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Fix so OGL can build without wxBuffer
[wxWidgets.git] / include / wx / xrc / xh_stlin.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: xh_stlin.h
3 // Purpose: XML resource handler for wxStaticLine
4 // Author: Vaclav Slavik
5 // Created: 2000/09/00
6 // RCS-ID: $Id$
7 // Copyright: (c) 2000 Vaclav Slavik
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_XH_STLIN_H_
12 #define _WX_XH_STLIN_H_
13
14 #ifdef __GNUG__
15 #pragma interface "xh_stlin.h"
16 #endif
17
18 #include "wx/xrc/xmlres.h"
19
20 #if wxUSE_STATLINE
21
22 class WXXMLDLLEXPORT wxStaticLineXmlHandler : public wxXmlResourceHandler
23 {
24 public:
25 wxStaticLineXmlHandler();
26 virtual wxObject *DoCreateResource();
27 virtual bool CanHandle(wxXmlNode *node);
28 };
29
30 #endif
31
32 #endif // _WX_XH_STLIN_H_