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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: ctrlsub.h
3 // Purpose: interface of wxControlWithItems
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9
10 /**
11 @class wxItemContainerImmutable
12
13 wxItemContainer defines an interface which is implemented by all controls
14 which have string subitems each of which may be selected.
15
16 It is decomposed in wxItemContainerImmutable which omits all methods
17 adding/removing items and is used by wxRadioBox and wxItemContainer itself.
18
19 Note that this is not a control, it's a mixin interface that classes
20 have to derive from in addition to wxControl or wxWindow.
21
22 Examples: wxListBox, wxCheckListBox, wxChoice and wxComboBox (which
23 implements an extended interface deriving from this one)
24
25 @library{wxcore}
26 @category{ctrl}
27
28 @see wxControlWithItems, wxItemContainer
29 */
30 class wxItemContainerImmutable
31 {
32 public:
33 /// Constructor
34 wxItemContainerImmutable();
35
36 //@{
37
38 /**
39 Returns the number of items in the control.
40
41 @see IsEmpty()
42 */
43 virtual unsigned int GetCount() const;
44
45 /**
46 Returns @true if the control is empty or @false if it has some items.
47
48 @see GetCount()
49 */
50 bool IsEmpty() const;
51
52 /**
53 Returns the label of the item with the given index.
54
55 @param n
56 The zero-based index.
57
58 @return The label of the item or an empty string if the position was
59 invalid.
60 */
61 virtual wxString GetString(unsigned int n) const;
62
63 /**
64 Returns the array of the labels of all items in the control.
65 */
66 wxArrayString GetStrings() const;
67
68 /**
69 Sets the label for the given item.
70
71 @param n
72 The zero-based item index.
73 @param string
74 The label to set.
75 */
76 virtual void SetString(unsigned int n, const wxString& string);
77
78 /**
79 Finds an item whose label matches the given string.
80
81 @param string
82 String to find.
83 @param caseSensitive
84 Whether search is case sensitive (default is not).
85
86 @return The zero-based position of the item, or wxNOT_FOUND if the
87 string was not found.
88 */
89 virtual int FindString(const wxString& string, bool caseSensitive = false) const;
90
91 //@}
92
93 /// @name Selection
94 //@{
95
96 /**
97 Sets the selection to the given item @a n or removes the selection
98 entirely if @a n == @c wxNOT_FOUND.
99
100 Note that this does not cause any command events to be emitted nor does
101 it deselect any other items in the controls which support multiple
102 selections.
103
104 @param n
105 The string position to select, starting from zero.
106
107 @see SetString(), SetStringSelection()
108 */
109 virtual void SetSelection(int n);
110
111 /**
112 Returns the index of the selected item or @c wxNOT_FOUND if no item is
113 selected.
114
115 @return The position of the current selection.
116
117 @remarks This method can be used with single selection list boxes only,
118 you should use wxListBox::GetSelections() for the list
119 boxes with wxLB_MULTIPLE style.
120
121 @see SetSelection(), GetStringSelection()
122 */
123 virtual int GetSelection() const;
124
125 /**
126 Selects the item with the specified string in the control. This doesn't
127 cause any command events to be emitted.
128
129 @param string
130 The string to select.
131
132 @return @true if the specified string has been selected, @false if it
133 wasn't found in the control.
134 */
135 bool SetStringSelection(const wxString& string);
136
137 /**
138 Returns the label of the selected item or an empty string if no item is
139 selected.
140
141 @see GetSelection()
142 */
143 virtual wxString GetStringSelection() const;
144
145 /**
146 This is the same as SetSelection() and exists only because it is
147 slightly more natural for controls which support multiple selection.
148 */
149 void Select(int n);
150
151 //@}
152 };
153
154
155 /**
156 @class wxItemContainer
157
158 This class is an abstract base class for some wxWidgets controls which
159 contain several items such as wxListBox, wxCheckListBox, wxComboBox or
160 wxChoice. It defines an interface which is implemented by all controls
161 which have string subitems each of which may be selected.
162
163 wxItemContainer extends wxItemContainerImmutable interface with methods
164 for adding/removing items.
165
166 It defines the methods for accessing the controls items and although each
167 of the derived classes implements them differently, they still all conform
168 to the same interface.
169
170 The items in a wxItemContainer have (non-empty) string labels and,
171 optionally, client data associated with them. Client data may be of two
172 different kinds: either simple untyped (@c void *) pointers which are
173 simply stored by the control but not used in any way by it, or typed
174 pointers (wxClientData*) which are owned by the control meaning that the
175 typed client data (and only it) will be deleted when an item is deleted
176 using Delete() or the entire control is cleared using Clear(), which also
177 happens when it is destroyed.
178
179 Finally note that in the same control all items must have client data of
180 the same type (typed or untyped), if any. This type is determined by the
181 first call to Append() (the version with client data pointer) or
182 SetClientData().
183
184 Note that this is not a control, it's a mixin interface that classes
185 have to derive from in addition to wxControl or wxWindow. Convenience
186 class wxControlWithItems is provided for this purpose.
187
188 @library{wxcore}
189 @category{ctrl}
190
191 @see wxControlWithItems, wxItemContainerImmutable
192 */
193 class wxItemContainer : public wxItemContainerImmutable
194 {
195 public:
196 //@{
197
198 /**
199 Appends item into the control.
200
201 @param item
202 String to add.
203
204 @return The return value is the index of the newly inserted item.
205 Note that this may be different from the last one if the
206 control is sorted (e.g. has @c wxLB_SORT or @c wxCB_SORT
207 style).
208 */
209 int Append(const wxString& item);
210
211 /**
212 Appends item into the control.
213
214 @param item
215 String to add.
216 @param clientData
217 Pointer to client data to associate with the new item.
218
219 @return The return value is the index of the newly inserted item.
220 Note that this may be different from the last one if the
221 control is sorted (e.g. has @c wxLB_SORT or @c wxCB_SORT
222 style).
223 */
224 int Append(const wxString& item, void* clientData);
225
226 /**
227 Appends item into the control.
228
229 @param item
230 String to add.
231 @param clientData
232 Pointer to client data to associate with the new item.
233
234 @return The return value is the index of the newly inserted item.
235 Note that this may be different from the last one if the
236 control is sorted (e.g. has @c wxLB_SORT or @c wxCB_SORT
237 style).
238 */
239 int Append(const wxString& item, wxClientData* clientData);
240
241 /**
242 Appends several items at once into the control.
243
244 Notice that calling this method is usually much faster than appending
245 them one by one if you need to add a lot of items.
246
247 @param items
248 Array of strings to insert.
249 */
250 void Append(const wxArrayString& items);
251
252 /**
253 Appends several items at once into the control.
254
255 Notice that calling this method is usually much faster than appending
256 them one by one if you need to add a lot of items.
257
258 @param items
259 Array of strings to insert.
260 @param clientData
261 Array of client data pointers of the same size as @a items to
262 associate with the new items.
263 */
264 void Append(const wxArrayString& items, void **clientData);
265
266 /**
267 Appends several items at once into the control.
268
269 Notice that calling this method is usually much faster than appending
270 them one by one if you need to add a lot of items.
271
272 @param items
273 Array of strings to insert.
274 @param clientData
275 Array of client data pointers of the same size as @a items to
276 associate with the new items.
277 */
278 void Append(const wxArrayString& items, wxClientData **clientData);
279
280 /**
281 Appends several items at once into the control.
282
283 Notice that calling this method is usually much faster than appending
284 them one by one if you need to add a lot of items.
285
286 @param n
287 Number of items in the @a items array.
288 @param items
289 Array of strings of size @a n.
290 */
291 void Append(unsigned int n, const wxString* items);
292
293 /**
294 Appends several items at once into the control.
295
296 Notice that calling this method is usually much faster than appending
297 them one by one if you need to add a lot of items.
298
299 @param n
300 Number of items in the @a items array.
301 @param items
302 Array of strings of size @a n.
303 @param clientData
304 Array of client data pointers of size @a n to associate with the
305 new items.
306 */
307 void Append(unsigned int n, const wxString* items,
308 void** clientData);
309
310 /**
311 Appends several items at once into the control.
312
313 Notice that calling this method is usually much faster than appending
314 them one by one if you need to add a lot of items.
315
316 @param n
317 Number of items in the @a items array.
318 @param items
319 Array of strings of size @a n.
320 @param clientData
321 Array of client data pointers of size @a n to associate with the
322 new items.
323 */
324 void Append(unsigned int n, const wxString* items,
325 wxClientData** clientData);
326 //@}
327
328 /**
329 Removes all items from the control.
330 Clear() also deletes the client data of the existing items if it is
331 owned by the control.
332 */
333 void Clear();
334
335 /**
336 Deletes an item from the control.
337
338 The client data associated with the item will be also deleted if it is
339 owned by the control. Note that it is an error (signalled by an assert
340 failure in debug builds) to remove an item with the index negative or
341 greater or equal than the number of items in the control.
342
343 @param n
344 The zero-based item index.
345
346 @see Clear()
347 */
348 void Delete(unsigned int n);
349
350 //@{
351
352 /**
353 Returns a pointer to the client data associated with the given item (if
354 any). It is an error to call this function for a control which doesn't
355 have untyped client data at all although it is OK to call it even if
356 the given item doesn't have any client data associated with it (but
357 other items do).
358
359 @param n
360 The zero-based position of the item.
361
362 @return A pointer to the client data, or @NULL if not present.
363 */
364 void* GetClientData(unsigned int n) const;
365
366 /**
367 Returns a pointer to the client data associated with the given item (if
368 any). It is an error to call this function for a control which doesn't
369 have typed client data at all although it is OK to call it even if the
370 given item doesn't have any client data associated with it (but other
371 items do).
372
373 @param n
374 The zero-based position of the item.
375
376 @return A pointer to the client data, or @NULL if not present.
377 */
378 wxClientData* GetClientObject(unsigned int n) const;
379
380 /**
381 Associates the given untyped client data pointer with the given item.
382 Note that it is an error to call this function if any typed client data
383 pointers had been associated with the control items before.
384
385 @param n
386 The zero-based item index.
387 @param data
388 The client data to associate with the item.
389 */
390 void SetClientData(unsigned int n, void* data);
391
392 /**
393 Associates the given typed client data pointer with the given item: the
394 @a data object will be deleted when the item is deleted (either
395 explicitly by using Delete() or implicitly when the control itself is
396 destroyed). Note that it is an error to call this function if any
397 untyped client data pointers had been associated with the control items
398 before.
399
400 @param n
401 The zero-based item index.
402 @param data
403 The client data to associate with the item.
404 */
405 void SetClientObject(unsigned int n, wxClientData* data);
406
407 //@}
408
409 //@{
410
411 /**
412 Inserts item into the control.
413
414 @param item
415 String to add.
416 @param pos
417 Position to insert item before, zero based.
418
419 @return The return value is the index of the newly inserted item.
420 If the insertion failed for some reason, -1 is returned.
421 */
422 int Insert(const wxString& item, unsigned int pos);
423
424 /**
425 Inserts item into the control.
426
427 @param item
428 String to add.
429 @param pos
430 Position to insert item before, zero based.
431 @param clientData
432 Pointer to client data to associate with the new item.
433
434 @return The return value is the index of the newly inserted item.
435 If the insertion failed for some reason, -1 is returned.
436 */
437 int Insert(const wxString& item, unsigned int pos, void* clientData);
438
439 /**
440 Inserts item into the control.
441
442 @param item
443 String to add.
444 @param pos
445 Position to insert item before, zero based.
446 @param clientData
447 Pointer to client data to associate with the new item.
448
449 @return The return value is the index of the newly inserted item.
450 If the insertion failed for some reason, -1 is returned.
451 */
452 int Insert(const wxString& item, unsigned int pos,
453 wxClientData* clientData);
454
455 /**
456 Inserts several items at once into the control.
457
458 Notice that calling this method is usually much faster than inserting
459 them one by one if you need to insert a lot of items.
460
461 @param items
462 Array of strings to insert.
463 @param pos
464 Position to insert the items before, zero based.
465 */
466 void Insert(const wxArrayString& items, unsigned int pos);
467
468 /**
469 Inserts several items at once into the control.
470
471 Notice that calling this method is usually much faster than inserting
472 them one by one if you need to insert a lot of items.
473
474 @param items
475 Array of strings to insert.
476 @param pos
477 Position to insert the items before, zero based.
478 @param clientData
479 Array of client data pointers of the same size as @a items to
480 associate with the new items.
481 */
482 void Insert(const wxArrayString& items, unsigned int pos,
483 void **clientData);
484
485 /**
486 Inserts several items at once into the control.
487
488 Notice that calling this method is usually much faster than inserting
489 them one by one if you need to insert a lot of items.
490
491 @param items
492 Array of strings to insert.
493 @param pos
494 Position to insert the items before, zero based.
495 @param clientData
496 Array of client data pointers of the same size as @a items to
497 associate with the new items.
498 */
499 void Insert(const wxArrayString& items, unsigned int pos,
500 wxClientData **clientData);
501
502 /**
503 Inserts several items at once into the control.
504
505 Notice that calling this method is usually much faster than inserting
506 them one by one if you need to insert a lot of items.
507
508 @param n
509 Number of items in the @a items array.
510 @param items
511 Array of strings of size @a n.
512 @param pos
513 Position to insert the items before, zero based.
514 */
515 void Insert(unsigned int n, const wxString* items,
516 unsigned int pos);
517
518 /**
519 Inserts several items at once into the control.
520
521 Notice that calling this method is usually much faster than inserting
522 them one by one if you need to insert a lot of items.
523
524 @param n
525 Number of items in the @a items array.
526 @param items
527 Array of strings of size @a n.
528 @param pos
529 Position to insert the new items before, zero based.
530 @param clientData
531 Array of client data pointers of size @a n to associate with the
532 new items.
533 */
534 void Insert(unsigned int n, const wxString* items,
535 unsigned int pos,
536 void** clientData);
537
538 /**
539 Inserts several items at once into the control.
540
541 Notice that calling this method is usually much faster than inserting
542 them one by one if you need to insert a lot of items.
543
544 @param n
545 Number of items in the @a items array.
546 @param items
547 Array of strings of size @a n.
548 @param pos
549 Position to insert the new items before, zero based.
550 @param clientData
551 Array of client data pointers of size @a n to associate with the
552 new items.
553 */
554 void Insert(unsigned int n, const wxString* items,
555 unsigned int pos,
556 wxClientData** clientData);
557 //@}
558
559 //@{
560 /**
561 Replaces the current control contents with the given items.
562
563 Notice that calling this method is usually much faster than appending
564 them one by one if you need to add a lot of items.
565
566 @param items
567 Array of strings to insert.
568 */
569 void Set(const wxArrayString& items);
570
571 /**
572 Replaces the current control contents with the given items.
573
574 Notice that calling this method is usually much faster than appending
575 them one by one if you need to add a lot of items.
576
577 @param items
578 Array of strings to insert.
579 @param clientData
580 Array of client data pointers of the same size as @a items to
581 associate with the new items.
582 */
583 void Set(const wxArrayString& items, void **clientData);
584
585 /**
586 Replaces the current control contents with the given items.
587
588 Notice that calling this method is usually much faster than appending
589 them one by one if you need to add a lot of items.
590
591 @param items
592 Array of strings to insert.
593 @param clientData
594 Array of client data pointers of the same size as @a items to
595 associate with the new items.
596 */
597 void Set(const wxArrayString& items, wxClientData **clientData);
598
599 /**
600 Replaces the current control contents with the given items.
601
602 Notice that calling this method is usually much faster than appending
603 them one by one if you need to add a lot of items.
604
605 @param n
606 Number of items in the @a items array.
607 @param items
608 Array of strings of size @a n.
609 */
610 void Set(unsigned int n, const wxString* items);
611
612 /**
613 Replaces the current control contents with the given items.
614
615 Notice that calling this method is usually much faster than appending
616 them one by one if you need to add a lot of items.
617
618 @param n
619 Number of items in the @a items array.
620 @param items
621 Array of strings of size @a n.
622 @param clientData
623 Array of client data pointers of size @a n to associate with the
624 new items.
625 */
626 void Set(unsigned int n, const wxString* items, void** clientData);
627
628 /**
629 Replaces the current control contents with the given items.
630
631 Notice that calling this method is usually much faster than appending
632 them one by one if you need to add a lot of items.
633
634 @param n
635 Number of items in the @a items array.
636 @param items
637 Array of strings of size @a n.
638 @param clientData
639 Array of client data pointers of size @a n to associate with the
640 new items.
641 */
642 void Set(unsigned int n, const wxString* items, wxClientData** clientData);
643 //@}
644 };
645
646
647 /**
648 @class wxControlWithItems
649
650 This is convenience class that derives from both wxControl and
651 wxItemContainer. It is used as basis for some wxWidgets controls
652 (wxChoice and wxListBox).
653
654 @library{wxcore}
655 @category{ctrl}
656
657 @see wxItemContainer, wxItemContainerImmutable
658 */
659 class wxControlWithItems : public wxControl, public wxItemContainer
660 {
661 };
662