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[wxWidgets.git] / wxPython / demo / ScrolledWindow.py
1
2 import wx
3 import images
4
5 BUFFERED = 1
6
7 #---------------------------------------------------------------------------
8
9 class MyCanvas(wx.ScrolledWindow):
10 def __init__(self, parent, id = -1, size = wx.DefaultSize):
11 wx.ScrolledWindow.__init__(self, parent, id, (0, 0), size=size, style=wx.SUNKEN_BORDER)
12
13 self.lines = []
14 self.maxWidth = 1000
15 self.maxHeight = 1000
16 self.x = self.y = 0
17 self.curLine = []
18 self.drawing = False
19
20 self.SetBackgroundColour("WHITE")
21 self.SetCursor(wx.StockCursor(wx.CURSOR_PENCIL))
22 bmp = images.getTest2Bitmap()
23 mask = wx.Mask(bmp, wx.BLUE)
24 bmp.SetMask(mask)
25 self.bmp = bmp
26
27 self.SetVirtualSize((self.maxWidth, self.maxHeight))
28 self.SetScrollRate(20,20)
29
30 if BUFFERED:
31 # Initialize the buffer bitmap. No real DC is needed at this point.
32 self.buffer = wx.EmptyBitmap(self.maxWidth, self.maxHeight)
33 dc = wx.BufferedDC(None, self.buffer)
34 dc.SetBackground(wx.Brush(self.GetBackgroundColour()))
35 dc.Clear()
36 self.DoDrawing(dc)
37
38 self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftButtonEvent)
39 self.Bind(wx.EVT_LEFT_UP, self.OnLeftButtonEvent)
40 self.Bind(wx.EVT_MOTION, self.OnLeftButtonEvent)
41 self.Bind(wx.EVT_PAINT, self.OnPaint)
42
43
44 def getWidth(self):
45 return self.maxWidth
46
47 def getHeight(self):
48 return self.maxHeight
49
50
51 def OnPaint(self, event):
52 if BUFFERED:
53 # Create a buffered paint DC. It will create the real
54 # wx.PaintDC and then blit the bitmap to it when dc is
55 # deleted. Since we don't need to draw anything else
56 # here that's all there is to it.
57 dc = wx.BufferedPaintDC(self, self.buffer, wx.BUFFER_VIRTUAL_AREA)
58 else:
59 dc = wx.PaintDC(self)
60 self.PrepareDC(dc)
61 # since we're not buffering in this case, we have to
62 # paint the whole window, potentially very time consuming.
63 self.DoDrawing(dc)
64
65
66 def DoDrawing(self, dc, printing=False):
67 dc.BeginDrawing()
68 dc.SetPen(wx.Pen('RED'))
69 dc.DrawRectangle(5, 5, 50, 50)
70
71 dc.SetBrush(wx.LIGHT_GREY_BRUSH)
72 dc.SetPen(wx.Pen('BLUE', 4))
73 dc.DrawRectangle(15, 15, 50, 50)
74
75 dc.SetFont(wx.Font(14, wx.SWISS, wx.NORMAL, wx.NORMAL))
76 dc.SetTextForeground(wx.Colour(0xFF, 0x20, 0xFF))
77 te = dc.GetTextExtent("Hello World")
78 dc.DrawText("Hello World", 60, 65)
79
80 dc.SetPen(wx.Pen('VIOLET', 4))
81 dc.DrawLine(5, 65+te[1], 60+te[0], 65+te[1])
82
83 lst = [(100,110), (150,110), (150,160), (100,160)]
84 dc.DrawLines(lst, -60)
85 dc.SetPen(wx.GREY_PEN)
86 dc.DrawPolygon(lst, 75)
87 dc.SetPen(wx.GREEN_PEN)
88 dc.DrawSpline(lst+[(100,100)])
89
90 dc.DrawBitmap(self.bmp, 200, 20, True)
91 dc.SetTextForeground(wx.Colour(0, 0xFF, 0x80))
92 dc.DrawText("a bitmap", 200, 85)
93
94 ## dc.SetFont(wx.Font(14, wx.SWISS, wx.NORMAL, wx.NORMAL))
95 ## dc.SetTextForeground("BLACK")
96 ## dc.DrawText("TEST this STRING", 10, 200)
97 ## print dc.GetFullTextExtent("TEST this STRING")
98
99 font = wx.Font(20, wx.SWISS, wx.NORMAL, wx.NORMAL)
100 dc.SetFont(font)
101 dc.SetTextForeground(wx.BLACK)
102
103 for a in range(0, 360, 45):
104 dc.DrawRotatedText("Rotated text...", 300, 300, a)
105
106 dc.SetPen(wx.TRANSPARENT_PEN)
107 dc.SetBrush(wx.BLUE_BRUSH)
108 dc.DrawRectangle(50,500, 50,50)
109 dc.DrawRectangle(100,500, 50,50)
110
111 dc.SetPen(wx.Pen('RED'))
112 dc.DrawEllipticArc(200,500, 50,75, 0, 90)
113
114 if not printing:
115 # This has troubles when used on a print preview in wxGTK,
116 # probably something to do with the pen styles and the scaling
117 # it does...
118 y = 20
119
120 for style in [wx.DOT, wx.LONG_DASH, wx.SHORT_DASH, wx.DOT_DASH, wx.USER_DASH]:
121 pen = wx.Pen("DARK ORCHID", 1, style)
122 if style == wx.USER_DASH:
123 pen.SetCap(wx.CAP_BUTT)
124 pen.SetDashes([1,2])
125 pen.SetColour("RED")
126 dc.SetPen(pen)
127 dc.DrawLine(300,y, 400,y)
128 y = y + 10
129
130 dc.SetBrush(wx.TRANSPARENT_BRUSH)
131 dc.SetPen(wx.Pen(wx.Colour(0xFF, 0x20, 0xFF), 1, wx.SOLID))
132 dc.DrawRectangle(450,50, 100,100)
133 old_pen = dc.GetPen()
134 new_pen = wx.Pen("BLACK", 5)
135 dc.SetPen(new_pen)
136 dc.DrawRectangle(470,70, 60,60)
137 dc.SetPen(old_pen)
138 dc.DrawRectangle(490,90, 20,20)
139
140 self.DrawSavedLines(dc)
141 dc.EndDrawing()
142
143
144 def DrawSavedLines(self, dc):
145 dc.SetPen(wx.Pen('MEDIUM FOREST GREEN', 4))
146
147 for line in self.lines:
148 for coords in line:
149 apply(dc.DrawLine, coords)
150
151
152 def SetXY(self, event):
153 self.x, self.y = self.ConvertEventCoords(event)
154
155 def ConvertEventCoords(self, event):
156 xView, yView = self.GetViewStart()
157 xDelta, yDelta = self.GetScrollPixelsPerUnit()
158 return (event.GetX() + (xView * xDelta),
159 event.GetY() + (yView * yDelta))
160
161 def OnLeftButtonEvent(self, event):
162 if event.LeftDown():
163 self.SetFocus()
164 self.SetXY(event)
165 self.curLine = []
166 self.CaptureMouse()
167 self.drawing = True
168
169 elif event.Dragging() and self.drawing:
170 if BUFFERED:
171 # If doing buffered drawing, create the buffered DC, giving it
172 # it a real DC to blit to when done.
173 cdc = wx.ClientDC(self)
174 self.PrepareDC(cdc)
175 dc = wx.BufferedDC(cdc, self.buffer)
176 else:
177 dc = wx.ClientDC(self)
178 self.PrepareDC(dc)
179
180 dc.BeginDrawing()
181 dc.SetPen(wx.Pen('MEDIUM FOREST GREEN', 4))
182 coords = (self.x, self.y) + self.ConvertEventCoords(event)
183 self.curLine.append(coords)
184 dc.DrawLine(*coords)
185 self.SetXY(event)
186 dc.EndDrawing()
187
188
189 elif event.LeftUp() and self.drawing:
190 self.lines.append(self.curLine)
191 self.curLine = []
192 self.ReleaseMouse()
193 self.drawing = False
194
195
196 ## This is an example of what to do for the EVT_MOUSEWHEEL event,
197 ## but since wx.ScrolledWindow does this already it's not
198 ## necessary to do it ourselves. You would need to add an event table
199 ## entry to __init__() to direct wheelmouse events to this handler.
200
201 ## wheelScroll = 0
202 ## def OnWheel(self, evt):
203 ## delta = evt.GetWheelDelta()
204 ## rot = evt.GetWheelRotation()
205 ## linesPer = evt.GetLinesPerAction()
206 ## print delta, rot, linesPer
207 ## ws = self.wheelScroll
208 ## ws = ws + rot
209 ## lines = ws / delta
210 ## ws = ws - lines * delta
211 ## self.wheelScroll = ws
212 ## if lines != 0:
213 ## lines = lines * linesPer
214 ## vsx, vsy = self.GetViewStart()
215 ## scrollTo = vsy - lines
216 ## self.Scroll(-1, scrollTo)
217
218 #---------------------------------------------------------------------------
219
220 def runTest(frame, nb, log):
221 win = MyCanvas(nb)
222 return win
223
224 #---------------------------------------------------------------------------
225
226
227
228 overview = """
229 <html>
230 <body>
231 The wx.ScrolledWindow class manages scrolling for its client area, transforming the
232 coordinates according to the scrollbar positions, and setting the scroll positions,
233 thumb sizes and ranges according to the area in view.
234 </body>
235 </html>
236 """
237
238
239 if __name__ == '__main__':
240 import sys,os
241 import run
242 run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])
243