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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Purpose: wxApp
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ===========================================================================
13 // declarations
14 // ===========================================================================
15
16 // ---------------------------------------------------------------------------
17 // headers
18 // ---------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "app.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #if defined(__BORLANDC__)
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/frame.h"
33 #include "wx/app.h"
34 #include "wx/utils.h"
35 #include "wx/gdicmn.h"
36 #include "wx/pen.h"
37 #include "wx/brush.h"
38 #include "wx/cursor.h"
39 #include "wx/icon.h"
40 #include "wx/palette.h"
41 #include "wx/dc.h"
42 #include "wx/dialog.h"
43 #include "wx/msgdlg.h"
44 #include "wx/intl.h"
45 #include "wx/dynarray.h"
46 #include "wx/wxchar.h"
47 #include "wx/icon.h"
48 #endif
49
50 #include "wx/log.h"
51 #include "wx/module.h"
52
53 #include "wx/msw/private.h"
54
55 #if wxUSE_THREADS
56 #include "wx/thread.h"
57
58 // define the array of MSG strutures
59 WX_DECLARE_OBJARRAY(MSG, wxMsgArray);
60
61 #include "wx/arrimpl.cpp"
62
63 WX_DEFINE_OBJARRAY(wxMsgArray);
64 #endif // wxUSE_THREADS
65
66 #if wxUSE_WX_RESOURCES
67 #include "wx/resource.h"
68 #endif
69
70 // OLE is used for drag-and-drop, clipboard, OLE Automation...
71 #ifndef wxUSE_NORLANDER_HEADERS
72 #if defined(__GNUWIN32__) || defined(__SC__) || defined(__SALFORDC__)
73 #undef wxUSE_OLE
74
75 #define wxUSE_OLE 0
76 #endif // broken compilers
77 #endif
78
79 #if wxUSE_OLE
80 #include <ole2.h>
81 #endif
82
83 #include <string.h>
84 #include <ctype.h>
85
86 #if (defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__) || defined(wxUSE_NORLANDER_HEADERS)
87 #include <commctrl.h>
88 #endif
89
90 #include "wx/msw/msvcrt.h"
91
92 // ---------------------------------------------------------------------------
93 // global variables
94 // ---------------------------------------------------------------------------
95
96 extern wxChar *wxBuffer;
97 extern wxChar *wxOsVersion;
98 extern wxList *wxWinHandleList;
99 extern wxList WXDLLEXPORT wxPendingDelete;
100 extern void wxSetKeyboardHook(bool doIt);
101 extern wxCursor *g_globalCursor;
102
103 MSG s_currentMsg;
104 wxApp *wxTheApp = NULL;
105
106 // FIXME why not const? and not static?
107
108 // NB: all "NoRedraw" classes must have the same names as the "normal" classes
109 // with NR suffix - wxWindow::MSWCreate() supposes this
110 wxChar wxFrameClassName[] = wxT("wxFrameClass");
111 wxChar wxFrameClassNameNoRedraw[] = wxT("wxFrameClassNR");
112 wxChar wxMDIFrameClassName[] = wxT("wxMDIFrameClass");
113 wxChar wxMDIFrameClassNameNoRedraw[] = wxT("wxMDIFrameClassNR");
114 wxChar wxMDIChildFrameClassName[] = wxT("wxMDIChildFrameClass");
115 wxChar wxMDIChildFrameClassNameNoRedraw[] = wxT("wxMDIChildFrameClassNR");
116 wxChar wxPanelClassName[] = wxT("wxPanelClass");
117 wxChar wxCanvasClassName[] = wxT("wxCanvasClass");
118
119 HICON wxSTD_FRAME_ICON = (HICON) NULL;
120 HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
121 HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL;
122
123 HICON wxDEFAULT_FRAME_ICON = (HICON) NULL;
124 HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL;
125 HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
126
127 HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
128
129 LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
130
131 #if wxUSE_RICHEDIT
132 // the handle to richedit DLL and the version of the DLL loaded
133 static HINSTANCE gs_hRichEdit = (HINSTANCE)NULL;
134 static int gs_verRichEdit = -1;
135 #endif
136
137 // ===========================================================================
138 // implementation
139 // ===========================================================================
140
141 // ---------------------------------------------------------------------------
142 // wxApp
143 // ---------------------------------------------------------------------------
144
145 #if !USE_SHARED_LIBRARY
146 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
147
148 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
149 EVT_IDLE(wxApp::OnIdle)
150 EVT_END_SESSION(wxApp::OnEndSession)
151 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
152 END_EVENT_TABLE()
153 #endif
154
155 //// Initialize
156 bool wxApp::Initialize()
157 {
158 // Some people may wish to use this, but
159 // probably it shouldn't be here by default.
160 #ifdef __WXDEBUG__
161 // wxRedirectIOToConsole();
162 #endif
163
164 wxBuffer = new wxChar[1500]; // FIXME
165
166 wxClassInfo::InitializeClasses();
167
168 #if wxUSE_RESOURCES
169 wxGetResource(wxT("wxWindows"), wxT("OsVersion"), &wxOsVersion);
170 #endif
171
172 #if wxUSE_THREADS
173 wxPendingEventsLocker = new wxCriticalSection;
174 #endif
175
176 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
177 wxTheColourDatabase->Initialize();
178
179 wxInitializeStockLists();
180 wxInitializeStockObjects();
181
182 #if wxUSE_WX_RESOURCES
183 wxInitializeResourceSystem();
184 #endif
185
186 wxBitmap::InitStandardHandlers();
187
188 #if defined(__WIN95__)
189 InitCommonControls();
190
191 #endif // __WIN95__
192
193 #if wxUSE_OLE
194
195 #ifdef __WIN16__
196 // for OLE, enlarge message queue to be as large as possible
197 int iMsg = 96;
198 while (!SetMessageQueue(iMsg) && (iMsg -= 8))
199 ;
200 #endif // Win16
201 // we need to initialize OLE library
202 if ( FAILED(::OleInitialize(NULL)) )
203 wxLogError(_("Cannot initialize OLE"));
204 #endif // wxUSE_OLE
205
206 #if wxUSE_CTL3D
207 if (!Ctl3dRegister(wxhInstance))
208 wxLogError(wxT("Cannot register CTL3D"));
209
210 Ctl3dAutoSubclass(wxhInstance);
211 #endif
212
213 g_globalCursor = new wxCursor;
214
215 // VZ: these icons are not in wx.rc anyhow (but should they?)!
216 #if 0
217 wxSTD_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_FRAME"));
218 wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDIPARENTFRAME"));
219 wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDICHILDFRAME"));
220
221 wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_FRAME"));
222 wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDIPARENTFRAME"));
223 wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDICHILDFRAME"));
224 #endif // 0
225
226 RegisterWindowClasses();
227
228 // Create the brush for disabling bitmap buttons
229
230 LOGBRUSH lb;
231 lb.lbStyle = BS_PATTERN;
232 lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") );
233 if ( lb.lbHatch )
234 {
235 wxDisableButtonBrush = ::CreateBrushIndirect( & lb );
236 ::DeleteObject( (HGDIOBJ)lb.lbHatch );
237 }
238 //else: wxWindows resources are probably not linked in
239
240 #if wxUSE_PENWINDOWS
241 wxRegisterPenWin();
242 #endif
243
244 wxWinHandleList = new wxList(wxKEY_INTEGER);
245
246 // This is to foil optimizations in Visual C++ that throw out dummy.obj.
247 // PLEASE DO NOT ALTER THIS.
248 #if defined(__VISUALC__) && !defined(WXMAKINGDLL)
249 extern char wxDummyChar;
250 if (wxDummyChar) wxDummyChar++;
251 #endif
252
253 wxSetKeyboardHook(TRUE);
254
255 wxModule::RegisterModules();
256 if (!wxModule::InitializeModules())
257 return FALSE;
258 return TRUE;
259 }
260
261 // ---------------------------------------------------------------------------
262 // RegisterWindowClasses
263 // ---------------------------------------------------------------------------
264
265 // TODO we should only register classes really used by the app. For this it
266 // would be enough to just delay the class registration until an attempt
267 // to create a window of this class is made.
268 bool wxApp::RegisterWindowClasses()
269 {
270 WNDCLASS wndclass;
271
272 // for each class we register one with CS_(V|H)REDRAW style and one
273 // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
274 static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
275 static const long styleNoRedraw = CS_DBLCLKS;
276
277 // the fields which are common to all classes
278 wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
279 wndclass.cbClsExtra = 0;
280 wndclass.cbWndExtra = sizeof( DWORD ); // VZ: what is this DWORD used for?
281 wndclass.hInstance = wxhInstance;
282 wndclass.hIcon = (HICON) NULL;
283 wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
284 wndclass.lpszMenuName = NULL;
285
286 // Register the frame window class.
287 wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1);
288 wndclass.lpszClassName = wxFrameClassName;
289 wndclass.style = styleNormal;
290
291 if ( !RegisterClass(&wndclass) )
292 {
293 wxLogLastError("RegisterClass(frame)");
294
295 return FALSE;
296 }
297
298 // "no redraw" frame
299 wndclass.lpszClassName = wxFrameClassNameNoRedraw;
300 wndclass.style = styleNoRedraw;
301
302 if ( !RegisterClass(&wndclass) )
303 {
304 wxLogLastError("RegisterClass(no redraw frame)");
305
306 return FALSE;
307 }
308
309 // Register the MDI frame window class.
310 wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves
311 wndclass.lpszClassName = wxMDIFrameClassName;
312 wndclass.style = styleNormal;
313
314 if ( !RegisterClass(&wndclass) )
315 {
316 wxLogLastError("RegisterClass(MDI parent)");
317
318 return FALSE;
319 }
320
321 // "no redraw" MDI frame
322 wndclass.lpszClassName = wxMDIFrameClassNameNoRedraw;
323 wndclass.style = styleNoRedraw;
324
325 if ( !RegisterClass(&wndclass) )
326 {
327 wxLogLastError("RegisterClass(no redraw MDI parent frame)");
328
329 return FALSE;
330 }
331
332 // Register the MDI child frame window class.
333 wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
334 wndclass.lpszClassName = wxMDIChildFrameClassName;
335 wndclass.style = styleNormal;
336
337 if ( !RegisterClass(&wndclass) )
338 {
339 wxLogLastError("RegisterClass(MDI child)");
340
341 return FALSE;
342 }
343
344 // "no redraw" MDI child frame
345 wndclass.lpszClassName = wxMDIChildFrameClassNameNoRedraw;
346 wndclass.style = styleNoRedraw;
347
348 if ( !RegisterClass(&wndclass) )
349 {
350 wxLogLastError("RegisterClass(no redraw MDI child)");
351
352 return FALSE;
353 }
354
355 // Register the panel window class.
356 wndclass.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH );
357 wndclass.lpszClassName = wxPanelClassName;
358 wndclass.style = styleNormal;
359
360 if ( !RegisterClass(&wndclass) )
361 {
362 wxLogLastError("RegisterClass(panel)");
363
364 return FALSE;
365 }
366
367 // Register the canvas and textsubwindow class name
368 wndclass.hbrBackground = (HBRUSH)NULL;
369 wndclass.lpszClassName = wxCanvasClassName;
370
371 if ( !RegisterClass(&wndclass) )
372 {
373 wxLogLastError("RegisterClass(canvas)");
374
375 return FALSE;
376 }
377
378 return TRUE;
379 }
380
381 // ---------------------------------------------------------------------------
382 // Convert Windows to argc, argv style
383 // ---------------------------------------------------------------------------
384
385 void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
386 {
387 wxStringList args;
388
389 wxString cmdLine(lpCmdLine);
390 int count = 0;
391
392 // Get application name
393 wxChar name[260]; // 260 is MAX_PATH value from windef.h
394 ::GetModuleFileName(wxhInstance, name, WXSIZEOF(name));
395
396 args.Add(name);
397 count++;
398
399 wxStrcpy(name, wxFileNameFromPath(name));
400 wxStripExtension(name);
401 wxTheApp->SetAppName(name);
402
403 // Break up string
404 // Treat strings enclosed in double-quotes as single arguments
405 int i = 0;
406 int len = cmdLine.Length();
407 while (i < len)
408 {
409 // Skip whitespace
410 while ((i < len) && wxIsspace(cmdLine.GetChar(i)))
411 i ++;
412
413 if (i < len)
414 {
415 if (cmdLine.GetChar(i) == wxT('"')) // We found the start of a string
416 {
417 i ++;
418 int first = i;
419 while ((i < len) && (cmdLine.GetChar(i) != wxT('"')))
420 i ++;
421
422 wxString arg(cmdLine.Mid(first, (i - first)));
423
424 args.Add(arg);
425 count ++;
426
427 if (i < len)
428 i ++; // Skip past 2nd quote
429 }
430 else // Unquoted argument
431 {
432 int first = i;
433 while ((i < len) && !wxIsspace(cmdLine.GetChar(i)))
434 i ++;
435
436 wxString arg(cmdLine.Mid(first, (i - first)));
437
438 args.Add(arg);
439 count ++;
440 }
441 }
442 }
443
444 wxTheApp->argv = new wxChar*[count + 1];
445 for (i = 0; i < count; i++)
446 {
447 wxString arg(args[i]);
448 wxTheApp->argv[i] = copystring((const wxChar*)arg);
449 }
450 wxTheApp->argv[count] = NULL; // argv[] is a NULL-terminated list
451 wxTheApp->argc = count;
452 }
453
454 //// Cleans up any wxWindows internal structures left lying around
455
456 void wxApp::CleanUp()
457 {
458 //// COMMON CLEANUP
459
460 #if wxUSE_LOG
461 // flush the logged messages if any and install a 'safer' log target: the
462 // default one (wxLogGui) can't be used after the resources are freed just
463 // below and the user suppliedo ne might be even more unsafe (using any
464 // wxWindows GUI function is unsafe starting from now)
465 wxLog::DontCreateOnDemand();
466
467 // this will flush the old messages if any
468 delete wxLog::SetActiveTarget(new wxLogStderr);
469 #endif // wxUSE_LOG
470
471 // One last chance for pending objects to be cleaned up
472 wxTheApp->DeletePendingObjects();
473
474 wxModule::CleanUpModules();
475
476 #if wxUSE_WX_RESOURCES
477 wxCleanUpResourceSystem();
478
479 // wxDefaultResourceTable->ClearTable();
480 #endif
481
482 // Indicate that the cursor can be freed, so that cursor won't be deleted
483 // by deleting the bitmap list before g_globalCursor goes out of scope
484 // (double deletion of the cursor).
485 wxSetCursor(wxNullCursor);
486 delete g_globalCursor;
487 g_globalCursor = NULL;
488
489 wxDeleteStockObjects();
490
491 // Destroy all GDI lists, etc.
492 wxDeleteStockLists();
493
494 delete wxTheColourDatabase;
495 wxTheColourDatabase = NULL;
496
497 wxBitmap::CleanUpHandlers();
498
499 delete[] wxBuffer;
500 wxBuffer = NULL;
501
502 //// WINDOWS-SPECIFIC CLEANUP
503
504 wxSetKeyboardHook(FALSE);
505
506 #if wxUSE_RICHEDIT
507 if (gs_hRichEdit != (HINSTANCE) NULL)
508 FreeLibrary(gs_hRichEdit);
509 #endif
510
511 #if wxUSE_PENWINDOWS
512 wxCleanUpPenWin();
513 #endif
514
515 if (wxSTD_FRAME_ICON)
516 DestroyIcon(wxSTD_FRAME_ICON);
517 if (wxSTD_MDICHILDFRAME_ICON)
518 DestroyIcon(wxSTD_MDICHILDFRAME_ICON);
519 if (wxSTD_MDIPARENTFRAME_ICON)
520 DestroyIcon(wxSTD_MDIPARENTFRAME_ICON);
521
522 if (wxDEFAULT_FRAME_ICON)
523 DestroyIcon(wxDEFAULT_FRAME_ICON);
524 if (wxDEFAULT_MDICHILDFRAME_ICON)
525 DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON);
526 if (wxDEFAULT_MDIPARENTFRAME_ICON)
527 DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
528
529 if ( wxDisableButtonBrush )
530 ::DeleteObject( wxDisableButtonBrush );
531
532 #if wxUSE_OLE
533 ::OleUninitialize();
534 #endif
535
536 #if wxUSE_CTL3D
537 Ctl3dUnregister(wxhInstance);
538 #endif
539
540 if (wxWinHandleList)
541 delete wxWinHandleList;
542
543 // GL: I'm annoyed ... I don't know where to put this and I don't want to
544 // create a module for that as it's part of the core.
545 delete wxPendingEvents;
546 #if wxUSE_THREADS
547 delete wxPendingEventsLocker;
548 // If we don't do the following, we get an apparent memory leak.
549 ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
550 #endif
551
552 wxClassInfo::CleanUpClasses();
553
554 delete wxTheApp;
555 wxTheApp = NULL;
556
557 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
558 // At this point we want to check if there are any memory
559 // blocks that aren't part of the wxDebugContext itself,
560 // as a special case. Then when dumping we need to ignore
561 // wxDebugContext, too.
562 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
563 {
564 wxLogDebug(wxT("There were memory leaks."));
565 wxDebugContext::Dump();
566 wxDebugContext::PrintStatistics();
567 }
568 // wxDebugContext::SetStream(NULL, NULL);
569 #endif
570
571 #if wxUSE_LOG
572 // do it as the very last thing because everything else can log messages
573 delete wxLog::SetActiveTarget(NULL);
574 #endif // wxUSE_LOG
575 }
576
577 #if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
578
579 // temporarily disable this warning which would be generated in release builds
580 // because of __try
581 #ifdef __VISUALC__
582 #pragma warning(disable: 4715) // not all control paths return a value
583 #endif // Visual C++
584
585 //// Main wxWindows entry point
586 int wxEntry(WXHINSTANCE hInstance,
587 WXHINSTANCE WXUNUSED(hPrevInstance),
588 char *lpCmdLine,
589 int nCmdShow,
590 bool enterLoop)
591 {
592 // do check for memory leaks on program exit
593 // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
594 // deallocated memory which may be used to simulate low-memory condition)
595 wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
596 #ifdef __MWERKS__
597 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
598 // This seems to be necessary since there are 'rogue'
599 // objects present at this point (perhaps global objects?)
600 // Setting a checkpoint will ignore them as far as the
601 // memory checking facility is concerned.
602 // Of course you may argue that memory allocated in globals should be
603 // checked, but this is a reasonable compromise.
604 wxDebugContext::SetCheckpoint();
605 #endif
606 #endif
607 // take everything into a try-except block in release build
608 // FIXME other compilers must support Win32 SEH (structured exception
609 // handling) too, just find the appropriate keyword in their docs!
610 // Please note that it's _not_ the same as C++ exceptions!
611 #if !defined(__WXDEBUG__) && defined(__VISUALC__)
612 #define CATCH_PROGRAM_EXCEPTIONS
613
614 __try {
615 #else
616 #undef CATCH_PROGRAM_EXCEPTIONS
617 #endif
618 wxhInstance = (HINSTANCE) hInstance;
619
620 if (!wxApp::Initialize())
621 return 0;
622
623 // create the application object or ensure that one already exists
624 if (!wxTheApp)
625 {
626 // The app may have declared a global application object, but we recommend
627 // the IMPLEMENT_APP macro is used instead, which sets an initializer
628 // function for delayed, dynamic app object construction.
629 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
630 wxT("No initializer - use IMPLEMENT_APP macro.") );
631
632 wxTheApp = (*wxApp::GetInitializerFunction()) ();
633 }
634
635 wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") );
636
637 // save the WinMain() parameters
638 wxTheApp->ConvertToStandardCommandArgs(lpCmdLine);
639 wxTheApp->m_nCmdShow = nCmdShow;
640
641 // GUI-specific initialisation. In fact on Windows we don't have any,
642 // but this call is provided for compatibility across platforms.
643 wxTheApp->OnInitGui();
644
645 // We really don't want timestamps by default, because it means
646 // we can't simply double-click on the error message and get to that
647 // line in the source. So VC++ at least, let's have a sensible default.
648 #ifdef __VISUALC__
649 wxLog::SetTimestamp(NULL);
650 #endif
651
652 int retValue = 0;
653
654 if ( wxTheApp->OnInit() )
655 {
656 if ( enterLoop )
657 {
658 retValue = wxTheApp->OnRun();
659 }
660 else
661 // We want to initialize, but not run or exit immediately.
662 return 1;
663 }
664 //else: app initialization failed, so we skipped OnRun()
665
666 wxWindow *topWindow = wxTheApp->GetTopWindow();
667 if ( topWindow )
668 {
669 // Forcibly delete the window.
670 if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
671 topWindow->IsKindOf(CLASSINFO(wxDialog)) )
672 {
673 topWindow->Close(TRUE);
674 wxTheApp->DeletePendingObjects();
675 }
676 else
677 {
678 delete topWindow;
679 wxTheApp->SetTopWindow(NULL);
680 }
681 }
682
683 wxTheApp->OnExit();
684
685 wxApp::CleanUp();
686
687 return retValue;
688
689 #ifdef CATCH_PROGRAM_EXCEPTIONS
690 }
691 __except ( EXCEPTION_EXECUTE_HANDLER ) {
692 /*
693 if ( wxTheApp )
694 wxTheApp->OnFatalException();
695 */
696
697 // using wxLog would be unsafe here
698 ::MessageBox(NULL,
699 _("Unrecoverable program error detected: "
700 " the application will terminate."),
701 _("Fatal Error"),
702 MB_APPLMODAL | MB_ICONSTOP | MB_OK);
703
704 ::ExitProcess(3); // the same exit code as abort()
705
706 // NOTREACHED
707 }
708 #endif // CATCH_PROGRAM_EXCEPTIONS
709 }
710
711 // restore warning state
712 #ifdef __VISUALC__
713 #pragma warning(default: 4715) // not all control paths return a value
714 #endif // Visual C++
715
716 #else /* _WINDLL */
717
718 //// Entry point for DLLs
719
720 int wxEntry(WXHINSTANCE hInstance)
721 {
722 wxhInstance = (HINSTANCE) hInstance;
723 wxApp::Initialize();
724
725 // The app may have declared a global application object, but we recommend
726 // the IMPLEMENT_APP macro is used instead, which sets an initializer function
727 // for delayed, dynamic app object construction.
728 if (!wxTheApp)
729 {
730 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
731 "No initializer - use IMPLEMENT_APP macro." );
732
733 wxTheApp = (* wxApp::GetInitializerFunction()) ();
734 }
735
736 wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" );
737
738 wxTheApp->argc = 0;
739 wxTheApp->argv = NULL;
740
741 wxTheApp->OnInitGui();
742
743 wxTheApp->OnInit();
744
745 wxWindow *topWindow = wxTheApp->GetTopWindow();
746 if ( topWindow && topWindow->GetHWND())
747 {
748 topWindow->Show(TRUE);
749 }
750
751 return 1;
752 }
753 #endif // _WINDLL
754
755 //// Static member initialization
756
757 wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
758
759 wxApp::wxApp()
760 {
761 m_topWindow = NULL;
762 wxTheApp = this;
763 m_wantDebugOutput = TRUE;
764
765 argc = 0;
766 argv = NULL;
767 m_printMode = wxPRINT_WINDOWS;
768 m_exitOnFrameDelete = TRUE;
769 m_auto3D = TRUE;
770 }
771
772 wxApp::~wxApp()
773 {
774 // Delete command-line args
775 int i;
776 for (i = 0; i < argc; i++)
777 {
778 delete[] argv[i];
779 }
780 delete[] argv;
781 }
782
783 bool wxApp::Initialized()
784 {
785 #ifndef _WINDLL
786 if (GetTopWindow())
787 return TRUE;
788 else
789 return FALSE;
790 #endif
791 #ifdef _WINDLL // Assume initialized if DLL (no way of telling)
792 return TRUE;
793 #endif
794 }
795
796 /*
797 * Get and process a message, returning FALSE if WM_QUIT
798 * received (and also set the flag telling the app to exit the main loop)
799 *
800 */
801 bool wxApp::DoMessage()
802 {
803 BOOL rc = ::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0);
804 if ( rc == 0 )
805 {
806 // got WM_QUIT
807 m_keepGoing = FALSE;
808
809 return FALSE;
810 }
811 else if ( rc == -1 )
812 {
813 // should never happen, but let's test for it nevertheless
814 wxLogLastError("GetMessage");
815 }
816 else
817 {
818 #if wxUSE_THREADS
819 wxASSERT_MSG( wxThread::IsMain(),
820 wxT("only the main thread can process Windows messages") );
821
822 static bool s_hadGuiLock = TRUE;
823 static wxMsgArray s_aSavedMessages;
824
825 // if a secondary thread owns is doing GUI calls, save all messages for
826 // later processing - we can't process them right now because it will
827 // lead to recursive library calls (and we're not reentrant)
828 if ( !wxGuiOwnedByMainThread() )
829 {
830 s_hadGuiLock = FALSE;
831
832 // leave out WM_COMMAND messages: too dangerous, sometimes
833 // the message will be processed twice
834 if ( !wxIsWaitingForThread() ||
835 s_currentMsg.message != WM_COMMAND )
836 {
837 s_aSavedMessages.Add(s_currentMsg);
838 }
839
840 return TRUE;
841 }
842 else
843 {
844 // have we just regained the GUI lock? if so, post all of the saved
845 // messages
846 //
847 // FIXME of course, it's not _exactly_ the same as processing the
848 // messages normally - expect some things to break...
849 if ( !s_hadGuiLock )
850 {
851 s_hadGuiLock = TRUE;
852
853 size_t count = s_aSavedMessages.Count();
854 for ( size_t n = 0; n < count; n++ )
855 {
856 MSG& msg = s_aSavedMessages[n];
857
858 if ( !ProcessMessage((WXMSG *)&msg) )
859 {
860 ::TranslateMessage(&msg);
861 ::DispatchMessage(&msg);
862 }
863 }
864
865 s_aSavedMessages.Empty();
866 }
867 }
868 #endif // wxUSE_THREADS
869
870 // Process the message
871 if ( !ProcessMessage((WXMSG *)&s_currentMsg) )
872 {
873 ::TranslateMessage(&s_currentMsg);
874 ::DispatchMessage(&s_currentMsg);
875 }
876 }
877
878 return TRUE;
879 }
880
881 /*
882 * Keep trying to process messages until WM_QUIT
883 * received.
884 *
885 * If there are messages to be processed, they will all be
886 * processed and OnIdle will not be called.
887 * When there are no more messages, OnIdle is called.
888 * If OnIdle requests more time,
889 * it will be repeatedly called so long as there are no pending messages.
890 * A 'feature' of this is that once OnIdle has decided that no more processing
891 * is required, then it won't get processing time until further messages
892 * are processed (it'll sit in DoMessage).
893 */
894
895 int wxApp::MainLoop()
896 {
897 m_keepGoing = TRUE;
898
899 while ( m_keepGoing )
900 {
901 #if wxUSE_THREADS
902 wxMutexGuiLeaveOrEnter();
903 #endif // wxUSE_THREADS
904
905 while ( !::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) &&
906 ProcessIdle() )
907 {
908 }
909
910
911 DoMessage();
912 }
913
914 return s_currentMsg.wParam;
915 }
916
917 // Returns TRUE if more time is needed.
918 bool wxApp::ProcessIdle()
919 {
920 wxIdleEvent event;
921 event.SetEventObject(this);
922 ProcessEvent(event);
923
924 return event.MoreRequested();
925 }
926
927 void wxApp::ExitMainLoop()
928 {
929 m_keepGoing = FALSE;
930 }
931
932 bool wxApp::Pending()
933 {
934 return (::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0);
935 }
936
937 void wxApp::Dispatch()
938 {
939 DoMessage();
940 }
941
942 /*
943 * Give all windows a chance to preprocess
944 * the message. Some may have accelerator tables, or have
945 * MDI complications.
946 */
947
948 bool wxApp::ProcessMessage(WXMSG *wxmsg)
949 {
950 MSG *msg = (MSG *)wxmsg;
951 HWND hWnd = msg->hwnd;
952 wxWindow *wndThis = wxFindWinFromHandle((WXHWND)hWnd), *wnd;
953
954 // for some composite controls (like a combobox), wndThis might be NULL
955 // because the subcontrol is not a wxWindow, but only the control itself
956 // is - try to catch this case
957 while ( hWnd && !wndThis )
958 {
959 hWnd = ::GetParent(hWnd);
960 wndThis = wxFindWinFromHandle((WXHWND)hWnd);
961 }
962
963 // Try translations first; find the youngest window with
964 // a translation table.
965 for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
966 {
967 if ( wnd->MSWTranslateMessage(wxmsg) )
968 return TRUE;
969 }
970
971 // Anyone for a non-translation message? Try youngest descendants first.
972 for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
973 {
974 if ( wnd->MSWProcessMessage(wxmsg) )
975 return TRUE;
976 }
977
978 return FALSE;
979 }
980
981 void wxApp::OnIdle(wxIdleEvent& event)
982 {
983 static bool s_inOnIdle = FALSE;
984
985 // Avoid recursion (via ProcessEvent default case)
986 if ( s_inOnIdle )
987 return;
988
989 s_inOnIdle = TRUE;
990
991 // 'Garbage' collection of windows deleted with Close().
992 DeletePendingObjects();
993
994 #if wxUSE_LOG
995 // flush the logged messages if any
996 wxLog *pLog = wxLog::GetActiveTarget();
997 if ( pLog != NULL && pLog->HasPendingMessages() )
998 pLog->Flush();
999 #endif // wxUSE_LOG
1000
1001 // Send OnIdle events to all windows
1002 if ( SendIdleEvents() )
1003 {
1004 // SendIdleEvents() returns TRUE if at least one window requested more
1005 // idle events
1006 event.RequestMore(TRUE);
1007 }
1008
1009 // If they are pending events, we must process them: pending events are
1010 // either events to the threads other than main or events posted with
1011 // wxPostEvent() functions
1012 ProcessPendingEvents();
1013
1014 s_inOnIdle = FALSE;
1015 }
1016
1017 // Send idle event to all top-level windows
1018 bool wxApp::SendIdleEvents()
1019 {
1020 bool needMore = FALSE;
1021
1022 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
1023 while (node)
1024 {
1025 wxWindow* win = node->GetData();
1026 if (SendIdleEvents(win))
1027 needMore = TRUE;
1028 node = node->GetNext();
1029 }
1030
1031 return needMore;
1032 }
1033
1034 // Send idle event to window and all subwindows
1035 bool wxApp::SendIdleEvents(wxWindow* win)
1036 {
1037 bool needMore = FALSE;
1038
1039 wxIdleEvent event;
1040 event.SetEventObject(win);
1041 win->GetEventHandler()->ProcessEvent(event);
1042
1043 if (event.MoreRequested())
1044 needMore = TRUE;
1045
1046 wxNode* node = win->GetChildren().First();
1047 while (node)
1048 {
1049 wxWindow* win = (wxWindow*) node->Data();
1050 if (SendIdleEvents(win))
1051 needMore = TRUE;
1052
1053 node = node->Next();
1054 }
1055 return needMore;
1056 }
1057
1058 void wxApp::DeletePendingObjects()
1059 {
1060 wxNode *node = wxPendingDelete.First();
1061 while (node)
1062 {
1063 wxObject *obj = (wxObject *)node->Data();
1064
1065 delete obj;
1066
1067 if (wxPendingDelete.Member(obj))
1068 delete node;
1069
1070 // Deleting one object may have deleted other pending
1071 // objects, so start from beginning of list again.
1072 node = wxPendingDelete.First();
1073 }
1074 }
1075
1076 void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event))
1077 {
1078 if (GetTopWindow())
1079 GetTopWindow()->Close(TRUE);
1080 }
1081
1082 // Default behaviour: close the application with prompts. The
1083 // user can veto the close, and therefore the end session.
1084 void wxApp::OnQueryEndSession(wxCloseEvent& event)
1085 {
1086 if (GetTopWindow())
1087 {
1088 if (!GetTopWindow()->Close(!event.CanVeto()))
1089 event.Veto(TRUE);
1090 }
1091 }
1092
1093 #if wxUSE_RICHEDIT
1094
1095 /* static */
1096 bool wxApp::InitRichEdit(int version)
1097 {
1098 wxCHECK_MSG( version >= 1 && version <= 3, FALSE,
1099 _T("incorrect richedit control version requested") );
1100
1101 if ( version <= gs_verRichEdit )
1102 {
1103 // we've already got this or better
1104 return TRUE;
1105 }
1106
1107 if ( gs_hRichEdit )
1108 {
1109 ::FreeLibrary(gs_hRichEdit);
1110 }
1111
1112 // always try load riched20.dll first - like this we won't have to reload
1113 // it later if we're first asked for RE 1 and then for RE 2 or 3
1114 wxString dllname = _T("riched20.dll");
1115 gs_hRichEdit = ::LoadLibrary(dllname);
1116 if ( !gs_hRichEdit && (version == 1) )
1117 {
1118 // fall back to RE 1
1119 dllname = _T("riched32.dll");
1120 gs_hRichEdit = ::LoadLibrary(dllname);
1121 }
1122
1123 if ( !gs_hRichEdit )
1124 {
1125 wxLogSysError(_("Could not load Rich Edit DLL '%s'"), dllname.c_str());
1126
1127 gs_verRichEdit = -1;
1128
1129 return FALSE;
1130 }
1131
1132 gs_verRichEdit = version;
1133
1134 return TRUE;
1135 }
1136
1137 #endif // wxUSE_RICHEDIT
1138
1139 /* static */
1140 int wxApp::GetComCtl32Version()
1141 {
1142 // TODO should use DllGetVersion() instead of this hack
1143
1144 // cache the result
1145 static int s_verComCtl32 = -1; // MT-FIXME
1146
1147 if ( s_verComCtl32 == -1 )
1148 {
1149 s_verComCtl32 = 0;
1150
1151 // have we loaded COMCTL32 yet?
1152 HMODULE theModule = ::GetModuleHandle(wxT("COMCTL32"));
1153
1154 // if so, then we can check for the version
1155 if (theModule)
1156 {
1157 // InitCommonControlsEx is unique to 4.7 and later
1158 FARPROC theProc = ::GetProcAddress(theModule,
1159 _T("InitCommonControlsEx"));
1160
1161 if ( !theProc )
1162 { // not found, must be 4.00
1163 s_verComCtl32 = 400;
1164 }
1165 else
1166 {
1167 // The following symbol are unique to 4.71
1168 // DllInstall
1169 // FlatSB_EnableScrollBar FlatSB_GetScrollInfo FlatSB_GetScrollPos
1170 // FlatSB_GetScrollProp FlatSB_GetScrollRange FlatSB_SetScrollInfo
1171 // FlatSB_SetScrollPos FlatSB_SetScrollProp FlatSB_SetScrollRange
1172 // FlatSB_ShowScrollBar
1173 // _DrawIndirectImageList _DuplicateImageList
1174 // InitializeFlatSB
1175 // UninitializeFlatSB
1176 // we could check for any of these - I chose DllInstall
1177 FARPROC theProc = ::GetProcAddress(theModule, _T("DllInstall"));
1178 if ( !theProc )
1179 {
1180 // not found, must be 4.70
1181 s_verComCtl32 = 470;
1182 }
1183 else
1184 { // found, must be 4.71
1185 s_verComCtl32 = 471;
1186 }
1187 }
1188 }
1189 }
1190
1191 return s_verComCtl32;
1192 }
1193
1194 void wxExit()
1195 {
1196 wxLogError(_("Fatal error: exiting"));
1197
1198 wxApp::CleanUp();
1199 }
1200
1201 // Yield to incoming messages
1202 bool wxYield()
1203 {
1204 // we don't want to process WM_QUIT from here - it should be processed in
1205 // the main event loop in order to stop it
1206
1207 MSG msg;
1208 while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) &&
1209 msg.message != WM_QUIT )
1210 {
1211 if ( !wxTheApp->DoMessage() )
1212 break;
1213 }
1214
1215 // If they are pending events, we must process them.
1216 wxTheApp->ProcessPendingEvents();
1217
1218 return TRUE;
1219 }
1220
1221 //-----------------------------------------------------------------------------
1222 // wxWakeUpIdle
1223 //-----------------------------------------------------------------------------
1224
1225 void wxWakeUpIdle()
1226 {
1227 // Send the top window a dummy message so idle handler processing will
1228 // start up again. Doing it this way ensures that the idle handler
1229 // wakes up in the right thread (see also wxWakeUpMainThread() which does
1230 // the same for the main app thread only)
1231 wxWindow *topWindow = wxTheApp->GetTopWindow();
1232 if ( topWindow )
1233 {
1234 if ( !::PostMessage(GetHwndOf(topWindow), WM_NULL, 0, 0) )
1235 {
1236 // should never happen
1237 wxLogLastError("PostMessage(WM_NULL)");
1238 }
1239 }
1240 }
1241
1242 //-----------------------------------------------------------------------------
1243
1244 wxIcon
1245 wxApp::GetStdIcon(int which) const
1246 {
1247 switch(which)
1248 {
1249 case wxICON_INFORMATION:
1250 return wxIcon("wxICON_INFO");
1251
1252 case wxICON_QUESTION:
1253 return wxIcon("wxICON_QUESTION");
1254
1255 case wxICON_EXCLAMATION:
1256 return wxIcon("wxICON_WARNING");
1257
1258 default:
1259 wxFAIL_MSG(wxT("requested non existent standard icon"));
1260 // still fall through
1261
1262 case wxICON_HAND:
1263 return wxIcon("wxICON_ERROR");
1264 }
1265 }
1266
1267 // For some reason, with MSVC++ 1.5, WinMain isn't linked in properly
1268 // if in a separate file. So include it here to ensure it's linked.
1269 #if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__))
1270 #include "main.cpp"
1271 #endif