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Fix so OGL can build without wxBuffer
[wxWidgets.git] / include / wx / x11 / colour.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: colour.h
3 // Purpose: wxColour class
4 // Author: Julian Smart, Robert Roebling
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart, Robert Roebling
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_COLOUR_H_
13 #define _WX_COLOUR_H_
14
15 #ifdef __GNUG__
16 #pragma interface "colour.h"
17 #endif
18
19 #include "wx/defs.h"
20 #include "wx/object.h"
21 #include "wx/string.h"
22 #include "wx/gdiobj.h"
23 #include "wx/palette.h"
24
25 //-----------------------------------------------------------------------------
26 // classes
27 //-----------------------------------------------------------------------------
28
29 class wxDC;
30 class wxPaintDC;
31 class wxBitmap;
32 class wxWindow;
33
34 class wxColour;
35
36 //-----------------------------------------------------------------------------
37 // wxColour
38 //-----------------------------------------------------------------------------
39
40 class wxColour: public wxGDIObject
41 {
42 public:
43 wxColour() { }
44
45 // Construct from RGB
46 wxColour( unsigned char red, unsigned char green, unsigned char blue );
47 wxColour( unsigned long colRGB ) { Set(colRGB); }
48
49 // Implicit conversion from the colour name
50 wxColour( const wxString &colourName ) { InitFromName(colourName); }
51 wxColour( const char *colourName ) { InitFromName(colourName); }
52
53 wxColour( const wxColour& col ) { Ref(col); }
54 wxColour& operator = ( const wxColour& col ) { Ref(col); return *this; }
55
56 ~wxColour();
57
58 bool Ok() const { return m_refData != NULL; }
59
60 bool operator == ( const wxColour& col ) const;
61 bool operator != ( const wxColour& col ) const { return !(*this == col); }
62
63 void Set( unsigned char red, unsigned char green, unsigned char blue );
64 void Set( unsigned long colRGB )
65 {
66 // We don't need to know sizeof(long) here because we assume that the three
67 // least significant bytes contain the R, G and B values
68 Set((unsigned char)colRGB,
69 (unsigned char)(colRGB >> 8),
70 (unsigned char)(colRGB >> 16));
71 }
72
73 unsigned char Red() const;
74 unsigned char Green() const;
75 unsigned char Blue() const;
76
77 // Implementation part
78
79 void CalcPixel( WXColormap cmap );
80 unsigned long GetPixel() const;
81 WXColor *GetColor() const;
82
83 protected:
84 // ref counting code
85 virtual wxObjectRefData *CreateRefData() const;
86 virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
87
88 // Helper functions
89 void InitFromName(const wxString& colourName);
90
91 private:
92 DECLARE_DYNAMIC_CLASS(wxColour)
93 };
94
95 #endif
96
97 // _WX_COLOUR_H_
98