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Fix so OGL can build without wxBuffer
[wxWidgets.git] / include / wx / xrc / xh_all.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: xh_all.h
3 // Purpose: includes all xh_*.h files
4 // Author: Vaclav Slavik
5 // Created: 2000/03/05
6 // RCS-ID: $Id$
7 // Copyright: (c) 2000 Vaclav Slavik
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_XH_ALL_H_
12 #define _WX_XH_ALL_H_
13
14
15 // Existing handlers:
16
17 #include "wx/xrc/xh_menu.h"
18 #include "wx/xrc/xh_panel.h"
19 #include "wx/xrc/xh_dlg.h"
20 #include "wx/xrc/xh_bttn.h"
21 #include "wx/xrc/xh_chckb.h"
22 #include "wx/xrc/xh_gauge.h"
23 #include "wx/xrc/xh_html.h"
24 #include "wx/xrc/xh_spin.h"
25 #include "wx/xrc/xh_sttxt.h"
26 #include "wx/xrc/xh_slidr.h"
27 #include "wx/xrc/xh_radbt.h"
28 #include "wx/xrc/xh_radbx.h"
29 #include "wx/xrc/xh_combo.h"
30 #include "wx/xrc/xh_chckl.h"
31 #include "wx/xrc/xh_choic.h"
32 #include "wx/xrc/xh_sizer.h"
33 #include "wx/xrc/xh_stbmp.h"
34 #include "wx/xrc/xh_notbk.h"
35 #include "wx/xrc/xh_text.h"
36 #include "wx/xrc/xh_listb.h"
37 #include "wx/xrc/xh_toolb.h"
38 #include "wx/xrc/xh_bmpbt.h"
39 #include "wx/xrc/xh_stbox.h"
40 #include "wx/xrc/xh_scrol.h"
41 #include "wx/xrc/xh_tree.h"
42 #include "wx/xrc/xh_cald.h"
43 #include "wx/xrc/xh_listc.h"
44 #include "wx/xrc/xh_stlin.h"
45 #include "wx/xrc/xh_bmp.h"
46 #include "wx/xrc/xh_unkwn.h"
47 #include "wx/xrc/xh_gdctl.h"
48 #include "wx/xrc/xh_frame.h"
49
50 #endif // _WX_XMLRES_H_