replace wx_{const,static,reinterpret}_cast with their standard C++ equivalents
[wxWidgets.git] / src / osx / carbon / region.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // File: src/mac/carbon/region.cpp
3 // Purpose: Region class
4 // Author: Stefan Csomor
5 // Created: Fri Oct 24 10:46:34 MET 1997
6 // RCS-ID: $Id$
7 // Copyright: (c) 1997 Stefan Csomor
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #include "wx/wxprec.h"
12
13 #include "wx/region.h"
14
15 #ifndef WX_PRECOMP
16 #include "wx/gdicmn.h"
17 #endif
18
19 #include "wx/osx/uma.h"
20
21 IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
22 IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
23
24 //-----------------------------------------------------------------------------
25 // wxRegionRefData implementation
26 //-----------------------------------------------------------------------------
27
28 class WXDLLEXPORT wxRegionRefData : public wxGDIRefData
29 {
30 public:
31 wxRegionRefData()
32 {
33 m_macRgn.reset( HIShapeCreateMutable() );
34 }
35
36 wxRegionRefData(wxCFRef<HIShapeRef> &region)
37 {
38 m_macRgn.reset( HIShapeCreateMutableCopy(region) );
39 }
40
41 wxRegionRefData(long x, long y, long w, long h)
42 {
43 CGRect r = CGRectMake(x,y,w,h);
44 wxCFRef<HIShapeRef> rect(HIShapeCreateWithRect(&r));
45 m_macRgn.reset( HIShapeCreateMutableCopy(rect) );
46 }
47
48 wxRegionRefData(const wxRegionRefData& data)
49 : wxGDIRefData()
50 {
51 m_macRgn.reset( HIShapeCreateMutableCopy(data.m_macRgn) );
52 }
53
54 virtual ~wxRegionRefData()
55 {
56 }
57
58 wxCFRef<HIMutableShapeRef> m_macRgn;
59 };
60
61 #define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn)
62 #define OTHER_M_REGION(a) (((wxRegionRefData*)(a.m_refData))->m_macRgn)
63
64 //-----------------------------------------------------------------------------
65 // wxRegion
66 //-----------------------------------------------------------------------------
67
68 /*!
69 * Create an empty region.
70 */
71 wxRegion::wxRegion()
72 {
73 m_refData = new wxRegionRefData();
74 }
75
76 wxRegion::wxRegion(WXHRGN hRegion )
77 {
78 wxCFRef< HIShapeRef > shape( (HIShapeRef) hRegion );
79 m_refData = new wxRegionRefData(shape);
80 }
81
82 wxRegion::wxRegion(long x, long y, long w, long h)
83 {
84 m_refData = new wxRegionRefData(x , y , w , h );
85 }
86
87 wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight)
88 {
89 m_refData = new wxRegionRefData(topLeft.x , topLeft.y ,
90 topLeft.x - bottomRight.x ,
91 topLeft.y - bottomRight.y);
92 }
93
94 wxRegion::wxRegion(const wxRect& rect)
95 {
96 m_refData = new wxRegionRefData(rect.x , rect.y , rect.width , rect.height);
97 }
98
99 wxRegion::wxRegion(size_t n, const wxPoint *points, int WXUNUSED(fillStyle))
100 {
101 wxUnusedVar(n);
102 wxUnusedVar(points);
103
104 #ifndef __LP64__
105
106 // TODO : any APIs ?
107 // OS X somehow does not collect the region invisibly as before, so sometimes things
108 // get drawn on screen instead of just being combined into a region, therefore we allocate a temp gworld now
109
110 GWorldPtr gWorld = NULL;
111 GWorldPtr oldWorld;
112 GDHandle oldGDHandle;
113 OSStatus err;
114 Rect destRect = { 0, 0, 1, 1 };
115
116 ::GetGWorld( &oldWorld, &oldGDHandle );
117 err = ::NewGWorld( &gWorld, 32, &destRect, NULL, NULL, 0 );
118 if ( err == noErr )
119 {
120 ::SetGWorld( gWorld, GetGDevice() );
121
122 OpenRgn();
123
124 wxCoord x1, x2 , y1 , y2 ;
125 x2 = x1 = points[0].x ;
126 y2 = y1 = points[0].y ;
127
128 ::MoveTo( x1, y1 );
129 for (size_t i = 1; i < n; i++)
130 {
131 x2 = points[i].x ;
132 y2 = points[i].y ;
133 ::LineTo( x2, y2 );
134 }
135
136 // close the polyline if necessary
137 if ( x1 != x2 || y1 != y2 )
138 ::LineTo( x1, y1 ) ;
139
140 RgnHandle tempRgn = NewRgn();
141 CloseRgn( tempRgn ) ;
142
143 ::SetGWorld( oldWorld, oldGDHandle );
144 wxCFRef<HIShapeRef> tempShape( HIShapeCreateWithQDRgn(tempRgn ) );
145 m_refData = new wxRegionRefData(tempShape);
146 DisposeRgn( tempRgn );
147 }
148 else
149 {
150 m_refData = new wxRegionRefData;
151 }
152 #else
153 wxFAIL_MSG( "not implemented" );
154 m_refData = NULL;
155 #endif
156 }
157
158 wxRegion::~wxRegion()
159 {
160 // m_refData unrefed in ~wxObject
161 }
162
163 wxGDIRefData *wxRegion::CreateGDIRefData() const
164 {
165 return new wxRegionRefData;
166 }
167
168 wxGDIRefData *wxRegion::CloneGDIRefData(const wxGDIRefData *data) const
169 {
170 return new wxRegionRefData(*static_cast<const wxRegionRefData *>(data));
171 }
172
173 //-----------------------------------------------------------------------------
174 //# Modify region
175 //-----------------------------------------------------------------------------
176
177 //! Clear current region
178 void wxRegion::Clear()
179 {
180 UnRef();
181 }
182
183 // Move the region
184 bool wxRegion::DoOffset(wxCoord x, wxCoord y)
185 {
186 wxCHECK_MSG( M_REGION, false, _T("invalid wxRegion") );
187
188 if ( !x && !y )
189 // nothing to do
190 return true;
191
192 verify_noerr( HIShapeOffset( M_REGION , x , y ) ) ;
193
194 return true ;
195 }
196
197
198 //! Union /e region with this.
199 bool wxRegion::DoCombine(const wxRegion& region, wxRegionOp op)
200 {
201 wxCHECK_MSG( region.Ok(), false, _T("invalid wxRegion") );
202
203 // Don't change shared data
204 if (!m_refData)
205 {
206 m_refData = new wxRegionRefData();
207 }
208 else if (m_refData->GetRefCount() > 1)
209 {
210 wxRegionRefData* ref = (wxRegionRefData*)m_refData;
211 UnRef();
212 m_refData = new wxRegionRefData(*ref);
213 }
214
215 switch (op)
216 {
217 case wxRGN_AND:
218 verify_noerr( HIShapeIntersect( M_REGION , OTHER_M_REGION(region) , M_REGION ) );
219 break ;
220
221 case wxRGN_OR:
222 verify_noerr( HIShapeUnion( M_REGION , OTHER_M_REGION(region) , M_REGION ) );
223 break ;
224
225 case wxRGN_XOR:
226 {
227 // XOR is defined as the difference between union and intersection
228 wxCFRef< HIShapeRef > unionshape( HIShapeCreateUnion( M_REGION , OTHER_M_REGION(region) ) );
229 wxCFRef< HIShapeRef > intersectionshape( HIShapeCreateIntersection( M_REGION , OTHER_M_REGION(region) ) );
230 verify_noerr( HIShapeDifference( unionshape, intersectionshape, M_REGION ) );
231 }
232 break ;
233
234 case wxRGN_DIFF:
235 verify_noerr( HIShapeDifference( M_REGION , OTHER_M_REGION(region) , M_REGION ) ) ;
236 break ;
237
238 case wxRGN_COPY:
239 default:
240 M_REGION.reset( HIShapeCreateMutableCopy( OTHER_M_REGION(region) ) );
241 break ;
242 }
243
244 return true;
245 }
246
247 //-----------------------------------------------------------------------------
248 //# Information on region
249 //-----------------------------------------------------------------------------
250
251 bool wxRegion::DoIsEqual(const wxRegion& WXUNUSED(region)) const
252 {
253 wxFAIL_MSG( _T("not implemented") );
254
255 return false;
256 }
257
258 // Outer bounds of region
259 bool wxRegion::DoGetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const
260 {
261 if (m_refData)
262 {
263 CGRect box ;
264 HIShapeGetBounds( M_REGION , &box ) ;
265 x = static_cast<int>(box.origin.x);
266 y = static_cast<int>(box.origin.y);
267 w = static_cast<int>(box.size.width);
268 h = static_cast<int>(box.size.height);
269
270 return true;
271 }
272 else
273 {
274 x = y = w = h = 0;
275
276 return false;
277 }
278 }
279
280 // Is region empty?
281 bool wxRegion::IsEmpty() const
282 {
283 if ( m_refData )
284 return HIShapeIsEmpty( M_REGION ) ;
285 else
286 return true ;
287 }
288
289 const WXHRGN wxRegion::GetWXHRGN() const
290 {
291 return M_REGION ;
292 }
293
294 //-----------------------------------------------------------------------------
295 //# Tests
296 //-----------------------------------------------------------------------------
297
298 // Does the region contain the point?
299 wxRegionContain wxRegion::DoContainsPoint(wxCoord x, wxCoord y) const
300 {
301 if (!m_refData)
302 return wxOutRegion;
303
304 CGPoint p = { y , x } ;
305 if (HIShapeContainsPoint( M_REGION , &p ) )
306 return wxInRegion;
307
308 return wxOutRegion;
309 }
310
311 // Does the region contain the rectangle (x, y, w, h)?
312 wxRegionContain wxRegion::DoContainsRect(const wxRect& r) const
313 {
314 if (!m_refData)
315 return wxOutRegion;
316
317 CGRect rect = CGRectMake(r.x,r.y,r.width,r.height);
318 wxCFRef<HIShapeRef> rectshape(HIShapeCreateWithRect(&rect));
319 wxCFRef<HIShapeRef> intersect(HIShapeCreateIntersection(rectshape,M_REGION));
320 CGRect bounds;
321 HIShapeGetBounds(intersect, &bounds);
322
323 if ( HIShapeIsRectangular(intersect) && CGRectEqualToRect(rect,bounds) )
324 return wxInRegion;
325 else if ( HIShapeIsEmpty( intersect ) )
326 return wxOutRegion;
327 else
328 return wxPartRegion;
329 }
330
331 ///////////////////////////////////////////////////////////////////////////////
332 // //
333 // wxRegionIterator //
334 // //
335 ///////////////////////////////////////////////////////////////////////////////
336
337 /*!
338 * Initialize empty iterator
339 */
340 wxRegionIterator::wxRegionIterator()
341 : m_current(0), m_numRects(0), m_rects(NULL)
342 {
343 }
344
345 wxRegionIterator::~wxRegionIterator()
346 {
347 if (m_rects)
348 {
349 delete [] m_rects;
350 m_rects = NULL;
351 }
352 }
353
354 wxRegionIterator::wxRegionIterator(const wxRegionIterator& iterator)
355 : wxObject()
356 , m_current(iterator.m_current)
357 , m_numRects(0)
358 , m_rects(NULL)
359 {
360 SetRects(iterator.m_numRects, iterator.m_rects);
361 }
362
363 wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& iterator)
364 {
365 m_current = iterator.m_current;
366 SetRects(iterator.m_numRects, iterator.m_rects);
367
368 return *this;
369 }
370
371 /*!
372 * Set iterator rects for region
373 */
374 void wxRegionIterator::SetRects(long numRects, wxRect *rects)
375 {
376 if (m_rects)
377 {
378 delete [] m_rects;
379 m_rects = NULL;
380 }
381
382 if (rects && (numRects > 0))
383 {
384 int i;
385
386 m_rects = new wxRect[numRects];
387 for (i = 0; i < numRects; i++)
388 m_rects[i] = rects[i];
389 }
390
391 m_numRects = numRects;
392 }
393
394 /*!
395 * Initialize iterator for region
396 */
397 wxRegionIterator::wxRegionIterator(const wxRegion& region)
398 {
399 m_rects = NULL;
400
401 Reset(region);
402 }
403
404 /*!
405 * Reset iterator for a new /e region.
406 */
407
408 #ifndef __LP64__
409 OSStatus wxMacRegionToRectsCounterCallback(
410 UInt16 message, RgnHandle WXUNUSED(region), const Rect *WXUNUSED(rect), void *data )
411 {
412 long *m_numRects = (long*) data ;
413 if ( message == kQDRegionToRectsMsgInit )
414 {
415 (*m_numRects) = 0 ;
416 }
417 else if (message == kQDRegionToRectsMsgParse)
418 {
419 (*m_numRects) += 1 ;
420 }
421
422 return noErr;
423 }
424
425 class RegionToRectsCallbackData
426 {
427 public :
428 wxRect* m_rects ;
429 long m_current ;
430 };
431
432 OSStatus wxMacRegionToRectsSetterCallback(
433 UInt16 message, RgnHandle WXUNUSED(region), const Rect *rect, void *data )
434 {
435 if (message == kQDRegionToRectsMsgParse)
436 {
437 RegionToRectsCallbackData *cb = (RegionToRectsCallbackData*) data ;
438 cb->m_rects[cb->m_current++] = wxRect( rect->left , rect->top , rect->right - rect->left , rect->bottom - rect->top ) ;
439 }
440
441 return noErr;
442 }
443 #endif
444
445 void wxRegionIterator::Reset(const wxRegion& region)
446 {
447 m_current = 0;
448 m_region = region;
449
450 if (m_rects)
451 {
452 delete [] m_rects;
453 m_rects = NULL;
454 }
455
456 if (m_region.IsEmpty())
457 {
458 m_numRects = 0;
459 }
460 else
461 {
462 #ifdef __LP64__
463 // copying this to a path and dissecting the path would be an option
464 m_numRects = 1;
465 m_rects = new wxRect[m_numRects];
466 m_rects[0] = m_region.GetBox();
467
468 #else
469 RegionToRectsUPP proc = (RegionToRectsUPP) wxMacRegionToRectsCounterCallback;
470
471 OSStatus err = noErr;
472 RgnHandle rgn = NewRgn();
473 HIShapeGetAsQDRgn(OTHER_M_REGION(region), rgn);
474
475 err = QDRegionToRects (rgn, kQDParseRegionFromTopLeft, proc, (void*)&m_numRects);
476 if (err == noErr)
477 {
478 proc = (RegionToRectsUPP) wxMacRegionToRectsSetterCallback;
479 m_rects = new wxRect[m_numRects];
480 RegionToRectsCallbackData data ;
481 data.m_rects = m_rects ;
482 data.m_current = 0 ;
483 QDRegionToRects( rgn , kQDParseRegionFromTopLeft, proc, (void*)&data );
484 }
485 else
486 {
487 m_numRects = 0;
488 }
489 DisposeRgn( rgn );
490 #endif
491 }
492 }
493
494 /*!
495 * Increment iterator. The rectangle returned is the one after the
496 * incrementation.
497 */
498 wxRegionIterator& wxRegionIterator::operator ++ ()
499 {
500 if (m_current < m_numRects)
501 ++m_current;
502
503 return *this;
504 }
505
506 /*!
507 * Increment iterator. The rectangle returned is the one before the
508 * incrementation.
509 */
510 wxRegionIterator wxRegionIterator::operator ++ (int)
511 {
512 wxRegionIterator previous(*this);
513
514 if (m_current < m_numRects)
515 ++m_current;
516
517 return previous;
518 }
519
520 long wxRegionIterator::GetX() const
521 {
522 if (m_current < m_numRects)
523 return m_rects[m_current].x;
524
525 return 0;
526 }
527
528 long wxRegionIterator::GetY() const
529 {
530 if (m_current < m_numRects)
531 return m_rects[m_current].y;
532
533 return 0;
534 }
535
536 long wxRegionIterator::GetW() const
537 {
538 if (m_current < m_numRects)
539 return m_rects[m_current].width ;
540
541 return 0;
542 }
543
544 long wxRegionIterator::GetH() const
545 {
546 if (m_current < m_numRects)
547 return m_rects[m_current].height;
548
549 return 0;
550 }