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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/dfb/wrapdfb.h
3 // Purpose: wx wrappers for DirectFB interfaces
4 // Author: Vaclav Slavik
5 // Created: 2006-08-23
6 // RCS-ID: $Id$
7 // Copyright: (c) 2006 REA Elektronik GmbH
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_DFB_WRAPDFB_H_
12 #define _WX_DFB_WRAPDFB_H_
13
14 #include "wx/dfb/dfbptr.h"
15
16 #include <directfb.h>
17
18 wxDFB_DECLARE_INTERFACE(IDirectFB);
19 wxDFB_DECLARE_INTERFACE(IDirectFBDisplayLayer);
20 wxDFB_DECLARE_INTERFACE(IDirectFBWindow);
21 wxDFB_DECLARE_INTERFACE(IDirectFBSurface);
22 wxDFB_DECLARE_INTERFACE(IDirectFBPalette);
23 wxDFB_DECLARE_INTERFACE(IDirectFBEventBuffer);
24
25
26 /**
27 Checks the @a code of a DirectFB call and returns true if it was
28 successful and false if it failed, logging the errors as appropriate
29 (asserts for programming errors, wxLogError for runtime failures).
30 */
31 bool wxDfbCheckReturn(DFBResult code);
32
33 //-----------------------------------------------------------------------------
34 // wxDfbEvent
35 //-----------------------------------------------------------------------------
36
37 /**
38 The struct defined by this macro is a thin wrapper around DFB*Event type.
39 It is needed because DFB*Event are typedefs and so we can't forward declare
40 them, but we need to pass them to methods declared in public headers where
41 <directfb.h> cannot be included. So this struct just holds the event value,
42 it's sole purpose is that it can be forward declared.
43 */
44 #define WXDFB_DEFINE_EVENT_WRAPPER(T) \
45 struct wx##T \
46 { \
47 wx##T() {} \
48 wx##T(const T& event) : m_event(event) {} \
49 \
50 operator T&() { return m_event; } \
51 operator const T&() const { return m_event; } \
52 T* operator&() { return &m_event; } \
53 \
54 DFBEventClass GetClass() const { return m_event.clazz; } \
55 \
56 private: \
57 T m_event; \
58 };
59
60 WXDFB_DEFINE_EVENT_WRAPPER(DFBEvent)
61 WXDFB_DEFINE_EVENT_WRAPPER(DFBWindowEvent)
62
63
64 //-----------------------------------------------------------------------------
65 // wxDfbWrapper<T>
66 //-----------------------------------------------------------------------------
67
68 /// Base class for wxDfbWrapper<T>
69 class wxDfbWrapperBase
70 {
71 public:
72 /// Increases reference count of the object
73 void AddRef()
74 {
75 m_refCnt++;
76 }
77
78 /// Decreases reference count and if it reaches zero, deletes the object
79 void Release()
80 {
81 if ( --m_refCnt == 0 )
82 delete this;
83 }
84
85 /// Returns result code of the last call
86 DFBResult GetLastResult() const { return m_lastResult; }
87
88 protected:
89 wxDfbWrapperBase() : m_refCnt(1), m_lastResult(DFB_OK) {}
90
91 /// Dtor may only be called from Release()
92 virtual ~wxDfbWrapperBase() {}
93
94 /**
95 Checks the @a result of a DirectFB call and returns true if it was
96 successful and false if it failed. Also stores result of the call
97 so that it can be obtained by calling GetLastResult().
98 */
99 bool Check(DFBResult result)
100 {
101 m_lastResult = result;
102 return wxDfbCheckReturn(result);
103 }
104
105 protected:
106 /// Reference count
107 unsigned m_refCnt;
108
109 /// Result of the last DirectFB call
110 DFBResult m_lastResult;
111 };
112
113 /**
114 This template is base class for friendly C++ wrapper around DirectFB
115 interface T.
116
117 The wrapper provides same API as DirectFB, with a few exceptions:
118 - methods return true/false instead of error code
119 - methods that return or create another interface return pointer to the
120 interface (or NULL on failure) instead of storing it in the last
121 argument
122 - interface arguments use wxFooPtr type instead of raw DirectFB pointer
123 - methods taking flags use int type instead of an enum when the flags
124 can be or-combination of enum elements (this is workaround for
125 C++-unfriendly DirectFB API)
126 */
127 template<typename T>
128 class wxDfbWrapper : public wxDfbWrapperBase
129 {
130 public:
131 /// "Raw" DirectFB interface type
132 typedef T DirectFBIface;
133
134 /// Returns raw DirectFB pointer
135 T *GetRaw() const { return m_ptr; }
136
137 protected:
138 /// To be called from ctor. Takes ownership of raw object.
139 void Init(T *ptr) { m_ptr = ptr; }
140
141 /// Dtor may only be used from Release
142 ~wxDfbWrapper()
143 {
144 if ( m_ptr )
145 m_ptr->Release(m_ptr);
146 }
147
148 protected:
149 // pointer to DirectFB object
150 T *m_ptr;
151 };
152
153
154 //-----------------------------------------------------------------------------
155 // wxIDirectFBFont
156 //-----------------------------------------------------------------------------
157
158 struct wxIDirectFBFont : public wxDfbWrapper<IDirectFBFont>
159 {
160 wxIDirectFBFont(IDirectFBFont *s) { Init(s); }
161
162 bool GetStringWidth(const char *text, int bytes, int *w)
163 { return Check(m_ptr->GetStringWidth(m_ptr, text, bytes, w)); }
164
165 bool GetStringExtents(const char *text, int bytes,
166 DFBRectangle *logicalRect, DFBRectangle *inkRect)
167 {
168 return Check(m_ptr->GetStringExtents(m_ptr, text, bytes,
169 logicalRect, inkRect));
170 }
171
172 bool GetHeight(int *h)
173 { return Check(m_ptr->GetHeight(m_ptr, h)); }
174
175 bool GetDescender(int *descender)
176 { return Check(m_ptr->GetDescender(m_ptr, descender)); }
177 };
178
179
180 //-----------------------------------------------------------------------------
181 // wxIDirectFBPalette
182 //-----------------------------------------------------------------------------
183
184 struct wxIDirectFBPalette : public wxDfbWrapper<IDirectFBPalette>
185 {
186 wxIDirectFBPalette(IDirectFBPalette *s) { Init(s); }
187 };
188
189
190 //-----------------------------------------------------------------------------
191 // wxIDirectFBSurface
192 //-----------------------------------------------------------------------------
193
194 struct wxIDirectFBSurface : public wxDfbWrapper<IDirectFBSurface>
195 {
196 wxIDirectFBSurface(IDirectFBSurface *s) { Init(s); }
197
198 bool GetSize(int *w, int *h)
199 { return Check(m_ptr->GetSize(m_ptr, w, h)); }
200
201 bool GetCapabilities(DFBSurfaceCapabilities *caps)
202 { return Check(m_ptr->GetCapabilities(m_ptr, caps)); }
203
204 bool GetPixelFormat(DFBSurfacePixelFormat *caps)
205 { return Check(m_ptr->GetPixelFormat(m_ptr, caps)); }
206
207 bool SetClip(const DFBRegion *clip)
208 { return Check(m_ptr->SetClip(m_ptr, clip)); }
209
210 bool SetColor(__u8 r, __u8 g, __u8 b, __u8 a)
211 { return Check(m_ptr->SetColor(m_ptr, r, g, b, a)); }
212
213 bool Clear(__u8 r, __u8 g, __u8 b, __u8 a)
214 { return Check(m_ptr->Clear(m_ptr, r, g, b, a)); }
215
216 bool DrawLine(int x1, int y1, int x2, int y2)
217 { return Check(m_ptr->DrawLine(m_ptr, x1, y1, x2, y2)); }
218
219 bool DrawRectangle(int x, int y, int w, int h)
220 { return Check(m_ptr->DrawRectangle(m_ptr, x, y, w, h)); }
221
222 bool FillRectangle(int x, int y, int w, int h)
223 { return Check(m_ptr->FillRectangle(m_ptr, x, y, w, h)); }
224
225 bool SetFont(const wxIDirectFBFontPtr& font)
226 { return Check(m_ptr->SetFont(m_ptr, font->GetRaw())); }
227
228 bool DrawString(const char *text, int bytes, int x, int y, int flags)
229 {
230 return Check(m_ptr->DrawString(m_ptr, text, bytes, x, y,
231 (DFBSurfaceTextFlags)flags));
232 }
233
234 /**
235 Updates the front buffer from the back buffer. If @a region is not
236 NULL, only given rectangle is updated.
237 */
238 bool FlipToFront(const DFBRegion *region = NULL);
239
240 wxIDirectFBSurfacePtr GetSubSurface(const DFBRectangle *rect)
241 {
242 IDirectFBSurface *s;
243 if ( Check(m_ptr->GetSubSurface(m_ptr, rect, &s)) )
244 return new wxIDirectFBSurface(s);
245 else
246 return NULL;
247 }
248
249 wxIDirectFBPalettePtr GetPalette()
250 {
251 IDirectFBPalette *s;
252 if ( Check(m_ptr->GetPalette(m_ptr, &s)) )
253 return new wxIDirectFBPalette(s);
254 else
255 return NULL;
256 }
257
258 bool SetPalette(const wxIDirectFBPalettePtr& pal)
259 { return Check(m_ptr->SetPalette(m_ptr, pal->GetRaw())); }
260
261 bool SetBlittingFlags(int flags)
262 {
263 return Check(
264 m_ptr->SetBlittingFlags(m_ptr, (DFBSurfaceBlittingFlags)flags));
265 }
266
267 bool Blit(const wxIDirectFBSurfacePtr& source,
268 const DFBRectangle *source_rect,
269 int x, int y)
270 { return Blit(source->GetRaw(), source_rect, x, y); }
271
272 bool Blit(IDirectFBSurface *source,
273 const DFBRectangle *source_rect,
274 int x, int y)
275 { return Check(m_ptr->Blit(m_ptr, source, source_rect, x, y)); }
276
277 bool StretchBlit(const wxIDirectFBSurfacePtr& source,
278 const DFBRectangle *source_rect,
279 const DFBRectangle *dest_rect)
280 {
281 return Check(m_ptr->StretchBlit(m_ptr, source->GetRaw(),
282 source_rect, dest_rect));
283 }
284
285
286 /// Returns bit depth used by the surface or -1 on error
287 int GetDepth();
288
289 /**
290 Creates a new surface by cloning this one. New surface will have same
291 capabilities, pixel format and pixel data as the existing one.
292
293 @see CreateCompatible
294 */
295 wxIDirectFBSurfacePtr Clone();
296
297 /**
298 Creates a surface compatible with this one, i.e. surface with the same
299 capabilities and pixel format, but with different and size.
300
301 @param size Size of the surface to create. If wxDefaultSize, use the
302 size of this surface.
303 */
304 wxIDirectFBSurfacePtr CreateCompatible(const wxSize& size = wxDefaultSize);
305
306 private:
307 // this is private because we want user code to use FlipToFront()
308 bool Flip(const DFBRegion *region, int flags);
309 };
310
311
312 //-----------------------------------------------------------------------------
313 // wxIDirectFBEventBuffer
314 //-----------------------------------------------------------------------------
315
316 struct wxIDirectFBEventBuffer : public wxDfbWrapper<IDirectFBEventBuffer>
317 {
318 wxIDirectFBEventBuffer(IDirectFBEventBuffer *s) { Init(s); }
319
320 bool WakeUp()
321 {
322 return Check(m_ptr->WakeUp(m_ptr));
323 }
324
325 bool HasEvent()
326 {
327 // returns DFB_OK if there is >=1 event, DFB_BUFFEREMPTY otherwise
328 DFBResult r = m_ptr->HasEvent(m_ptr);
329
330 // NB: Check() also returns true for DFB_BUFFEREMPTY, so we can't just
331 // return it's return value:
332 Check(r);
333 return (r == DFB_OK);
334 }
335
336 bool WaitForEventWithTimeout(unsigned secs, unsigned millisecs)
337 {
338 DFBResult r = m_ptr->WaitForEventWithTimeout(m_ptr, secs, millisecs);
339
340 // DFB_TIMEOUT is not an error in this function:
341 if ( r == DFB_TIMEOUT )
342 {
343 m_lastResult = DFB_TIMEOUT;
344 return true;
345 }
346
347 return Check(r);
348 }
349
350 bool GetEvent(wxDFBEvent& event)
351 {
352 return Check(m_ptr->GetEvent(m_ptr, &event));
353 }
354 };
355
356
357 //-----------------------------------------------------------------------------
358 // wxIDirectFBWindow
359 //-----------------------------------------------------------------------------
360
361 struct wxIDirectFBWindow : public wxDfbWrapper<IDirectFBWindow>
362 {
363 wxIDirectFBWindow(IDirectFBWindow *s) { Init(s); }
364
365 bool GetID(DFBWindowID *id)
366 { return Check(m_ptr->GetID(m_ptr, id)); }
367
368 bool GetPosition(int *x, int *y)
369 { return Check(m_ptr->GetPosition(m_ptr, x, y)); }
370
371 bool GetSize(int *w, int *h)
372 { return Check(m_ptr->GetSize(m_ptr, w, h)); }
373
374 bool MoveTo(int x, int y)
375 { return Check(m_ptr->MoveTo(m_ptr, x, y)); }
376
377 bool Resize(int w, int h)
378 { return Check(m_ptr->Resize(m_ptr, w, h)); }
379
380 bool SetOpacity(__u8 opacity)
381 { return Check(m_ptr->SetOpacity(m_ptr, opacity)); }
382
383 bool SetStackingClass(DFBWindowStackingClass klass)
384 { return Check(m_ptr->SetStackingClass(m_ptr, klass)); }
385
386 wxIDirectFBSurfacePtr GetSurface()
387 {
388 IDirectFBSurface *s;
389 if ( Check(m_ptr->GetSurface(m_ptr, &s)) )
390 return new wxIDirectFBSurface(s);
391 else
392 return NULL;
393 }
394
395 bool AttachEventBuffer(const wxIDirectFBEventBufferPtr& buffer)
396 { return Check(m_ptr->AttachEventBuffer(m_ptr, buffer->GetRaw())); }
397
398 bool RequestFocus()
399 { return Check(m_ptr->RequestFocus(m_ptr)); }
400 };
401
402
403 //-----------------------------------------------------------------------------
404 // wxIDirectFBDisplayLayer
405 //-----------------------------------------------------------------------------
406
407 struct wxIDirectFBDisplayLayer : public wxDfbWrapper<IDirectFBDisplayLayer>
408 {
409 wxIDirectFBDisplayLayer(IDirectFBDisplayLayer *s) { Init(s); }
410
411 wxIDirectFBWindowPtr CreateWindow(const DFBWindowDescription *desc)
412 {
413 IDirectFBWindow *w;
414 if ( Check(m_ptr->CreateWindow(m_ptr, desc, &w)) )
415 return new wxIDirectFBWindow(w);
416 else
417 return NULL;
418 }
419
420 wxIDirectFBSurfacePtr GetSurface()
421 {
422 IDirectFBSurface *s;
423 if ( Check(m_ptr->GetSurface(m_ptr, &s)) )
424 return new wxIDirectFBSurface(s);
425 else
426 return NULL;
427 }
428
429 bool GetCursorPosition(int *x, int *y)
430 { return Check(m_ptr->GetCursorPosition(m_ptr, x, y)); }
431
432 bool WarpCursor(int x, int y)
433 { return Check(m_ptr->WarpCursor(m_ptr, x, y)); }
434 };
435
436
437 //-----------------------------------------------------------------------------
438 // wxIDirectFB
439 //-----------------------------------------------------------------------------
440
441 struct wxIDirectFB : public wxDfbWrapper<IDirectFB>
442 {
443 /**
444 Returns pointer to DirectFB singleton object, it never returns NULL
445 after wxApp was initialized. The object is cached, so calling this
446 method is cheap.
447 */
448 static wxIDirectFBPtr Get()
449 {
450 if ( !ms_ptr ) CreateDirectFB();
451 return ms_ptr;
452 }
453
454 bool SetVideoMode(int w, int h, int bpp)
455 { return Check(m_ptr->SetVideoMode(m_ptr, w, h, bpp)); }
456
457 wxIDirectFBSurfacePtr CreateSurface(const DFBSurfaceDescription *desc)
458 {
459 IDirectFBSurface *s;
460 if ( Check(m_ptr->CreateSurface(m_ptr, desc, &s)) )
461 return new wxIDirectFBSurface(s);
462 else
463 return NULL;
464 }
465
466 wxIDirectFBEventBufferPtr CreateEventBuffer()
467 {
468 IDirectFBEventBuffer *b;
469 if ( Check(m_ptr->CreateEventBuffer(m_ptr, &b)) )
470 return new wxIDirectFBEventBuffer(b);
471 else
472 return NULL;
473 }
474
475 wxIDirectFBFontPtr CreateFont(const char *filename,
476 const DFBFontDescription *desc)
477 {
478 IDirectFBFont *f;
479 if ( Check(m_ptr->CreateFont(m_ptr, filename, desc, &f)) )
480 return new wxIDirectFBFont(f);
481 else
482 return NULL;
483 }
484
485 wxIDirectFBDisplayLayerPtr
486 GetDisplayLayer(DFBDisplayLayerID id = DLID_PRIMARY)
487 {
488 IDirectFBDisplayLayer *l;
489 if ( Check(m_ptr->GetDisplayLayer(m_ptr, id, &l)) )
490 return new wxIDirectFBDisplayLayer(l);
491 else
492 return NULL;
493 }
494
495 /// Returns primary surface
496 wxIDirectFBSurfacePtr GetPrimarySurface();
497
498 private:
499 wxIDirectFB(IDirectFB *ptr) { Init(ptr); }
500
501 // creates ms_ptr instance
502 static void CreateDirectFB();
503
504 static void CleanUp();
505 friend class wxApp; // calls CleanUp
506
507 // pointer to the singleton IDirectFB object
508 static wxIDirectFBPtr ms_ptr;
509 };
510
511 #endif // _WX_DFB_WRAPDFB_H_