]> git.saurik.com Git - wxWidgets.git/blob - samples/forty/forty.cpp
Added m_callback init.
[wxWidgets.git] / samples / forty / forty.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: forty.cpp
3 // Purpose: Forty Thieves patience game
4 // Author: Chris Breeze
5 // Modified by:
6 // Created: 21/07/97
7 // RCS-ID: $Id$
8 // Copyright: (c) 1993-1998 Chris Breeze
9 // Licence: wxWindows licence
10 //---------------------------------------------------------------------------
11 // Last modified: 22nd July 1998 - ported to wxWindows 2.0
12 /////////////////////////////////////////////////////////////////////////////
13
14 #ifdef __GNUG__
15 #pragma implementation
16 #pragma interface
17 #endif
18
19 // For compilers that support precompilation, includes "wx/wx.h".
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #ifndef WX_PRECOMP
27 #include "wx/wx.h"
28 #endif
29
30 #include "canvas.h"
31 #include "forty.h"
32 #include "scoredg.h"
33 #ifdef wx_x
34 #include "cards.xbm"
35 #endif
36
37 class FortyFrame: public wxFrame
38 {
39 public:
40 FortyFrame(wxFrame* frame, char* title, int x, int y, int w, int h);
41 virtual ~FortyFrame();
42
43 void OnCloseWindow(wxCloseEvent& event);
44
45 // Menu callbacks
46 void NewGame(wxCommandEvent& event);
47 void Exit(wxCommandEvent& event);
48 void About(wxCommandEvent& event);
49 void Undo(wxCommandEvent& event);
50 void Redo(wxCommandEvent& event);
51 void Scores(wxCommandEvent& event);
52 void ToggleRightButtonUndo(wxCommandEvent& event);
53 void ToggleHelpingHand(wxCommandEvent& event);
54
55 DECLARE_EVENT_TABLE()
56
57 private:
58 enum MenuCommands { NEW_GAME = 10, SCORES, EXIT,
59 UNDO, REDO,
60 RIGHT_BUTTON_UNDO, HELPING_HAND,
61 ABOUT };
62
63 wxMenuBar* m_menuBar;
64 FortyCanvas* m_canvas;
65 };
66
67 BEGIN_EVENT_TABLE(FortyFrame, wxFrame)
68 EVT_MENU(NEW_GAME, FortyFrame::NewGame)
69 EVT_MENU(EXIT, FortyFrame::Exit)
70 EVT_MENU(ABOUT, FortyFrame::About)
71 EVT_MENU(UNDO, FortyFrame::Undo)
72 EVT_MENU(REDO, FortyFrame::Redo)
73 EVT_MENU(SCORES, FortyFrame::Scores)
74 EVT_MENU(RIGHT_BUTTON_UNDO, FortyFrame::ToggleRightButtonUndo)
75 EVT_MENU(HELPING_HAND, FortyFrame::ToggleHelpingHand)
76 EVT_CLOSE(FortyFrame::OnCloseWindow)
77 END_EVENT_TABLE()
78
79 // Create a new application object
80 IMPLEMENT_APP (FortyApp)
81
82 wxColour* FortyApp::m_backgroundColour = 0;
83 wxColour* FortyApp::m_textColour = 0;
84 wxBrush* FortyApp::m_backgroundBrush = 0;
85
86 bool FortyApp::OnInit()
87 {
88 FortyFrame* frame = new FortyFrame(
89 0,
90 "Forty Thieves",
91 -1, -1, 668, 510
92 );
93
94 // Show the frame
95 frame->Show(TRUE);
96
97 return TRUE;
98 }
99
100 const wxColour& FortyApp::BackgroundColour()
101 {
102 if (!m_backgroundColour)
103 {
104 m_backgroundColour = new wxColour(0, 128, 0);
105 }
106
107 return *m_backgroundColour;
108 }
109
110 const wxBrush& FortyApp::BackgroundBrush()
111 {
112 if (!m_backgroundBrush)
113 {
114 m_backgroundBrush = new wxBrush(BackgroundColour(), wxSOLID);
115 }
116
117 return *m_backgroundBrush;
118 }
119
120 const wxColour& FortyApp::TextColour()
121 {
122 if (!m_textColour)
123 {
124 m_textColour = new wxColour("BLACK");
125 }
126
127 return *m_textColour;
128 }
129
130 // My frame constructor
131 FortyFrame::FortyFrame(wxFrame* frame, char* title, int x, int y, int w, int h):
132 wxFrame(frame, -1, title, wxPoint(x, y), wxSize(w, h))
133 {
134 // set the icon
135 #ifdef __WXMSW__
136 SetIcon(wxIcon("CardsIcon"));
137 #else
138 #ifdef GTK_TBD
139 SetIcon(wxIcon(Cards_bits, Cards_width, Cards_height));
140 #endif
141 #endif
142
143 // Make a menu bar
144 wxMenu* gameMenu = new wxMenu;
145 gameMenu->Append(NEW_GAME, "&New", "Start a new game");
146 gameMenu->Append(SCORES, "&Scores...", "Displays scores");
147 gameMenu->Append(EXIT, "E&xit", "Exits Forty Thieves");
148
149 wxMenu* editMenu = new wxMenu;
150 editMenu->Append(UNDO, "&Undo", "Undo the last move");
151 editMenu->Append(REDO, "&Redo", "Redo a move that has been undone");
152
153 wxMenu* optionsMenu = new wxMenu;
154 optionsMenu->Append(RIGHT_BUTTON_UNDO,
155 "&Right button undo",
156 "Enables/disables right mouse button undo and redo",
157 TRUE
158 );
159 optionsMenu->Append(HELPING_HAND,
160 "&Helping hand",
161 "Enables/disables hand cursor when a card can be moved",
162 TRUE
163 );
164 optionsMenu->Check(HELPING_HAND, TRUE);
165 optionsMenu->Check(RIGHT_BUTTON_UNDO, TRUE);
166
167 wxMenu* helpMenu = new wxMenu;
168 helpMenu->Append(ABOUT, "&About", "Displays program version information");
169
170 m_menuBar = new wxMenuBar;
171 m_menuBar->Append(gameMenu, "&Game");
172 m_menuBar->Append(editMenu, "&Edit");
173 m_menuBar->Append(optionsMenu, "&Options");
174 m_menuBar->Append(helpMenu, "&Help");
175
176 SetMenuBar(m_menuBar);
177
178 m_canvas = new FortyCanvas(this, 0, 0, 400, 400);
179 wxLayoutConstraints* constr = new wxLayoutConstraints;
180 constr->left.SameAs(this, wxLeft);
181 constr->top.SameAs(this, wxTop);
182 constr->right.SameAs(this, wxRight);
183 constr->height.SameAs(this, wxHeight);
184 m_canvas->SetConstraints(constr);
185
186 CreateStatusBar();
187 }
188
189 FortyFrame::~FortyFrame()
190 {
191 }
192
193 void FortyFrame::OnCloseWindow(wxCloseEvent& event)
194 {
195 if (m_canvas->OnCloseCanvas() )
196 {
197 this->Destroy();
198 }
199 else
200 event.Veto();
201 }
202
203 void
204 FortyFrame::NewGame(wxCommandEvent&)
205 {
206 m_canvas->NewGame();
207 }
208
209 void
210 FortyFrame::Exit(wxCommandEvent&)
211 {
212 #ifdef __WXGTK__
213 // wxGTK doesn't call OnClose() so we do it here
214 // if (OnClose())
215 #endif
216 Close(TRUE);
217 }
218
219 void
220 FortyFrame::About(wxCommandEvent&)
221 {
222 wxMessageBox(
223 "Forty Thieves\n\n"
224 "A freeware program using the wxWindows\n"
225 "portable C++ GUI toolkit.\n"
226 "http://web.ukonline.co.uk/julian.smart/wxwin\n"
227 "http://www.freiburg.linux.de/~wxxt\n\n"
228 "Author: Chris Breeze (c) 1992-1998\n"
229 "email: chris.breeze@iname.com",
230 "About Forty Thieves",
231 wxOK, this
232 );
233 }
234
235 void
236 FortyFrame::Undo(wxCommandEvent&)
237 {
238 m_canvas->Undo();
239 }
240
241 void
242 FortyFrame::Redo(wxCommandEvent&)
243 {
244 m_canvas->Redo();
245 }
246
247 void
248 FortyFrame::Scores(wxCommandEvent&)
249 {
250 m_canvas->UpdateScores();
251 ScoreDialog scores(this, m_canvas->GetScoreFile());
252 scores.Display();
253 }
254
255 void
256 FortyFrame::ToggleRightButtonUndo(wxCommandEvent& event)
257 {
258 bool checked = m_menuBar->IsChecked(event.GetId());
259 m_canvas->EnableRightButtonUndo(checked);
260 }
261
262 void
263 FortyFrame::ToggleHelpingHand(wxCommandEvent& event)
264 {
265 bool checked = m_menuBar->IsChecked(event.GetId());
266 m_canvas->EnableHelpingHand(checked);
267 }