1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
25 6. backspace refreshes too much (until end of line)
29 Optimisation hints from PureQuantify:
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
39 Search for "OPT!" for things which must be optimized.
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is TRUE in which case a single LINE may correspond to multiple ROWs.
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
84 H e l l o , line 0 (row 0)
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
93 (line 1 == row 2 same as above)
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
103 Search for "OPT" for possible optimizations
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
112 // ============================================================================
114 // ============================================================================
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
121 #pragma implementation "univtextctrl.h"
124 #include "wx/wxprec.h"
137 #include "wx/dcclient.h"
138 #include "wx/validate.h"
139 #include "wx/textctrl.h"
142 #include "wx/clipbrd.h"
144 #include "wx/textfile.h"
146 #include "wx/caret.h"
148 #include "wx/univ/inphand.h"
149 #include "wx/univ/renderer.h"
150 #include "wx/univ/colschem.h"
151 #include "wx/univ/theme.h"
153 #include "wx/cmdproc.h"
156 #include "wx/dataobj.h"
159 // turn extra wxTextCtrl-specific debugging on/off
162 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
163 #define WXDEBUG_TEXT_REPLACE
167 #undef WXDEBUG_TEXT_REPLACE
170 // wxStringTokenize only needed for debug checks
171 #ifdef WXDEBUG_TEXT_REPLACE
172 #include "wx/tokenzr.h"
173 #endif // WXDEBUG_TEXT_REPLACE
175 // ----------------------------------------------------------------------------
177 // ----------------------------------------------------------------------------
179 // exchange two positions so that from is always less than or equal to to
180 static inline void OrderPositions(wxTextPos
& from
, wxTextPos
& to
)
184 wxTextPos tmp
= from
;
190 // ----------------------------------------------------------------------------
192 // ----------------------------------------------------------------------------
194 // names of text ctrl commands
195 #define wxTEXT_COMMAND_INSERT _T("insert")
196 #define wxTEXT_COMMAND_REMOVE _T("remove")
198 // the value which is never used for text position, even not -1 which is
199 // sometimes used for some special meaning
200 static const wxTextPos INVALID_POS_VALUE
= -2;
202 // overlap between pages (when using PageUp/Dn) in lines
203 static const size_t PAGE_OVERLAP_IN_LINES
= 1;
205 // ----------------------------------------------------------------------------
206 // private data of wxTextCtrl
207 // ----------------------------------------------------------------------------
209 // the data only used by single line text controls
210 struct WXDLLEXPORT wxTextSingleLineData
212 // the position of the first visible pixel and the first visible column
214 wxTextCoord m_colStart
;
216 // and the last ones (m_posLastVisible is the width but m_colLastVisible
217 // is an absolute value)
218 wxCoord m_posLastVisible
;
219 wxTextCoord m_colLastVisible
;
222 wxTextSingleLineData()
227 m_colLastVisible
= -1;
228 m_posLastVisible
= -1;
233 // the data only used by multi line text controls
234 struct WXDLLEXPORT wxTextMultiLineData
237 wxArrayString m_lines
;
239 // the current ranges of the scrollbars
243 // should we adjust the horz/vert scrollbar?
244 bool m_updateScrollbarX
,
247 // the max line length in pixels
250 // the index of the line which has the length of m_widthMax
251 wxTextCoord m_lineLongest
;
253 // the rect in which text appears: it is even less than m_rectText because
254 // only the last _complete_ line is shown, hence there is an unoccupied
255 // horizontal band at the bottom of it
256 wxRect m_rectTextReal
;
258 // the x-coordinate of the caret before we started moving it vertically:
259 // this is used to ensure that moving the caret up and then down will
260 // return it to the same position as if we always round it in one direction
261 // we would shift it in that direction
263 // when m_xCaret == -1, we don't have any remembered position
267 wxTextMultiLineData()
273 m_updateScrollbarY
= FALSE
;
282 // the data only used by multi line text controls in line wrap mode
283 class WXDLLEXPORT wxWrappedLineData
285 // these functions set all our values, so give them access to them
286 friend void wxTextCtrl::LayoutLine(wxTextCoord line
,
287 wxWrappedLineData
& lineData
) const;
288 friend void wxTextCtrl::LayoutLines(wxTextCoord
) const;
297 // get the start of any row (remember that accessing m_rowsStart doesn't work
298 // for the first one)
299 wxTextCoord
GetRowStart(wxTextCoord row
) const
301 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
303 return row
? m_rowsStart
[row
- 1] : 0;
306 // get the length of the row (using the total line length which we don't
307 // have here but need to calculate the length of the last row, so it must
309 wxTextCoord
GetRowLength(wxTextCoord row
, wxTextCoord lenLine
) const
311 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
313 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
314 // slightly more efficient) and lenLine is the same as the start of the
315 // first row of the next line
316 return ((size_t)row
== m_rowsStart
.GetCount() ? lenLine
: m_rowsStart
[row
])
320 // return the width of the row in pixels
321 wxCoord
GetRowWidth(wxTextCoord row
) const
323 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
325 return m_rowsWidth
[row
];
328 // return the number of rows
329 size_t GetRowCount() const
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
333 return m_rowsStart
.GetCount() + 1;
336 // return the number of additional (i.e. after the first one) rows
337 size_t GetExtraRowCount() const
339 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
341 return m_rowsStart
.GetCount();
344 // return the first row of this line
345 wxTextCoord
GetFirstRow() const
347 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
352 // return the first row of the next line
353 wxTextCoord
GetNextRow() const
355 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
357 return m_rowFirst
+ m_rowsStart
.GetCount() + 1;
360 // this just provides direct access to m_rowsStart aerray for efficiency
361 wxTextCoord
GetExtraRowStart(wxTextCoord row
) const
363 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
365 return m_rowsStart
[row
];
368 // this code is unused any longer
370 // return TRUE if the column is in the start of the last row (hence the row
371 // it is in is not wrapped)
372 bool IsLastRow(wxTextCoord colRowStart
) const
374 return colRowStart
== GetRowStart(m_rowsStart
.GetCount());
377 // return TRUE if the column is the last column of the row starting in
379 bool IsLastColInRow(wxTextCoord colRowStart
,
380 wxTextCoord colRowEnd
,
381 wxTextCoord lenLine
) const
383 // find the row which starts with colRowStart
384 size_t nRows
= GetRowCount();
385 for ( size_t n
= 0; n
< nRows
; n
++ )
387 if ( GetRowStart(n
) == colRowStart
)
389 wxTextCoord colNextRowStart
= n
== nRows
- 1
391 : GetRowStart(n
+ 1);
393 wxASSERT_MSG( colRowEnd
< colNextRowStart
,
394 _T("this column is not in this row at all!") );
396 return colRowEnd
== colNextRowStart
- 1;
400 // caller got it wrong
401 wxFAIL_MSG( _T("this column is not in the start of the row!") );
407 // is this row the last one in its line?
408 bool IsLastRow(wxTextCoord row
) const
410 return (size_t)row
== GetExtraRowCount();
413 // the line is valid if it had been laid out correctly: note that just
414 // shiwting the line (because one of previous lines changed) doesn't make
416 bool IsValid() const { return !m_rowsWidth
.IsEmpty(); }
418 // invalidating line will relayout it
419 void Invalidate() { m_rowsWidth
.Empty(); }
422 // for each line we remember the starting columns of all its rows after the
423 // first one (which always starts at 0), i.e. if a line is wrapped twice
424 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
425 wxArrayLong m_rowsStart
;
427 // and the width of each row in pixels (this array starts from 0, as usual)
428 wxArrayInt m_rowsWidth
;
430 // and also its starting row (0 for the first line, first lines'
431 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
432 // and this means that the struct hadn't yet been initialized
433 wxTextCoord m_rowFirst
;
435 // the last modification "time"-stamp used by LayoutLines()
439 WX_DECLARE_OBJARRAY(wxWrappedLineData
, wxArrayWrappedLinesData
);
440 #include "wx/arrimpl.cpp"
441 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData
);
443 struct WXDLLEXPORT wxTextWrappedData
: public wxTextMultiLineData
445 // the width of the column to the right of the text rect used for the
446 // indicator mark display for the wrapped lines
449 // the data for each line
450 wxArrayWrappedLinesData m_linesData
;
452 // flag telling us to recalculate all starting rows starting from this line
453 // (if it is -1, we don't have to recalculate anything) - it is set when
454 // the number of the rows in the middle of the control changes
455 wxTextCoord m_rowFirstInvalid
;
457 // the current timestamp used by LayoutLines()
460 // invalidate starting rows of all lines (NOT rows!) after this one
461 void InvalidateLinesBelow(wxTextCoord line
)
463 if ( m_rowFirstInvalid
== -1 || m_rowFirstInvalid
> line
)
465 m_rowFirstInvalid
= line
;
469 // check if this line is valid: i.e. before the first invalid one
470 bool IsValidLine(wxTextCoord line
) const
472 return ((m_rowFirstInvalid
== -1) || (line
< m_rowFirstInvalid
)) &&
473 m_linesData
[line
].IsValid();
480 m_rowFirstInvalid
= -1;
485 // ----------------------------------------------------------------------------
486 // private classes for undo/redo management
487 // ----------------------------------------------------------------------------
490 We use custom versions of wxWidgets command processor to implement undo/redo
491 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
492 itself: this is a waste of memory as all commands in the given command
493 processor always have the same associated wxTextCtrl and so it makes sense
494 to store the backpointer there.
496 As for the rest of the implementation, it's fairly standard: we have 2
497 command classes corresponding to adding and removing text.
500 // a command corresponding to a wxTextCtrl action
501 class wxTextCtrlCommand
: public wxCommand
504 wxTextCtrlCommand(const wxString
& name
) : wxCommand(TRUE
, name
) { }
506 // we don't use these methods as they don't make sense for us as we need a
507 // wxTextCtrl to be applied
508 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
509 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE
; }
511 // instead, our command processor uses these methods
512 virtual bool Do(wxTextCtrl
*text
) = 0;
513 virtual bool Undo(wxTextCtrl
*text
) = 0;
516 // insert text command
517 class wxTextCtrlInsertCommand
: public wxTextCtrlCommand
520 wxTextCtrlInsertCommand(const wxString
& textToInsert
)
521 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT
), m_text(textToInsert
)
526 // combine the 2 commands together
527 void Append(wxTextCtrlInsertCommand
*other
);
529 virtual bool CanUndo() const;
530 virtual bool Do(wxTextCtrl
*text
);
531 virtual bool Do() { return wxTextCtrlCommand::Do(); }
532 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
533 virtual bool Undo(wxTextCtrl
*text
);
536 // the text we insert
539 // the position where we inserted the text
543 // remove text command
544 class wxTextCtrlRemoveCommand
: public wxTextCtrlCommand
547 wxTextCtrlRemoveCommand(wxTextPos from
, wxTextPos to
)
548 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE
)
554 virtual bool CanUndo() const;
555 virtual bool Do(wxTextCtrl
*text
);
556 virtual bool Do() { return wxTextCtrlCommand::Do(); }
557 virtual bool Undo() { return wxTextCtrlCommand::Undo(); }
558 virtual bool Undo(wxTextCtrl
*text
);
561 // the range of text to delete
565 // the text which was deleted when this command was Do()ne
566 wxString m_textDeleted
;
569 // a command processor for a wxTextCtrl
570 class wxTextCtrlCommandProcessor
: public wxCommandProcessor
573 wxTextCtrlCommandProcessor(wxTextCtrl
*text
)
575 m_compressInserts
= FALSE
;
580 // override Store() to compress multiple wxTextCtrlInsertCommand into one
581 virtual void Store(wxCommand
*command
);
583 // stop compressing insert commands when this is called
584 void StopCompressing() { m_compressInserts
= FALSE
; }
587 wxTextCtrl
*GetTextCtrl() const { return m_text
; }
588 bool IsCompressing() const { return m_compressInserts
; }
591 virtual bool DoCommand(wxCommand
& cmd
)
592 { return ((wxTextCtrlCommand
&)cmd
).Do(m_text
); }
593 virtual bool UndoCommand(wxCommand
& cmd
)
594 { return ((wxTextCtrlCommand
&)cmd
).Undo(m_text
); }
596 // check if this command is a wxTextCtrlInsertCommand and return it casted
597 // to the right type if it is or NULL otherwise
598 wxTextCtrlInsertCommand
*IsInsertCommand(wxCommand
*cmd
);
601 // the control we're associated with
604 // if the flag is TRUE we're compressing subsequent insert commands into
605 // one so that the entire typing could be undone in one call to Undo()
606 bool m_compressInserts
;
609 // ============================================================================
611 // ============================================================================
613 BEGIN_EVENT_TABLE(wxTextCtrl
, wxControl
)
614 EVT_CHAR(wxTextCtrl::OnChar
)
616 EVT_SIZE(wxTextCtrl::OnSize
)
619 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl
, wxControl
)
621 // ----------------------------------------------------------------------------
623 // ----------------------------------------------------------------------------
625 void wxTextCtrl::Init()
631 m_isModified
= FALSE
;
642 // init wxScrollHelper
645 // init the undo manager
646 m_cmdProcessor
= new wxTextCtrlCommandProcessor(this);
652 bool wxTextCtrl::Create(wxWindow
*parent
,
654 const wxString
& value
,
658 const wxValidator
& validator
,
659 const wxString
&name
)
661 if ( style
& wxTE_MULTILINE
)
663 // for compatibility with wxMSW we create the controls with vertical
664 // scrollbar always shown unless they have wxTE_RICH style (because
665 // Windows text controls always has vert scrollbar but richedit one
667 if ( !(style
& wxTE_RICH
) )
669 style
|= wxALWAYS_SHOW_SB
;
672 // wxTE_WORDWRAP is 0 for now so we don't need the code below
674 if ( style
& wxTE_WORDWRAP
)
676 // wrapping words means wrapping, hence no horz scrollbar
681 // TODO: support wxTE_NO_VSCROLL (?)
683 // create data object for normal multiline or for controls with line
685 if ( style
& wxHSCROLL
)
686 m_data
.mdata
= new wxTextMultiLineData
;
688 m_data
.wdata
= new wxTextWrappedData
;
692 // this doesn't make sense for single line controls
695 // create data object for single line controls
696 m_data
.sdata
= new wxTextSingleLineData
;
699 #if wxUSE_TWO_WINDOWS
700 if ((style
& wxBORDER_MASK
) == 0)
701 style
|= wxBORDER_SUNKEN
;
704 if ( !wxControl::Create(parent
, id
, pos
, size
, style
,
710 SetCursor(wxCURSOR_IBEAM
);
712 if ( style
& wxTE_MULTILINE
)
714 // we should always have at least one line in a multiline control
715 MData().m_lines
.Add(wxEmptyString
);
717 if ( !(style
& wxHSCROLL
) )
719 WData().m_linesData
.Add(new wxWrappedLineData
);
720 WData().InvalidateLinesBelow(0);
723 // we might support it but it's quite useless and other ports don't
725 wxASSERT_MSG( !(style
& wxTE_PASSWORD
),
726 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
733 m_isEditable
= !(style
& wxTE_READONLY
);
736 InitInsertionPoint();
738 // we can't show caret right now as we're not shown yet and so it would
739 // result in garbage on the screen - we'll do it after first OnPaint()
742 CreateInputHandler(wxINP_HANDLER_TEXTCTRL
);
744 wxSizeEvent
sizeEvent(GetSize(), GetId());
745 GetEventHandler()->ProcessEvent(sizeEvent
);
750 wxTextCtrl::~wxTextCtrl()
752 delete m_cmdProcessor
;
756 if ( IsSingleLine() )
758 else if ( WrapLines() )
765 // ----------------------------------------------------------------------------
767 // ----------------------------------------------------------------------------
769 void wxTextCtrl::SetValue(const wxString
& value
)
771 if ( IsSingleLine() && (value
== GetValue()) )
777 Replace(0, GetLastPosition(), value
);
779 if ( IsSingleLine() )
781 SetInsertionPoint(0);
784 // TODO: should we generate the event or not, finally?
787 const wxArrayString
& wxTextCtrl::GetLines() const
789 return MData().m_lines
;
792 size_t wxTextCtrl::GetLineCount() const
794 return MData().m_lines
.GetCount();
797 wxString
wxTextCtrl::GetValue() const
799 // for multiline controls we don't always store the total value but only
800 // recompute it when asked - and to invalidate it we just empty it in
802 if ( !IsSingleLine() && m_value
.empty() )
804 // recalculate: note that we always do it for empty multilien control,
805 // but then it's so quick that it's not important
807 // the first line is special as there is no \n before it, so it's
809 const wxArrayString
& lines
= GetLines();
810 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
811 self
->m_value
<< lines
[0u];
812 size_t count
= lines
.GetCount();
813 for ( size_t n
= 1; n
< count
; n
++ )
815 self
->m_value
<< _T('\n') << lines
[n
];
822 void wxTextCtrl::Clear()
827 bool wxTextCtrl::ReplaceLine(wxTextCoord line
,
828 const wxString
& text
)
832 // first, we have to relayout the line entirely
834 // OPT: we might try not to recalc the unchanged part of line
836 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
838 // if we had some number of rows before, use this number, otherwise
839 // just make sure that the test below (rowsNew != rowsOld) will be true
841 if ( lineData
.IsValid() )
843 rowsOld
= lineData
.GetExtraRowCount();
845 else // line wasn't laid out yet
847 // assume it changed entirely as we can't do anything better
851 // now change the line
852 MData().m_lines
[line
] = text
;
854 // OPT: we choose to lay it our immediately instead of delaying it
855 // until it is needed because it allows us to avoid invalidating
856 // lines further down if the number of rows didn't chnage, but
857 // maybe we can imporve this even further?
858 LayoutLine(line
, lineData
);
860 int rowsNew
= lineData
.GetExtraRowCount();
862 if ( rowsNew
!= rowsOld
)
864 // we have to update the line wrap marks as this is normally done
865 // by LayoutLines() which we bypassed by calling LayoutLine()
867 wxTextCoord rowFirst
= lineData
.GetFirstRow(),
868 rowCount
= wxMax(rowsOld
, rowsNew
);
869 RefreshLineWrapMarks(rowFirst
, rowFirst
+ rowCount
);
871 // next, if this is not the last line, as the number of rows in it
872 // changed, we need to shift all the lines below it
873 if ( (size_t)line
< WData().m_linesData
.GetCount() )
875 // number of rows changed shifting all lines below
876 WData().InvalidateLinesBelow(line
+ 1);
879 // the number of rows changed
885 MData().m_lines
[line
] = text
;
888 // the number of rows didn't change
892 void wxTextCtrl::RemoveLine(wxTextCoord line
)
894 MData().m_lines
.RemoveAt(line
);
897 // we need to recalculate all the starting rows from this line, but we
898 // can avoid doing it if this line was never calculated: this means
899 // that we will recalculate all lines below it anyhow later if needed
900 if ( WData().IsValidLine(line
) )
902 WData().InvalidateLinesBelow(line
);
905 WData().m_linesData
.RemoveAt(line
);
909 void wxTextCtrl::InsertLine(wxTextCoord line
, const wxString
& text
)
911 MData().m_lines
.Insert(text
, line
);
914 WData().m_linesData
.Insert(new wxWrappedLineData
, line
);
916 // invalidate everything below it
917 WData().InvalidateLinesBelow(line
);
921 void wxTextCtrl::Replace(wxTextPos from
, wxTextPos to
, const wxString
& text
)
923 wxTextCoord colStart
, colEnd
,
927 !PositionToXY(from
, &colStart
, &lineStart
) ||
928 !PositionToXY(to
, &colEnd
, &lineEnd
) )
930 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
935 #ifdef WXDEBUG_TEXT_REPLACE
936 // a straighforward (but very inefficient) way of calculating what the new
938 wxString textTotal
= GetValue();
939 wxString
textTotalNew(textTotal
, (size_t)from
);
940 textTotalNew
+= text
;
941 if ( (size_t)to
< textTotal
.length() )
942 textTotalNew
+= textTotal
.c_str() + (size_t)to
;
943 #endif // WXDEBUG_TEXT_REPLACE
945 // remember the old selection and reset it immediately: we must do it
946 // before calling Refresh(anything) as, at least under GTK, this leads to
947 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
948 // text would be redrawn as selected if we didn't reset the selection
949 int selStartOld
= m_selStart
,
950 selEndOld
= m_selEnd
;
955 if ( IsSingleLine() )
957 // replace the part of the text with the new value
958 wxString
valueNew(m_value
, (size_t)from
);
960 // remember it for later use
961 wxCoord startNewText
= GetTextWidth(valueNew
);
964 if ( (size_t)to
< m_value
.length() )
966 valueNew
+= m_value
.c_str() + (size_t)to
;
969 // we usually refresh till the end of line except of the most common case
970 // when some text is appended to the end of the string in which case we
972 wxCoord widthNewText
;
974 if ( (size_t)from
< m_value
.length() )
976 // refresh till the end of line
979 else // text appended, not replaced
981 // refresh only the new text
982 widthNewText
= GetTextWidth(text
);
987 // force SData().m_colLastVisible update
988 SData().m_colLastVisible
= -1;
991 RefreshPixelRange(0, startNewText
, widthNewText
);
995 //OPT: special case for replacements inside single line?
998 Join all the lines in the replacement range into one string, then
999 replace a part of it with the new text and break it into lines again.
1002 // (0) we want to know if this replacement changes the number of rows
1003 // as if it does we need to refresh everything below the changed
1004 // text (it will be shifted...) and we can avoid it if there is no
1006 bool rowsNumberChanged
= FALSE
;
1009 const wxArrayString
& linesOld
= GetLines();
1012 for ( line
= lineStart
; line
<= lineEnd
; line
++ )
1014 if ( line
> lineStart
)
1016 // from the previous line
1017 textOrig
+= _T('\n');
1020 textOrig
+= linesOld
[line
];
1023 // we need to append the '\n' for the last line unless there is no
1025 size_t countOld
= linesOld
.GetCount();
1027 // (2) replace text in the combined string
1029 // (2a) leave the part before replaced area unchanged
1030 wxString
textNew(textOrig
, colStart
);
1032 // these values will be used to refresh the changed area below
1033 wxCoord widthNewText
,
1034 startNewText
= GetTextWidth(textNew
);
1035 if ( (size_t)colStart
== linesOld
[lineStart
].length() )
1037 // text appended, refresh just enough to show the new text
1038 widthNewText
= GetTextWidth(text
.BeforeFirst(_T('\n')));
1040 else // text inserted, refresh till the end of line
1045 // (2b) insert new text
1048 // (2c) and append the end of the old text
1050 // adjust for index shift: to is relative to colStart, not 0
1051 size_t toRel
= (size_t)((to
- from
) + colStart
);
1052 if ( toRel
< textOrig
.length() )
1054 textNew
+= textOrig
.c_str() + toRel
;
1057 // (3) break it into lines
1059 wxArrayString lines
;
1060 const wxChar
*curLineStart
= textNew
.c_str();
1061 for ( const wxChar
*p
= textNew
.c_str(); ; p
++ )
1063 // end of line/text?
1064 if ( !*p
|| *p
== _T('\n') )
1066 lines
.Add(wxString(curLineStart
, p
));
1070 curLineStart
= p
+ 1;
1074 #ifdef WXDEBUG_TEXT_REPLACE
1075 // (3a) all empty tokens should be counted as replacing with "foo" and
1076 // with "foo\n" should have different effects
1077 wxArrayString lines2
= wxStringTokenize(textNew
, _T("\n"),
1078 wxTOKEN_RET_EMPTY_ALL
);
1080 if ( lines2
.IsEmpty() )
1082 lines2
.Add(wxEmptyString
);
1085 wxASSERT_MSG( lines
.GetCount() == lines2
.GetCount(),
1086 _T("Replace() broken") );
1087 for ( size_t n
= 0; n
< lines
.GetCount(); n
++ )
1089 wxASSERT_MSG( lines
[n
] == lines2
[n
], _T("Replace() broken") );
1091 #endif // WXDEBUG_TEXT_REPLACE
1093 // (3b) special case: if we replace everything till the end we need to
1094 // keep an empty line or the lines would disappear completely
1095 // (this also takes care of never leaving m_lines empty)
1096 if ( ((size_t)lineEnd
== countOld
- 1) && lines
.IsEmpty() )
1098 lines
.Add(wxEmptyString
);
1101 size_t nReplaceCount
= lines
.GetCount(),
1104 // (4) merge into the array
1107 for ( line
= lineStart
; line
<= lineEnd
; line
++, nReplaceLine
++ )
1109 if ( nReplaceLine
< nReplaceCount
)
1111 // we have the replacement line for this one
1112 if ( ReplaceLine(line
, lines
[nReplaceLine
]) )
1114 rowsNumberChanged
= TRUE
;
1117 UpdateMaxWidth(line
);
1119 else // no more replacement lines
1121 // (4b) delete all extra lines (note that we need to delete
1122 // them backwards because indices shift while we do it)
1123 bool deletedLongestLine
= FALSE
;
1124 for ( wxTextCoord lineDel
= lineEnd
; lineDel
>= line
; lineDel
-- )
1126 if ( lineDel
== MData().m_lineLongest
)
1128 // we will need to recalc the max line width
1129 deletedLongestLine
= TRUE
;
1132 RemoveLine(lineDel
);
1135 if ( deletedLongestLine
)
1140 // even the line number changed
1141 rowsNumberChanged
= TRUE
;
1143 // update line to exit the loop
1148 // (4c) insert the new lines
1149 if ( nReplaceLine
< nReplaceCount
)
1151 // even the line number changed
1152 rowsNumberChanged
= TRUE
;
1156 InsertLine(++lineEnd
, lines
[nReplaceLine
++]);
1158 UpdateMaxWidth(lineEnd
);
1160 while ( nReplaceLine
< nReplaceCount
);
1163 // (5) now refresh the changed area
1165 // update the (cached) last position first as refresh functions use it
1166 m_posLast
+= text
.length() - to
+ from
;
1168 // we may optimize refresh if the number of rows didn't change - but if
1169 // it did we have to refresh everything below the part we chanegd as
1170 // well as it might have moved
1171 if ( !rowsNumberChanged
)
1173 // refresh the line we changed
1176 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1180 //OPT: we shouldn't refresh the unchanged part of the line in
1181 // this case, but instead just refresh the tail of it - the
1182 // trouble is that we don't know here where does this tail
1186 // number of rows didn't change, refresh the updated rows and the
1188 if ( lineStart
<= lineEnd
)
1189 RefreshLineRange(lineStart
, lineEnd
);
1191 else // rows number did change
1195 // refresh only part of the first line
1196 RefreshPixelRange(lineStart
++, startNewText
, widthNewText
);
1198 //else: we have to refresh everything as some part of the text
1199 // could be in the previous row before but moved to the next
1200 // one now (due to word wrap)
1202 wxTextCoord lineEnd
= GetLines().GetCount() - 1;
1203 if ( lineStart
<= lineEnd
)
1204 RefreshLineRange(lineStart
, lineEnd
);
1206 // refresh text rect left below
1207 RefreshLineRange(lineEnd
+ 1, 0);
1209 // the vert scrollbar might [dis]appear
1210 MData().m_updateScrollbarY
= TRUE
;
1213 // must recalculate it - will do later
1217 #ifdef WXDEBUG_TEXT_REPLACE
1218 // optimized code above should give the same result as straightforward
1219 // computation in the beginning
1220 wxASSERT_MSG( GetValue() == textTotalNew
, _T("error in Replace()") );
1221 #endif // WXDEBUG_TEXT_REPLACE
1223 // update the current position: note that we always put the cursor at the
1224 // end of the replacement text
1225 DoSetInsertionPoint(from
+ text
.length());
1227 // and the selection: this is complicated by the fact that selection coords
1228 // must be first updated to reflect change in text coords, i.e. if we had
1229 // selection from 17 to 19 and we just removed this range, we don't have to
1230 // refresh anything, so we can't just use ClearSelection() here
1231 if ( selStartOld
!= -1 )
1233 // refresh the parst of the selection outside the changed text (which
1234 // we already refreshed)
1235 if ( selStartOld
< from
)
1236 RefreshTextRange(selStartOld
, from
);
1237 if ( to
< selEndOld
)
1238 RefreshTextRange(to
, selEndOld
);
1242 // now call it to do the rest (not related to refreshing)
1246 void wxTextCtrl::Remove(wxTextPos from
, wxTextPos to
)
1248 // Replace() only works with correctly ordered arguments, so exchange them
1250 OrderPositions(from
, to
);
1252 Replace(from
, to
, _T(""));
1255 void wxTextCtrl::WriteText(const wxString
& text
)
1257 // replace the selection with the new text
1260 Replace(m_curPos
, m_curPos
, text
);
1263 void wxTextCtrl::AppendText(const wxString
& text
)
1265 SetInsertionPointEnd();
1269 // ----------------------------------------------------------------------------
1271 // ----------------------------------------------------------------------------
1273 void wxTextCtrl::SetInsertionPoint(wxTextPos pos
)
1275 wxCHECK_RET( pos
>= 0 && pos
<= GetLastPosition(),
1276 _T("insertion point position out of range") );
1278 // don't do anything if it didn't change
1279 if ( pos
!= m_curPos
)
1281 DoSetInsertionPoint(pos
);
1284 if ( !IsSingleLine() )
1286 // moving cursor should reset the stored abscissa (even if the cursor
1287 // position didn't actually change!)
1288 MData().m_xCaret
= -1;
1294 void wxTextCtrl::InitInsertionPoint()
1296 // so far always put it in the beginning
1297 DoSetInsertionPoint(0);
1299 // this will also set the selection anchor correctly
1303 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos
)
1305 wxASSERT_MSG( pos
>= 0 && pos
<= GetLastPosition(),
1306 _T("DoSetInsertionPoint() can only be called with valid pos") );
1309 PositionToXY(m_curPos
, &m_curCol
, &m_curRow
);
1312 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos
)
1314 MoveInsertionPoint(pos
);
1319 void wxTextCtrl::SetInsertionPointEnd()
1321 SetInsertionPoint(GetLastPosition());
1324 wxTextPos
wxTextCtrl::GetInsertionPoint() const
1329 wxTextPos
wxTextCtrl::GetLastPosition() const
1332 if ( IsSingleLine() )
1334 pos
= m_value
.length();
1340 size_t nLineCount
= GetLineCount();
1341 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1343 // +1 is because the positions at the end of this line and of the
1344 // start of the next one are different
1345 pos
+= GetLines()[nLine
].length() + 1;
1350 // the last position is at the end of the last line, not in the
1351 // beginning of the next line after it
1355 // more probable reason of this would be to forget to update m_posLast
1356 wxASSERT_MSG( pos
== m_posLast
, _T("bug in GetLastPosition()") );
1357 #endif // WXDEBUG_TEXT
1365 // ----------------------------------------------------------------------------
1367 // ----------------------------------------------------------------------------
1369 void wxTextCtrl::GetSelection(wxTextPos
* from
, wxTextPos
* to
) const
1377 wxString
wxTextCtrl::GetSelectionText() const
1381 if ( HasSelection() )
1383 if ( IsSingleLine() )
1385 sel
= m_value
.Mid(m_selStart
, m_selEnd
- m_selStart
);
1389 wxTextCoord colStart
, lineStart
,
1391 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1392 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1394 // as always, we need to check for the special case when the start
1395 // and end line are the same
1396 if ( lineEnd
== lineStart
)
1398 sel
= GetLines()[lineStart
].Mid(colStart
, colEnd
- colStart
);
1400 else // sel on multiple lines
1402 // take the end of the first line
1403 sel
= GetLines()[lineStart
].c_str() + colStart
;
1406 // all intermediate ones
1407 for ( wxTextCoord line
= lineStart
+ 1; line
< lineEnd
; line
++ )
1409 sel
<< GetLines()[line
] << _T('\n');
1412 // and the start of the last one
1413 sel
+= GetLines()[lineEnd
].Left(colEnd
);
1421 void wxTextCtrl::SetSelection(wxTextPos from
, wxTextPos to
)
1423 // selecting till -1 is the same as selecting to the end
1424 if ( to
== -1 && from
!= -1 )
1426 to
= GetLastPosition();
1429 if ( from
== -1 || to
== from
)
1433 else // valid sel range
1435 // remember the 'to' position as the current position, used to move the
1436 // caret there later
1437 wxTextPos toOrig
= to
;
1439 OrderPositions(from
, to
);
1441 wxCHECK_RET( to
<= GetLastPosition(),
1442 _T("invalid range in wxTextCtrl::SetSelection") );
1444 if ( from
!= m_selStart
|| to
!= m_selEnd
)
1446 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1447 // directly and so m_selStart/End must be reset by then
1448 wxTextPos selStartOld
= m_selStart
,
1449 selEndOld
= m_selEnd
;
1454 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1455 m_selStart
, m_selEnd
);
1457 // refresh only the part of text which became (un)selected if
1459 if ( selStartOld
== m_selStart
)
1461 RefreshTextRange(selEndOld
, m_selEnd
);
1463 else if ( selEndOld
== m_selEnd
)
1465 RefreshTextRange(m_selStart
, selStartOld
);
1469 // OPT: could check for other cases too but it is probably not
1470 // worth it as the two above are the most common ones
1471 if ( selStartOld
!= -1 )
1472 RefreshTextRange(selStartOld
, selEndOld
);
1473 if ( m_selStart
!= -1 )
1474 RefreshTextRange(m_selStart
, m_selEnd
);
1477 // we need to fully repaint the invalidated areas of the window
1478 // before scrolling it (from DoSetInsertionPoint which is typically
1479 // called after SetSelection()), otherwise they may stay unpainted
1480 m_targetWindow
->Update();
1482 //else: nothing to do
1484 // the insertion point is put at the location where the caret was moved
1485 DoSetInsertionPoint(toOrig
);
1489 void wxTextCtrl::ClearSelection()
1491 if ( HasSelection() )
1493 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1494 // directly (see above as well)
1495 wxTextPos selStart
= m_selStart
,
1498 // no selection any more
1502 // refresh the old selection
1503 RefreshTextRange(selStart
, selEnd
);
1506 // the anchor should be moved even if there was no selection previously
1507 m_selAnchor
= m_curPos
;
1510 void wxTextCtrl::RemoveSelection()
1512 if ( !HasSelection() )
1515 Remove(m_selStart
, m_selEnd
);
1518 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line
,
1519 wxTextPos
*start
, wxTextPos
*end
) const
1526 if ( !HasSelection() )
1528 // no selection at all, hence no selection in this line
1532 wxTextCoord lineStart
, colStart
;
1533 PositionToXY(m_selStart
, &colStart
, &lineStart
);
1534 if ( lineStart
> line
)
1536 // this line is entirely above the selection
1540 wxTextCoord lineEnd
, colEnd
;
1541 PositionToXY(m_selEnd
, &colEnd
, &lineEnd
);
1542 if ( lineEnd
< line
)
1544 // this line is entirely below the selection
1548 if ( line
== lineStart
)
1553 *end
= lineEnd
== lineStart
? colEnd
: GetLineLength(line
);
1555 else if ( line
== lineEnd
)
1558 *start
= lineEnd
== lineStart
? colStart
: 0;
1562 else // the line is entirely inside the selection
1567 *end
= GetLineLength(line
);
1573 // ----------------------------------------------------------------------------
1575 // ----------------------------------------------------------------------------
1577 bool wxTextCtrl::IsModified() const
1579 return m_isModified
;
1582 bool wxTextCtrl::IsEditable() const
1584 // disabled control can never be edited
1585 return m_isEditable
&& IsEnabled();
1588 void wxTextCtrl::MarkDirty()
1590 m_isModified
= TRUE
;
1593 void wxTextCtrl::DiscardEdits()
1595 m_isModified
= FALSE
;
1598 void wxTextCtrl::SetEditable(bool editable
)
1600 if ( editable
!= m_isEditable
)
1602 m_isEditable
= editable
;
1604 // the caret (dis)appears
1607 // the appearance of the control might have changed
1612 // ----------------------------------------------------------------------------
1613 // col/lines <-> position correspondence
1614 // ----------------------------------------------------------------------------
1617 A few remarks about this stuff:
1619 o The numbering of the text control columns/rows starts from 0.
1620 o Start of first line is position 0, its last position is line.length()
1621 o Start of the next line is the last position of the previous line + 1
1624 int wxTextCtrl::GetLineLength(wxTextCoord line
) const
1626 if ( IsSingleLine() )
1628 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1630 return m_value
.length();
1634 wxCHECK_MSG( (size_t)line
< GetLineCount(), -1,
1635 _T("line index out of range") );
1637 return GetLines()[line
].length();
1641 wxString
wxTextCtrl::GetLineText(wxTextCoord line
) const
1643 if ( IsSingleLine() )
1645 wxASSERT_MSG( line
== 0, _T("invalid GetLineLength() parameter") );
1651 //this is called during DoGetBestSize
1652 if (line
== 0 && GetLineCount() == 0) return wxEmptyString
;
1654 wxCHECK_MSG( (size_t)line
< GetLineCount(), _T(""),
1655 _T("line index out of range") );
1657 return GetLines()[line
];
1661 int wxTextCtrl::GetNumberOfLines() const
1663 // there is always 1 line, even if the text is empty
1664 return IsSingleLine() ? 1 : GetLineCount();
1667 wxTextPos
wxTextCtrl::XYToPosition(wxTextCoord x
, wxTextCoord y
) const
1669 // note that this method should accept any values of x and y and return -1
1670 // if they are out of range
1671 if ( IsSingleLine() )
1673 return x
> GetLastPosition() || y
> 0 ? -1 : x
;
1677 if ( (size_t)y
>= GetLineCount() )
1679 // this position is below the text
1680 return GetLastPosition();
1684 for ( size_t nLine
= 0; nLine
< (size_t)y
; nLine
++ )
1686 // +1 is because the positions at the end of this line and of the
1687 // start of the next one are different
1688 pos
+= GetLines()[nLine
].length() + 1;
1691 // take into account also the position in line
1692 if ( (size_t)x
> GetLines()[y
].length() )
1694 // don't return position in the next line
1695 x
= GetLines()[y
].length();
1702 bool wxTextCtrl::PositionToXY(wxTextPos pos
,
1703 wxTextCoord
*x
, wxTextCoord
*y
) const
1705 if ( IsSingleLine() )
1707 if ( (size_t)pos
> m_value
.length() )
1719 wxTextPos posCur
= 0;
1720 size_t nLineCount
= GetLineCount();
1721 for ( size_t nLine
= 0; nLine
< nLineCount
; nLine
++ )
1723 // +1 is because the start the start of the next line is one
1724 // position after the end of this one
1725 wxTextPos posNew
= posCur
+ GetLines()[nLine
].length() + 1;
1728 // we've found the line, now just calc the column
1736 wxASSERT_MSG( XYToPosition(pos
- posCur
, nLine
) == pos
,
1737 _T("XYToPosition() or PositionToXY() broken") );
1738 #endif // WXDEBUG_TEXT
1742 else // go further down
1748 // beyond the last line
1753 wxTextCoord
wxTextCtrl::GetRowsPerLine(wxTextCoord line
) const
1755 // a normal line has one row
1756 wxTextCoord numRows
= 1;
1760 // add the number of additional rows
1761 numRows
+= WData().m_linesData
[line
].GetExtraRowCount();
1767 wxTextCoord
wxTextCtrl::GetRowCount() const
1769 wxTextCoord count
= GetLineCount();
1774 count
= GetFirstRowOfLine(count
- 1) +
1775 WData().m_linesData
[count
- 1].GetRowCount();
1781 wxTextCoord
wxTextCtrl::GetRowAfterLine(wxTextCoord line
) const
1786 if ( !WData().IsValidLine(line
) )
1791 return WData().m_linesData
[line
].GetNextRow();
1794 wxTextCoord
wxTextCtrl::GetFirstRowOfLine(wxTextCoord line
) const
1799 if ( !WData().IsValidLine(line
) )
1804 return WData().m_linesData
[line
].GetFirstRow();
1807 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos
,
1809 wxCoord
*yOut
) const
1811 wxTextCoord col
, line
;
1813 // optimization for special (but common) case when we already have the col
1815 if ( pos
== m_curPos
)
1820 else // must really calculate col/line from pos
1822 if ( !PositionToXY(pos
, &col
, &line
) )
1826 int hLine
= GetLineHeight();
1828 wxString textLine
= GetLineText(line
);
1829 if ( IsSingleLine() || !WrapLines() )
1831 x
= GetTextWidth(textLine
.Left(col
));
1834 else // difficult case: multline control with line wrap
1836 y
= GetFirstRowOfLine(line
);
1838 wxTextCoord colRowStart
;
1839 y
+= GetRowInLine(line
, col
, &colRowStart
);
1843 // x is the width of the text before this position in this row
1844 x
= GetTextWidth(textLine
.Mid(colRowStart
, col
- colRowStart
));
1855 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos
,
1857 wxCoord
*yOut
) const
1860 if ( !PositionToLogicalXY(pos
, &x
, &y
) )
1863 // finally translate the logical text rect coords into physical client
1865 CalcScrolledPosition(m_rectText
.x
+ x
, m_rectText
.y
+ y
, xOut
, yOut
);
1870 wxPoint
wxTextCtrl::GetCaretPosition() const
1872 wxCoord xCaret
, yCaret
;
1873 if ( !PositionToDeviceXY(m_curPos
, &xCaret
, &yCaret
) )
1875 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1878 return wxPoint(xCaret
, yCaret
);
1881 // pos may be -1 to show the current position
1882 void wxTextCtrl::ShowPosition(wxTextPos pos
)
1884 bool showCaret
= GetCaret() && GetCaret()->IsVisible();
1888 if ( IsSingleLine() )
1890 ShowHorzPosition(GetTextWidth(m_value
.Left(pos
)));
1892 else if ( MData().m_scrollRangeX
|| MData().m_scrollRangeY
) // multiline with scrollbars
1895 GetViewStart(&xStart
, &yStart
);
1901 PositionToLogicalXY(pos
, &x
, &y
);
1903 wxRect rectText
= GetRealTextArea();
1905 // scroll the position vertically into view: if it is currently above
1906 // it, make it the first one, otherwise the last one
1907 if ( MData().m_scrollRangeY
)
1909 y
/= GetLineHeight();
1915 else // we are currently in or below the view area
1917 // find the last row currently shown
1922 // to find the last row we need to use the generic HitTest
1925 // OPT this is a bit silly: we undo this in HitTest(), so
1926 // it would be better to factor out the common
1927 // functionality into a separate function (OTOH it
1928 // won't probably save us that much)
1929 wxPoint
pt(0, rectText
.height
- 1);
1930 pt
+= GetClientAreaOrigin();
1931 pt
+= m_rectText
.GetPosition();
1932 HitTest(pt
, &col
, &yEnd
);
1934 // find the row inside the line
1935 yEnd
= GetFirstRowOfLine(yEnd
) + GetRowInLine(yEnd
, col
);
1939 // finding the last line is easy if each line has exactly
1941 yEnd
= yStart
+ rectText
.height
/ GetLineHeight() - 1;
1946 // scroll down: the current item should appear at the
1947 // bottom of the view
1948 Scroll(0, y
- (yEnd
- yStart
));
1953 // scroll the position horizontally into view
1955 // we follow what I believe to be Windows behaviour here, that is if
1956 // the position is already entirely in the view we do nothing, but if
1957 // we do have to scroll the window to bring it into view, we scroll it
1958 // not just enough to show the position but slightly more so that this
1959 // position is at 1/3 of the window width from the closest border to it
1960 // (I'm not sure that Windows does exactly this but it looks like this)
1961 if ( MData().m_scrollRangeX
)
1963 // unlike for the rows, xStart doesn't correspond to the starting
1964 // column as they all have different widths, so we need to
1965 // translate everything to pixels
1967 // we want the text between x and x2 be entirely inside the view
1968 // (i.e. the current character)
1970 // make xStart the first visible pixel (and not position)
1971 int wChar
= GetAverageWidth();
1976 // we want the position of this column be 1/3 to the right of
1978 x
-= rectText
.width
/ 3;
1981 Scroll(x
/ wChar
, y
);
1983 else // maybe we're beyond the right border of the view?
1985 wxTextCoord col
, row
;
1986 if ( PositionToXY(pos
, &col
, &row
) )
1988 wxString lineText
= GetLineText(row
);
1989 wxCoord x2
= x
+ GetTextWidth(lineText
[(size_t)col
]);
1990 if ( x2
> xStart
+ rectText
.width
)
1992 // we want the position of this column be 1/3 to the
1993 // left of the right edge, i.e. 2/3 right of the left
1995 x2
-= (2*rectText
.width
)/3;
1998 Scroll(x2
/ wChar
, row
);
2004 //else: multiline but no scrollbars, hence nothing to do
2010 // ----------------------------------------------------------------------------
2012 // ----------------------------------------------------------------------------
2015 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2016 distinguish between inlusive/exclusive words and between words and
2017 WORDS (in vim sense) and also, finally, make the set of characters
2018 which make up a word configurable - currently we use the exclusive
2019 WORDS only (coincidentally, this is what Windows edit control does)
2021 For future references, here is what vim help says:
2023 A word consists of a sequence of letters, digits and underscores, or
2024 a sequence of other non-blank characters, separated with white space
2025 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2028 A WORD consists of a sequence of non-blank characters, separated with
2029 white space. An empty line is also considered to be a word and a
2033 static inline bool IsWordChar(wxChar ch
)
2035 return !wxIsspace(ch
);
2038 wxTextPos
wxTextCtrl::GetWordStart() const
2040 if ( m_curPos
== -1 || m_curPos
== 0 )
2043 if ( m_curCol
== 0 )
2045 // go to the end of the previous line
2046 return m_curPos
- 1;
2049 // it shouldn't be possible to learn where the word starts in the password
2054 // start at the previous position
2055 const wxChar
*p0
= GetLineText(m_curRow
).c_str();
2056 const wxChar
*p
= p0
+ m_curCol
- 1;
2058 // find the end of the previous word
2059 while ( (p
> p0
) && !IsWordChar(*p
) )
2062 // now find the beginning of this word
2063 while ( (p
> p0
) && IsWordChar(*p
) )
2066 // we might have gone too far
2067 if ( !IsWordChar(*p
) )
2070 return (m_curPos
- m_curCol
) + p
- p0
;
2073 wxTextPos
wxTextCtrl::GetWordEnd() const
2075 if ( m_curPos
== -1 )
2078 wxString line
= GetLineText(m_curRow
);
2079 if ( (size_t)m_curCol
== line
.length() )
2081 // if we're on the last position in the line, go to the next one - if
2083 wxTextPos pos
= m_curPos
;
2084 if ( pos
< GetLastPosition() )
2090 // it shouldn't be possible to learn where the word ends in the password
2093 return GetLastPosition();
2095 // start at the current position
2096 const wxChar
*p0
= line
.c_str();
2097 const wxChar
*p
= p0
+ m_curCol
;
2099 // find the start of the next word
2100 while ( *p
&& !IsWordChar(*p
) )
2103 // now find the end of it
2104 while ( *p
&& IsWordChar(*p
) )
2107 // and find the start of the next word
2108 while ( *p
&& !IsWordChar(*p
) )
2111 return (m_curPos
- m_curCol
) + p
- p0
;
2114 // ----------------------------------------------------------------------------
2116 // ----------------------------------------------------------------------------
2118 void wxTextCtrl::Copy()
2121 if ( HasSelection() )
2123 wxClipboardLocker clipLock
;
2125 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2126 wxString text
= wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2127 wxTextDataObject
*data
= new wxTextDataObject(text
);
2128 wxTheClipboard
->SetData(data
);
2130 #endif // wxUSE_CLIPBOARD
2133 void wxTextCtrl::Cut()
2138 bool wxTextCtrl::DoCut()
2140 if ( !HasSelection() )
2150 void wxTextCtrl::Paste()
2155 bool wxTextCtrl::DoPaste()
2158 wxClipboardLocker clipLock
;
2160 wxTextDataObject data
;
2161 if ( wxTheClipboard
->IsSupported(data
.GetFormat())
2162 && wxTheClipboard
->GetData(data
) )
2164 // reverse transformation: '\r\n\" -> '\n'
2165 wxString text
= wxTextFile::Translate(data
.GetText(),
2166 wxTextFileType_Unix
);
2167 if ( !text
.empty() )
2174 #endif // wxUSE_CLIPBOARD
2179 // ----------------------------------------------------------------------------
2181 // ----------------------------------------------------------------------------
2183 wxTextCtrlInsertCommand
*
2184 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand
*command
)
2186 return (wxTextCtrlInsertCommand
*)
2187 (command
&& (command
->GetName() == wxTEXT_COMMAND_INSERT
)
2191 void wxTextCtrlCommandProcessor::Store(wxCommand
*command
)
2193 wxTextCtrlInsertCommand
*cmdIns
= IsInsertCommand(command
);
2196 if ( IsCompressing() )
2198 wxTextCtrlInsertCommand
*
2199 cmdInsLast
= IsInsertCommand(GetCurrentCommand());
2201 // it is possible that we don't have any last command at all if,
2202 // for example, it was undone since the last Store(), so deal with
2206 cmdInsLast
->Append(cmdIns
);
2210 // don't need to call the base class version
2215 // append the following insert commands to this one
2216 m_compressInserts
= TRUE
;
2218 // let the base class version will do the job normally
2220 else // not an insert command
2222 // stop compressing insert commands - this won't work with the last
2223 // command not being an insert one anyhow
2226 // let the base class version will do the job normally
2229 wxCommandProcessor::Store(command
);
2232 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand
*other
)
2234 m_text
+= other
->m_text
;
2237 bool wxTextCtrlInsertCommand::CanUndo() const
2239 return m_from
!= -1;
2242 bool wxTextCtrlInsertCommand::Do(wxTextCtrl
*text
)
2244 // the text is going to be inserted at the current position, remember where
2246 m_from
= text
->GetInsertionPoint();
2248 // and now do insert it
2249 text
->WriteText(m_text
);
2254 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl
*text
)
2256 wxCHECK_MSG( CanUndo(), FALSE
, _T("impossible to undo insert cmd") );
2258 // remove the text from where we inserted it
2259 text
->Remove(m_from
, m_from
+ m_text
.length());
2264 bool wxTextCtrlRemoveCommand::CanUndo() const
2266 // if we were executed, we should have the text we removed
2267 return !m_textDeleted
.empty();
2270 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl
*text
)
2272 text
->SetSelection(m_from
, m_to
);
2273 m_textDeleted
= text
->GetSelectionText();
2274 text
->RemoveSelection();
2279 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl
*text
)
2281 // it is possible that the text was deleted and that we can't restore text
2282 // at the same position we removed it any more
2283 wxTextPos posLast
= text
->GetLastPosition();
2284 text
->SetInsertionPoint(m_from
> posLast
? posLast
: m_from
);
2285 text
->WriteText(m_textDeleted
);
2290 void wxTextCtrl::Undo()
2292 // the caller must check it
2293 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2295 m_cmdProcessor
->Undo();
2298 void wxTextCtrl::Redo()
2300 // the caller must check it
2301 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2303 m_cmdProcessor
->Redo();
2306 bool wxTextCtrl::CanUndo() const
2308 return IsEditable() && m_cmdProcessor
->CanUndo();
2311 bool wxTextCtrl::CanRedo() const
2313 return IsEditable() && m_cmdProcessor
->CanRedo();
2316 // ----------------------------------------------------------------------------
2318 // ----------------------------------------------------------------------------
2320 wxSize
wxTextCtrl::DoGetBestClientSize() const
2322 // when we're called for the very first time from Create() we must
2323 // calculate the font metrics here because we can't do it before calling
2324 // Create() (there is no window yet and wxGTK crashes) but we need them
2326 if ( m_heightLine
== -1 )
2328 wxConstCast(this, wxTextCtrl
)->RecalcFontMetrics();
2332 GetTextExtent(GetTextToShow(GetLineText(0)), &w
, &h
);
2334 int wChar
= GetAverageWidth(),
2335 hChar
= GetLineHeight();
2337 int widthMin
= wxMax(10*wChar
, 100);
2343 if ( !IsSingleLine() )
2345 // let the control have a reasonable number of lines
2346 int lines
= GetNumberOfLines();
2349 else if ( lines
> 10 )
2356 rectText
.height
= h
;
2357 wxRect rectTotal
= GetRenderer()->GetTextTotalArea(this, rectText
);
2358 return wxSize(rectTotal
.width
, rectTotal
.height
);
2361 void wxTextCtrl::UpdateTextRect()
2363 wxRect
rectTotal(wxPoint(0, 0), GetClientSize());
2364 wxCoord
*extraSpace
= WrapLines() ? &WData().m_widthMark
: NULL
;
2365 m_rectText
= GetRenderer()->GetTextClientArea(this, rectTotal
, extraSpace
);
2367 // code elsewhere is confused by negative rect size
2368 if ( m_rectText
.width
<= 0 )
2369 m_rectText
.width
= 1;
2370 if ( m_rectText
.height
<= 0 )
2371 m_rectText
.height
= 1;
2373 if ( !IsSingleLine() )
2375 // invalidate it so that GetRealTextArea() will recalc it
2376 MData().m_rectTextReal
.width
= 0;
2378 // only scroll this rect when the window is scrolled: note that we have
2379 // to scroll not only the text but the line wrap marks too if we show
2381 wxRect rectText
= GetRealTextArea();
2382 if ( extraSpace
&& *extraSpace
)
2384 rectText
.width
+= *extraSpace
;
2386 SetTargetRect(rectText
);
2388 // relayout all lines
2391 WData().m_rowFirstInvalid
= 0;
2393 // increase timestamp: this means that the lines which had been
2394 // laid out before will be relayd out the next time LayoutLines()
2395 // is called because their timestamp will be smaller than the
2397 WData().m_timestamp
++;
2401 UpdateLastVisible();
2404 void wxTextCtrl::UpdateLastVisible()
2406 // this method is only used for horizontal "scrollbarless" scrolling which
2407 // is used only with single line controls
2408 if ( !IsSingleLine() )
2411 // use (efficient) HitTestLine to find the last visible character
2412 wxString text
= m_value
.Mid((size_t)SData().m_colStart
/* to the end */);
2414 switch ( HitTestLine(text
, m_rectText
.width
, &col
) )
2416 case wxTE_HT_BEYOND
:
2417 // everything is visible
2418 SData().m_colLastVisible
= text
.length();
2421 SData().m_posLastVisible
= -1;
2425 case wxTE_HT_BEFORE:
2429 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2432 case wxTE_HT_ON_TEXT
:
2435 // the last entirely seen character is the previous one because
2436 // this one is only partly visible - unless the width of the
2437 // string is exactly the max width
2438 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(col
+ 1));
2439 if ( SData().m_posLastVisible
> m_rectText
.width
)
2441 // this character is not entirely visible, take the
2446 SData().m_posLastVisible
= -1;
2448 //else: we can just see it
2450 SData().m_colLastVisible
= col
;
2455 // calculate the width of the text really shown
2456 if ( SData().m_posLastVisible
== -1 )
2458 SData().m_posLastVisible
= GetTextWidth(text
.Truncate(SData().m_colLastVisible
+ 1));
2461 // current value is relative the start of the string text which starts at
2462 // SData().m_colStart, we need an absolute offset into string
2463 SData().m_colLastVisible
+= SData().m_colStart
;
2465 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2466 (int) SData().m_colLastVisible
, (long) SData().m_posLastVisible
);
2469 void wxTextCtrl::OnSize(wxSizeEvent
& event
)
2473 if ( !IsSingleLine() )
2476 // update them immediately because if we are called for the first time,
2477 // we need to create them in order for the base class version to
2478 // position the scrollbars correctly - if we don't do it now, it won't
2479 // happen at all if we don't get more size events
2483 MData().m_updateScrollbarX
=
2484 MData().m_updateScrollbarY
= TRUE
;
2490 wxCoord
wxTextCtrl::GetTotalWidth() const
2493 CalcUnscrolledPosition(m_rectText
.width
, 0, &w
, NULL
);
2497 wxCoord
wxTextCtrl::GetTextWidth(const wxString
& text
) const
2500 GetTextExtent(GetTextToShow(text
), &w
, NULL
);
2504 wxRect
wxTextCtrl::GetRealTextArea() const
2506 // for single line text control it's just the same as text rect
2507 if ( IsSingleLine() )
2510 // the real text area always holds an entire number of lines, so the only
2511 // difference with the text area is a narrow strip along the bottom border
2512 wxRect rectText
= MData().m_rectTextReal
;
2513 if ( !rectText
.width
)
2516 rectText
= m_rectText
;
2518 // when we're called for the very first time, the line height might not
2519 // had been calculated yet, so do get it now
2520 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2521 self
->RecalcFontMetrics();
2523 int hLine
= GetLineHeight();
2524 rectText
.height
= (m_rectText
.height
/ hLine
) * hLine
;
2527 self
->MData().m_rectTextReal
= rectText
;
2533 wxTextCoord
wxTextCtrl::GetRowInLine(wxTextCoord line
,
2535 wxTextCoord
*colRowStart
) const
2537 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2539 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2541 if ( !WData().IsValidLine(line
) )
2544 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2547 rowMax
= lineData
.GetExtraRowCount();
2551 while ( (row
< rowMax
) && (col
>= lineData
.GetExtraRowStart(row
)) )
2554 // it's ok here that row is 1 greater than needed: like this, it is
2555 // counted as a normal (and not extra) row
2557 //else: only one row anyhow
2561 // +1 because we need a real row number, not the extra row one
2562 *colRowStart
= lineData
.GetRowStart(row
);
2564 // this can't happen, of course
2565 wxASSERT_MSG( *colRowStart
<= col
, _T("GetRowInLine() is broken") );
2571 void wxTextCtrl::LayoutLine(wxTextCoord line
, wxWrappedLineData
& lineData
) const
2573 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2574 // else now and has rather awkward interface for our needs here
2576 lineData
.m_rowsStart
.Empty();
2577 lineData
.m_rowsWidth
.Empty();
2579 const wxString
& text
= GetLineText(line
);
2581 size_t colRowStart
= 0;
2584 size_t lenRow
= GetPartOfWrappedLine
2586 text
.c_str() + colRowStart
,
2590 // remember the start of this row (not for the first one as
2591 // it's always 0) and its width
2593 lineData
.m_rowsStart
.Add(colRowStart
);
2594 lineData
.m_rowsWidth
.Add(widthRow
);
2596 colRowStart
+= lenRow
;
2598 while ( colRowStart
< text
.length() );
2600 // put the current timestamp on it
2601 lineData
.m_timestamp
= WData().m_timestamp
;
2604 void wxTextCtrl::LayoutLines(wxTextCoord lineLast
) const
2606 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2608 // if we were called, some line was dirty and if it was dirty we must have
2609 // had m_rowFirstInvalid set to something too
2610 wxTextCoord lineFirst
= WData().m_rowFirstInvalid
;
2611 wxASSERT_MSG( lineFirst
!= -1, _T("nothing to layout?") );
2613 wxTextCoord rowFirst
, rowCur
;
2616 // start after the last known valid line
2617 const wxWrappedLineData
& lineData
= WData().m_linesData
[lineFirst
- 1];
2618 rowFirst
= lineData
.GetFirstRow() + lineData
.GetRowCount();
2620 else // no valid lines, start at row 0
2626 for ( wxTextCoord line
= lineFirst
; line
<= lineLast
; line
++ )
2628 // set the starting row for this line
2629 wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
2630 lineData
.m_rowFirst
= rowCur
;
2632 // had the line been already broken into rows?
2634 // if so, compare its timestamp with the current one: if nothing has
2635 // been changed, don't relayout it
2636 if ( !lineData
.IsValid() ||
2637 (lineData
.m_timestamp
< WData().m_timestamp
) )
2639 // now do break it in rows
2640 LayoutLine(line
, lineData
);
2643 rowCur
+= lineData
.GetRowCount();
2646 // we are now valid at least up to this line, but if it is the last one we
2647 // just don't have any more invalid rows at all
2648 if ( (size_t)lineLast
== WData().m_linesData
.GetCount() -1 )
2653 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2654 self
->WData().m_rowFirstInvalid
= lineLast
;
2656 // also refresh the line end indicators (FIXME shouldn't do it always!)
2657 self
->RefreshLineWrapMarks(rowFirst
, rowCur
);
2660 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar
* text
,
2661 wxCoord
*widthReal
) const
2663 // this function is slow, it shouldn't be called unless really needed
2664 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2669 switch ( HitTestLine(s
, m_rectText
.width
, &col
) )
2672 case wxTE_HT_BEFORE:
2676 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2679 case wxTE_HT_ON_TEXT
:
2682 // the last entirely seen character is the previous one because
2683 // this one is only partly visible - unless the width of the
2684 // string is exactly the max width
2685 wReal
= GetTextWidth(s
.Truncate(col
+ 1));
2686 if ( wReal
> m_rectText
.width
)
2688 // this character is not entirely visible, take the
2695 //else: we can just see it
2697 // wrap at any character or only at words boundaries?
2698 if ( !(GetWindowStyle() & wxTE_LINEWRAP
) )
2700 // find the (last) not word char before this word
2701 wxTextCoord colWordStart
;
2702 for ( colWordStart
= col
;
2703 colWordStart
&& IsWordChar(s
[(size_t)colWordStart
]);
2707 if ( colWordStart
> 0 )
2709 if ( colWordStart
!= col
)
2711 // will have to recalc the real width
2717 //else: only a single word, have to wrap it here
2722 case wxTE_HT_BEYOND
:
2726 // we return the number of characters, not the index of the last one
2727 if ( (size_t)col
< s
.length() )
2729 // but don't return more than this (empty) string has
2737 // calc it if not done yet
2738 wReal
= GetTextWidth(s
.Truncate(col
));
2744 // VZ: old, horribly inefficient code which can still be used for checking
2745 // the result (in line, not word, wrap mode only) - to be removed later
2747 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2748 wxClientDC
dc(self
);
2749 dc
.SetFont(GetFont());
2750 self
->DoPrepareDC(dc
);
2752 wxCoord widthMax
= m_rectText
.width
;
2754 // the text which we can keep in this ROW
2757 for ( wOld
= w
= 0; *text
&& (w
<= widthMax
); )
2761 dc
.GetTextExtent(str
, &w
, NULL
);
2766 // if we wrapped, the last letter was one too much
2767 if ( str
.length() > 1 )
2770 str
.erase(str
.length() - 1, 1);
2772 else // but always keep at least one letter in each row
2774 // the real width then is the last value of w and not teh one
2779 else // we didn't wrap
2784 wxASSERT( col
== str
.length() );
2788 wxASSERT( *widthReal
== wOld
);
2793 //return str.length();
2799 // OPT: this function is called a lot - would be nice to optimize it but I
2800 // don't really know how yet
2801 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLine(const wxString
& line
,
2803 wxTextCoord
*colOut
) const
2805 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2808 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
2809 wxClientDC
dc(self
);
2810 dc
.SetFont(GetFont());
2811 self
->DoPrepareDC(dc
);
2814 dc
.GetTextExtent(line
, &width
, NULL
);
2817 // clicking beyond the end of line is equivalent to clicking at
2818 // the end of it, so return the last line column
2819 col
= line
.length();
2822 // unless the line is empty and so doesn't have any column at all -
2823 // in this case return 0, what else can we do?
2827 res
= wxTE_HT_BEYOND
;
2833 res
= wxTE_HT_BEFORE
;
2835 else // we're inside the line
2837 // now calculate the column: first, approximate it with fixed-width
2838 // value and then calculate the correct value iteratively: note that
2839 // we use the first character of the line instead of (average)
2840 // GetCharWidth(): it is common to have lines of dashes, for example,
2841 // and this should give us much better approximation in such case
2843 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2844 dc
.GetTextExtent(line
[0], &width
, NULL
);
2851 else if ( (size_t)col
> line
.length() )
2853 col
= line
.length();
2856 // matchDir is the direction in which we should move to reach the
2857 // character containing the given position
2863 } matchDir
= Match_None
;
2866 // check that we didn't go beyond the line boundary
2872 if ( (size_t)col
> line
.length() )
2874 col
= line
.length();
2878 wxString
strBefore(line
, (size_t)col
);
2879 dc
.GetTextExtent(strBefore
, &width
, NULL
);
2882 if ( matchDir
== Match_Right
)
2884 // we were going to the right and, finally, moved beyond
2885 // the original position - stop on the previous one
2891 if ( matchDir
== Match_None
)
2893 // we just started iterating, now we know that we should
2895 matchDir
= Match_Left
;
2897 //else: we are still to the right of the target, continue
2901 // invert the logic above
2902 if ( matchDir
== Match_Left
)
2904 // with the exception that we don't need to backtrack here
2908 if ( matchDir
== Match_None
)
2911 matchDir
= Match_Right
;
2915 // this is not supposed to happen
2916 wxASSERT_MSG( matchDir
, _T("logic error in wxTextCtrl::HitTest") );
2918 if ( matchDir
== Match_Right
)
2925 // check that we calculated it correctly
2927 if ( res
== wxTE_HT_ON_TEXT
)
2930 wxString text
= line
.Left(col
);
2931 dc
.GetTextExtent(text
, &width1
, NULL
);
2932 if ( (size_t)col
< line
.length() )
2937 dc
.GetTextExtent(text
, &width2
, NULL
);
2939 wxASSERT_MSG( (width1
<= x
) && (x
< width2
),
2940 _T("incorrect HitTestLine() result") );
2942 else // we return last char
2944 wxASSERT_MSG( x
>= width1
, _T("incorrect HitTestLine() result") );
2947 #endif // WXDEBUG_TEXT
2955 wxTextCtrlHitTestResult
wxTextCtrl::HitTest(const wxPoint
& pos
,
2956 wxTextCoord
*colOut
,
2957 wxTextCoord
*rowOut
) const
2959 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
);
2962 wxTextCtrlHitTestResult
wxTextCtrl::HitTestLogical(const wxPoint
& pos
,
2963 wxTextCoord
*colOut
,
2964 wxTextCoord
*rowOut
) const
2966 return HitTest2(pos
.y
, pos
.x
, 0, rowOut
, colOut
, NULL
, NULL
, FALSE
);
2969 wxTextCtrlHitTestResult
wxTextCtrl::HitTest2(wxCoord y0
,
2972 wxTextCoord
*rowOut
,
2973 wxTextCoord
*colStart
,
2974 wxTextCoord
*colEnd
,
2975 wxTextCoord
*colRowStartOut
,
2976 bool deviceCoords
) const
2978 // is the point in the text area or to the right or below it?
2979 wxTextCtrlHitTestResult res
= wxTE_HT_ON_TEXT
;
2981 // translate the window coords x0 and y0 into the client coords in the text
2982 // area by adjusting for both the client and text area offsets (unless this
2983 // was already done)
2987 wxPoint pt
= GetClientAreaOrigin() + m_rectText
.GetPosition();
2988 CalcUnscrolledPosition(x10
- pt
.x
, y0
- pt
.y
, &x1
, &y
);
2996 // calculate the row (it is really a LINE, not a ROW)
2999 // these vars are used only for WrapLines() case
3000 wxTextCoord colRowStart
= 0;
3003 if ( colRowStartOut
)
3004 *colRowStartOut
= 0;
3006 int hLine
= GetLineHeight();
3009 // and clicking before it is the same as clicking on the first one
3012 res
= wxTE_HT_BEFORE
;
3016 wxTextCoord rowLast
= GetNumberOfLines() - 1;
3018 if ( IsSingleLine() || !WrapLines() )
3020 // in this case row calculation is simple as all lines have the
3021 // same height and so row is the same as line
3022 if ( row
> rowLast
)
3024 // clicking below the text is the same as clicking on the last
3028 res
= wxTE_HT_BELOW
;
3031 else // multline control with line wrap
3033 // use binary search to find the line containing this row
3034 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3036 hi
= linesData
.GetCount(),
3041 const wxWrappedLineData
& lineData
= linesData
[cur
];
3042 if ( !WData().IsValidLine(cur
) )
3044 wxTextCoord rowFirst
= lineData
.GetFirstRow();
3046 if ( row
< rowFirst
)
3052 // our row is after the first row of the cur line:
3053 // obviously, if cur is the last line, it contains this
3054 // row, otherwise we have to test that it is before the
3055 // first row of the next line
3056 bool found
= cur
== linesData
.GetCount() - 1;
3059 // if the row is beyond the end of text, adjust it to
3060 // be the last one and set res accordingly
3061 if ( (size_t)(row
- rowFirst
) >= lineData
.GetRowCount() )
3063 res
= wxTE_HT_BELOW
;
3065 row
= lineData
.GetRowCount() + rowFirst
- 1;
3068 else // not the last row
3070 const wxWrappedLineData
&
3071 lineNextData
= linesData
[cur
+ 1];
3072 if ( !WData().IsValidLine(cur
+ 1) )
3073 LayoutLines(cur
+ 1);
3074 found
= row
< lineNextData
.GetFirstRow();
3079 colRowStart
= lineData
.GetRowStart(row
- rowFirst
);
3080 rowLen
= lineData
.GetRowLength(row
- rowFirst
,
3081 GetLines()[cur
].length());
3095 if ( res
== wxTE_HT_ON_TEXT
)
3097 // now find the position in the line
3098 wxString lineText
= GetLineText(row
),
3101 if ( colRowStart
|| rowLen
)
3103 // look in this row only, not in whole line
3104 rowText
= lineText
.Mid(colRowStart
, rowLen
);
3108 // just take the whole string
3114 res
= HitTestLine(GetTextToShow(rowText
), x1
, colStart
);
3118 if ( colRowStartOut
)
3120 // give them the column offset in this ROW in pixels
3121 *colRowStartOut
= colRowStart
;
3124 // take into account that the ROW doesn't start in the
3125 // beginning of the LINE
3126 *colStart
+= colRowStart
;
3131 // the hit test result we return is for x1, so throw out
3132 // the result for x2 here
3133 int x2
= x1
+ x20
- x10
;
3134 (void)HitTestLine(GetTextToShow(rowText
), x2
, colEnd
);
3136 *colEnd
+= colRowStart
;
3140 else // before/after vertical text span
3144 // fill the column with the first/last position in the
3145 // corresponding line
3146 if ( res
== wxTE_HT_BEFORE
)
3148 else // res == wxTE_HT_BELOW
3149 *colStart
= GetLineText(GetNumberOfLines() - 1).length();
3155 // give them the row in text coords (as is)
3162 bool wxTextCtrl::GetLineAndRow(wxTextCoord row
,
3163 wxTextCoord
*lineOut
,
3164 wxTextCoord
*rowInLineOut
) const
3172 int nLines
= GetNumberOfLines();
3175 const wxArrayWrappedLinesData
& linesData
= WData().m_linesData
;
3176 for ( line
= 0; line
< nLines
; line
++ )
3178 if ( !WData().IsValidLine(line
) )
3181 if ( row
< linesData
[line
].GetNextRow() )
3183 // we found the right line
3184 rowInLine
= row
- linesData
[line
].GetFirstRow();
3190 if ( line
== nLines
)
3192 // the row is out of range
3196 else // no line wrapping, everything is easy
3198 if ( row
>= nLines
)
3207 *rowInLineOut
= rowInLine
;
3212 // ----------------------------------------------------------------------------
3214 // ----------------------------------------------------------------------------
3217 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3218 scrolling in both horizontal and vertical direction implemented using
3219 wxScrollHelper and the second one is manual scrolling implemented using
3220 SData().m_ofsHorz and used by the single line controls without scroll bar.
3222 The first version (the standard one) always scrolls by fixed amount which is
3223 fine for vertical scrolling as all lines have the same height but is rather
3224 ugly for horizontal scrolling if proportional font is used. This is why we
3225 manually update and use SData().m_ofsHorz which contains the length of the string
3226 which is hidden beyond the left borde. An important property of text
3227 controls using this kind of scrolling is that an entire number of characters
3228 is always shown and that parts of characters never appear on display -
3229 neither in the leftmost nor rightmost positions.
3231 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3232 done as usual for wxScrollWindow.
3235 void wxTextCtrl::ShowHorzPosition(wxCoord pos
)
3237 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3239 // pos is the logical position to show
3241 // SData().m_ofsHorz is the fisrt logical position shown
3242 if ( pos
< SData().m_ofsHorz
)
3246 HitTestLine(m_value
, pos
, &col
);
3251 wxCoord width
= m_rectText
.width
;
3254 // if we are called from the ctor, m_rectText is not initialized
3255 // yet, so do it now
3257 width
= m_rectText
.width
;
3260 // SData().m_ofsHorz + width is the last logical position shown
3261 if ( pos
> SData().m_ofsHorz
+ width
)
3265 HitTestLine(m_value
, pos
- width
, &col
);
3266 ScrollText(col
+ 1);
3271 // scroll the window horizontally so that the first visible character becomes
3272 // the one at this position
3273 void wxTextCtrl::ScrollText(wxTextCoord col
)
3275 wxASSERT_MSG( IsSingleLine(),
3276 _T("ScrollText() is for single line controls only") );
3278 // never scroll beyond the left border
3282 // OPT: could only get the extent of the part of the string between col
3283 // and SData().m_colStart
3284 wxCoord ofsHorz
= GetTextWidth(GetLineText(0).Left(col
));
3286 if ( ofsHorz
!= SData().m_ofsHorz
)
3288 // remember the last currently used pixel
3289 int posLastVisible
= SData().m_posLastVisible
;
3290 if ( posLastVisible
== -1 )
3292 // this may happen when we're called very early, during the
3293 // controls construction
3294 UpdateLastVisible();
3296 posLastVisible
= SData().m_posLastVisible
;
3299 // NB1: to scroll to the right, offset must be negative, hence the
3300 // order of operands
3301 int dx
= SData().m_ofsHorz
- ofsHorz
;
3303 // NB2: we call Refresh() below which results in a call to
3304 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3305 SData().m_ofsHorz
= ofsHorz
;
3306 SData().m_colStart
= col
;
3308 // after changing m_colStart, recalc the last visible position: we need
3309 // to recalc the last visible position beore scrolling in order to make
3310 // it appear exactly at the right edge of the text area after scrolling
3311 UpdateLastVisible();
3316 // we want to force the update of it after scrolling
3317 SData().m_colLastVisible
= -1;
3321 // scroll only the rectangle inside which there is the text
3322 wxRect rect
= m_rectText
;
3323 rect
.width
= posLastVisible
;
3325 rect
= ScrollNoRefresh(dx
, 0, &rect
);
3328 we need to manually refresh the part which ScrollWindow() doesn't
3329 refresh (with new API this means the part outside the rect returned
3330 by ScrollNoRefresh): indeed, if we had this:
3334 where '*' is text and 'o' is blank area at the end (too small to
3335 hold the next char) then after scrolling by 2 positions to the left
3340 where 'R' is the area refreshed by ScrollWindow() - but we still
3341 need to refresh the 'o' at the end as it may be now big enough to
3342 hold the new character shifted into view.
3344 when we are scrolling to the right, we need to update this rect as
3345 well because it might have contained something before but doesn't
3346 contain anything any more
3349 // we can combine both rectangles into one when scrolling to the left,
3350 // but we need two separate Refreshes() otherwise
3353 // refresh the uncovered part on the left
3354 Refresh(TRUE
, &rect
);
3356 // and now the area on the right
3357 rect
.x
= m_rectText
.x
+ posLastVisible
;
3358 rect
.width
= m_rectText
.width
- posLastVisible
;
3360 else // scrolling to the left
3362 // just extend the rect covering the uncovered area to the edge of
3364 rect
.width
+= m_rectText
.width
- posLastVisible
;
3367 Refresh(TRUE
, &rect
);
3369 // I don't know exactly why is this needed here but without it we may
3370 // scroll the window again (from the same method) before the previously
3371 // invalidated area is repainted when typing *very* quickly - and this
3372 // may lead to the display corruption
3377 void wxTextCtrl::CalcUnscrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3379 if ( IsSingleLine() )
3381 // we don't use wxScrollHelper
3383 *xx
= x
+ SData().m_ofsHorz
;
3389 // let the base class do it
3390 wxScrollHelper::CalcUnscrolledPosition(x
, y
, xx
, yy
);
3394 void wxTextCtrl::CalcScrolledPosition(int x
, int y
, int *xx
, int *yy
) const
3396 if ( IsSingleLine() )
3398 // we don't use wxScrollHelper
3400 *xx
= x
- SData().m_ofsHorz
;
3406 // let the base class do it
3407 wxScrollHelper::CalcScrolledPosition(x
, y
, xx
, yy
);
3411 void wxTextCtrl::DoPrepareDC(wxDC
& dc
)
3413 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3414 // useless to call base class version as they don't use normal scrolling
3415 if ( IsSingleLine() && SData().m_ofsHorz
)
3417 // adjust the DC origin if the text is shifted
3418 wxPoint pt
= dc
.GetDeviceOrigin();
3419 dc
.SetDeviceOrigin(pt
.x
- SData().m_ofsHorz
, pt
.y
);
3423 wxScrollHelper::DoPrepareDC(dc
);
3427 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line
)
3431 // check if the max width changes after this line was modified
3432 wxCoord widthMaxOld
= MData().m_widthMax
,
3434 GetTextExtent(GetLineText(line
), &width
, NULL
);
3436 if ( line
== MData().m_lineLongest
)
3438 // this line was the longest one, is it still?
3439 if ( width
> MData().m_widthMax
)
3441 MData().m_widthMax
= width
;
3443 else if ( width
< MData().m_widthMax
)
3445 // we need to find the new longest line
3448 //else: its length didn't change, nothing to do
3450 else // it wasn't the longest line, but maybe it became it?
3452 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3453 if ( width
> GetMaxWidth() )
3455 MData().m_widthMax
= width
;
3456 MData().m_lineLongest
= line
;
3460 MData().m_updateScrollbarX
= MData().m_widthMax
!= widthMaxOld
;
3463 void wxTextCtrl::RecalcFontMetrics()
3465 m_heightLine
= GetCharHeight();
3466 m_widthAvg
= GetCharWidth();
3469 void wxTextCtrl::RecalcMaxWidth()
3471 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3473 MData().m_widthMax
= -1;
3474 (void)GetMaxWidth();
3477 wxCoord
wxTextCtrl::GetMaxWidth() const
3479 if ( MData().m_widthMax
== -1 )
3483 // OPT: should we remember the widths of all the lines?
3485 wxTextCtrl
*self
= wxConstCast(this, wxTextCtrl
);
3486 wxClientDC
dc(self
);
3487 dc
.SetFont(GetFont());
3489 self
->MData().m_widthMax
= 0;
3491 size_t count
= GetLineCount();
3492 for ( size_t n
= 0; n
< count
; n
++ )
3495 dc
.GetTextExtent(GetLines()[n
], &width
, NULL
);
3496 if ( width
> MData().m_widthMax
)
3498 // remember the width and the line which has it
3499 self
->MData().m_widthMax
= width
;
3500 self
->MData().m_lineLongest
= n
;
3505 wxASSERT_MSG( MData().m_widthMax
!= -1, _T("should have at least 1 line") );
3507 return MData().m_widthMax
;
3510 void wxTextCtrl::UpdateScrollbars()
3512 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3514 wxSize size
= GetRealTextArea().GetSize();
3516 // is our height enough to show all items?
3517 wxTextCoord nRows
= GetRowCount();
3518 wxCoord lineHeight
= GetLineHeight();
3519 bool showScrollbarY
= nRows
*lineHeight
> size
.y
;
3521 // is our width enough to show the longest line?
3522 wxCoord charWidth
, maxWidth
;
3523 bool showScrollbarX
;
3526 charWidth
= GetAverageWidth();
3527 maxWidth
= GetMaxWidth();
3528 showScrollbarX
= maxWidth
> size
.x
;
3530 else // never show the horz scrollbar
3532 // just to suppress compiler warnings about using uninit vars below
3533 charWidth
= maxWidth
= 0;
3535 showScrollbarX
= FALSE
;
3538 // calc the scrollbars ranges
3539 int scrollRangeX
= showScrollbarX
3540 ? (maxWidth
+ 2*charWidth
- 1) / charWidth
3542 int scrollRangeY
= showScrollbarY
? nRows
: 0;
3544 int scrollRangeXOld
= MData().m_scrollRangeX
,
3545 scrollRangeYOld
= MData().m_scrollRangeY
;
3546 if ( (scrollRangeY
!= scrollRangeYOld
) || (scrollRangeX
!= scrollRangeXOld
) )
3549 GetViewStart(&x
, &y
);
3552 // we want to leave the scrollbars at the same position which means
3553 // that x and y have to be adjusted as the number of positions may have
3556 // the number of positions is calculated from knowing that last
3557 // position = range - thumbSize and thumbSize == pageSize which is
3558 // equal to the window width / pixelsPerLine
3559 if ( scrollRangeXOld
)
3561 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3562 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3565 if ( scrollRangeYOld
)
3566 y
*= scrollRangeY
/ scrollRangeYOld
;
3569 SetScrollbars(charWidth
, lineHeight
,
3570 scrollRangeX
, scrollRangeY
,
3572 TRUE
/* no refresh */);
3574 if ( scrollRangeXOld
)
3576 x
*= scrollRangeX
- m_rectText
.width
/ charWidth
;
3577 x
/= scrollRangeXOld
- m_rectText
.width
/ charWidth
;
3581 MData().m_scrollRangeX
= scrollRangeX
;
3582 MData().m_scrollRangeY
= scrollRangeY
;
3584 // bring the current position in view
3588 MData().m_updateScrollbarX
=
3589 MData().m_updateScrollbarY
= FALSE
;
3592 void wxTextCtrl::OnInternalIdle()
3594 // notice that single line text control never has scrollbars
3595 if ( !IsSingleLine() &&
3596 (MData().m_updateScrollbarX
|| MData().m_updateScrollbarY
) )
3600 wxControl::OnInternalIdle();
3603 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent
& event
) const
3605 bool forward
= event
.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN
;
3606 if ( event
.GetOrientation() == wxHORIZONTAL
)
3608 return forward
? m_curCol
<= GetLineLength(m_curRow
) : m_curCol
> 0;
3612 return forward
? m_curRow
< GetNumberOfLines() : m_curRow
> 0;
3616 // ----------------------------------------------------------------------------
3618 // ----------------------------------------------------------------------------
3620 void wxTextCtrl::RefreshSelection()
3622 if ( HasSelection() )
3624 RefreshTextRange(m_selStart
, m_selEnd
);
3628 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst
, wxTextCoord lineLast
)
3630 wxASSERT_MSG( lineFirst
<= lineLast
|| !lineLast
,
3631 _T("no lines to refresh") );
3634 // rect.x is already 0
3635 rect
.width
= m_rectText
.width
;
3636 wxCoord h
= GetLineHeight();
3638 wxTextCoord rowFirst
;
3639 if ( lineFirst
< GetNumberOfLines() )
3641 rowFirst
= GetFirstRowOfLine(lineFirst
);
3643 else // lineFirst == GetNumberOfLines()
3645 // lineFirst may be beyond the last line only if we refresh till
3646 // the end, otherwise it's illegal
3647 wxASSERT_MSG( lineFirst
== GetNumberOfLines() && !lineLast
,
3648 _T("invalid line range") );
3650 rowFirst
= GetRowAfterLine(lineFirst
- 1);
3653 rect
.y
= rowFirst
*h
;
3657 // refresh till this line (inclusive)
3658 wxTextCoord rowLast
= GetRowAfterLine(lineLast
);
3660 rect
.height
= (rowLast
- rowFirst
+ 1)*h
;
3662 else // lineLast == 0 means to refresh till the end
3664 // FIXME: calc it exactly
3665 rect
.height
= 32000;
3668 RefreshTextRect(rect
);
3671 void wxTextCtrl::RefreshTextRange(wxTextPos start
, wxTextPos end
)
3673 wxCHECK_RET( start
!= -1 && end
!= -1,
3674 _T("invalid RefreshTextRange() arguments") );
3676 // accept arguments in any order as it is more conenient for the caller
3677 OrderPositions(start
, end
);
3679 // this is acceptable but we don't do anything in this case
3683 wxTextPos colStart
, lineStart
;
3684 if ( !PositionToXY(start
, &colStart
, &lineStart
) )
3686 // the range is entirely beyond the end of the text, nothing to do
3690 wxTextCoord colEnd
, lineEnd
;
3691 if ( !PositionToXY(end
, &colEnd
, &lineEnd
) )
3693 // the range spans beyond the end of text, refresh to the end
3695 lineEnd
= GetNumberOfLines() - 1;
3698 // refresh all lines one by one
3699 for ( wxTextCoord line
= lineStart
; line
<= lineEnd
; line
++ )
3701 // refresh the first line from the start of the range to the end, the
3702 // intermediate ones entirely and the last one from the beginning to
3703 // the end of the range
3704 wxTextPos posStart
= line
== lineStart
? colStart
: 0;
3706 if ( (line
!= lineEnd
) || (colEnd
== -1) )
3708 // intermediate line or the last one but we need to refresh it
3709 // until the end anyhow - do it
3710 posCount
= wxSTRING_MAXLEN
;
3714 // refresh just the positions in between the start and the end one
3715 posCount
= colEnd
- posStart
;
3719 RefreshColRange(line
, posStart
, posCount
);
3723 void wxTextCtrl::RefreshColRange(wxTextCoord line
,
3727 wxString text
= GetLineText(line
);
3729 wxASSERT_MSG( (size_t)start
<= text
.length() && count
,
3730 _T("invalid RefreshColRange() parameter") );
3732 RefreshPixelRange(line
,
3733 GetTextWidth(text
.Left((size_t)start
)),
3734 GetTextWidth(text
.Mid((size_t)start
, (size_t)count
)));
3737 // this method accepts "logical" coords in the sense that they are coordinates
3738 // in a logical line but it can span several rows if we wrap lines and
3739 // RefreshPixelRange() will then refresh several rows
3740 void wxTextCtrl::RefreshPixelRange(wxTextCoord line
,
3744 // we will use line text only in line wrap case
3748 text
= GetLineText(line
);
3751 // special case: width == 0 means to refresh till the end of line
3754 // refresh till the end of visible line
3755 width
= GetTotalWidth();
3759 // refresh till the end of text
3760 wxCoord widthAll
= GetTextWidth(text
);
3762 // extend width to the end of ROW
3763 width
= widthAll
- widthAll
% width
+ width
;
3766 // no need to refresh beyond the end of line
3769 //else: just refresh the specified part
3771 wxCoord h
= GetLineHeight();
3774 rect
.y
= GetFirstRowOfLine(line
)*h
;
3779 // (1) skip all rows which we don't touch at all
3780 const wxWrappedLineData
& lineData
= WData().m_linesData
[line
];
3781 if ( !WData().IsValidLine(line
) )
3784 wxCoord wLine
= 0; // suppress compiler warning about uninit var
3785 size_t rowLast
= lineData
.GetRowCount(),
3787 while ( (row
< rowLast
) &&
3788 (rect
.x
> (wLine
= lineData
.GetRowWidth(row
++))) )
3794 // (2) now refresh all lines except the last one: note that the first
3795 // line is refreshed from the given start to the end, all the next
3797 while ( (row
< rowLast
) && (width
> wLine
- rect
.x
) )
3799 rect
.width
= GetTotalWidth() - rect
.x
;
3800 RefreshTextRect(rect
);
3802 width
-= wLine
- rect
.x
;
3806 wLine
= lineData
.GetRowWidth(row
++);
3809 // (3) the code below will refresh the last line
3814 RefreshTextRect(rect
);
3817 void wxTextCtrl::RefreshTextRect(const wxRect
& rectClient
, bool textOnly
)
3820 CalcScrolledPosition(rectClient
.x
, rectClient
.y
, &rect
.x
, &rect
.y
);
3821 rect
.width
= rectClient
.width
;
3822 rect
.height
= rectClient
.height
;
3824 // account for the text area offset
3825 rect
.Offset(m_rectText
.GetPosition());
3827 // don't refresh beyond the text area unless we're refreshing the line wrap
3828 // marks in which case textOnly is FALSE
3831 if ( rect
.GetRight() > m_rectText
.GetRight() )
3833 rect
.SetRight(m_rectText
.GetRight());
3835 if ( rect
.width
<= 0 )
3837 // nothing to refresh
3843 // check the bottom boundary always, even for the line wrap marks
3844 if ( rect
.GetBottom() > m_rectText
.GetBottom() )
3846 rect
.SetBottom(m_rectText
.GetBottom());
3848 if ( rect
.height
<= 0 )
3850 // nothing to refresh
3855 // never refresh before the visible rect
3856 if ( rect
.x
< m_rectText
.x
)
3857 rect
.x
= m_rectText
.x
;
3859 if ( rect
.y
< m_rectText
.y
)
3860 rect
.y
= m_rectText
.y
;
3862 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3863 rect
.x
, rect
.y
, rect
.x
+ rect
.width
, rect
.y
+ rect
.height
);
3865 Refresh(TRUE
, &rect
);
3868 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst
,
3869 wxTextCoord rowLast
)
3871 if ( WData().m_widthMark
)
3874 rectMarks
.x
= m_rectText
.width
;
3875 rectMarks
.width
= WData().m_widthMark
;
3876 rectMarks
.y
= rowFirst
*GetLineHeight();
3877 rectMarks
.height
= (rowLast
- rowFirst
)*GetLineHeight();
3879 RefreshTextRect(rectMarks
, FALSE
/* don't limit to text area */);
3883 // ----------------------------------------------------------------------------
3885 // ----------------------------------------------------------------------------
3887 void wxTextCtrl::DoDrawBorder(wxDC
& dc
, const wxRect
& rect
)
3889 m_renderer
->DrawTextBorder(dc
, GetBorder(), rect
, GetStateFlags());
3892 // ----------------------------------------------------------------------------
3893 // client area drawing
3894 // ----------------------------------------------------------------------------
3897 Several remarks about wxTextCtrl redraw logic:
3899 1. only the regions which must be updated are redrawn, this means that we
3900 never Refresh() the entire window but use RefreshPixelRange() and
3901 ScrollWindow() which only refresh small parts of it and iterate over the
3902 update region in our DoDraw()
3904 2. the text displayed on the screen is obtained using GetTextToShow(): it
3905 should be used for all drawing/measuring
3908 wxString
wxTextCtrl::GetTextToShow(const wxString
& text
) const
3912 textShown
= wxString(_T('*'), text
.length());
3919 void wxTextCtrl::DoDrawTextInRect(wxDC
& dc
, const wxRect
& rectUpdate
)
3921 // debugging trick to see the update rect visually
3923 static int s_countUpdates
= -1;
3924 if ( s_countUpdates
!= -1 )
3926 wxWindowDC
dc(this);
3927 dc
.SetBrush(*(++s_countUpdates
% 2 ? wxRED_BRUSH
: wxGREEN_BRUSH
));
3928 dc
.SetPen(*wxTRANSPARENT_PEN
);
3929 dc
.DrawRectangle(rectUpdate
);
3931 #endif // WXDEBUG_TEXT
3933 // calculate the range lineStart..lineEnd of lines to redraw
3934 wxTextCoord lineStart
, lineEnd
;
3935 if ( IsSingleLine() )
3942 wxPoint pt
= rectUpdate
.GetPosition();
3943 (void)HitTest(pt
, NULL
, &lineStart
);
3945 pt
.y
+= rectUpdate
.height
;
3946 (void)HitTest(pt
, NULL
, &lineEnd
);
3949 // prepare for drawing
3950 wxCoord hLine
= GetLineHeight();
3952 // these vars will be used for hit testing of the current row
3953 wxCoord y
= rectUpdate
.y
;
3954 const wxCoord x1
= rectUpdate
.x
;
3955 const wxCoord x2
= rectUpdate
.x
+ rectUpdate
.width
;
3958 rectText
.height
= hLine
;
3959 wxCoord yClient
= y
- GetClientAreaOrigin().y
;
3961 // we want to always start at the top of the line, otherwise if we redraw a
3962 // rect whose top is in the middle of a line, we'd draw this line shifted
3963 yClient
-= (yClient
- m_rectText
.y
) % hLine
;
3965 if ( IsSingleLine() )
3967 rectText
.y
= yClient
;
3969 else // multiline, adjust for scrolling
3971 CalcUnscrolledPosition(0, yClient
, NULL
, &rectText
.y
);
3974 wxRenderer
*renderer
= GetRenderer();
3976 // do draw the invalidated parts of each line: note that we iterate here
3977 // over ROWs, not over LINEs
3978 for ( wxTextCoord line
= lineStart
;
3979 y
< rectUpdate
.y
+ rectUpdate
.height
;
3981 rectText
.y
+= hLine
)
3983 // calculate the update rect in text positions for this line
3984 wxTextCoord colStart
, colEnd
, colRowStart
;
3985 wxTextCtrlHitTestResult ht
= HitTest2(y
, x1
, x2
,
3986 &line
, &colStart
, &colEnd
,
3989 if ( (ht
== wxTE_HT_BEYOND
) || (ht
== wxTE_HT_BELOW
) )
3991 wxASSERT_MSG( line
<= lineEnd
, _T("how did we get that far?") );
3993 if ( line
== lineEnd
)
3995 // we redrew everything
3999 // the update rect is beyond the end of line, no need to redraw
4000 // anything on this line - but continue with the remaining ones
4004 // for single line controls we may additionally cut off everything
4005 // which is to the right of the last visible position
4006 if ( IsSingleLine() )
4008 // don't show the columns which are scrolled out to the left
4009 if ( colStart
< SData().m_colStart
)
4010 colStart
= SData().m_colStart
;
4012 // colEnd may be less than colStart if colStart was changed by the
4014 if ( colEnd
< colStart
)
4017 // don't draw the chars beyond the rightmost one
4018 if ( SData().m_colLastVisible
== -1 )
4020 // recalculate this rightmost column
4021 UpdateLastVisible();
4024 if ( colStart
> SData().m_colLastVisible
)
4026 // don't bother redrawing something that is beyond the last
4031 if ( colEnd
> SData().m_colLastVisible
)
4033 colEnd
= SData().m_colLastVisible
;
4037 // extract the part of line we need to redraw
4038 wxString textLine
= GetTextToShow(GetLineText(line
));
4039 wxString text
= textLine
.Mid(colStart
, colEnd
- colStart
+ 1);
4041 // now deal with the selection: only do something if at least part of
4042 // the line is selected
4043 wxTextPos selStart
, selEnd
;
4044 if ( GetSelectedPartOfLine(line
, &selStart
, &selEnd
) )
4046 // and if this part is (at least partly) in the current row
4047 if ( (selStart
<= colEnd
) &&
4048 (selEnd
>= wxMax(colStart
, colRowStart
)) )
4050 // these values are relative to the start of the line while the
4051 // string passed to DrawTextLine() is only part of it, so
4052 // adjust the selection range accordingly
4053 selStart
-= colStart
;
4059 if ( (size_t)selEnd
>= text
.length() )
4060 selEnd
= text
.length();
4064 // reset selStart and selEnd to avoid passing them to
4065 // DrawTextLine() below
4071 // calculate the text coords on screen
4072 wxASSERT_MSG( colStart
>= colRowStart
, _T("invalid string part") );
4073 wxCoord ofsStart
= GetTextWidth(
4074 textLine
.Mid(colRowStart
,
4075 colStart
- colRowStart
));
4076 rectText
.x
= m_rectText
.x
+ ofsStart
;
4077 rectText
.width
= GetTextWidth(text
);
4080 renderer
->DrawTextLine(dc
, text
, rectText
, selStart
, selEnd
,
4082 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4083 line
, colStart
, colEnd
);
4087 void wxTextCtrl::DoDrawLineWrapMarks(wxDC
& dc
, const wxRect
& rectUpdate
)
4089 wxASSERT_MSG( WrapLines() && WData().m_widthMark
,
4090 _T("shouldn't be called at all") );
4092 wxRenderer
*renderer
= GetRenderer();
4095 rectMark
.x
= rectUpdate
.x
;
4096 rectMark
.width
= rectUpdate
.width
;
4097 wxCoord yTop
= GetClientAreaOrigin().y
;
4098 CalcUnscrolledPosition(0, rectUpdate
.y
- yTop
, NULL
, &rectMark
.y
);
4099 wxCoord hLine
= GetLineHeight();
4100 rectMark
.height
= hLine
;
4102 wxTextCoord line
, rowInLine
;
4105 CalcUnscrolledPosition(0, rectUpdate
.GetBottom() - yTop
, NULL
, &yBottom
);
4106 for ( ; rectMark
.y
< yBottom
; rectMark
.y
+= hLine
)
4108 if ( !GetLineAndRow(rectMark
.y
/ hLine
, &line
, &rowInLine
) )
4110 // we went beyond the end of text
4114 // is this row continued on the next one?
4115 if ( !WData().m_linesData
[line
].IsLastRow(rowInLine
) )
4117 renderer
->DrawLineWrapMark(dc
, rectMark
);
4122 void wxTextCtrl::DoDraw(wxControlRenderer
*renderer
)
4124 // hide the caret while we're redrawing the window and show it after we are
4126 wxCaretSuspend
cs(this);
4129 wxDC
& dc
= renderer
->GetDC();
4130 dc
.SetFont(GetFont());
4131 dc
.SetTextForeground(GetForegroundColour());
4133 // get the intersection of the update region with the text area: note that
4134 // the update region is in window coords and text area is in the client
4135 // ones, so it must be shifted before computing intersection
4136 wxRegion rgnUpdate
= GetUpdateRegion();
4138 wxRect rectTextArea
= GetRealTextArea();
4139 wxPoint pt
= GetClientAreaOrigin();
4140 wxRect rectTextAreaAdjusted
= rectTextArea
;
4141 rectTextAreaAdjusted
.x
+= pt
.x
;
4142 rectTextAreaAdjusted
.y
+= pt
.y
;
4143 rgnUpdate
.Intersect(rectTextAreaAdjusted
);
4145 // even though the drawing is already clipped to the update region, we must
4146 // explicitly clip it to the rect we will use as otherwise parts of letters
4147 // might be drawn outside of it (if even a small part of a charater is
4148 // inside, HitTest() will return its column and DrawText() can't draw only
4149 // the part of the character, of course)
4151 // FIXME: is this really a bug in wxMSW?
4152 rectTextArea
.width
--;
4154 dc
.SetClippingRegion(rectTextArea
);
4156 // adjust for scrolling
4159 // and now refresh the invalidated parts of the window
4160 wxRegionIterator
iter(rgnUpdate
);
4161 for ( ; iter
.HaveRects(); iter
++ )
4163 wxRect r
= iter
.GetRect();
4165 // this is a workaround for wxGTK::wxRegion bug
4167 if ( !r
.width
|| !r
.height
)
4169 // ignore invalid rect
4174 DoDrawTextInRect(dc
, r
);
4177 // now redraw the line wrap marks (if we draw them)
4178 if ( WrapLines() && WData().m_widthMark
)
4180 // this is the rect inside which line wrap marks are drawn
4182 rectMarks
.x
= rectTextAreaAdjusted
.GetRight() + 1;
4183 rectMarks
.y
= rectTextAreaAdjusted
.y
;
4184 rectMarks
.width
= WData().m_widthMark
;
4185 rectMarks
.height
= rectTextAreaAdjusted
.height
;
4187 rgnUpdate
= GetUpdateRegion();
4188 rgnUpdate
.Intersect(rectMarks
);
4190 wxRect rectUpdate
= rgnUpdate
.GetBox();
4191 if ( rectUpdate
.width
&& rectUpdate
.height
)
4193 // the marks are outside previously set clipping region
4194 dc
.DestroyClippingRegion();
4196 DoDrawLineWrapMarks(dc
, rectUpdate
);
4200 // show caret first time only: we must show it after drawing the text or
4201 // the display can be corrupted when it's hidden
4202 if ( !m_hasCaret
&& GetCaret() && (FindFocus() == this) )
4210 // ----------------------------------------------------------------------------
4212 // ----------------------------------------------------------------------------
4214 bool wxTextCtrl::SetFont(const wxFont
& font
)
4216 if ( !wxControl::SetFont(font
) )
4219 // and refresh everything, of course
4220 InitInsertionPoint();
4223 // update geometry parameters
4225 RecalcFontMetrics();
4226 if ( !IsSingleLine() )
4232 // recreate it, in fact
4240 bool wxTextCtrl::Enable(bool enable
)
4242 if ( !wxTextCtrlBase::Enable(enable
) )
4245 if (FindFocus() == this && GetCaret() &&
4246 ((enable
&& !GetCaret()->IsVisible()) ||
4247 (!enable
&& GetCaret()->IsVisible())))
4253 void wxTextCtrl::CreateCaret()
4259 // FIXME use renderer
4260 caret
= new wxCaret(this, 1, GetLineHeight());
4262 caret
->SetBlinkTime(0);
4267 // read only controls don't have the caret
4268 caret
= (wxCaret
*)NULL
;
4271 // SetCaret() will delete the old caret if any
4275 void wxTextCtrl::ShowCaret(bool show
)
4277 wxCaret
*caret
= GetCaret();
4280 // (re)position caret correctly
4281 caret
->Move(GetCaretPosition());
4283 // and show it there
4284 if ((show
&& !caret
->IsVisible()) ||
4285 (!show
&& caret
->IsVisible()))
4290 // ----------------------------------------------------------------------------
4291 // vertical scrolling (multiline only)
4292 // ----------------------------------------------------------------------------
4294 size_t wxTextCtrl::GetLinesPerPage() const
4296 if ( IsSingleLine() )
4299 return GetRealTextArea().height
/ GetLineHeight();
4302 wxTextPos
wxTextCtrl::GetPositionAbove()
4304 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4305 _T("can't move cursor vertically in a single line control") );
4307 // move the cursor up by one ROW not by one LINE: this means that
4308 // we should really use HitTest() and not just go to the same
4309 // position in the previous line
4310 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4311 if ( MData().m_xCaret
== -1 )
4313 // remember the initial cursor abscissa
4314 MData().m_xCaret
= pt
.x
;
4318 // use the remembered abscissa
4319 pt
.x
= MData().m_xCaret
;
4322 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4323 pt
.y
-= GetLineHeight();
4325 wxTextCoord col
, row
;
4326 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BEFORE
)
4328 // can't move further
4329 return INVALID_POS_VALUE
;
4332 return XYToPosition(col
, row
);
4335 wxTextPos
wxTextCtrl::GetPositionBelow()
4337 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE
,
4338 _T("can't move cursor vertically in a single line control") );
4340 // see comments for wxACTION_TEXT_UP
4341 wxPoint pt
= GetCaretPosition() - m_rectText
.GetPosition();
4342 if ( MData().m_xCaret
== -1 )
4344 // remember the initial cursor abscissa
4345 MData().m_xCaret
= pt
.x
;
4349 // use the remembered abscissa
4350 pt
.x
= MData().m_xCaret
;
4353 CalcUnscrolledPosition(pt
.x
, pt
.y
, &pt
.x
, &pt
.y
);
4354 pt
.y
+= GetLineHeight();
4356 wxTextCoord col
, row
;
4357 if ( HitTestLogical(pt
, &col
, &row
) == wxTE_HT_BELOW
)
4359 // can't go further down
4360 return INVALID_POS_VALUE
;
4363 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4364 // from a longer line to a shorter one, for example (OTOH
4365 // wxTE_HT_BEFORE can never happen)
4366 return XYToPosition(col
, row
);
4369 // ----------------------------------------------------------------------------
4371 // ----------------------------------------------------------------------------
4373 bool wxTextCtrl::PerformAction(const wxControlAction
& actionOrig
,
4375 const wxString
& strArg
)
4377 // has the text changed as result of this action?
4378 bool textChanged
= FALSE
;
4380 // the remembered cursor abscissa for multiline text controls is usually
4381 // reset after each user action but for ones which do use it (UP and DOWN
4382 // for example) we shouldn't do it - as indicated by this flag
4383 bool rememberAbscissa
= FALSE
;
4385 // the command this action corresponds to or NULL if this action doesn't
4386 // change text at all or can't be undone
4387 wxTextCtrlCommand
*command
= (wxTextCtrlCommand
*)NULL
;
4392 if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_DEL
, &action
) )
4397 else if ( actionOrig
.StartsWith(wxACTION_TEXT_PREFIX_SEL
, &action
) )
4401 else // not selection nor delete action
4403 action
= actionOrig
;
4406 // set newPos to -2 as it can't become equal to it in the assignments below
4407 // (but it can become -1)
4408 wxTextPos newPos
= INVALID_POS_VALUE
;
4410 if ( action
== wxACTION_TEXT_HOME
)
4412 newPos
= m_curPos
- m_curCol
;
4414 else if ( action
== wxACTION_TEXT_END
)
4416 newPos
= m_curPos
+ GetLineLength(m_curRow
) - m_curCol
;
4418 else if ( (action
== wxACTION_TEXT_GOTO
) ||
4419 (action
== wxACTION_TEXT_FIRST
) ||
4420 (action
== wxACTION_TEXT_LAST
) )
4422 if ( action
== wxACTION_TEXT_FIRST
)
4424 else if ( action
== wxACTION_TEXT_LAST
)
4425 numArg
= GetLastPosition();
4426 //else: numArg already contains the position
4430 else if ( action
== wxACTION_TEXT_UP
)
4432 if ( !IsSingleLine() )
4434 newPos
= GetPositionAbove();
4436 if ( newPos
!= INVALID_POS_VALUE
)
4438 // remember where the cursor original had been
4439 rememberAbscissa
= TRUE
;
4443 else if ( action
== wxACTION_TEXT_DOWN
)
4445 if ( !IsSingleLine() )
4447 newPos
= GetPositionBelow();
4449 if ( newPos
!= INVALID_POS_VALUE
)
4451 // remember where the cursor original had been
4452 rememberAbscissa
= TRUE
;
4456 else if ( action
== wxACTION_TEXT_LEFT
)
4458 newPos
= m_curPos
- 1;
4460 else if ( action
== wxACTION_TEXT_WORD_LEFT
)
4462 newPos
= GetWordStart();
4464 else if ( action
== wxACTION_TEXT_RIGHT
)
4466 newPos
= m_curPos
+ 1;
4468 else if ( action
== wxACTION_TEXT_WORD_RIGHT
)
4470 newPos
= GetWordEnd();
4472 else if ( action
== wxACTION_TEXT_INSERT
)
4474 if ( IsEditable() && !strArg
.empty() )
4476 // inserting text can be undone
4477 command
= new wxTextCtrlInsertCommand(strArg
);
4482 else if ( (action
== wxACTION_TEXT_PAGE_UP
) ||
4483 (action
== wxACTION_TEXT_PAGE_DOWN
) )
4485 if ( !IsSingleLine() )
4487 size_t count
= GetLinesPerPage();
4488 if ( count
> PAGE_OVERLAP_IN_LINES
)
4490 // pages should overlap slightly to allow the reader to keep
4491 // orientation in the text
4492 count
-= PAGE_OVERLAP_IN_LINES
;
4495 // remember where the cursor original had been
4496 rememberAbscissa
= TRUE
;
4498 bool goUp
= action
== wxACTION_TEXT_PAGE_UP
;
4499 for ( size_t line
= 0; line
< count
; line
++ )
4501 wxTextPos pos
= goUp
? GetPositionAbove() : GetPositionBelow();
4502 if ( pos
== INVALID_POS_VALUE
)
4504 // can't move further
4508 MoveInsertionPoint(pos
);
4512 // we implement the Unix scrolling model here: cursor will always
4513 // be on the first line after Page Down and on the last one after
4516 // Windows programs usually keep the cursor line offset constant
4517 // but do we really need it?
4521 // find the line such that when it is the first one, the
4522 // current position is in the last line
4524 for ( size_t line
= 0; line
< count
; line
++ )
4526 pos
= GetPositionAbove();
4527 if ( pos
== INVALID_POS_VALUE
)
4530 MoveInsertionPoint(pos
);
4533 MoveInsertionPoint(newPos
);
4535 PositionToLogicalXY(pos
, NULL
, &y
);
4537 else // scrolled down
4539 PositionToLogicalXY(newPos
, NULL
, &y
);
4542 // scroll vertically only
4546 else if ( action
== wxACTION_TEXT_SEL_WORD
)
4548 SetSelection(GetWordStart(), GetWordEnd());
4550 else if ( action
== wxACTION_TEXT_ANCHOR_SEL
)
4554 else if ( action
== wxACTION_TEXT_EXTEND_SEL
)
4556 SetSelection(m_selAnchor
, numArg
);
4558 else if ( action
== wxACTION_TEXT_COPY
)
4562 else if ( action
== wxACTION_TEXT_CUT
)
4567 else if ( action
== wxACTION_TEXT_PASTE
)
4572 else if ( action
== wxACTION_TEXT_UNDO
)
4577 else if ( action
== wxACTION_TEXT_REDO
)
4584 return wxControl::PerformAction(action
, numArg
, strArg
);
4587 if ( newPos
!= INVALID_POS_VALUE
)
4589 // bring the new position into the range
4593 wxTextPos posLast
= GetLastPosition();
4594 if ( newPos
> posLast
)
4599 // if we have the selection, remove just it
4601 if ( HasSelection() )
4608 // otherwise delete everything between current position and
4610 if ( m_curPos
!= newPos
)
4615 else // nothing to delete
4617 // prevent test below from working
4618 from
= INVALID_POS_VALUE
;
4620 // and this is just to silent the compiler warning
4625 if ( from
!= INVALID_POS_VALUE
)
4627 command
= new wxTextCtrlRemoveCommand(from
, to
);
4630 else // cursor movement command
4633 DoSetInsertionPoint(newPos
);
4637 SetSelection(m_selAnchor
, m_curPos
);
4639 else // simple movement
4641 // clear the existing selection
4646 if ( !rememberAbscissa
&& !IsSingleLine() )
4648 MData().m_xCaret
= -1;
4654 // execute and remember it to be able to undo it later
4655 m_cmdProcessor
->Submit(command
);
4657 // undoable commands always change text
4660 else // no undoable command
4662 // m_cmdProcessor->StopCompressing()
4667 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4669 wxCommandEvent
event(wxEVT_COMMAND_TEXT_UPDATED
, GetId());
4670 InitCommandEvent(event
);
4671 event
.SetString(GetValue());
4672 GetEventHandler()->ProcessEvent(event
);
4674 // as the text changed...
4675 m_isModified
= TRUE
;
4681 void wxTextCtrl::OnChar(wxKeyEvent
& event
)
4683 // only process the key events from "simple keys" here
4684 if ( !event
.HasModifiers() )
4686 int keycode
= event
.GetKeyCode();
4687 if ( keycode
== WXK_RETURN
)
4689 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER
) )
4691 wxCommandEvent
event(wxEVT_COMMAND_TEXT_ENTER
, GetId());
4692 InitCommandEvent(event
);
4693 event
.SetString(GetValue());
4694 GetEventHandler()->ProcessEvent(event
);
4696 else // interpret <Enter> normally: insert new line
4698 PerformAction(wxACTION_TEXT_INSERT
, -1, _T('\n'));
4701 else if ( keycode
< 255 && isprint(keycode
) )
4703 PerformAction(wxACTION_TEXT_INSERT
, -1, (wxChar
)keycode
);
4705 // skip event.Skip() below
4710 // Ctrl-R refreshes the control in debug mode
4711 else if ( event
.ControlDown() && event
.GetKeyCode() == 'r' )
4713 #endif // __WXDEBUG__
4718 // ----------------------------------------------------------------------------
4719 // wxStdTextCtrlInputHandler
4720 // ----------------------------------------------------------------------------
4722 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler
*inphand
)
4723 : wxStdInputHandler(inphand
)
4725 m_winCapture
= (wxTextCtrl
*)NULL
;
4729 wxTextPos
wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl
*text
,
4732 wxTextCoord col
, row
;
4733 wxTextCtrlHitTestResult ht
= text
->HitTest(pt
, &col
, &row
);
4735 wxTextPos pos
= text
->XYToPosition(col
, row
);
4737 // if the point is after the last column we must adjust the position to be
4738 // the last position in the line (unless it is already the last)
4739 if ( (ht
== wxTE_HT_BEYOND
) && (pos
< text
->GetLastPosition()) )
4747 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer
*consumer
,
4748 const wxKeyEvent
& event
,
4751 // we're only interested in key presses
4755 int keycode
= event
.GetKeyCode();
4757 wxControlAction action
;
4759 bool ctrlDown
= event
.ControlDown(),
4760 shiftDown
= event
.ShiftDown();
4763 action
= wxACTION_TEXT_PREFIX_SEL
;
4766 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4767 // treat it first separately
4768 if ( event
.AltDown() )
4770 if ( keycode
== WXK_BACK
&& !ctrlDown
&& !shiftDown
)
4771 action
= wxACTION_TEXT_UNDO
;
4773 else switch ( keycode
)
4777 action
<< (ctrlDown
? wxACTION_TEXT_FIRST
4778 : wxACTION_TEXT_HOME
);
4782 action
<< (ctrlDown
? wxACTION_TEXT_LAST
4783 : wxACTION_TEXT_END
);
4788 action
<< wxACTION_TEXT_UP
;
4793 action
<< wxACTION_TEXT_DOWN
;
4797 action
<< (ctrlDown
? wxACTION_TEXT_WORD_LEFT
4798 : wxACTION_TEXT_LEFT
);
4802 action
<< (ctrlDown
? wxACTION_TEXT_WORD_RIGHT
4803 : wxACTION_TEXT_RIGHT
);
4808 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4809 // to? for now, it's the same as without control
4810 action
<< wxACTION_TEXT_PAGE_DOWN
;
4815 action
<< wxACTION_TEXT_PAGE_UP
;
4821 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_RIGHT
;
4826 action
<< wxACTION_TEXT_PREFIX_DEL
<< wxACTION_TEXT_LEFT
;
4831 // reset the action as it could be already set to one of the
4833 action
= wxACTION_NONE
;
4840 action
= wxACTION_TEXT_REDO
;
4844 action
= wxACTION_TEXT_COPY
;
4848 action
= wxACTION_TEXT_PASTE
;
4852 action
= wxACTION_TEXT_CUT
;
4856 action
= wxACTION_TEXT_UNDO
;
4862 if ( (action
!= wxACTION_NONE
) && (action
!= wxACTION_TEXT_PREFIX_SEL
) )
4864 consumer
->PerformAction(action
, -1, str
);
4869 return wxStdInputHandler::HandleKey(consumer
, event
, pressed
);
4872 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer
*consumer
,
4873 const wxMouseEvent
& event
)
4875 if ( event
.LeftDown() )
4877 wxASSERT_MSG( !m_winCapture
, _T("left button going down twice?") );
4879 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4881 m_winCapture
= text
;
4882 m_winCapture
->CaptureMouse();
4886 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4889 text
->PerformAction(wxACTION_TEXT_ANCHOR_SEL
, pos
);
4892 else if ( event
.LeftDClick() )
4894 // select the word the cursor is on
4895 consumer
->PerformAction(wxACTION_TEXT_SEL_WORD
);
4897 else if ( event
.LeftUp() )
4901 m_winCapture
->ShowCaret();
4903 m_winCapture
->ReleaseMouse();
4904 m_winCapture
= (wxTextCtrl
*)NULL
;
4908 return wxStdInputHandler::HandleMouse(consumer
, event
);
4911 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer
*consumer
,
4912 const wxMouseEvent
& event
)
4917 wxTextCtrl
*text
= wxStaticCast(m_winCapture
, wxTextCtrl
);
4918 wxTextPos pos
= HitTest(text
, event
.GetPosition());
4921 text
->PerformAction(wxACTION_TEXT_EXTEND_SEL
, pos
);
4925 return wxStdInputHandler::HandleMouseMove(consumer
, event
);
4929 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer
*consumer
,
4930 const wxFocusEvent
& event
)
4932 wxTextCtrl
*text
= wxStaticCast(consumer
->GetInputWindow(), wxTextCtrl
);
4934 // the selection appearance changes depending on whether we have the focus
4935 text
->RefreshSelection();
4937 if (event
.GetEventType() == wxEVT_SET_FOCUS
)
4939 if (text
->GetCaret() && !text
->GetCaret()->IsVisible())
4944 if (text
->GetCaret() && text
->GetCaret()->IsVisible())
4948 // never refresh entirely
4952 #endif // wxUSE_TEXTCTRL