1 \section{\class{wxCommandProcessor
}}\label{wxcommandprocessor
}
3 wxCommandProcessor is a class that maintains a history of wxCommands,
4 with undo/redo functionality built-in. Derive a new class from this
5 if you want different behaviour.
7 \wxheading{Derived from
}
9 \helpref{wxObject
}{wxobject
}
11 \wxheading{Include files
}
17 \helpref{wxCommandProcessor overview
}{wxcommandprocessoroverview
},
\helpref{wxCommand
}{wxcommand
}
19 \latexignore{\rtfignore{\wxheading{Members
}}}
21 \membersection{wxCommandProcessor::wxCommandProcessor
}
23 \func{}{wxCommandProcessor
}{\param{int
}{ maxCommands =
100}}
27 {\it maxCommands
} defaults to a rather arbitrary
100, but can be set from
1 to any integer.
28 If your wxCommand classes store a lot of data, you may wish the limit the number of
29 commands stored to a smaller number.
31 \membersection{wxCommandProcessor::
\destruct{wxCommandProcessor
}}
33 \func{}{\destruct{wxCommandProcessor
}}{\void}
37 \membersection{wxCommandProcessor::CanUndo
}
39 \func{virtual bool
}{CanUndo
}{\void}
41 Returns TRUE if the currently-active command can be undone, FALSE otherwise.
43 \membersection{wxCommandProcessor::ClearCommands
}
45 \func{virtual void
}{ClearCommands
}{\void}
47 Deletes all the commands in the list and sets the current command pointer to NULL.
49 \membersection{wxCommandProcessor::Do
}
51 \func{virtual bool
}{Do
}{\void}
53 Executes (redoes) the current command (the command that has just been undone if any).
55 \membersection{wxCommandProcessor::GetCommands
}
57 \constfunc{wxList\&
}{GetCommands
}{\void}
59 Returns the list of commands.
61 \membersection{wxCommandProcessor::GetMaxCommands
}
63 \constfunc{int
}{GetMaxCommands
}{\void}
65 Returns the maximum number of commands that the command processor stores.
67 \membersection{wxCommandProcessor::GetEditMenu
}
69 \constfunc{wxMenu*
}{GetEditMenu
}{\void}
71 Returns the edit menu associated with the command processor.
73 \membersection{wxCommandProcessor::Initialize
}
75 \func{virtual void
}{Initialize
}{\void}
77 Initializes the command processor, setting the current command to the
78 last in the list (if any), and updating the edit menu (if one has been
81 \membersection{wxCommandProcessor::SetEditMenu
}
83 \func{void
}{SetEditMenu
}{\param{wxMenu*
}{menu
}}
85 Tells the command processor to update the Undo and Redo items on this
86 menu as appropriate. Set this to NULL if the menu is about to be
87 destroyed and command operations may still be performed, or the command
88 processor may try to access an invalid pointer.
90 \membersection{wxCommandProcessor::Submit
}
92 \func{virtual bool
}{Submit
}{\param{wxCommand *
}{command
},
\param{bool
}{ storeIt = TRUE
}}
94 Submits a new command to the command processor. The command processor
95 calls wxCommand::Do to execute the command; if it succeeds, the command
96 is stored in the history list, and the associated edit menu (if any) updated
97 appropriately. If it fails, the command is deleted
98 immediately. Once Submit has been called, the passed command should not
99 be deleted directly by the application.
101 {\it storeIt
} indicates whether the successful command should be stored
104 \membersection{wxCommandProcessor::Undo
}
106 \func{virtual bool
}{Undo
}{\void}
108 Undoes the command just executed.