3 * Purpose: Declarations/definitions of common math functions
4 * Author: John Labenski and others
7 * Copyright: (c) John Labenski
8 * Licence: wxWindows licence
11 /* THIS IS A C FILE, DON'T USE C++ FEATURES (IN PARTICULAR COMMENTS) IN IT */
21 #define M_PI 3.1415926535897932384626433832795
24 /* Scaling factors for various unit conversions: 1 inch = 2.54 cm */
25 #ifndef METRIC_CONVERSION_CONSTANT
26 #define METRIC_CONVERSION_CONSTANT (1/25.4)
30 #define mm2inches (METRIC_CONVERSION_CONSTANT)
34 #define inches2mm (1/(mm2inches))
38 #define mm2twips (METRIC_CONVERSION_CONSTANT*1440)
42 #define twips2mm (1/(mm2twips))
46 #define mm2pt (METRIC_CONVERSION_CONSTANT*72)
50 #define pt2mm (1/(mm2pt))
54 /* unknown __VISAGECC__, __SYMANTECCC__ */
56 #if defined(__VISUALC__) || defined(__BORLANDC__) || defined(__WATCOMC__)
58 #define wxFinite(x) _finite(x)
59 #elif defined(__MINGW64__) || defined(__clang__)
61 add more compilers with C99 support here: using C99 isfinite() is
62 preferable to using BSD-ish finite()
64 #if defined(_GLIBCXX_CMATH) || defined(_LIBCPP_CMATH)
65 // these <cmath> headers #undef isfinite
66 #define wxFinite(x) std::isfinite(x)
68 #define wxFinite(x) isfinite(x)
70 #elif ( defined(__GNUG__)||defined(__GNUWIN32__)||defined(__DJGPP__)|| \
71 defined(__SGI_CC__)||defined(__SUNCC__)||defined(__XLC__)|| \
72 defined(__HPUX__) ) && ( !defined(wxOSX_USE_IPHONE) || wxOSX_USE_IPHONE == 0 )
76 #define wxFinite(x) finite(x)
78 #define wxFinite(x) ((x) == (x))
82 #if defined(__VISUALC__)||defined(__BORLAND__)
83 #define wxIsNaN(x) _isnan(x)
84 #elif defined(__GNUG__)||defined(__GNUWIN32__)||defined(__DJGPP__)|| \
85 defined(__SGI_CC__)||defined(__SUNCC__)||defined(__XLC__)|| \
87 #define wxIsNaN(x) isnan(x)
89 #define wxIsNaN(x) ((x) != (x))
96 inline bool wxIsSameDouble(double x
, double y
)
98 // VZ: this warning, given for operators==() and !=() is not wrong, as ==
99 // shouldn't be used with doubles, but we get too many of them and
100 // removing these operators is probably not a good idea
102 // Maybe we should always compare doubles up to some "epsilon" precision
103 #pragma warning(push)
105 // floating-point equality and inequality comparisons are unreliable
106 #pragma warning(disable: 1572)
113 #else /* !__INTELC__ */
114 wxGCC_WARNING_SUPPRESS(float-equal
)
115 inline bool wxIsSameDouble(double x
, double y
) { return x
== y
; }
116 wxGCC_WARNING_RESTORE(float-equal
)
118 #endif /* __INTELC__/!__INTELC__ */
120 inline bool wxIsNullDouble(double x
) { return wxIsSameDouble(x
, 0.); }
122 inline int wxRound(double x
)
124 wxASSERT_MSG( x
> INT_MIN
- 0.5 && x
< INT_MAX
+ 0.5,
125 wxT("argument out of supported range") );
127 #if defined(HAVE_ROUND)
128 return int(round(x
));
130 return (int)(x
< 0 ? x
- 0.5 : x
+ 0.5);
133 #endif /* __cplusplus */
136 #if defined(__WINDOWS__) && !defined(__WXWINCE__)
137 #define wxMulDivInt32( a , b , c ) ::MulDiv( a , b , c )
139 #define wxMulDivInt32( a , b , c ) (wxRound((a)*(((wxDouble)b)/((wxDouble)c))))
146 /* functions from common/extended.c */
147 WXDLLIMPEXP_BASE wxFloat64
wxConvertFromIeeeExtended(const wxInt8
*bytes
);
148 WXDLLIMPEXP_BASE
void wxConvertToIeeeExtended(wxFloat64 num
, wxInt8
*bytes
);
150 /* use wxConvertFromIeeeExtended() and wxConvertToIeeeExtended() instead */
151 #if WXWIN_COMPATIBILITY_2_8
152 wxDEPRECATED( WXDLLIMPEXP_BASE wxFloat64
ConvertFromIeeeExtended(const wxInt8
*bytes
) );
153 wxDEPRECATED( WXDLLIMPEXP_BASE
void ConvertToIeeeExtended(wxFloat64 num
, wxInt8
*bytes
) );
159 #endif /* wxUSE_APPLE_IEEE */
162 #endif /* _WX_MATH_H_ */