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non-pch build fix
[wxWidgets.git] / build / msw / wx_wxzlib.dsp
1 # Microsoft Developer Studio Project File - Name="wx_wxzlib" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
3 # ** DO NOT EDIT **
4
5 # TARGTYPE "Win32 (x86) Static Library" 0x0104
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7 CFG=wxzlib - Win32 Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
10 !MESSAGE
11 !MESSAGE NMAKE /f "wx_wxzlib.mak".
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21 !MESSAGE "wxzlib - Win32 DLL Universal Debug" (based on "Win32 (x86) Static Library")
22 !MESSAGE "wxzlib - Win32 DLL Release" (based on "Win32 (x86) Static Library")
23 !MESSAGE "wxzlib - Win32 DLL Debug" (based on "Win32 (x86) Static Library")
24 !MESSAGE "wxzlib - Win32 Universal Release" (based on "Win32 (x86) Static Library")
25 !MESSAGE "wxzlib - Win32 Universal Debug" (based on "Win32 (x86) Static Library")
26 !MESSAGE "wxzlib - Win32 Release" (based on "Win32 (x86) Static Library")
27 !MESSAGE "wxzlib - Win32 Debug" (based on "Win32 (x86) Static Library")
28 !MESSAGE
29
30 # Begin Project
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34 CPP=cl.exe
35 RSC=rc.exe
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37 !IF "$(CFG)" == "wxzlib - Win32 DLL Universal Release"
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229 # Name "wxzlib - Win32 Universal Release"
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