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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.h
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
6 // RCS-ID: $Id$
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 /**
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
13 */
14 enum wxEventPropagation
15 {
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE = 0,
18
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX = INT_MAX
21 };
22
23 /**
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
25
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
27 */
28 enum wxEventCategory
29 {
30 /**
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
36 */
37 wxEVT_CATEGORY_UI = 1,
38
39 /**
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
44 */
45 wxEVT_CATEGORY_USER_INPUT = 2,
46
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET = 4,
49
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER = 8,
52
53 /**
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 See e.g. wxThreadEvent.
58 */
59 wxEVT_CATEGORY_THREAD = 16,
60
61 /**
62 This mask is used in wxEventLoopBase::YieldFor to specify that all event
63 categories should be processed.
64 */
65 wxEVT_CATEGORY_ALL =
66 wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \
67 wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD
68 };
69
70 /**
71 @class wxEvent
72
73 An event is a structure holding information about an event passed to a
74 callback or member function.
75
76 wxEvent used to be a multipurpose event object, and is an abstract base class
77 for other event classes (see below).
78
79 For more information about events, see the @ref overview_events overview.
80
81 @beginWxPerlOnly
82 In wxPerl custom event classes should be derived from
83 @c Wx::PlEvent and @c Wx::PlCommandEvent.
84 @endWxPerlOnly
85
86 @library{wxbase}
87 @category{events}
88
89 @see wxCommandEvent, wxMouseEvent
90 */
91 class wxEvent : public wxObject
92 {
93 public:
94 /**
95 Constructor.
96
97 Notice that events are usually created by wxWidgets itself and creating
98 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
99 will not usually affect it at all as native controls have no specific
100 knowledge about wxWidgets events. However you may construct objects of
101 specific types and pass them to wxEvtHandler::ProcessEvent() if you
102 want to create your own custom control and want to process its events
103 in the same manner as the standard ones.
104
105 Also please notice that the order of parameters in this constructor is
106 different from almost all the derived classes which specify the event
107 type as the first argument.
108
109 @param id
110 The identifier of the object (window, timer, ...) which generated
111 this event.
112 @param eventType
113 The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
114 wxEVT_COMMAND_BUTTON_CLICKED.
115 */
116 wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
117
118 /**
119 Returns a copy of the event.
120
121 Any event that is posted to the wxWidgets event system for later action
122 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
123 must implement this method.
124
125 All wxWidgets events fully implement this method, but any derived events
126 implemented by the user should also implement this method just in case they
127 (or some event derived from them) are ever posted.
128
129 All wxWidgets events implement a copy constructor, so the easiest way of
130 implementing the Clone function is to implement a copy constructor for
131 a new event (call it MyEvent) and then define the Clone function like this:
132
133 @code
134 wxEvent *Clone() const { return new MyEvent(*this); }
135 @endcode
136 */
137 virtual wxEvent* Clone() const = 0;
138
139 /**
140 Returns the object (usually a window) associated with the event, if any.
141 */
142 wxObject* GetEventObject() const;
143
144 /**
145 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
146 */
147 wxEventType GetEventType() const;
148
149 /**
150 Returns a generic category for this event.
151 wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
152
153 This function is used to selectively process events in wxEventLoopBase::YieldFor.
154 */
155 virtual wxEventCategory GetEventCategory() const;
156
157 /**
158 Returns the identifier associated with this event, such as a button command id.
159 */
160 int GetId() const;
161
162 /**
163 Returns @true if the event handler should be skipped, @false otherwise.
164 */
165 bool GetSkipped() const;
166
167 /**
168 Gets the timestamp for the event. The timestamp is the time in milliseconds
169 since some fixed moment (not necessarily the standard Unix Epoch, so only
170 differences between the timestamps and not their absolute values usually make sense).
171
172 @warning
173 wxWidgets returns a non-NULL timestamp only for mouse and key events
174 (see wxMouseEvent and wxKeyEvent).
175 */
176 long GetTimestamp() const;
177
178 /**
179 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
180
181 @note exists only for optimization purposes.
182 */
183 bool IsCommandEvent() const;
184
185 /**
186 Sets the propagation level to the given value (for example returned from an
187 earlier call to wxEvent::StopPropagation).
188 */
189 void ResumePropagation(int propagationLevel);
190
191 /**
192 Sets the originating object.
193 */
194 void SetEventObject(wxObject* object);
195
196 /**
197 Sets the event type.
198 */
199 void SetEventType(wxEventType type);
200
201 /**
202 Sets the identifier associated with this event, such as a button command id.
203 */
204 void SetId(int id);
205
206 /**
207 Sets the timestamp for the event.
208 */
209 void SetTimestamp(long timeStamp = 0);
210
211 /**
212 Test if this event should be propagated or not, i.e. if the propagation level
213 is currently greater than 0.
214 */
215 bool ShouldPropagate() const;
216
217 /**
218 This method can be used inside an event handler to control whether further
219 event handlers bound to this event will be called after the current one returns.
220
221 Without Skip() (or equivalently if Skip(@false) is used), the event will not
222 be processed any more. If Skip(@true) is called, the event processing system
223 continues searching for a further handler function for this event, even though
224 it has been processed already in the current handler.
225
226 In general, it is recommended to skip all non-command events to allow the
227 default handling to take place. The command events are, however, normally not
228 skipped as usually a single command such as a button click or menu item
229 selection must only be processed by one handler.
230 */
231 void Skip(bool skip = true);
232
233 /**
234 Stop the event from propagating to its parent window.
235
236 Returns the old propagation level value which may be later passed to
237 ResumePropagation() to allow propagating the event again.
238 */
239 int StopPropagation();
240
241 protected:
242 /**
243 Indicates how many levels the event can propagate.
244
245 This member is protected and should typically only be set in the constructors
246 of the derived classes. It may be temporarily changed by StopPropagation()
247 and ResumePropagation() and tested with ShouldPropagate().
248
249 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
250 meaning that the event shouldn't be propagated at all or to
251 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
252 propagated as much as necessary.
253
254 Any positive number means that the event should be propagated but no more than
255 the given number of times. E.g. the propagation level may be set to 1 to
256 propagate the event to its parent only, but not to its grandparent.
257 */
258 int m_propagationLevel;
259 };
260
261 /**
262 @class wxEventBlocker
263
264 This class is a special event handler which allows to discard
265 any event (or a set of event types) directed to a specific window.
266
267 Example:
268
269 @code
270 void MyWindow::DoSomething()
271 {
272 {
273 // block all events directed to this window while
274 // we do the 1000 FunctionWhichSendsEvents() calls
275 wxEventBlocker blocker(this);
276
277 for ( int i = 0; i 1000; i++ )
278 FunctionWhichSendsEvents(i);
279
280 } // ~wxEventBlocker called, old event handler is restored
281
282 // the event generated by this call will be processed:
283 FunctionWhichSendsEvents(0)
284 }
285 @endcode
286
287 @library{wxcore}
288 @category{events}
289
290 @see @ref overview_events_processing, wxEvtHandler
291 */
292 class wxEventBlocker : public wxEvtHandler
293 {
294 public:
295 /**
296 Constructs the blocker for the given window and for the given event type.
297
298 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
299 You can call Block() after creation to add other event types to the list
300 of events to block.
301
302 Note that the @a win window @b must remain alive until the
303 wxEventBlocker object destruction.
304 */
305 wxEventBlocker(wxWindow* win, wxEventType type = -1);
306
307 /**
308 Destructor. The blocker will remove itself from the chain of event handlers for
309 the window provided in the constructor, thus restoring normal processing of events.
310 */
311 virtual ~wxEventBlocker();
312
313 /**
314 Adds to the list of event types which should be blocked the given @a eventType.
315 */
316 void Block(wxEventType eventType);
317 };
318
319
320
321 /**
322 @class wxEvtHandler
323
324 A class that can handle events from the windowing system.
325 wxWindow is (and therefore all window classes are) derived from this class.
326
327 When events are received, wxEvtHandler invokes the method listed in the
328 event table using itself as the object. When using multiple inheritance
329 <b>it is imperative that the wxEvtHandler(-derived) class is the first
330 class inherited</b> such that the @c this pointer for the overall object
331 will be identical to the @c this pointer of the wxEvtHandler portion.
332
333 @library{wxbase}
334 @category{events}
335
336 @see @ref overview_events_processing, wxEventBlocker, wxEventLoopBase
337 */
338 class wxEvtHandler : public wxObject, public wxTrackable
339 {
340 public:
341 /**
342 Constructor.
343 */
344 wxEvtHandler();
345
346 /**
347 Destructor.
348
349 If the handler is part of a chain, the destructor will unlink itself
350 (see Unlink()).
351 */
352 virtual ~wxEvtHandler();
353
354
355 /**
356 @name Event queuing and processing
357 */
358 //@{
359
360 /**
361 Queue event for a later processing.
362
363 This method is similar to ProcessEvent() but while the latter is
364 synchronous, i.e. the event is processed immediately, before the
365 function returns, this one is asynchronous and returns immediately
366 while the event will be processed at some later time (usually during
367 the next event loop iteration).
368
369 Another important difference is that this method takes ownership of the
370 @a event parameter, i.e. it will delete it itself. This implies that
371 the event should be allocated on the heap and that the pointer can't be
372 used any more after the function returns (as it can be deleted at any
373 moment).
374
375 QueueEvent() can be used for inter-thread communication from the worker
376 threads to the main thread, it is safe in the sense that it uses
377 locking internally and avoids the problem mentioned in AddPendingEvent()
378 documentation by ensuring that the @a event object is not used by the
379 calling thread any more. Care should still be taken to avoid that some
380 fields of this object are used by it, notably any wxString members of
381 the event object must not be shallow copies of another wxString object
382 as this would result in them still using the same string buffer behind
383 the scenes. For example:
384 @code
385 void FunctionInAWorkerThread(const wxString& str)
386 {
387 wxCommandEvent* evt = new wxCommandEvent;
388
389 // NOT evt->SetString(str) as this would be a shallow copy
390 evt->SetString(str.c_str()); // make a deep copy
391
392 wxTheApp->QueueEvent( evt );
393 }
394 @endcode
395
396 Note that you can use wxThreadEvent instead of wxCommandEvent
397 to avoid this problem:
398 @code
399 void FunctionInAWorkerThread(const wxString& str)
400 {
401 wxThreadEvent evt;
402 evt->SetString(str);
403
404 // wxThreadEvent::Clone() makes sure that the internal wxString
405 // member is not shared by other wxString instances:
406 wxTheApp->QueueEvent( evt.Clone() );
407 }
408 @endcode
409
410 Finally notice that this method automatically wakes up the event loop
411 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
412 to do it manually when using it.
413
414 @since 2.9.0
415
416 @param event
417 A heap-allocated event to be queued, QueueEvent() takes ownership
418 of it. This parameter shouldn't be @c NULL.
419 */
420 virtual void QueueEvent(wxEvent *event);
421
422 /**
423 Post an event to be processed later.
424
425 This function is similar to QueueEvent() but can't be used to post
426 events from worker threads for the event objects with wxString fields
427 (i.e. in practice most of them) because of an unsafe use of the same
428 wxString object which happens because the wxString field in the
429 original @a event object and its copy made internally by this function
430 share the same string buffer internally. Use QueueEvent() to avoid
431 this.
432
433 A copy of @a event is made by the function, so the original can be deleted
434 as soon as function returns (it is common that the original is created
435 on the stack). This requires that the wxEvent::Clone() method be
436 implemented by event so that it can be duplicated and stored until it
437 gets processed.
438
439 @param event
440 Event to add to the pending events queue.
441 */
442 virtual void AddPendingEvent(const wxEvent& event);
443
444 /**
445 Processes an event, searching event tables and calling zero or more suitable
446 event handler function(s).
447
448 Normally, your application would not call this function: it is called in the
449 wxWidgets implementation to dispatch incoming user interface events to the
450 framework (and application).
451
452 However, you might need to call it if implementing new functionality
453 (such as a new control) where you define new event types, as opposed to
454 allowing the user to override virtual functions.
455
456 Notice that you don't usually need to override ProcessEvent() to
457 customize the event handling, overriding the specially provided
458 TryBefore() and TryAfter() functions is usually enough. For example,
459 wxMDIParentFrame may override TryBefore() to ensure that the menu
460 events are processed in the active child frame before being processed
461 in the parent frame itself.
462
463 The normal order of event table searching is as follows:
464 -# wxApp::FilterEvent() is called. If it returns anything but @c -1
465 (default) the processing stops here.
466 -# TryBefore() is called (this is where wxValidator are taken into
467 account for wxWindow objects). If this returns @true, the function exits.
468 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
469 the function skips to step (7).
470 -# Dynamic event table of the handlers bound using Bind<>() is
471 searched. If a handler is found, it is executed and the function
472 returns @true unless the handler used wxEvent::Skip() to indicate
473 that it didn't handle the event in which case the search continues.
474 -# Static events table of the handlers bound using event table
475 macros is searched for this event handler. If this fails, the base
476 class event table table is tried, and so on until no more tables
477 exist or an appropriate function was found. If a handler is found,
478 the same logic as in the previous step applies.
479 -# The search is applied down the entire chain of event handlers (usually the
480 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
481 @image html overview_events_chain.png
482 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
483 the event, @c B->ProcessEvent will be called and so on...).
484 Note that in the case of wxWindow you can build a stack of event handlers
485 (see wxWindow::PushEventHandler() for more info).
486 If any of the handlers of the chain return @true, the function exits.
487 -# TryAfter() is called: for the wxWindow object this may propagate the
488 event to the window parent (recursively). If the event is still not
489 processed, ProcessEvent() on wxTheApp object is called as the last
490 step.
491
492 Notice that steps (2)-(6) are performed in ProcessEventLocally()
493 which is called by this function.
494
495 @param event
496 Event to process.
497 @return
498 @true if a suitable event handler function was found and executed,
499 and the function did not call wxEvent::Skip.
500
501 @see SearchEventTable()
502 */
503 virtual bool ProcessEvent(wxEvent& event);
504
505 /**
506 Try to process the event in this handler and all those chained to it.
507
508 As explained in ProcessEvent() documentation, the event handlers may be
509 chained in a doubly-linked list. This function tries to process the
510 event in this handler (including performing any pre-processing done in
511 TryBefore(), e.g. applying validators) and all those following it in
512 the chain until the event is processed or the chain is exhausted.
513
514 This function is called from ProcessEvent() and, in turn, calls
515 TryThis() for each handler in turn. It is not virtual and so cannot be
516 overridden but can, and should, be called to forward an event to
517 another handler instead of ProcessEvent() which would result in a
518 duplicate call to TryAfter(), e.g. resulting in all unprocessed events
519 being sent to the application object multiple times.
520
521 @since 2.9.1
522
523 @param event
524 Event to process.
525 @return
526 @true if this handler of one of those chained to it processed the
527 event.
528 */
529 bool ProcessEventLocally(wxEvent& event);
530
531 /**
532 Processes an event by calling ProcessEvent() and handles any exceptions
533 that occur in the process.
534 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
535
536 @param event
537 Event to process.
538
539 @return @true if the event was processed, @false if no handler was found
540 or an exception was thrown.
541
542 @see wxWindow::HandleWindowEvent
543 */
544 bool SafelyProcessEvent(wxEvent& event);
545
546 /**
547 Processes the pending events previously queued using QueueEvent() or
548 AddPendingEvent(); you must call this function only if you are sure
549 there are pending events for this handler, otherwise a @c wxCHECK
550 will fail.
551
552 The real processing still happens in ProcessEvent() which is called by this
553 function.
554
555 Note that this function needs a valid application object (see
556 wxAppConsole::GetInstance()) because wxApp holds the list of the event
557 handlers with pending events and this function manipulates that list.
558 */
559 void ProcessPendingEvents();
560
561 /**
562 Deletes all events queued on this event handler using QueueEvent() or
563 AddPendingEvent().
564
565 Use with care because the events which are deleted are (obviously) not
566 processed and this may have unwanted consequences (e.g. user actions events
567 will be lost).
568 */
569 void DeletePendingEvents();
570
571 /**
572 Searches the event table, executing an event handler function if an appropriate
573 one is found.
574
575 @param table
576 Event table to be searched.
577 @param event
578 Event to be matched against an event table entry.
579
580 @return @true if a suitable event handler function was found and
581 executed, and the function did not call wxEvent::Skip.
582
583 @remarks This function looks through the object's event table and tries
584 to find an entry that will match the event.
585 An entry will match if:
586 @li The event type matches, and
587 @li the identifier or identifier range matches, or the event table
588 entry's identifier is zero.
589
590 If a suitable function is called but calls wxEvent::Skip, this
591 function will fail, and searching will continue.
592
593 @todo this function in the header is listed as an "implementation only" function;
594 are we sure we want to document it?
595
596 @see ProcessEvent()
597 */
598 virtual bool SearchEventTable(wxEventTable& table,
599 wxEvent& event);
600
601 //@}
602
603
604 /**
605 @name Connecting and disconnecting
606 */
607 //@{
608
609 /**
610 Connects the given function dynamically with the event handler, id and
611 event type.
612
613 Notice that Bind() provides a more flexible and safer way to do the
614 same thing as Connect(), please use it in any new code -- while
615 Connect() is not formally deprecated due to its existing widespread
616 usage, it has no advantages compared to Bind().
617
618 This is an alternative to the use of static event tables. It is more
619 flexible as it allows to connect events generated by some object to an
620 event handler defined in a different object of a different class (which
621 is impossible to do directly with the event tables -- the events can be
622 only handled in another object if they are propagated upwards to it).
623 Do make sure to specify the correct @a eventSink when connecting to an
624 event of a different object.
625
626 See @ref overview_events_bind for more detailed explanation
627 of this function and the @ref page_samples_event sample for usage
628 examples.
629
630 This specific overload allows you to connect an event handler to a @e range
631 of @e source IDs.
632 Do not confuse @e source IDs with event @e types: source IDs identify the
633 event generator objects (typically wxMenuItem or wxWindow objects) while the
634 event @e type identify which type of events should be handled by the
635 given @e function (an event generator object may generate many different
636 types of events!).
637
638 @param id
639 The first ID of the identifier range to be associated with the event
640 handler function.
641 @param lastId
642 The last ID of the identifier range to be associated with the event
643 handler function.
644 @param eventType
645 The event type to be associated with this event handler.
646 @param function
647 The event handler function. Note that this function should
648 be explicitly converted to the correct type which can be done using a macro
649 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
650 @param userData
651 Data to be associated with the event table entry.
652 @param eventSink
653 Object whose member function should be called. It must be specified
654 when connecting an event generated by one object to a member
655 function of a different object. If it is omitted, @c this is used.
656
657 @beginWxPerlOnly
658 In wxPerl this function takes 4 arguments: @a id, @a lastid,
659 @a type, @a method; if @a method is undef, the handler is
660 disconnected.}
661 @endWxPerlOnly
662
663 @see Bind<>()
664 */
665 void Connect(int id, int lastId, wxEventType eventType,
666 wxObjectEventFunction function,
667 wxObject* userData = NULL,
668 wxEvtHandler* eventSink = NULL);
669
670 /**
671 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
672 overload for more info.
673
674 This overload can be used to attach an event handler to a single source ID:
675
676 Example:
677 @code
678 frame->Connect( wxID_EXIT,
679 wxEVT_COMMAND_MENU_SELECTED,
680 wxCommandEventHandler(MyFrame::OnQuit) );
681 @endcode
682
683 @beginWxPerlOnly
684 Not supported by wxPerl.
685 @endWxPerlOnly
686 */
687 void Connect(int id, wxEventType eventType,
688 wxObjectEventFunction function,
689 wxObject* userData = NULL,
690 wxEvtHandler* eventSink = NULL);
691
692 /**
693 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
694 overload for more info.
695
696 This overload will connect the given event handler so that regardless of the
697 ID of the event source, the handler will be called.
698
699 @beginWxPerlOnly
700 Not supported by wxPerl.
701 @endWxPerlOnly
702 */
703 void Connect(wxEventType eventType,
704 wxObjectEventFunction function,
705 wxObject* userData = NULL,
706 wxEvtHandler* eventSink = NULL);
707
708 /**
709 Disconnects the given function dynamically from the event handler, using the
710 specified parameters as search criteria and returning @true if a matching
711 function has been found and removed.
712
713 This method can only disconnect functions which have been added using the
714 Connect() method. There is no way to disconnect functions connected using
715 the (static) event tables.
716
717 @param eventType
718 The event type associated with this event handler.
719 @param function
720 The event handler function.
721 @param userData
722 Data associated with the event table entry.
723 @param eventSink
724 Object whose member function should be called.
725
726 @beginWxPerlOnly
727 Not supported by wxPerl.
728 @endWxPerlOnly
729 */
730 bool Disconnect(wxEventType eventType,
731 wxObjectEventFunction function,
732 wxObject* userData = NULL,
733 wxEvtHandler* eventSink = NULL);
734
735 /**
736 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
737 overload for more info.
738
739 This overload takes the additional @a id parameter.
740
741 @beginWxPerlOnly
742 Not supported by wxPerl.
743 @endWxPerlOnly
744 */
745 bool Disconnect(int id = wxID_ANY,
746 wxEventType eventType = wxEVT_NULL,
747 wxObjectEventFunction function = NULL,
748 wxObject* userData = NULL,
749 wxEvtHandler* eventSink = NULL);
750
751 /**
752 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
753 overload for more info.
754
755 This overload takes an additional range of source IDs.
756
757 @beginWxPerlOnly
758 In wxPerl this function takes 3 arguments: @a id,
759 @a lastid, @a type.
760 @endWxPerlOnly
761 */
762 bool Disconnect(int id, int lastId,
763 wxEventType eventType,
764 wxObjectEventFunction function = NULL,
765 wxObject* userData = NULL,
766 wxEvtHandler* eventSink = NULL);
767 //@}
768
769
770 /**
771 @name Binding and Unbinding
772 */
773 //@{
774
775 /**
776 Binds the given function, functor or method dynamically with the event.
777
778 This offers basically the same functionality as Connect(), but it is
779 more flexible as it also allows you to use ordinary functions and
780 arbitrary functors as event handlers. It is also less restrictive then
781 Connect() because you can use an arbitrary method as an event handler,
782 where as Connect() requires a wxEvtHandler derived handler.
783
784 See @ref overview_events_bind for more detailed explanation
785 of this function and the @ref page_samples_event sample for usage
786 examples.
787
788 @param eventType
789 The event type to be associated with this event handler.
790 @param functor
791 The event handler functor. This can be an ordinary function but also
792 an arbitrary functor like boost::function<>.
793 @param id
794 The first ID of the identifier range to be associated with the event
795 handler.
796 @param lastId
797 The last ID of the identifier range to be associated with the event
798 handler.
799 @param userData
800 Data to be associated with the event table entry.
801
802 @see @ref overview_cpp_rtti_disabled
803
804 @since 2.9.0
805 */
806 template <typename EventTag, typename Functor>
807 void Bind(const EventTag& eventType,
808 Functor functor,
809 int id = wxID_ANY,
810 int lastId = wxID_ANY,
811 wxObject *userData = NULL);
812
813 /**
814 See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for
815 more info.
816
817 This overload will bind the given method as the event handler.
818
819 @param eventType
820 The event type to be associated with this event handler.
821 @param method
822 The event handler method. This can be an arbitrary method (doesn't need
823 to be from a wxEvtHandler derived class).
824 @param handler
825 Object whose method should be called. It must always be specified
826 so it can be checked at compile time whether the given method is an
827 actual member of the given handler.
828 @param id
829 The first ID of the identifier range to be associated with the event
830 handler.
831 @param lastId
832 The last ID of the identifier range to be associated with the event
833 handler.
834 @param userData
835 Data to be associated with the event table entry.
836
837 @see @ref overview_cpp_rtti_disabled
838
839 @since 2.9.0
840 */
841 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
842 void Bind(const EventTag &eventType,
843 void (Class::*method)(EventArg &),
844 EventHandler *handler,
845 int id = wxID_ANY,
846 int lastId = wxID_ANY,
847 wxObject *userData = NULL);
848 /**
849 Unbinds the given function, functor or method dynamically from the
850 event handler, using the specified parameters as search criteria and
851 returning @true if a matching function has been found and removed.
852
853 This method can only unbind functions, functors or methods which have
854 been added using the Bind<>() method. There is no way to unbind
855 functions bound using the (static) event tables.
856
857 @param eventType
858 The event type associated with this event handler.
859 @param functor
860 The event handler functor. This can be an ordinary function but also
861 an arbitrary functor like boost::function<>.
862 @param id
863 The first ID of the identifier range associated with the event
864 handler.
865 @param lastId
866 The last ID of the identifier range associated with the event
867 handler.
868 @param userData
869 Data associated with the event table entry.
870
871 @see @ref overview_cpp_rtti_disabled
872
873 @since 2.9.0
874 */
875 template <typename EventTag, typename Functor>
876 bool Unbind(const EventTag& eventType,
877 Functor functor,
878 int id = wxID_ANY,
879 int lastId = wxID_ANY,
880 wxObject *userData = NULL);
881
882 /**
883 See the Unbind<>(const EventTag&, Functor, int, int, wxObject*)
884 overload for more info.
885
886 This overload unbinds the given method from the event..
887
888 @param eventType
889 The event type associated with this event handler.
890 @param method
891 The event handler method associated with this event.
892 @param handler
893 Object whose method was called.
894 @param id
895 The first ID of the identifier range associated with the event
896 handler.
897 @param lastId
898 The last ID of the identifier range associated with the event
899 handler.
900 @param userData
901 Data associated with the event table entry.
902
903 @see @ref overview_cpp_rtti_disabled
904
905 @since 2.9.0
906 */
907 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
908 bool Unbind(const EventTag &eventType,
909 void (Class::*method)(EventArg&),
910 EventHandler *handler,
911 int id = wxID_ANY,
912 int lastId = wxID_ANY,
913 wxObject *userData = NULL );
914 //@}
915 /**
916 @name User-supplied data
917 */
918 //@{
919
920 /**
921 Returns user-supplied client data.
922
923 @remarks Normally, any extra data the programmer wishes to associate with
924 the object should be made available by deriving a new class with
925 new data members.
926
927 @see SetClientData()
928 */
929 void* GetClientData() const;
930
931 /**
932 Returns a pointer to the user-supplied client data object.
933
934 @see SetClientObject(), wxClientData
935 */
936 wxClientData* GetClientObject() const;
937
938 /**
939 Sets user-supplied client data.
940
941 @param data
942 Data to be associated with the event handler.
943
944 @remarks Normally, any extra data the programmer wishes to associate
945 with the object should be made available by deriving a new
946 class with new data members. You must not call this method
947 and SetClientObject on the same class - only one of them.
948
949 @see GetClientData()
950 */
951 void SetClientData(void* data);
952
953 /**
954 Set the client data object. Any previous object will be deleted.
955
956 @see GetClientObject(), wxClientData
957 */
958 void SetClientObject(wxClientData* data);
959
960 //@}
961
962
963 /**
964 @name Event handler chaining
965
966 wxEvtHandler can be arranged in a double-linked list of handlers
967 which is automatically iterated by ProcessEvent() if needed.
968 */
969 //@{
970
971 /**
972 Returns @true if the event handler is enabled, @false otherwise.
973
974 @see SetEvtHandlerEnabled()
975 */
976 bool GetEvtHandlerEnabled() const;
977
978 /**
979 Returns the pointer to the next handler in the chain.
980
981 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
982 wxWindow::PushEventHandler, wxWindow::PopEventHandler
983 */
984 wxEvtHandler* GetNextHandler() const;
985
986 /**
987 Returns the pointer to the previous handler in the chain.
988
989 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
990 wxWindow::PushEventHandler, wxWindow::PopEventHandler
991 */
992 wxEvtHandler* GetPreviousHandler() const;
993
994 /**
995 Enables or disables the event handler.
996
997 @param enabled
998 @true if the event handler is to be enabled, @false if it is to be disabled.
999
1000 @remarks You can use this function to avoid having to remove the event
1001 handler from the chain, for example when implementing a
1002 dialog editor and changing from edit to test mode.
1003
1004 @see GetEvtHandlerEnabled()
1005 */
1006 void SetEvtHandlerEnabled(bool enabled);
1007
1008 /**
1009 Sets the pointer to the next handler.
1010
1011 @remarks
1012 See ProcessEvent() for more info about how the chains of event handlers
1013 are internally used.
1014 Also remember that wxEvtHandler uses double-linked lists and thus if you
1015 use this function, you should also call SetPreviousHandler() on the
1016 argument passed to this function:
1017 @code
1018 handlerA->SetNextHandler(handlerB);
1019 handlerB->SetPreviousHandler(handlerA);
1020 @endcode
1021
1022 @param handler
1023 The event handler to be set as the next handler.
1024 Cannot be @NULL.
1025
1026 @see @ref overview_events_processing
1027 */
1028 virtual void SetNextHandler(wxEvtHandler* handler);
1029
1030 /**
1031 Sets the pointer to the previous handler.
1032 All remarks about SetNextHandler() apply to this function as well.
1033
1034 @param handler
1035 The event handler to be set as the previous handler.
1036 Cannot be @NULL.
1037
1038 @see @ref overview_events_processing
1039 */
1040 virtual void SetPreviousHandler(wxEvtHandler* handler);
1041
1042 /**
1043 Unlinks this event handler from the chain it's part of (if any);
1044 then links the "previous" event handler to the "next" one
1045 (so that the chain won't be interrupted).
1046
1047 E.g. if before calling Unlink() you have the following chain:
1048 @image html evthandler_unlink_before.png
1049 then after calling @c B->Unlink() you'll have:
1050 @image html evthandler_unlink_after.png
1051
1052 @since 2.9.0
1053 */
1054 void Unlink();
1055
1056 /**
1057 Returns @true if the next and the previous handler pointers of this
1058 event handler instance are @NULL.
1059
1060 @since 2.9.0
1061
1062 @see SetPreviousHandler(), SetNextHandler()
1063 */
1064 bool IsUnlinked() const;
1065
1066 //@}
1067
1068 protected:
1069 /**
1070 Method called by ProcessEvent() before examining this object event
1071 tables.
1072
1073 This method can be overridden to hook into the event processing logic
1074 as early as possible. You should usually call the base class version
1075 when overriding this method, even if wxEvtHandler itself does nothing
1076 here, some derived classes do use this method, e.g. wxWindow implements
1077 support for wxValidator in it.
1078
1079 Example:
1080 @code
1081 class MyClass : public BaseClass // inheriting from wxEvtHandler
1082 {
1083 ...
1084 protected:
1085 virtual bool TryBefore(wxEvent& event)
1086 {
1087 if ( MyPreProcess(event) )
1088 return true;
1089
1090 return BaseClass::TryBefore(event);
1091 }
1092 };
1093 @endcode
1094
1095 @see ProcessEvent()
1096 */
1097 virtual bool TryBefore(wxEvent& event);
1098
1099 /**
1100 Try to process the event in this event handler.
1101
1102 This method is called from ProcessEventLocally() and thus, indirectly,
1103 from ProcessEvent(), please see the detailed description of the event
1104 processing logic there.
1105
1106 It is currently @em not virtual and so may not be overridden.
1107
1108 @since 2.9.1
1109
1110 @param event
1111 Event to process.
1112 @return
1113 @true if this object itself defines a handler for this event and
1114 the handler didn't skip the event.
1115 */
1116 bool TryThis(wxEvent& event);
1117
1118 /**
1119 Method called by ProcessEvent() as last resort.
1120
1121 This method can be overridden to implement post-processing for the
1122 events which were not processed anywhere else.
1123
1124 The base class version handles forwarding the unprocessed events to
1125 wxApp at wxEvtHandler level and propagating them upwards the window
1126 child-parent chain at wxWindow level and so should usually be called
1127 when overriding this method:
1128 @code
1129 class MyClass : public BaseClass // inheriting from wxEvtHandler
1130 {
1131 ...
1132 protected:
1133 virtual bool TryAfter(wxEvent& event)
1134 {
1135 if ( BaseClass::TryAfter(event) )
1136 return true;
1137
1138 return MyPostProcess(event);
1139 }
1140 };
1141 @endcode
1142
1143 @see ProcessEvent()
1144 */
1145 virtual bool TryAfter(wxEvent& event);
1146 };
1147
1148
1149 /**
1150 Flags for categories of keys.
1151
1152 These values are used by wxKeyEvent::IsKeyInCategory(). They may be
1153 combined via the bitwise operators |, &, and ~.
1154
1155 @since 2.9.1
1156 */
1157 enum wxKeyCategoryFlags
1158 {
1159 /// arrow keys, on and off numeric keypads
1160 WXK_CATEGORY_ARROW,
1161
1162 /// page up and page down keys, on and off numeric keypads
1163 WXK_CATEGORY_PAGING,
1164
1165 /// home and end keys, on and off numeric keypads
1166 WXK_CATEGORY_JUMP,
1167
1168 /// tab key, on and off numeric keypads
1169 WXK_CATEGORY_TAB,
1170
1171 /// backspace and delete keys, on and off numeric keypads
1172 WXK_CATEGORY_CUT,
1173
1174 /// union of WXK_CATEGORY_ARROW, WXK_CATEGORY_PAGING, and WXK_CATEGORY_JUMP categories
1175 WXK_CATEGORY_NAVIGATION
1176 };
1177
1178
1179 /**
1180 @class wxKeyEvent
1181
1182 This event class contains information about key press and release events.
1183
1184 The main information carried by this event is the key being pressed or
1185 released. It can be accessed using either GetKeyCode() function or
1186 GetUnicodeKey(). For the printable characters, the latter should be used as
1187 it works for any keys, including non-Latin-1 characters that can be entered
1188 when using national keyboard layouts. GetKeyCode() should be used to handle
1189 special characters (such as cursor arrows keys or @c HOME or @c INS and so
1190 on) which correspond to ::wxKeyCode enum elements above the @c WXK_START
1191 constant. While GetKeyCode() also returns the character code for Latin-1
1192 keys for compatibility, it doesn't work for Unicode characters in general
1193 and will return @c WXK_NONE for any non-Latin-1 ones. For this reason, it's
1194 recommended to always use GetUnicodeKey() and only fall back to GetKeyCode()
1195 if GetUnicodeKey() returned @c WXK_NONE meaning that the event corresponds
1196 to a non-printable special keys.
1197
1198 While both of these functions can be used with the events of @c
1199 wxEVT_KEY_DOWN, @c wxEVT_KEY_UP and @c wxEVT_CHAR types, the values
1200 returned by them are different for the first two events and the last one.
1201 For the latter, the key returned corresponds to the character that would
1202 appear in e.g. a text zone if the user pressed the key in it. As such, its
1203 value depends on the current state of the Shift key and, for the letters,
1204 on the state of Caps Lock modifier. For example, if @c A key is pressed
1205 without Shift being held down, wxKeyEvent of type @c wxEVT_CHAR generated
1206 for this key press will return (from either GetKeyCode() or GetUnicodeKey()
1207 as their meanings coincide for ASCII characters) key code of 97
1208 corresponding the ASCII value of @c a. And if the same key is pressed but
1209 with Shift being held (or Caps Lock being active), then the key could would
1210 be 65, i.e. ASCII value of capital @c A.
1211
1212 However for the key down and up events the returned key code will instead
1213 be @c A independently of the state of the modifier keys i.e. it depends
1214 only on physical key being pressed and is not translated to its logical
1215 representation using the current keyboard state. Such untranslated key
1216 codes are defined as follows:
1217 - For the letters they correspond to the @e upper case value of the
1218 letter.
1219 - For the other alphanumeric keys (e.g. @c 7 or @c +), the untranslated
1220 key code corresponds to the character produced by the key when it is
1221 pressed without Shift. E.g. in standard US keyboard layout the
1222 untranslated key code for the key @c =/+ in the upper right corner of
1223 the keyboard is 61 which is the ASCII value of @c =.
1224 - For the rest of the keys (i.e. special non-printable keys) it is the
1225 same as the normal key code as no translation is used anyhow.
1226
1227 Notice that the first rule applies to all Unicode letters, not just the
1228 usual Latin-1 ones. However for non-Latin-1 letters only GetUnicodeKey()
1229 can be used to retrieve the key code as GetKeyCode() just returns @c
1230 WXK_NONE in this case.
1231
1232 To summarize: you should handle @c wxEVT_CHAR if you need the translated
1233 key and @c wxEVT_KEY_DOWN if you only need the value of the key itself,
1234 independent of the current keyboard state.
1235
1236 @note Not all key down events may be generated by the user. As an example,
1237 @c wxEVT_KEY_DOWN with @c = key code can be generated using the
1238 standard US keyboard layout but not using the German one because the @c
1239 = key corresponds to Shift-0 key combination in this layout and the key
1240 code for it is @c 0, not @c =. Because of this you should avoid
1241 requiring your users to type key events that might be impossible to
1242 enter on their keyboard.
1243
1244
1245 Another difference between key and char events is that another kind of
1246 translation is done for the latter ones when the Control key is pressed:
1247 char events for ASCII letters in this case carry codes corresponding to the
1248 ASCII value of Ctrl-Latter, i.e. 1 for Ctrl-A, 2 for Ctrl-B and so on until
1249 26 for Ctrl-Z. This is convenient for terminal-like applications and can be
1250 completely ignored by all the other ones (if you need to handle Ctrl-A it
1251 is probably a better idea to use the key event rather than the char one).
1252 Notice that currently no translation is done for the presses of @c [, @c
1253 \\, @c ], @c ^ and @c _ keys which might be mapped to ASCII values from 27
1254 to 31.
1255
1256 Finally, modifier keys only generate key events but no char events at all.
1257 The modifiers keys are @c WXK_SHIFT, @c WXK_CONTROL, @c WXK_ALT and various
1258 @c WXK_WINDOWS_XXX from ::wxKeyCode enum.
1259
1260 Modifier keys events are special in one additional aspect: usually the
1261 keyboard state associated with a key press is well defined, e.g.
1262 wxKeyboardState::ShiftDown() returns @c true only if the Shift key was held
1263 pressed when the key that generated this event itself was pressed. There is
1264 an ambiguity for the key press events for Shift key itself however. By
1265 convention, it is considered to be already pressed when it is pressed and
1266 already released when it is released. In other words, @c wxEVT_KEY_DOWN
1267 event for the Shift key itself will have @c wxMOD_SHIFT in GetModifiers()
1268 and ShiftDown() will return true while the @c wxEVT_KEY_UP event for Shift
1269 itself will not have @c wxMOD_SHIFT in its modifiers and ShiftDown() will
1270 return false.
1271
1272
1273 @b Tip: You may discover the key codes and modifiers generated by all the
1274 keys on your system interactively by running the @ref
1275 page_samples_keyboard wxWidgets sample and pressing some keys in it.
1276
1277 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
1278 does not call @c event.Skip() then the corresponding char event
1279 (@c EVT_CHAR) will not happen. This is by design and enables the
1280 programs that handle both types of events to avoid processing the
1281 same key twice. As a consequence, if you do not want to suppress the
1282 @c wxEVT_CHAR events for the keys you handle, always call @c
1283 event.Skip() in your @c wxEVT_KEY_DOWN handler. Not doing may also
1284 prevent accelerators defined using this key from working.
1285
1286 @note If a key is maintained in a pressed state, you will typically get a
1287 lot of (automatically generated) key down events but only one key up
1288 one at the end when the key is released so it is wrong to assume that
1289 there is one up event corresponding to each down one.
1290
1291 @note For Windows programmers: The key and char events in wxWidgets are
1292 similar to but slightly different from Windows @c WM_KEYDOWN and
1293 @c WM_CHAR events. In particular, Alt-x combination will generate a
1294 char event in wxWidgets (unless it is used as an accelerator) and
1295 almost all keys, including ones without ASCII equivalents, generate
1296 char events too.
1297
1298
1299 @beginEventTable{wxKeyEvent}
1300 @event{EVT_KEY_DOWN(func)}
1301 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
1302 @event{EVT_KEY_UP(func)}
1303 Process a @c wxEVT_KEY_UP event (any key has been released).
1304 @event{EVT_CHAR(func)}
1305 Process a @c wxEVT_CHAR event.
1306 @endEventTable
1307
1308 @see wxKeyboardState
1309
1310 @library{wxcore}
1311 @category{events}
1312 */
1313 class wxKeyEvent : public wxEvent,
1314 public wxKeyboardState
1315 {
1316 public:
1317 /**
1318 Constructor.
1319 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
1320 */
1321 wxKeyEvent(wxEventType keyEventType = wxEVT_NULL);
1322
1323 /**
1324 Returns the key code of the key that generated this event.
1325
1326 ASCII symbols return normal ASCII values, while events from special
1327 keys such as "left cursor arrow" (@c WXK_LEFT) return values outside of
1328 the ASCII range. See ::wxKeyCode for a full list of the virtual key
1329 codes.
1330
1331 Note that this method returns a meaningful value only for special
1332 non-alphanumeric keys or if the user entered a character that can be
1333 represented in current locale's default charset. Otherwise, e.g. if the
1334 user enters a Japanese character in a program not using Japanese
1335 locale, this method returns @c WXK_NONE and GetUnicodeKey() should be
1336 used to obtain the corresponding Unicode character.
1337
1338 Using GetUnicodeKey() is in general the right thing to do if you are
1339 interested in the characters typed by the user, GetKeyCode() should be
1340 only used for special keys (for which GetUnicodeKey() returns @c
1341 WXK_NONE). To handle both kinds of keys you might write:
1342 @code
1343 void MyHandler::OnChar(wxKeyEvent& event)
1344 {
1345 if ( event.GetUnicodeKey() != WXK_NONE )
1346 {
1347 // It's a printable character
1348 wxLogMessage("You pressed '%c'", event.GetUnicodeKey());
1349 }
1350 else
1351 {
1352 // It's a special key, deal with all the known ones:
1353 switch ( keycode )
1354 {
1355 case WXK_LEFT:
1356 case WXK_RIGHT:
1357 ... move cursor ...
1358 break;
1359
1360 case WXK_F1:
1361 ... give help ...
1362 break;
1363 }
1364 }
1365 }
1366 @endcode
1367 */
1368 int GetKeyCode() const;
1369
1370 /**
1371 Returns true if the key is in the given key category.
1372
1373 @param category
1374 A bitwise combination of named ::wxKeyCategoryFlags constants.
1375
1376 @since 2.9.1
1377 */
1378 bool IsKeyInCategory(int category) const;
1379
1380 //@{
1381 /**
1382 Obtains the position (in client coordinates) at which the key was pressed.
1383 */
1384 wxPoint GetPosition() const;
1385 void GetPosition(long* x, long* y) const;
1386 //@}
1387
1388 /**
1389 Returns the raw key code for this event. This is a platform-dependent scan code
1390 which should only be used in advanced applications.
1391
1392 @note Currently the raw key codes are not supported by all ports, use
1393 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1394 */
1395 wxUint32 GetRawKeyCode() const;
1396
1397 /**
1398 Returns the low level key flags for this event. The flags are
1399 platform-dependent and should only be used in advanced applications.
1400
1401 @note Currently the raw key flags are not supported by all ports, use
1402 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1403 */
1404 wxUint32 GetRawKeyFlags() const;
1405
1406 /**
1407 Returns the Unicode character corresponding to this key event.
1408
1409 If the key pressed doesn't have any character value (e.g. a cursor key)
1410 this method will return @c WXK_NONE. In this case you should use
1411 GetKeyCode() to retrieve the value of the key.
1412
1413 This function is only available in Unicode build, i.e. when
1414 @c wxUSE_UNICODE is 1.
1415 */
1416 wxChar GetUnicodeKey() const;
1417
1418 /**
1419 Returns the X position (in client coordinates) of the event.
1420 */
1421 wxCoord GetX() const;
1422
1423 /**
1424 Returns the Y position (in client coordinates) of the event.
1425 */
1426 wxCoord GetY() const;
1427 };
1428
1429
1430
1431 /**
1432 @class wxJoystickEvent
1433
1434 This event class contains information about joystick events, particularly
1435 events received by windows.
1436
1437 @beginEventTable{wxJoystickEvent}
1438 @event{EVT_JOY_BUTTON_DOWN(func)}
1439 Process a @c wxEVT_JOY_BUTTON_DOWN event.
1440 @event{EVT_JOY_BUTTON_UP(func)}
1441 Process a @c wxEVT_JOY_BUTTON_UP event.
1442 @event{EVT_JOY_MOVE(func)}
1443 Process a @c wxEVT_JOY_MOVE event.
1444 @event{EVT_JOY_ZMOVE(func)}
1445 Process a @c wxEVT_JOY_ZMOVE event.
1446 @event{EVT_JOYSTICK_EVENTS(func)}
1447 Processes all joystick events.
1448 @endEventTable
1449
1450 @library{wxcore}
1451 @category{events}
1452
1453 @see wxJoystick
1454 */
1455 class wxJoystickEvent : public wxEvent
1456 {
1457 public:
1458 /**
1459 Constructor.
1460 */
1461 wxJoystickEvent(wxEventType eventType = wxEVT_NULL, int state = 0,
1462 int joystick = wxJOYSTICK1,
1463 int change = 0);
1464
1465 /**
1466 Returns @true if the event was a down event from the specified button
1467 (or any button).
1468
1469 @param button
1470 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1471 indicate any button down event.
1472 */
1473 bool ButtonDown(int button = wxJOY_BUTTON_ANY) const;
1474
1475 /**
1476 Returns @true if the specified button (or any button) was in a down state.
1477
1478 @param button
1479 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1480 indicate any button down event.
1481 */
1482 bool ButtonIsDown(int button = wxJOY_BUTTON_ANY) const;
1483
1484 /**
1485 Returns @true if the event was an up event from the specified button
1486 (or any button).
1487
1488 @param button
1489 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1490 indicate any button down event.
1491 */
1492 bool ButtonUp(int button = wxJOY_BUTTON_ANY) const;
1493
1494 /**
1495 Returns the identifier of the button changing state.
1496
1497 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1498 */
1499 int GetButtonChange() const;
1500
1501 /**
1502 Returns the down state of the buttons.
1503
1504 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1505 */
1506 int GetButtonState() const;
1507
1508 /**
1509 Returns the identifier of the joystick generating the event - one of
1510 wxJOYSTICK1 and wxJOYSTICK2.
1511 */
1512 int GetJoystick() const;
1513
1514 /**
1515 Returns the x, y position of the joystick event.
1516 */
1517 wxPoint GetPosition() const;
1518
1519 /**
1520 Returns the z position of the joystick event.
1521 */
1522 int GetZPosition() const;
1523
1524 /**
1525 Returns @true if this was a button up or down event
1526 (@e not 'is any button down?').
1527 */
1528 bool IsButton() const;
1529
1530 /**
1531 Returns @true if this was an x, y move event.
1532 */
1533 bool IsMove() const;
1534
1535 /**
1536 Returns @true if this was a z move event.
1537 */
1538 bool IsZMove() const;
1539 };
1540
1541
1542
1543 /**
1544 @class wxScrollWinEvent
1545
1546 A scroll event holds information about events sent from scrolling windows.
1547
1548 Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1549 from the receiving window.
1550
1551 @beginEventTable{wxScrollWinEvent}
1552 @event{EVT_SCROLLWIN(func)}
1553 Process all scroll events.
1554 @event{EVT_SCROLLWIN_TOP(func)}
1555 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
1556 @event{EVT_SCROLLWIN_BOTTOM(func)}
1557 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1558 @event{EVT_SCROLLWIN_LINEUP(func)}
1559 Process wxEVT_SCROLLWIN_LINEUP line up events.
1560 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1561 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
1562 @event{EVT_SCROLLWIN_PAGEUP(func)}
1563 Process wxEVT_SCROLLWIN_PAGEUP page up events.
1564 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1565 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
1566 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1567 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1568 (frequent events sent as the user drags the thumbtrack).
1569 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1570 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1571 @endEventTable
1572
1573
1574 @library{wxcore}
1575 @category{events}
1576
1577 @see wxScrollEvent, @ref overview_events
1578 */
1579 class wxScrollWinEvent : public wxEvent
1580 {
1581 public:
1582 /**
1583 Constructor.
1584 */
1585 wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0,
1586 int orientation = 0);
1587
1588 /**
1589 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1590 scrollbar.
1591
1592 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1593 */
1594 int GetOrientation() const;
1595
1596 /**
1597 Returns the position of the scrollbar for the thumb track and release events.
1598
1599 Note that this field can't be used for the other events, you need to query
1600 the window itself for the current position in that case.
1601 */
1602 int GetPosition() const;
1603 };
1604
1605
1606
1607 /**
1608 @class wxSysColourChangedEvent
1609
1610 This class is used for system colour change events, which are generated
1611 when the user changes the colour settings using the control panel.
1612 This is only appropriate under Windows.
1613
1614 @remarks
1615 The default event handler for this event propagates the event to child windows,
1616 since Windows only sends the events to top-level windows.
1617 If intercepting this event for a top-level window, remember to call the base
1618 class handler, or to pass the event on to the window's children explicitly.
1619
1620 @beginEventTable{wxSysColourChangedEvent}
1621 @event{EVT_SYS_COLOUR_CHANGED(func)}
1622 Process a @c wxEVT_SYS_COLOUR_CHANGED event.
1623 @endEventTable
1624
1625 @library{wxcore}
1626 @category{events}
1627
1628 @see @ref overview_events
1629 */
1630 class wxSysColourChangedEvent : public wxEvent
1631 {
1632 public:
1633 /**
1634 Constructor.
1635 */
1636 wxSysColourChangedEvent();
1637 };
1638
1639
1640
1641 /**
1642 @class wxWindowCreateEvent
1643
1644 This event is sent just after the actual window associated with a wxWindow
1645 object has been created.
1646
1647 Since it is derived from wxCommandEvent, the event propagates up
1648 the window hierarchy.
1649
1650 @beginEventTable{wxWindowCreateEvent}
1651 @event{EVT_WINDOW_CREATE(func)}
1652 Process a @c wxEVT_CREATE event.
1653 @endEventTable
1654
1655 @library{wxcore}
1656 @category{events}
1657
1658 @see @ref overview_events, wxWindowDestroyEvent
1659 */
1660 class wxWindowCreateEvent : public wxCommandEvent
1661 {
1662 public:
1663 /**
1664 Constructor.
1665 */
1666 wxWindowCreateEvent(wxWindow* win = NULL);
1667
1668 /// Retutn the window being created.
1669 wxWindow *GetWindow() const;
1670 };
1671
1672
1673
1674 /**
1675 @class wxPaintEvent
1676
1677 A paint event is sent when a window's contents needs to be repainted.
1678
1679 The handler of this event must create a wxPaintDC object and use it for
1680 painting the window contents. For example:
1681 @code
1682 void MyWindow::OnPaint(wxPaintEvent& event)
1683 {
1684 wxPaintDC dc(this);
1685
1686 DrawMyDocument(dc);
1687 }
1688 @endcode
1689
1690 Notice that you must @e not create other kinds of wxDC (e.g. wxClientDC or
1691 wxWindowDC) in EVT_PAINT handlers and also don't create wxPaintDC outside
1692 of this event handlers.
1693
1694
1695 You can optimize painting by retrieving the rectangles that have been damaged
1696 and only repainting these. The rectangles are in terms of the client area,
1697 and are unscrolled, so you will need to do some calculations using the current
1698 view position to obtain logical, scrolled units.
1699 Here is an example of using the wxRegionIterator class:
1700 @code
1701 // Called when window needs to be repainted.
1702 void MyWindow::OnPaint(wxPaintEvent& event)
1703 {
1704 wxPaintDC dc(this);
1705
1706 // Find Out where the window is scrolled to
1707 int vbX,vbY; // Top left corner of client
1708 GetViewStart(&vbX,&vbY);
1709
1710 int vX,vY,vW,vH; // Dimensions of client area in pixels
1711 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1712
1713 while (upd)
1714 {
1715 vX = upd.GetX();
1716 vY = upd.GetY();
1717 vW = upd.GetW();
1718 vH = upd.GetH();
1719
1720 // Alternatively we can do this:
1721 // wxRect rect(upd.GetRect());
1722
1723 // Repaint this rectangle
1724 ...some code...
1725
1726 upd ++ ;
1727 }
1728 }
1729 @endcode
1730
1731 @remarks
1732 Please notice that in general it is impossible to change the drawing of a
1733 standard control (such as wxButton) and so you shouldn't attempt to handle
1734 paint events for them as even if it might work on some platforms, this is
1735 inherently not portable and won't work everywhere.
1736
1737
1738 @beginEventTable{wxPaintEvent}
1739 @event{EVT_PAINT(func)}
1740 Process a @c wxEVT_PAINT event.
1741 @endEventTable
1742
1743 @library{wxcore}
1744 @category{events}
1745
1746 @see @ref overview_events
1747 */
1748 class wxPaintEvent : public wxEvent
1749 {
1750 public:
1751 /**
1752 Constructor.
1753 */
1754 wxPaintEvent(int id = 0);
1755 };
1756
1757
1758
1759 /**
1760 @class wxMaximizeEvent
1761
1762 An event being sent when a top level window is maximized. Notice that it is
1763 not sent when the window is restored to its original size after it had been
1764 maximized, only a normal wxSizeEvent is generated in this case.
1765
1766 @beginEventTable{wxMaximizeEvent}
1767 @event{EVT_MAXIMIZE(func)}
1768 Process a @c wxEVT_MAXIMIZE event.
1769 @endEventTable
1770
1771 @library{wxcore}
1772 @category{events}
1773
1774 @see @ref overview_events, wxTopLevelWindow::Maximize,
1775 wxTopLevelWindow::IsMaximized
1776 */
1777 class wxMaximizeEvent : public wxEvent
1778 {
1779 public:
1780 /**
1781 Constructor. Only used by wxWidgets internally.
1782 */
1783 wxMaximizeEvent(int id = 0);
1784 };
1785
1786 /**
1787 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1788 */
1789 enum wxUpdateUIMode
1790 {
1791 /** Send UI update events to all windows. */
1792 wxUPDATE_UI_PROCESS_ALL,
1793
1794 /** Send UI update events to windows that have
1795 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1796 wxUPDATE_UI_PROCESS_SPECIFIED
1797 };
1798
1799
1800 /**
1801 @class wxUpdateUIEvent
1802
1803 This class is used for pseudo-events which are called by wxWidgets
1804 to give an application the chance to update various user interface elements.
1805
1806 Without update UI events, an application has to work hard to check/uncheck,
1807 enable/disable, show/hide, and set the text for elements such as menu items
1808 and toolbar buttons. The code for doing this has to be mixed up with the code
1809 that is invoked when an action is invoked for a menu item or button.
1810
1811 With update UI events, you define an event handler to look at the state of the
1812 application and change UI elements accordingly. wxWidgets will call your member
1813 functions in idle time, so you don't have to worry where to call this code.
1814
1815 In addition to being a clearer and more declarative method, it also means you don't
1816 have to worry whether you're updating a toolbar or menubar identifier. The same
1817 handler can update a menu item and toolbar button, if the identifier is the same.
1818 Instead of directly manipulating the menu or button, you call functions in the event
1819 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1820 call has been made, and which UI element to update.
1821
1822 These events will work for popup menus as well as menubars. Just before a menu is
1823 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1824 owns the menu.
1825
1826 If you find that the overhead of UI update processing is affecting your application,
1827 you can do one or both of the following:
1828 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1829 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1830 receive update events. No other windows will receive update events.
1831 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1832 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1833 for example when a dialog is about to be shown, in case the user sees a slight
1834 delay before windows are updated.
1835
1836 Note that although events are sent in idle time, defining a wxIdleEvent handler
1837 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1838 which is always called in idle time.
1839
1840 wxWidgets tries to optimize update events on some platforms.
1841 On Windows and GTK+, events for menubar items are only sent when the menu is about
1842 to be shown, and not in idle time.
1843
1844
1845 @beginEventTable{wxUpdateUIEvent}
1846 @event{EVT_UPDATE_UI(id, func)}
1847 Process a @c wxEVT_UPDATE_UI event for the command with the given id.
1848 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1849 Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
1850 @endEventTable
1851
1852 @library{wxcore}
1853 @category{events}
1854
1855 @see @ref overview_events
1856 */
1857 class wxUpdateUIEvent : public wxCommandEvent
1858 {
1859 public:
1860 /**
1861 Constructor.
1862 */
1863 wxUpdateUIEvent(wxWindowID commandId = 0);
1864
1865 /**
1866 Returns @true if it is appropriate to update (send UI update events to)
1867 this window.
1868
1869 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1870 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1871 were last sent in idle time, and the update interval, to determine whether
1872 events should be sent to this window now. By default this will always
1873 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1874 and the interval is set to 0; so update events will be sent as often as
1875 possible. You can reduce the frequency that events are sent by changing the
1876 mode and/or setting an update interval.
1877
1878 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1879 */
1880 static bool CanUpdate(wxWindow* window);
1881
1882 /**
1883 Check or uncheck the UI element.
1884 */
1885 void Check(bool check);
1886
1887 /**
1888 Enable or disable the UI element.
1889 */
1890 void Enable(bool enable);
1891
1892 /**
1893 Returns @true if the UI element should be checked.
1894 */
1895 bool GetChecked() const;
1896
1897 /**
1898 Returns @true if the UI element should be enabled.
1899 */
1900 bool GetEnabled() const;
1901
1902 /**
1903 Static function returning a value specifying how wxWidgets will send update
1904 events: to all windows, or only to those which specify that they will process
1905 the events.
1906
1907 @see SetMode()
1908 */
1909 static wxUpdateUIMode GetMode();
1910
1911 /**
1912 Returns @true if the application has called Check().
1913 For wxWidgets internal use only.
1914 */
1915 bool GetSetChecked() const;
1916
1917 /**
1918 Returns @true if the application has called Enable().
1919 For wxWidgets internal use only.
1920 */
1921 bool GetSetEnabled() const;
1922
1923 /**
1924 Returns @true if the application has called Show().
1925 For wxWidgets internal use only.
1926 */
1927 bool GetSetShown() const;
1928
1929 /**
1930 Returns @true if the application has called SetText().
1931 For wxWidgets internal use only.
1932 */
1933 bool GetSetText() const;
1934
1935 /**
1936 Returns @true if the UI element should be shown.
1937 */
1938 bool GetShown() const;
1939
1940 /**
1941 Returns the text that should be set for the UI element.
1942 */
1943 wxString GetText() const;
1944
1945 /**
1946 Returns the current interval between updates in milliseconds.
1947 The value -1 disables updates, 0 updates as frequently as possible.
1948
1949 @see SetUpdateInterval().
1950 */
1951 static long GetUpdateInterval();
1952
1953 /**
1954 Used internally to reset the last-updated time to the current time.
1955
1956 It is assumed that update events are normally sent in idle time, so this
1957 is called at the end of idle processing.
1958
1959 @see CanUpdate(), SetUpdateInterval(), SetMode()
1960 */
1961 static void ResetUpdateTime();
1962
1963 /**
1964 Specify how wxWidgets will send update events: to all windows, or only to
1965 those which specify that they will process the events.
1966
1967 @param mode
1968 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1969 The default mode is wxUPDATE_UI_PROCESS_ALL.
1970 */
1971 static void SetMode(wxUpdateUIMode mode);
1972
1973 /**
1974 Sets the text for this UI element.
1975 */
1976 void SetText(const wxString& text);
1977
1978 /**
1979 Sets the interval between updates in milliseconds.
1980
1981 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1982 The default is 0.
1983
1984 Use this to reduce the overhead of UI update events if your application
1985 has a lot of windows. If you set the value to -1 or greater than 0,
1986 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1987 in your application, such as when a dialog is about to be shown.
1988 */
1989 static void SetUpdateInterval(long updateInterval);
1990
1991 /**
1992 Show or hide the UI element.
1993 */
1994 void Show(bool show);
1995 };
1996
1997
1998
1999 /**
2000 @class wxClipboardTextEvent
2001
2002 This class represents the events generated by a control (typically a
2003 wxTextCtrl but other windows can generate these events as well) when its
2004 content gets copied or cut to, or pasted from the clipboard.
2005
2006 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
2007 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
2008
2009 If any of these events is processed (without being skipped) by an event
2010 handler, the corresponding operation doesn't take place which allows to
2011 prevent the text from being copied from or pasted to a control. It is also
2012 possible to examine the clipboard contents in the PASTE event handler and
2013 transform it in some way before inserting in a control -- for example,
2014 changing its case or removing invalid characters.
2015
2016 Finally notice that a CUT event is always preceded by the COPY event which
2017 makes it possible to only process the latter if it doesn't matter if the
2018 text was copied or cut.
2019
2020 @note
2021 These events are currently only generated by wxTextCtrl under GTK+.
2022 They are generated by all controls under Windows.
2023
2024 @beginEventTable{wxClipboardTextEvent}
2025 @event{EVT_TEXT_COPY(id, func)}
2026 Some or all of the controls content was copied to the clipboard.
2027 @event{EVT_TEXT_CUT(id, func)}
2028 Some or all of the controls content was cut (i.e. copied and
2029 deleted).
2030 @event{EVT_TEXT_PASTE(id, func)}
2031 Clipboard content was pasted into the control.
2032 @endEventTable
2033
2034
2035 @library{wxcore}
2036 @category{events}
2037
2038 @see wxClipboard
2039 */
2040 class wxClipboardTextEvent : public wxCommandEvent
2041 {
2042 public:
2043 /**
2044 Constructor.
2045 */
2046 wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
2047 };
2048
2049
2050
2051 /**
2052 @class wxMouseEvent
2053
2054 This event class contains information about the events generated by the mouse:
2055 they include mouse buttons press and release events and mouse move events.
2056
2057 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
2058 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
2059 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
2060 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
2061 can also be generated. Note that not all mice have even a middle button so a
2062 portable application should avoid relying on the events from it (but the right
2063 button click can be emulated using the left mouse button with the control key
2064 under Mac platforms with a single button mouse).
2065
2066 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
2067 purposes, the mouse is considered to be inside the window if it is in the
2068 window client area and not inside one of its children. In other words, the
2069 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
2070 mouse leaves the window entirely but also when it enters one of its children.
2071
2072 The position associated with a mouse event is expressed in the window
2073 coordinates of the window which generated the event, you can use
2074 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
2075 call wxWindow::ScreenToClient() next to convert it to window coordinates of
2076 another window.
2077
2078 @note Note that under Windows CE mouse enter and leave events are not natively
2079 supported by the system but are generated by wxWidgets itself. This has several
2080 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
2081 left the window and the state variables for it may have changed during this time.
2082
2083 @note Note the difference between methods like wxMouseEvent::LeftDown and
2084 the inherited wxMouseState::LeftIsDown: the former returns @true when
2085 the event corresponds to the left mouse button click while the latter
2086 returns @true if the left mouse button is currently being pressed.
2087 For example, when the user is dragging the mouse you can use
2088 wxMouseEvent::LeftIsDown to test whether the left mouse button is
2089 (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
2090 returns @true, wxMouseEvent::LeftIsDown will also return @true in
2091 wxWidgets whatever the underlying GUI behaviour is (which is
2092 platform-dependent). The same applies, of course, to other mouse
2093 buttons as well.
2094
2095
2096 @beginEventTable{wxMouseEvent}
2097 @event{EVT_LEFT_DOWN(func)}
2098 Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
2099 call event.Skip() to allow the default processing to take place as otherwise
2100 the window under mouse wouldn't get the focus.
2101 @event{EVT_LEFT_UP(func)}
2102 Process a @c wxEVT_LEFT_UP event.
2103 @event{EVT_LEFT_DCLICK(func)}
2104 Process a @c wxEVT_LEFT_DCLICK event.
2105 @event{EVT_MIDDLE_DOWN(func)}
2106 Process a @c wxEVT_MIDDLE_DOWN event.
2107 @event{EVT_MIDDLE_UP(func)}
2108 Process a @c wxEVT_MIDDLE_UP event.
2109 @event{EVT_MIDDLE_DCLICK(func)}
2110 Process a @c wxEVT_MIDDLE_DCLICK event.
2111 @event{EVT_RIGHT_DOWN(func)}
2112 Process a @c wxEVT_RIGHT_DOWN event.
2113 @event{EVT_RIGHT_UP(func)}
2114 Process a @c wxEVT_RIGHT_UP event.
2115 @event{EVT_RIGHT_DCLICK(func)}
2116 Process a @c wxEVT_RIGHT_DCLICK event.
2117 @event{EVT_MOUSE_AUX1_DOWN(func)}
2118 Process a @c wxEVT_AUX1_DOWN event.
2119 @event{EVT_MOUSE_AUX1_UP(func)}
2120 Process a @c wxEVT_AUX1_UP event.
2121 @event{EVT_MOUSE_AUX1_DCLICK(func)}
2122 Process a @c wxEVT_AUX1_DCLICK event.
2123 @event{EVT_MOUSE_AUX2_DOWN(func)}
2124 Process a @c wxEVT_AUX2_DOWN event.
2125 @event{EVT_MOUSE_AUX2_UP(func)}
2126 Process a @c wxEVT_AUX2_UP event.
2127 @event{EVT_MOUSE_AUX2_DCLICK(func)}
2128 Process a @c wxEVT_AUX2_DCLICK event.
2129 @event{EVT_MOTION(func)}
2130 Process a @c wxEVT_MOTION event.
2131 @event{EVT_ENTER_WINDOW(func)}
2132 Process a @c wxEVT_ENTER_WINDOW event.
2133 @event{EVT_LEAVE_WINDOW(func)}
2134 Process a @c wxEVT_LEAVE_WINDOW event.
2135 @event{EVT_MOUSEWHEEL(func)}
2136 Process a @c wxEVT_MOUSEWHEEL event.
2137 @event{EVT_MOUSE_EVENTS(func)}
2138 Process all mouse events.
2139 @endEventTable
2140
2141 @library{wxcore}
2142 @category{events}
2143
2144 @see wxKeyEvent
2145 */
2146 class wxMouseEvent : public wxEvent,
2147 public wxMouseState
2148 {
2149 public:
2150 /**
2151 Constructor. Valid event types are:
2152
2153 @li wxEVT_ENTER_WINDOW
2154 @li wxEVT_LEAVE_WINDOW
2155 @li wxEVT_LEFT_DOWN
2156 @li wxEVT_LEFT_UP
2157 @li wxEVT_LEFT_DCLICK
2158 @li wxEVT_MIDDLE_DOWN
2159 @li wxEVT_MIDDLE_UP
2160 @li wxEVT_MIDDLE_DCLICK
2161 @li wxEVT_RIGHT_DOWN
2162 @li wxEVT_RIGHT_UP
2163 @li wxEVT_RIGHT_DCLICK
2164 @li wxEVT_MOUSE_AUX1_DOWN
2165 @li wxEVT_MOUSE_AUX1_UP
2166 @li wxEVT_MOUSE_AUX1_DCLICK
2167 @li wxEVT_MOUSE_AUX2_DOWN
2168 @li wxEVT_MOUSE_AUX2_UP
2169 @li wxEVT_MOUSE_AUX2_DCLICK
2170 @li wxEVT_MOTION
2171 @li wxEVT_MOUSEWHEEL
2172 */
2173 wxMouseEvent(wxEventType mouseEventType = wxEVT_NULL);
2174
2175 /**
2176 Returns @true if the event was a first extra button double click.
2177 */
2178 bool Aux1DClick() const;
2179
2180 /**
2181 Returns @true if the first extra button mouse button changed to down.
2182 */
2183 bool Aux1Down() const;
2184
2185 /**
2186 Returns @true if the first extra button mouse button changed to up.
2187 */
2188 bool Aux1Up() const;
2189
2190 /**
2191 Returns @true if the event was a second extra button double click.
2192 */
2193 bool Aux2DClick() const;
2194
2195 /**
2196 Returns @true if the second extra button mouse button changed to down.
2197 */
2198 bool Aux2Down() const;
2199
2200 /**
2201 Returns @true if the second extra button mouse button changed to up.
2202 */
2203 bool Aux2Up() const;
2204
2205 /**
2206 Returns @true if the event was generated by the specified button.
2207
2208 @see wxMouseState::ButtoinIsDown()
2209 */
2210 bool Button(wxMouseButton but) const;
2211
2212 /**
2213 If the argument is omitted, this returns @true if the event was a mouse
2214 double click event. Otherwise the argument specifies which double click event
2215 was generated (see Button() for the possible values).
2216 */
2217 bool ButtonDClick(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2218
2219 /**
2220 If the argument is omitted, this returns @true if the event was a mouse
2221 button down event. Otherwise the argument specifies which button-down event
2222 was generated (see Button() for the possible values).
2223 */
2224 bool ButtonDown(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2225
2226 /**
2227 If the argument is omitted, this returns @true if the event was a mouse
2228 button up event. Otherwise the argument specifies which button-up event
2229 was generated (see Button() for the possible values).
2230 */
2231 bool ButtonUp(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2232
2233 /**
2234 Returns @true if this was a dragging event (motion while a button is depressed).
2235
2236 @see Moving()
2237 */
2238 bool Dragging() const;
2239
2240 /**
2241 Returns @true if the mouse was entering the window.
2242
2243 @see Leaving()
2244 */
2245 bool Entering() const;
2246
2247 /**
2248 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
2249 if no button is involved (for mouse move, enter or leave event, for example).
2250 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
2251 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
2252 for the same events for the middle and the right buttons respectively.
2253 */
2254 int GetButton() const;
2255
2256 /**
2257 Returns the number of mouse clicks for this event: 1 for a simple click, 2
2258 for a double-click, 3 for a triple-click and so on.
2259
2260 Currently this function is implemented only in wxMac and returns -1 for the
2261 other platforms (you can still distinguish simple clicks from double-clicks as
2262 they generate different kinds of events however).
2263
2264 @since 2.9.0
2265 */
2266 int GetClickCount() const;
2267
2268 /**
2269 Returns the configured number of lines (or whatever) to be scrolled per
2270 wheel action. Defaults to three.
2271 */
2272 int GetLinesPerAction() const;
2273
2274 /**
2275 Returns the logical mouse position in pixels (i.e. translated according to the
2276 translation set for the DC, which usually indicates that the window has been
2277 scrolled).
2278 */
2279 wxPoint GetLogicalPosition(const wxDC& dc) const;
2280
2281 /**
2282 Get wheel delta, normally 120.
2283
2284 This is the threshold for action to be taken, and one such action
2285 (for example, scrolling one increment) should occur for each delta.
2286 */
2287 int GetWheelDelta() const;
2288
2289 /**
2290 Get wheel rotation, positive or negative indicates direction of rotation.
2291
2292 Current devices all send an event when rotation is at least +/-WheelDelta, but
2293 finer resolution devices can be created in the future.
2294
2295 Because of this you shouldn't assume that one event is equal to 1 line, but you
2296 should be able to either do partial line scrolling or wait until several
2297 events accumulate before scrolling.
2298 */
2299 int GetWheelRotation() const;
2300
2301 /**
2302 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
2303 most mouse wheels, @c 1 is the X axis.
2304
2305 Note that only some models of mouse have horizontal wheel axis.
2306 */
2307 int GetWheelAxis() const;
2308
2309 /**
2310 Returns @true if the event was a mouse button event (not necessarily a button
2311 down event - that may be tested using ButtonDown()).
2312 */
2313 bool IsButton() const;
2314
2315 /**
2316 Returns @true if the system has been setup to do page scrolling with
2317 the mouse wheel instead of line scrolling.
2318 */
2319 bool IsPageScroll() const;
2320
2321 /**
2322 Returns @true if the mouse was leaving the window.
2323
2324 @see Entering().
2325 */
2326 bool Leaving() const;
2327
2328 /**
2329 Returns @true if the event was a left double click.
2330 */
2331 bool LeftDClick() const;
2332
2333 /**
2334 Returns @true if the left mouse button changed to down.
2335 */
2336 bool LeftDown() const;
2337
2338 /**
2339 Returns @true if the left mouse button changed to up.
2340 */
2341 bool LeftUp() const;
2342
2343 /**
2344 Returns @true if the Meta key was down at the time of the event.
2345 */
2346 bool MetaDown() const;
2347
2348 /**
2349 Returns @true if the event was a middle double click.
2350 */
2351 bool MiddleDClick() const;
2352
2353 /**
2354 Returns @true if the middle mouse button changed to down.
2355 */
2356 bool MiddleDown() const;
2357
2358 /**
2359 Returns @true if the middle mouse button changed to up.
2360 */
2361 bool MiddleUp() const;
2362
2363 /**
2364 Returns @true if this was a motion event and no mouse buttons were pressed.
2365 If any mouse button is held pressed, then this method returns @false and
2366 Dragging() returns @true.
2367 */
2368 bool Moving() const;
2369
2370 /**
2371 Returns @true if the event was a right double click.
2372 */
2373 bool RightDClick() const;
2374
2375 /**
2376 Returns @true if the right mouse button changed to down.
2377 */
2378 bool RightDown() const;
2379
2380 /**
2381 Returns @true if the right mouse button changed to up.
2382 */
2383 bool RightUp() const;
2384 };
2385
2386
2387
2388 /**
2389 @class wxDropFilesEvent
2390
2391 This class is used for drop files events, that is, when files have been dropped
2392 onto the window. This functionality is currently only available under Windows.
2393
2394 The window must have previously been enabled for dropping by calling
2395 wxWindow::DragAcceptFiles().
2396
2397 Important note: this is a separate implementation to the more general drag and drop
2398 implementation documented in the @ref overview_dnd. It uses the older, Windows
2399 message-based approach of dropping files.
2400
2401 @beginEventTable{wxDropFilesEvent}
2402 @event{EVT_DROP_FILES(func)}
2403 Process a @c wxEVT_DROP_FILES event.
2404 @endEventTable
2405
2406 @onlyfor{wxmsw}
2407
2408 @library{wxcore}
2409 @category{events}
2410
2411 @see @ref overview_events
2412 */
2413 class wxDropFilesEvent : public wxEvent
2414 {
2415 public:
2416 /**
2417 Constructor.
2418 */
2419 wxDropFilesEvent(wxEventType id = 0, int noFiles = 0,
2420 wxString* files = NULL);
2421
2422 /**
2423 Returns an array of filenames.
2424 */
2425 wxString* GetFiles() const;
2426
2427 /**
2428 Returns the number of files dropped.
2429 */
2430 int GetNumberOfFiles() const;
2431
2432 /**
2433 Returns the position at which the files were dropped.
2434 Returns an array of filenames.
2435 */
2436 wxPoint GetPosition() const;
2437 };
2438
2439
2440
2441 /**
2442 @class wxCommandEvent
2443
2444 This event class contains information about command events, which originate
2445 from a variety of simple controls.
2446
2447 Note that wxCommandEvents and wxCommandEvent-derived event classes by default
2448 and unlike other wxEvent-derived classes propagate upward from the source
2449 window (the window which emits the event) up to the first parent which processes
2450 the event. Be sure to read @ref overview_events_propagation.
2451
2452 More complex controls, such as wxTreeCtrl, have separate command event classes.
2453
2454 @beginEventTable{wxCommandEvent}
2455 @event{EVT_COMMAND(id, event, func)}
2456 Process a command, supplying the window identifier, command event identifier,
2457 and member function.
2458 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2459 Process a command for a range of window identifiers, supplying the minimum and
2460 maximum window identifiers, command event identifier, and member function.
2461 @event{EVT_BUTTON(id, func)}
2462 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2463 @event{EVT_CHECKBOX(id, func)}
2464 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2465 @event{EVT_CHOICE(id, func)}
2466 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2467 @event{EVT_COMBOBOX(id, func)}
2468 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2469 @event{EVT_LISTBOX(id, func)}
2470 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2471 @event{EVT_LISTBOX_DCLICK(id, func)}
2472 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2473 @event{EVT_CHECKLISTBOX(id, func)}
2474 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2475 @event{EVT_MENU(id, func)}
2476 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2477 @event{EVT_MENU_RANGE(id1, id2, func)}
2478 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2479 @event{EVT_CONTEXT_MENU(func)}
2480 Process the event generated when the user has requested a popup menu to appear by
2481 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2482 @event{EVT_RADIOBOX(id, func)}
2483 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2484 @event{EVT_RADIOBUTTON(id, func)}
2485 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2486 @event{EVT_SCROLLBAR(id, func)}
2487 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2488 control. This is provided for compatibility only; more specific scrollbar event macros
2489 should be used instead (see wxScrollEvent).
2490 @event{EVT_SLIDER(id, func)}
2491 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2492 @event{EVT_TEXT(id, func)}
2493 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2494 @event{EVT_TEXT_ENTER(id, func)}
2495 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2496 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2497 to generate such events.
2498 @event{EVT_TEXT_MAXLEN(id, func)}
2499 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2500 when the user tries to enter more characters into it than the limit previously set
2501 with SetMaxLength().
2502 @event{EVT_TOGGLEBUTTON(id, func)}
2503 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2504 @event{EVT_TOOL(id, func)}
2505 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2506 Pass the id of the tool.
2507 @event{EVT_TOOL_RANGE(id1, id2, func)}
2508 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2509 @event{EVT_TOOL_RCLICKED(id, func)}
2510 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool. (Not available on wxOSX.)
2511 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2512 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools. (Not available on wxOSX.)
2513 @event{EVT_TOOL_ENTER(id, func)}
2514 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2515 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2516 has moved off a tool. (Not available on wxOSX.)
2517 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2518 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2519 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2520 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2521 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2522 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2523 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2524 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2525 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2526 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2527 @event{EVT_COMMAND_ENTER(id, func)}
2528 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2529 @endEventTable
2530
2531 @library{wxcore}
2532 @category{events}
2533 */
2534 class wxCommandEvent : public wxEvent
2535 {
2536 public:
2537 /**
2538 Constructor.
2539 */
2540 wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
2541
2542 /**
2543 Returns client data pointer for a listbox or choice selection event
2544 (not valid for a deselection).
2545 */
2546 void* GetClientData() const;
2547
2548 /**
2549 Returns client object pointer for a listbox or choice selection event
2550 (not valid for a deselection).
2551 */
2552 wxClientData* GetClientObject() const;
2553
2554 /**
2555 Returns extra information dependant on the event objects type.
2556
2557 If the event comes from a listbox selection, it is a boolean
2558 determining whether the event was a selection (@true) or a
2559 deselection (@false). A listbox deselection only occurs for
2560 multiple-selection boxes, and in this case the index and string values
2561 are indeterminate and the listbox must be examined by the application.
2562 */
2563 long GetExtraLong() const;
2564
2565 /**
2566 Returns the integer identifier corresponding to a listbox, choice or
2567 radiobox selection (only if the event was a selection, not a deselection),
2568 or a boolean value representing the value of a checkbox.
2569 */
2570 int GetInt() const;
2571
2572 /**
2573 Returns item index for a listbox or choice selection event (not valid for
2574 a deselection).
2575 */
2576 int GetSelection() const;
2577
2578 /**
2579 Returns item string for a listbox or choice selection event. If one
2580 or several items have been deselected, returns the index of the first
2581 deselected item. If some items have been selected and others deselected
2582 at the same time, it will return the index of the first selected item.
2583 */
2584 wxString GetString() const;
2585
2586 /**
2587 This method can be used with checkbox and menu events: for the checkboxes, the
2588 method returns @true for a selection event and @false for a deselection one.
2589 For the menu events, this method indicates if the menu item just has become
2590 checked or unchecked (and thus only makes sense for checkable menu items).
2591
2592 Notice that this method can not be used with wxCheckListBox currently.
2593 */
2594 bool IsChecked() const;
2595
2596 /**
2597 For a listbox or similar event, returns @true if it is a selection, @false
2598 if it is a deselection. If some items have been selected and others deselected
2599 at the same time, it will return @true.
2600 */
2601 bool IsSelection() const;
2602
2603 /**
2604 Sets the client data for this event.
2605 */
2606 void SetClientData(void* clientData);
2607
2608 /**
2609 Sets the client object for this event. The client object is not owned by the
2610 event object and the event object will not delete the client object in its destructor.
2611
2612 The client object must be owned and deleted by another object (e.g. a control)
2613 that has longer life time than the event object.
2614 */
2615 void SetClientObject(wxClientData* clientObject);
2616
2617 /**
2618 Sets the @b m_extraLong member.
2619 */
2620 void SetExtraLong(long extraLong);
2621
2622 /**
2623 Sets the @b m_commandInt member.
2624 */
2625 void SetInt(int intCommand);
2626
2627 /**
2628 Sets the @b m_commandString member.
2629 */
2630 void SetString(const wxString& string);
2631 };
2632
2633
2634
2635 /**
2636 @class wxActivateEvent
2637
2638 An activate event is sent when a window or application is being activated
2639 or deactivated.
2640
2641 @beginEventTable{wxActivateEvent}
2642 @event{EVT_ACTIVATE(func)}
2643 Process a @c wxEVT_ACTIVATE event.
2644 @event{EVT_ACTIVATE_APP(func)}
2645 Process a @c wxEVT_ACTIVATE_APP event.
2646 This event is received by the wxApp-derived instance only.
2647 @event{EVT_HIBERNATE(func)}
2648 Process a hibernate event, supplying the member function. This event applies
2649 to wxApp only, and only on Windows SmartPhone and PocketPC.
2650 It is generated when the system is low on memory; the application should free
2651 up as much memory as possible, and restore full working state when it receives
2652 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2653 @endEventTable
2654
2655 @library{wxcore}
2656 @category{events}
2657
2658 @see @ref overview_events, wxApp::IsActive
2659 */
2660 class wxActivateEvent : public wxEvent
2661 {
2662 public:
2663 /**
2664 Constructor.
2665 */
2666 wxActivateEvent(wxEventType eventType = wxEVT_NULL, bool active = true,
2667 int id = 0);
2668
2669 /**
2670 Returns @true if the application or window is being activated, @false otherwise.
2671 */
2672 bool GetActive() const;
2673 };
2674
2675
2676
2677 /**
2678 @class wxContextMenuEvent
2679
2680 This class is used for context menu events, sent to give
2681 the application a chance to show a context (popup) menu for a wxWindow.
2682
2683 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2684 means that the event originated from a keyboard context button event, and you
2685 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2686
2687 When a keyboard context menu button is pressed on Windows, a right-click event
2688 with default position is sent first, and if this event is not processed, the
2689 context menu event is sent. So if you process mouse events and you find your
2690 context menu event handler is not being called, you could call wxEvent::Skip()
2691 for mouse right-down events.
2692
2693 @beginEventTable{wxContextMenuEvent}
2694 @event{EVT_CONTEXT_MENU(func)}
2695 A right click (or other context menu command depending on platform) has been detected.
2696 @endEventTable
2697
2698
2699 @library{wxcore}
2700 @category{events}
2701
2702 @see wxCommandEvent, @ref overview_events
2703 */
2704 class wxContextMenuEvent : public wxCommandEvent
2705 {
2706 public:
2707 /**
2708 Constructor.
2709 */
2710 wxContextMenuEvent(wxEventType id = wxEVT_NULL, int id = 0,
2711 const wxPoint& pos = wxDefaultPosition);
2712
2713 /**
2714 Returns the position in screen coordinates at which the menu should be shown.
2715 Use wxWindow::ScreenToClient to convert to client coordinates.
2716
2717 You can also omit a position from wxWindow::PopupMenu in order to use
2718 the current mouse pointer position.
2719
2720 If the event originated from a keyboard event, the value returned from this
2721 function will be wxDefaultPosition.
2722 */
2723 const wxPoint& GetPosition() const;
2724
2725 /**
2726 Sets the position at which the menu should be shown.
2727 */
2728 void SetPosition(const wxPoint& point);
2729 };
2730
2731
2732
2733 /**
2734 @class wxEraseEvent
2735
2736 An erase event is sent when a window's background needs to be repainted.
2737
2738 On some platforms, such as GTK+, this event is simulated (simply generated just
2739 before the paint event) and may cause flicker. It is therefore recommended that
2740 you set the text background colour explicitly in order to prevent flicker.
2741 The default background colour under GTK+ is grey.
2742
2743 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2744 definition.
2745
2746 You must call wxEraseEvent::GetDC and use the returned device context if it is
2747 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2748
2749 @remarks
2750 Use the device context returned by GetDC to draw on, don't create
2751 a wxPaintDC in the event handler.
2752
2753 @beginEventTable{wxEraseEvent}
2754 @event{EVT_ERASE_BACKGROUND(func)}
2755 Process a @c wxEVT_ERASE_BACKGROUND event.
2756 @endEventTable
2757
2758 @library{wxcore}
2759 @category{events}
2760
2761 @see @ref overview_events
2762 */
2763 class wxEraseEvent : public wxEvent
2764 {
2765 public:
2766 /**
2767 Constructor.
2768 */
2769 wxEraseEvent(int id = 0, wxDC* dc = NULL);
2770
2771 /**
2772 Returns the device context associated with the erase event to draw on.
2773 */
2774 wxDC* GetDC() const;
2775 };
2776
2777
2778
2779 /**
2780 @class wxFocusEvent
2781
2782 A focus event is sent when a window's focus changes. The window losing focus
2783 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2784
2785 Notice that the set focus event happens both when the user gives focus to the
2786 window (whether using the mouse or keyboard) and when it is done from the
2787 program itself using wxWindow::SetFocus.
2788
2789 @beginEventTable{wxFocusEvent}
2790 @event{EVT_SET_FOCUS(func)}
2791 Process a @c wxEVT_SET_FOCUS event.
2792 @event{EVT_KILL_FOCUS(func)}
2793 Process a @c wxEVT_KILL_FOCUS event.
2794 @endEventTable
2795
2796 @library{wxcore}
2797 @category{events}
2798
2799 @see @ref overview_events
2800 */
2801 class wxFocusEvent : public wxEvent
2802 {
2803 public:
2804 /**
2805 Constructor.
2806 */
2807 wxFocusEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2808
2809 /**
2810 Returns the window associated with this event, that is the window which had the
2811 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2812 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2813
2814 Warning: the window pointer may be @NULL!
2815 */
2816 wxWindow *GetWindow() const;
2817 };
2818
2819
2820
2821 /**
2822 @class wxChildFocusEvent
2823
2824 A child focus event is sent to a (parent-)window when one of its child windows
2825 gains focus, so that the window could restore the focus back to its corresponding
2826 child if it loses it now and regains later.
2827
2828 Notice that child window is the direct child of the window receiving event.
2829 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2830
2831 @beginEventTable{wxChildFocusEvent}
2832 @event{EVT_CHILD_FOCUS(func)}
2833 Process a @c wxEVT_CHILD_FOCUS event.
2834 @endEventTable
2835
2836 @library{wxcore}
2837 @category{events}
2838
2839 @see @ref overview_events
2840 */
2841 class wxChildFocusEvent : public wxCommandEvent
2842 {
2843 public:
2844 /**
2845 Constructor.
2846
2847 @param win
2848 The direct child which is (or which contains the window which is) receiving
2849 the focus.
2850 */
2851 wxChildFocusEvent(wxWindow* win = NULL);
2852
2853 /**
2854 Returns the direct child which receives the focus, or a (grand-)parent of the
2855 control receiving the focus.
2856
2857 To get the actually focused control use wxWindow::FindFocus.
2858 */
2859 wxWindow *GetWindow() const;
2860 };
2861
2862
2863
2864 /**
2865 @class wxMouseCaptureLostEvent
2866
2867 An mouse capture lost event is sent to a window that obtained mouse capture,
2868 which was subsequently loss due to "external" event, for example when a dialog
2869 box is shown or if another application captures the mouse.
2870
2871 If this happens, this event is sent to all windows that are on capture stack
2872 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2873 not sent if the capture changes because of a call to CaptureMouse or
2874 ReleaseMouse.
2875
2876 This event is currently emitted under Windows only.
2877
2878 @beginEventTable{wxMouseCaptureLostEvent}
2879 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2880 Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
2881 @endEventTable
2882
2883 @onlyfor{wxmsw}
2884
2885 @library{wxcore}
2886 @category{events}
2887
2888 @see wxMouseCaptureChangedEvent, @ref overview_events,
2889 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2890 */
2891 class wxMouseCaptureLostEvent : public wxEvent
2892 {
2893 public:
2894 /**
2895 Constructor.
2896 */
2897 wxMouseCaptureLostEvent(wxWindowID windowId = 0);
2898 };
2899
2900
2901
2902 /**
2903 @class wxNotifyEvent
2904
2905 This class is not used by the event handlers by itself, but is a base class
2906 for other event classes (such as wxBookCtrlEvent).
2907
2908 It (or an object of a derived class) is sent when the controls state is being
2909 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2910 to prevent it from happening.
2911
2912 @library{wxcore}
2913 @category{events}
2914
2915 @see wxBookCtrlEvent
2916 */
2917 class wxNotifyEvent : public wxCommandEvent
2918 {
2919 public:
2920 /**
2921 Constructor (used internally by wxWidgets only).
2922 */
2923 wxNotifyEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2924
2925 /**
2926 This is the opposite of Veto(): it explicitly allows the event to be processed.
2927 For most events it is not necessary to call this method as the events are allowed
2928 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2929 event description).
2930 */
2931 void Allow();
2932
2933 /**
2934 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2935 otherwise (if it was).
2936 */
2937 bool IsAllowed() const;
2938
2939 /**
2940 Prevents the change announced by this event from happening.
2941
2942 It is in general a good idea to notify the user about the reasons for vetoing
2943 the change because otherwise the applications behaviour (which just refuses to
2944 do what the user wants) might be quite surprising.
2945 */
2946 void Veto();
2947 };
2948
2949
2950 /**
2951 @class wxThreadEvent
2952
2953 This class adds some simple functionalities to wxCommandEvent coinceived
2954 for inter-threads communications.
2955
2956 This event is not natively emitted by any control/class: this is just
2957 an helper class for the user.
2958 Its most important feature is the GetEventCategory() implementation which
2959 allows thread events to @b NOT be processed by wxEventLoopBase::YieldFor calls
2960 (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
2961
2962 @library{wxcore}
2963 @category{events,threading}
2964
2965 @see @ref overview_thread, wxEventLoopBase::YieldFor
2966 */
2967 class wxThreadEvent : public wxCommandEvent
2968 {
2969 public:
2970 /**
2971 Constructor.
2972 */
2973 wxThreadEvent(wxEventType eventType = wxEVT_COMMAND_THREAD, int id = wxID_ANY);
2974
2975 /**
2976 Clones this event making sure that all internal members which use
2977 COW (only @c m_commandString for now; see @ref overview_refcount)
2978 are unshared (see wxObject::UnShare).
2979 */
2980 virtual wxEvent *Clone() const;
2981
2982 /**
2983 Returns @c wxEVT_CATEGORY_THREAD.
2984
2985 This is important to avoid unwanted processing of thread events
2986 when calling wxEventLoopBase::YieldFor().
2987 */
2988 virtual wxEventCategory GetEventCategory() const;
2989
2990 /**
2991 Sets custom data payload.
2992
2993 The @a payload argument may be of any type that wxAny can handle
2994 (i.e. pretty much anything). Note that T's copy constructor must be
2995 thread-safe, i.e. create a copy that doesn't share anything with
2996 the original (see Clone()).
2997
2998 @note This method is not available with Visual C++ 6.
2999
3000 @since 2.9.1
3001
3002 @see GetPayload(), wxAny
3003 */
3004 template<typename T>
3005 void SetPayload(const T& payload);
3006
3007 /**
3008 Get custom data payload.
3009
3010 Correct type is checked in debug builds.
3011
3012 @note This method is not available with Visual C++ 6.
3013
3014 @since 2.9.1
3015
3016 @see SetPayload(), wxAny
3017 */
3018 template<typename T>
3019 T GetPayload() const;
3020 };
3021
3022
3023 /**
3024 @class wxHelpEvent
3025
3026 A help event is sent when the user has requested context-sensitive help.
3027 This can either be caused by the application requesting context-sensitive help mode
3028 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
3029 the user pressed F1 or clicked on the query button in a dialog caption.
3030
3031 A help event is sent to the window that the user clicked on, and is propagated
3032 up the window hierarchy until the event is processed or there are no more event
3033 handlers.
3034
3035 The application should call wxEvent::GetId to check the identity of the
3036 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
3037 if the identifier is unrecognised.
3038
3039 Calling Skip is important because it allows wxWidgets to generate further
3040 events for ancestors of the clicked-on window. Otherwise it would be impossible to
3041 show help for container windows, since processing would stop after the first window
3042 found.
3043
3044 @beginEventTable{wxHelpEvent}
3045 @event{EVT_HELP(id, func)}
3046 Process a @c wxEVT_HELP event.
3047 @event{EVT_HELP_RANGE(id1, id2, func)}
3048 Process a @c wxEVT_HELP event for a range of ids.
3049 @endEventTable
3050
3051 @library{wxcore}
3052 @category{events}
3053
3054 @see wxContextHelp, wxDialog, @ref overview_events
3055 */
3056 class wxHelpEvent : public wxCommandEvent
3057 {
3058 public:
3059 /**
3060 Indicates how a wxHelpEvent was generated.
3061 */
3062 enum Origin
3063 {
3064 Origin_Unknown, /**< unrecognized event source. */
3065 Origin_Keyboard, /**< event generated from F1 key press. */
3066
3067 /** event generated by wxContextHelp or from the [?] button on
3068 the title bar (Windows). */
3069 Origin_HelpButton
3070 };
3071
3072 /**
3073 Constructor.
3074 */
3075 wxHelpEvent(wxEventType type = wxEVT_NULL,
3076 wxWindowID winid = 0,
3077 const wxPoint& pt = wxDefaultPosition,
3078 wxHelpEvent::Origin origin = Origin_Unknown);
3079
3080 /**
3081 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
3082 values.
3083
3084 The application may handle events generated using the keyboard or mouse
3085 differently, e.g. by using wxGetMousePosition() for the mouse events.
3086
3087 @see SetOrigin()
3088 */
3089 wxHelpEvent::Origin GetOrigin() const;
3090
3091 /**
3092 Returns the left-click position of the mouse, in screen coordinates.
3093 This allows the application to position the help appropriately.
3094 */
3095 const wxPoint& GetPosition() const;
3096
3097 /**
3098 Set the help event origin, only used internally by wxWidgets normally.
3099
3100 @see GetOrigin()
3101 */
3102 void SetOrigin(wxHelpEvent::Origin origin);
3103
3104 /**
3105 Sets the left-click position of the mouse, in screen coordinates.
3106 */
3107 void SetPosition(const wxPoint& pt);
3108 };
3109
3110
3111
3112 /**
3113 @class wxScrollEvent
3114
3115 A scroll event holds information about events sent from stand-alone
3116 scrollbars (see wxScrollBar) and sliders (see wxSlider).
3117
3118 Note that scrolled windows send the wxScrollWinEvent which does not derive from
3119 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
3120 events and use the event table macros mentioned below only for the scrollbar-like
3121 controls.
3122
3123 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
3124
3125 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
3126 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
3127 by an EVT_SCROLL_CHANGED event).
3128
3129 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
3130 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
3131 event does not happen).
3132
3133 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
3134 independently of the way it had started. Please see the widgets sample ("Slider" page)
3135 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
3136
3137 @remarks
3138 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
3139 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
3140 are processed using the same event handler.
3141
3142 @beginEventTable{wxScrollEvent}
3143 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
3144 scroll events from controls, or EVT_SCROLL... macros without window IDs for
3145 intercepting scroll events from the receiving window -- except for this, the
3146 macros behave exactly the same.
3147 @event{EVT_SCROLL(func)}
3148 Process all scroll events.
3149 @event{EVT_SCROLL_TOP(func)}
3150 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3151 @event{EVT_SCROLL_BOTTOM(func)}
3152 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3153 @event{EVT_SCROLL_LINEUP(func)}
3154 Process wxEVT_SCROLL_LINEUP line up events.
3155 @event{EVT_SCROLL_LINEDOWN(func)}
3156 Process wxEVT_SCROLL_LINEDOWN line down events.
3157 @event{EVT_SCROLL_PAGEUP(func)}
3158 Process wxEVT_SCROLL_PAGEUP page up events.
3159 @event{EVT_SCROLL_PAGEDOWN(func)}
3160 Process wxEVT_SCROLL_PAGEDOWN page down events.
3161 @event{EVT_SCROLL_THUMBTRACK(func)}
3162 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
3163 user drags the thumbtrack).
3164 @event{EVT_SCROLL_THUMBRELEASE(func)}
3165 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3166 @event{EVT_SCROLL_CHANGED(func)}
3167 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3168 @event{EVT_COMMAND_SCROLL(id, func)}
3169 Process all scroll events.
3170 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
3171 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3172 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
3173 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3174 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
3175 Process wxEVT_SCROLL_LINEUP line up events.
3176 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
3177 Process wxEVT_SCROLL_LINEDOWN line down events.
3178 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
3179 Process wxEVT_SCROLL_PAGEUP page up events.
3180 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
3181 Process wxEVT_SCROLL_PAGEDOWN page down events.
3182 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
3183 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
3184 as the user drags the thumbtrack).
3185 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
3186 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3187 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
3188 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3189 @endEventTable
3190
3191 @library{wxcore}
3192 @category{events}
3193
3194 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
3195 */
3196 class wxScrollEvent : public wxCommandEvent
3197 {
3198 public:
3199 /**
3200 Constructor.
3201 */
3202 wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0,
3203 int orientation = 0);
3204
3205 /**
3206 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
3207 scrollbar.
3208 */
3209 int GetOrientation() const;
3210
3211 /**
3212 Returns the position of the scrollbar.
3213 */
3214 int GetPosition() const;
3215 };
3216
3217 /**
3218 See wxIdleEvent::SetMode() for more info.
3219 */
3220 enum wxIdleMode
3221 {
3222 /** Send idle events to all windows */
3223 wxIDLE_PROCESS_ALL,
3224
3225 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
3226 wxIDLE_PROCESS_SPECIFIED
3227 };
3228
3229
3230 /**
3231 @class wxIdleEvent
3232
3233 This class is used for idle events, which are generated when the system becomes
3234 idle. Note that, unless you do something specifically, the idle events are not
3235 sent if the system remains idle once it has become it, e.g. only a single idle
3236 event will be generated until something else resulting in more normal events
3237 happens and only then is the next idle event sent again.
3238
3239 If you need to ensure a continuous stream of idle events, you can either use
3240 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
3241 (for example from a timer event handler), but note that both of these approaches
3242 (and especially the first one) increase the system load and so should be avoided
3243 if possible.
3244
3245 By default, idle events are sent to all windows (and also wxApp, as usual).
3246 If this is causing a significant overhead in your application, you can call
3247 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
3248 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
3249 idle events.
3250
3251 @beginEventTable{wxIdleEvent}
3252 @event{EVT_IDLE(func)}
3253 Process a @c wxEVT_IDLE event.
3254 @endEventTable
3255
3256 @library{wxbase}
3257 @category{events}
3258
3259 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
3260 */
3261 class wxIdleEvent : public wxEvent
3262 {
3263 public:
3264 /**
3265 Constructor.
3266 */
3267 wxIdleEvent();
3268
3269 /**
3270 Returns @true if it is appropriate to send idle events to this window.
3271
3272 This function looks at the mode used (see wxIdleEvent::SetMode),
3273 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
3274 events should be sent to this window now.
3275
3276 By default this will always return @true because the update mode is initially
3277 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
3278 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
3279
3280 @see SetMode()
3281 */
3282 static bool CanSend(wxWindow* window);
3283
3284 /**
3285 Static function returning a value specifying how wxWidgets will send idle
3286 events: to all windows, or only to those which specify that they
3287 will process the events.
3288
3289 @see SetMode().
3290 */
3291 static wxIdleMode GetMode();
3292
3293 /**
3294 Returns @true if the OnIdle function processing this event requested more
3295 processing time.
3296
3297 @see RequestMore()
3298 */
3299 bool MoreRequested() const;
3300
3301 /**
3302 Tells wxWidgets that more processing is required.
3303
3304 This function can be called by an OnIdle handler for a window or window event
3305 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
3306 more to the application windows.
3307
3308 If no window calls this function during OnIdle, then the application will
3309 remain in a passive event loop (not calling OnIdle) until a new event is
3310 posted to the application by the windowing system.
3311
3312 @see MoreRequested()
3313 */
3314 void RequestMore(bool needMore = true);
3315
3316 /**
3317 Static function for specifying how wxWidgets will send idle events: to
3318 all windows, or only to those which specify that they will process the events.
3319
3320 @param mode
3321 Can be one of the ::wxIdleMode values.
3322 The default is wxIDLE_PROCESS_ALL.
3323 */
3324 static void SetMode(wxIdleMode mode);
3325 };
3326
3327
3328
3329 /**
3330 @class wxInitDialogEvent
3331
3332 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
3333 Handlers for this event can transfer data to the window.
3334
3335 The default handler calls wxWindow::TransferDataToWindow.
3336
3337 @beginEventTable{wxInitDialogEvent}
3338 @event{EVT_INIT_DIALOG(func)}
3339 Process a @c wxEVT_INIT_DIALOG event.
3340 @endEventTable
3341
3342 @library{wxcore}
3343 @category{events}
3344
3345 @see @ref overview_events
3346 */
3347 class wxInitDialogEvent : public wxEvent
3348 {
3349 public:
3350 /**
3351 Constructor.
3352 */
3353 wxInitDialogEvent(int id = 0);
3354 };
3355
3356
3357
3358 /**
3359 @class wxWindowDestroyEvent
3360
3361 This event is sent as early as possible during the window destruction
3362 process.
3363
3364 For the top level windows, as early as possible means that this is done by
3365 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
3366 class was executed and so any methods specific to the derived class can't
3367 be called any more from this event handler. If you need to do this, you
3368 must call wxWindow::SendDestroyEvent() from your derived class destructor.
3369
3370 For the child windows, this event is generated just before deleting the
3371 window from wxWindow::Destroy() (which is also called when the parent
3372 window is deleted) or from the window destructor if operator @c delete was
3373 used directly (which is not recommended for this very reason).
3374
3375 It is usually pointless to handle this event in the window itself but it ca
3376 be very useful to receive notifications about the window destruction in the
3377 parent window or in any other object interested in this window.
3378
3379 @library{wxcore}
3380 @category{events}
3381
3382 @see @ref overview_events, wxWindowCreateEvent
3383 */
3384 class wxWindowDestroyEvent : public wxCommandEvent
3385 {
3386 public:
3387 /**
3388 Constructor.
3389 */
3390 wxWindowDestroyEvent(wxWindow* win = NULL);
3391
3392 /// Retutn the window being destroyed.
3393 wxWindow *GetWindow() const;
3394 };
3395
3396
3397 /**
3398 @class wxNavigationKeyEvent
3399
3400 This event class contains information about navigation events,
3401 generated by navigation keys such as tab and page down.
3402
3403 This event is mainly used by wxWidgets implementations.
3404 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
3405 when you make a class into a control container with the macro
3406 WX_DECLARE_CONTROL_CONTAINER.
3407
3408 @beginEventTable{wxNavigationKeyEvent}
3409 @event{EVT_NAVIGATION_KEY(func)}
3410 Process a navigation key event.
3411 @endEventTable
3412
3413 @library{wxcore}
3414 @category{events}
3415
3416 @see wxWindow::Navigate, wxWindow::NavigateIn
3417 */
3418 class wxNavigationKeyEvent : public wxEvent
3419 {
3420 public:
3421 /**
3422 Flags which can be used with wxNavigationKeyEvent.
3423 */
3424 enum wxNavigationKeyEventFlags
3425 {
3426 IsBackward = 0x0000,
3427 IsForward = 0x0001,
3428 WinChange = 0x0002,
3429 FromTab = 0x0004
3430 };
3431
3432 wxNavigationKeyEvent();
3433 wxNavigationKeyEvent(const wxNavigationKeyEvent& event);
3434
3435 /**
3436 Returns the child that has the focus, or @NULL.
3437 */
3438 wxWindow* GetCurrentFocus() const;
3439
3440 /**
3441 Returns @true if the navigation was in the forward direction.
3442 */
3443 bool GetDirection() const;
3444
3445 /**
3446 Returns @true if the navigation event was from a tab key.
3447 This is required for proper navigation over radio buttons.
3448 */
3449 bool IsFromTab() const;
3450
3451 /**
3452 Returns @true if the navigation event represents a window change
3453 (for example, from Ctrl-Page Down in a notebook).
3454 */
3455 bool IsWindowChange() const;
3456
3457 /**
3458 Sets the current focus window member.
3459 */
3460 void SetCurrentFocus(wxWindow* currentFocus);
3461
3462 /**
3463 Sets the direction to forward if @a direction is @true, or backward
3464 if @false.
3465 */
3466 void SetDirection(bool direction);
3467
3468 /**
3469 Sets the flags for this event.
3470 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3471 */
3472 void SetFlags(long flags);
3473
3474 /**
3475 Marks the navigation event as from a tab key.
3476 */
3477 void SetFromTab(bool fromTab);
3478
3479 /**
3480 Marks the event as a window change event.
3481 */
3482 void SetWindowChange(bool windowChange);
3483 };
3484
3485
3486
3487 /**
3488 @class wxMouseCaptureChangedEvent
3489
3490 An mouse capture changed event is sent to a window that loses its
3491 mouse capture. This is called even if wxWindow::ReleaseMouse
3492 was called by the application code. Handling this event allows
3493 an application to cater for unexpected capture releases which
3494 might otherwise confuse mouse handling code.
3495
3496 @onlyfor{wxmsw}
3497
3498 @beginEventTable{wxMouseCaptureChangedEvent}
3499 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3500 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
3501 @endEventTable
3502
3503 @library{wxcore}
3504 @category{events}
3505
3506 @see wxMouseCaptureLostEvent, @ref overview_events,
3507 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3508 */
3509 class wxMouseCaptureChangedEvent : public wxEvent
3510 {
3511 public:
3512 /**
3513 Constructor.
3514 */
3515 wxMouseCaptureChangedEvent(wxWindowID windowId = 0,
3516 wxWindow* gainedCapture = NULL);
3517
3518 /**
3519 Returns the window that gained the capture, or @NULL if it was a
3520 non-wxWidgets window.
3521 */
3522 wxWindow* GetCapturedWindow() const;
3523 };
3524
3525
3526
3527 /**
3528 @class wxCloseEvent
3529
3530 This event class contains information about window and session close events.
3531
3532 The handler function for EVT_CLOSE is called when the user has tried to close a
3533 a frame or dialog box using the window manager (X) or system menu (Windows).
3534 It can also be invoked by the application itself programmatically, for example by
3535 calling the wxWindow::Close function.
3536
3537 You should check whether the application is forcing the deletion of the window
3538 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3539 using wxWindow::Destroy.
3540
3541 If the return value is @true, it is up to you whether you respond by destroying
3542 the window.
3543
3544 If you don't destroy the window, you should call wxCloseEvent::Veto to
3545 let the calling code know that you did not destroy the window.
3546 This allows the wxWindow::Close function to return @true or @false depending
3547 on whether the close instruction was honoured or not.
3548
3549 Example of a wxCloseEvent handler:
3550
3551 @code
3552 void MyFrame::OnClose(wxCloseEvent& event)
3553 {
3554 if ( event.CanVeto() && m_bFileNotSaved )
3555 {
3556 if ( wxMessageBox("The file has not been saved... continue closing?",
3557 "Please confirm",
3558 wxICON_QUESTION | wxYES_NO) != wxYES )
3559 {
3560 event.Veto();
3561 return;
3562 }
3563 }
3564
3565 Destroy(); // you may also do: event.Skip();
3566 // since the default event handler does call Destroy(), too
3567 }
3568 @endcode
3569
3570 The EVT_END_SESSION event is slightly different as it is sent by the system
3571 when the user session is ending (e.g. because of log out or shutdown) and
3572 so all windows are being forcefully closed. At least under MSW, after the
3573 handler for this event is executed the program is simply killed by the
3574 system. Because of this, the default handler for this event provided by
3575 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3576 that it could still be executed and exit()s the process itself, without
3577 waiting for being killed. If this behaviour is for some reason undesirable,
3578 make sure that you define a handler for this event in your wxApp-derived
3579 class and do not call @c event.Skip() in it (but be aware that the system
3580 will still kill your application).
3581
3582 @beginEventTable{wxCloseEvent}
3583 @event{EVT_CLOSE(func)}
3584 Process a @c wxEVT_CLOSE_WINDOW command event, supplying the member function.
3585 This event applies to wxFrame and wxDialog classes.
3586 @event{EVT_QUERY_END_SESSION(func)}
3587 Process a @c wxEVT_QUERY_END_SESSION session event, supplying the member function.
3588 This event can be handled in wxApp-derived class only.
3589 @event{EVT_END_SESSION(func)}
3590 Process a @c wxEVT_END_SESSION session event, supplying the member function.
3591 This event can be handled in wxApp-derived class only.
3592 @endEventTable
3593
3594 @library{wxcore}
3595 @category{events}
3596
3597 @see wxWindow::Close, @ref overview_windowdeletion
3598 */
3599 class wxCloseEvent : public wxEvent
3600 {
3601 public:
3602 /**
3603 Constructor.
3604 */
3605 wxCloseEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
3606
3607 /**
3608 Returns @true if you can veto a system shutdown or a window close event.
3609 Vetoing a window close event is not possible if the calling code wishes to
3610 force the application to exit, and so this function must be called to check this.
3611 */
3612 bool CanVeto() const;
3613
3614 /**
3615 Returns @true if the user is just logging off or @false if the system is
3616 shutting down. This method can only be called for end session and query end
3617 session events, it doesn't make sense for close window event.
3618 */
3619 bool GetLoggingOff() const;
3620
3621 /**
3622 Sets the 'can veto' flag.
3623 */
3624 void SetCanVeto(bool canVeto);
3625
3626 /**
3627 Sets the 'logging off' flag.
3628 */
3629 void SetLoggingOff(bool loggingOff);
3630
3631 /**
3632 Call this from your event handler to veto a system shutdown or to signal
3633 to the calling application that a window close did not happen.
3634
3635 You can only veto a shutdown if CanVeto() returns @true.
3636 */
3637 void Veto(bool veto = true);
3638 };
3639
3640
3641
3642 /**
3643 @class wxMenuEvent
3644
3645 This class is used for a variety of menu-related events. Note that
3646 these do not include menu command events, which are
3647 handled using wxCommandEvent objects.
3648
3649 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3650 text in the first field of the status bar.
3651
3652 @beginEventTable{wxMenuEvent}
3653 @event{EVT_MENU_OPEN(func)}
3654 A menu is about to be opened. On Windows, this is only sent once for each
3655 navigation of the menubar (up until all menus have closed).
3656 @event{EVT_MENU_CLOSE(func)}
3657 A menu has been just closed.
3658 @event{EVT_MENU_HIGHLIGHT(id, func)}
3659 The menu item with the specified id has been highlighted: used to show
3660 help prompts in the status bar by wxFrame
3661 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3662 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3663 @endEventTable
3664
3665 @library{wxcore}
3666 @category{events}
3667
3668 @see wxCommandEvent, @ref overview_events
3669 */
3670 class wxMenuEvent : public wxEvent
3671 {
3672 public:
3673 /**
3674 Constructor.
3675 */
3676 wxMenuEvent(wxEventType id = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
3677
3678 /**
3679 Returns the menu which is being opened or closed. This method should only be
3680 used with the @c OPEN and @c CLOSE events and even for them the
3681 returned pointer may be @NULL in some ports.
3682 */
3683 wxMenu* GetMenu() const;
3684
3685 /**
3686 Returns the menu identifier associated with the event.
3687 This method should be only used with the @c HIGHLIGHT events.
3688 */
3689 int GetMenuId() const;
3690
3691 /**
3692 Returns @true if the menu which is being opened or closed is a popup menu,
3693 @false if it is a normal one.
3694
3695 This method should only be used with the @c OPEN and @c CLOSE events.
3696 */
3697 bool IsPopup() const;
3698 };
3699
3700 /**
3701 @class wxShowEvent
3702
3703 An event being sent when the window is shown or hidden.
3704 The event is triggered by calls to wxWindow::Show(), and any user
3705 action showing a previously hidden window or vice versa (if allowed by
3706 the current platform and/or window manager).
3707 Notice that the event is not triggered when the application is iconized
3708 (minimized) or restored under wxMSW.
3709
3710 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3711
3712 @onlyfor{wxmsw,wxgtk,wxos2}
3713
3714 @beginEventTable{wxShowEvent}
3715 @event{EVT_SHOW(func)}
3716 Process a @c wxEVT_SHOW event.
3717 @endEventTable
3718
3719 @library{wxcore}
3720 @category{events}
3721
3722 @see @ref overview_events, wxWindow::Show,
3723 wxWindow::IsShown
3724 */
3725
3726 class wxShowEvent : public wxEvent
3727 {
3728 public:
3729 /**
3730 Constructor.
3731 */
3732 wxShowEvent(int winid = 0, bool show = false);
3733
3734 /**
3735 Set whether the windows was shown or hidden.
3736 */
3737 void SetShow(bool show);
3738
3739 /**
3740 Return @true if the window has been shown, @false if it has been
3741 hidden.
3742 */
3743 bool IsShown() const;
3744
3745 /**
3746 @deprecated This function is deprecated in favour of IsShown().
3747 */
3748 bool GetShow() const;
3749 };
3750
3751
3752
3753 /**
3754 @class wxIconizeEvent
3755
3756 An event being sent when the frame is iconized (minimized) or restored.
3757
3758 Currently only wxMSW and wxGTK generate such events.
3759
3760 @onlyfor{wxmsw,wxgtk}
3761
3762 @beginEventTable{wxIconizeEvent}
3763 @event{EVT_ICONIZE(func)}
3764 Process a @c wxEVT_ICONIZE event.
3765 @endEventTable
3766
3767 @library{wxcore}
3768 @category{events}
3769
3770 @see @ref overview_events, wxTopLevelWindow::Iconize,
3771 wxTopLevelWindow::IsIconized
3772 */
3773 class wxIconizeEvent : public wxEvent
3774 {
3775 public:
3776 /**
3777 Constructor.
3778 */
3779 wxIconizeEvent(int id = 0, bool iconized = true);
3780
3781 /**
3782 Returns @true if the frame has been iconized, @false if it has been
3783 restored.
3784 */
3785 bool IsIconized() const;
3786
3787 /**
3788 @deprecated This function is deprecated in favour of IsIconized().
3789 */
3790 bool Iconized() const;
3791 };
3792
3793
3794
3795 /**
3796 @class wxMoveEvent
3797
3798 A move event holds information about wxTopLevelWindow move change events.
3799
3800 @beginEventTable{wxMoveEvent}
3801 @event{EVT_MOVE(func)}
3802 Process a @c wxEVT_MOVE event, which is generated when a window is moved.
3803 @event{EVT_MOVE_START(func)}
3804 Process a @c wxEVT_MOVE_START event, which is generated when the user starts
3805 to move or size a window. wxMSW only.
3806 @event{EVT_MOVE_END(func)}
3807 Process a @c wxEVT_MOVE_END event, which is generated when the user stops
3808 moving or sizing a window. wxMSW only.
3809 @endEventTable
3810
3811 @library{wxcore}
3812 @category{events}
3813
3814 @see wxPoint, @ref overview_events
3815 */
3816 class wxMoveEvent : public wxEvent
3817 {
3818 public:
3819 /**
3820 Constructor.
3821 */
3822 wxMoveEvent(const wxPoint& pt, int id = 0);
3823
3824 /**
3825 Returns the position of the window generating the move change event.
3826 */
3827 wxPoint GetPosition() const;
3828 };
3829
3830
3831 /**
3832 @class wxSizeEvent
3833
3834 A size event holds information about size change events of wxWindow.
3835
3836 The EVT_SIZE handler function will be called when the window has been resized.
3837
3838 You may wish to use this for frames to resize their child windows as appropriate.
3839
3840 Note that the size passed is of the whole window: call wxWindow::GetClientSize()
3841 for the area which may be used by the application.
3842
3843 When a window is resized, usually only a small part of the window is damaged
3844 and you may only need to repaint that area. However, if your drawing depends on the
3845 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3846 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3847
3848 @beginEventTable{wxSizeEvent}
3849 @event{EVT_SIZE(func)}
3850 Process a @c wxEVT_SIZE event.
3851 @endEventTable
3852
3853 @library{wxcore}
3854 @category{events}
3855
3856 @see wxSize, @ref overview_events
3857 */
3858 class wxSizeEvent : public wxEvent
3859 {
3860 public:
3861 /**
3862 Constructor.
3863 */
3864 wxSizeEvent(const wxSize& sz, int id = 0);
3865
3866 /**
3867 Returns the entire size of the window generating the size change event.
3868
3869 This is the new total size of the window, i.e. the same size as would
3870 be returned by wxWindow::GetSize() if it were called now. Use
3871 wxWindow::GetClientSize() if you catch this event in a top level window
3872 such as wxFrame to find the size available for the window contents.
3873 */
3874 wxSize GetSize() const;
3875 };
3876
3877
3878
3879 /**
3880 @class wxSetCursorEvent
3881
3882 A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
3883 to be set as a result of mouse motion.
3884
3885 This event gives the application the chance to perform specific mouse cursor
3886 processing based on the current position of the mouse within the window.
3887 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3888
3889 @beginEventTable{wxSetCursorEvent}
3890 @event{EVT_SET_CURSOR(func)}
3891 Process a @c wxEVT_SET_CURSOR event.
3892 @endEventTable
3893
3894 @library{wxcore}
3895 @category{events}
3896
3897 @see ::wxSetCursor, wxWindow::wxSetCursor
3898 */
3899 class wxSetCursorEvent : public wxEvent
3900 {
3901 public:
3902 /**
3903 Constructor, used by the library itself internally to initialize the event
3904 object.
3905 */
3906 wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0);
3907
3908 /**
3909 Returns a reference to the cursor specified by this event.
3910 */
3911 const wxCursor& GetCursor() const;
3912
3913 /**
3914 Returns the X coordinate of the mouse in client coordinates.
3915 */
3916 wxCoord GetX() const;
3917
3918 /**
3919 Returns the Y coordinate of the mouse in client coordinates.
3920 */
3921 wxCoord GetY() const;
3922
3923 /**
3924 Returns @true if the cursor specified by this event is a valid cursor.
3925
3926 @remarks You cannot specify wxNullCursor with this event, as it is not
3927 considered a valid cursor.
3928 */
3929 bool HasCursor() const;
3930
3931 /**
3932 Sets the cursor associated with this event.
3933 */
3934 void SetCursor(const wxCursor& cursor);
3935 };
3936
3937
3938
3939 // ============================================================================
3940 // Global functions/macros
3941 // ============================================================================
3942
3943 /** @addtogroup group_funcmacro_events */
3944 //@{
3945
3946 /**
3947 A value uniquely identifying the type of the event.
3948
3949 The values of this type should only be created using wxNewEventType().
3950
3951 See the macro DEFINE_EVENT_TYPE() for more info.
3952
3953 @see @ref overview_events_introduction
3954 */
3955 typedef int wxEventType;
3956
3957 /**
3958 A special event type usually used to indicate that some wxEvent has yet
3959 no type assigned.
3960 */
3961 wxEventType wxEVT_NULL;
3962
3963 /**
3964 Generates a new unique event type.
3965
3966 Usually this function is only used by wxDEFINE_EVENT() and not called
3967 directly.
3968 */
3969 wxEventType wxNewEventType();
3970
3971 /**
3972 Define a new event type associated with the specified event class.
3973
3974 This macro defines a new unique event type @a name associated with the
3975 event class @a cls.
3976
3977 For example:
3978 @code
3979 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3980
3981 class MyCustomEvent : public wxEvent { ... };
3982 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3983 @endcode
3984
3985 @see wxDECLARE_EVENT(), @ref overview_events_custom
3986 */
3987 #define wxDEFINE_EVENT(name, cls) \
3988 const wxEventTypeTag< cls > name(wxNewEventType())
3989
3990 /**
3991 Declares a custom event type.
3992
3993 This macro declares a variable called @a name which must be defined
3994 elsewhere using wxDEFINE_EVENT().
3995
3996 The class @a cls must be the wxEvent-derived class associated with the
3997 events of this type and its full declaration must be visible from the point
3998 of use of this macro.
3999
4000 For example:
4001 @code
4002 wxDECLARE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
4003
4004 class MyCustomEvent : public wxEvent { ... };
4005 wxDECLARE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
4006 @endcode
4007 */
4008 #define wxDECLARE_EVENT(name, cls) \
4009 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
4010
4011 /**
4012 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
4013 library.
4014
4015 This is mostly used by wxWidgets internally, e.g.
4016 @code
4017 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
4018 @endcode
4019 */
4020 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
4021 extern const expdecl wxEventTypeTag< cls > name;
4022
4023 /**
4024 Helper macro for definition of custom event table macros.
4025
4026 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
4027 it is better and more clear to just use the address of the function
4028 directly as this is all this macro does in this case. However it needs to
4029 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
4030 member function taking the custom event argument when
4031 wxEVENTS_COMPATIBILITY_2_8 is 0.
4032
4033 See wx__DECLARE_EVT0 for an example of use.
4034
4035 @see @ref overview_events_custom_ownclass
4036 */
4037 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
4038
4039 /**
4040 This macro is used to define event table macros for handling custom
4041 events.
4042
4043 Example of use:
4044 @code
4045 class MyEvent : public wxEvent { ... };
4046
4047 // note that this is not necessary unless using old compilers: for the
4048 // reasonably new ones just use &func instead of MyEventHandler(func)
4049 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
4050 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
4051
4052 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
4053
4054 #define EVT_MY(id, func) \
4055 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
4056
4057 ...
4058
4059 wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
4060 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
4061 wxEND_EVENT_TABLE()
4062 @endcode
4063
4064 @param evt
4065 The event type to handle.
4066 @param id
4067 The identifier of events to handle.
4068 @param fn
4069 The event handler method.
4070 */
4071 #define wx__DECLARE_EVT1(evt, id, fn) \
4072 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
4073
4074 /**
4075 Generalized version of the wx__DECLARE_EVT1() macro taking a range of
4076 IDs instead of a single one.
4077 Argument @a id1 is the first identifier of the range, @a id2 is the
4078 second identifier of the range.
4079 */
4080 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
4081 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
4082
4083 /**
4084 Simplified version of the wx__DECLARE_EVT1() macro, to be used when the
4085 event type must be handled regardless of the ID associated with the
4086 specific event instances.
4087 */
4088 #define wx__DECLARE_EVT0(evt, fn) \
4089 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
4090
4091 /**
4092 Use this macro inside a class declaration to declare a @e static event table
4093 for that class.
4094
4095 In the implementation file you'll need to use the wxBEGIN_EVENT_TABLE()
4096 and the wxEND_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
4097 to capture events.
4098
4099 Note that this macro requires a final semicolon.
4100
4101 @see @ref overview_events_eventtables
4102 */
4103 #define wxDECLARE_EVENT_TABLE()
4104
4105 /**
4106 Use this macro in a source file to start listing @e static event handlers
4107 for a specific class.
4108
4109 Use wxEND_EVENT_TABLE() to terminate the event-declaration block.
4110
4111 @see @ref overview_events_eventtables
4112 */
4113 #define wxBEGIN_EVENT_TABLE(theClass, baseClass)
4114
4115 /**
4116 Use this macro in a source file to end listing @e static event handlers
4117 for a specific class.
4118
4119 Use wxBEGIN_EVENT_TABLE() to start the event-declaration block.
4120
4121 @see @ref overview_events_eventtables
4122 */
4123 #define wxEND_EVENT_TABLE()
4124
4125 /**
4126 In a GUI application, this function posts @a event to the specified @e dest
4127 object using wxEvtHandler::AddPendingEvent().
4128
4129 Otherwise, it dispatches @a event immediately using
4130 wxEvtHandler::ProcessEvent(). See the respective documentation for details
4131 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
4132 this function is not thread-safe for event objects having wxString fields,
4133 use wxQueueEvent() instead.
4134
4135 @header{wx/event.h}
4136 */
4137 void wxPostEvent(wxEvtHandler* dest, const wxEvent& event);
4138
4139 /**
4140 Queue an event for processing on the given object.
4141
4142 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
4143 for more details.
4144
4145 @header{wx/event.h}
4146
4147 @param dest
4148 The object to queue the event on, can't be @c NULL.
4149 @param event
4150 The heap-allocated and non-@c NULL event to queue, the function takes
4151 ownership of it.
4152 */
4153 void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
4154
4155 //@}
4156