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added wx/defs.h include to correct compilation issues under Mac OS X
[wxWidgets.git] / include / wx / mac / app.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.h
3 // Purpose: wxApp class
4 // Author: AUTHOR
5 // Modified by:
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_APP_H_
13 #define _WX_APP_H_
14
15 #ifdef __GNUG__
16 #pragma interface "app.h"
17 #endif
18
19 #include "wx/defs.h"
20 #include "wx/object.h"
21 #include "wx/gdicmn.h"
22 #include "wx/event.h"
23
24 class WXDLLEXPORT wxFrame;
25 class WXDLLEXPORT wxWindowMac;
26 class WXDLLEXPORT wxApp ;
27 class WXDLLEXPORT wxKeyEvent;
28 class WXDLLEXPORT wxLog;
29
30 #define wxPRINT_WINDOWS 1
31 #define wxPRINT_POSTSCRIPT 2
32
33 WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
34
35 // Force an exit from main loop
36 void WXDLLEXPORT wxExit();
37
38 // Yield to other apps/messages
39 bool WXDLLEXPORT wxYield();
40
41 // Represents the application. Derive OnInit and declare
42 // a new App object to start application
43 class WXDLLEXPORT wxApp: public wxAppBase
44 {
45 DECLARE_DYNAMIC_CLASS(wxApp)
46 wxApp();
47 virtual ~wxApp() {}
48
49 virtual int MainLoop();
50 virtual void ExitMainLoop();
51 virtual bool Initialized();
52 virtual bool Pending() ;
53 virtual void Dispatch() ;
54
55 virtual wxIcon GetStdIcon(int which) const;
56 virtual void SetPrintMode(int mode) { m_printMode = mode; }
57 virtual int GetPrintMode() const { return m_printMode; }
58
59 // implementation only
60 void OnIdle(wxIdleEvent& event);
61 void OnEndSession(wxCloseEvent& event);
62 void OnQueryEndSession(wxCloseEvent& event);
63
64 // Send idle event to all top-level windows.
65 // Returns TRUE if more idle time is requested.
66 bool SendIdleEvents();
67
68 // Send idle event to window and all subwindows
69 // Returns TRUE if more idle time is requested.
70 bool SendIdleEvents(wxWindowMac* win);
71
72 // Windows only, but for compatibility...
73 inline void SetAuto3D(bool flag) { m_auto3D = flag; }
74 inline bool GetAuto3D() const { return m_auto3D; }
75
76 protected:
77 bool m_showOnInit;
78 int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
79 bool m_auto3D ; // Always use 3D controls, except
80 // where overriden
81 public:
82
83 // Implementation
84 static bool Initialize();
85 static void CleanUp();
86
87 void DeletePendingObjects();
88 bool ProcessIdle();
89 bool IsExiting() { return !m_keepGoing ; }
90
91 public:
92 static long sm_lastMessageTime;
93 static wxWindow* s_captureWindow ;
94 static int s_lastMouseDown ; // 0 = none , 1 = left , 2 = right
95 static RgnHandle s_macCursorRgn ;
96 EventRecord* m_macCurrentEvent ;
97
98 int m_nCmdShow;
99
100 protected:
101 bool m_keepGoing ;
102
103 // mac specifics
104
105 public :
106 static bool s_macDefaultEncodingIsPC ;
107 static bool s_macSupportPCMenuShortcuts ;
108 static long s_macAboutMenuItemId ;
109 static wxString s_macHelpMenuTitleName ;
110
111 static bool s_macHasAppearance ;
112 static long s_macAppearanceVersion ;
113 static bool s_macHasNavigation ;
114 static bool s_macNavigationVersion ;
115 static bool s_macHasWindowManager ;
116 static long s_macWindowManagerVersion ;
117 static bool s_macHasMenuManager ;
118 static long s_macMenuManagerVersion ;
119 static bool s_macHasDialogManager ;
120 static long s_macDialogManagerVersion ;
121
122 RgnHandle m_macCursorRgn ;
123 RgnHandle m_macSleepRgn ;
124 RgnHandle m_macHelpRgn ;
125
126 virtual void MacSuspend( bool convertClipboard ) ;
127 virtual void MacResume( bool convertClipboard ) ;
128
129 virtual void MacConvertPrivateToPublicScrap() ;
130 virtual void MacConvertPublicToPrivateScrap() ;
131
132 // event main methods
133
134 void MacDoOneEvent() ;
135 void MacHandleOneEvent( EventRecord *ev ) ;
136 EventRecord* MacGetCurrentEvent() { return m_macCurrentEvent ; }
137 // primary events
138
139 virtual void MacHandleMouseDownEvent( EventRecord *ev ) ;
140 virtual void MacHandleMouseUpEvent( EventRecord *ev ) ;
141 virtual void MacHandleActivateEvent( EventRecord *ev ) ;
142 virtual void MacHandleUpdateEvent( EventRecord *ev ) ;
143 virtual void MacHandleKeyDownEvent( EventRecord *ev ) ;
144 virtual void MacHandleKeyUpEvent( EventRecord *ev ) ;
145 virtual void MacHandleDiskEvent( EventRecord *ev ) ;
146 virtual void MacHandleOSEvent( EventRecord *ev ) ;
147 virtual void MacHandleHighLevelEvent( EventRecord *ev ) ;
148 virtual void MacHandleMenuSelect( int menuid , int menuitem ) ;
149
150 virtual OSErr MacHandleAEODoc(const AppleEvent *event , AppleEvent *reply) ;
151 virtual OSErr MacHandleAEPDoc(const AppleEvent *event , AppleEvent *reply) ;
152 virtual OSErr MacHandleAEOApp(const AppleEvent *event , AppleEvent *reply) ;
153 virtual OSErr MacHandleAEQuit(const AppleEvent *event , AppleEvent *reply) ;
154
155 DECLARE_EVENT_TABLE()
156 };
157
158 // TODO: add platform-specific arguments
159 int WXDLLEXPORT wxEntry( int argc, char *argv[] , bool enterLoop = TRUE);
160
161 void wxMacConvertFromPCForControls( char * p ) ;
162
163 void wxMacConvertToPC( const char *from , char *to , int len ) ;
164 void wxMacConvertFromPC( const char *from , char *to , int len ) ;
165 void wxMacConvertToPC( const char *from , char *to , int len ) ;
166 void wxMacConvertFromPC( char * p ) ;
167 void wxMacConvertFromPC( unsigned char *p ) ;
168 wxString wxMacMakeMacStringFromPC( const char * p ) ;
169 void wxMacConvertToPC( char * p ) ;
170 void wxMacConvertToPC( unsigned char *p ) ;
171 wxString wxMacMakePCStringFromMac( const char * p ) ;
172
173 // converts this string into a pascal with optional pc 2 mac encoding
174 void wxMacStringToPascal( const char * from , StringPtr to , bool pc2macEncoding ) ;
175
176 // converts this string into a pascal with pc 2 mac encoding if s_macDefaultEncodingIsPC
177 inline void wxMacStringToPascal( const char * from , StringPtr to )
178 { wxMacStringToPascal( from , to , wxApp::s_macDefaultEncodingIsPC ) ; }
179
180 // converts this string into a pascal with optional mac 2 pc encoding
181 wxString wxMacMakeStringFromPascal( StringPtr from , bool mac2pcEncoding ) ;
182
183 // converts this pascal string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC
184 inline wxString wxMacMakeStringFromPascal( StringPtr from )
185 { return wxMacMakeStringFromPascal( from , wxApp::s_macDefaultEncodingIsPC ) ; }
186
187 // converts this c string into a wxString with optional mac 2 pc encoding
188 wxString wxMacMakeStringFromMacString( const char* from , bool mac2pcEncoding ) ;
189
190 // converts this c string into a wxString with pc 2 mac encoding if s_macDefaultEncodingIsPC
191 inline wxString wxMacMakeStringFromMacString( const char* from )
192 { return wxMacMakeStringFromMacString( from , wxApp::s_macDefaultEncodingIsPC ) ; }
193
194 #endif
195 // _WX_APP_H_
196