]> git.saurik.com Git - wxWidgets.git/blob - src/unix/evtloopunix.cpp
Simplified event based Drag API for wxDataViewCtrl
[wxWidgets.git] / src / unix / evtloopunix.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/unix/evtloopunix.cpp
3 // Purpose: wxEventLoop implementation
4 // Author: Lukasz Michalski (lm@zork.pl)
5 // Created: 2007-05-07
6 // RCS-ID: $Id$
7 // Copyright: (c) 2006 Zork Lukasz Michalski
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 // ===========================================================================
12 // declarations
13 // ===========================================================================
14
15 // ---------------------------------------------------------------------------
16 // headers
17 // ---------------------------------------------------------------------------
18
19 // For compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21
22 #if wxUSE_CONSOLE_EVENTLOOP
23
24 #ifndef WX_PRECOMP
25 #include "wx/app.h"
26 #include "wx/log.h"
27 #endif
28
29 #include <errno.h>
30 #include "wx/apptrait.h"
31 #include "wx/evtloop.h"
32 #include "wx/thread.h"
33 #include "wx/module.h"
34 #include "wx/unix/private/timer.h"
35 #include "wx/unix/private/epolldispatcher.h"
36 #include "wx/private/selectdispatcher.h"
37
38 #define TRACE_EVENTS _T("events")
39
40 // ===========================================================================
41 // wxEventLoop::PipeIOHandler implementation
42 // ===========================================================================
43
44 // ----------------------------------------------------------------------------
45 // initialization
46 // ----------------------------------------------------------------------------
47
48 bool wxConsoleEventLoop::PipeIOHandler::Create()
49 {
50 if ( !m_pipe.Create() )
51 {
52 wxLogError(_("Failed to create wake up pipe used by event loop."));
53 return false;
54 }
55
56 const int fdRead = GetReadFd();
57
58 int flags = fcntl(fdRead, F_GETFL, 0);
59 if ( flags == -1 || fcntl(fdRead, F_SETFL, flags | O_NONBLOCK) == -1 )
60 {
61 wxLogSysError(_("Failed to switch wake up pipe to non-blocking mode"));
62 return false;
63 }
64
65 wxLogTrace(TRACE_EVENTS, wxT("Wake up pipe (%d, %d) created"),
66 fdRead, m_pipe[wxPipe::Write]);
67
68 return true;
69 }
70
71 // ----------------------------------------------------------------------------
72 // wakeup handling
73 // ----------------------------------------------------------------------------
74
75 void wxConsoleEventLoop::PipeIOHandler::WakeUp()
76 {
77 if ( write(m_pipe[wxPipe::Write], "s", 1) != 1 )
78 {
79 // don't use wxLog here, we can be in another thread and this could
80 // result in dead locks
81 perror("write(wake up pipe)");
82 }
83 }
84
85 void wxConsoleEventLoop::PipeIOHandler::OnReadWaiting()
86 {
87 // got wakeup from child thread: read all data available in pipe just to
88 // make it empty (even though we write one byte at a time from WakeUp(),
89 // it could have been called several times)
90 char buf[4];
91 for ( ;; )
92 {
93 const int size = read(GetReadFd(), buf, WXSIZEOF(buf));
94
95 if ( size == 0 || (size == -1 && errno == EAGAIN) )
96 {
97 // nothing left in the pipe (EAGAIN is expected for an FD with
98 // O_NONBLOCK)
99 break;
100 }
101
102 if ( size == -1 )
103 {
104 wxLogSysError(_("Failed to read from wake-up pipe"));
105
106 break;
107 }
108 }
109
110 // writing to the wake up pipe will make wxConsoleEventLoop return from
111 // wxFDIODispatcher::Dispatch() it might be currently blocking in, nothing
112 // else needs to be done
113 }
114
115 // ===========================================================================
116 // wxEventLoop implementation
117 // ===========================================================================
118
119 //-----------------------------------------------------------------------------
120 // initialization
121 //-----------------------------------------------------------------------------
122
123 wxConsoleEventLoop::wxConsoleEventLoop()
124 {
125 if ( !m_wakeupPipe.Create() )
126 {
127 m_dispatcher = NULL;
128 return;
129 }
130
131 m_dispatcher = wxFDIODispatcher::Get();
132 if ( !m_dispatcher )
133 return;
134
135 m_dispatcher->RegisterFD
136 (
137 m_wakeupPipe.GetReadFd(),
138 &m_wakeupPipe,
139 wxFDIO_INPUT
140 );
141 }
142
143 //-----------------------------------------------------------------------------
144 // events dispatch and loop handling
145 //-----------------------------------------------------------------------------
146
147 bool wxConsoleEventLoop::Pending() const
148 {
149 if ( m_dispatcher->HasPending() )
150 return true;
151
152 #if wxUSE_TIMER
153 wxUsecClock_t nextTimer;
154 if ( wxTimerScheduler::Get().GetNext(&nextTimer) &&
155 !wxMilliClockToLong(nextTimer) )
156 return true;
157 #endif // wxUSE_TIMER
158
159 return false;
160 }
161
162 bool wxConsoleEventLoop::Dispatch()
163 {
164 DispatchTimeout(wxFDIODispatcher::TIMEOUT_INFINITE);
165
166 return true;
167 }
168
169 int wxConsoleEventLoop::DispatchTimeout(unsigned long timeout)
170 {
171 #if wxUSE_TIMER
172 // check if we need to decrease the timeout to account for a timer
173 wxUsecClock_t nextTimer;
174 if ( wxTimerScheduler::Get().GetNext(&nextTimer) )
175 {
176 unsigned long timeUntilNextTimer = wxMilliClockToLong(nextTimer / 1000);
177 if ( timeUntilNextTimer < timeout )
178 timeout = timeUntilNextTimer;
179 }
180 #endif // wxUSE_TIMER
181
182 bool hadEvent = m_dispatcher->Dispatch(timeout) > 0;
183
184 #if wxUSE_TIMER
185 if ( wxTimerScheduler::Get().NotifyExpired() )
186 hadEvent = true;
187 #endif // wxUSE_TIMER
188
189 return hadEvent ? 1 : -1;
190 }
191
192 void wxConsoleEventLoop::WakeUp()
193 {
194 m_wakeupPipe.WakeUp();
195 }
196
197 void wxConsoleEventLoop::OnNextIteration()
198 {
199 // call the signal handlers for any signals we caught recently
200 wxTheApp->CheckSignal();
201 }
202
203
204 wxEventLoopBase *wxConsoleAppTraits::CreateEventLoop()
205 {
206 return new wxEventLoop();
207 }
208
209 #endif // wxUSE_CONSOLE_EVENTLOOP