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Fix so OGL can build without wxBuffer
[wxWidgets.git] / include / wx / mac / app.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.h
3 // Purpose: wxApp class
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_APP_H_
13 #define _WX_APP_H_
14
15 #ifdef __GNUG__
16 #pragma interface "app.h"
17 #endif
18
19 #include "wx/defs.h"
20 #include "wx/object.h"
21 #include "wx/gdicmn.h"
22 #include "wx/event.h"
23
24 class WXDLLEXPORT wxFrame;
25 class WXDLLEXPORT wxWindowMac;
26 class WXDLLEXPORT wxApp ;
27 class WXDLLEXPORT wxKeyEvent;
28 class WXDLLEXPORT wxLog;
29
30 #define wxPRINT_WINDOWS 1
31 #define wxPRINT_POSTSCRIPT 2
32
33 WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
34
35 // Force an exit from main loop
36 void WXDLLEXPORT wxExit();
37
38 // Yield to other apps/messages
39 bool WXDLLEXPORT wxYield();
40
41 // Represents the application. Derive OnInit and declare
42 // a new App object to start application
43 class WXDLLEXPORT wxApp: public wxAppBase
44 {
45 DECLARE_DYNAMIC_CLASS(wxApp)
46 wxApp();
47 virtual ~wxApp() {}
48
49 virtual int MainLoop();
50 virtual void ExitMainLoop();
51 virtual bool Initialized();
52 virtual bool Pending() ;
53 virtual void Dispatch() ;
54 virtual bool Yield(bool onlyIfNeeded = FALSE);
55
56 virtual wxIcon GetStdIcon(int which) const;
57 virtual void SetPrintMode(int mode) { m_printMode = mode; }
58 virtual int GetPrintMode() const { return m_printMode; }
59
60 // implementation only
61 void OnIdle(wxIdleEvent& event);
62 void OnEndSession(wxCloseEvent& event);
63 void OnQueryEndSession(wxCloseEvent& event);
64
65 // Send idle event to all top-level windows.
66 // Returns TRUE if more idle time is requested.
67 bool SendIdleEvents();
68
69 // Send idle event to window and all subwindows
70 // Returns TRUE if more idle time is requested.
71 bool SendIdleEvents(wxWindowMac* win);
72
73 // Windows only, but for compatibility...
74 inline void SetAuto3D(bool flag) { m_auto3D = flag; }
75 inline bool GetAuto3D() const { return m_auto3D; }
76
77 protected:
78 bool m_showOnInit;
79 int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
80 bool m_auto3D ; // Always use 3D controls, except
81 // where overriden
82 public:
83
84 // Implementation
85 static bool Initialize();
86 static void CleanUp();
87
88 void DeletePendingObjects();
89 bool ProcessIdle();
90 bool IsExiting() { return !m_keepGoing ; }
91
92 public:
93 static long sm_lastMessageTime;
94 static wxWindow* s_captureWindow ;
95 static int s_lastMouseDown ; // 0 = none , 1 = left , 2 = right
96 static WXHRGN s_macCursorRgn ;
97 WXEVENTREF m_macCurrentEvent ;
98
99 int m_nCmdShow;
100
101 protected:
102 bool m_keepGoing ;
103
104 // mac specifics
105
106 public :
107 static bool s_macDefaultEncodingIsPC ;
108 static bool s_macSupportPCMenuShortcuts ;
109 static long s_macAboutMenuItemId ;
110 static wxString s_macHelpMenuTitleName ;
111
112 static bool s_macHasAppearance ;
113 static long s_macAppearanceVersion ;
114 static bool s_macHasNavigation ;
115 static bool s_macNavigationVersion ;
116 static bool s_macHasWindowManager ;
117 static long s_macWindowManagerVersion ;
118 static bool s_macHasMenuManager ;
119 static long s_macMenuManagerVersion ;
120 static bool s_macHasDialogManager ;
121 static long s_macDialogManagerVersion ;
122
123 WXHRGN m_macCursorRgn ;
124 WXHRGN m_macSleepRgn ;
125 WXHRGN m_macHelpRgn ;
126
127 virtual void MacSuspend( bool convertClipboard ) ;
128 virtual void MacResume( bool convertClipboard ) ;
129
130 virtual void MacConvertPrivateToPublicScrap() ;
131 virtual void MacConvertPublicToPrivateScrap() ;
132
133 // event main methods
134
135 void MacDoOneEvent() ;
136 void MacHandleOneEvent( WXEVENTREF ev ) ;
137 WXEVENTREF MacGetCurrentEvent() { return m_macCurrentEvent ; }
138 // primary events
139
140 virtual void MacHandleMouseDownEvent( WXEVENTREF ev ) ;
141 virtual void MacHandleMouseUpEvent( WXEVENTREF ev ) ;
142 virtual void MacHandleActivateEvent( WXEVENTREF ev ) ;
143 virtual void MacHandleUpdateEvent( WXEVENTREF ev ) ;
144 virtual void MacHandleKeyDownEvent( WXEVENTREF ev ) ;
145 virtual void MacHandleKeyUpEvent( WXEVENTREF ev ) ;
146 virtual void MacHandleDiskEvent( WXEVENTREF ev ) ;
147 virtual void MacHandleOSEvent( WXEVENTREF ev ) ;
148 virtual void MacHandleHighLevelEvent( WXEVENTREF ev ) ;
149 virtual void MacHandleMenuSelect( int menuid , int menuitem ) ;
150
151 virtual short MacHandleAEODoc(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
152 virtual short MacHandleAEPDoc(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
153 virtual short MacHandleAEOApp(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
154 virtual short MacHandleAEQuit(const WXAPPLEEVENTREF event , WXAPPLEEVENTREF reply) ;
155
156 DECLARE_EVENT_TABLE()
157 };
158
159 class WXDLLEXPORT wxStAppResource
160 {
161 public :
162 wxStAppResource() ;
163 ~wxStAppResource() ;
164 private :
165 short m_currentRefNum ;
166 } ;
167
168 // TODO: add platform-specific arguments
169 int WXDLLEXPORT wxEntry( int argc, char *argv[] , bool enterLoop = TRUE);
170
171 void wxMacConvertFromPCForControls( char * p ) ;
172
173 void wxMacConvertToPC( const char *from , char *to , int len ) ;
174 void wxMacConvertFromPC( const char *from , char *to , int len ) ;
175 void wxMacConvertToPC( const char *from , char *to , int len ) ;
176 void wxMacConvertFromPC( char * p ) ;
177 void wxMacConvertFromPC( unsigned char *p ) ;
178 wxString wxMacMakeMacStringFromPC( const char * p ) ;
179 void wxMacConvertToPC( char * p ) ;
180 void wxMacConvertToPC( unsigned char *p ) ;
181 wxString wxMacMakePCStringFromMac( const char * p ) ;
182
183 // converts this string into a pascal with optional pc 2 mac encoding
184 void wxMacStringToPascal( const char * from , unsigned char* to , bool pc2macEncoding ) ;
185
186 // converts this string into a pascal with pc 2 mac encoding if s_macDefaultEncodingIsPC
187 inline void wxMacStringToPascal( const char * from , unsigned char* to )
188 { wxMacStringToPascal( from , to , wxApp::s_macDefaultEncodingIsPC ) ; }
189
190 // converts this string into a pascal with optional mac 2 pc encoding
191 wxString wxMacMakeStringFromPascal( unsigned char* from , bool mac2pcEncoding ) ;
192
193 // converts this pascal string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC
194 inline wxString wxMacMakeStringFromPascal( unsigned char* from )
195 { return wxMacMakeStringFromPascal( from , wxApp::s_macDefaultEncodingIsPC ) ; }
196
197 // converts this c string into a wxString with optional mac 2 pc encoding
198 wxString wxMacMakeStringFromMacString( const char* from , bool mac2pcEncoding ) ;
199
200 // converts this c string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC
201 inline wxString wxMacMakeStringFromMacString( const char* from )
202 { return wxMacMakeStringFromMacString( from , wxApp::s_macDefaultEncodingIsPC ) ; }
203
204 #endif
205 // _WX_APP_H_
206