDLG
3109 // just Ctrl-Alt-middle click shows information about wx version
3110 ::wxInfoMessageBox((wxWindow*)this);
3111 #endif // wxUSE_MSGDLG
3112 }
3113 }
3114 else
3115 {
3116 event.Skip();
3117 }
3118 }
3119
3120 // ----------------------------------------------------------------------------
3121 // accessibility
3122 // ----------------------------------------------------------------------------
3123
3124 #if wxUSE_ACCESSIBILITY
3125 void wxWindowBase::SetAccessible(wxAccessible* accessible)
3126 {
3127 if (m_accessible && (accessible != m_accessible))
3128 delete m_accessible;
3129 m_accessible = accessible;
3130 if (m_accessible)
3131 m_accessible->SetWindow((wxWindow*) this);
3132 }
3133
3134 // Returns the accessible object, creating if necessary.
3135 wxAccessible* wxWindowBase::GetOrCreateAccessible()
3136 {
3137 if (!m_accessible)
3138 m_accessible = CreateAccessible();
3139 return m_accessible;
3140 }
3141
3142 // Override to create a specific accessible object.
3143 wxAccessible* wxWindowBase::CreateAccessible()
3144 {
3145 return new wxWindowAccessible((wxWindow*) this);
3146 }
3147
3148 #endif
3149
3150 // ----------------------------------------------------------------------------
3151 // list classes implementation
3152 // ----------------------------------------------------------------------------
3153
3154 #if wxUSE_STD_CONTAINERS
3155
3156 #include "wx/listimpl.cpp"
3157 WX_DEFINE_LIST(wxWindowList)
3158
3159 #else // !wxUSE_STD_CONTAINERS
3160
3161 void wxWindowListNode::DeleteData()
3162 {
3163 delete (wxWindow *)GetData();
3164 }
3165
3166 #endif // wxUSE_STD_CONTAINERS/!wxUSE_STD_CONTAINERS
3167
3168 // ----------------------------------------------------------------------------
3169 // borders
3170 // ----------------------------------------------------------------------------
3171
3172 wxBorder wxWindowBase::GetBorder(long flags) const
3173 {
3174 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
3175 if ( border == wxBORDER_DEFAULT )
3176 {
3177 border = GetDefaultBorder();
3178 }
3179 else if ( border == wxBORDER_THEME )
3180 {
3181 border = GetDefaultBorderForControl();
3182 }
3183
3184 return border;
3185 }
3186
3187 wxBorder wxWindowBase::GetDefaultBorder() const
3188 {
3189 return wxBORDER_NONE;
3190 }
3191
3192 // ----------------------------------------------------------------------------
3193 // hit testing
3194 // ----------------------------------------------------------------------------
3195
3196 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
3197 {
3198 // here we just check if the point is inside the window or not
3199
3200 // check the top and left border first
3201 bool outside = x < 0 || y < 0;
3202 if ( !outside )
3203 {
3204 // check the right and bottom borders too
3205 wxSize size = GetSize();
3206 outside = x >= size.x || y >= size.y;
3207 }
3208
3209 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
3210 }
3211
3212 // ----------------------------------------------------------------------------
3213 // mouse capture
3214 // ----------------------------------------------------------------------------
3215
3216 // Private data used for mouse capture tracking.
3217 namespace wxMouseCapture
3218 {
3219
3220 // Stack of the windows which previously had the capture, the top most element
3221 // is the window that has the mouse capture now.
3222 //
3223 // NB: We use wxVector and not wxStack to be able to examine all of the stack
3224 // elements for debug checks, but only the stack operations should be
3225 // performed with this vector.
3226 wxVector<wxWindow*> stack;
3227
3228 // Flag preventing reentrancy in {Capture,Release}Mouse().
3229 wxRecursionGuardFlag changing;
3230
3231 bool IsInCaptureStack(wxWindowBase* win)
3232 {
3233 for ( wxVector<wxWindow*>::const_iterator it = stack.begin();
3234 it != stack.end();
3235 ++it )
3236 {
3237 if ( *it == win )
3238 return true;
3239 }
3240
3241 return false;
3242 }
3243
3244 } // wxMouseCapture
3245
3246 void wxWindowBase::CaptureMouse()
3247 {
3248 wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
3249
3250 wxRecursionGuard guard(wxMouseCapture::changing);
3251 wxASSERT_MSG( !guard.IsInside(), wxT("recursive CaptureMouse call?") );
3252
3253 wxASSERT_MSG( !wxMouseCapture::IsInCaptureStack(this),
3254 "Recapturing the mouse in the same window?" );
3255
3256 wxWindow *winOld = GetCapture();
3257 if ( winOld )
3258 ((wxWindowBase*) winOld)->DoReleaseMouse();
3259
3260 DoCaptureMouse();
3261
3262 wxMouseCapture::stack.push_back(static_cast<wxWindow*>(this));
3263 }
3264
3265 void wxWindowBase::ReleaseMouse()
3266 {
3267 wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
3268
3269 wxRecursionGuard guard(wxMouseCapture::changing);
3270 wxASSERT_MSG( !guard.IsInside(), wxT("recursive ReleaseMouse call?") );
3271
3272 #if wxDEBUG_LEVEL
3273 wxWindow* const winCapture = GetCapture();
3274 if ( !winCapture )
3275 {
3276 wxFAIL_MSG
3277 (
3278 wxString::Format
3279 (
3280 "Releasing mouse in %p(%s) but it is not captured",
3281 this, GetClassInfo()->GetClassName()
3282 )
3283 );
3284 }
3285 else if ( winCapture != this )
3286 {
3287 wxFAIL_MSG
3288 (
3289 wxString::Format
3290 (
3291 "Releasing mouse in %p(%s) but it is captured by %p(%s)",
3292 this, GetClassInfo()->GetClassName(),
3293 winCapture, winCapture->GetClassInfo()->GetClassName()
3294 )
3295 );
3296 }
3297 #endif // wxDEBUG_LEVEL
3298
3299 DoReleaseMouse();
3300
3301 wxCHECK_RET( !wxMouseCapture::stack.empty(),
3302 "Releasing mouse capture but capture stack empty?" );
3303 wxCHECK_RET( wxMouseCapture::stack.back() == this,
3304 "Window releasing mouse capture not top of capture stack?" );
3305
3306 wxMouseCapture::stack.pop_back();
3307
3308 // Restore the capture to the previous window, if any.
3309 if ( !wxMouseCapture::stack.empty() )
3310 {
3311 ((wxWindowBase*)wxMouseCapture::stack.back())->DoCaptureMouse();
3312 }
3313
3314 wxLogTrace(wxT("mousecapture"),
3315 wxT("After ReleaseMouse() mouse is captured by %p"),
3316 static_cast<void*>(GetCapture()));
3317 }
3318
3319 static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
3320 {
3321 wxMouseCaptureLostEvent event(win->GetId());
3322 event.SetEventObject(win);
3323 if ( !win->GetEventHandler()->ProcessEvent(event) )
3324 {
3325 // windows must handle this event, otherwise the app wouldn't behave
3326 // correctly if it loses capture unexpectedly; see the discussion here:
3327 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
3328 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
3329 wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
3330 }
3331 }
3332
3333 /* static */
3334 void wxWindowBase::NotifyCaptureLost()
3335 {
3336 // don't do anything if capture lost was expected, i.e. resulted from
3337 // a wx call to ReleaseMouse or CaptureMouse:
3338 wxRecursionGuard guard(wxMouseCapture::changing);
3339 if ( guard.IsInside() )
3340 return;
3341
3342 // if the capture was lost unexpectedly, notify every window that has
3343 // capture (on stack or current) about it and clear the stack:
3344 while ( !wxMouseCapture::stack.empty() )
3345 {
3346 DoNotifyWindowAboutCaptureLost(wxMouseCapture::stack.back());
3347
3348 wxMouseCapture::stack.pop_back();
3349 }
3350 }
3351
3352 #if wxUSE_HOTKEY
3353
3354 bool
3355 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
3356 int WXUNUSED(modifiers),
3357 int WXUNUSED(keycode))
3358 {
3359 // not implemented
3360 return false;
3361 }
3362
3363 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
3364 {
3365 // not implemented
3366 return false;
3367 }
3368
3369 #endif // wxUSE_HOTKEY
3370
3371 // ----------------------------------------------------------------------------
3372 // event processing
3373 // ----------------------------------------------------------------------------
3374
3375 bool wxWindowBase::TryBefore(wxEvent& event)
3376 {
3377 #if wxUSE_VALIDATORS
3378 // Can only use the validator of the window which
3379 // is receiving the event
3380 if ( event.GetEventObject() == this )
3381 {
3382 wxValidator * const validator = GetValidator();
3383 if ( validator && validator->ProcessEventLocally(event) )
3384 {
3385 return true;
3386 }
3387 }
3388 #endif // wxUSE_VALIDATORS
3389
3390 return wxEvtHandler::TryBefore(event);
3391 }
3392
3393 bool wxWindowBase::TryAfter(wxEvent& event)
3394 {
3395 // carry on up the parent-child hierarchy if the propagation count hasn't
3396 // reached zero yet
3397 if ( event.ShouldPropagate() )
3398 {
3399 // honour the requests to stop propagation at this window: this is
3400 // used by the dialogs, for example, to prevent processing the events
3401 // from the dialog controls in the parent frame which rarely, if ever,
3402 // makes sense
3403 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
3404 {
3405 wxWindow *parent = GetParent();
3406 if ( parent && !parent->IsBeingDeleted() )
3407 {
3408 wxPropagateOnce propagateOnce(event, this);
3409
3410 return parent->GetEventHandler()->ProcessEvent(event);
3411 }
3412 }
3413 }
3414
3415 return wxEvtHandler::TryAfter(event);
3416 }
3417
3418 // ----------------------------------------------------------------------------
3419 // window relationships
3420 // ----------------------------------------------------------------------------
3421
3422 wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
3423 {
3424 wxCHECK_MSG( GetParent(), NULL,
3425 wxT("GetPrev/NextSibling() don't work for TLWs!") );
3426
3427 wxWindowList& siblings = GetParent()->GetChildren();
3428 wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
3429 wxCHECK_MSG( i, NULL, wxT("window not a child of its parent?") );
3430
3431 if ( order == OrderBefore )
3432 i = i->GetPrevious();
3433 else // OrderAfter
3434 i = i->GetNext();
3435
3436 return i ? i->GetData() : NULL;
3437 }
3438
3439 // ----------------------------------------------------------------------------
3440 // keyboard navigation
3441 // ----------------------------------------------------------------------------
3442
3443 // Navigates in the specified direction inside this window
3444 bool wxWindowBase::DoNavigateIn(int flags)
3445 {
3446 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
3447 // native code doesn't process our wxNavigationKeyEvents anyhow
3448 wxUnusedVar(flags);
3449 return false;
3450 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
3451 wxNavigationKeyEvent eventNav;
3452 wxWindow *focused = FindFocus();
3453 eventNav.SetCurrentFocus(focused);
3454 eventNav.SetEventObject(focused);
3455 eventNav.SetFlags(flags);
3456 return GetEventHandler()->ProcessEvent(eventNav);
3457 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
3458 }
3459
3460 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent& event)
3461 {
3462 if ( event.GetKeyCode() != WXK_TAB )
3463 return false;
3464
3465 int flags = wxNavigationKeyEvent::FromTab;
3466
3467 if ( event.ShiftDown() )
3468 flags |= wxNavigationKeyEvent::IsBackward;
3469 else
3470 flags |= wxNavigationKeyEvent::IsForward;
3471
3472 if ( event.ControlDown() )
3473 flags |= wxNavigationKeyEvent::WinChange;
3474
3475 Navigate(flags);
3476 return true;
3477 }
3478
3479 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
3480 {
3481 // check that we're not a top level window
3482 wxCHECK_RET( GetParent(),
3483 wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
3484
3485 // detect the special case when we have nothing to do anyhow and when the
3486 // code below wouldn't work
3487 if ( win == this )
3488 return;
3489
3490 // find the target window in the siblings list
3491 wxWindowList& siblings = GetParent()->GetChildren();
3492 wxWindowList::compatibility_iterator i = siblings.Find(win);
3493 wxCHECK_RET( i, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
3494
3495 // unfortunately, when wxUSE_STD_CONTAINERS == 1 DetachNode() is not
3496 // implemented so we can't just move the node around
3497 wxWindow *self = (wxWindow *)this;
3498 siblings.DeleteObject(self);
3499 if ( move == OrderAfter )
3500 {
3501 i = i->GetNext();
3502 }
3503
3504 if ( i )
3505 {
3506 siblings.Insert(i, self);
3507 }
3508 else // OrderAfter and win was the last sibling
3509 {
3510 siblings.Append(self);
3511 }
3512 }
3513
3514 // ----------------------------------------------------------------------------
3515 // focus handling
3516 // ----------------------------------------------------------------------------
3517
3518 /*static*/ wxWindow* wxWindowBase::FindFocus()
3519 {
3520 wxWindowBase *win = DoFindFocus();
3521 return win ? win->GetMainWindowOfCompositeControl() : NULL;
3522 }
3523
3524 bool wxWindowBase::HasFocus() const
3525 {
3526 wxWindowBase* const win = DoFindFocus();
3527 return win &&
3528 (this == win || this == win->GetMainWindowOfCompositeControl());
3529 }
3530
3531 // ----------------------------------------------------------------------------
3532 // drag and drop
3533 // ----------------------------------------------------------------------------
3534
3535 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3536
3537 namespace
3538 {
3539
3540 class DragAcceptFilesTarget : public wxFileDropTarget
3541 {
3542 public:
3543 DragAcceptFilesTarget(wxWindowBase *win) : m_win(win) {}
3544
3545 virtual bool OnDropFiles(wxCoord x, wxCoord y,
3546 const wxArrayString& filenames)
3547 {
3548 wxDropFilesEvent event(wxEVT_DROP_FILES,
3549 filenames.size(),
3550 wxCArrayString(filenames).Release());
3551 event.SetEventObject(m_win);
3552 event.m_pos.x = x;
3553 event.m_pos.y = y;
3554
3555 return m_win->HandleWindowEvent(event);
3556 }
3557
3558 private:
3559 wxWindowBase * const m_win;
3560
3561 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget);
3562 };
3563
3564
3565 } // anonymous namespace
3566
3567 // Generic version of DragAcceptFiles(). It works by installing a simple
3568 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3569 // together with explicit SetDropTarget() calls.
3570 void wxWindowBase::DragAcceptFiles(bool accept)
3571 {
3572 if ( accept )
3573 {
3574 wxASSERT_MSG( !GetDropTarget(),
3575 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3576 SetDropTarget(new DragAcceptFilesTarget(this));
3577 }
3578 else
3579 {
3580 SetDropTarget(NULL);
3581 }
3582 }
3583
3584 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3585
3586 // ----------------------------------------------------------------------------
3587 // global functions
3588 // ----------------------------------------------------------------------------
3589
3590 wxWindow* wxGetTopLevelParent(wxWindow *win)
3591 {
3592 while ( win && !win->IsTopLevel() )
3593 win = win->GetParent();
3594
3595 return win;
3596 }
3597
3598 #if wxUSE_ACCESSIBILITY
3599 // ----------------------------------------------------------------------------
3600 // accessible object for windows
3601 // ----------------------------------------------------------------------------
3602
3603 // Can return either a child object, or an integer
3604 // representing the child element, starting from 1.
3605 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
3606 {
3607 wxASSERT( GetWindow() != NULL );
3608 if (!GetWindow())
3609 return wxACC_FAIL;
3610
3611 return wxACC_NOT_IMPLEMENTED;
3612 }
3613
3614 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3615 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
3616 {
3617 wxASSERT( GetWindow() != NULL );
3618 if (!GetWindow())
3619 return wxACC_FAIL;
3620
3621 wxWindow* win = NULL;
3622 if (elementId == 0)
3623 {
3624 win = GetWindow();
3625 }
3626 else
3627 {
3628 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
3629 {
3630 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
3631 }
3632 else
3633 return wxACC_FAIL;
3634 }
3635 if (win)
3636 {
3637 rect = win->GetRect();
3638 if (win->GetParent() && !wxDynamicCast(win, wxTopLevelWindow))
3639 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
3640 return wxACC_OK;
3641 }
3642
3643 return wxACC_NOT_IMPLEMENTED;
3644 }
3645
3646 // Navigates from fromId to toId/toObject.
3647 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
3648 int* WXUNUSED(toId), wxAccessible** toObject)
3649 {
3650 wxASSERT( GetWindow() != NULL );
3651 if (!GetWindow())
3652 return wxACC_FAIL;
3653
3654 switch (navDir)
3655 {
3656 case wxNAVDIR_FIRSTCHILD:
3657 {
3658 if (GetWindow()->GetChildren().GetCount() == 0)
3659 return wxACC_FALSE;
3660 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
3661 *toObject = childWindow->GetOrCreateAccessible();
3662
3663 return wxACC_OK;
3664 }
3665 case wxNAVDIR_LASTCHILD:
3666 {
3667 if (GetWindow()->GetChildren().GetCount() == 0)
3668 return wxACC_FALSE;
3669 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
3670 *toObject = childWindow->GetOrCreateAccessible();
3671
3672 return wxACC_OK;
3673 }
3674 case wxNAVDIR_RIGHT:
3675 case wxNAVDIR_DOWN:
3676 case wxNAVDIR_NEXT:
3677 {
3678 wxWindowList::compatibility_iterator node =
3679 wxWindowList::compatibility_iterator();
3680 if (fromId == 0)
3681 {
3682 // Can't navigate to sibling of this window
3683 // if we're a top-level window.
3684 if (!GetWindow()->GetParent())
3685 return wxACC_NOT_IMPLEMENTED;
3686
3687 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3688 }
3689 else
3690 {
3691 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3692 node = GetWindow()->GetChildren().Item(fromId-1);
3693 }
3694
3695 if (node && node->GetNext())
3696 {
3697 wxWindow* nextWindow = node->GetNext()->GetData();
3698 *toObject = nextWindow->GetOrCreateAccessible();
3699 return wxACC_OK;
3700 }
3701 else
3702 return wxACC_FALSE;
3703 }
3704 case wxNAVDIR_LEFT:
3705 case wxNAVDIR_UP:
3706 case wxNAVDIR_PREVIOUS:
3707 {
3708 wxWindowList::compatibility_iterator node =
3709 wxWindowList::compatibility_iterator();
3710 if (fromId == 0)
3711 {
3712 // Can't navigate to sibling of this window
3713 // if we're a top-level window.
3714 if (!GetWindow()->GetParent())
3715 return wxACC_NOT_IMPLEMENTED;
3716
3717 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3718 }
3719 else
3720 {
3721 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
3722 node = GetWindow()->GetChildren().Item(fromId-1);
3723 }
3724
3725 if (node && node->GetPrevious())
3726 {
3727 wxWindow* previousWindow = node->GetPrevious()->GetData();
3728 *toObject = previousWindow->GetOrCreateAccessible();
3729 return wxACC_OK;
3730 }
3731 else
3732 return wxACC_FALSE;
3733 }
3734 }
3735
3736 return wxACC_NOT_IMPLEMENTED;
3737 }
3738
3739 // Gets the name of the specified object.
3740 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
3741 {
3742 wxASSERT( GetWindow() != NULL );
3743 if (!GetWindow())
3744 return wxACC_FAIL;
3745
3746 wxString title;
3747
3748 // If a child, leave wxWidgets to call the function on the actual
3749 // child object.
3750 if (childId > 0)
3751 return wxACC_NOT_IMPLEMENTED;
3752
3753 // This will eventually be replaced by specialised
3754 // accessible classes, one for each kind of wxWidgets
3755 // control or window.
3756 #if wxUSE_BUTTON
3757 if (wxDynamicCast(GetWindow(), wxButton))
3758 title = ((wxButton*) GetWindow())->GetLabel();
3759 else
3760 #endif
3761 title = GetWindow()->GetName();
3762
3763 if (!title.empty())
3764 {
3765 *name = title;
3766 return wxACC_OK;
3767 }
3768 else
3769 return wxACC_NOT_IMPLEMENTED;
3770 }
3771
3772 // Gets the number of children.
3773 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
3774 {
3775 wxASSERT( GetWindow() != NULL );
3776 if (!GetWindow())
3777 return wxACC_FAIL;
3778
3779 *childId = (int) GetWindow()->GetChildren().GetCount();
3780 return wxACC_OK;
3781 }
3782
3783 // Gets the specified child (starting from 1).
3784 // If *child is NULL and return value is wxACC_OK,
3785 // this means that the child is a simple element and
3786 // not an accessible object.
3787 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
3788 {
3789 wxASSERT( GetWindow() != NULL );
3790 if (!GetWindow())
3791 return wxACC_FAIL;
3792
3793 if (childId == 0)
3794 {
3795 *child = this;
3796 return wxACC_OK;
3797 }
3798
3799 if (childId > (int) GetWindow()->GetChildren().GetCount())
3800 return wxACC_FAIL;
3801
3802 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
3803 *child = childWindow->GetOrCreateAccessible();
3804 if (*child)
3805 return wxACC_OK;
3806 else
3807 return wxACC_FAIL;
3808 }
3809
3810 // Gets the parent, or NULL.
3811 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
3812 {
3813 wxASSERT( GetWindow() != NULL );
3814 if (!GetWindow())
3815 return wxACC_FAIL;
3816
3817 wxWindow* parentWindow = GetWindow()->GetParent();
3818 if (!parentWindow)
3819 {
3820 *parent = NULL;
3821 return wxACC_OK;
3822 }
3823 else
3824 {
3825 *parent = parentWindow->GetOrCreateAccessible();
3826 if (*parent)
3827 return wxACC_OK;
3828 else
3829 return wxACC_FAIL;
3830 }
3831 }
3832
3833 // Performs the default action. childId is 0 (the action for this object)
3834 // or > 0 (the action for a child).
3835 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3836 // window (e.g. an edit control).
3837 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
3838 {
3839 wxASSERT( GetWindow() != NULL );
3840 if (!GetWindow())
3841 return wxACC_FAIL;
3842
3843 return wxACC_NOT_IMPLEMENTED;
3844 }
3845
3846 // Gets the default action for this object (0) or > 0 (the action for a child).
3847 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3848 // string if there is no action.
3849 // The retrieved string describes the action that is performed on an object,
3850 // not what the object does as a result. For example, a toolbar button that prints
3851 // a document has a default action of "Press" rather than "Prints the current document."
3852 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
3853 {
3854 wxASSERT( GetWindow() != NULL );
3855 if (!GetWindow())
3856 return wxACC_FAIL;
3857
3858 return wxACC_NOT_IMPLEMENTED;
3859 }
3860
3861 // Returns the description for this object or a child.
3862 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
3863 {
3864 wxASSERT( GetWindow() != NULL );
3865 if (!GetWindow())
3866 return wxACC_FAIL;
3867
3868 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3869 if (!ht.empty())
3870 {
3871 *description = ht;
3872 return wxACC_OK;
3873 }
3874 return wxACC_NOT_IMPLEMENTED;
3875 }
3876
3877 // Returns help text for this object or a child, similar to tooltip text.
3878 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
3879 {
3880 wxASSERT( GetWindow() != NULL );
3881 if (!GetWindow())
3882 return wxACC_FAIL;
3883
3884 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3885 if (!ht.empty())
3886 {
3887 *helpText = ht;
3888 return wxACC_OK;
3889 }
3890 return wxACC_NOT_IMPLEMENTED;
3891 }
3892
3893 // Returns the keyboard shortcut for this object or child.
3894 // Return e.g. ALT+K
3895 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
3896 {
3897 wxASSERT( GetWindow() != NULL );
3898 if (!GetWindow())
3899 return wxACC_FAIL;
3900
3901 return wxACC_NOT_IMPLEMENTED;
3902 }
3903
3904 // Returns a role constant.
3905 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3906 {
3907 wxASSERT( GetWindow() != NULL );
3908 if (!GetWindow())
3909 return wxACC_FAIL;
3910
3911 // If a child, leave wxWidgets to call the function on the actual
3912 // child object.
3913 if (childId > 0)
3914 return wxACC_NOT_IMPLEMENTED;
3915
3916 if (wxDynamicCast(GetWindow(), wxControl))
3917 return wxACC_NOT_IMPLEMENTED;
3918 #if wxUSE_STATUSBAR
3919 if (wxDynamicCast(GetWindow(), wxStatusBar))
3920 return wxACC_NOT_IMPLEMENTED;
3921 #endif
3922 #if wxUSE_TOOLBAR
3923 if (wxDynamicCast(GetWindow(), wxToolBar))
3924 return wxACC_NOT_IMPLEMENTED;
3925 #endif
3926
3927 //*role = wxROLE_SYSTEM_CLIENT;
3928 *role = wxROLE_SYSTEM_CLIENT;
3929 return wxACC_OK;
3930
3931 #if 0
3932 return wxACC_NOT_IMPLEMENTED;
3933 #endif
3934 }
3935
3936 // Returns a state constant.
3937 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3938 {
3939 wxASSERT( GetWindow() != NULL );
3940 if (!GetWindow())
3941 return wxACC_FAIL;
3942
3943 // If a child, leave wxWidgets to call the function on the actual
3944 // child object.
3945 if (childId > 0)
3946 return wxACC_NOT_IMPLEMENTED;
3947
3948 if (wxDynamicCast(GetWindow(), wxControl))
3949 return wxACC_NOT_IMPLEMENTED;
3950
3951 #if wxUSE_STATUSBAR
3952 if (wxDynamicCast(GetWindow(), wxStatusBar))
3953 return wxACC_NOT_IMPLEMENTED;
3954 #endif
3955 #if wxUSE_TOOLBAR
3956 if (wxDynamicCast(GetWindow(), wxToolBar))
3957 return wxACC_NOT_IMPLEMENTED;
3958 #endif
3959
3960 *state = 0;
3961 return wxACC_OK;
3962
3963 #if 0
3964 return wxACC_NOT_IMPLEMENTED;
3965 #endif
3966 }
3967
3968 // Returns a localized string representing the value for the object
3969 // or child.
3970 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3971 {
3972 wxASSERT( GetWindow() != NULL );
3973 if (!GetWindow())
3974 return wxACC_FAIL;
3975
3976 return wxACC_NOT_IMPLEMENTED;
3977 }
3978
3979 // Selects the object or child.
3980 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3981 {
3982 wxASSERT( GetWindow() != NULL );
3983 if (!GetWindow())
3984 return wxACC_FAIL;
3985
3986 return wxACC_NOT_IMPLEMENTED;
3987 }
3988
3989 // Gets the window with the keyboard focus.
3990 // If childId is 0 and child is NULL, no object in
3991 // this subhierarchy has the focus.
3992 // If this object has the focus, child should be 'this'.
3993 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
3994 {
3995 wxASSERT( GetWindow() != NULL );
3996 if (!GetWindow())
3997 return wxACC_FAIL;
3998
3999 return wxACC_NOT_IMPLEMENTED;
4000 }
4001
4002 #if wxUSE_VARIANT
4003 // Gets a variant representing the selected children
4004 // of this object.
4005 // Acceptable values:
4006 // - a null variant (IsNull() returns true)
4007 // - a list variant (GetType() == wxT("list")
4008 // - an integer representing the selected child element,
4009 // or 0 if this object is selected (GetType() == wxT("long")
4010 // - a "void*" pointer to a wxAccessible child object
4011 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
4012 {
4013 wxASSERT( GetWindow() != NULL );
4014 if (!GetWindow())
4015 return wxACC_FAIL;
4016
4017 return wxACC_NOT_IMPLEMENTED;
4018 }
4019 #endif // wxUSE_VARIANT
4020
4021 #endif // wxUSE_ACCESSIBILITY
4022
4023 // ----------------------------------------------------------------------------
4024 // RTL support
4025 // ----------------------------------------------------------------------------
4026
4027 wxCoord
4028 wxWindowBase::AdjustForLayoutDirection(wxCoord x,
4029 wxCoord width,
4030 wxCoord widthTotal) const
4031 {
4032 if ( GetLayoutDirection() == wxLayout_RightToLeft )
4033 {
4034 x = widthTotal - x - width;
4035 }
4036
4037 return x;
4038 }
4039
4040