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1 /////////////////////////////////////////////////////////////////////////////
2 // File: region.cpp
3 // Purpose: Region class
4 // Author: Stefan Csomor
5 // Created: Fri Oct 24 10:46:34 MET 1997
6 // RCS-ID: $Id$
7 // Copyright: (c) 1997 Stefan Csomor
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #include "wx/wxprec.h"
12
13 #include "wx/region.h"
14 #include "wx/gdicmn.h"
15 #include "wx/mac/uma.h"
16
17 IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
18 IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
19
20 //-----------------------------------------------------------------------------
21 // wxRegionRefData implementation
22 //-----------------------------------------------------------------------------
23
24 class WXDLLEXPORT wxRegionRefData : public wxGDIRefData
25 {
26 public:
27 wxRegionRefData()
28 { m_macRgn = NewRgn(); }
29
30 wxRegionRefData(const wxRegionRefData& data)
31 : wxGDIRefData()
32 {
33 m_macRgn = NewRgn();
34 CopyRgn( data.m_macRgn , m_macRgn );
35 }
36
37 ~wxRegionRefData()
38 { DisposeRgn( m_macRgn ); }
39
40 RgnHandle m_macRgn;
41 };
42
43 #define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn)
44 #define OTHER_M_REGION(a) (((wxRegionRefData*)(a.m_refData))->m_macRgn)
45
46 //-----------------------------------------------------------------------------
47 // wxRegion
48 //-----------------------------------------------------------------------------
49
50 /*!
51 * Create an empty region.
52 */
53 wxRegion::wxRegion()
54 {
55 m_refData = new wxRegionRefData;
56 }
57
58 wxRegion::wxRegion(WXHRGN hRegion )
59 {
60 m_refData = new wxRegionRefData;
61 CopyRgn( (RgnHandle) hRegion , (RgnHandle) M_REGION ) ;
62 }
63
64 wxRegion::wxRegion(long x, long y, long w, long h)
65 {
66 m_refData = new wxRegionRefData;
67 SetRectRgn( (RgnHandle) M_REGION , x , y , x + w , y + h ) ;
68 }
69
70 wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight)
71 {
72 m_refData = new wxRegionRefData;
73 SetRectRgn( (RgnHandle) M_REGION , topLeft.x , topLeft.y , bottomRight.x , bottomRight.y ) ;
74 }
75
76 wxRegion::wxRegion(const wxRect& rect)
77 {
78 m_refData = new wxRegionRefData;
79 SetRectRgn( (RgnHandle) M_REGION , rect.x , rect.y , rect.x + rect.width , rect.y + rect.height ) ;
80 }
81
82 wxRegion::wxRegion(size_t n, const wxPoint *points, int WXUNUSED(fillStyle))
83 {
84 m_refData = new wxRegionRefData;
85
86 // OS X somehow does not collect the region invisibly as before, so sometimes things
87 // get drawn on screen instead of just being combined into a region, therefore we allocate a temp gworld now
88
89 GWorldPtr gWorld = NULL;
90 GWorldPtr oldWorld;
91 GDHandle oldGDHandle;
92 OSStatus err;
93 Rect destRect = { 0, 0, 1, 1 };
94
95 ::GetGWorld( &oldWorld, &oldGDHandle );
96 err = ::NewGWorld( &gWorld, 32, &destRect, NULL, NULL, 0 );
97 if ( err == noErr )
98 {
99 ::SetGWorld( gWorld, GetGDevice() );
100
101 OpenRgn();
102
103 wxCoord x1, x2 , y1 , y2 ;
104 x2 = x1 = points[0].x ;
105 y2 = y1 = points[0].y ;
106
107 ::MoveTo( x1, y1 );
108 for (size_t i = 1; i < n; i++)
109 {
110 x2 = points[i].x ;
111 y2 = points[i].y ;
112 ::LineTo( x2, y2 );
113 }
114
115 // close the polyline if necessary
116 if ( x1 != x2 || y1 != y2 )
117 ::LineTo( x1, y1 ) ;
118
119 CloseRgn( M_REGION ) ;
120
121 ::SetGWorld( oldWorld, oldGDHandle );
122 }
123 }
124
125 wxRegion::~wxRegion()
126 {
127 // m_refData unrefed in ~wxObject
128 }
129
130 //-----------------------------------------------------------------------------
131 //# Modify region
132 //-----------------------------------------------------------------------------
133
134 //! Clear current region
135 void wxRegion::Clear()
136 {
137 UnRef();
138 }
139
140 // Move the region
141 bool wxRegion::Offset(wxCoord x, wxCoord y)
142 {
143 wxCHECK_MSG( M_REGION, false, _T("invalid wxRegion") );
144
145 if ( !x && !y )
146 // nothing to do
147 return true;
148
149 OffsetRgn( M_REGION , x , y ) ;
150
151 return true ;
152 }
153
154
155 //! Combine rectangle (x, y, w, h) with this.
156 bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op)
157 {
158 // Don't change shared data
159 if (!m_refData)
160 {
161 m_refData = new wxRegionRefData();
162 }
163 else if (m_refData->GetRefCount() > 1)
164 {
165 wxRegionRefData* ref = (wxRegionRefData*)m_refData;
166 UnRef();
167 m_refData = new wxRegionRefData( *ref );
168 }
169
170 RgnHandle rgn = NewRgn() ;
171 SetRectRgn( rgn , x , y, x + width, y + height ) ;
172
173 switch (op)
174 {
175 case wxRGN_AND:
176 SectRgn( M_REGION , rgn , M_REGION ) ;
177 break ;
178
179 case wxRGN_OR:
180 UnionRgn( M_REGION , rgn , M_REGION ) ;
181 break ;
182
183 case wxRGN_XOR:
184 XorRgn( M_REGION , rgn , M_REGION ) ;
185 break ;
186
187 case wxRGN_DIFF:
188 DiffRgn( M_REGION , rgn , M_REGION ) ;
189 break ;
190
191 case wxRGN_COPY:
192 default:
193 CopyRgn( rgn , M_REGION ) ;
194 break ;
195 }
196
197 DisposeRgn( rgn ) ;
198
199 return true;
200 }
201
202 //! Union /e region with this.
203 bool wxRegion::Combine(const wxRegion& region, wxRegionOp op)
204 {
205 if (region.Empty())
206 return false;
207
208 // Don't change shared data
209 if (!m_refData)
210 {
211 m_refData = new wxRegionRefData();
212 }
213 else if (m_refData->GetRefCount() > 1)
214 {
215 wxRegionRefData* ref = (wxRegionRefData*)m_refData;
216 UnRef();
217 m_refData = new wxRegionRefData(*ref);
218 }
219
220 switch (op)
221 {
222 case wxRGN_AND:
223 SectRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
224 break ;
225
226 case wxRGN_OR:
227 UnionRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
228 break ;
229
230 case wxRGN_XOR:
231 XorRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
232 break ;
233
234 case wxRGN_DIFF:
235 DiffRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
236 break ;
237
238 case wxRGN_COPY:
239 default:
240 CopyRgn( OTHER_M_REGION(region) , M_REGION ) ;
241 break ;
242 }
243
244 return true;
245 }
246
247 bool wxRegion::Combine(const wxRect& rect, wxRegionOp op)
248 {
249 return Combine(rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight(), op);
250 }
251
252 //-----------------------------------------------------------------------------
253 //# Information on region
254 //-----------------------------------------------------------------------------
255
256 // Outer bounds of region
257 void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const
258 {
259 if (m_refData)
260 {
261 Rect box ;
262 GetRegionBounds( M_REGION , &box ) ;
263 x = box.left ;
264 y = box.top ;
265 w = box.right - box.left ;
266 h = box.bottom - box.top ;
267 }
268 else
269 {
270 x = y = w = h = 0;
271 }
272 }
273
274 wxRect wxRegion::GetBox() const
275 {
276 wxCoord x, y, w, h;
277 GetBox(x, y, w, h);
278
279 return wxRect(x, y, w, h);
280 }
281
282 // Is region empty?
283 bool wxRegion::Empty() const
284 {
285 return EmptyRgn( M_REGION ) ;
286 }
287
288 const WXHRGN wxRegion::GetWXHRGN() const
289 {
290 return M_REGION ;
291 }
292
293 //-----------------------------------------------------------------------------
294 //# Tests
295 //-----------------------------------------------------------------------------
296
297 // Does the region contain the point (x,y)?
298 wxRegionContain wxRegion::Contains(long x, long y) const
299 {
300 if (!m_refData)
301 return wxOutRegion;
302
303 // TODO. Return wxInRegion if within region.
304 // if (0)
305 // return wxInRegion;
306
307 return wxOutRegion;
308 }
309
310 // Does the region contain the point?
311 wxRegionContain wxRegion::Contains(const wxPoint& pt) const
312 {
313 if (!m_refData)
314 return wxOutRegion;
315
316 Point p = { pt.y , pt.x } ;
317 if (PtInRgn( p , M_REGION ) )
318 return wxInRegion;
319
320 return wxOutRegion;
321 }
322
323 // Does the region contain the rectangle (x, y, w, h)?
324 wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const
325 {
326 if (!m_refData)
327 return wxOutRegion;
328
329 Rect rect = { y , x , y + h , x + w } ;
330 if (RectInRgn( &rect , M_REGION ) )
331 return wxInRegion;
332 else
333 return wxOutRegion;
334 }
335
336 // Does the region contain the rectangle rect
337 wxRegionContain wxRegion::Contains(const wxRect& rect) const
338 {
339 if (!m_refData)
340 return wxOutRegion;
341
342 long x, y, w, h;
343
344 x = rect.x;
345 y = rect.y;
346 w = rect.GetWidth();
347 h = rect.GetHeight();
348
349 return Contains(x, y, w, h);
350 }
351
352 ///////////////////////////////////////////////////////////////////////////////
353 // //
354 // wxRegionIterator //
355 // //
356 ///////////////////////////////////////////////////////////////////////////////
357
358 /*!
359 * Initialize empty iterator
360 */
361 wxRegionIterator::wxRegionIterator()
362 : m_current(0), m_numRects(0), m_rects(NULL)
363 {
364 }
365
366 wxRegionIterator::~wxRegionIterator()
367 {
368 if (m_rects)
369 {
370 delete [] m_rects;
371 m_rects = NULL;
372 }
373 }
374
375 wxRegionIterator::wxRegionIterator(const wxRegionIterator& iterator)
376 : wxObject()
377 , m_current(iterator.m_current)
378 , m_numRects(0)
379 , m_rects(NULL)
380 {
381 SetRects(iterator.m_numRects, iterator.m_rects);
382 }
383
384 wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& iterator)
385 {
386 m_current = iterator.m_current;
387 SetRects(iterator.m_numRects, iterator.m_rects);
388
389 return *this;
390 }
391
392 /*!
393 * Set iterator rects for region
394 */
395 void wxRegionIterator::SetRects(long numRects, wxRect *rects)
396 {
397 if (m_rects)
398 {
399 delete [] m_rects;
400 m_rects = NULL;
401 }
402
403 if (rects && (numRects > 0))
404 {
405 int i;
406
407 m_rects = new wxRect[numRects];
408 for (i = 0; i < numRects; i++)
409 m_rects[i] = rects[i];
410 }
411
412 m_numRects = numRects;
413 }
414
415 /*!
416 * Initialize iterator for region
417 */
418 wxRegionIterator::wxRegionIterator(const wxRegion& region)
419 {
420 m_rects = NULL;
421
422 Reset(region);
423 }
424
425 /*!
426 * Reset iterator for a new /e region.
427 */
428
429 OSStatus wxMacRegionToRectsCounterCallback(
430 UInt16 message, RgnHandle region, const Rect *rect, void *data )
431 {
432 long *m_numRects = (long*) data ;
433 if ( message == kQDRegionToRectsMsgInit )
434 {
435 (*m_numRects) = 0 ;
436 }
437 else if (message == kQDRegionToRectsMsgParse)
438 {
439 (*m_numRects) += 1 ;
440 }
441
442 return noErr;
443 }
444
445 class RegionToRectsCallbackData
446 {
447 public :
448 wxRect* m_rects ;
449 long m_current ;
450 };
451
452 OSStatus wxMacRegionToRectsSetterCallback(
453 UInt16 message, RgnHandle region, const Rect *rect, void *data )
454 {
455 if (message == kQDRegionToRectsMsgParse)
456 {
457 RegionToRectsCallbackData *cb = (RegionToRectsCallbackData*) data ;
458 cb->m_rects[cb->m_current++] = wxRect( rect->left , rect->top , rect->right - rect->left , rect->bottom - rect->top ) ;
459 }
460
461 return noErr;
462 }
463
464 void wxRegionIterator::Reset(const wxRegion& region)
465 {
466 m_current = 0;
467 m_region = region;
468
469 if (m_rects)
470 {
471 delete [] m_rects;
472 m_rects = NULL;
473 }
474
475 if (m_region.Empty())
476 {
477 m_numRects = 0;
478 }
479 else
480 {
481 RegionToRectsUPP proc = NewRegionToRectsUPP( wxMacRegionToRectsCounterCallback );
482
483 OSStatus err = noErr;
484 err = QDRegionToRects (OTHER_M_REGION( region ) , kQDParseRegionFromTopLeft, proc, (void*)&m_numRects);
485 if (err == noErr)
486 {
487 DisposeRegionToRectsUPP (proc);
488 proc = NewRegionToRectsUPP (wxMacRegionToRectsSetterCallback);
489 m_rects = new wxRect[m_numRects];
490 RegionToRectsCallbackData data ;
491 data.m_rects = m_rects ;
492 data.m_current = 0 ;
493 QDRegionToRects( OTHER_M_REGION( region ) , kQDParseRegionFromTopLeft, proc, (void*)&data );
494 }
495 else
496 {
497 m_numRects = 0;
498 }
499
500 DisposeRegionToRectsUPP( proc );
501 }
502 }
503
504 /*!
505 * Increment iterator. The rectangle returned is the one after the
506 * incrementation.
507 */
508 wxRegionIterator& wxRegionIterator::operator ++ ()
509 {
510 if (m_current < m_numRects)
511 ++m_current;
512
513 return *this;
514 }
515
516 /*!
517 * Increment iterator. The rectangle returned is the one before the
518 * incrementation.
519 */
520 wxRegionIterator wxRegionIterator::operator ++ (int)
521 {
522 wxRegionIterator previous(*this);
523
524 if (m_current < m_numRects)
525 ++m_current;
526
527 return previous;
528 }
529
530 long wxRegionIterator::GetX() const
531 {
532 if (m_current < m_numRects)
533 return m_rects[m_current].x;
534
535 return 0;
536 }
537
538 long wxRegionIterator::GetY() const
539 {
540 if (m_current < m_numRects)
541 return m_rects[m_current].y;
542
543 return 0;
544 }
545
546 long wxRegionIterator::GetW() const
547 {
548 if (m_current < m_numRects)
549 return m_rects[m_current].width ;
550
551 return 0;
552 }
553
554 long wxRegionIterator::GetH() const
555 {
556 if (m_current < m_numRects)
557 return m_rects[m_current].height;
558
559 return 0;
560 }
561