1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/generic/dragimgg.h
3 // Purpose: wxDragImage class: a kind of a cursor, that can cope
4 // with more sophisticated images
5 // Author: Julian Smart
9 // Copyright: (c) Julian Smart
10 // Licence: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
13 #ifndef _WX_DRAGIMGG_H_
14 #define _WX_DRAGIMGG_H_
17 #pragma interface "dragimgg.h"
20 #include "wx/bitmap.h"
22 #include "wx/cursor.h"
23 #include "wx/treectrl.h"
24 #include "wx/listctrl.h"
27 To use this class, create a wxDragImage when you start dragging, for example:
29 void MyTreeCtrl::OnBeginDrag(wxTreeEvent& event)
32 ::UpdateWindow((HWND) GetHWND()); // We need to implement this in wxWindows
37 m_dragImage = new wxDragImage(* this, itemId);
38 m_dragImage->BeginDrag(wxPoint(0, 0), this);
39 m_dragImage->Move(pt, this);
40 m_dragImage->Show(this);
44 In your OnMouseMove function, hide the image, do any display updating required,
45 then move and show the image again:
47 void MyTreeCtrl::OnMouseMove(wxMouseEvent& event)
49 if (m_dragMode == MY_TREE_DRAG_NONE)
55 // Prevent screen corruption by hiding the image
57 m_dragImage->Hide(this);
59 // Do some updating of the window, such as highlighting the drop target
64 ::UpdateWindow((HWND) GetHWND());
67 // Move and show the image again
68 m_dragImage->Move(event.GetPosition(), this);
69 m_dragImage->Show(this);
72 Eventually we end the drag and delete the drag image.
74 void MyTreeCtrl::OnLeftUp(wxMouseEvent& event)
78 // End the drag and delete the drag image
81 m_dragImage->EndDrag(this);
93 class WXDLLEXPORT wxGenericDragImage
: public wxObject
98 ////////////////////////////////////////////////////////////////////////////
100 wxGenericDragImage(const wxCursor
& cursor
= wxNullCursor
, const wxPoint
& hotspot
= wxPoint(0, 0))
103 Create(cursor
, hotspot
);
105 wxGenericDragImage(const wxBitmap
& image
, const wxCursor
& cursor
= wxNullCursor
, const wxPoint
& hotspot
= wxPoint(0, 0))
109 Create(image
, cursor
, hotspot
);
111 wxGenericDragImage(const wxIcon
& image
, const wxCursor
& cursor
= wxNullCursor
, const wxPoint
& hotspot
= wxPoint(0, 0))
115 Create(image
, cursor
, hotspot
);
117 wxGenericDragImage(const wxString
& str
, const wxCursor
& cursor
= wxNullCursor
, const wxPoint
& hotspot
= wxPoint(0, 0))
121 Create(str
, cursor
, hotspot
);
123 wxGenericDragImage(const wxTreeCtrl
& treeCtrl
, wxTreeItemId
& id
)
127 Create(treeCtrl
, id
);
129 wxGenericDragImage(const wxListCtrl
& listCtrl
, long id
)
133 Create(listCtrl
, id
);
135 ~wxGenericDragImage();
138 ////////////////////////////////////////////////////////////////////////////
140 // For efficiency, tell wxGenericDragImage to use a bitmap that's already
141 // created (e.g. from last drag)
142 void SetBackingBitmap(wxBitmap
* bitmap
) { m_pBackingBitmap
= bitmap
; }
145 ////////////////////////////////////////////////////////////////////////////
147 // Create a drag image with a virtual image (need to override DoDrawImage, GetImageRect)
148 bool Create(const wxCursor
& cursor
= wxNullCursor
, const wxPoint
& hotspot
= wxPoint(0, 0));
150 // Create a drag image from a bitmap and optional cursor
151 bool Create(const wxBitmap
& image
, const wxCursor
& cursor
= wxNullCursor
, const wxPoint
& hotspot
= wxPoint(0, 0));
153 // Create a drag image from an icon and optional cursor
154 bool Create(const wxIcon
& image
, const wxCursor
& cursor
= wxNullCursor
, const wxPoint
& hotspot
= wxPoint(0, 0));
156 // Create a drag image from a string and optional cursor
157 bool Create(const wxString
& str
, const wxCursor
& cursor
= wxNullCursor
, const wxPoint
& hotspot
= wxPoint(0, 0));
159 // Create a drag image for the given tree control item
160 bool Create(const wxTreeCtrl
& treeCtrl
, wxTreeItemId
& id
);
162 // Create a drag image for the given list control item
163 bool Create(const wxListCtrl
& listCtrl
, long id
);
165 // Begin drag. hotspot is the location of the drag position relative to the upper-left
166 // corner of the image.
167 bool BeginDrag(const wxPoint
& hotspot
, wxWindow
* window
, bool fullScreen
= FALSE
, wxRect
* rect
= (wxRect
*) NULL
);
169 // Begin drag. hotspot is the location of the drag position relative to the upper-left
170 // corner of the image. This is full screen only. fullScreenRect gives the
171 // position of the window on the screen, to restrict the drag to.
172 bool BeginDrag(const wxPoint
& hotspot
, wxWindow
* window
, wxWindow
* fullScreenRect
);
177 // Move the image: call from OnMouseMove. Pt is in window client coordinates if window
178 // is non-NULL, or in screen coordinates if NULL.
179 bool Move(const wxPoint
& pt
);
188 ////////////////////////////////////////////////////////////////////////////
192 // Override this if you are using a virtual image (drawing your own image)
193 virtual wxRect
GetImageRect(const wxPoint
& pos
) const;
195 // Override this if you are using a virtual image (drawing your own image)
196 virtual bool DoDrawImage(wxDC
& dc
, const wxPoint
& pos
) const;
198 // Override this if you wish to draw the window contents to the backing bitmap
199 // yourself. This can be desirable if you wish to avoid flicker by not having to
200 // redraw the window itself before dragging in order to be graphic-minus-dragged-objects.
201 // Instead, paint the drag image's backing bitmap to be correct, and leave the window
202 // to be updated only when dragging the objects away (thus giving a smoother appearance).
203 virtual bool UpdateBackingFromWindow(wxDC
& windowDC
, wxMemoryDC
& destDC
,
204 const wxRect
& sourceRect
, const wxRect
& destRect
) const;
206 // Erase and redraw simultaneously if possible
207 virtual bool RedrawImage(const wxPoint
& oldPos
, const wxPoint
& newPos
, bool eraseOld
, bool drawNew
);
213 wxCursor m_oldCursor
;
215 wxPoint m_offset
; // The hostpot value passed to BeginDrag
222 // Stores the window contents while we're dragging the image around
223 wxBitmap m_backingBitmap
;
224 wxBitmap
* m_pBackingBitmap
; // Pointer to existing backing bitmap
225 // (pass to wxGenericDragImage as an efficiency measure)
226 // A temporary bitmap for repairing/redrawing
227 wxBitmap m_repairBitmap
;
229 wxRect m_boundingRect
;
233 DECLARE_DYNAMIC_CLASS(wxGenericDragImage
)