1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
19 #include "wx/event.h" // the base class
21 #include "wx/list.h" // defines wxWindowList
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
29 #include "wx/validate.h" // for wxDefaultValidator (always include it)
32 #include "wx/palette.h"
33 #endif // wxUSE_PALETTE
39 #if wxUSE_ACCESSIBILITY
40 #include "wx/access.h"
43 // when building wxUniv/Foo we don't want the code for native menu use to be
44 // compiled in - it should only be used when building real wxFoo
45 #ifdef __WXUNIVERSAL__
46 #define wxUSE_MENUS_NATIVE 0
47 #else // !__WXUNIVERSAL__
48 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
49 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
51 // ----------------------------------------------------------------------------
52 // forward declarations
53 // ----------------------------------------------------------------------------
55 class WXDLLEXPORT wxCaret
;
56 class WXDLLEXPORT wxControl
;
57 class WXDLLEXPORT wxCursor
;
58 class WXDLLEXPORT wxDC
;
59 class WXDLLEXPORT wxDropTarget
;
60 class WXDLLEXPORT wxItemResource
;
61 class WXDLLEXPORT wxLayoutConstraints
;
62 class WXDLLEXPORT wxResourceTable
;
63 class WXDLLEXPORT wxSizer
;
64 class WXDLLEXPORT wxToolTip
;
65 class WXDLLEXPORT wxWindowBase
;
66 class WXDLLEXPORT wxWindow
;
68 #if wxUSE_ACCESSIBILITY
69 class WXDLLEXPORT wxAccessible
;
72 // ----------------------------------------------------------------------------
73 // helper stuff used by wxWindow
74 // ----------------------------------------------------------------------------
76 // struct containing all the visual attributes of a control
77 struct WXDLLEXPORT wxVisualAttributes
79 // the font used for control label/text inside it
82 // the foreground colour
85 // the background colour, may be wxNullColour if the controls background
86 // colour is not solid
90 // different window variants, on platforms like eg mac uses different
94 wxWINDOW_VARIANT_NORMAL
, // Normal size
95 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal)
96 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal)
97 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal)
101 #if wxUSE_SYSTEM_OPTIONS
102 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
105 // ----------------------------------------------------------------------------
106 // (pseudo)template list classes
107 // ----------------------------------------------------------------------------
109 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
111 // ----------------------------------------------------------------------------
113 // ----------------------------------------------------------------------------
115 extern WXDLLEXPORT_DATA(wxWindowList
) wxTopLevelWindows
;
116 extern WXDLLIMPEXP_DATA_CORE(wxList
) wxPendingDelete
;
118 // ----------------------------------------------------------------------------
119 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
120 // interface of this class.
122 // Event handler: windows have themselves as their event handlers by default,
123 // but their event handlers could be set to another object entirely. This
124 // separation can reduce the amount of derivation required, and allow
125 // alteration of a window's functionality (e.g. by a resource editor that
126 // temporarily switches event handlers).
127 // ----------------------------------------------------------------------------
129 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
132 // creating the window
133 // -------------------
135 // default ctor, initializes everything which can be initialized before
139 // pseudo ctor (can't be virtual, called from ctor)
140 bool CreateBase(wxWindowBase
*parent
,
142 const wxPoint
& pos
= wxDefaultPosition
,
143 const wxSize
& size
= wxDefaultSize
,
145 const wxValidator
& validator
= wxDefaultValidator
,
146 const wxString
& name
= wxPanelNameStr
);
148 virtual ~wxWindowBase();
150 // deleting the window
151 // -------------------
153 // ask the window to close itself, return true if the event handler
154 // honoured our request
155 bool Close( bool force
= false );
157 // the following functions delete the C++ objects (the window itself
158 // or its children) as well as the GUI windows and normally should
159 // never be used directly
161 // delete window unconditionally (dangerous!), returns true if ok
162 virtual bool Destroy();
163 // delete all children of this window, returns true if ok
164 bool DestroyChildren();
166 // is the window being deleted?
167 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
172 // label is just the same as the title (but for, e.g., buttons it
173 // makes more sense to speak about labels), title access
174 // is available from wxTLW classes only (frames, dialogs)
175 virtual void SetLabel(const wxString
& label
) = 0;
176 virtual wxString
GetLabel() const = 0;
178 // the window name is used for ressource setting in X, it is not the
179 // same as the window title/label
180 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
181 virtual wxString
GetName() const { return m_windowName
; }
183 // sets the window variant, calls internally DoSetVariant if variant has changed
184 void SetWindowVariant( wxWindowVariant variant
) ;
185 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
188 // window id uniquely identifies the window among its siblings unless
189 // it is wxID_ANY which means "don't care"
190 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
191 wxWindowID
GetId() const { return m_windowId
; }
193 // generate a control id for the controls which were not given one by
195 static int NewControlId() { return --ms_lastControlId
; }
196 // get the id of the control following the one with the given
197 // (autogenerated) id
198 static int NextControlId(int winid
) { return winid
- 1; }
199 // get the id of the control preceding the one with the given
200 // (autogenerated) id
201 static int PrevControlId(int winid
) { return winid
+ 1; }
206 // set the window size and/or position
207 void SetSize( int x
, int y
, int width
, int height
,
208 int sizeFlags
= wxSIZE_AUTO
)
209 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
211 void SetSize( int width
, int height
)
212 { DoSetSize( wxDefaultCoord
, wxDefaultCoord
, width
, height
, wxSIZE_USE_EXISTING
); }
214 void SetSize( const wxSize
& size
)
215 { SetSize( size
.x
, size
.y
); }
217 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
218 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
220 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
221 { DoSetSize(x
, y
, wxDefaultCoord
, wxDefaultCoord
, flags
); }
223 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
224 { Move(pt
.x
, pt
.y
, flags
); }
226 void SetPosition(const wxPoint
& pt
) { Move(pt
); }
229 virtual void Raise() = 0;
230 virtual void Lower() = 0;
232 // client size is the size of area available for subwindows
233 void SetClientSize( int width
, int height
)
234 { DoSetClientSize(width
, height
); }
236 void SetClientSize( const wxSize
& size
)
237 { DoSetClientSize(size
.x
, size
.y
); }
239 void SetClientSize(const wxRect
& rect
)
240 { SetClientSize( rect
.width
, rect
.height
); }
242 // get the window position (pointers may be NULL): notice that it is in
243 // client coordinates for child windows and screen coordinates for the
244 // top level ones, use GetScreenPosition() if you need screen
245 // coordinates for all kinds of windows
246 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
247 wxPoint
GetPosition() const
250 DoGetPosition(&x
, &y
);
252 return wxPoint(x
, y
);
255 // get the window position in screen coordinates
256 void GetScreenPosition(int *x
, int *y
) const { DoGetScreenPosition(x
, y
); }
257 wxPoint
GetScreenPosition() const
260 DoGetScreenPosition(&x
, &y
);
262 return wxPoint(x
, y
);
265 // get the window size (pointers may be NULL)
266 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
267 wxSize
GetSize() const
274 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
275 wxSize
GetClientSize() const
278 DoGetClientSize(&w
, &h
);
283 // get the position and size at once
284 wxRect
GetRect() const
290 return wxRect(x
, y
, w
, h
);
293 wxRect
GetScreenRect() const
296 GetScreenPosition(&x
, &y
);
299 return wxRect(x
, y
, w
, h
);
302 // get the origin of the client area of the window relative to the
303 // window top left corner (the client area may be shifted because of
304 // the borders, scrollbars, other decorations...)
305 virtual wxPoint
GetClientAreaOrigin() const;
307 // get the client rectangle in window (i.e. client) coordinates
308 wxRect
GetClientRect() const
310 return wxRect(GetClientAreaOrigin(), GetClientSize());
313 // get the size best suited for the window (in fact, minimal
314 // acceptable size using which it will still look "nice" in
316 wxSize
GetBestSize() const
318 if (m_bestSizeCache
.IsFullySpecified())
319 return m_bestSizeCache
;
320 return DoGetBestSize();
322 void GetBestSize(int *w
, int *h
) const
324 wxSize s
= GetBestSize();
331 // reset the cached best size value so it will be recalculated the
332 // next time it is needed.
333 void InvalidateBestSize();
334 void CacheBestSize(const wxSize
& size
) const
335 { wxConstCast(this, wxWindowBase
)->m_bestSizeCache
= size
; }
337 // There are times (and windows) where 'Best' size and 'Min' size
338 // are vastly out of sync. This should be remedied somehow, but in
339 // the meantime, this method will return the larger of BestSize
340 // (the window's smallest legible size), and any user specified
342 wxSize
GetAdjustedBestSize() const
344 wxSize
s( GetBestSize() );
345 return wxSize( wxMax( s
.x
, GetMinWidth() ), wxMax( s
.y
, GetMinHeight() ) );
348 // This function will merge the window's best size into the window's
349 // minimum size, giving priority to the min size components, and
350 // returns the results.
351 wxSize
GetBestFittingSize() const;
353 // A 'Smart' SetSize that will fill in default size values with 'best'
354 // size. Sets the minsize to what was passed in.
355 void SetBestFittingSize(const wxSize
& size
=wxDefaultSize
);
357 // the generic centre function - centers the window on parent by`
358 // default or on screen if it doesn't have parent or
359 // wxCENTER_ON_SCREEN flag is given
360 void Centre(int dir
= wxBOTH
) { DoCentre(dir
); }
361 void Center(int dir
= wxBOTH
) { DoCentre(dir
); }
363 // centre with respect to the the parent window
364 void CentreOnParent(int dir
= wxBOTH
) { DoCentre(dir
); }
365 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
367 // set window size to wrap around its children
370 // set virtual size to satisfy children
371 virtual void FitInside();
373 // set min/max size of the window
374 virtual void SetSizeHints( int minW
, int minH
,
375 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
376 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
)
378 DoSetSizeHints(minW
, minH
, maxW
, maxH
, incW
, incH
);
381 void SetSizeHints( const wxSize
& minSize
,
382 const wxSize
& maxSize
=wxDefaultSize
,
383 const wxSize
& incSize
=wxDefaultSize
)
385 DoSetSizeHints(minSize
.x
, minSize
.y
,
386 maxSize
.x
, maxSize
.y
,
387 incSize
.x
, incSize
.y
);
390 virtual void DoSetSizeHints(int minW
, int minH
,
391 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
392 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
);
394 virtual void SetVirtualSizeHints( int minW
, int minH
,
395 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
);
396 void SetVirtualSizeHints( const wxSize
& minSize
,
397 const wxSize
& maxSize
=wxDefaultSize
)
399 SetVirtualSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
);
402 virtual int GetMinWidth() const { return m_minWidth
; }
403 virtual int GetMinHeight() const { return m_minHeight
; }
404 int GetMaxWidth() const { return m_maxWidth
; }
405 int GetMaxHeight() const { return m_maxHeight
; }
407 // Override this method to control the values given to Sizers etc.
408 virtual wxSize
GetMaxSize() const { return wxSize( m_maxWidth
, m_maxHeight
); }
409 virtual wxSize
GetMinSize() const { return wxSize( m_minWidth
, m_minHeight
); }
411 void SetMinSize(const wxSize
& minSize
) { SetSizeHints(minSize
); }
412 void SetMaxSize(const wxSize
& maxSize
) { SetSizeHints(GetMinSize(), maxSize
); }
414 // Methods for accessing the virtual size of a window. For most
415 // windows this is just the client area of the window, but for
416 // some like scrolled windows it is more or less independent of
417 // the screen window size. You may override the DoXXXVirtual
418 // methods below for classes where that is is the case.
420 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
421 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
423 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
424 void GetVirtualSize( int *x
, int *y
) const
426 wxSize
s( DoGetVirtualSize() );
434 // Override these methods for windows that have a virtual size
435 // independent of their client size. eg. the virtual area of a
438 virtual void DoSetVirtualSize( int x
, int y
);
439 virtual wxSize
DoGetVirtualSize() const;
441 // Return the largest of ClientSize and BestSize (as determined
442 // by a sizer, interior children, or other means)
444 virtual wxSize
GetBestVirtualSize() const
446 wxSize
client( GetClientSize() );
447 wxSize
best( GetBestSize() );
449 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
455 // returns true if window was shown/hidden, false if the nothing was
456 // done (window was already shown/hidden)
457 virtual bool Show( bool show
= true );
458 bool Hide() { return Show(false); }
460 // returns true if window was enabled/disabled, false if nothing done
461 virtual bool Enable( bool enable
= true );
462 bool Disable() { return Enable(false); }
464 virtual bool IsShown() const { return m_isShown
; }
465 virtual bool IsEnabled() const { return m_isEnabled
; }
467 // get/set window style (setting style won't update the window and so
468 // is only useful for internal usage)
469 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
470 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
472 // just some (somewhat shorter) synonims
473 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
474 long GetWindowStyle() const { return GetWindowStyleFlag(); }
476 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
477 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
479 // extra style: the less often used style bits which can't be set with
480 // SetWindowStyleFlag()
481 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
482 long GetExtraStyle() const { return m_exStyle
; }
484 // make the window modal (all other windows unresponsive)
485 virtual void MakeModal(bool modal
= true);
488 // (primitive) theming support
489 // ---------------------------
491 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
492 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
495 // focus and keyboard handling
496 // ---------------------------
498 // set focus to this window
499 virtual void SetFocus() = 0;
501 // set focus to this window as the result of a keyboard action
502 virtual void SetFocusFromKbd() { SetFocus(); }
504 // return the window which currently has the focus or NULL
505 static wxWindow
*FindFocus();
507 static wxWindow
*DoFindFocus() /* = 0: implement in derived classes */;
509 // can this window have focus?
510 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
512 // can this window be given focus by keyboard navigation? if not, the
513 // only way to give it focus (provided it accepts it at all) is to
515 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
517 // NB: these methods really don't belong here but with the current
518 // class hierarchy there is no other place for them :-(
520 // get the default child of this parent, i.e. the one which is
521 // activated by pressing <Enter>
522 virtual wxWindow
*GetDefaultItem() const { return NULL
; }
524 // set this child as default, return the old default
525 virtual wxWindow
*SetDefaultItem(wxWindow
* WXUNUSED(child
))
528 // set this child as temporary default
529 virtual void SetTmpDefaultItem(wxWindow
* WXUNUSED(win
)) { }
531 // navigates in the specified direction by sending a wxNavigationKeyEvent
532 virtual bool Navigate(int flags
= wxNavigationKeyEvent::IsForward
);
534 // move this window just before/after the specified one in tab order
535 // (the other window must be our sibling!)
536 void MoveBeforeInTabOrder(wxWindow
*win
)
537 { DoMoveInTabOrder(win
, MoveBefore
); }
538 void MoveAfterInTabOrder(wxWindow
*win
)
539 { DoMoveInTabOrder(win
, MoveAfter
); }
542 // parent/children relations
543 // -------------------------
545 // get the list of children
546 const wxWindowList
& GetChildren() const { return m_children
; }
547 wxWindowList
& GetChildren() { return m_children
; }
549 // needed just for extended runtime
550 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
552 // get the parent or the parent of the parent
553 wxWindow
*GetParent() const { return m_parent
; }
554 inline wxWindow
*GetGrandParent() const;
556 // is this window a top level one?
557 virtual bool IsTopLevel() const;
559 // it doesn't really change parent, use Reparent() instead
560 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
561 // change the real parent of this window, return true if the parent
562 // was changed, false otherwise (error or newParent == oldParent)
563 virtual bool Reparent( wxWindowBase
*newParent
);
565 // implementation mostly
566 virtual void AddChild( wxWindowBase
*child
);
567 virtual void RemoveChild( wxWindowBase
*child
);
569 // looking for windows
570 // -------------------
572 // find window among the descendants of this one either by id or by
573 // name (return NULL if not found)
574 wxWindow
*FindWindow(long winid
) const;
575 wxWindow
*FindWindow(const wxString
& name
) const;
577 // Find a window among any window (all return NULL if not found)
578 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
579 static wxWindow
*FindWindowByName( const wxString
& name
,
580 const wxWindow
*parent
= NULL
);
581 static wxWindow
*FindWindowByLabel( const wxString
& label
,
582 const wxWindow
*parent
= NULL
);
584 // event handler stuff
585 // -------------------
587 // get the current event handler
588 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
590 // replace the event handler (allows to completely subclass the
592 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
594 // push/pop event handler: allows to chain a custom event handler to
595 // alreasy existing ones
596 void PushEventHandler( wxEvtHandler
*handler
);
597 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
599 // find the given handler in the event handler chain and remove (but
600 // not delete) it from the event handler chain, return true if it was
601 // found and false otherwise (this also results in an assert failure so
602 // this function should only be called when the handler is supposed to
604 bool RemoveEventHandler(wxEvtHandler
*handler
);
610 // a window may have an associated validator which is used to control
612 virtual void SetValidator( const wxValidator
&validator
);
613 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
614 #endif // wxUSE_VALIDATORS
617 // dialog oriented functions
618 // -------------------------
620 // validate the correctness of input, return true if ok
621 virtual bool Validate();
623 // transfer data between internal and GUI representations
624 virtual bool TransferDataToWindow();
625 virtual bool TransferDataFromWindow();
627 virtual void InitDialog();
632 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
633 { m_acceleratorTable
= accel
; }
634 wxAcceleratorTable
*GetAcceleratorTable()
635 { return &m_acceleratorTable
; }
637 #endif // wxUSE_ACCEL
640 // hot keys (system wide accelerators)
641 // -----------------------------------
643 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
644 virtual bool UnregisterHotKey(int hotkeyId
);
645 #endif // wxUSE_HOTKEY
648 // dialog units translations
649 // -------------------------
651 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
652 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
653 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
655 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
657 return wxSize(pt
.x
, pt
.y
);
660 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
662 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
664 return wxSize(pt
.x
, pt
.y
);
670 // move the mouse to the specified position
671 virtual void WarpPointer(int x
, int y
) = 0;
673 // start or end mouse capture, these functions maintain the stack of
674 // windows having captured the mouse and after calling ReleaseMouse()
675 // the mouse is not released but returns to the window which had had
676 // captured it previously (if any)
680 // get the window which currently captures the mouse or NULL
681 static wxWindow
*GetCapture();
683 // does this window have the capture?
684 virtual bool HasCapture() const
685 { return (wxWindow
*)this == GetCapture(); }
687 // painting the window
688 // -------------------
690 // mark the specified rectangle (or the whole window) as "dirty" so it
692 virtual void Refresh( bool eraseBackground
= true,
693 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
695 // a less awkward wrapper for Refresh
696 void RefreshRect(const wxRect
& rect
, bool eraseBackground
= true)
698 Refresh(eraseBackground
, &rect
);
701 // repaint all invalid areas of the window immediately
702 virtual void Update() { }
704 // clear the window background
705 virtual void ClearBackground();
707 // freeze the window: don't redraw it until it is thawed
708 virtual void Freeze() { }
710 // thaw the window: redraw it after it had been frozen
711 virtual void Thaw() { }
713 // adjust DC for drawing on this window
714 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
716 // the update region of the window contains the areas which must be
717 // repainted by the program
718 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
719 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
721 // get the update rectangleregion bounding box in client coords
722 wxRect
GetUpdateClientRect() const;
724 // these functions verify whether the given point/rectangle belongs to
725 // (or at least intersects with) the update region
726 bool IsExposed( int x
, int y
) const;
727 bool IsExposed( int x
, int y
, int w
, int h
) const;
729 bool IsExposed( const wxPoint
& pt
) const
730 { return IsExposed(pt
.x
, pt
.y
); }
731 bool IsExposed( const wxRect
& rect
) const
732 { return IsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
734 // colours, fonts and cursors
735 // --------------------------
737 // get the default attributes for the controls of this class: we
738 // provide a virtual function which can be used to query the default
739 // attributes of an existing control and a static function which can
740 // be used even when no existing object of the given class is
741 // available, but which won't return any styles specific to this
742 // particular control, of course (e.g. "Ok" button might have
743 // different -- bold for example -- font)
744 virtual wxVisualAttributes
GetDefaultAttributes() const
746 return GetClassDefaultAttributes(GetWindowVariant());
749 static wxVisualAttributes
750 GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
752 // set/retrieve the window colours (system defaults are used by
753 // default): SetXXX() functions return true if colour was changed,
754 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
755 // value to prevent it from being inherited by our children
756 virtual bool SetBackgroundColour(const wxColour
& colour
);
757 void SetOwnBackgroundColour(const wxColour
& colour
)
759 if ( SetBackgroundColour(colour
) )
760 m_inheritBgCol
= false;
762 wxColour
GetBackgroundColour() const;
763 bool InheritsBackgroundColour() const
765 return m_inheritBgCol
;
767 bool UseBgCol() const
772 virtual bool SetForegroundColour(const wxColour
& colour
);
773 void SetOwnForegroundColour(const wxColour
& colour
)
775 if ( SetForegroundColour(colour
) )
776 m_inheritFgCol
= false;
778 wxColour
GetForegroundColour() const;
780 // Set/get the background style.
781 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
782 virtual bool SetBackgroundStyle(wxBackgroundStyle style
) { m_backgroundStyle
= style
; return true; }
783 virtual wxBackgroundStyle
GetBackgroundStyle() const { return m_backgroundStyle
; }
785 // returns true if the control has "transparent" areas such as a
786 // wxStaticText and wxCheckBox and the background should be adapted
787 // from a parent window
788 virtual bool HasTransparentBackground() { return false; }
790 // set/retrieve the font for the window (SetFont() returns true if the
791 // font really changed)
792 virtual bool SetFont(const wxFont
& font
) = 0;
793 void SetOwnFont(const wxFont
& font
)
796 m_inheritFont
= false;
798 wxFont
GetFont() const;
800 // set/retrieve the cursor for this window (SetCursor() returns true
801 // if the cursor was really changed)
802 virtual bool SetCursor( const wxCursor
&cursor
);
803 const wxCursor
& GetCursor() const { return m_cursor
; }
806 // associate a caret with the window
807 void SetCaret(wxCaret
*caret
);
808 // get the current caret (may be NULL)
809 wxCaret
*GetCaret() const { return m_caret
; }
810 #endif // wxUSE_CARET
812 // get the (average) character size for the current font
813 virtual int GetCharHeight() const = 0;
814 virtual int GetCharWidth() const = 0;
816 // get the width/height/... of the text using current or specified
818 virtual void GetTextExtent(const wxString
& string
,
820 int *descent
= (int *) NULL
,
821 int *externalLeading
= (int *) NULL
,
822 const wxFont
*theFont
= (const wxFont
*) NULL
)
825 // client <-> screen coords
826 // ------------------------
828 // translate to/from screen/client coordinates (pointers may be NULL)
829 void ClientToScreen( int *x
, int *y
) const
830 { DoClientToScreen(x
, y
); }
831 void ScreenToClient( int *x
, int *y
) const
832 { DoScreenToClient(x
, y
); }
834 // wxPoint interface to do the same thing
835 wxPoint
ClientToScreen(const wxPoint
& pt
) const
837 int x
= pt
.x
, y
= pt
.y
;
838 DoClientToScreen(&x
, &y
);
840 return wxPoint(x
, y
);
843 wxPoint
ScreenToClient(const wxPoint
& pt
) const
845 int x
= pt
.x
, y
= pt
.y
;
846 DoScreenToClient(&x
, &y
);
848 return wxPoint(x
, y
);
851 // test where the given (in client coords) point lies
852 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
853 { return DoHitTest(x
, y
); }
855 wxHitTest
HitTest(const wxPoint
& pt
) const
856 { return DoHitTest(pt
.x
, pt
.y
); }
861 // get the window border style from the given flags: this is different from
862 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
863 // translate wxBORDER_DEFAULT to something reasonable
864 wxBorder
GetBorder(long flags
) const;
866 // get border for the flags of this window
867 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
869 // send wxUpdateUIEvents to this window, and children if recurse is true
870 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
872 // do the window-specific processing after processing the update event
873 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
876 bool PopupMenu(wxMenu
*menu
, const wxPoint
& pos
= wxDefaultPosition
)
877 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
878 bool PopupMenu(wxMenu
*menu
, int x
, int y
)
879 { return DoPopupMenu(menu
, x
, y
); }
880 #endif // wxUSE_MENUS
885 // does the window have the scrollbar for this orientation?
886 bool HasScrollbar(int orient
) const
888 return (m_windowStyle
&
889 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
892 // configure the window scrollbars
893 virtual void SetScrollbar( int orient
,
897 bool refresh
= true ) = 0;
898 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
899 virtual int GetScrollPos( int orient
) const = 0;
900 virtual int GetScrollThumb( int orient
) const = 0;
901 virtual int GetScrollRange( int orient
) const = 0;
903 // scroll window to the specified position
904 virtual void ScrollWindow( int dx
, int dy
,
905 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
907 // scrolls window by line/page: note that not all controls support this
909 // return true if the position changed, false otherwise
910 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
911 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
913 // convenient wrappers for ScrollLines/Pages
914 bool LineUp() { return ScrollLines(-1); }
915 bool LineDown() { return ScrollLines(1); }
916 bool PageUp() { return ScrollPages(-1); }
917 bool PageDown() { return ScrollPages(1); }
919 // context-sensitive help
920 // ----------------------
922 // these are the convenience functions wrapping wxHelpProvider methods
925 // associate this help text with this window
926 void SetHelpText(const wxString
& text
);
927 // associate this help text with all windows with the same id as this
929 void SetHelpTextForId(const wxString
& text
);
930 // get the help string associated with this window (may be empty)
931 wxString
GetHelpText() const;
933 // silently ignore SetHelpText() calls
934 void SetHelpText(const wxString
& WXUNUSED(text
)) { }
935 void SetHelpTextForId(const wxString
& WXUNUSED(text
)) { }
942 // the easiest way to set a tooltip for a window is to use this method
943 void SetToolTip( const wxString
&tip
);
944 // attach a tooltip to the window
945 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
946 // get the associated tooltip or NULL if none
947 wxToolTip
* GetToolTip() const { return m_tooltip
; }
948 wxString
GetToolTipText() const ;
950 // make it much easier to compile apps in an environment
951 // that doesn't support tooltips, such as PocketPC
952 inline void SetToolTip( const wxString
& WXUNUSED(tip
) ) {}
953 #endif // wxUSE_TOOLTIPS
957 #if wxUSE_DRAG_AND_DROP
958 // set/retrieve the drop target associated with this window (may be
959 // NULL; it's owned by the window and will be deleted by it)
960 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
961 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
962 #endif // wxUSE_DRAG_AND_DROP
964 // constraints and sizers
965 // ----------------------
966 #if wxUSE_CONSTRAINTS
967 // set the constraints for this window or retrieve them (may be NULL)
968 void SetConstraints( wxLayoutConstraints
*constraints
);
969 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
971 // implementation only
972 void UnsetConstraints(wxLayoutConstraints
*c
);
973 wxWindowList
*GetConstraintsInvolvedIn() const
974 { return m_constraintsInvolvedIn
; }
975 void AddConstraintReference(wxWindowBase
*otherWin
);
976 void RemoveConstraintReference(wxWindowBase
*otherWin
);
977 void DeleteRelatedConstraints();
978 void ResetConstraints();
980 // these methods may be overridden for special layout algorithms
981 virtual void SetConstraintSizes(bool recurse
= true);
982 virtual bool LayoutPhase1(int *noChanges
);
983 virtual bool LayoutPhase2(int *noChanges
);
984 virtual bool DoPhase(int phase
);
986 // these methods are virtual but normally won't be overridden
987 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
988 virtual void MoveConstraint(int x
, int y
);
989 virtual void GetSizeConstraint(int *w
, int *h
) const ;
990 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
991 virtual void GetPositionConstraint(int *x
, int *y
) const ;
993 #endif // wxUSE_CONSTRAINTS
995 // when using constraints or sizers, it makes sense to update
996 // children positions automatically whenever the window is resized
997 // - this is done if autoLayout is on
998 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
999 bool GetAutoLayout() const { return m_autoLayout
; }
1001 // lay out the window and its children
1002 virtual bool Layout();
1005 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
1006 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
1008 wxSizer
*GetSizer() const { return m_windowSizer
; }
1010 // Track if this window is a member of a sizer
1011 void SetContainingSizer(wxSizer
* sizer
);
1012 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
1015 // ----------------------
1016 #if wxUSE_ACCESSIBILITY
1017 // Override to create a specific accessible object.
1018 virtual wxAccessible
* CreateAccessible();
1020 // Sets the accessible object.
1021 void SetAccessible(wxAccessible
* accessible
) ;
1023 // Returns the accessible object.
1024 wxAccessible
* GetAccessible() { return m_accessible
; };
1026 // Returns the accessible object, creating if necessary.
1027 wxAccessible
* GetOrCreateAccessible() ;
1034 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
1035 void OnInitDialog( wxInitDialogEvent
&event
);
1036 void OnMiddleClick( wxMouseEvent
& event
);
1038 void OnHelp(wxHelpEvent
& event
);
1039 #endif // wxUSE_HELP
1041 // virtual function for implementing internal idle
1043 virtual void OnInternalIdle() {}
1045 // call internal idle recursively
1046 // void ProcessInternalIdle() ;
1048 // get the handle of the window for the underlying window system: this
1049 // is only used for wxWin itself or for user code which wants to call
1050 // platform-specific APIs
1051 virtual WXWidget
GetHandle() const = 0;
1052 // associate the window with a new native handle
1053 virtual void AssociateHandle(WXWidget
WXUNUSED(handle
)) { }
1054 // dissociate the current native handle from the window
1055 virtual void DissociateHandle() { }
1058 // Store the palette used by DCs in wxWindow so that the dcs can share
1059 // a palette. And we can respond to palette messages.
1060 wxPalette
GetPalette() const { return m_palette
; }
1062 // When palette is changed tell the DC to set the system palette to the
1064 void SetPalette(const wxPalette
& pal
);
1066 // return true if we have a specific palette
1067 bool HasCustomPalette() const { return m_hasCustomPalette
; }
1069 // return the first parent window with a custom palette or NULL
1070 wxWindow
*GetAncestorWithCustomPalette() const;
1071 #endif // wxUSE_PALETTE
1073 // inherit the parents visual attributes if they had been explicitly set
1074 // by the user (i.e. we don't inherit default attributes) and if we don't
1075 // have our own explicitly set
1076 virtual void InheritAttributes();
1078 // returns false from here if this window doesn't want to inherit the
1079 // parents colours even if InheritAttributes() would normally do it
1081 // this just provides a simple way to customize InheritAttributes()
1082 // behaviour in the most common case
1083 virtual bool ShouldInheritColours() const { return false; }
1086 // event handling specific to wxWindow
1087 virtual bool TryValidator(wxEvent
& event
);
1088 virtual bool TryParent(wxEvent
& event
);
1090 // common part of MoveBefore/AfterInTabOrder()
1093 MoveBefore
, // insert before the given window
1094 MoveAfter
// insert after the given window
1096 virtual void DoMoveInTabOrder(wxWindow
*win
, MoveKind move
);
1098 #if wxUSE_CONSTRAINTS
1099 // satisfy the constraints for the windows but don't set the window sizes
1100 void SatisfyConstraints();
1101 #endif // wxUSE_CONSTRAINTS
1103 // Send the wxWindowDestroyEvent
1104 void SendDestroyEvent();
1106 // returns the main window of composite control; this is the window
1107 // that FindFocus returns if the focus is in one of composite control's
1109 virtual wxWindow
*GetMainWindowOfCompositeControl()
1110 { return (wxWindow
*)this; }
1112 // the window id - a number which uniquely identifies a window among
1113 // its siblings unless it is wxID_ANY
1114 wxWindowID m_windowId
;
1116 // the parent window of this window (or NULL) and the list of the children
1119 wxWindowList m_children
;
1121 // the minimal allowed size for the window (no minimal size if variable(s)
1122 // contain(s) wxDefaultCoord)
1128 // event handler for this window: usually is just 'this' but may be
1129 // changed with SetEventHandler()
1130 wxEvtHandler
*m_eventHandler
;
1132 #if wxUSE_VALIDATORS
1133 // associated validator or NULL if none
1134 wxValidator
*m_windowValidator
;
1135 #endif // wxUSE_VALIDATORS
1137 #if wxUSE_DRAG_AND_DROP
1138 wxDropTarget
*m_dropTarget
;
1139 #endif // wxUSE_DRAG_AND_DROP
1141 // visual window attributes
1143 wxFont m_font
; // see m_hasFont
1144 wxColour m_backgroundColour
, // m_hasBgCol
1145 m_foregroundColour
; // m_hasFgCol
1149 #endif // wxUSE_CARET
1151 // the region which should be repainted in response to paint event
1152 wxRegion m_updateRegion
;
1155 // the accelerator table for the window which translates key strokes into
1157 wxAcceleratorTable m_acceleratorTable
;
1158 #endif // wxUSE_ACCEL
1160 // the tooltip for this window (may be NULL)
1162 wxToolTip
*m_tooltip
;
1163 #endif // wxUSE_TOOLTIPS
1165 // constraints and sizers
1166 #if wxUSE_CONSTRAINTS
1167 // the constraints for this window or NULL
1168 wxLayoutConstraints
*m_constraints
;
1170 // constraints this window is involved in
1171 wxWindowList
*m_constraintsInvolvedIn
;
1172 #endif // wxUSE_CONSTRAINTS
1174 // this window's sizer
1175 wxSizer
*m_windowSizer
;
1177 // The sizer this window is a member of, if any
1178 wxSizer
*m_containingSizer
;
1180 // Layout() window automatically when its size changes?
1181 bool m_autoLayout
:1;
1186 bool m_isBeingDeleted
:1;
1188 // was the window colours/font explicitly changed by user?
1193 // and should it be inherited by children?
1194 bool m_inheritBgCol
:1;
1195 bool m_inheritFgCol
:1;
1196 bool m_inheritFont
:1;
1198 // window attributes
1201 wxString m_windowName
;
1202 bool m_themeEnabled
;
1203 wxBackgroundStyle m_backgroundStyle
;
1205 wxPalette m_palette
;
1206 bool m_hasCustomPalette
;
1207 #endif // wxUSE_PALETTE
1209 #if wxUSE_ACCESSIBILITY
1210 wxAccessible
* m_accessible
;
1213 // Virtual size (scrolling)
1214 wxSize m_virtualSize
;
1216 int m_minVirtualWidth
; // VirtualSizeHints
1217 int m_minVirtualHeight
;
1218 int m_maxVirtualWidth
;
1219 int m_maxVirtualHeight
;
1221 wxWindowVariant m_windowVariant
;
1223 // override this to change the default (i.e. used when no style is
1224 // specified) border for the window class
1225 virtual wxBorder
GetDefaultBorder() const;
1227 // Get the default size for the new window if no explicit size given. TLWs
1228 // have their own default size so this is just for non top-level windows.
1229 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? 20 : w
; }
1230 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? 20 : h
; }
1233 // Used to save the results of DoGetBestSize so it doesn't need to be
1234 // recalculated each time the value is needed.
1235 wxSize m_bestSizeCache
;
1237 // keep the old name for compatibility, at least until all the internal
1238 // usages of it are changed to SetBestFittingSize
1239 void SetBestSize(const wxSize
& size
) { SetBestFittingSize(size
); }
1241 // set the initial window size if none is given (i.e. at least one of the
1242 // components of the size passed to ctor/Create() is wxDefaultCoord)
1244 // normally just calls SetBestSize() for controls, but can be overridden
1245 // not to do it for the controls which have to do some additional
1246 // initialization (e.g. add strings to list box) before their best size
1247 // can be accurately calculated
1248 virtual void SetInitialBestSize(const wxSize
& WXUNUSED(size
)) {}
1252 // more pure virtual functions
1253 // ---------------------------
1255 // NB: we must have DoSomething() function when Something() is an overloaded
1256 // method: indeed, we can't just have "virtual Something()" in case when
1257 // the function is overloaded because then we'd have to make virtual all
1258 // the variants (otherwise only the virtual function may be called on a
1259 // pointer to derived class according to C++ rules) which is, in
1260 // general, absolutely not needed. So instead we implement all
1261 // overloaded Something()s in terms of DoSomething() which will be the
1262 // only one to be virtual.
1264 // coordinates translation
1265 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1266 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1268 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1270 // capture/release the mouse, used by Capture/ReleaseMouse()
1271 virtual void DoCaptureMouse() = 0;
1272 virtual void DoReleaseMouse() = 0;
1274 // retrieve the position/size of the window
1275 virtual void DoGetPosition(int *x
, int *y
) const = 0;
1276 virtual void DoGetScreenPosition(int *x
, int *y
) const;
1277 virtual void DoGetSize(int *width
, int *height
) const = 0;
1278 virtual void DoGetClientSize(int *width
, int *height
) const = 0;
1280 // get the size which best suits the window: for a control, it would be
1281 // the minimal size which doesn't truncate the control, for a panel - the
1282 // same size as it would have after a call to Fit()
1283 virtual wxSize
DoGetBestSize() const;
1285 // called from DoGetBestSize() to convert best virtual size (returned by
1286 // the window sizer) to the best size for the window itself; this is
1287 // overridden at wxScrolledWindow level to clump down virtual size to real
1288 virtual wxSize
GetWindowSizeForVirtualSize(const wxSize
& size
) const
1293 // this is the virtual function to be overriden in any derived class which
1294 // wants to change how SetSize() or Move() works - it is called by all
1295 // versions of these functions in the base class
1296 virtual void DoSetSize(int x
, int y
,
1297 int width
, int height
,
1298 int sizeFlags
= wxSIZE_AUTO
) = 0;
1300 // same as DoSetSize() for the client size
1301 virtual void DoSetClientSize(int width
, int height
) = 0;
1303 // move the window to the specified location and resize it: this is called
1304 // from both DoSetSize() and DoSetClientSize() and would usually just
1305 // reposition this window except for composite controls which will want to
1306 // arrange themselves inside the given rectangle
1307 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1309 // centre the window in the specified direction on parent, note that
1310 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1312 virtual void DoCentre(int dir
);
1315 virtual void DoSetToolTip( wxToolTip
*tip
);
1316 #endif // wxUSE_TOOLTIPS
1319 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
) = 0;
1320 #endif // wxUSE_MENUS
1322 // Makes an adjustment to the window position to make it relative to the
1323 // parents client area, e.g. if the parent is a frame with a toolbar, its
1324 // (0, 0) is just below the toolbar
1325 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1326 int sizeFlags
= 0) const;
1328 // implements the window variants
1329 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1332 // contains the last id generated by NewControlId
1333 static int ms_lastControlId
;
1335 // the stack of windows which have captured the mouse
1336 static struct WXDLLEXPORT wxWindowNext
*ms_winCaptureNext
;
1338 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1339 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1340 DECLARE_EVENT_TABLE()
1343 // ----------------------------------------------------------------------------
1344 // now include the declaration of wxWindow class
1345 // ----------------------------------------------------------------------------
1347 // include the declaration of the platform-specific class
1348 #if defined(__WXPALMOS__)
1349 #ifdef __WXUNIVERSAL__
1350 #define wxWindowNative wxWindowPalm
1352 #define wxWindowPalm wxWindow
1353 #endif // wxUniv/!wxUniv
1354 #include "wx/palmos/window.h"
1355 #elif defined(__WXMSW__)
1356 #ifdef __WXUNIVERSAL__
1357 #define wxWindowNative wxWindowMSW
1359 #define wxWindowMSW wxWindow
1360 #endif // wxUniv/!wxUniv
1361 #include "wx/msw/window.h"
1362 #elif defined(__WXMOTIF__)
1363 #include "wx/motif/window.h"
1364 #elif defined(__WXGTK20__)
1365 #ifdef __WXUNIVERSAL__
1366 #define wxWindowNative wxWindowGTK
1368 #define wxWindowGTK wxWindow
1370 #include "wx/gtk/window.h"
1371 #elif defined(__WXGTK__)
1372 #ifdef __WXUNIVERSAL__
1373 #define wxWindowNative wxWindowGTK
1375 #define wxWindowGTK wxWindow
1377 #include "wx/gtk1/window.h"
1378 #elif defined(__WXX11__)
1379 #ifdef __WXUNIVERSAL__
1380 #define wxWindowNative wxWindowX11
1382 #define wxWindowX11 wxWindow
1384 #include "wx/x11/window.h"
1385 #elif defined(__WXMGL__)
1386 #ifdef __WXUNIVERSAL__
1387 #define wxWindowNative wxWindowMGL
1389 #define wxWindowMGL wxWindow
1391 #include "wx/mgl/window.h"
1392 #elif defined(__WXMAC__)
1393 #ifdef __WXUNIVERSAL__
1394 #define wxWindowNative wxWindowMac
1396 #define wxWindowMac wxWindow
1398 #include "wx/mac/window.h"
1399 #elif defined(__WXCOCOA__)
1400 #ifdef __WXUNIVERSAL__
1401 #define wxWindowNative wxWindowCocoa
1403 #define wxWindowCocoa wxWindow
1405 #include "wx/cocoa/window.h"
1406 #elif defined(__WXPM__)
1407 #ifdef __WXUNIVERSAL__
1408 #define wxWindowNative wxWindowOS2
1410 #define wxWindowOS2 wxWindow
1411 #endif // wxUniv/!wxUniv
1412 #include "wx/os2/window.h"
1415 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1416 // for the native ports we already have defined it above
1417 #if defined(__WXUNIVERSAL__)
1418 #ifndef wxWindowNative
1419 #error "wxWindowNative must be defined above!"
1422 #include "wx/univ/window.h"
1425 // ----------------------------------------------------------------------------
1426 // inline functions which couldn't be declared in the class body because of
1427 // forward dependencies
1428 // ----------------------------------------------------------------------------
1430 inline wxWindow
*wxWindowBase::GetGrandParent() const
1432 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1435 // ----------------------------------------------------------------------------
1437 // ----------------------------------------------------------------------------
1439 // Find the wxWindow at the current mouse position, also returning the mouse
1441 extern WXDLLEXPORT wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1443 // Get the current mouse position.
1444 extern WXDLLEXPORT wxPoint
wxGetMousePosition();
1446 // get the currently active window of this application or NULL
1447 extern WXDLLEXPORT wxWindow
*wxGetActiveWindow();
1449 // get the (first) top level parent window
1450 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1452 #if WXWIN_COMPATIBILITY_2_6
1453 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1454 wxDEPRECATED( int NewControlId() );
1455 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1456 #endif // WXWIN_COMPATIBILITY_2_6
1458 #if wxUSE_ACCESSIBILITY
1459 // ----------------------------------------------------------------------------
1460 // accessible object for windows
1461 // ----------------------------------------------------------------------------
1463 class WXDLLEXPORT wxWindowAccessible
: public wxAccessible
1466 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1467 virtual ~wxWindowAccessible() {}
1471 // Can return either a child object, or an integer
1472 // representing the child element, starting from 1.
1473 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1475 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1476 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1478 // Navigates from fromId to toId/toObject.
1479 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1480 int* toId
, wxAccessible
** toObject
);
1482 // Gets the name of the specified object.
1483 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1485 // Gets the number of children.
1486 virtual wxAccStatus
GetChildCount(int* childCount
);
1488 // Gets the specified child (starting from 1).
1489 // If *child is NULL and return value is wxACC_OK,
1490 // this means that the child is a simple element and
1491 // not an accessible object.
1492 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1494 // Gets the parent, or NULL.
1495 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1497 // Performs the default action. childId is 0 (the action for this object)
1498 // or > 0 (the action for a child).
1499 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1500 // window (e.g. an edit control).
1501 virtual wxAccStatus
DoDefaultAction(int childId
);
1503 // Gets the default action for this object (0) or > 0 (the action for a child).
1504 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1505 // string if there is no action.
1506 // The retrieved string describes the action that is performed on an object,
1507 // not what the object does as a result. For example, a toolbar button that prints
1508 // a document has a default action of "Press" rather than "Prints the current document."
1509 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1511 // Returns the description for this object or a child.
1512 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1514 // Returns help text for this object or a child, similar to tooltip text.
1515 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1517 // Returns the keyboard shortcut for this object or child.
1518 // Return e.g. ALT+K
1519 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1521 // Returns a role constant.
1522 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1524 // Returns a state constant.
1525 virtual wxAccStatus
GetState(int childId
, long* state
);
1527 // Returns a localized string representing the value for the object
1529 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1531 // Selects the object or child.
1532 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1534 // Gets the window with the keyboard focus.
1535 // If childId is 0 and child is NULL, no object in
1536 // this subhierarchy has the focus.
1537 // If this object has the focus, child should be 'this'.
1538 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1540 // Gets a variant representing the selected children
1542 // Acceptable values:
1543 // - a null variant (IsNull() returns true)
1544 // - a list variant (GetType() == wxT("list")
1545 // - an integer representing the selected child element,
1546 // or 0 if this object is selected (GetType() == wxT("long")
1547 // - a "void*" pointer to a wxAccessible child object
1548 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1551 #endif // wxUSE_ACCESSIBILITY
1554 #endif // _WX_WINDOW_H_BASE_