1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/wincmn.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
7 // Copyright: (c) wxWidgets team
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
11 // ============================================================================
13 // ============================================================================
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // For compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
27 #include "wx/string.h"
31 #include "wx/window.h"
32 #include "wx/control.h"
33 #include "wx/checkbox.h"
34 #include "wx/radiobut.h"
35 #include "wx/statbox.h"
36 #include "wx/textctrl.h"
37 #include "wx/settings.h"
38 #include "wx/dialog.h"
39 #include "wx/msgdlg.h"
40 #include "wx/msgout.h"
41 #include "wx/statusbr.h"
42 #include "wx/toolbar.h"
43 #include "wx/dcclient.h"
44 #include "wx/scrolbar.h"
45 #include "wx/layout.h"
50 #if wxUSE_DRAG_AND_DROP
52 #endif // wxUSE_DRAG_AND_DROP
54 #if wxUSE_ACCESSIBILITY
55 #include "wx/access.h"
59 #include "wx/cshelp.h"
63 #include "wx/tooltip.h"
64 #endif // wxUSE_TOOLTIPS
70 #if wxUSE_SYSTEM_OPTIONS
71 #include "wx/sysopt.h"
74 #include "wx/platinfo.h"
75 #include "wx/recguard.h"
76 #include "wx/private/window.h"
79 #include "wx/msw/wrapwin.h"
83 WXDLLIMPEXP_DATA_CORE(wxWindowList
) wxTopLevelWindows
;
87 wxMenu
*wxCurrentPopupMenu
= NULL
;
90 extern WXDLLEXPORT_DATA(const char) wxPanelNameStr
[] = "panel";
92 namespace wxMouseCapture
95 // Check if the given window is in the capture stack.
96 bool IsInCaptureStack(wxWindowBase
* win
);
100 // ----------------------------------------------------------------------------
102 // ----------------------------------------------------------------------------
105 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase
, wxEvtHandler
)
107 // ----------------------------------------------------------------------------
109 // ----------------------------------------------------------------------------
111 BEGIN_EVENT_TABLE(wxWindowBase
, wxEvtHandler
)
112 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged
)
113 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog
)
114 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick
)
117 EVT_HELP(wxID_ANY
, wxWindowBase::OnHelp
)
120 EVT_SIZE(wxWindowBase::InternalOnSize
)
123 // ============================================================================
124 // implementation of the common functionality of the wxWindow class
125 // ============================================================================
127 // ----------------------------------------------------------------------------
129 // ----------------------------------------------------------------------------
131 #if wxUSE_EXTENDED_RTTI
133 // windows that are created from a parent window during its Create method,
134 // eg. spin controls in a calendar controls must never been streamed out
135 // separately otherwise chaos occurs. Right now easiest is to test for negative ids,
136 // as windows with negative ids never can be recreated anyway
139 bool wxWindowStreamingCallback( const wxObject
*object
, wxObjectWriter
*,
140 wxObjectWriterCallback
*, const wxStringToAnyHashMap
& )
142 const wxWindow
* win
= wx_dynamic_cast(const wxWindow
*, object
);
143 if ( win
&& win
->GetId() < 0 )
148 wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow
, wxWindowBase
, "wx/window.h", \
149 wxWindowStreamingCallback
)
151 // make wxWindowList known before the property is used
153 wxCOLLECTION_TYPE_INFO( wxWindow
*, wxWindowList
);
155 template<> void wxCollectionToVariantArray( wxWindowList
const &theList
,
158 wxListCollectionToAnyList
<wxWindowList::compatibility_iterator
>( theList
, value
);
161 wxDEFINE_FLAGS( wxWindowStyle
)
163 wxBEGIN_FLAGS( wxWindowStyle
)
164 // new style border flags, we put them first to
165 // use them for streaming out
167 wxFLAGS_MEMBER(wxBORDER_SIMPLE
)
168 wxFLAGS_MEMBER(wxBORDER_SUNKEN
)
169 wxFLAGS_MEMBER(wxBORDER_DOUBLE
)
170 wxFLAGS_MEMBER(wxBORDER_RAISED
)
171 wxFLAGS_MEMBER(wxBORDER_STATIC
)
172 wxFLAGS_MEMBER(wxBORDER_NONE
)
174 // old style border flags
175 wxFLAGS_MEMBER(wxSIMPLE_BORDER
)
176 wxFLAGS_MEMBER(wxSUNKEN_BORDER
)
177 wxFLAGS_MEMBER(wxDOUBLE_BORDER
)
178 wxFLAGS_MEMBER(wxRAISED_BORDER
)
179 wxFLAGS_MEMBER(wxSTATIC_BORDER
)
180 wxFLAGS_MEMBER(wxBORDER
)
182 // standard window styles
183 wxFLAGS_MEMBER(wxTAB_TRAVERSAL
)
184 wxFLAGS_MEMBER(wxCLIP_CHILDREN
)
185 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW
)
186 wxFLAGS_MEMBER(wxWANTS_CHARS
)
187 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE
)
188 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB
)
189 wxFLAGS_MEMBER(wxVSCROLL
)
190 wxFLAGS_MEMBER(wxHSCROLL
)
192 wxEND_FLAGS( wxWindowStyle
)
194 wxBEGIN_PROPERTIES_TABLE(wxWindow
)
195 wxEVENT_PROPERTY( Close
, wxEVT_CLOSE_WINDOW
, wxCloseEvent
)
196 wxEVENT_PROPERTY( Create
, wxEVT_CREATE
, wxWindowCreateEvent
)
197 wxEVENT_PROPERTY( Destroy
, wxEVT_DESTROY
, wxWindowDestroyEvent
)
198 // Always constructor Properties first
200 wxREADONLY_PROPERTY( Parent
,wxWindow
*, GetParent
, wxEMPTY_PARAMETER_VALUE
, \
201 0 /*flags*/, wxT("Helpstring"), wxT("group"))
202 wxPROPERTY( Id
,wxWindowID
, SetId
, GetId
, -1 /*wxID_ANY*/, 0 /*flags*/, \
203 wxT("Helpstring"), wxT("group") )
204 wxPROPERTY( Position
,wxPoint
, SetPosition
, GetPosition
, wxDefaultPosition
, \
205 0 /*flags*/, wxT("Helpstring"), wxT("group")) // pos
206 wxPROPERTY( Size
,wxSize
, SetSize
, GetSize
, wxDefaultSize
, 0 /*flags*/, \
207 wxT("Helpstring"), wxT("group")) // size
208 wxPROPERTY( WindowStyle
, long, SetWindowStyleFlag
, GetWindowStyleFlag
, \
209 wxEMPTY_PARAMETER_VALUE
, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // style
210 wxPROPERTY( Name
,wxString
, SetName
, GetName
, wxEmptyString
, 0 /*flags*/, \
211 wxT("Helpstring"), wxT("group") )
213 // Then all relations of the object graph
215 wxREADONLY_PROPERTY_COLLECTION( Children
, wxWindowList
, wxWindowBase
*, \
216 GetWindowChildren
, wxPROP_OBJECT_GRAPH
/*flags*/, \
217 wxT("Helpstring"), wxT("group"))
219 // and finally all other properties
221 wxPROPERTY( ExtraStyle
, long, SetExtraStyle
, GetExtraStyle
, wxEMPTY_PARAMETER_VALUE
, \
222 0 /*flags*/, wxT("Helpstring"), wxT("group")) // extstyle
223 wxPROPERTY( BackgroundColour
, wxColour
, SetBackgroundColour
, GetBackgroundColour
, \
224 wxEMPTY_PARAMETER_VALUE
, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg
225 wxPROPERTY( ForegroundColour
, wxColour
, SetForegroundColour
, GetForegroundColour
, \
226 wxEMPTY_PARAMETER_VALUE
, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg
227 wxPROPERTY( Enabled
, bool, Enable
, IsEnabled
, wxAny((bool)true), 0 /*flags*/, \
228 wxT("Helpstring"), wxT("group"))
229 wxPROPERTY( Shown
, bool, Show
, IsShown
, wxAny((bool)true), 0 /*flags*/, \
230 wxT("Helpstring"), wxT("group"))
233 // possible property candidates (not in xrc) or not valid in all subclasses
234 wxPROPERTY( Title
,wxString
, SetTitle
, GetTitle
, wxEmptyString
)
235 wxPROPERTY( Font
, wxFont
, SetFont
, GetWindowFont
, )
236 wxPROPERTY( Label
,wxString
, SetLabel
, GetLabel
, wxEmptyString
)
237 // MaxHeight, Width, MinHeight, Width
238 // TODO switch label to control and title to toplevels
240 wxPROPERTY( ThemeEnabled
, bool, SetThemeEnabled
, GetThemeEnabled
, )
241 //wxPROPERTY( Cursor, wxCursor, SetCursor, GetCursor, )
242 // wxPROPERTY( ToolTip, wxString, SetToolTip, GetToolTipText, )
243 wxPROPERTY( AutoLayout
, bool, SetAutoLayout
, GetAutoLayout
, )
245 wxEND_PROPERTIES_TABLE()
247 wxEMPTY_HANDLERS_TABLE(wxWindow
)
249 wxCONSTRUCTOR_DUMMY(wxWindow
)
253 #ifndef __WXUNIVERSAL__
254 IMPLEMENT_DYNAMIC_CLASS(wxWindow
, wxWindowBase
)
259 // ----------------------------------------------------------------------------
261 // ----------------------------------------------------------------------------
263 // the default initialization
264 wxWindowBase::wxWindowBase()
266 // no window yet, no parent nor children
268 m_windowId
= wxID_ANY
;
270 // no constraints on the minimal window size
272 m_maxWidth
= wxDefaultCoord
;
274 m_maxHeight
= wxDefaultCoord
;
276 // invalidiated cache value
277 m_bestSizeCache
= wxDefaultSize
;
279 // window are created enabled and visible by default
283 // the default event handler is just this window
284 m_eventHandler
= this;
288 m_windowValidator
= NULL
;
289 #endif // wxUSE_VALIDATORS
291 // the colours/fonts are default for now, so leave m_font,
292 // m_backgroundColour and m_foregroundColour uninitialized and set those
298 m_inheritFont
= false;
304 m_backgroundStyle
= wxBG_STYLE_ERASE
;
306 #if wxUSE_CONSTRAINTS
307 // no constraints whatsoever
308 m_constraints
= NULL
;
309 m_constraintsInvolvedIn
= NULL
;
310 #endif // wxUSE_CONSTRAINTS
312 m_windowSizer
= NULL
;
313 m_containingSizer
= NULL
;
314 m_autoLayout
= false;
316 #if wxUSE_DRAG_AND_DROP
318 #endif // wxUSE_DRAG_AND_DROP
322 #endif // wxUSE_TOOLTIPS
326 #endif // wxUSE_CARET
329 m_hasCustomPalette
= false;
330 #endif // wxUSE_PALETTE
332 #if wxUSE_ACCESSIBILITY
336 m_virtualSize
= wxDefaultSize
;
338 m_scrollHelper
= NULL
;
340 m_windowVariant
= wxWINDOW_VARIANT_NORMAL
;
341 #if wxUSE_SYSTEM_OPTIONS
342 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT
) )
344 m_windowVariant
= (wxWindowVariant
) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT
) ;
348 // Whether we're using the current theme for this window (wxGTK only for now)
349 m_themeEnabled
= false;
351 // This is set to true by SendDestroyEvent() which should be called by the
352 // most derived class to ensure that the destruction event is sent as soon
353 // as possible to allow its handlers to still see the undestroyed window
354 m_isBeingDeleted
= false;
359 // common part of window creation process
360 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
362 const wxPoint
& WXUNUSED(pos
),
365 const wxString
& name
)
367 // ids are limited to 16 bits under MSW so if you care about portability,
368 // it's not a good idea to use ids out of this range (and negative ids are
369 // reserved for wxWidgets own usage)
370 wxASSERT_MSG( id
== wxID_ANY
|| (id
>= 0 && id
< 32767) ||
371 (id
>= wxID_AUTO_LOWEST
&& id
<= wxID_AUTO_HIGHEST
),
372 wxT("invalid id value") );
374 // generate a new id if the user doesn't care about it
375 if ( id
== wxID_ANY
)
377 m_windowId
= NewControlId();
379 else // valid id specified
384 // don't use SetWindowStyleFlag() here, this function should only be called
385 // to change the flag after creation as it tries to reflect the changes in
386 // flags by updating the window dynamically and we don't need this here
387 m_windowStyle
= style
;
389 // assume the user doesn't want this window to shrink beneath its initial
390 // size, this worked like this in wxWidgets 2.8 and before and generally
391 // often makes sense for child windows (for top level ones it definitely
392 // does not as the user should be able to resize the window)
394 // note that we can't use IsTopLevel() from ctor
395 if ( size
!= wxDefaultSize
&& !wxTopLevelWindows
.Find((wxWindow
*)this) )
404 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
409 const wxValidator
& wxVALIDATOR_PARAM(validator
),
410 const wxString
& name
)
412 if ( !CreateBase(parent
, id
, pos
, size
, style
, name
) )
416 SetValidator(validator
);
417 #endif // wxUSE_VALIDATORS
419 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
420 // have it too - like this it's possible to set it only in the top level
421 // dialog/frame and all children will inherit it by defult
422 if ( parent
&& (parent
->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) )
424 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY
);
430 bool wxWindowBase::ToggleWindowStyle(int flag
)
432 wxASSERT_MSG( flag
, wxT("flags with 0 value can't be toggled") );
435 long style
= GetWindowStyleFlag();
441 else // currently off
447 SetWindowStyleFlag(style
);
452 // ----------------------------------------------------------------------------
454 // ----------------------------------------------------------------------------
457 wxWindowBase::~wxWindowBase()
459 wxASSERT_MSG( !wxMouseCapture::IsInCaptureStack(this),
460 "Destroying window before releasing mouse capture: this "
461 "will result in a crash later." );
463 // FIXME if these 2 cases result from programming errors in the user code
464 // we should probably assert here instead of silently fixing them
466 // Just in case the window has been Closed, but we're then deleting
467 // immediately: don't leave dangling pointers.
468 wxPendingDelete
.DeleteObject(this);
470 // Just in case we've loaded a top-level window via LoadNativeDialog but
471 // we weren't a dialog class
472 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
474 // Any additional event handlers should be popped before the window is
475 // deleted as otherwise the last handler will be left with a dangling
476 // pointer to this window result in a difficult to diagnose crash later on.
477 wxASSERT_MSG( GetEventHandler() == this,
478 wxT("any pushed event handlers must have been removed") );
481 // The associated popup menu can still be alive, disassociate from it in
483 if ( wxCurrentPopupMenu
&& wxCurrentPopupMenu
->GetInvokingWindow() == this )
484 wxCurrentPopupMenu
->SetInvokingWindow(NULL
);
485 #endif // wxUSE_MENUS
487 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
489 // notify the parent about this window destruction
491 m_parent
->RemoveChild(this);
495 #endif // wxUSE_CARET
498 delete m_windowValidator
;
499 #endif // wxUSE_VALIDATORS
501 #if wxUSE_CONSTRAINTS
502 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
503 // at deleted windows as they delete themselves.
504 DeleteRelatedConstraints();
508 // This removes any dangling pointers to this window in other windows'
509 // constraintsInvolvedIn lists.
510 UnsetConstraints(m_constraints
);
511 wxDELETE(m_constraints
);
513 #endif // wxUSE_CONSTRAINTS
515 if ( m_containingSizer
)
516 m_containingSizer
->Detach( (wxWindow
*)this );
518 delete m_windowSizer
;
520 #if wxUSE_DRAG_AND_DROP
522 #endif // wxUSE_DRAG_AND_DROP
526 #endif // wxUSE_TOOLTIPS
528 #if wxUSE_ACCESSIBILITY
533 // NB: this has to be called unconditionally, because we don't know
534 // whether this window has associated help text or not
535 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
537 helpProvider
->RemoveHelp(this);
541 bool wxWindowBase::IsBeingDeleted() const
543 return m_isBeingDeleted
||
544 (!IsTopLevel() && m_parent
&& m_parent
->IsBeingDeleted());
547 void wxWindowBase::SendDestroyEvent()
549 if ( m_isBeingDeleted
)
551 // we could have been already called from a more derived class dtor,
552 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
553 // should be simply ignored
557 m_isBeingDeleted
= true;
559 wxWindowDestroyEvent event
;
560 event
.SetEventObject(this);
561 event
.SetId(GetId());
562 GetEventHandler()->ProcessEvent(event
);
565 bool wxWindowBase::Destroy()
567 // If our handle is invalid, it means that this window has never been
568 // created, either because creating it failed or, more typically, because
569 // this wxWindow object was default-constructed and its Create() method had
570 // never been called. As we didn't send wxWindowCreateEvent in this case
571 // (which is sent after successful creation), don't send the matching
572 // wxWindowDestroyEvent neither.
581 bool wxWindowBase::Close(bool force
)
583 wxCloseEvent
event(wxEVT_CLOSE_WINDOW
, m_windowId
);
584 event
.SetEventObject(this);
585 event
.SetCanVeto(!force
);
587 // return false if window wasn't closed because the application vetoed the
589 return HandleWindowEvent(event
) && !event
.GetVeto();
592 bool wxWindowBase::DestroyChildren()
594 wxWindowList::compatibility_iterator node
;
597 // we iterate until the list becomes empty
598 node
= GetChildren().GetFirst();
602 wxWindow
*child
= node
->GetData();
604 // note that we really want to delete it immediately so don't call the
605 // possible overridden Destroy() version which might not delete the
606 // child immediately resulting in problems with our (top level) child
607 // outliving its parent
608 child
->wxWindowBase::Destroy();
610 wxASSERT_MSG( !GetChildren().Find(child
),
611 wxT("child didn't remove itself using RemoveChild()") );
617 // ----------------------------------------------------------------------------
618 // size/position related methods
619 // ----------------------------------------------------------------------------
621 // centre the window with respect to its parent in either (or both) directions
622 void wxWindowBase::DoCentre(int dir
)
624 wxCHECK_RET( !(dir
& wxCENTRE_ON_SCREEN
) && GetParent(),
625 wxT("this method only implements centering child windows") );
627 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir
));
630 // fits the window around the children
631 void wxWindowBase::Fit()
633 SetSize(GetBestSize());
636 // fits virtual size (ie. scrolled area etc.) around children
637 void wxWindowBase::FitInside()
639 SetVirtualSize( GetBestVirtualSize() );
642 // On Mac, scrollbars are explicitly children.
643 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
644 static bool wxHasRealChildren(const wxWindowBase
* win
)
646 int realChildCount
= 0;
648 for ( wxWindowList::compatibility_iterator node
= win
->GetChildren().GetFirst();
650 node
= node
->GetNext() )
652 wxWindow
*win
= node
->GetData();
653 if ( !win
->IsTopLevel() && win
->IsShown()
655 && !wxDynamicCast(win
, wxScrollBar
)
660 return (realChildCount
> 0);
664 void wxWindowBase::InvalidateBestSize()
666 m_bestSizeCache
= wxDefaultSize
;
668 // parent's best size calculation may depend on its children's
669 // as long as child window we are in is not top level window itself
670 // (because the TLW size is never resized automatically)
671 // so let's invalidate it as well to be safe:
672 if (m_parent
&& !IsTopLevel())
673 m_parent
->InvalidateBestSize();
676 // return the size best suited for the current window
677 wxSize
wxWindowBase::DoGetBestSize() const
683 best
= m_windowSizer
->GetMinSize();
685 #if wxUSE_CONSTRAINTS
686 else if ( m_constraints
)
688 wxConstCast(this, wxWindowBase
)->SatisfyConstraints();
690 // our minimal acceptable size is such that all our windows fit inside
694 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
696 node
= node
->GetNext() )
698 wxLayoutConstraints
*c
= node
->GetData()->GetConstraints();
701 // it's not normal that we have an unconstrained child, but
702 // what can we do about it?
706 int x
= c
->right
.GetValue(),
707 y
= c
->bottom
.GetValue();
715 // TODO: we must calculate the overlaps somehow, otherwise we
716 // will never return a size bigger than the current one :-(
719 best
= wxSize(maxX
, maxY
);
721 #endif // wxUSE_CONSTRAINTS
722 else if ( !GetChildren().empty()
723 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
724 && wxHasRealChildren(this)
728 // our minimal acceptable size is such that all our visible child
729 // windows fit inside
733 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
735 node
= node
->GetNext() )
737 wxWindow
*win
= node
->GetData();
738 if ( win
->IsTopLevel()
741 || wxDynamicCast(win
, wxStatusBar
)
742 #endif // wxUSE_STATUSBAR
745 // dialogs and frames lie in different top level windows -
746 // don't deal with them here; as for the status bars, they
747 // don't lie in the client area at all
752 win
->GetPosition(&wx
, &wy
);
754 // if the window hadn't been positioned yet, assume that it is in
756 if ( wx
== wxDefaultCoord
)
758 if ( wy
== wxDefaultCoord
)
761 win
->GetSize(&ww
, &wh
);
762 if ( wx
+ ww
> maxX
)
764 if ( wy
+ wh
> maxY
)
768 best
= wxSize(maxX
, maxY
);
770 else // ! has children
772 wxSize size
= GetMinSize();
773 if ( !size
.IsFullySpecified() )
775 // if the window doesn't define its best size we assume that it can
776 // be arbitrarily small -- usually this is not the case, of course,
777 // but we have no way to know what the limit is, it should really
778 // override DoGetBestClientSize() itself to tell us
779 size
.SetDefaults(wxSize(1, 1));
782 // return as-is, unadjusted by the client size difference.
786 // Add any difference between size and client size
787 wxSize diff
= GetSize() - GetClientSize();
788 best
.x
+= wxMax(0, diff
.x
);
789 best
.y
+= wxMax(0, diff
.y
);
794 // helper of GetWindowBorderSize(): as many ports don't implement support for
795 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
796 // fallbacks in this case
797 static int wxGetMetricOrDefault(wxSystemMetric what
, const wxWindowBase
* win
)
799 int rc
= wxSystemSettings::GetMetric(
800 what
, static_cast<wxWindow
*>(const_cast<wxWindowBase
*>(win
)));
807 // 2D border is by default 1 pixel wide
813 // 3D borders are by default 2 pixels
818 wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
826 wxSize
wxWindowBase::GetWindowBorderSize() const
830 switch ( GetBorder() )
833 // nothing to do, size is already (0, 0)
836 case wxBORDER_SIMPLE
:
837 case wxBORDER_STATIC
:
838 size
.x
= wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
839 size
.y
= wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
842 case wxBORDER_SUNKEN
:
843 case wxBORDER_RAISED
:
844 size
.x
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X
, this),
845 wxGetMetricOrDefault(wxSYS_BORDER_X
, this));
846 size
.y
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y
, this),
847 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this));
850 case wxBORDER_DOUBLE
:
851 size
.x
= wxGetMetricOrDefault(wxSYS_EDGE_X
, this) +
852 wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
853 size
.y
= wxGetMetricOrDefault(wxSYS_EDGE_Y
, this) +
854 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
858 wxFAIL_MSG(wxT("Unknown border style."));
862 // we have borders on both sides
867 wxWindowBase::InformFirstDirection(int direction
,
869 int availableOtherDir
)
871 return GetSizer() && GetSizer()->InformFirstDirection(direction
,
876 wxSize
wxWindowBase::GetEffectiveMinSize() const
878 // merge the best size with the min size, giving priority to the min size
879 wxSize min
= GetMinSize();
881 if (min
.x
== wxDefaultCoord
|| min
.y
== wxDefaultCoord
)
883 wxSize best
= GetBestSize();
884 if (min
.x
== wxDefaultCoord
) min
.x
= best
.x
;
885 if (min
.y
== wxDefaultCoord
) min
.y
= best
.y
;
891 wxSize
wxWindowBase::DoGetBorderSize() const
893 // there is one case in which we can implement it for all ports easily
894 if ( GetBorder() == wxBORDER_NONE
)
897 // otherwise use the difference between the real size and the client size
898 // as a fallback: notice that this is incorrect in general as client size
899 // also doesn't take the scrollbars into account
900 return GetSize() - GetClientSize();
903 wxSize
wxWindowBase::GetBestSize() const
905 if ( !m_windowSizer
&& m_bestSizeCache
.IsFullySpecified() )
906 return m_bestSizeCache
;
908 // call DoGetBestClientSize() first, if a derived class overrides it wants
910 wxSize size
= DoGetBestClientSize();
911 if ( size
!= wxDefaultSize
)
912 size
+= DoGetBorderSize();
914 size
= DoGetBestSize();
916 // Ensure that the best size is at least as large as min size.
917 size
.IncTo(GetMinSize());
919 // And not larger than max size.
920 size
.DecToIfSpecified(GetMaxSize());
922 // Finally cache result and return.
927 int wxWindowBase::GetBestHeight(int width
) const
929 const int height
= DoGetBestClientHeight(width
);
931 return height
== wxDefaultCoord
933 : height
+ DoGetBorderSize().y
;
936 int wxWindowBase::GetBestWidth(int height
) const
938 const int width
= DoGetBestClientWidth(height
);
940 return width
== wxDefaultCoord
942 : width
+ DoGetBorderSize().x
;
945 void wxWindowBase::SetMinSize(const wxSize
& minSize
)
947 m_minWidth
= minSize
.x
;
948 m_minHeight
= minSize
.y
;
950 InvalidateBestSize();
953 void wxWindowBase::SetMaxSize(const wxSize
& maxSize
)
955 m_maxWidth
= maxSize
.x
;
956 m_maxHeight
= maxSize
.y
;
958 InvalidateBestSize();
961 void wxWindowBase::SetInitialSize(const wxSize
& size
)
963 // Set the min size to the size passed in. This will usually either be
964 // wxDefaultSize or the size passed to this window's ctor/Create function.
967 // Merge the size with the best size if needed
968 wxSize best
= GetEffectiveMinSize();
970 // If the current size doesn't match then change it
971 if (GetSize() != best
)
976 // by default the origin is not shifted
977 wxPoint
wxWindowBase::GetClientAreaOrigin() const
982 wxSize
wxWindowBase::ClientToWindowSize(const wxSize
& size
) const
984 const wxSize
diff(GetSize() - GetClientSize());
986 return wxSize(size
.x
== -1 ? -1 : size
.x
+ diff
.x
,
987 size
.y
== -1 ? -1 : size
.y
+ diff
.y
);
990 wxSize
wxWindowBase::WindowToClientSize(const wxSize
& size
) const
992 const wxSize
diff(GetSize() - GetClientSize());
994 return wxSize(size
.x
== -1 ? -1 : size
.x
- diff
.x
,
995 size
.y
== -1 ? -1 : size
.y
- diff
.y
);
998 void wxWindowBase::SetWindowVariant( wxWindowVariant variant
)
1000 if ( m_windowVariant
!= variant
)
1002 m_windowVariant
= variant
;
1004 DoSetWindowVariant(variant
);
1008 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant
)
1010 // adjust the font height to correspond to our new variant (notice that
1011 // we're only called if something really changed)
1012 wxFont font
= GetFont();
1013 int size
= font
.GetPointSize();
1016 case wxWINDOW_VARIANT_NORMAL
:
1019 case wxWINDOW_VARIANT_SMALL
:
1020 size
= wxRound(size
* 3.0 / 4.0);
1023 case wxWINDOW_VARIANT_MINI
:
1024 size
= wxRound(size
* 2.0 / 3.0);
1027 case wxWINDOW_VARIANT_LARGE
:
1028 size
= wxRound(size
* 5.0 / 4.0);
1032 wxFAIL_MSG(wxT("unexpected window variant"));
1036 font
.SetPointSize(size
);
1040 void wxWindowBase::DoSetSizeHints( int minW
, int minH
,
1042 int WXUNUSED(incW
), int WXUNUSED(incH
) )
1044 wxCHECK_RET( (minW
== wxDefaultCoord
|| maxW
== wxDefaultCoord
|| minW
<= maxW
) &&
1045 (minH
== wxDefaultCoord
|| maxH
== wxDefaultCoord
|| minH
<= maxH
),
1046 wxT("min width/height must be less than max width/height!") );
1055 #if WXWIN_COMPATIBILITY_2_8
1056 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW
), int WXUNUSED(minH
),
1057 int WXUNUSED(maxW
), int WXUNUSED(maxH
))
1061 void wxWindowBase::SetVirtualSizeHints(const wxSize
& WXUNUSED(minsize
),
1062 const wxSize
& WXUNUSED(maxsize
))
1065 #endif // WXWIN_COMPATIBILITY_2_8
1067 void wxWindowBase::DoSetVirtualSize( int x
, int y
)
1069 m_virtualSize
= wxSize(x
, y
);
1072 wxSize
wxWindowBase::DoGetVirtualSize() const
1074 // we should use the entire client area so if it is greater than our
1075 // virtual size, expand it to fit (otherwise if the window is big enough we
1076 // wouldn't be using parts of it)
1077 wxSize size
= GetClientSize();
1078 if ( m_virtualSize
.x
> size
.x
)
1079 size
.x
= m_virtualSize
.x
;
1081 if ( m_virtualSize
.y
>= size
.y
)
1082 size
.y
= m_virtualSize
.y
;
1087 void wxWindowBase::DoGetScreenPosition(int *x
, int *y
) const
1089 // screen position is the same as (0, 0) in client coords for non TLWs (and
1090 // TLWs override this method)
1096 ClientToScreen(x
, y
);
1099 void wxWindowBase::SendSizeEvent(int flags
)
1101 wxSizeEvent
event(GetSize(), GetId());
1102 event
.SetEventObject(this);
1103 if ( flags
& wxSEND_EVENT_POST
)
1104 wxPostEvent(GetEventHandler(), event
);
1106 HandleWindowEvent(event
);
1109 void wxWindowBase::SendSizeEventToParent(int flags
)
1111 wxWindow
* const parent
= GetParent();
1112 if ( parent
&& !parent
->IsBeingDeleted() )
1113 parent
->SendSizeEvent(flags
);
1116 bool wxWindowBase::HasScrollbar(int orient
) const
1118 // if scrolling in the given direction is disabled, we can't have the
1119 // corresponding scrollbar no matter what
1120 if ( !CanScroll(orient
) )
1123 const wxSize sizeVirt
= GetVirtualSize();
1124 const wxSize sizeClient
= GetClientSize();
1126 return orient
== wxHORIZONTAL
? sizeVirt
.x
> sizeClient
.x
1127 : sizeVirt
.y
> sizeClient
.y
;
1130 // ----------------------------------------------------------------------------
1131 // show/hide/enable/disable the window
1132 // ----------------------------------------------------------------------------
1134 bool wxWindowBase::Show(bool show
)
1136 if ( show
!= m_isShown
)
1148 bool wxWindowBase::IsEnabled() const
1150 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
1153 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled
)
1155 // Under some platforms there is no need to update the window state
1156 // explicitly, it will become disabled when its parent is. On other ones we
1157 // do need to disable all windows recursively though.
1158 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
1160 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1162 // Disabling a top level window is typically done when showing a modal
1163 // dialog and we don't need to disable its children in this case, they will
1164 // be logically disabled anyhow (i.e. their IsEnabled() will return false)
1165 // and the TLW won't accept any input for them. Moreover, explicitly
1166 // disabling them would look ugly as the entire TLW would be greyed out
1167 // whenever a modal dialog is shown and no native applications under any
1168 // platform behave like this.
1169 if ( IsTopLevel() && !enabled
)
1172 // When disabling (or enabling back) a non-TLW window we need to
1173 // recursively propagate the change of the state to its children, otherwise
1174 // they would still show as enabled even though they wouldn't actually
1175 // accept any input (at least under MSW where children don't accept input
1176 // if any of the windows in their parent chain is enabled).
1177 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
1178 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
1180 node
= node
->GetNext() )
1182 wxWindowBase
* const child
= node
->GetData();
1183 if ( !child
->IsTopLevel() && child
->IsThisEnabled() )
1184 child
->NotifyWindowOnEnableChange(enabled
);
1186 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1189 bool wxWindowBase::Enable(bool enable
)
1191 if ( enable
== IsThisEnabled() )
1194 m_isEnabled
= enable
;
1196 // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need
1197 // to do it from here.
1198 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
1200 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1202 NotifyWindowOnEnableChange(enable
);
1207 bool wxWindowBase::IsShownOnScreen() const
1209 // A window is shown on screen if it itself is shown and so are all its
1210 // parents. But if a window is toplevel one, then its always visible on
1211 // screen if IsShown() returns true, even if it has a hidden parent.
1213 (IsTopLevel() || GetParent() == NULL
|| GetParent()->IsShownOnScreen());
1216 // ----------------------------------------------------------------------------
1218 // ----------------------------------------------------------------------------
1220 bool wxWindowBase::IsTopLevel() const
1225 // ----------------------------------------------------------------------------
1227 // ----------------------------------------------------------------------------
1229 void wxWindowBase::Freeze()
1231 if ( !m_freezeCount
++ )
1233 // physically freeze this window:
1236 // and recursively freeze all children:
1237 for ( wxWindowList::iterator i
= GetChildren().begin();
1238 i
!= GetChildren().end(); ++i
)
1240 wxWindow
*child
= *i
;
1241 if ( child
->IsTopLevel() )
1249 void wxWindowBase::Thaw()
1251 wxASSERT_MSG( m_freezeCount
, "Thaw() without matching Freeze()" );
1253 if ( !--m_freezeCount
)
1255 // recursively thaw all children:
1256 for ( wxWindowList::iterator i
= GetChildren().begin();
1257 i
!= GetChildren().end(); ++i
)
1259 wxWindow
*child
= *i
;
1260 if ( child
->IsTopLevel() )
1266 // physically thaw this window:
1271 // ----------------------------------------------------------------------------
1272 // Dealing with parents and children.
1273 // ----------------------------------------------------------------------------
1275 bool wxWindowBase::IsDescendant(wxWindowBase
* win
) const
1277 // Iterate until we find this window in the parent chain or exhaust it.
1283 // Stop iterating on reaching the top level window boundary.
1284 if ( win
->IsTopLevel() )
1287 win
= win
->GetParent();
1293 void wxWindowBase::AddChild(wxWindowBase
*child
)
1295 wxCHECK_RET( child
, wxT("can't add a NULL child") );
1297 // this should never happen and it will lead to a crash later if it does
1298 // because RemoveChild() will remove only one node from the children list
1299 // and the other(s) one(s) will be left with dangling pointers in them
1300 wxASSERT_MSG( !GetChildren().Find((wxWindow
*)child
), wxT("AddChild() called twice") );
1302 GetChildren().Append((wxWindow
*)child
);
1303 child
->SetParent(this);
1305 // adding a child while frozen will assert when thawed, so freeze it as if
1306 // it had been already present when we were frozen
1307 if ( IsFrozen() && !child
->IsTopLevel() )
1311 void wxWindowBase::RemoveChild(wxWindowBase
*child
)
1313 wxCHECK_RET( child
, wxT("can't remove a NULL child") );
1315 // removing a child while frozen may result in permanently frozen window
1316 // if used e.g. from Reparent(), so thaw it
1318 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1319 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1320 if ( IsFrozen() && !child
->IsBeingDeleted() && !child
->IsTopLevel() )
1323 GetChildren().DeleteObject((wxWindow
*)child
);
1324 child
->SetParent(NULL
);
1327 void wxWindowBase::SetParent(wxWindowBase
*parent
)
1329 // This assert catches typos which may result in using "this" instead of
1330 // "parent" when creating the window. This doesn't happen often but when it
1331 // does the results are unpleasant because the program typically just
1332 // crashes when due to a stack overflow or something similar and this
1333 // assert doesn't cost much (OTOH doing a more general check that the
1334 // parent is not one of our children would be more expensive and probably
1336 wxASSERT_MSG( parent
!= this, wxS("Can't use window as its own parent") );
1338 m_parent
= (wxWindow
*)parent
;
1341 bool wxWindowBase::Reparent(wxWindowBase
*newParent
)
1343 wxWindow
*oldParent
= GetParent();
1344 if ( newParent
== oldParent
)
1350 const bool oldEnabledState
= IsEnabled();
1352 // unlink this window from the existing parent.
1355 oldParent
->RemoveChild(this);
1359 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
1362 // add it to the new one
1365 newParent
->AddChild(this);
1369 wxTopLevelWindows
.Append((wxWindow
*)this);
1372 // We need to notify window (and its subwindows) if by changing the parent
1373 // we also change our enabled/disabled status.
1374 const bool newEnabledState
= IsEnabled();
1375 if ( newEnabledState
!= oldEnabledState
)
1377 NotifyWindowOnEnableChange(newEnabledState
);
1383 // ----------------------------------------------------------------------------
1384 // event handler stuff
1385 // ----------------------------------------------------------------------------
1387 void wxWindowBase::SetEventHandler(wxEvtHandler
*handler
)
1389 wxCHECK_RET(handler
!= NULL
, "SetEventHandler(NULL) called");
1391 m_eventHandler
= handler
;
1394 void wxWindowBase::SetNextHandler(wxEvtHandler
*WXUNUSED(handler
))
1396 // disable wxEvtHandler chain mechanism for wxWindows:
1397 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1399 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1401 void wxWindowBase::SetPreviousHandler(wxEvtHandler
*WXUNUSED(handler
))
1403 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1404 // handler of our stack when is destroyed will be Unlink()ed and thus
1405 // will call this function to update the pointer of this window...
1407 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1410 void wxWindowBase::PushEventHandler(wxEvtHandler
*handlerToPush
)
1412 wxCHECK_RET( handlerToPush
!= NULL
, "PushEventHandler(NULL) called" );
1414 // the new handler is going to be part of the wxWindow stack of event handlers:
1415 // it can't be part also of an event handler double-linked chain:
1416 wxASSERT_MSG(handlerToPush
->IsUnlinked(),
1417 "The handler being pushed in the wxWindow stack shouldn't be part of "
1418 "a wxEvtHandler chain; call Unlink() on it first");
1420 wxEvtHandler
*handlerOld
= GetEventHandler();
1421 wxCHECK_RET( handlerOld
, "an old event handler is NULL?" );
1423 // now use wxEvtHandler double-linked list to implement a stack:
1424 handlerToPush
->SetNextHandler(handlerOld
);
1426 if (handlerOld
!= this)
1427 handlerOld
->SetPreviousHandler(handlerToPush
);
1429 SetEventHandler(handlerToPush
);
1432 // final checks of the operations done above:
1433 wxASSERT_MSG( handlerToPush
->GetPreviousHandler() == NULL
,
1434 "the first handler of the wxWindow stack should "
1435 "have no previous handlers set" );
1436 wxASSERT_MSG( handlerToPush
->GetNextHandler() != NULL
,
1437 "the first handler of the wxWindow stack should "
1438 "have non-NULL next handler" );
1440 wxEvtHandler
* pLast
= handlerToPush
;
1441 while ( pLast
&& pLast
!= this )
1442 pLast
= pLast
->GetNextHandler();
1443 wxASSERT_MSG( pLast
->GetNextHandler() == NULL
,
1444 "the last handler of the wxWindow stack should "
1445 "have this window as next handler" );
1446 #endif // wxDEBUG_LEVEL
1449 wxEvtHandler
*wxWindowBase::PopEventHandler(bool deleteHandler
)
1451 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1453 wxEvtHandler
*firstHandler
= GetEventHandler();
1454 wxCHECK_MSG( firstHandler
!= NULL
, NULL
, "wxWindow cannot have a NULL event handler" );
1455 wxCHECK_MSG( firstHandler
!= this, NULL
, "cannot pop the wxWindow itself" );
1456 wxCHECK_MSG( firstHandler
->GetPreviousHandler() == NULL
, NULL
,
1457 "the first handler of the wxWindow stack should have no previous handlers set" );
1459 wxEvtHandler
*secondHandler
= firstHandler
->GetNextHandler();
1460 wxCHECK_MSG( secondHandler
!= NULL
, NULL
,
1461 "the first handler of the wxWindow stack should have non-NULL next handler" );
1463 firstHandler
->SetNextHandler(NULL
);
1465 // It is harmless but useless to unset the previous handler of the window
1466 // itself as it's always NULL anyhow, so don't do this.
1467 if ( secondHandler
!= this )
1468 secondHandler
->SetPreviousHandler(NULL
);
1470 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1471 SetEventHandler(secondHandler
);
1473 if ( deleteHandler
)
1475 wxDELETE(firstHandler
);
1478 return firstHandler
;
1481 bool wxWindowBase::RemoveEventHandler(wxEvtHandler
*handlerToRemove
)
1483 wxCHECK_MSG( handlerToRemove
!= NULL
, false, "RemoveEventHandler(NULL) called" );
1484 wxCHECK_MSG( handlerToRemove
!= this, false, "Cannot remove the window itself" );
1486 if (handlerToRemove
== GetEventHandler())
1488 // removing the first event handler is equivalent to "popping" the stack
1489 PopEventHandler(false);
1493 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1494 wxEvtHandler
*handlerCur
= GetEventHandler()->GetNextHandler();
1495 while ( handlerCur
!= this && handlerCur
)
1497 wxEvtHandler
*handlerNext
= handlerCur
->GetNextHandler();
1499 if ( handlerCur
== handlerToRemove
)
1501 handlerCur
->Unlink();
1503 wxASSERT_MSG( handlerCur
!= GetEventHandler(),
1504 "the case Remove == Pop should was already handled" );
1508 handlerCur
= handlerNext
;
1511 wxFAIL_MSG( wxT("where has the event handler gone?") );
1516 bool wxWindowBase::HandleWindowEvent(wxEvent
& event
) const
1518 // SafelyProcessEvent() will handle exceptions nicely
1519 return GetEventHandler()->SafelyProcessEvent(event
);
1522 // ----------------------------------------------------------------------------
1523 // colours, fonts &c
1524 // ----------------------------------------------------------------------------
1526 void wxWindowBase::InheritAttributes()
1528 const wxWindowBase
* const parent
= GetParent();
1532 // we only inherit attributes which had been explicitly set for the parent
1533 // which ensures that this only happens if the user really wants it and
1534 // not by default which wouldn't make any sense in modern GUIs where the
1535 // controls don't all use the same fonts (nor colours)
1536 if ( parent
->m_inheritFont
&& !m_hasFont
)
1537 SetFont(parent
->GetFont());
1539 // in addition, there is a possibility to explicitly forbid inheriting
1540 // colours at each class level by overriding ShouldInheritColours()
1541 if ( ShouldInheritColours() )
1543 if ( parent
->m_inheritFgCol
&& !m_hasFgCol
)
1544 SetForegroundColour(parent
->GetForegroundColour());
1546 // inheriting (solid) background colour is wrong as it totally breaks
1547 // any kind of themed backgrounds
1549 // instead, the controls should use the same background as their parent
1550 // (ideally by not drawing it at all)
1552 if ( parent
->m_inheritBgCol
&& !m_hasBgCol
)
1553 SetBackgroundColour(parent
->GetBackgroundColour());
1558 /* static */ wxVisualAttributes
1559 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant
WXUNUSED(variant
))
1561 // it is important to return valid values for all attributes from here,
1562 // GetXXX() below rely on this
1563 wxVisualAttributes attrs
;
1564 attrs
.font
= wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
);
1565 attrs
.colFg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT
);
1567 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1568 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1569 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1570 // colour on other platforms.
1572 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1573 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW
);
1575 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE
);
1580 wxColour
wxWindowBase::GetBackgroundColour() const
1582 if ( !m_backgroundColour
.IsOk() )
1584 wxASSERT_MSG( !m_hasBgCol
, wxT("we have invalid explicit bg colour?") );
1586 // get our default background colour
1587 wxColour colBg
= GetDefaultAttributes().colBg
;
1589 // we must return some valid colour to avoid redoing this every time
1590 // and also to avoid surprising the applications written for older
1591 // wxWidgets versions where GetBackgroundColour() always returned
1592 // something -- so give them something even if it doesn't make sense
1593 // for this window (e.g. it has a themed background)
1594 if ( !colBg
.IsOk() )
1595 colBg
= GetClassDefaultAttributes().colBg
;
1600 return m_backgroundColour
;
1603 wxColour
wxWindowBase::GetForegroundColour() const
1605 // logic is the same as above
1606 if ( !m_hasFgCol
&& !m_foregroundColour
.IsOk() )
1608 wxColour colFg
= GetDefaultAttributes().colFg
;
1610 if ( !colFg
.IsOk() )
1611 colFg
= GetClassDefaultAttributes().colFg
;
1616 return m_foregroundColour
;
1619 bool wxWindowBase::SetBackgroundStyle(wxBackgroundStyle style
)
1621 // The checks below shouldn't be triggered if we're not really changing the
1623 if ( style
== m_backgroundStyle
)
1626 // Transparent background style can be only set before creation because of
1627 // wxGTK limitation.
1628 wxCHECK_MSG( (style
!= wxBG_STYLE_TRANSPARENT
) || !GetHandle(),
1630 "wxBG_STYLE_TRANSPARENT style can only be set before "
1631 "Create()-ing the window." );
1633 // And once it is set, wxBG_STYLE_TRANSPARENT can't be unset.
1634 wxCHECK_MSG( (m_backgroundStyle
!= wxBG_STYLE_TRANSPARENT
) ||
1635 (style
== wxBG_STYLE_TRANSPARENT
),
1637 "wxBG_STYLE_TRANSPARENT can't be unset once it was set." );
1639 m_backgroundStyle
= style
;
1644 bool wxWindowBase::IsTransparentBackgroundSupported(wxString
*reason
) const
1647 *reason
= _("This platform does not support background transparency.");
1652 bool wxWindowBase::SetBackgroundColour( const wxColour
&colour
)
1654 if ( colour
== m_backgroundColour
)
1657 m_hasBgCol
= colour
.IsOk();
1659 m_inheritBgCol
= m_hasBgCol
;
1660 m_backgroundColour
= colour
;
1661 SetThemeEnabled( !m_hasBgCol
&& !m_foregroundColour
.IsOk() );
1665 bool wxWindowBase::SetForegroundColour( const wxColour
&colour
)
1667 if (colour
== m_foregroundColour
)
1670 m_hasFgCol
= colour
.IsOk();
1671 m_inheritFgCol
= m_hasFgCol
;
1672 m_foregroundColour
= colour
;
1673 SetThemeEnabled( !m_hasFgCol
&& !m_backgroundColour
.IsOk() );
1677 bool wxWindowBase::SetCursor(const wxCursor
& cursor
)
1679 // setting an invalid cursor is ok, it means that we don't have any special
1681 if ( m_cursor
.IsSameAs(cursor
) )
1692 wxFont
wxWindowBase::GetFont() const
1694 // logic is the same as in GetBackgroundColour()
1695 if ( !m_font
.IsOk() )
1697 wxASSERT_MSG( !m_hasFont
, wxT("we have invalid explicit font?") );
1699 wxFont font
= GetDefaultAttributes().font
;
1701 font
= GetClassDefaultAttributes().font
;
1709 bool wxWindowBase::SetFont(const wxFont
& font
)
1711 if ( font
== m_font
)
1718 m_hasFont
= font
.IsOk();
1719 m_inheritFont
= m_hasFont
;
1721 InvalidateBestSize();
1728 void wxWindowBase::SetPalette(const wxPalette
& pal
)
1730 m_hasCustomPalette
= true;
1733 // VZ: can anyone explain me what do we do here?
1734 wxWindowDC
d((wxWindow
*) this);
1738 wxWindow
*wxWindowBase::GetAncestorWithCustomPalette() const
1740 wxWindow
*win
= (wxWindow
*)this;
1741 while ( win
&& !win
->HasCustomPalette() )
1743 win
= win
->GetParent();
1749 #endif // wxUSE_PALETTE
1752 void wxWindowBase::SetCaret(wxCaret
*caret
)
1763 wxASSERT_MSG( m_caret
->GetWindow() == this,
1764 wxT("caret should be created associated to this window") );
1767 #endif // wxUSE_CARET
1769 #if wxUSE_VALIDATORS
1770 // ----------------------------------------------------------------------------
1772 // ----------------------------------------------------------------------------
1774 void wxWindowBase::SetValidator(const wxValidator
& validator
)
1776 if ( m_windowValidator
)
1777 delete m_windowValidator
;
1779 m_windowValidator
= (wxValidator
*)validator
.Clone();
1781 if ( m_windowValidator
)
1782 m_windowValidator
->SetWindow(this);
1784 #endif // wxUSE_VALIDATORS
1786 // ----------------------------------------------------------------------------
1787 // update region stuff
1788 // ----------------------------------------------------------------------------
1790 wxRect
wxWindowBase::GetUpdateClientRect() const
1792 wxRegion rgnUpdate
= GetUpdateRegion();
1793 rgnUpdate
.Intersect(GetClientRect());
1794 wxRect rectUpdate
= rgnUpdate
.GetBox();
1795 wxPoint ptOrigin
= GetClientAreaOrigin();
1796 rectUpdate
.x
-= ptOrigin
.x
;
1797 rectUpdate
.y
-= ptOrigin
.y
;
1802 bool wxWindowBase::DoIsExposed(int x
, int y
) const
1804 return m_updateRegion
.Contains(x
, y
) != wxOutRegion
;
1807 bool wxWindowBase::DoIsExposed(int x
, int y
, int w
, int h
) const
1809 return m_updateRegion
.Contains(x
, y
, w
, h
) != wxOutRegion
;
1812 void wxWindowBase::ClearBackground()
1814 // wxGTK uses its own version, no need to add never used code
1816 wxClientDC
dc((wxWindow
*)this);
1817 wxBrush
brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID
);
1818 dc
.SetBackground(brush
);
1823 // ----------------------------------------------------------------------------
1824 // find child window by id or name
1825 // ----------------------------------------------------------------------------
1827 wxWindow
*wxWindowBase::FindWindow(long id
) const
1829 if ( id
== m_windowId
)
1830 return (wxWindow
*)this;
1832 wxWindowBase
*res
= NULL
;
1833 wxWindowList::compatibility_iterator node
;
1834 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1836 wxWindowBase
*child
= node
->GetData();
1837 res
= child
->FindWindow( id
);
1840 return (wxWindow
*)res
;
1843 wxWindow
*wxWindowBase::FindWindow(const wxString
& name
) const
1845 if ( name
== m_windowName
)
1846 return (wxWindow
*)this;
1848 wxWindowBase
*res
= NULL
;
1849 wxWindowList::compatibility_iterator node
;
1850 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1852 wxWindow
*child
= node
->GetData();
1853 res
= child
->FindWindow(name
);
1856 return (wxWindow
*)res
;
1860 // find any window by id or name or label: If parent is non-NULL, look through
1861 // children for a label or title matching the specified string. If NULL, look
1862 // through all top-level windows.
1864 // to avoid duplicating code we reuse the same helper function but with
1865 // different comparators
1867 typedef bool (*wxFindWindowCmp
)(const wxWindow
*win
,
1868 const wxString
& label
, long id
);
1871 bool wxFindWindowCmpLabels(const wxWindow
*win
, const wxString
& label
,
1874 return win
->GetLabel() == label
;
1878 bool wxFindWindowCmpNames(const wxWindow
*win
, const wxString
& label
,
1881 return win
->GetName() == label
;
1885 bool wxFindWindowCmpIds(const wxWindow
*win
, const wxString
& WXUNUSED(label
),
1888 return win
->GetId() == id
;
1891 // recursive helper for the FindWindowByXXX() functions
1893 wxWindow
*wxFindWindowRecursively(const wxWindow
*parent
,
1894 const wxString
& label
,
1896 wxFindWindowCmp cmp
)
1900 // see if this is the one we're looking for
1901 if ( (*cmp
)(parent
, label
, id
) )
1902 return (wxWindow
*)parent
;
1904 // It wasn't, so check all its children
1905 for ( wxWindowList::compatibility_iterator node
= parent
->GetChildren().GetFirst();
1907 node
= node
->GetNext() )
1909 // recursively check each child
1910 wxWindow
*win
= (wxWindow
*)node
->GetData();
1911 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1921 // helper for FindWindowByXXX()
1923 wxWindow
*wxFindWindowHelper(const wxWindow
*parent
,
1924 const wxString
& label
,
1926 wxFindWindowCmp cmp
)
1930 // just check parent and all its children
1931 return wxFindWindowRecursively(parent
, label
, id
, cmp
);
1934 // start at very top of wx's windows
1935 for ( wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1937 node
= node
->GetNext() )
1939 // recursively check each window & its children
1940 wxWindow
*win
= node
->GetData();
1941 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1951 wxWindowBase::FindWindowByLabel(const wxString
& title
, const wxWindow
*parent
)
1953 return wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpLabels
);
1958 wxWindowBase::FindWindowByName(const wxString
& title
, const wxWindow
*parent
)
1960 wxWindow
*win
= wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpNames
);
1964 // fall back to the label
1965 win
= FindWindowByLabel(title
, parent
);
1973 wxWindowBase::FindWindowById( long id
, const wxWindow
* parent
)
1975 return wxFindWindowHelper(parent
, wxEmptyString
, id
, wxFindWindowCmpIds
);
1978 // ----------------------------------------------------------------------------
1979 // dialog oriented functions
1980 // ----------------------------------------------------------------------------
1982 #if WXWIN_COMPATIBILITY_2_8
1983 void wxWindowBase::MakeModal(bool modal
)
1985 // Disable all other windows
1988 wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1991 wxWindow
*win
= node
->GetData();
1993 win
->Enable(!modal
);
1995 node
= node
->GetNext();
1999 #endif // WXWIN_COMPATIBILITY_2_8
2001 #if wxUSE_VALIDATORS
2006 // This class encapsulates possibly recursive iteration on window children done
2007 // by Validate() and TransferData{To,From}Window() and allows to avoid code
2008 // duplication in all three functions.
2009 class ValidationTraverserBase
2012 wxEXPLICIT
ValidationTraverserBase(wxWindowBase
* win
)
2013 : m_win(static_cast<wxWindow
*>(win
))
2017 // Traverse all the direct children calling OnDo() on them and also all
2018 // grandchildren if wxWS_EX_VALIDATE_RECURSIVELY is used, calling
2019 // OnRecurse() for them.
2020 bool DoForAllChildren()
2022 const bool recurse
= m_win
->HasExtraStyle(wxWS_EX_VALIDATE_RECURSIVELY
);
2024 wxWindowList
& children
= m_win
->GetChildren();
2025 for ( wxWindowList::iterator i
= children
.begin();
2026 i
!= children
.end();
2029 wxWindow
* const child
= static_cast<wxWindow
*>(*i
);
2030 wxValidator
* const validator
= child
->GetValidator();
2031 if ( validator
&& !OnDo(validator
) )
2036 // Notice that validation should never recurse into top level
2037 // children, e.g. some other dialog which might happen to be
2039 if ( recurse
&& !child
->IsTopLevel() && !OnRecurse(child
) )
2048 // Give it a virtual dtor just to suppress gcc warnings about a class with
2049 // virtual methods but non-virtual dtor -- even if this is completely safe
2050 // here as we never use the objects of this class polymorphically.
2051 virtual ~ValidationTraverserBase() { }
2054 // Called for each child, validator is guaranteed to be non-NULL.
2055 virtual bool OnDo(wxValidator
* validator
) = 0;
2057 // Called for each child if we need to recurse into its children.
2058 virtual bool OnRecurse(wxWindow
* child
) = 0;
2061 // The window whose children we're traversing.
2062 wxWindow
* const m_win
;
2064 wxDECLARE_NO_COPY_CLASS(ValidationTraverserBase
);
2067 } // anonymous namespace
2069 #endif // wxUSE_VALIDATORS
2071 bool wxWindowBase::Validate()
2073 #if wxUSE_VALIDATORS
2074 class ValidateTraverser
: public ValidationTraverserBase
2077 wxEXPLICIT
ValidateTraverser(wxWindowBase
* win
)
2078 : ValidationTraverserBase(win
)
2082 virtual bool OnDo(wxValidator
* validator
)
2084 return validator
->Validate(m_win
);
2087 virtual bool OnRecurse(wxWindow
* child
)
2089 return child
->Validate();
2093 return ValidateTraverser(this).DoForAllChildren();
2094 #else // !wxUSE_VALIDATORS
2096 #endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS
2099 bool wxWindowBase::TransferDataToWindow()
2101 #if wxUSE_VALIDATORS
2102 class DataToWindowTraverser
: public ValidationTraverserBase
2105 wxEXPLICIT
DataToWindowTraverser(wxWindowBase
* win
)
2106 : ValidationTraverserBase(win
)
2110 virtual bool OnDo(wxValidator
* validator
)
2112 if ( !validator
->TransferToWindow() )
2114 wxLogWarning(_("Could not transfer data to window"));
2116 wxLog::FlushActive();
2125 virtual bool OnRecurse(wxWindow
* child
)
2127 return child
->TransferDataToWindow();
2131 return DataToWindowTraverser(this).DoForAllChildren();
2132 #else // !wxUSE_VALIDATORS
2134 #endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS
2137 bool wxWindowBase::TransferDataFromWindow()
2139 #if wxUSE_VALIDATORS
2140 class DataFromWindowTraverser
: public ValidationTraverserBase
2143 DataFromWindowTraverser(wxWindowBase
* win
)
2144 : ValidationTraverserBase(win
)
2148 virtual bool OnDo(wxValidator
* validator
)
2150 return validator
->TransferFromWindow();
2153 virtual bool OnRecurse(wxWindow
* child
)
2155 return child
->TransferDataFromWindow();
2159 return DataFromWindowTraverser(this).DoForAllChildren();
2160 #else // !wxUSE_VALIDATORS
2162 #endif // wxUSE_VALIDATORS/!wxUSE_VALIDATORS
2165 void wxWindowBase::InitDialog()
2167 wxInitDialogEvent
event(GetId());
2168 event
.SetEventObject( this );
2169 GetEventHandler()->ProcessEvent(event
);
2172 // ----------------------------------------------------------------------------
2173 // context-sensitive help support
2174 // ----------------------------------------------------------------------------
2178 // associate this help text with this window
2179 void wxWindowBase::SetHelpText(const wxString
& text
)
2181 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
2184 helpProvider
->AddHelp(this, text
);
2188 #if WXWIN_COMPATIBILITY_2_8
2189 // associate this help text with all windows with the same id as this
2191 void wxWindowBase::SetHelpTextForId(const wxString
& text
)
2193 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
2196 helpProvider
->AddHelp(GetId(), text
);
2199 #endif // WXWIN_COMPATIBILITY_2_8
2201 // get the help string associated with this window (may be empty)
2202 // default implementation forwards calls to the help provider
2204 wxWindowBase::GetHelpTextAtPoint(const wxPoint
& WXUNUSED(pt
),
2205 wxHelpEvent::Origin
WXUNUSED(origin
)) const
2208 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
2211 text
= helpProvider
->GetHelp(this);
2217 // show help for this window
2218 void wxWindowBase::OnHelp(wxHelpEvent
& event
)
2220 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
2223 wxPoint pos
= event
.GetPosition();
2224 const wxHelpEvent::Origin origin
= event
.GetOrigin();
2225 if ( origin
== wxHelpEvent::Origin_Keyboard
)
2227 // if the help event was generated from keyboard it shouldn't
2228 // appear at the mouse position (which is still the only position
2229 // associated with help event) if the mouse is far away, although
2230 // we still do use the mouse position if it's over the window
2231 // because we suppose the user looks approximately at the mouse
2232 // already and so it would be more convenient than showing tooltip
2233 // at some arbitrary position which can be quite far from it
2234 const wxRect rectClient
= GetClientRect();
2235 if ( !rectClient
.Contains(ScreenToClient(pos
)) )
2237 // position help slightly under and to the right of this window
2238 pos
= ClientToScreen(wxPoint(
2240 rectClient
.height
+ GetCharHeight()
2245 if ( helpProvider
->ShowHelpAtPoint(this, pos
, origin
) )
2247 // skip the event.Skip() below
2255 #endif // wxUSE_HELP
2257 // ----------------------------------------------------------------------------
2259 // ----------------------------------------------------------------------------
2263 wxString
wxWindowBase::GetToolTipText() const
2265 return m_tooltip
? m_tooltip
->GetTip() : wxString();
2268 void wxWindowBase::SetToolTip( const wxString
&tip
)
2270 // don't create the new tooltip if we already have one
2273 m_tooltip
->SetTip( tip
);
2277 SetToolTip( new wxToolTip( tip
) );
2280 // setting empty tooltip text does not remove the tooltip any more - use
2281 // SetToolTip(NULL) for this
2284 void wxWindowBase::DoSetToolTip(wxToolTip
*tooltip
)
2286 if ( m_tooltip
!= tooltip
)
2291 m_tooltip
= tooltip
;
2295 bool wxWindowBase::CopyToolTip(wxToolTip
*tip
)
2297 SetToolTip(tip
? new wxToolTip(tip
->GetTip()) : NULL
);
2302 #endif // wxUSE_TOOLTIPS
2304 // ----------------------------------------------------------------------------
2305 // constraints and sizers
2306 // ----------------------------------------------------------------------------
2308 #if wxUSE_CONSTRAINTS
2310 void wxWindowBase::SetConstraints( wxLayoutConstraints
*constraints
)
2312 if ( m_constraints
)
2314 UnsetConstraints(m_constraints
);
2315 delete m_constraints
;
2317 m_constraints
= constraints
;
2318 if ( m_constraints
)
2320 // Make sure other windows know they're part of a 'meaningful relationship'
2321 if ( m_constraints
->left
.GetOtherWindow() && (m_constraints
->left
.GetOtherWindow() != this) )
2322 m_constraints
->left
.GetOtherWindow()->AddConstraintReference(this);
2323 if ( m_constraints
->top
.GetOtherWindow() && (m_constraints
->top
.GetOtherWindow() != this) )
2324 m_constraints
->top
.GetOtherWindow()->AddConstraintReference(this);
2325 if ( m_constraints
->right
.GetOtherWindow() && (m_constraints
->right
.GetOtherWindow() != this) )
2326 m_constraints
->right
.GetOtherWindow()->AddConstraintReference(this);
2327 if ( m_constraints
->bottom
.GetOtherWindow() && (m_constraints
->bottom
.GetOtherWindow() != this) )
2328 m_constraints
->bottom
.GetOtherWindow()->AddConstraintReference(this);
2329 if ( m_constraints
->width
.GetOtherWindow() && (m_constraints
->width
.GetOtherWindow() != this) )
2330 m_constraints
->width
.GetOtherWindow()->AddConstraintReference(this);
2331 if ( m_constraints
->height
.GetOtherWindow() && (m_constraints
->height
.GetOtherWindow() != this) )
2332 m_constraints
->height
.GetOtherWindow()->AddConstraintReference(this);
2333 if ( m_constraints
->centreX
.GetOtherWindow() && (m_constraints
->centreX
.GetOtherWindow() != this) )
2334 m_constraints
->centreX
.GetOtherWindow()->AddConstraintReference(this);
2335 if ( m_constraints
->centreY
.GetOtherWindow() && (m_constraints
->centreY
.GetOtherWindow() != this) )
2336 m_constraints
->centreY
.GetOtherWindow()->AddConstraintReference(this);
2340 // This removes any dangling pointers to this window in other windows'
2341 // constraintsInvolvedIn lists.
2342 void wxWindowBase::UnsetConstraints(wxLayoutConstraints
*c
)
2346 if ( c
->left
.GetOtherWindow() && (c
->left
.GetOtherWindow() != this) )
2347 c
->left
.GetOtherWindow()->RemoveConstraintReference(this);
2348 if ( c
->top
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
2349 c
->top
.GetOtherWindow()->RemoveConstraintReference(this);
2350 if ( c
->right
.GetOtherWindow() && (c
->right
.GetOtherWindow() != this) )
2351 c
->right
.GetOtherWindow()->RemoveConstraintReference(this);
2352 if ( c
->bottom
.GetOtherWindow() && (c
->bottom
.GetOtherWindow() != this) )
2353 c
->bottom
.GetOtherWindow()->RemoveConstraintReference(this);
2354 if ( c
->width
.GetOtherWindow() && (c
->width
.GetOtherWindow() != this) )
2355 c
->width
.GetOtherWindow()->RemoveConstraintReference(this);
2356 if ( c
->height
.GetOtherWindow() && (c
->height
.GetOtherWindow() != this) )
2357 c
->height
.GetOtherWindow()->RemoveConstraintReference(this);
2358 if ( c
->centreX
.GetOtherWindow() && (c
->centreX
.GetOtherWindow() != this) )
2359 c
->centreX
.GetOtherWindow()->RemoveConstraintReference(this);
2360 if ( c
->centreY
.GetOtherWindow() && (c
->centreY
.GetOtherWindow() != this) )
2361 c
->centreY
.GetOtherWindow()->RemoveConstraintReference(this);
2365 // Back-pointer to other windows we're involved with, so if we delete this
2366 // window, we must delete any constraints we're involved with.
2367 void wxWindowBase::AddConstraintReference(wxWindowBase
*otherWin
)
2369 if ( !m_constraintsInvolvedIn
)
2370 m_constraintsInvolvedIn
= new wxWindowList
;
2371 if ( !m_constraintsInvolvedIn
->Find((wxWindow
*)otherWin
) )
2372 m_constraintsInvolvedIn
->Append((wxWindow
*)otherWin
);
2375 // REMOVE back-pointer to other windows we're involved with.
2376 void wxWindowBase::RemoveConstraintReference(wxWindowBase
*otherWin
)
2378 if ( m_constraintsInvolvedIn
)
2379 m_constraintsInvolvedIn
->DeleteObject((wxWindow
*)otherWin
);
2382 // Reset any constraints that mention this window
2383 void wxWindowBase::DeleteRelatedConstraints()
2385 if ( m_constraintsInvolvedIn
)
2387 wxWindowList::compatibility_iterator node
= m_constraintsInvolvedIn
->GetFirst();
2390 wxWindow
*win
= node
->GetData();
2391 wxLayoutConstraints
*constr
= win
->GetConstraints();
2393 // Reset any constraints involving this window
2396 constr
->left
.ResetIfWin(this);
2397 constr
->top
.ResetIfWin(this);
2398 constr
->right
.ResetIfWin(this);
2399 constr
->bottom
.ResetIfWin(this);
2400 constr
->width
.ResetIfWin(this);
2401 constr
->height
.ResetIfWin(this);
2402 constr
->centreX
.ResetIfWin(this);
2403 constr
->centreY
.ResetIfWin(this);
2406 wxWindowList::compatibility_iterator next
= node
->GetNext();
2407 m_constraintsInvolvedIn
->Erase(node
);
2411 wxDELETE(m_constraintsInvolvedIn
);
2415 #endif // wxUSE_CONSTRAINTS
2417 void wxWindowBase::SetSizer(wxSizer
*sizer
, bool deleteOld
)
2419 if ( sizer
== m_windowSizer
)
2422 if ( m_windowSizer
)
2424 m_windowSizer
->SetContainingWindow(NULL
);
2427 delete m_windowSizer
;
2430 m_windowSizer
= sizer
;
2431 if ( m_windowSizer
)
2433 m_windowSizer
->SetContainingWindow((wxWindow
*)this);
2436 SetAutoLayout(m_windowSizer
!= NULL
);
2439 void wxWindowBase::SetSizerAndFit(wxSizer
*sizer
, bool deleteOld
)
2441 SetSizer( sizer
, deleteOld
);
2442 sizer
->SetSizeHints( (wxWindow
*) this );
2446 void wxWindowBase::SetContainingSizer(wxSizer
* sizer
)
2448 // adding a window to a sizer twice is going to result in fatal and
2449 // hard to debug problems later because when deleting the second
2450 // associated wxSizerItem we're going to dereference a dangling
2451 // pointer; so try to detect this as early as possible
2452 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
2453 wxT("Adding a window to the same sizer twice?") );
2455 m_containingSizer
= sizer
;
2458 #if wxUSE_CONSTRAINTS
2460 void wxWindowBase::SatisfyConstraints()
2462 wxLayoutConstraints
*constr
= GetConstraints();
2463 bool wasOk
= constr
&& constr
->AreSatisfied();
2465 ResetConstraints(); // Mark all constraints as unevaluated
2469 // if we're a top level panel (i.e. our parent is frame/dialog), our
2470 // own constraints will never be satisfied any more unless we do it
2474 while ( noChanges
> 0 )
2476 LayoutPhase1(&noChanges
);
2480 LayoutPhase2(&noChanges
);
2483 #endif // wxUSE_CONSTRAINTS
2485 bool wxWindowBase::Layout()
2487 // If there is a sizer, use it instead of the constraints
2491 GetVirtualSize(&w
, &h
);
2492 GetSizer()->SetDimension( 0, 0, w
, h
);
2494 #if wxUSE_CONSTRAINTS
2497 SatisfyConstraints(); // Find the right constraints values
2498 SetConstraintSizes(); // Recursively set the real window sizes
2505 void wxWindowBase::InternalOnSize(wxSizeEvent
& event
)
2507 if ( GetAutoLayout() )
2513 #if wxUSE_CONSTRAINTS
2515 // first phase of the constraints evaluation: set our own constraints
2516 bool wxWindowBase::LayoutPhase1(int *noChanges
)
2518 wxLayoutConstraints
*constr
= GetConstraints();
2520 return !constr
|| constr
->SatisfyConstraints(this, noChanges
);
2523 // second phase: set the constraints for our children
2524 bool wxWindowBase::LayoutPhase2(int *noChanges
)
2531 // Layout grand children
2537 // Do a phase of evaluating child constraints
2538 bool wxWindowBase::DoPhase(int phase
)
2540 // the list containing the children for which the constraints are already
2542 wxWindowList succeeded
;
2544 // the max number of iterations we loop before concluding that we can't set
2546 static const int maxIterations
= 500;
2548 for ( int noIterations
= 0; noIterations
< maxIterations
; noIterations
++ )
2552 // loop over all children setting their constraints
2553 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2555 node
= node
->GetNext() )
2557 wxWindow
*child
= node
->GetData();
2558 if ( child
->IsTopLevel() )
2560 // top level children are not inside our client area
2564 if ( !child
->GetConstraints() || succeeded
.Find(child
) )
2566 // this one is either already ok or nothing we can do about it
2570 int tempNoChanges
= 0;
2571 bool success
= phase
== 1 ? child
->LayoutPhase1(&tempNoChanges
)
2572 : child
->LayoutPhase2(&tempNoChanges
);
2573 noChanges
+= tempNoChanges
;
2577 succeeded
.Append(child
);
2583 // constraints are set
2591 void wxWindowBase::ResetConstraints()
2593 wxLayoutConstraints
*constr
= GetConstraints();
2596 constr
->left
.SetDone(false);
2597 constr
->top
.SetDone(false);
2598 constr
->right
.SetDone(false);
2599 constr
->bottom
.SetDone(false);
2600 constr
->width
.SetDone(false);
2601 constr
->height
.SetDone(false);
2602 constr
->centreX
.SetDone(false);
2603 constr
->centreY
.SetDone(false);
2606 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2609 wxWindow
*win
= node
->GetData();
2610 if ( !win
->IsTopLevel() )
2611 win
->ResetConstraints();
2612 node
= node
->GetNext();
2616 // Need to distinguish between setting the 'fake' size for windows and sizers,
2617 // and setting the real values.
2618 void wxWindowBase::SetConstraintSizes(bool recurse
)
2620 wxLayoutConstraints
*constr
= GetConstraints();
2621 if ( constr
&& constr
->AreSatisfied() )
2623 ChildrenRepositioningGuard
repositionGuard(this);
2625 int x
= constr
->left
.GetValue();
2626 int y
= constr
->top
.GetValue();
2627 int w
= constr
->width
.GetValue();
2628 int h
= constr
->height
.GetValue();
2630 if ( (constr
->width
.GetRelationship() != wxAsIs
) ||
2631 (constr
->height
.GetRelationship() != wxAsIs
) )
2633 // We really shouldn't set negative sizes for the windows so make
2634 // them at least of 1*1 size
2635 SetSize(x
, y
, w
> 0 ? w
: 1, h
> 0 ? h
: 1);
2639 // If we don't want to resize this window, just move it...
2645 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2646 GetClassInfo()->GetClassName(),
2652 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2655 wxWindow
*win
= node
->GetData();
2656 if ( !win
->IsTopLevel() && win
->GetConstraints() )
2657 win
->SetConstraintSizes();
2658 node
= node
->GetNext();
2663 // Only set the size/position of the constraint (if any)
2664 void wxWindowBase::SetSizeConstraint(int x
, int y
, int w
, int h
)
2666 wxLayoutConstraints
*constr
= GetConstraints();
2669 if ( x
!= wxDefaultCoord
)
2671 constr
->left
.SetValue(x
);
2672 constr
->left
.SetDone(true);
2674 if ( y
!= wxDefaultCoord
)
2676 constr
->top
.SetValue(y
);
2677 constr
->top
.SetDone(true);
2679 if ( w
!= wxDefaultCoord
)
2681 constr
->width
.SetValue(w
);
2682 constr
->width
.SetDone(true);
2684 if ( h
!= wxDefaultCoord
)
2686 constr
->height
.SetValue(h
);
2687 constr
->height
.SetDone(true);
2692 void wxWindowBase::MoveConstraint(int x
, int y
)
2694 wxLayoutConstraints
*constr
= GetConstraints();
2697 if ( x
!= wxDefaultCoord
)
2699 constr
->left
.SetValue(x
);
2700 constr
->left
.SetDone(true);
2702 if ( y
!= wxDefaultCoord
)
2704 constr
->top
.SetValue(y
);
2705 constr
->top
.SetDone(true);
2710 void wxWindowBase::GetSizeConstraint(int *w
, int *h
) const
2712 wxLayoutConstraints
*constr
= GetConstraints();
2715 *w
= constr
->width
.GetValue();
2716 *h
= constr
->height
.GetValue();
2722 void wxWindowBase::GetClientSizeConstraint(int *w
, int *h
) const
2724 wxLayoutConstraints
*constr
= GetConstraints();
2727 *w
= constr
->width
.GetValue();
2728 *h
= constr
->height
.GetValue();
2731 GetClientSize(w
, h
);
2734 void wxWindowBase::GetPositionConstraint(int *x
, int *y
) const
2736 wxLayoutConstraints
*constr
= GetConstraints();
2739 *x
= constr
->left
.GetValue();
2740 *y
= constr
->top
.GetValue();
2746 #endif // wxUSE_CONSTRAINTS
2748 void wxWindowBase::AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
) const
2750 wxWindow
*parent
= GetParent();
2751 if ( !(sizeFlags
& wxSIZE_NO_ADJUSTMENTS
) && parent
)
2753 wxPoint
pt(parent
->GetClientAreaOrigin());
2759 // ----------------------------------------------------------------------------
2760 // Update UI processing
2761 // ----------------------------------------------------------------------------
2763 void wxWindowBase::UpdateWindowUI(long flags
)
2765 wxUpdateUIEvent
event(GetId());
2766 event
.SetEventObject(this);
2768 if ( GetEventHandler()->ProcessEvent(event
) )
2770 DoUpdateWindowUI(event
);
2773 if (flags
& wxUPDATE_UI_RECURSE
)
2775 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2778 wxWindow
* child
= (wxWindow
*) node
->GetData();
2779 child
->UpdateWindowUI(flags
);
2780 node
= node
->GetNext();
2785 // do the window-specific processing after processing the update event
2786 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent
& event
)
2788 if ( event
.GetSetEnabled() )
2789 Enable(event
.GetEnabled());
2791 if ( event
.GetSetShown() )
2792 Show(event
.GetShown());
2795 // ----------------------------------------------------------------------------
2797 // ----------------------------------------------------------------------------
2799 // Send idle event to window and all subwindows
2800 bool wxWindowBase::SendIdleEvents(wxIdleEvent
& event
)
2802 bool needMore
= false;
2806 // should we send idle event to this window?
2807 if (wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL
||
2808 HasExtraStyle(wxWS_EX_PROCESS_IDLE
))
2810 event
.SetEventObject(this);
2811 HandleWindowEvent(event
);
2813 if (event
.MoreRequested())
2816 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2817 for (; node
; node
= node
->GetNext())
2819 wxWindow
* child
= node
->GetData();
2820 if (child
->SendIdleEvents(event
))
2827 void wxWindowBase::OnInternalIdle()
2829 if ( wxUpdateUIEvent::CanUpdate(this) )
2830 UpdateWindowUI(wxUPDATE_UI_FROMIDLE
);
2833 // ----------------------------------------------------------------------------
2834 // dialog units translations
2835 // ----------------------------------------------------------------------------
2837 // Windows' computes dialog units using average character width over upper-
2838 // and lower-case ASCII alphabet and not using the average character width
2839 // metadata stored in the font; see
2840 // http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
2841 // It's important that we perform the conversion in identical way, because
2842 // dialog units natively exist only on Windows and Windows HIG is expressed
2844 wxSize
wxWindowBase::GetDlgUnitBase() const
2846 const wxWindowBase
* const parent
= wxGetTopLevelParent((wxWindow
*)this);
2848 wxCHECK_MSG( parent
, wxDefaultSize
, wxS("Must have TLW parent") );
2850 if ( !parent
->m_font
.IsOk() )
2852 // Default GUI font is used. This is the most common case, so
2853 // cache the results.
2854 static wxSize s_defFontSize
;
2855 if ( s_defFontSize
.x
== 0 )
2856 s_defFontSize
= wxPrivate::GetAverageASCIILetterSize(*parent
);
2857 return s_defFontSize
;
2861 // Custom font, we always need to compute the result
2862 return wxPrivate::GetAverageASCIILetterSize(*parent
);
2866 wxPoint
wxWindowBase::ConvertPixelsToDialog(const wxPoint
& pt
) const
2868 const wxSize base
= GetDlgUnitBase();
2870 // NB: wxMulDivInt32() is used, because it correctly rounds the result
2872 wxPoint pt2
= wxDefaultPosition
;
2873 if (pt
.x
!= wxDefaultCoord
)
2874 pt2
.x
= wxMulDivInt32(pt
.x
, 4, base
.x
);
2875 if (pt
.y
!= wxDefaultCoord
)
2876 pt2
.y
= wxMulDivInt32(pt
.y
, 8, base
.y
);
2881 wxPoint
wxWindowBase::ConvertDialogToPixels(const wxPoint
& pt
) const
2883 const wxSize base
= GetDlgUnitBase();
2885 wxPoint pt2
= wxDefaultPosition
;
2886 if (pt
.x
!= wxDefaultCoord
)
2887 pt2
.x
= wxMulDivInt32(pt
.x
, base
.x
, 4);
2888 if (pt
.y
!= wxDefaultCoord
)
2889 pt2
.y
= wxMulDivInt32(pt
.y
, base
.y
, 8);
2894 // ----------------------------------------------------------------------------
2896 // ----------------------------------------------------------------------------
2898 // propagate the colour change event to the subwindows
2899 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent
& WXUNUSED(event
))
2901 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2904 // Only propagate to non-top-level windows
2905 wxWindow
*win
= node
->GetData();
2906 if ( !win
->IsTopLevel() )
2908 wxSysColourChangedEvent event2
;
2909 event2
.SetEventObject(win
);
2910 win
->GetEventHandler()->ProcessEvent(event2
);
2913 node
= node
->GetNext();
2919 // the default action is to populate dialog with data when it's created,
2920 // and nudge the UI into displaying itself correctly in case
2921 // we've turned the wxUpdateUIEvents frequency down low.
2922 void wxWindowBase::OnInitDialog( wxInitDialogEvent
&WXUNUSED(event
) )
2924 TransferDataToWindow();
2926 // Update the UI at this point
2927 UpdateWindowUI(wxUPDATE_UI_RECURSE
);
2930 // ----------------------------------------------------------------------------
2931 // menu-related functions
2932 // ----------------------------------------------------------------------------
2936 bool wxWindowBase::PopupMenu(wxMenu
*menu
, int x
, int y
)
2938 wxCHECK_MSG( menu
, false, "can't popup NULL menu" );
2940 wxMenuInvokingWindowSetter
2941 setInvokingWin(*menu
, static_cast<wxWindow
*>(this));
2943 wxCurrentPopupMenu
= menu
;
2944 const bool rc
= DoPopupMenu(menu
, x
, y
);
2945 wxCurrentPopupMenu
= NULL
;
2950 // this is used to pass the id of the selected item from the menu event handler
2951 // to the main function itself
2953 // it's ok to use a global here as there can be at most one popup menu shown at
2955 static int gs_popupMenuSelection
= wxID_NONE
;
2957 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent
& event
)
2959 // store the id in a global variable where we'll retrieve it from later
2960 gs_popupMenuSelection
= event
.GetId();
2963 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent
& WXUNUSED(event
))
2965 // nothing to do but do not skip it
2969 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
)
2971 gs_popupMenuSelection
= wxID_NONE
;
2974 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2978 // it is common to construct the menu passed to this function dynamically
2979 // using some fixed range of ids which could clash with the ids used
2980 // elsewhere in the program, which could result in some menu items being
2981 // unintentionally disabled or otherwise modified by update UI handlers
2982 // elsewhere in the program code and this is difficult to avoid in the
2983 // program itself, so instead we just temporarily suspend UI updating while
2984 // this menu is shown
2985 Connect(wxEVT_UPDATE_UI
,
2986 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2990 PopupMenu(&menu
, x
, y
);
2992 Disconnect(wxEVT_UPDATE_UI
,
2993 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2996 Disconnect(wxEVT_MENU
,
2997 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
3001 return gs_popupMenuSelection
;
3004 #endif // wxUSE_MENUS
3006 // methods for drawing the sizers in a visible way: this is currently only
3007 // enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
3008 // that well and also because we don't want to leave it enabled in default
3009 // builds used for production
3010 #if wxDEBUG_LEVEL > 1
3012 static void DrawSizers(wxWindowBase
*win
);
3014 static void DrawBorder(wxWindowBase
*win
, const wxRect
& rect
, bool fill
, const wxPen
* pen
)
3016 wxClientDC
dc((wxWindow
*)win
);
3018 dc
.SetBrush(fill
? wxBrush(pen
->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH
) :
3019 *wxTRANSPARENT_BRUSH
);
3020 dc
.DrawRectangle(rect
.Deflate(1, 1));
3023 static void DrawSizer(wxWindowBase
*win
, wxSizer
*sizer
)
3025 const wxSizerItemList
& items
= sizer
->GetChildren();
3026 for ( wxSizerItemList::const_iterator i
= items
.begin(),
3031 wxSizerItem
*item
= *i
;
3032 if ( item
->IsSizer() )
3034 DrawBorder(win
, item
->GetRect().Deflate(2), false, wxRED_PEN
);
3035 DrawSizer(win
, item
->GetSizer());
3037 else if ( item
->IsSpacer() )
3039 DrawBorder(win
, item
->GetRect().Deflate(2), true, wxBLUE_PEN
);
3041 else if ( item
->IsWindow() )
3043 DrawSizers(item
->GetWindow());
3046 wxFAIL_MSG("inconsistent wxSizerItem status!");
3050 static void DrawSizers(wxWindowBase
*win
)
3052 DrawBorder(win
, win
->GetClientSize(), false, wxGREEN_PEN
);
3054 wxSizer
*sizer
= win
->GetSizer();
3057 DrawSizer(win
, sizer
);
3059 else // no sizer, still recurse into the children
3061 const wxWindowList
& children
= win
->GetChildren();
3062 for ( wxWindowList::const_iterator i
= children
.begin(),
3063 end
= children
.end();
3070 // show all kind of sizes of this window; see the "window sizing" topic
3071 // overview for more info about the various differences:
3072 wxSize fullSz
= win
->GetSize();
3073 wxSize clientSz
= win
->GetClientSize();
3074 wxSize bestSz
= win
->GetBestSize();
3075 wxSize minSz
= win
->GetMinSize();
3076 wxSize maxSz
= win
->GetMaxSize();
3077 wxSize virtualSz
= win
->GetVirtualSize();
3079 wxMessageOutputDebug dbgout
;
3081 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
3084 clientSz
.x
, clientSz
.y
,
3088 virtualSz
.x
, virtualSz
.y
);
3092 #endif // wxDEBUG_LEVEL
3094 // process special middle clicks
3095 void wxWindowBase::OnMiddleClick( wxMouseEvent
& event
)
3097 if ( event
.ControlDown() && event
.AltDown() )
3099 #if wxDEBUG_LEVEL > 1
3100 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
3101 if ( event
.ShiftDown() )
3106 #endif // __WXDEBUG__
3109 // just Ctrl-Alt-middle click shows information about wx version
3110 ::wxInfoMessageBox((wxWindow
*)this);
3111 #endif // wxUSE_MSGDLG
3120 // ----------------------------------------------------------------------------
3122 // ----------------------------------------------------------------------------
3124 #if wxUSE_ACCESSIBILITY
3125 void wxWindowBase::SetAccessible(wxAccessible
* accessible
)
3127 if (m_accessible
&& (accessible
!= m_accessible
))
3128 delete m_accessible
;
3129 m_accessible
= accessible
;
3131 m_accessible
->SetWindow((wxWindow
*) this);
3134 // Returns the accessible object, creating if necessary.
3135 wxAccessible
* wxWindowBase::GetOrCreateAccessible()
3138 m_accessible
= CreateAccessible();
3139 return m_accessible
;
3142 // Override to create a specific accessible object.
3143 wxAccessible
* wxWindowBase::CreateAccessible()
3145 return new wxWindowAccessible((wxWindow
*) this);
3150 // ----------------------------------------------------------------------------
3151 // list classes implementation
3152 // ----------------------------------------------------------------------------
3154 #if wxUSE_STD_CONTAINERS
3156 #include "wx/listimpl.cpp"
3157 WX_DEFINE_LIST(wxWindowList
)
3159 #else // !wxUSE_STD_CONTAINERS
3161 void wxWindowListNode::DeleteData()
3163 delete (wxWindow
*)GetData();
3166 #endif // wxUSE_STD_CONTAINERS/!wxUSE_STD_CONTAINERS
3168 // ----------------------------------------------------------------------------
3170 // ----------------------------------------------------------------------------
3172 wxBorder
wxWindowBase::GetBorder(long flags
) const
3174 wxBorder border
= (wxBorder
)(flags
& wxBORDER_MASK
);
3175 if ( border
== wxBORDER_DEFAULT
)
3177 border
= GetDefaultBorder();
3179 else if ( border
== wxBORDER_THEME
)
3181 border
= GetDefaultBorderForControl();
3187 wxBorder
wxWindowBase::GetDefaultBorder() const
3189 return wxBORDER_NONE
;
3192 // ----------------------------------------------------------------------------
3194 // ----------------------------------------------------------------------------
3196 wxHitTest
wxWindowBase::DoHitTest(wxCoord x
, wxCoord y
) const
3198 // here we just check if the point is inside the window or not
3200 // check the top and left border first
3201 bool outside
= x
< 0 || y
< 0;
3204 // check the right and bottom borders too
3205 wxSize size
= GetSize();
3206 outside
= x
>= size
.x
|| y
>= size
.y
;
3209 return outside
? wxHT_WINDOW_OUTSIDE
: wxHT_WINDOW_INSIDE
;
3212 // ----------------------------------------------------------------------------
3214 // ----------------------------------------------------------------------------
3216 // Private data used for mouse capture tracking.
3217 namespace wxMouseCapture
3220 // Stack of the windows which previously had the capture, the top most element
3221 // is the window that has the mouse capture now.
3223 // NB: We use wxVector and not wxStack to be able to examine all of the stack
3224 // elements for debug checks, but only the stack operations should be
3225 // performed with this vector.
3226 wxVector
<wxWindow
*> stack
;
3228 // Flag preventing reentrancy in {Capture,Release}Mouse().
3229 wxRecursionGuardFlag changing
;
3231 bool IsInCaptureStack(wxWindowBase
* win
)
3233 for ( wxVector
<wxWindow
*>::const_iterator it
= stack
.begin();
3246 void wxWindowBase::CaptureMouse()
3248 wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
3250 wxRecursionGuard
guard(wxMouseCapture::changing
);
3251 wxASSERT_MSG( !guard
.IsInside(), wxT("recursive CaptureMouse call?") );
3253 wxASSERT_MSG( !wxMouseCapture::IsInCaptureStack(this),
3254 "Recapturing the mouse in the same window?" );
3256 wxWindow
*winOld
= GetCapture();
3258 ((wxWindowBase
*) winOld
)->DoReleaseMouse();
3262 wxMouseCapture::stack
.push_back(static_cast<wxWindow
*>(this));
3265 void wxWindowBase::ReleaseMouse()
3267 wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
3269 wxRecursionGuard
guard(wxMouseCapture::changing
);
3270 wxASSERT_MSG( !guard
.IsInside(), wxT("recursive ReleaseMouse call?") );
3273 wxWindow
* const winCapture
= GetCapture();
3280 "Releasing mouse in %p(%s) but it is not captured",
3281 this, GetClassInfo()->GetClassName()
3285 else if ( winCapture
!= this )
3291 "Releasing mouse in %p(%s) but it is captured by %p(%s)",
3292 this, GetClassInfo()->GetClassName(),
3293 winCapture
, winCapture
->GetClassInfo()->GetClassName()
3297 #endif // wxDEBUG_LEVEL
3301 wxCHECK_RET( !wxMouseCapture::stack
.empty(),
3302 "Releasing mouse capture but capture stack empty?" );
3303 wxCHECK_RET( wxMouseCapture::stack
.back() == this,
3304 "Window releasing mouse capture not top of capture stack?" );
3306 wxMouseCapture::stack
.pop_back();
3308 // Restore the capture to the previous window, if any.
3309 if ( !wxMouseCapture::stack
.empty() )
3311 ((wxWindowBase
*)wxMouseCapture::stack
.back())->DoCaptureMouse();
3314 wxLogTrace(wxT("mousecapture"),
3315 wxT("After ReleaseMouse() mouse is captured by %p"),
3316 static_cast<void*>(GetCapture()));
3319 static void DoNotifyWindowAboutCaptureLost(wxWindow
*win
)
3321 wxMouseCaptureLostEvent
event(win
->GetId());
3322 event
.SetEventObject(win
);
3323 if ( !win
->GetEventHandler()->ProcessEvent(event
) )
3325 // windows must handle this event, otherwise the app wouldn't behave
3326 // correctly if it loses capture unexpectedly; see the discussion here:
3327 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
3328 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
3329 wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
3334 void wxWindowBase::NotifyCaptureLost()
3336 // don't do anything if capture lost was expected, i.e. resulted from
3337 // a wx call to ReleaseMouse or CaptureMouse:
3338 wxRecursionGuard
guard(wxMouseCapture::changing
);
3339 if ( guard
.IsInside() )
3342 // if the capture was lost unexpectedly, notify every window that has
3343 // capture (on stack or current) about it and clear the stack:
3344 while ( !wxMouseCapture::stack
.empty() )
3346 DoNotifyWindowAboutCaptureLost(wxMouseCapture::stack
.back());
3348 wxMouseCapture::stack
.pop_back();
3355 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId
),
3356 int WXUNUSED(modifiers
),
3357 int WXUNUSED(keycode
))
3363 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId
))
3369 #endif // wxUSE_HOTKEY
3371 // ----------------------------------------------------------------------------
3373 // ----------------------------------------------------------------------------
3375 bool wxWindowBase::TryBefore(wxEvent
& event
)
3377 #if wxUSE_VALIDATORS
3378 // Can only use the validator of the window which
3379 // is receiving the event
3380 if ( event
.GetEventObject() == this )
3382 wxValidator
* const validator
= GetValidator();
3383 if ( validator
&& validator
->ProcessEventLocally(event
) )
3388 #endif // wxUSE_VALIDATORS
3390 return wxEvtHandler::TryBefore(event
);
3393 bool wxWindowBase::TryAfter(wxEvent
& event
)
3395 // carry on up the parent-child hierarchy if the propagation count hasn't
3397 if ( event
.ShouldPropagate() )
3399 // honour the requests to stop propagation at this window: this is
3400 // used by the dialogs, for example, to prevent processing the events
3401 // from the dialog controls in the parent frame which rarely, if ever,
3403 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS
) )
3405 wxWindow
*parent
= GetParent();
3406 if ( parent
&& !parent
->IsBeingDeleted() )
3408 wxPropagateOnce
propagateOnce(event
, this);
3410 return parent
->GetEventHandler()->ProcessEvent(event
);
3415 return wxEvtHandler::TryAfter(event
);
3418 // ----------------------------------------------------------------------------
3419 // window relationships
3420 // ----------------------------------------------------------------------------
3422 wxWindow
*wxWindowBase::DoGetSibling(WindowOrder order
) const
3424 wxCHECK_MSG( GetParent(), NULL
,
3425 wxT("GetPrev/NextSibling() don't work for TLWs!") );
3427 wxWindowList
& siblings
= GetParent()->GetChildren();
3428 wxWindowList::compatibility_iterator i
= siblings
.Find((wxWindow
*)this);
3429 wxCHECK_MSG( i
, NULL
, wxT("window not a child of its parent?") );
3431 if ( order
== OrderBefore
)
3432 i
= i
->GetPrevious();
3436 return i
? i
->GetData() : NULL
;
3439 // ----------------------------------------------------------------------------
3440 // keyboard navigation
3441 // ----------------------------------------------------------------------------
3443 // Navigates in the specified direction inside this window
3444 bool wxWindowBase::DoNavigateIn(int flags
)
3446 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
3447 // native code doesn't process our wxNavigationKeyEvents anyhow
3450 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
3451 wxNavigationKeyEvent eventNav
;
3452 wxWindow
*focused
= FindFocus();
3453 eventNav
.SetCurrentFocus(focused
);
3454 eventNav
.SetEventObject(focused
);
3455 eventNav
.SetFlags(flags
);
3456 return GetEventHandler()->ProcessEvent(eventNav
);
3457 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
3460 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent
& event
)
3462 if ( event
.GetKeyCode() != WXK_TAB
)
3465 int flags
= wxNavigationKeyEvent::FromTab
;
3467 if ( event
.ShiftDown() )
3468 flags
|= wxNavigationKeyEvent::IsBackward
;
3470 flags
|= wxNavigationKeyEvent::IsForward
;
3472 if ( event
.ControlDown() )
3473 flags
|= wxNavigationKeyEvent::WinChange
;
3479 void wxWindowBase::DoMoveInTabOrder(wxWindow
*win
, WindowOrder move
)
3481 // check that we're not a top level window
3482 wxCHECK_RET( GetParent(),
3483 wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
3485 // detect the special case when we have nothing to do anyhow and when the
3486 // code below wouldn't work
3490 // find the target window in the siblings list
3491 wxWindowList
& siblings
= GetParent()->GetChildren();
3492 wxWindowList::compatibility_iterator i
= siblings
.Find(win
);
3493 wxCHECK_RET( i
, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
3495 // unfortunately, when wxUSE_STD_CONTAINERS == 1 DetachNode() is not
3496 // implemented so we can't just move the node around
3497 wxWindow
*self
= (wxWindow
*)this;
3498 siblings
.DeleteObject(self
);
3499 if ( move
== OrderAfter
)
3506 siblings
.Insert(i
, self
);
3508 else // OrderAfter and win was the last sibling
3510 siblings
.Append(self
);
3514 // ----------------------------------------------------------------------------
3516 // ----------------------------------------------------------------------------
3518 /*static*/ wxWindow
* wxWindowBase::FindFocus()
3520 wxWindowBase
*win
= DoFindFocus();
3521 return win
? win
->GetMainWindowOfCompositeControl() : NULL
;
3524 bool wxWindowBase::HasFocus() const
3526 wxWindowBase
* const win
= DoFindFocus();
3528 (this == win
|| this == win
->GetMainWindowOfCompositeControl());
3531 // ----------------------------------------------------------------------------
3533 // ----------------------------------------------------------------------------
3535 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3540 class DragAcceptFilesTarget
: public wxFileDropTarget
3543 DragAcceptFilesTarget(wxWindowBase
*win
) : m_win(win
) {}
3545 virtual bool OnDropFiles(wxCoord x
, wxCoord y
,
3546 const wxArrayString
& filenames
)
3548 wxDropFilesEvent
event(wxEVT_DROP_FILES
,
3550 wxCArrayString(filenames
).Release());
3551 event
.SetEventObject(m_win
);
3555 return m_win
->HandleWindowEvent(event
);
3559 wxWindowBase
* const m_win
;
3561 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget
);
3565 } // anonymous namespace
3567 // Generic version of DragAcceptFiles(). It works by installing a simple
3568 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3569 // together with explicit SetDropTarget() calls.
3570 void wxWindowBase::DragAcceptFiles(bool accept
)
3574 wxASSERT_MSG( !GetDropTarget(),
3575 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3576 SetDropTarget(new DragAcceptFilesTarget(this));
3580 SetDropTarget(NULL
);
3584 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3586 // ----------------------------------------------------------------------------
3588 // ----------------------------------------------------------------------------
3590 wxWindow
* wxGetTopLevelParent(wxWindow
*win
)
3592 while ( win
&& !win
->IsTopLevel() )
3593 win
= win
->GetParent();
3598 #if wxUSE_ACCESSIBILITY
3599 // ----------------------------------------------------------------------------
3600 // accessible object for windows
3601 // ----------------------------------------------------------------------------
3603 // Can return either a child object, or an integer
3604 // representing the child element, starting from 1.
3605 wxAccStatus
wxWindowAccessible::HitTest(const wxPoint
& WXUNUSED(pt
), int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(childObject
))
3607 wxASSERT( GetWindow() != NULL
);
3611 return wxACC_NOT_IMPLEMENTED
;
3614 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3615 wxAccStatus
wxWindowAccessible::GetLocation(wxRect
& rect
, int elementId
)
3617 wxASSERT( GetWindow() != NULL
);
3621 wxWindow
* win
= NULL
;
3628 if (elementId
<= (int) GetWindow()->GetChildren().GetCount())
3630 win
= GetWindow()->GetChildren().Item(elementId
-1)->GetData();
3637 rect
= win
->GetRect();
3638 if (win
->GetParent() && !wxDynamicCast(win
, wxTopLevelWindow
))
3639 rect
.SetPosition(win
->GetParent()->ClientToScreen(rect
.GetPosition()));
3643 return wxACC_NOT_IMPLEMENTED
;
3646 // Navigates from fromId to toId/toObject.
3647 wxAccStatus
wxWindowAccessible::Navigate(wxNavDir navDir
, int fromId
,
3648 int* WXUNUSED(toId
), wxAccessible
** toObject
)
3650 wxASSERT( GetWindow() != NULL
);
3656 case wxNAVDIR_FIRSTCHILD
:
3658 if (GetWindow()->GetChildren().GetCount() == 0)
3660 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetFirst()->GetData();
3661 *toObject
= childWindow
->GetOrCreateAccessible();
3665 case wxNAVDIR_LASTCHILD
:
3667 if (GetWindow()->GetChildren().GetCount() == 0)
3669 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetLast()->GetData();
3670 *toObject
= childWindow
->GetOrCreateAccessible();
3674 case wxNAVDIR_RIGHT
:
3678 wxWindowList::compatibility_iterator node
=
3679 wxWindowList::compatibility_iterator();
3682 // Can't navigate to sibling of this window
3683 // if we're a top-level window.
3684 if (!GetWindow()->GetParent())
3685 return wxACC_NOT_IMPLEMENTED
;
3687 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3691 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3692 node
= GetWindow()->GetChildren().Item(fromId
-1);
3695 if (node
&& node
->GetNext())
3697 wxWindow
* nextWindow
= node
->GetNext()->GetData();
3698 *toObject
= nextWindow
->GetOrCreateAccessible();
3706 case wxNAVDIR_PREVIOUS
:
3708 wxWindowList::compatibility_iterator node
=
3709 wxWindowList::compatibility_iterator();
3712 // Can't navigate to sibling of this window
3713 // if we're a top-level window.
3714 if (!GetWindow()->GetParent())
3715 return wxACC_NOT_IMPLEMENTED
;
3717 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3721 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3722 node
= GetWindow()->GetChildren().Item(fromId
-1);
3725 if (node
&& node
->GetPrevious())
3727 wxWindow
* previousWindow
= node
->GetPrevious()->GetData();
3728 *toObject
= previousWindow
->GetOrCreateAccessible();
3736 return wxACC_NOT_IMPLEMENTED
;
3739 // Gets the name of the specified object.
3740 wxAccStatus
wxWindowAccessible::GetName(int childId
, wxString
* name
)
3742 wxASSERT( GetWindow() != NULL
);
3748 // If a child, leave wxWidgets to call the function on the actual
3751 return wxACC_NOT_IMPLEMENTED
;
3753 // This will eventually be replaced by specialised
3754 // accessible classes, one for each kind of wxWidgets
3755 // control or window.
3757 if (wxDynamicCast(GetWindow(), wxButton
))
3758 title
= ((wxButton
*) GetWindow())->GetLabel();
3761 title
= GetWindow()->GetName();
3769 return wxACC_NOT_IMPLEMENTED
;
3772 // Gets the number of children.
3773 wxAccStatus
wxWindowAccessible::GetChildCount(int* childId
)
3775 wxASSERT( GetWindow() != NULL
);
3779 *childId
= (int) GetWindow()->GetChildren().GetCount();
3783 // Gets the specified child (starting from 1).
3784 // If *child is NULL and return value is wxACC_OK,
3785 // this means that the child is a simple element and
3786 // not an accessible object.
3787 wxAccStatus
wxWindowAccessible::GetChild(int childId
, wxAccessible
** child
)
3789 wxASSERT( GetWindow() != NULL
);
3799 if (childId
> (int) GetWindow()->GetChildren().GetCount())
3802 wxWindow
* childWindow
= GetWindow()->GetChildren().Item(childId
-1)->GetData();
3803 *child
= childWindow
->GetOrCreateAccessible();
3810 // Gets the parent, or NULL.
3811 wxAccStatus
wxWindowAccessible::GetParent(wxAccessible
** parent
)
3813 wxASSERT( GetWindow() != NULL
);
3817 wxWindow
* parentWindow
= GetWindow()->GetParent();
3825 *parent
= parentWindow
->GetOrCreateAccessible();
3833 // Performs the default action. childId is 0 (the action for this object)
3834 // or > 0 (the action for a child).
3835 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3836 // window (e.g. an edit control).
3837 wxAccStatus
wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId
))
3839 wxASSERT( GetWindow() != NULL
);
3843 return wxACC_NOT_IMPLEMENTED
;
3846 // Gets the default action for this object (0) or > 0 (the action for a child).
3847 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3848 // string if there is no action.
3849 // The retrieved string describes the action that is performed on an object,
3850 // not what the object does as a result. For example, a toolbar button that prints
3851 // a document has a default action of "Press" rather than "Prints the current document."
3852 wxAccStatus
wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId
), wxString
* WXUNUSED(actionName
))
3854 wxASSERT( GetWindow() != NULL
);
3858 return wxACC_NOT_IMPLEMENTED
;
3861 // Returns the description for this object or a child.
3862 wxAccStatus
wxWindowAccessible::GetDescription(int WXUNUSED(childId
), wxString
* description
)
3864 wxASSERT( GetWindow() != NULL
);
3868 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3874 return wxACC_NOT_IMPLEMENTED
;
3877 // Returns help text for this object or a child, similar to tooltip text.
3878 wxAccStatus
wxWindowAccessible::GetHelpText(int WXUNUSED(childId
), wxString
* helpText
)
3880 wxASSERT( GetWindow() != NULL
);
3884 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3890 return wxACC_NOT_IMPLEMENTED
;
3893 // Returns the keyboard shortcut for this object or child.
3894 // Return e.g. ALT+K
3895 wxAccStatus
wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId
), wxString
* WXUNUSED(shortcut
))
3897 wxASSERT( GetWindow() != NULL
);
3901 return wxACC_NOT_IMPLEMENTED
;
3904 // Returns a role constant.
3905 wxAccStatus
wxWindowAccessible::GetRole(int childId
, wxAccRole
* role
)
3907 wxASSERT( GetWindow() != NULL
);
3911 // If a child, leave wxWidgets to call the function on the actual
3914 return wxACC_NOT_IMPLEMENTED
;
3916 if (wxDynamicCast(GetWindow(), wxControl
))
3917 return wxACC_NOT_IMPLEMENTED
;
3919 if (wxDynamicCast(GetWindow(), wxStatusBar
))
3920 return wxACC_NOT_IMPLEMENTED
;
3923 if (wxDynamicCast(GetWindow(), wxToolBar
))
3924 return wxACC_NOT_IMPLEMENTED
;
3927 //*role = wxROLE_SYSTEM_CLIENT;
3928 *role
= wxROLE_SYSTEM_CLIENT
;
3932 return wxACC_NOT_IMPLEMENTED
;
3936 // Returns a state constant.
3937 wxAccStatus
wxWindowAccessible::GetState(int childId
, long* state
)
3939 wxASSERT( GetWindow() != NULL
);
3943 // If a child, leave wxWidgets to call the function on the actual
3946 return wxACC_NOT_IMPLEMENTED
;
3948 if (wxDynamicCast(GetWindow(), wxControl
))
3949 return wxACC_NOT_IMPLEMENTED
;
3952 if (wxDynamicCast(GetWindow(), wxStatusBar
))
3953 return wxACC_NOT_IMPLEMENTED
;
3956 if (wxDynamicCast(GetWindow(), wxToolBar
))
3957 return wxACC_NOT_IMPLEMENTED
;
3964 return wxACC_NOT_IMPLEMENTED
;
3968 // Returns a localized string representing the value for the object
3970 wxAccStatus
wxWindowAccessible::GetValue(int WXUNUSED(childId
), wxString
* WXUNUSED(strValue
))
3972 wxASSERT( GetWindow() != NULL
);
3976 return wxACC_NOT_IMPLEMENTED
;
3979 // Selects the object or child.
3980 wxAccStatus
wxWindowAccessible::Select(int WXUNUSED(childId
), wxAccSelectionFlags
WXUNUSED(selectFlags
))
3982 wxASSERT( GetWindow() != NULL
);
3986 return wxACC_NOT_IMPLEMENTED
;
3989 // Gets the window with the keyboard focus.
3990 // If childId is 0 and child is NULL, no object in
3991 // this subhierarchy has the focus.
3992 // If this object has the focus, child should be 'this'.
3993 wxAccStatus
wxWindowAccessible::GetFocus(int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(child
))
3995 wxASSERT( GetWindow() != NULL
);
3999 return wxACC_NOT_IMPLEMENTED
;
4003 // Gets a variant representing the selected children
4005 // Acceptable values:
4006 // - a null variant (IsNull() returns true)
4007 // - a list variant (GetType() == wxT("list")
4008 // - an integer representing the selected child element,
4009 // or 0 if this object is selected (GetType() == wxT("long")
4010 // - a "void*" pointer to a wxAccessible child object
4011 wxAccStatus
wxWindowAccessible::GetSelections(wxVariant
* WXUNUSED(selections
))
4013 wxASSERT( GetWindow() != NULL
);
4017 return wxACC_NOT_IMPLEMENTED
;
4019 #endif // wxUSE_VARIANT
4021 #endif // wxUSE_ACCESSIBILITY
4023 // ----------------------------------------------------------------------------
4025 // ----------------------------------------------------------------------------
4028 wxWindowBase::AdjustForLayoutDirection(wxCoord x
,
4030 wxCoord widthTotal
) const
4032 if ( GetLayoutDirection() == wxLayout_RightToLeft
)
4034 x
= widthTotal
- x
- width
;