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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: palette.h
3 // Purpose: interface of wxPalette
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @class wxPalette
11
12 A palette is a table that maps pixel values to RGB colours. It allows the
13 colours of a low-depth bitmap, for example, to be mapped to the available
14 colours in a display. The notion of palettes is becoming more and more
15 obsolete nowadays and only the MSW port is still using a native palette.
16 All other ports use generic code which is basically just an array of
17 colours.
18
19 It is likely that in the future the only use for palettes within wxWidgets
20 will be for representing colour indeces from images (such as GIF or PNG).
21 The image handlers for these formats have been modified to create a palette
22 if there is such information in the original image file (usually 256 or less
23 colour images). See wxImage for more information.
24
25 @library{wxcore}
26 @category{gdi}
27
28 @stdobjects
29 ::wxNullPalette
30
31 @see wxDC::SetPalette(), wxBitmap
32 */
33 class wxPalette : public wxGDIObject
34 {
35 public:
36
37 /**
38 Default constructor.
39 */
40 wxPalette();
41
42 /**
43 Copy constructor, uses @ref overview_refcount.
44
45 @param palette
46 A reference to the palette to copy.
47 */
48 wxPalette(const wxPalette& palette);
49
50 /**
51 Creates a palette from arrays of size @a n, one for each red, blue or
52 green component.
53
54 @param n
55 The number of indices in the palette.
56 @param red
57 An array of red values.
58 @param green
59 An array of green values.
60 @param blue
61 An array of blue values.
62
63 @beginWxPerlOnly
64 In wxPerl this method takes as parameters
65 3 array references (they must be of the same length).
66 @endWxPerlOnly
67
68 @see Create()
69 */
70 wxPalette(int n, const unsigned char* red,
71 const unsigned char* green,
72 const unsigned char* blue);
73
74 /**
75 Destructor.
76
77 @see @ref overview_refcount_destruct "reference-counted object destruction"
78 */
79 virtual ~wxPalette();
80
81 /**
82 Creates a palette from arrays of size @a n, one for each red, blue or
83 green component.
84
85 @param n
86 The number of indices in the palette.
87 @param red
88 An array of red values.
89 @param green
90 An array of green values.
91 @param blue
92 An array of blue values.
93
94 @return @true if the creation was successful, @false otherwise.
95
96 @see wxPalette()
97 */
98 bool Create(int n, const unsigned char* red,
99 const unsigned char* green,
100 const unsigned char* blue);
101
102 /**
103 Returns number of entries in palette.
104 */
105 virtual int GetColoursCount() const;
106
107 /**
108 Returns a pixel value (index into the palette) for the given RGB values.
109
110 @param red
111 Red value.
112 @param green
113 Green value.
114 @param blue
115 Blue value.
116
117 @return The nearest palette index or @c wxNOT_FOUND for unexpected errors.
118
119 @see GetRGB()
120 */
121 int GetPixel(unsigned char red, unsigned char green,
122 unsigned char blue) const;
123
124 /**
125 Returns RGB values for a given palette index.
126
127 @param pixel
128 The palette index.
129 @param red
130 Receives the red value.
131 @param green
132 Receives the green value.
133 @param blue
134 Receives the blue value.
135
136 @return @true if the operation was successful.
137
138 @beginWxPerlOnly
139 In wxPerl this method takes only the @a pixel parameter and
140 returns a 3-element list (or the empty list upon failure).
141 @endWxPerlOnly
142
143 @see GetPixel()
144 */
145 bool GetRGB(int pixel, unsigned char* red, unsigned char* green,
146 unsigned char* blue) const;
147
148 /**
149 Returns @true if palette data is present.
150 */
151 virtual bool IsOk() const;
152
153 /**
154 Assignment operator, using @ref overview_refcount.
155 */
156 wxPalette& operator =(const wxPalette& palette);
157 };
158
159
160 /**
161 An empty palette.
162 */
163 wxPalette wxNullPalette;
164
165