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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: msw/ole/dropsrc.cpp
3 // Purpose: implementation of wxIDropSource and wxDropSource
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 10.05.98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // Licence: wxWindows license
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "dropsrc.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #if defined(__BORLANDC__)
28 #pragma hdrstop
29 #endif
30 #ifndef WX_PRECOMP
31 #include "wx/window.h"
32 #endif
33
34 #include "wx/setup.h"
35
36 #if wxUSE_DRAG_AND_DROP
37
38 #include "wx/log.h"
39 #include "wx/dnd.h"
40
41 #include <windows.h>
42
43 #ifdef wxUSE_NORLANDER_HEADERS
44 #include <ole2.h>
45 #endif
46
47 #ifndef __WIN32__
48 #include <ole2.h>
49 #include <olestd.h>
50 #endif
51
52 #include <oleauto.h>
53
54 #include "wx/msw/ole/oleutils.h"
55
56 // ----------------------------------------------------------------------------
57 // wxIDropSource implementation of IDropSource interface
58 // ----------------------------------------------------------------------------
59
60 class wxIDropSource : public IDropSource
61 {
62 public:
63 wxIDropSource(wxDropSource *pDropSource);
64
65 DECLARE_IUNKNOWN_METHODS;
66
67 // IDropSource
68 STDMETHODIMP QueryContinueDrag(BOOL fEscapePressed, DWORD grfKeyState);
69 STDMETHODIMP GiveFeedback(DWORD dwEffect);
70
71 private:
72 DWORD m_grfInitKeyState; // button which started the d&d operation
73 wxDropSource *m_pDropSource; // pointer to C++ class we belong to
74 };
75
76 // ============================================================================
77 // Implementation
78 // ============================================================================
79
80 // ----------------------------------------------------------------------------
81 // wxIDropSource implementation
82 // ----------------------------------------------------------------------------
83 BEGIN_IID_TABLE(wxIDropSource)
84 ADD_IID(Unknown)
85 ADD_IID(DropSource)
86 END_IID_TABLE;
87
88 IMPLEMENT_IUNKNOWN_METHODS(wxIDropSource)
89
90 wxIDropSource::wxIDropSource(wxDropSource *pDropSource)
91 {
92 wxASSERT( pDropSource != NULL );
93
94 m_pDropSource = pDropSource;
95 m_grfInitKeyState = 0;
96 m_cRef = 0;
97 }
98
99 // Name : wxIDropSource::QueryContinueDrag
100 // Purpose : decide if drag operation must be continued or not
101 // Returns : HRESULT: S_OK if we should continue
102 // DRAGDROP_S_DROP to drop right now
103 // DRAGDROP_S_CANCEL to cancel everything
104 // Params : [in] BOOL fEscapePressed <Esc> pressed since last call?
105 // [in] DWORD grfKeyState mask containing state of kbd keys
106 // Notes : as there is no reasonably simple portable way to implement this
107 // function, we currently don't give the possibility to override the
108 // default behaviour implemented here
109 STDMETHODIMP wxIDropSource::QueryContinueDrag(BOOL fEscapePressed,
110 DWORD grfKeyState)
111 {
112 if ( fEscapePressed )
113 return DRAGDROP_S_CANCEL;
114
115 // initialize ourself with the drag begin button
116 if ( m_grfInitKeyState == 0 ) {
117 m_grfInitKeyState = grfKeyState & (MK_LBUTTON | MK_RBUTTON | MK_MBUTTON);
118 }
119
120 if ( !(grfKeyState & m_grfInitKeyState) ) {
121 // button which started d&d released, go!
122 return DRAGDROP_S_DROP;
123 }
124
125 return S_OK;
126 }
127
128 // Name : wxIDropSource::GiveFeedback
129 // Purpose : give UI feedback according to current state of operation
130 // Returns : STDMETHODIMP
131 // Params : [in] DWORD dwEffect - what would happen if we dropped now
132 // Notes : default implementation is ok in more than 99% of cases
133 STDMETHODIMP wxIDropSource::GiveFeedback(DWORD dwEffect)
134 {
135 wxDragResult effect;
136 if ( dwEffect & DROPEFFECT_COPY )
137 effect = wxDragCopy;
138 else if ( dwEffect & DROPEFFECT_MOVE )
139 effect = wxDragMove;
140 else
141 effect = wxDragNone;
142
143 if ( m_pDropSource->GiveFeedback(effect,
144 (dwEffect & DROPEFFECT_SCROLL) != 0 ) )
145 return S_OK;
146
147 return DRAGDROP_S_USEDEFAULTCURSORS;
148 }
149
150 // ----------------------------------------------------------------------------
151 // wxDropSource implementation
152 // ----------------------------------------------------------------------------
153
154 // ctors
155
156 // common part of all ctors
157 void wxDropSource::Init()
158 {
159 m_pIDropSource = new wxIDropSource(this);
160 m_pIDropSource->AddRef();
161 }
162
163 wxDropSource::wxDropSource(wxWindow* WXUNUSED(win),
164 const wxIcon & WXUNUSED(go),
165 const wxIcon & WXUNUSED(stop))
166 {
167 Init();
168 }
169
170 wxDropSource::wxDropSource(wxDataObject& data,
171 wxWindow* WXUNUSED(win),
172 const wxIcon & WXUNUSED(go),
173 const wxIcon & WXUNUSED(stop))
174 {
175 Init();
176 SetData(data);
177 }
178
179 wxDropSource::~wxDropSource()
180 {
181 m_pIDropSource->Release();
182 }
183
184 // Name : DoDragDrop
185 // Purpose : start drag and drop operation
186 // Returns : wxDragResult - the code of performed operation
187 // Params : [in] bool bAllowMove: if false, only copy is allowed
188 // Notes : you must call SetData() before if you had used def ctor
189 wxDragResult wxDropSource::DoDragDrop(bool bAllowMove)
190 {
191 wxCHECK_MSG( m_data != NULL, wxDragNone, wxT("No data in wxDropSource!") );
192
193 DWORD dwEffect;
194 HRESULT hr = ::DoDragDrop(m_data->GetInterface(),
195 m_pIDropSource,
196 bAllowMove ? DROPEFFECT_COPY | DROPEFFECT_MOVE
197 : DROPEFFECT_COPY,
198 &dwEffect);
199
200 if ( hr == DRAGDROP_S_CANCEL ) {
201 return wxDragCancel;
202 }
203 else if ( hr == DRAGDROP_S_DROP ) {
204 if ( dwEffect & DROPEFFECT_COPY ) {
205 return wxDragCopy;
206 }
207 else if ( dwEffect & DROPEFFECT_MOVE ) {
208 // consistency check: normally, we shouldn't get "move" at all
209 // here if !bAllowMove, but in practice it does happen quite often
210 if ( bAllowMove )
211 return wxDragMove;
212 else
213 return wxDragCopy;
214 }
215 else {
216 // not copy or move
217 return wxDragNone;
218 }
219 }
220 else {
221 if ( FAILED(hr) ) {
222 wxLogApiError("DoDragDrop", hr);
223 wxLogError(wxT("Drag & drop operation failed."));
224 }
225 else {
226 wxLogDebug(wxT("Unexpected success return code %08lx from DoDragDrop."), hr);
227 }
228
229 return wxDragError;
230 }
231 }
232
233 // Name : wxDropSource::GiveFeedback
234 // Purpose : visually inform the user about d&d operation state
235 // Returns : bool: true if we do all ourselves or false for default feedback
236 // Params : [in] DragResult effect - what would happen if we dropped now
237 // [in] bool bScrolling - true if target is scrolling
238 // Notes : here we just leave this stuff for default implementation
239 bool wxDropSource::GiveFeedback(wxDragResult effect, bool bScrolling)
240 {
241 return FALSE;
242 }
243
244 #endif //USE_DRAG_AND_DROP