1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: declaration of wxAppTraits and derived classes
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_APPTRAIT_H_
13 #define _WX_APPTRAIT_H_
15 #include "wx/string.h"
17 class WXDLLIMPEXP_BASE wxObject
;
18 class WXDLLEXPORT wxAppTraits
;
20 class WXDLLEXPORT wxFontMapper
;
21 #endif // wxUSE_FONTMAP
22 class WXDLLIMPEXP_BASE wxLog
;
23 class WXDLLIMPEXP_BASE wxMessageOutput
;
24 class WXDLLEXPORT wxRendererNative
;
25 class WXDLLIMPEXP_BASE wxString
;
27 class GSocketGUIFunctionsTable
;
29 // ----------------------------------------------------------------------------
30 // toolkit information
31 // ----------------------------------------------------------------------------
33 // Information about the toolkit that the app is running under (e.g. wxMSW):
34 struct WXDLLIMPEXP_BASE wxToolkitInfo
36 // Short name of the toolkit (e.g. "msw" or "mswuniv"); empty for console:
38 // Descriptive name of the toolkit, human readable (e.g. "wxMSW" or
39 // "wxMSW/Universal"); "wxBase" for console apps:
41 // Version of the underlying toolkit or of the OS for console apps:
42 int versionMajor
, versionMinor
;
43 // OS mnenomics, e.g. wxGTK or wxMSW:
48 // ----------------------------------------------------------------------------
49 // wxAppTraits: this class defines various configurable aspects of wxApp
50 // ----------------------------------------------------------------------------
52 class WXDLLIMPEXP_BASE wxStandardPathsBase
;
54 class WXDLLIMPEXP_BASE wxAppTraitsBase
57 // needed since this class declares virtual members
58 virtual ~wxAppTraitsBase() { }
60 // hooks for creating the global objects, may be overridden by the user
61 // ------------------------------------------------------------------------
64 // create the default log target
65 virtual wxLog
*CreateLogTarget() = 0;
68 // create the global object used for printing out messages
69 virtual wxMessageOutput
*CreateMessageOutput() = 0;
72 // create the global font mapper object used for encodings/charset mapping
73 virtual wxFontMapper
*CreateFontMapper() = 0;
74 #endif // wxUSE_FONTMAP
76 // get the renderer to use for drawing the generic controls (return value
77 // may be NULL in which case the default renderer for the current platform
78 // is used); this is used in GUI only and always returns NULL in console
80 // NB: returned pointer will be deleted by the caller
81 virtual wxRendererNative
*CreateRenderer() = 0;
83 // wxStandardPaths object is normally the same for wxBase and wxGUI
84 // except in the case of wxMac and wxCocoa
86 virtual wxStandardPathsBase
& GetStandardPaths();
89 // functions abstracting differences between GUI and console modes
90 // ------------------------------------------------------------------------
93 // show the assert dialog with the specified message in GUI or just print
94 // the string to stderr in console mode
96 // base class version has an implementation (in spite of being pure
97 // virtual) in base/appbase.cpp which can be called as last resort.
99 // return true to suppress subsequent asserts, false to continue as before
100 virtual bool ShowAssertDialog(const wxString
& msg
) = 0;
101 #endif // __WXDEBUG__
103 // return true if fprintf(stderr) goes somewhere, false otherwise
104 virtual bool HasStderr() = 0;
106 // managing "pending delete" list: in GUI mode we can't immediately delete
107 // some objects because there may be unprocessed events for them and so we
108 // only do it during the next idle loop iteration while this is, of course,
109 // unnecessary in wxBase, so we have a few functions to abstract these
112 // add the object to the pending delete list in GUI, delete it immediately
114 virtual void ScheduleForDestroy(wxObject
*object
) = 0;
116 // remove this object from the pending delete list in GUI, do nothing in
118 virtual void RemoveFromPendingDelete(wxObject
*object
) = 0;
121 // return table of GUI callbacks for GSocket code or NULL in wxBase. This
122 // is needed because networking classes are in their own library and so
123 // they can't directly call GUI functions (the same net library can be
124 // used in both GUI and base apps). To complicate it further, GUI library
125 // ("wxCore") doesn't depend on networking library and so only a functions
126 // table can be passed around
127 virtual GSocketGUIFunctionsTable
* GetSocketGUIFunctionsTable() = 0;
131 // return information about what toolkit is running; we need for two things
132 // that are both contained in wxBase:
133 // - wxGetOsVersion() behaves differently in GUI and non-GUI builds under
134 // Unix: in the former case it returns the information about the toolkit
135 // and in the latter -- about the OS, so we need to virtualize it
136 // - wxDynamicLibrary::CanonicalizePluginName() must embed toolkit
137 // signature in DLL name
138 virtual wxToolkitInfo
& GetToolkitInfo() = 0;
141 // ----------------------------------------------------------------------------
142 // include the platform-specific version of the class
143 // ----------------------------------------------------------------------------
145 // NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the
146 // Unix code (and otherwise __UNIX__ wouldn't be defined)
147 #if defined(__WXPALMOS__)
148 #include "wx/palmos/apptbase.h"
149 #elif defined(__WXMSW__)
150 #include "wx/msw/apptbase.h"
151 #elif defined(__UNIX__) && !defined(__EMX__)
152 #include "wx/unix/apptbase.h"
153 #elif defined(__WXMAC__)
154 #include "wx/mac/apptbase.h"
155 #elif defined(__OS2__)
156 #include "wx/os2/apptbase.h"
157 #else // no platform-specific methods to add to wxAppTraits
158 // wxAppTraits must be a class because it was forward declared as class
159 class WXDLLIMPEXP_BASE wxAppTraits
: public wxAppTraitsBase
164 // ============================================================================
165 // standard traits for console and GUI applications
166 // ============================================================================
168 // ----------------------------------------------------------------------------
169 // wxConsoleAppTraitsBase: wxAppTraits implementation for the console apps
170 // ----------------------------------------------------------------------------
172 class WXDLLIMPEXP_BASE wxConsoleAppTraitsBase
: public wxAppTraits
176 virtual wxLog
*CreateLogTarget();
178 virtual wxMessageOutput
*CreateMessageOutput();
180 virtual wxFontMapper
*CreateFontMapper();
181 #endif // wxUSE_FONTMAP
182 virtual wxRendererNative
*CreateRenderer();
184 virtual GSocketGUIFunctionsTable
* GetSocketGUIFunctionsTable();
188 virtual bool ShowAssertDialog(const wxString
& msg
);
189 #endif // __WXDEBUG__
190 virtual bool HasStderr();
192 virtual void ScheduleForDestroy(wxObject
*object
);
193 virtual void RemoveFromPendingDelete(wxObject
*object
);
196 // ----------------------------------------------------------------------------
197 // wxGUIAppTraitsBase: wxAppTraits implementation for the GUI apps
198 // ----------------------------------------------------------------------------
202 class WXDLLEXPORT wxGUIAppTraitsBase
: public wxAppTraits
206 virtual wxLog
*CreateLogTarget();
208 virtual wxMessageOutput
*CreateMessageOutput();
210 virtual wxFontMapper
*CreateFontMapper();
211 #endif // wxUSE_FONTMAP
212 virtual wxRendererNative
*CreateRenderer();
214 virtual GSocketGUIFunctionsTable
* GetSocketGUIFunctionsTable();
218 virtual bool ShowAssertDialog(const wxString
& msg
);
219 #endif // __WXDEBUG__
220 virtual bool HasStderr();
222 virtual void ScheduleForDestroy(wxObject
*object
);
223 virtual void RemoveFromPendingDelete(wxObject
*object
);
228 // ----------------------------------------------------------------------------
229 // include the platform-specific version of the classes above
230 // ----------------------------------------------------------------------------
232 #if defined(__WXPALMOS__)
233 #include "wx/palmos/apptrait.h"
234 #elif defined(__WXMSW__)
235 #include "wx/msw/apptrait.h"
236 #elif defined(__UNIX__) && !defined(__EMX__)
237 #include "wx/unix/apptrait.h"
238 #elif defined(__WXMAC__)
239 #include "wx/mac/apptrait.h"
240 #elif defined(__WXPM__)
241 #include "wx/os2/apptrait.h"
243 // at least, we need an implementation of GetToolkitInfo !
245 class wxGUIAppTraits
: public wxGUIAppTraitsBase
247 virtual wxToolkitInfo
& GetToolkitInfo();
250 class wxConsoleAppTraits
: public wxConsoleAppTraitsBase
252 virtual wxToolkitInfo
& GetToolkitInfo();
256 #endif // _WX_APPTRAIT_H_