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non-pch build fix
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1 # =========================================================================
2 # This configuration file was generated by
3 # Bakefile 0.2.2 (http://bakefile.sourceforge.net)
4 # Beware that all changes made to this file will be overwritten next
5 # time you run Bakefile!
6 # =========================================================================
7
8
9 # -------------------------------------------------------------------------
10 # These are configurable options:
11 # -------------------------------------------------------------------------
12
13 # C compiler
14 CC := gcc
15
16 # C++ compiler
17 CXX := g++
18
19 # Standard flags for CC
20 CFLAGS :=
21
22 # Standard flags for C++
23 CXXFLAGS :=
24
25 # Standard preprocessor flags (common for CC and CXX)
26 CPPFLAGS :=
27
28 # Standard linker flags
29 LDFLAGS :=
30
31 # The C preprocessor
32 CPP := $(CC) -E
33
34 # What type of library to build? [0,1]
35 SHARED := 0
36
37 # Build wxUniversal instead of native port? [0,1]
38 WXUNIV := 0
39
40 # Compile Unicode build of wxWidgets? [0,1]
41 UNICODE := 1
42
43 # Use MSLU library when building Unicode version. [0,1]
44 MSLU := 0
45
46 # Type of compiled binaries [debug,release]
47 BUILD := debug
48
49 # Should debugging info be included in the executables? The default value
50 # "default" means that debug info will be included if BUILD=debug
51 # and not included if BUILD=release. [0,1,default]
52 DEBUG_INFO := default
53
54 # Should __WXDEBUG__ be defined? The default value "default" means that it will
55 # be defined if BUILD=debug and not defined if BUILD=release. [0,1,default]
56 DEBUG_FLAG := default
57
58 # Multiple libraries or single huge monolithic one? [0,1]
59 MONOLITHIC := 0
60
61 # Build GUI libraries? [0,1]
62 USE_GUI := 1
63
64 # Build wxHTML library (USE_GUI must be 1)? [0,1]
65 USE_HTML := 1
66
67 # Build multimedia library (USE_GUI must be 1)? [0,1]
68 USE_MEDIA := 1
69
70 # Build wxXRC library (USE_GUI must be 1)? [0,1]
71 USE_XRC := 1
72
73 # Build wxAUI library (USE_GUI must be 1)? [0,1]
74 USE_AUI := 1
75
76 # Build wxRichTextCtrl library (USE_GUI must be 1)? [0,1]
77 USE_RICHTEXT := 1
78
79 # Build wxStyledTextCtrl library (USE_GUI must be 1)? [0,1]
80 USE_STC := 1
81
82 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
83 USE_OPENGL := 0
84
85 # Build quality assurance classes library (USE_GUI must be 1)? [0,1]
86 USE_QA := 0
87
88 # Enable exceptions in compiled code. [0,1]
89 USE_EXCEPTIONS := 1
90
91 # Enable run-time type information (RTTI) in compiled code. [0,1]
92 USE_RTTI := 1
93
94 # Enable threading in compiled code. [0,1]
95 USE_THREADS := 1
96
97 # Link with gdiplus.lib? (Needed for wxGraphicsContext, will also set wxUSE_GRAPHICS_CONTEXT) [0,1]
98 USE_GDIPLUS := 0
99
100 # Is this official build by wxWidgets developers? [0,1]
101 OFFICIAL_BUILD := 0
102
103 # Use this to name your customized DLLs differently
104 VENDOR := custom
105
106 #
107 WX_FLAVOUR :=
108
109 #
110 WX_LIB_FLAVOUR :=
111
112 # Name of your custom configuration. This affects directory
113 # where object files are stored as well as the location of
114 # compiled .lib files and setup.h under the lib/ toplevel directory.
115 CFG :=
116
117 # Compiler flags needed to compile test suite in tests directory. If you want
118 # to run the tests, set it so that the compiler can find CppUnit headers.
119 CPPUNIT_CFLAGS :=
120
121 # Linker flags needed to link test suite in tests directory. If you want
122 # to run the tests, include CppUnit library here.
123 CPPUNIT_LIBS :=
124
125 # Version of C runtime library to use. You can change this to
126 # static if SHARED=0, but it is highly recommended to not do
127 # it if SHARED=1 unless you know what you are doing. [dynamic,static]
128 RUNTIME_LIBS := dynamic
129
130 # Set the version of your Mingw installation here.
131 # "3" ...... this is for Mingw 2.0 or newer (comes with gcc3)
132 # "2.95" ... for Mingw 1.1 or any of the older versions [3,2.95]
133 GCC_VERSION := 3
134