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Removed some unused parameter warnings; compile error in dialup.cpp corrected;
[wxWidgets.git] / include / wx / dialup.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/dialup.h
3 // Purpose: Network related wxWindows classes and functions
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 07.07.99
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_NET_H
13 #define _WX_NET_H
14
15 #ifdef __GNUG__
16 #pragma interface "dialup.h"
17 #endif
18
19 #if wxUSE_DIALUP_MANAGER
20
21 // ----------------------------------------------------------------------------
22 // constants
23 // ----------------------------------------------------------------------------
24
25 extern const wxChar *wxEmptyString;
26
27 #define WXDIALUP_MANAGER_DEFAULT_BEACONHOST _T("www.yahoo.com")
28
29 // ----------------------------------------------------------------------------
30 // A class which groups functions dealing with connecting to the network from a
31 // workstation using dial-up access to the net. There is at most one instance
32 // of this class in the program accessed via GetDialUpManager().
33 // ----------------------------------------------------------------------------
34
35 /* TODO
36 *
37 * 1. more configurability for Unix: i.e. how to initiate the connection, how
38 * to check for online status, &c.
39 * 2. a function to enumerate all connections (ISPs) and show a dialog in
40 * Dial() allowing to choose between them if no ISP given
41 * 3. add an async version of dialing functions which notify the caller about
42 * the progress (or may be even start another thread to monitor it)
43 * 4. the static creation/accessor functions are not MT-safe - but is this
44 * really crucial? I think we may suppose they're always called from the
45 * main thread?
46 */
47
48 class WXDLLEXPORT wxDialUpManager
49 {
50 public:
51 // this function should create and return the object of the
52 // platform-specific class derived from wxDialUpManager. It's implemented
53 // in the platform-specific source files.
54 static wxDialUpManager *Create();
55
56 // could the dialup manager be initialized correctly? If this function
57 // returns FALSE, no other functions will work neither, so it's a good idea
58 // to call this function and check its result before calling any other
59 // wxDialUpManager methods
60 virtual bool IsOk() const = 0;
61
62 // virtual dtor for any base class
63 virtual ~wxDialUpManager() { }
64
65 // operations
66 // ----------
67
68 // dial the given ISP, use username and password to authentificate
69 //
70 // if async parameter is FALSE, the function waits until the end of dialing
71 // and returns TRUE upon successful completion.
72 // if async is TRUE, the function only initiates the connection and returns
73 // immediately - the result is reported via events (an event is sent
74 // anyhow, but if dialing failed it will be a DISCONNECTED one)
75 virtual bool Dial(const wxString& nameOfISP = wxEmptyString,
76 const wxString& username = wxEmptyString,
77 const wxString& password = wxEmptyString,
78 bool async = TRUE) = 0;
79
80 // returns TRUE if (async) dialing is in progress
81 virtual bool IsDialling() const = 0;
82
83 // cancel dialing the number initiated with Dial(async = TRUE)
84 // NB: this won't result in DISCONNECTED event being sent
85 virtual bool CancelDialing() = 0;
86
87 // hang up the currently active dial up connection
88 virtual bool HangUp() = 0;
89
90 // online status
91 // -------------
92
93 // returns TRUE if the computer is connected to the network: under Windows,
94 // this just means that a RAS connection exists, under Unix we check that
95 // the "well-known host" (as specified by SetWellKnownHost) is reachable
96 virtual bool IsOnline() const = 0;
97
98 // sometimes the built-in logic for determining the online status may fail,
99 // so, in general, the user should be allowed to override it. This function
100 // allows to forcefully set the online status - whatever our internal
101 // algorithm may think about it.
102 virtual void SetOnlineStatus(bool isOnline = TRUE) = 0;
103
104 // set misc wxDialUpManager options
105 // --------------------------------
106
107 // enable automatical checks for the connection status and sending of
108 // wxEVT_DIALUP_CONNECTED/wxEVT_DIALUP_DISCONNECTED events. The interval
109 // parameter is only for Unix where we do the check manually: under
110 // Windows, the notification about the change of connection status is
111 // instantenous.
112 //
113 // Returns FALSE if couldn't set up automatic check for online status.
114 virtual bool EnableAutoCheckOnlineStatus(size_t nSeconds = 60) = 0;
115
116 // disable automatic check for connection status change - notice that the
117 // wxEVT_DIALUP_XXX events won't be sent any more neither.
118 virtual void DisableAutoCheckOnlineStatus() = 0;
119
120 // additional Unix-only configuration
121 // ----------------------------------
122
123 // under Unix, the value of well-known host is used to check whether we're
124 // connected to the internet. It's unused under Windows, but this function
125 // is always safe to call. The default value is www.yahoo.com.
126 virtual void SetWellKnownHost(const wxString& hostname,
127 int portno = 80) = 0;
128
129 // Sets the commands to start up the network and to hang up again. Used by
130 // the Unix implementations only.
131 virtual void
132 SetConnectCommand(const wxString& commandDial = _T("/usr/bin/pon"),
133 const wxString& commandHangup = _T("/usr/bin/poff")) = 0;
134 };
135
136 // ----------------------------------------------------------------------------
137 // DIALUP events processing
138 // ----------------------------------------------------------------------------
139
140 // the event class for the dialup events
141 class WXDLLEXPORT wxDialUpEvent : public wxEvent
142 {
143 public:
144 wxDialUpEvent(bool isConnected, bool isOwnEvent) : wxEvent(isOwnEvent)
145 {
146 SetEventType(isConnected ? wxEVT_DIALUP_CONNECTED
147 : wxEVT_DIALUP_DISCONNECTED);
148 }
149
150 // is this a CONNECTED or DISCONNECTED event?
151 bool IsConnectedEvent() const
152 { return GetEventType() == wxEVT_DIALUP_CONNECTED; }
153
154 // does this event come from wxDialUpManager::Dial() or from some extrenal
155 // process (i.e. does it result from our own attempt to establish the
156 // connection)?
157 bool IsOwnEvent() const { return m_id != 0; }
158 };
159
160 // the type of dialup event handler function
161 typedef void (wxObject::*wxDialUpEventFunction)(wxDialUpEvent&);
162
163 // macros to catch dialup events
164 #define EVT_DIALUP_CONNECTED(func) { wxEVT_DIALUP_CONNECTED, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxDialUpEventFunction) & func, NULL},
165 #define EVT_DIALUP_DISCONNECTED(func) { wxEVT_DIALUP_DISCONNECTED, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxDialUpEventFunction) & func, NULL},
166
167 #endif // wxUSE_DIALUP_MANAGER
168
169 #endif // _WX_NET_H