1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: SWIG interface defs for wxImageList and releated classes
7 // Created: 7-July-1997
9 // Copyright: (c) 2003 by Total Control Software
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
16 //---------------------------------------------------------------------------
21 //---------------------------------------------------------------------------
23 %typemap(in) (int points, wxPoint* points_array ) {
24 $2 = wxPoint_LIST_helper($input, &$1);
25 if ($2 == NULL) SWIG_fail;
27 %typemap(freearg) (int points, wxPoint* points_array ) {
31 //---------------------------------------------------------------------------
44 MustHaveApp(wxRegion);
46 class wxRegion : public wxGDIObject {
48 wxRegion(wxCoord x=0, wxCoord y=0, wxCoord width=0, wxCoord height=0);
49 %name(RegionFromBitmap)wxRegion(const wxBitmap& bmp);
50 %name(RegionFromBitmapColour)wxRegion(const wxBitmap& bmp,
51 const wxColour& transColour,
53 %name(RegionFromPoints)wxRegion(int points, wxPoint* points_array,
54 int fillStyle = wxWINDING_RULE);
61 bool Offset(wxCoord x, wxCoord y);
64 wxRegionContain Contains(wxCoord x, wxCoord y);
65 %name(ContainsPoint)wxRegionContain Contains(const wxPoint& pt);
66 %name(ContainsRect)wxRegionContain Contains(const wxRect& rect);
67 %name(ContainsRectDim)wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
71 bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
72 %name(IntersectRect)bool Intersect(const wxRect& rect);
73 %name(IntersectRegion)bool Intersect(const wxRegion& region);
77 bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
78 %name(UnionRect)bool Union(const wxRect& rect);
79 %name(UnionRegion)bool Union(const wxRegion& region);
81 bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
82 %name(SubtractRect)bool Subtract(const wxRect& rect);
83 %name(SubtractRegion)bool Subtract(const wxRegion& region);
85 bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
86 %name(XorRect)bool Xor(const wxRect& rect);
87 %name(XorRegion)bool Xor(const wxRegion& region);
89 // Convert the region to a B&W bitmap with the white pixels being inside
91 wxBitmap ConvertToBitmap();
93 // Use the non-transparent pixels of a wxBitmap for the region to combine
94 // with this region. If the bitmap has a mask then it will be used,
95 // otherwise the colour to be treated as transparent may be specified,
96 // along with an optional tolerance value.
97 %name(UnionBitmap)bool Union(const wxBitmap& bmp);
98 %name(UnionBitmapColour)bool Union(const wxBitmap& bmp,
99 const wxColour& transColour,
105 MustHaveApp(wxRegionIterator);
107 class wxRegionIterator : public wxObject {
109 wxRegionIterator(const wxRegion& region);
128 return self->operator bool();
135 //---------------------------------------------------------------------------
136 //---------------------------------------------------------------------------