1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxBitmap class
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 #pragma interface "bitmap.h"
19 #include "wx/gdiobj.h"
20 #include "wx/gdicmn.h"
21 #include "wx/palette.h"
24 class WXDLLEXPORT wxDC
;
25 class WXDLLEXPORT wxControl
;
26 class WXDLLEXPORT wxBitmap
;
27 class WXDLLEXPORT wxBitmapHandler
;
28 class WXDLLEXPORT wxIcon
;
29 class WXDLLEXPORT wxCursor
;
31 // A mask is a mono bitmap used for drawing bitmaps
33 class WXDLLEXPORT wxMask
: public wxObject
35 DECLARE_DYNAMIC_CLASS(wxMask
)
40 // Construct a mask from a bitmap and a colour indicating
41 // the transparent area
42 wxMask(const wxBitmap
& bitmap
, const wxColour
& colour
);
44 // Construct a mask from a bitmap and a palette index indicating
45 // the transparent area
46 wxMask(const wxBitmap
& bitmap
, int paletteIndex
);
48 // Construct a mask from a mono bitmap (copies the bitmap).
49 wxMask(const wxBitmap
& bitmap
);
53 bool Create(const wxBitmap
& bitmap
, const wxColour
& colour
);
54 bool Create(const wxBitmap
& bitmap
, int paletteIndex
);
55 bool Create(const wxBitmap
& bitmap
);
57 /* TODO: platform-specific data access
59 inline WXHBITMAP GetMaskBitmap() const { return m_maskBitmap; }
60 inline void SetMaskBitmap(WXHBITMAP bmp) { m_maskBitmap = bmp; }
62 WXHBITMAP m_maskBitmap;
66 class WXDLLEXPORT wxBitmapRefData
: public wxGDIRefData
68 friend class WXDLLEXPORT wxBitmap
;
69 friend class WXDLLEXPORT wxIcon
;
70 friend class WXDLLEXPORT wxCursor
;
81 wxPalette m_bitmapPalette
;
85 wxDC
* m_selectedInto
; // So bitmap knows whether it's been selected into
87 wxMask
* m_bitmapMask
; // Optional mask
90 #define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
92 class WXDLLEXPORT wxBitmapHandler
: public wxObject
94 DECLARE_DYNAMIC_CLASS(wxBitmapHandler
)
96 wxBitmapHandler() { m_name
= ""; m_extension
= ""; m_type
= 0; };
98 virtual bool Create(wxBitmap
*bitmap
, void *data
, long flags
, int width
, int height
, int depth
= 1);
99 virtual bool LoadFile(wxBitmap
*bitmap
, const wxString
& name
, long flags
,
100 int desiredWidth
, int desiredHeight
);
101 virtual bool SaveFile(wxBitmap
*bitmap
, const wxString
& name
, int type
, const wxPalette
*palette
= NULL
);
103 inline void SetName(const wxString
& name
) { m_name
= name
; }
104 inline void SetExtension(const wxString
& ext
) { m_extension
= ext
; }
105 inline void SetType(long type
) { m_type
= type
; }
106 inline wxString
GetName() const { return m_name
; }
107 inline wxString
GetExtension() const { return m_extension
; }
108 inline long GetType() const { return m_type
; }
111 wxString m_extension
;
115 #define M_BITMAPHANDLERDATA ((wxBitmapRefData *)bitmap->GetRefData())
117 class WXDLLEXPORT wxBitmap
: public wxGDIObject
119 DECLARE_DYNAMIC_CLASS(wxBitmap
)
121 friend class WXDLLEXPORT wxBitmapHandler
;
124 wxBitmap(); // Platform-specific
127 inline wxBitmap(const wxBitmap
& bitmap
)
128 { Ref(bitmap
); if ( wxTheBitmapList
) wxTheBitmapList
->AddBitmap(this); }
130 // Initialize with raw data.
131 wxBitmap(const char bits
[], int width
, int height
, int depth
= 1);
133 /* TODO: maybe implement XPM reading
134 // Initialize with XPM data
135 wxBitmap(const char **data);
138 // Load a file or resource
139 // TODO: make default type whatever's appropriate for the platform.
140 wxBitmap(const wxString
& name
, long type
= wxBITMAP_TYPE_BMP_RESOURCE
);
142 // Constructor for generalised creation from data
143 wxBitmap(void *data
, long type
, int width
, int height
, int depth
= 1);
145 // If depth is omitted, will create a bitmap compatible with the display
146 wxBitmap(int width
, int height
, int depth
= -1);
149 virtual bool Create(int width
, int height
, int depth
= -1);
150 virtual bool Create(void *data
, long type
, int width
, int height
, int depth
= 1);
151 virtual bool LoadFile(const wxString
& name
, long type
= wxBITMAP_TYPE_BMP_RESOURCE
);
152 virtual bool SaveFile(const wxString
& name
, int type
, const wxPalette
*cmap
= NULL
);
154 inline bool Ok() const { return (M_BITMAPDATA
&& M_BITMAPDATA
->m_ok
); }
155 inline int GetWidth() const { return (M_BITMAPDATA
? M_BITMAPDATA
->m_width
: 0); }
156 inline int GetHeight() const { return (M_BITMAPDATA
? M_BITMAPDATA
->m_height
: 0); }
157 inline int GetDepth() const { return (M_BITMAPDATA
? M_BITMAPDATA
->m_depth
: 0); }
158 inline int GetQuality() const { return (M_BITMAPDATA
? M_BITMAPDATA
->m_quality
: 0); }
159 void SetWidth(int w
);
160 void SetHeight(int h
);
161 void SetDepth(int d
);
162 void SetQuality(int q
);
163 void SetOk(bool isOk
);
165 inline wxPalette
* GetPalette() const { return (M_BITMAPDATA
? (& M_BITMAPDATA
->m_bitmapPalette
) : (wxPalette
*) NULL
); }
166 void SetPalette(const wxPalette
& palette
);
168 inline wxMask
*GetMask() const { return (M_BITMAPDATA
? M_BITMAPDATA
->m_bitmapMask
: (wxMask
*) NULL
); }
169 void SetMask(wxMask
*mask
) ;
171 inline wxBitmap
& operator = (const wxBitmap
& bitmap
) { if (*this == bitmap
) return (*this); Ref(bitmap
); return *this; }
172 inline bool operator == (const wxBitmap
& bitmap
) { return m_refData
== bitmap
.m_refData
; }
173 inline bool operator != (const wxBitmap
& bitmap
) { return m_refData
!= bitmap
.m_refData
; }
176 static inline wxList
& GetHandlers() { return sm_handlers
; }
177 static void AddHandler(wxBitmapHandler
*handler
);
178 static void InsertHandler(wxBitmapHandler
*handler
);
179 static bool RemoveHandler(const wxString
& name
);
180 static wxBitmapHandler
*FindHandler(const wxString
& name
);
181 static wxBitmapHandler
*FindHandler(const wxString
& extension
, long bitmapType
);
182 static wxBitmapHandler
*FindHandler(long bitmapType
);
184 static void InitStandardHandlers();
185 static void CleanUpHandlers();
187 static wxList sm_handlers
;
189 // TODO: Implementation
191 void SetHBITMAP(WXHBITMAP bmp
);
192 inline WXHBITMAP
GetHBITMAP() const { return (M_BITMAPDATA
? M_BITMAPDATA
->m_hBitmap
: 0); }
193 inline void SetSelectedInto(wxDC
*dc
) { if (M_BITMAPDATA
) M_BITMAPDATA
->m_selectedInto
= dc
; }
194 inline wxDC
*GetSelectedInto(void) const { return (M_BITMAPDATA
? M_BITMAPDATA
->m_selectedInto
: (wxDC
*) NULL
); }
195 // bool FreeResource(bool force = FALSE);