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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: palette.h
3 // Purpose: interface of wxPalette
4 // Author: wxWidgets team
5 // Licence: wxWindows licence
6 /////////////////////////////////////////////////////////////////////////////
7
8 /**
9 @class wxPalette
10
11 A palette is a table that maps pixel values to RGB colours. It allows the
12 colours of a low-depth bitmap, for example, to be mapped to the available
13 colours in a display. The notion of palettes is becoming more and more
14 obsolete nowadays and only the MSW port is still using a native palette.
15 All other ports use generic code which is basically just an array of
16 colours.
17
18 It is likely that in the future the only use for palettes within wxWidgets
19 will be for representing colour indeces from images (such as GIF or PNG).
20 The image handlers for these formats have been modified to create a palette
21 if there is such information in the original image file (usually 256 or less
22 colour images). See wxImage for more information.
23
24 @library{wxcore}
25 @category{gdi}
26
27 @stdobjects
28 ::wxNullPalette
29
30 @see wxDC::SetPalette(), wxBitmap
31 */
32 class wxPalette : public wxGDIObject
33 {
34 public:
35
36 /**
37 Default constructor.
38 */
39 wxPalette();
40
41 /**
42 Copy constructor, uses @ref overview_refcount.
43
44 @param palette
45 A reference to the palette to copy.
46 */
47 wxPalette(const wxPalette& palette);
48
49 /**
50 Creates a palette from arrays of size @a n, one for each red, blue or
51 green component.
52
53 @param n
54 The number of indices in the palette.
55 @param red
56 An array of red values.
57 @param green
58 An array of green values.
59 @param blue
60 An array of blue values.
61
62 @beginWxPerlOnly
63 In wxPerl this method takes as parameters
64 3 array references (they must be of the same length).
65 @endWxPerlOnly
66
67 @see Create()
68 */
69 wxPalette(int n, const unsigned char* red,
70 const unsigned char* green,
71 const unsigned char* blue);
72
73 /**
74 Destructor.
75
76 @see @ref overview_refcount_destruct "reference-counted object destruction"
77 */
78 virtual ~wxPalette();
79
80 /**
81 Creates a palette from arrays of size @a n, one for each red, blue or
82 green component.
83
84 @param n
85 The number of indices in the palette.
86 @param red
87 An array of red values.
88 @param green
89 An array of green values.
90 @param blue
91 An array of blue values.
92
93 @return @true if the creation was successful, @false otherwise.
94
95 @see wxPalette()
96 */
97 bool Create(int n, const unsigned char* red,
98 const unsigned char* green,
99 const unsigned char* blue);
100
101 /**
102 Returns number of entries in palette.
103 */
104 virtual int GetColoursCount() const;
105
106 /**
107 Returns a pixel value (index into the palette) for the given RGB values.
108
109 @param red
110 Red value.
111 @param green
112 Green value.
113 @param blue
114 Blue value.
115
116 @return The nearest palette index or @c wxNOT_FOUND for unexpected errors.
117
118 @see GetRGB()
119 */
120 int GetPixel(unsigned char red, unsigned char green,
121 unsigned char blue) const;
122
123 /**
124 Returns RGB values for a given palette index.
125
126 @param pixel
127 The palette index.
128 @param red
129 Receives the red value.
130 @param green
131 Receives the green value.
132 @param blue
133 Receives the blue value.
134
135 @return @true if the operation was successful.
136
137 @beginWxPerlOnly
138 In wxPerl this method takes only the @a pixel parameter and
139 returns a 3-element list (or the empty list upon failure).
140 @endWxPerlOnly
141
142 @see GetPixel()
143 */
144 bool GetRGB(int pixel, unsigned char* red, unsigned char* green,
145 unsigned char* blue) const;
146
147 /**
148 Returns @true if palette data is present.
149 */
150 virtual bool IsOk() const;
151
152 /**
153 Assignment operator, using @ref overview_refcount.
154 */
155 wxPalette& operator =(const wxPalette& palette);
156 };
157
158
159 /**
160 An empty palette.
161 */
162 wxPalette wxNullPalette;
163
164