1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxAppConsole implementation for Unix
4 // Author: Lukasz Michalski
6 // Copyright: (c) Lukasz Michalski
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
10 //Ensure that sigset_t is being defined
13 class wxFDIODispatcher
;
17 // wxApp subclass implementing event processing for console applications
18 class WXDLLIMPEXP_BASE wxAppConsole
: public wxAppConsoleBase
22 virtual ~wxAppConsole();
24 // override base class initialization
25 virtual bool Initialize(int& argc
, wxChar
** argv
);
28 // Unix-specific: Unix signal handling
29 // -----------------------------------
31 // type of the function which can be registered as signal handler: notice
32 // that it isn't really a signal handler, i.e. it's not subject to the
33 // usual signal handlers constraints, because it is called later from
34 // CheckSignal() and not when the signal really occurs
35 typedef void (*SignalHandler
)(int);
37 // Set signal handler for the given signal, SIG_DFL or SIG_IGN can be used
38 // instead of a function pointer
40 // Return true if handler was installed, false on error
41 bool SetSignalHandler(int signal
, SignalHandler handler
);
43 // Check if any Unix signals arrived since the last call and execute
47 // Register the signal wake up pipe with the given dispatcher.
49 // This is used by wxExecute(wxEXEC_NOEVENTS) implementation only.
51 // The pointer to the handler used for processing events on this descriptor
52 // is returned so that it can be deleted when we no longer needed it.
53 wxFDIOHandler
* RegisterSignalWakeUpPipe(wxFDIODispatcher
& dispatcher
);
56 // signal handler set up by SetSignalHandler() for all signals we handle,
57 // it just adds the signal to m_signalsCaught -- the real processing is
58 // done later, when CheckSignal() is called
59 static void HandleSignal(int signal
);
62 // signals for which HandleSignal() had been called (reset from
64 sigset_t m_signalsCaught
;
66 // the signal handlers
67 WX_DECLARE_HASH_MAP(int, SignalHandler
, wxIntegerHash
, wxIntegerEqual
, SignalHandlerHash
);
68 SignalHandlerHash m_signalHandlerHash
;
70 // pipe used for wake up signal handling: if a signal arrives while we're
71 // blocking for input, writing to this pipe triggers a call to our CheckSignal()
72 wxWakeUpPipe
*m_signalWakeUpPipe
;