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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: univ/textctrl.cpp
3 // Purpose: wxTextCtrl
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 15.09.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 /*
13 TODO
14
15 + 1. update vert scrollbar when any line length changes for WrapLines()
16 + 2. cursor movement ("Hello,^" -> "^verse!" on Arrow Down)?
17 -> maybe save the x position and use it instead of current in handling
18 DOWN/UP actions (this would make up/down always return the cursor to
19 the same location)?
20 3. split file into chunks
21 +? 4. rewrite Replace() refresh logic to deal with wrapping lines
22 +? 5. cache info found by GetPartOfWrappedLine() - performance must be horrible
23 with lots of text
24
25 6. backspace refreshes too much (until end of line)
26 */
27
28 /*
29 Optimisation hints from PureQuantify:
30
31 +1. wxStringTokenize is the slowest part of Replace
32 2. GetDC/ReleaseDC are very slow, avoid calling them several times
33 +3. GetCharHeight() should be cached too
34 4. wxClientDC construction/destruction in HitTestLine is horribly expensive
35
36 For line wrapping controls HitTest2 takes 50% of program time. The results
37 of GetRowsPerLine and GetPartOfWrappedLine *MUST* be cached.
38
39 Search for "OPT!" for things which must be optimized.
40 */
41
42 /*
43 Some terminology:
44
45 Everywhere in this file LINE refers to a logical line of text, and ROW to a
46 physical line of text on the display. They are the same unless WrapLines()
47 is TRUE in which case a single LINE may correspond to multiple ROWs.
48
49 A text position is an unsigned int (which for reasons of compatibility is
50 still a long) from 0 to GetLastPosition() inclusive. The positions
51 correspond to the gaps between the letters so the position 0 is just
52 before the first character and the last position is the one beyond the last
53 character. For an empty text control GetLastPosition() returns 0.
54
55 Lines and columns returned/accepted by XYToPosition() and PositionToXY()
56 start from 0. The y coordinate is a LINE, not a ROW. Columns correspond to
57 the characters, the first column of a line is the first character in it,
58 the last one is length(line text). For compatibility, again, lines and
59 columns are also longs.
60
61 When translating lines/column coordinates to/from positions, the line and
62 column give the character after the given position. Thus, GetLastPosition()
63 doesn't have any corresponding column.
64
65 An example of positions and lines/columns for a control without wrapping
66 containing the text "Hello, Universe!\nGoodbye"
67
68 1 1 1 1 1 1 1
69 pos: 0 1 2 3 4 5 6 7 8 9 0 1 2 3 4 5 6
70 H e l l o , U n i v e r s e ! line 0
71 col: 0 1 2 3 4 5 6 7 8 9 1 1 1 1 1 1
72 0 1 2 3 4 5
73
74 pos: 1 1 1 2 2 2 2 2
75 7 8 9 0 1 2 3 4
76 G o o d b y e line 1
77 col: 0 1 2 3 4 5 6
78
79
80 The same example for a control with line wrap assuming "Universe" is too
81 long to fit on the same line with "Hello,":
82
83 pos: 0 1 2 3 4 5
84 H e l l o , line 0 (row 0)
85 col: 0 1 2 3 4 5
86
87 1 1 1 1 1 1 1
88 pos: 6 7 8 9 0 1 2 3 4 5 6
89 U n i v e r s e ! line 0 (row 1)
90 col: 6 7 8 9 1 1 1 1 1 1
91 0 1 2 3 4 5
92
93 (line 1 == row 2 same as above)
94
95 Note that there is still the same number of columns and positions and that
96 there is no (logical) position at the end of the first ROW. This position
97 is identified with the preceding one (which is not how Windows does it: it
98 identifies it with the next one, i.e. the first position of the next line,
99 but much more logical IMHO).
100 */
101
102 /*
103 Search for "OPT" for possible optimizations
104
105 A possible global optimization would be to always store the coords in the
106 text in triplets (pos, col, line) and update them simultaneously instead of
107 recalculating col and line from pos each time it is needed. Currently we
108 only do it for the current position but we might also do it for the
109 selection start and end.
110 */
111
112 // ============================================================================
113 // declarations
114 // ============================================================================
115
116 // ----------------------------------------------------------------------------
117 // headers
118 // ----------------------------------------------------------------------------
119
120 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
121 #pragma implementation "univtextctrl.h"
122 #endif
123
124 #include "wx/wxprec.h"
125
126 #ifdef __BORLANDC__
127 #pragma hdrstop
128 #endif
129
130 #if wxUSE_TEXTCTRL
131
132 #include <ctype.h>
133
134 #ifndef WX_PRECOMP
135 #include "wx/log.h"
136
137 #include "wx/dcclient.h"
138 #include "wx/validate.h"
139 #include "wx/textctrl.h"
140 #endif
141
142 #include "wx/clipbrd.h"
143
144 #include "wx/textfile.h"
145
146 #include "wx/caret.h"
147
148 #include "wx/univ/inphand.h"
149 #include "wx/univ/renderer.h"
150 #include "wx/univ/colschem.h"
151 #include "wx/univ/theme.h"
152
153 #include "wx/cmdproc.h"
154
155 #if wxUSE_CLIPBOARD
156 #include "wx/dataobj.h"
157 #endif
158
159 // turn extra wxTextCtrl-specific debugging on/off
160 #define WXDEBUG_TEXT
161
162 // turn wxTextCtrl::Replace() debugging on (slows down code a *lot*!)
163 #define WXDEBUG_TEXT_REPLACE
164
165 #ifndef __WXDEBUG__
166 #undef WXDEBUG_TEXT
167 #undef WXDEBUG_TEXT_REPLACE
168 #endif
169
170 // wxStringTokenize only needed for debug checks
171 #ifdef WXDEBUG_TEXT_REPLACE
172 #include "wx/tokenzr.h"
173 #endif // WXDEBUG_TEXT_REPLACE
174
175 // ----------------------------------------------------------------------------
176 // private functions
177 // ----------------------------------------------------------------------------
178
179 // exchange two positions so that from is always less than or equal to to
180 static inline void OrderPositions(wxTextPos& from, wxTextPos& to)
181 {
182 if ( from > to )
183 {
184 wxTextPos tmp = from;
185 from = to;
186 to = tmp;
187 }
188 }
189
190 // ----------------------------------------------------------------------------
191 // constants
192 // ----------------------------------------------------------------------------
193
194 // names of text ctrl commands
195 #define wxTEXT_COMMAND_INSERT _T("insert")
196 #define wxTEXT_COMMAND_REMOVE _T("remove")
197
198 // the value which is never used for text position, even not -1 which is
199 // sometimes used for some special meaning
200 static const wxTextPos INVALID_POS_VALUE = -2;
201
202 // overlap between pages (when using PageUp/Dn) in lines
203 static const size_t PAGE_OVERLAP_IN_LINES = 1;
204
205 // ----------------------------------------------------------------------------
206 // private data of wxTextCtrl
207 // ----------------------------------------------------------------------------
208
209 // the data only used by single line text controls
210 struct WXDLLEXPORT wxTextSingleLineData
211 {
212 // the position of the first visible pixel and the first visible column
213 wxCoord m_ofsHorz;
214 wxTextCoord m_colStart;
215
216 // and the last ones (m_posLastVisible is the width but m_colLastVisible
217 // is an absolute value)
218 wxCoord m_posLastVisible;
219 wxTextCoord m_colLastVisible;
220
221 // def ctor
222 wxTextSingleLineData()
223 {
224 m_colStart = 0;
225 m_ofsHorz = 0;
226
227 m_colLastVisible = -1;
228 m_posLastVisible = -1;
229 }
230
231 };
232
233 // the data only used by multi line text controls
234 struct WXDLLEXPORT wxTextMultiLineData
235 {
236 // the lines of text
237 wxArrayString m_lines;
238
239 // the current ranges of the scrollbars
240 int m_scrollRangeX,
241 m_scrollRangeY;
242
243 // should we adjust the horz/vert scrollbar?
244 bool m_updateScrollbarX,
245 m_updateScrollbarY;
246
247 // the max line length in pixels
248 wxCoord m_widthMax;
249
250 // the index of the line which has the length of m_widthMax
251 wxTextCoord m_lineLongest;
252
253 // the rect in which text appears: it is even less than m_rectText because
254 // only the last _complete_ line is shown, hence there is an unoccupied
255 // horizontal band at the bottom of it
256 wxRect m_rectTextReal;
257
258 // the x-coordinate of the caret before we started moving it vertically:
259 // this is used to ensure that moving the caret up and then down will
260 // return it to the same position as if we always round it in one direction
261 // we would shift it in that direction
262 //
263 // when m_xCaret == -1, we don't have any remembered position
264 wxCoord m_xCaret;
265
266 // the def ctor
267 wxTextMultiLineData()
268 {
269 m_scrollRangeX =
270 m_scrollRangeY = 0;
271
272 m_updateScrollbarX =
273 m_updateScrollbarY = FALSE;
274
275 m_widthMax = -1;
276 m_lineLongest = 0;
277
278 m_xCaret = -1;
279 }
280 };
281
282 // the data only used by multi line text controls in line wrap mode
283 class WXDLLEXPORT wxWrappedLineData
284 {
285 // these functions set all our values, so give them access to them
286 friend void wxTextCtrl::LayoutLine(wxTextCoord line,
287 wxWrappedLineData& lineData) const;
288 friend void wxTextCtrl::LayoutLines(wxTextCoord) const;
289
290 public:
291 // def ctor
292 wxWrappedLineData()
293 {
294 m_rowFirst = -1;
295 }
296
297 // get the start of any row (remember that accessing m_rowsStart doesn't work
298 // for the first one)
299 wxTextCoord GetRowStart(wxTextCoord row) const
300 {
301 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
302
303 return row ? m_rowsStart[row - 1] : 0;
304 }
305
306 // get the length of the row (using the total line length which we don't
307 // have here but need to calculate the length of the last row, so it must
308 // be given to us)
309 wxTextCoord GetRowLength(wxTextCoord row, wxTextCoord lenLine) const
310 {
311 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
312
313 // note that m_rowsStart[row] is the same as GetRowStart(row + 1) (but
314 // slightly more efficient) and lenLine is the same as the start of the
315 // first row of the next line
316 return ((size_t)row == m_rowsStart.GetCount() ? lenLine : m_rowsStart[row])
317 - GetRowStart(row);
318 }
319
320 // return the width of the row in pixels
321 wxCoord GetRowWidth(wxTextCoord row) const
322 {
323 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
324
325 return m_rowsWidth[row];
326 }
327
328 // return the number of rows
329 size_t GetRowCount() const
330 {
331 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
332
333 return m_rowsStart.GetCount() + 1;
334 }
335
336 // return the number of additional (i.e. after the first one) rows
337 size_t GetExtraRowCount() const
338 {
339 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
340
341 return m_rowsStart.GetCount();
342 }
343
344 // return the first row of this line
345 wxTextCoord GetFirstRow() const
346 {
347 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
348
349 return m_rowFirst;
350 }
351
352 // return the first row of the next line
353 wxTextCoord GetNextRow() const
354 {
355 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
356
357 return m_rowFirst + m_rowsStart.GetCount() + 1;
358 }
359
360 // this just provides direct access to m_rowsStart aerray for efficiency
361 wxTextCoord GetExtraRowStart(wxTextCoord row) const
362 {
363 wxASSERT_MSG( IsValid(), _T("this line hadn't been laid out") );
364
365 return m_rowsStart[row];
366 }
367
368 // this code is unused any longer
369 #if 0
370 // return TRUE if the column is in the start of the last row (hence the row
371 // it is in is not wrapped)
372 bool IsLastRow(wxTextCoord colRowStart) const
373 {
374 return colRowStart == GetRowStart(m_rowsStart.GetCount());
375 }
376
377 // return TRUE if the column is the last column of the row starting in
378 // colRowStart
379 bool IsLastColInRow(wxTextCoord colRowStart,
380 wxTextCoord colRowEnd,
381 wxTextCoord lenLine) const
382 {
383 // find the row which starts with colRowStart
384 size_t nRows = GetRowCount();
385 for ( size_t n = 0; n < nRows; n++ )
386 {
387 if ( GetRowStart(n) == colRowStart )
388 {
389 wxTextCoord colNextRowStart = n == nRows - 1
390 ? lenLine
391 : GetRowStart(n + 1);
392
393 wxASSERT_MSG( colRowEnd < colNextRowStart,
394 _T("this column is not in this row at all!") );
395
396 return colRowEnd == colNextRowStart - 1;
397 }
398 }
399
400 // caller got it wrong
401 wxFAIL_MSG( _T("this column is not in the start of the row!") );
402
403 return FALSE;
404 }
405 #endif // 0
406
407 // is this row the last one in its line?
408 bool IsLastRow(wxTextCoord row) const
409 {
410 return (size_t)row == GetExtraRowCount();
411 }
412
413 // the line is valid if it had been laid out correctly: note that just
414 // shiwting the line (because one of previous lines changed) doesn't make
415 // it invalid
416 bool IsValid() const { return !m_rowsWidth.IsEmpty(); }
417
418 // invalidating line will relayout it
419 void Invalidate() { m_rowsWidth.Empty(); }
420
421 private:
422 // for each line we remember the starting columns of all its rows after the
423 // first one (which always starts at 0), i.e. if a line is wrapped twice
424 // (== takes 3 rows) its m_rowsStart[0] may be 10 and m_rowsStart[1] == 15
425 wxArrayLong m_rowsStart;
426
427 // and the width of each row in pixels (this array starts from 0, as usual)
428 wxArrayInt m_rowsWidth;
429
430 // and also its starting row (0 for the first line, first lines'
431 // m_rowsStart.GetCount() + 1 for the second &c): it is set to -1 initially
432 // and this means that the struct hadn't yet been initialized
433 wxTextCoord m_rowFirst;
434
435 // the last modification "time"-stamp used by LayoutLines()
436 size_t m_timestamp;
437 };
438
439 WX_DECLARE_OBJARRAY(wxWrappedLineData, wxArrayWrappedLinesData);
440 #include "wx/arrimpl.cpp"
441 WX_DEFINE_OBJARRAY(wxArrayWrappedLinesData);
442
443 struct WXDLLEXPORT wxTextWrappedData : public wxTextMultiLineData
444 {
445 // the width of the column to the right of the text rect used for the
446 // indicator mark display for the wrapped lines
447 wxCoord m_widthMark;
448
449 // the data for each line
450 wxArrayWrappedLinesData m_linesData;
451
452 // flag telling us to recalculate all starting rows starting from this line
453 // (if it is -1, we don't have to recalculate anything) - it is set when
454 // the number of the rows in the middle of the control changes
455 wxTextCoord m_rowFirstInvalid;
456
457 // the current timestamp used by LayoutLines()
458 size_t m_timestamp;
459
460 // invalidate starting rows of all lines (NOT rows!) after this one
461 void InvalidateLinesBelow(wxTextCoord line)
462 {
463 if ( m_rowFirstInvalid == -1 || m_rowFirstInvalid > line )
464 {
465 m_rowFirstInvalid = line;
466 }
467 }
468
469 // check if this line is valid: i.e. before the first invalid one
470 bool IsValidLine(wxTextCoord line) const
471 {
472 return ((m_rowFirstInvalid == -1) || (line < m_rowFirstInvalid)) &&
473 m_linesData[line].IsValid();
474 }
475
476 // def ctor
477 wxTextWrappedData()
478 {
479 m_widthMark = 0;
480 m_rowFirstInvalid = -1;
481 m_timestamp = 0;
482 }
483 };
484
485 // ----------------------------------------------------------------------------
486 // private classes for undo/redo management
487 // ----------------------------------------------------------------------------
488
489 /*
490 We use custom versions of wxWindows command processor to implement undo/redo
491 as we want to avoid storing the backpointer to wxTextCtrl in wxCommand
492 itself: this is a waste of memory as all commands in the given command
493 processor always have the same associated wxTextCtrl and so it makes sense
494 to store the backpointer there.
495
496 As for the rest of the implementation, it's fairly standard: we have 2
497 command classes corresponding to adding and removing text.
498 */
499
500 // a command corresponding to a wxTextCtrl action
501 class wxTextCtrlCommand : public wxCommand
502 {
503 public:
504 wxTextCtrlCommand(const wxString& name) : wxCommand(TRUE, name) { }
505
506 // we don't use these methods as they don't make sense for us as we need a
507 // wxTextCtrl to be applied
508 virtual bool Do() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE; }
509 virtual bool Undo() { wxFAIL_MSG(_T("shouldn't be called")); return FALSE; }
510
511 // instead, our command processor uses these methods
512 virtual bool Do(wxTextCtrl *text) = 0;
513 virtual bool Undo(wxTextCtrl *text) = 0;
514 };
515
516 // insert text command
517 class wxTextCtrlInsertCommand : public wxTextCtrlCommand
518 {
519 public:
520 wxTextCtrlInsertCommand(const wxString& textToInsert)
521 : wxTextCtrlCommand(wxTEXT_COMMAND_INSERT), m_text(textToInsert)
522 {
523 m_from = -1;
524 }
525
526 // combine the 2 commands together
527 void Append(wxTextCtrlInsertCommand *other);
528
529 virtual bool CanUndo() const;
530 virtual bool Do(wxTextCtrl *text);
531 virtual bool Undo(wxTextCtrl *text);
532
533 private:
534 // the text we insert
535 wxString m_text;
536
537 // the position where we inserted the text
538 wxTextPos m_from;
539 };
540
541 // remove text command
542 class wxTextCtrlRemoveCommand : public wxTextCtrlCommand
543 {
544 public:
545 wxTextCtrlRemoveCommand(wxTextPos from, wxTextPos to)
546 : wxTextCtrlCommand(wxTEXT_COMMAND_REMOVE)
547 {
548 m_from = from;
549 m_to = to;
550 }
551
552 virtual bool CanUndo() const;
553 virtual bool Do(wxTextCtrl *text);
554 virtual bool Undo(wxTextCtrl *text);
555
556 private:
557 // the range of text to delete
558 wxTextPos m_from,
559 m_to;
560
561 // the text which was deleted when this command was Do()ne
562 wxString m_textDeleted;
563 };
564
565 // a command processor for a wxTextCtrl
566 class wxTextCtrlCommandProcessor : public wxCommandProcessor
567 {
568 public:
569 wxTextCtrlCommandProcessor(wxTextCtrl *text)
570 {
571 m_compressInserts = FALSE;
572
573 m_text = text;
574 }
575
576 // override Store() to compress multiple wxTextCtrlInsertCommand into one
577 virtual void Store(wxCommand *command);
578
579 // stop compressing insert commands when this is called
580 void StopCompressing() { m_compressInserts = FALSE; }
581
582 // accessors
583 wxTextCtrl *GetTextCtrl() const { return m_text; }
584 bool IsCompressing() const { return m_compressInserts; }
585
586 protected:
587 virtual bool DoCommand(wxCommand& cmd)
588 { return ((wxTextCtrlCommand &)cmd).Do(m_text); }
589 virtual bool UndoCommand(wxCommand& cmd)
590 { return ((wxTextCtrlCommand &)cmd).Undo(m_text); }
591
592 // check if this command is a wxTextCtrlInsertCommand and return it casted
593 // to the right type if it is or NULL otherwise
594 wxTextCtrlInsertCommand *IsInsertCommand(wxCommand *cmd);
595
596 private:
597 // the control we're associated with
598 wxTextCtrl *m_text;
599
600 // if the flag is TRUE we're compressing subsequent insert commands into
601 // one so that the entire typing could be undone in one call to Undo()
602 bool m_compressInserts;
603 };
604
605 // ============================================================================
606 // implementation
607 // ============================================================================
608
609 BEGIN_EVENT_TABLE(wxTextCtrl, wxControl)
610 EVT_CHAR(wxTextCtrl::OnChar)
611
612 EVT_SIZE(wxTextCtrl::OnSize)
613 END_EVENT_TABLE()
614
615 IMPLEMENT_DYNAMIC_CLASS(wxTextCtrl, wxControl)
616
617 // ----------------------------------------------------------------------------
618 // creation
619 // ----------------------------------------------------------------------------
620
621 void wxTextCtrl::Init()
622 {
623 m_selAnchor =
624 m_selStart =
625 m_selEnd = -1;
626
627 m_isModified = FALSE;
628 m_isEditable = TRUE;
629
630 m_posLast =
631 m_curPos =
632 m_curCol =
633 m_curRow = 0;
634
635 m_heightLine =
636 m_widthAvg = -1;
637
638 // init wxScrollHelper
639 SetWindow(this);
640
641 // init the undo manager
642 m_cmdProcessor = new wxTextCtrlCommandProcessor(this);
643
644 // no data yet
645 m_data.data = NULL;
646 }
647
648 bool wxTextCtrl::Create(wxWindow *parent,
649 wxWindowID id,
650 const wxString& value,
651 const wxPoint& pos,
652 const wxSize& size,
653 long style,
654 const wxValidator& validator,
655 const wxString &name)
656 {
657 if ( style & wxTE_MULTILINE )
658 {
659 // for compatibility with wxMSW we create the controls with vertical
660 // scrollbar always shown unless they have wxTE_RICH style (because
661 // Windows text controls always has vert scrollbar but richedit one
662 // doesn't)
663 if ( !(style & wxTE_RICH) )
664 {
665 style |= wxALWAYS_SHOW_SB;
666 }
667
668 // wxTE_WORDWRAP is 0 for now so we don't need the code below
669 #if 0
670 if ( style & wxTE_WORDWRAP )
671 {
672 // wrapping words means wrapping, hence no horz scrollbar
673 style &= ~wxHSCROLL;
674 }
675 #endif // 0
676
677 // TODO: support wxTE_NO_VSCROLL (?)
678
679 // create data object for normal multiline or for controls with line
680 // wrap as needed
681 if ( style & wxHSCROLL )
682 m_data.mdata = new wxTextMultiLineData;
683 else
684 m_data.wdata = new wxTextWrappedData;
685 }
686 else
687 {
688 // this doesn't make sense for single line controls
689 style &= ~wxHSCROLL;
690
691 // create data object for single line controls
692 m_data.sdata = new wxTextSingleLineData;
693 }
694
695 #if wxUSE_TWO_WINDOWS
696 if ((style & wxBORDER_MASK) == 0)
697 style |= wxBORDER_SUNKEN;
698 #endif
699
700 if ( !wxControl::Create(parent, id, pos, size, style,
701 validator, name) )
702 {
703 return FALSE;
704 }
705
706 SetCursor(wxCURSOR_IBEAM);
707
708 if ( style & wxTE_MULTILINE )
709 {
710 // we should always have at least one line in a multiline control
711 MData().m_lines.Add(wxEmptyString);
712
713 if ( !(style & wxHSCROLL) )
714 {
715 WData().m_linesData.Add(new wxWrappedLineData);
716 WData().InvalidateLinesBelow(0);
717 }
718
719 // we might support it but it's quite useless and other ports don't
720 // support it anyhow
721 wxASSERT_MSG( !(style & wxTE_PASSWORD),
722 _T("wxTE_PASSWORD can't be used with multiline ctrls") );
723 }
724
725 RecalcFontMetrics();
726 SetValue(value);
727 SetBestSize(size);
728
729 m_isEditable = !(style & wxTE_READONLY);
730
731 CreateCaret();
732 InitInsertionPoint();
733
734 // we can't show caret right now as we're not shown yet and so it would
735 // result in garbage on the screen - we'll do it after first OnPaint()
736 m_hasCaret = FALSE;
737
738 CreateInputHandler(wxINP_HANDLER_TEXTCTRL);
739
740 wxSizeEvent sizeEvent(GetSize(), GetId());
741 GetEventHandler()->ProcessEvent(sizeEvent);
742
743 return TRUE;
744 }
745
746 wxTextCtrl::~wxTextCtrl()
747 {
748 delete m_cmdProcessor;
749
750 if ( m_data.data )
751 {
752 if ( IsSingleLine() )
753 delete m_data.sdata;
754 else if ( WrapLines() )
755 delete m_data.wdata;
756 else
757 delete m_data.mdata;
758 }
759 }
760
761 // ----------------------------------------------------------------------------
762 // set/get the value
763 // ----------------------------------------------------------------------------
764
765 void wxTextCtrl::SetValue(const wxString& value)
766 {
767 if ( IsSingleLine() && (value == GetValue()) )
768 {
769 // nothing changed
770 return;
771 }
772
773 Replace(0, GetLastPosition(), value);
774
775 if ( IsSingleLine() )
776 {
777 SetInsertionPoint(0);
778 }
779
780 // TODO: should we generate the event or not, finally?
781 }
782
783 const wxArrayString& wxTextCtrl::GetLines() const
784 {
785 return MData().m_lines;
786 }
787
788 size_t wxTextCtrl::GetLineCount() const
789 {
790 return MData().m_lines.GetCount();
791 }
792
793 wxString wxTextCtrl::GetValue() const
794 {
795 // for multiline controls we don't always store the total value but only
796 // recompute it when asked - and to invalidate it we just empty it in
797 // Replace()
798 if ( !IsSingleLine() && m_value.empty() )
799 {
800 // recalculate: note that we always do it for empty multilien control,
801 // but then it's so quick that it's not important
802
803 // the first line is special as there is no \n before it, so it's
804 // outside the loop
805 const wxArrayString& lines = GetLines();
806 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
807 self->m_value << lines[0u];
808 size_t count = lines.GetCount();
809 for ( size_t n = 1; n < count; n++ )
810 {
811 self->m_value << _T('\n') << lines[n];
812 }
813 }
814
815 return m_value;
816 }
817
818 void wxTextCtrl::Clear()
819 {
820 SetValue(_T(""));
821 }
822
823 bool wxTextCtrl::ReplaceLine(wxTextCoord line,
824 const wxString& text)
825 {
826 if ( WrapLines() )
827 {
828 // first, we have to relayout the line entirely
829 //
830 // OPT: we might try not to recalc the unchanged part of line
831
832 wxWrappedLineData& lineData = WData().m_linesData[line];
833
834 // if we had some number of rows before, use this number, otherwise
835 // just make sure that the test below (rowsNew != rowsOld) will be true
836 int rowsOld;
837 if ( lineData.IsValid() )
838 {
839 rowsOld = lineData.GetExtraRowCount();
840 }
841 else // line wasn't laid out yet
842 {
843 // assume it changed entirely as we can't do anything better
844 rowsOld = -1;
845 }
846
847 // now change the line
848 MData().m_lines[line] = text;
849
850 // OPT: we choose to lay it our immediately instead of delaying it
851 // until it is needed because it allows us to avoid invalidating
852 // lines further down if the number of rows didn't chnage, but
853 // maybe we can imporve this even further?
854 LayoutLine(line, lineData);
855
856 int rowsNew = lineData.GetExtraRowCount();
857
858 if ( rowsNew != rowsOld )
859 {
860 // we have to update the line wrap marks as this is normally done
861 // by LayoutLines() which we bypassed by calling LayoutLine()
862 // directly
863 wxTextCoord rowFirst = lineData.GetFirstRow(),
864 rowCount = wxMax(rowsOld, rowsNew);
865 RefreshLineWrapMarks(rowFirst, rowFirst + rowCount);
866
867 // next, if this is not the last line, as the number of rows in it
868 // changed, we need to shift all the lines below it
869 if ( (size_t)line < WData().m_linesData.GetCount() )
870 {
871 // number of rows changed shifting all lines below
872 WData().InvalidateLinesBelow(line + 1);
873 }
874
875 // the number of rows changed
876 return TRUE;
877 }
878 }
879 else // no line wrap
880 {
881 MData().m_lines[line] = text;
882 }
883
884 // the number of rows didn't change
885 return FALSE;
886 }
887
888 void wxTextCtrl::RemoveLine(wxTextCoord line)
889 {
890 MData().m_lines.RemoveAt(line);
891 if ( WrapLines() )
892 {
893 // we need to recalculate all the starting rows from this line, but we
894 // can avoid doing it if this line was never calculated: this means
895 // that we will recalculate all lines below it anyhow later if needed
896 if ( WData().IsValidLine(line) )
897 {
898 WData().InvalidateLinesBelow(line);
899 }
900
901 WData().m_linesData.RemoveAt(line);
902 }
903 }
904
905 void wxTextCtrl::InsertLine(wxTextCoord line, const wxString& text)
906 {
907 MData().m_lines.Insert(text, line);
908 if ( WrapLines() )
909 {
910 WData().m_linesData.Insert(new wxWrappedLineData, line);
911
912 // invalidate everything below it
913 WData().InvalidateLinesBelow(line);
914 }
915 }
916
917 void wxTextCtrl::Replace(wxTextPos from, wxTextPos to, const wxString& text)
918 {
919 wxTextCoord colStart, colEnd,
920 lineStart, lineEnd;
921
922 if ( (from > to) ||
923 !PositionToXY(from, &colStart, &lineStart) ||
924 !PositionToXY(to, &colEnd, &lineEnd) )
925 {
926 wxFAIL_MSG(_T("invalid range in wxTextCtrl::Replace"));
927
928 return;
929 }
930
931 #ifdef WXDEBUG_TEXT_REPLACE
932 // a straighforward (but very inefficient) way of calculating what the new
933 // value should be
934 wxString textTotal = GetValue();
935 wxString textTotalNew(textTotal, (size_t)from);
936 textTotalNew += text;
937 if ( (size_t)to < textTotal.length() )
938 textTotalNew += textTotal.c_str() + (size_t)to;
939 #endif // WXDEBUG_TEXT_REPLACE
940
941 // remember the old selection and reset it immediately: we must do it
942 // before calling Refresh(anything) as, at least under GTK, this leads to
943 // an _immediate_ repaint (under MSW it is delayed) and hence parts of
944 // text would be redrawn as selected if we didn't reset the selection
945 int selStartOld = m_selStart,
946 selEndOld = m_selEnd;
947
948 m_selStart =
949 m_selEnd = -1;
950
951 if ( IsSingleLine() )
952 {
953 // replace the part of the text with the new value
954 wxString valueNew(m_value, (size_t)from);
955
956 // remember it for later use
957 wxCoord startNewText = GetTextWidth(valueNew);
958
959 valueNew += text;
960 if ( (size_t)to < m_value.length() )
961 {
962 valueNew += m_value.c_str() + (size_t)to;
963 }
964
965 // we usually refresh till the end of line except of the most common case
966 // when some text is appended to the end of the string in which case we
967 // refresh just it
968 wxCoord widthNewText;
969
970 if ( (size_t)from < m_value.length() )
971 {
972 // refresh till the end of line
973 widthNewText = 0;
974 }
975 else // text appended, not replaced
976 {
977 // refresh only the new text
978 widthNewText = GetTextWidth(text);
979 }
980
981 m_value = valueNew;
982
983 // force SData().m_colLastVisible update
984 SData().m_colLastVisible = -1;
985
986 // repaint
987 RefreshPixelRange(0, startNewText, widthNewText);
988 }
989 else // multiline
990 {
991 //OPT: special case for replacements inside single line?
992
993 /*
994 Join all the lines in the replacement range into one string, then
995 replace a part of it with the new text and break it into lines again.
996 */
997
998 // (0) we want to know if this replacement changes the number of rows
999 // as if it does we need to refresh everything below the changed
1000 // text (it will be shifted...) and we can avoid it if there is no
1001 // row relayout
1002 bool rowsNumberChanged = FALSE;
1003
1004 // (1) join lines
1005 const wxArrayString& linesOld = GetLines();
1006 wxString textOrig;
1007 wxTextCoord line;
1008 for ( line = lineStart; line <= lineEnd; line++ )
1009 {
1010 if ( line > lineStart )
1011 {
1012 // from the previous line
1013 textOrig += _T('\n');
1014 }
1015
1016 textOrig += linesOld[line];
1017 }
1018
1019 // we need to append the '\n' for the last line unless there is no
1020 // following line
1021 size_t countOld = linesOld.GetCount();
1022
1023 // (2) replace text in the combined string
1024
1025 // (2a) leave the part before replaced area unchanged
1026 wxString textNew(textOrig, colStart);
1027
1028 // these values will be used to refresh the changed area below
1029 wxCoord widthNewText,
1030 startNewText = GetTextWidth(textNew);
1031 if ( (size_t)colStart == linesOld[lineStart].length() )
1032 {
1033 // text appended, refresh just enough to show the new text
1034 widthNewText = GetTextWidth(text.BeforeFirst(_T('\n')));
1035 }
1036 else // text inserted, refresh till the end of line
1037 {
1038 widthNewText = 0;
1039 }
1040
1041 // (2b) insert new text
1042 textNew += text;
1043
1044 // (2c) and append the end of the old text
1045
1046 // adjust for index shift: to is relative to colStart, not 0
1047 size_t toRel = (size_t)((to - from) + colStart);
1048 if ( toRel < textOrig.length() )
1049 {
1050 textNew += textOrig.c_str() + toRel;
1051 }
1052
1053 // (3) break it into lines
1054
1055 wxArrayString lines;
1056 const wxChar *curLineStart = textNew.c_str();
1057 for ( const wxChar *p = textNew.c_str(); ; p++ )
1058 {
1059 // end of line/text?
1060 if ( !*p || *p == _T('\n') )
1061 {
1062 lines.Add(wxString(curLineStart, p));
1063 if ( !*p )
1064 break;
1065
1066 curLineStart = p + 1;
1067 }
1068 }
1069
1070 #ifdef WXDEBUG_TEXT_REPLACE
1071 // (3a) all empty tokens should be counted as replacing with "foo" and
1072 // with "foo\n" should have different effects
1073 wxArrayString lines2 = wxStringTokenize(textNew, _T("\n"),
1074 wxTOKEN_RET_EMPTY_ALL);
1075
1076 if ( lines2.IsEmpty() )
1077 {
1078 lines2.Add(wxEmptyString);
1079 }
1080
1081 wxASSERT_MSG( lines.GetCount() == lines2.GetCount(),
1082 _T("Replace() broken") );
1083 for ( size_t n = 0; n < lines.GetCount(); n++ )
1084 {
1085 wxASSERT_MSG( lines[n] == lines2[n], _T("Replace() broken") );
1086 }
1087 #endif // WXDEBUG_TEXT_REPLACE
1088
1089 // (3b) special case: if we replace everything till the end we need to
1090 // keep an empty line or the lines would disappear completely
1091 // (this also takes care of never leaving m_lines empty)
1092 if ( ((size_t)lineEnd == countOld - 1) && lines.IsEmpty() )
1093 {
1094 lines.Add(wxEmptyString);
1095 }
1096
1097 size_t nReplaceCount = lines.GetCount(),
1098 nReplaceLine = 0;
1099
1100 // (4) merge into the array
1101
1102 // (4a) replace
1103 for ( line = lineStart; line <= lineEnd; line++, nReplaceLine++ )
1104 {
1105 if ( nReplaceLine < nReplaceCount )
1106 {
1107 // we have the replacement line for this one
1108 if ( ReplaceLine(line, lines[nReplaceLine]) )
1109 {
1110 rowsNumberChanged = TRUE;
1111 }
1112
1113 UpdateMaxWidth(line);
1114 }
1115 else // no more replacement lines
1116 {
1117 // (4b) delete all extra lines (note that we need to delete
1118 // them backwards because indices shift while we do it)
1119 bool deletedLongestLine = FALSE;
1120 for ( wxTextCoord lineDel = lineEnd; lineDel >= line; lineDel-- )
1121 {
1122 if ( lineDel == MData().m_lineLongest )
1123 {
1124 // we will need to recalc the max line width
1125 deletedLongestLine = TRUE;
1126 }
1127
1128 RemoveLine(lineDel);
1129 }
1130
1131 if ( deletedLongestLine )
1132 {
1133 RecalcMaxWidth();
1134 }
1135
1136 // even the line number changed
1137 rowsNumberChanged = TRUE;
1138
1139 // update line to exit the loop
1140 line = lineEnd + 1;
1141 }
1142 }
1143
1144 // (4c) insert the new lines
1145 if ( nReplaceLine < nReplaceCount )
1146 {
1147 // even the line number changed
1148 rowsNumberChanged = TRUE;
1149
1150 do
1151 {
1152 InsertLine(++lineEnd, lines[nReplaceLine++]);
1153
1154 UpdateMaxWidth(lineEnd);
1155 }
1156 while ( nReplaceLine < nReplaceCount );
1157 }
1158
1159 // (5) now refresh the changed area
1160
1161 // update the (cached) last position first as refresh functions use it
1162 m_posLast += text.length() - to + from;
1163
1164 // we may optimize refresh if the number of rows didn't change - but if
1165 // it did we have to refresh everything below the part we chanegd as
1166 // well as it might have moved
1167 if ( !rowsNumberChanged )
1168 {
1169 // refresh the line we changed
1170 if ( !WrapLines() )
1171 {
1172 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1173 }
1174 else
1175 {
1176 //OPT: we shouldn't refresh the unchanged part of the line in
1177 // this case, but instead just refresh the tail of it - the
1178 // trouble is that we don't know here where does this tail
1179 // start
1180 }
1181
1182 // number of rows didn't change, refresh the updated rows and the
1183 // last one
1184 if ( lineStart <= lineEnd )
1185 RefreshLineRange(lineStart, lineEnd);
1186 }
1187 else // rows number did change
1188 {
1189 if ( !WrapLines() )
1190 {
1191 // refresh only part of the first line
1192 RefreshPixelRange(lineStart++, startNewText, widthNewText);
1193 }
1194 //else: we have to refresh everything as some part of the text
1195 // could be in the previous row before but moved to the next
1196 // one now (due to word wrap)
1197
1198 wxTextCoord lineEnd = GetLines().GetCount() - 1;
1199 if ( lineStart <= lineEnd )
1200 RefreshLineRange(lineStart, lineEnd);
1201
1202 // refresh text rect left below
1203 RefreshLineRange(lineEnd + 1, 0);
1204
1205 // the vert scrollbar might [dis]appear
1206 MData().m_updateScrollbarY = TRUE;
1207 }
1208
1209 // must recalculate it - will do later
1210 m_value.clear();
1211 }
1212
1213 #ifdef WXDEBUG_TEXT_REPLACE
1214 // optimized code above should give the same result as straightforward
1215 // computation in the beginning
1216 wxASSERT_MSG( GetValue() == textTotalNew, _T("error in Replace()") );
1217 #endif // WXDEBUG_TEXT_REPLACE
1218
1219 // update the current position: note that we always put the cursor at the
1220 // end of the replacement text
1221 DoSetInsertionPoint(from + text.length());
1222
1223 // and the selection: this is complicated by the fact that selection coords
1224 // must be first updated to reflect change in text coords, i.e. if we had
1225 // selection from 17 to 19 and we just removed this range, we don't have to
1226 // refresh anything, so we can't just use ClearSelection() here
1227 if ( selStartOld != -1 )
1228 {
1229 // refresh the parst of the selection outside the changed text (which
1230 // we already refreshed)
1231 if ( selStartOld < from )
1232 RefreshTextRange(selStartOld, from);
1233 if ( to < selEndOld )
1234 RefreshTextRange(to, selEndOld);
1235
1236 }
1237
1238 // now call it to do the rest (not related to refreshing)
1239 ClearSelection();
1240 }
1241
1242 void wxTextCtrl::Remove(wxTextPos from, wxTextPos to)
1243 {
1244 // Replace() only works with correctly ordered arguments, so exchange them
1245 // if necessary
1246 OrderPositions(from, to);
1247
1248 Replace(from, to, _T(""));
1249 }
1250
1251 void wxTextCtrl::WriteText(const wxString& text)
1252 {
1253 // replace the selection with the new text
1254 RemoveSelection();
1255
1256 Replace(m_curPos, m_curPos, text);
1257 }
1258
1259 void wxTextCtrl::AppendText(const wxString& text)
1260 {
1261 SetInsertionPointEnd();
1262 WriteText(text);
1263 }
1264
1265 // ----------------------------------------------------------------------------
1266 // current position
1267 // ----------------------------------------------------------------------------
1268
1269 void wxTextCtrl::SetInsertionPoint(wxTextPos pos)
1270 {
1271 wxCHECK_RET( pos >= 0 && pos <= GetLastPosition(),
1272 _T("insertion point position out of range") );
1273
1274 // don't do anything if it didn't change
1275 if ( pos != m_curPos )
1276 {
1277 DoSetInsertionPoint(pos);
1278 }
1279
1280 if ( !IsSingleLine() )
1281 {
1282 // moving cursor should reset the stored abscissa (even if the cursor
1283 // position didn't actually change!)
1284 MData().m_xCaret = -1;
1285 }
1286
1287 ClearSelection();
1288 }
1289
1290 void wxTextCtrl::InitInsertionPoint()
1291 {
1292 // so far always put it in the beginning
1293 DoSetInsertionPoint(0);
1294
1295 // this will also set the selection anchor correctly
1296 ClearSelection();
1297 }
1298
1299 void wxTextCtrl::MoveInsertionPoint(wxTextPos pos)
1300 {
1301 wxASSERT_MSG( pos >= 0 && pos <= GetLastPosition(),
1302 _T("DoSetInsertionPoint() can only be called with valid pos") );
1303
1304 m_curPos = pos;
1305 PositionToXY(m_curPos, &m_curCol, &m_curRow);
1306 }
1307
1308 void wxTextCtrl::DoSetInsertionPoint(wxTextPos pos)
1309 {
1310 MoveInsertionPoint(pos);
1311
1312 ShowPosition(pos);
1313 }
1314
1315 void wxTextCtrl::SetInsertionPointEnd()
1316 {
1317 SetInsertionPoint(GetLastPosition());
1318 }
1319
1320 wxTextPos wxTextCtrl::GetInsertionPoint() const
1321 {
1322 return m_curPos;
1323 }
1324
1325 wxTextPos wxTextCtrl::GetLastPosition() const
1326 {
1327 wxTextPos pos;
1328 if ( IsSingleLine() )
1329 {
1330 pos = m_value.length();
1331 }
1332 else // multiline
1333 {
1334 #ifdef WXDEBUG_TEXT
1335 pos = 0;
1336 size_t nLineCount = GetLineCount();
1337 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1338 {
1339 // +1 is because the positions at the end of this line and of the
1340 // start of the next one are different
1341 pos += GetLines()[nLine].length() + 1;
1342 }
1343
1344 if ( pos > 0 )
1345 {
1346 // the last position is at the end of the last line, not in the
1347 // beginning of the next line after it
1348 pos--;
1349 }
1350
1351 // more probable reason of this would be to forget to update m_posLast
1352 wxASSERT_MSG( pos == m_posLast, _T("bug in GetLastPosition()") );
1353 #endif // WXDEBUG_TEXT
1354
1355 pos = m_posLast;
1356 }
1357
1358 return pos;
1359 }
1360
1361 // ----------------------------------------------------------------------------
1362 // selection
1363 // ----------------------------------------------------------------------------
1364
1365 void wxTextCtrl::GetSelection(wxTextPos* from, wxTextPos* to) const
1366 {
1367 if ( from )
1368 *from = m_selStart;
1369 if ( to )
1370 *to = m_selEnd;
1371 }
1372
1373 wxString wxTextCtrl::GetSelectionText() const
1374 {
1375 wxString sel;
1376
1377 if ( HasSelection() )
1378 {
1379 if ( IsSingleLine() )
1380 {
1381 sel = m_value.Mid(m_selStart, m_selEnd - m_selStart);
1382 }
1383 else // multiline
1384 {
1385 wxTextCoord colStart, lineStart,
1386 colEnd, lineEnd;
1387 PositionToXY(m_selStart, &colStart, &lineStart);
1388 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1389
1390 // as always, we need to check for the special case when the start
1391 // and end line are the same
1392 if ( lineEnd == lineStart )
1393 {
1394 sel = GetLines()[lineStart].Mid(colStart, colEnd - colStart);
1395 }
1396 else // sel on multiple lines
1397 {
1398 // take the end of the first line
1399 sel = GetLines()[lineStart].c_str() + colStart;
1400 sel += _T('\n');
1401
1402 // all intermediate ones
1403 for ( wxTextCoord line = lineStart + 1; line < lineEnd; line++ )
1404 {
1405 sel << GetLines()[line] << _T('\n');
1406 }
1407
1408 // and the start of the last one
1409 sel += GetLines()[lineEnd].Left(colEnd);
1410 }
1411 }
1412 }
1413
1414 return sel;
1415 }
1416
1417 void wxTextCtrl::SetSelection(wxTextPos from, wxTextPos to)
1418 {
1419 // selecting till -1 is the same as selecting to the end
1420 if ( to == -1 && from != -1 )
1421 {
1422 to = GetLastPosition();
1423 }
1424
1425 if ( from == -1 || to == from )
1426 {
1427 ClearSelection();
1428 }
1429 else // valid sel range
1430 {
1431 // remember the 'to' position as the current position, used to move the
1432 // caret there later
1433 wxTextPos toOrig = to;
1434
1435 OrderPositions(from, to);
1436
1437 wxCHECK_RET( to <= GetLastPosition(),
1438 _T("invalid range in wxTextCtrl::SetSelection") );
1439
1440 if ( from != m_selStart || to != m_selEnd )
1441 {
1442 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1443 // directly and so m_selStart/End must be reset by then
1444 wxTextPos selStartOld = m_selStart,
1445 selEndOld = m_selEnd;
1446
1447 m_selStart = from;
1448 m_selEnd = to;
1449
1450 wxLogTrace(_T("text"), _T("Selection range is %ld-%ld"),
1451 m_selStart, m_selEnd);
1452
1453 // refresh only the part of text which became (un)selected if
1454 // possible
1455 if ( selStartOld == m_selStart )
1456 {
1457 RefreshTextRange(selEndOld, m_selEnd);
1458 }
1459 else if ( selEndOld == m_selEnd )
1460 {
1461 RefreshTextRange(m_selStart, selStartOld);
1462 }
1463 else
1464 {
1465 // OPT: could check for other cases too but it is probably not
1466 // worth it as the two above are the most common ones
1467 if ( selStartOld != -1 )
1468 RefreshTextRange(selStartOld, selEndOld);
1469 if ( m_selStart != -1 )
1470 RefreshTextRange(m_selStart, m_selEnd);
1471 }
1472
1473 // we need to fully repaint the invalidated areas of the window
1474 // before scrolling it (from DoSetInsertionPoint which is typically
1475 // called after SetSelection()), otherwise they may stay unpainted
1476 m_targetWindow->Update();
1477 }
1478 //else: nothing to do
1479
1480 // the insertion point is put at the location where the caret was moved
1481 DoSetInsertionPoint(toOrig);
1482 }
1483 }
1484
1485 void wxTextCtrl::ClearSelection()
1486 {
1487 if ( HasSelection() )
1488 {
1489 // we need to use temp vars as RefreshTextRange() may call DoDraw()
1490 // directly (see above as well)
1491 wxTextPos selStart = m_selStart,
1492 selEnd = m_selEnd;
1493
1494 // no selection any more
1495 m_selStart =
1496 m_selEnd = -1;
1497
1498 // refresh the old selection
1499 RefreshTextRange(selStart, selEnd);
1500 }
1501
1502 // the anchor should be moved even if there was no selection previously
1503 m_selAnchor = m_curPos;
1504 }
1505
1506 void wxTextCtrl::RemoveSelection()
1507 {
1508 if ( !HasSelection() )
1509 return;
1510
1511 Remove(m_selStart, m_selEnd);
1512 }
1513
1514 bool wxTextCtrl::GetSelectedPartOfLine(wxTextCoord line,
1515 wxTextPos *start, wxTextPos *end) const
1516 {
1517 if ( start )
1518 *start = -1;
1519 if ( end )
1520 *end = -1;
1521
1522 if ( !HasSelection() )
1523 {
1524 // no selection at all, hence no selection in this line
1525 return FALSE;
1526 }
1527
1528 wxTextCoord lineStart, colStart;
1529 PositionToXY(m_selStart, &colStart, &lineStart);
1530 if ( lineStart > line )
1531 {
1532 // this line is entirely above the selection
1533 return FALSE;
1534 }
1535
1536 wxTextCoord lineEnd, colEnd;
1537 PositionToXY(m_selEnd, &colEnd, &lineEnd);
1538 if ( lineEnd < line )
1539 {
1540 // this line is entirely below the selection
1541 return FALSE;
1542 }
1543
1544 if ( line == lineStart )
1545 {
1546 if ( start )
1547 *start = colStart;
1548 if ( end )
1549 *end = lineEnd == lineStart ? colEnd : GetLineLength(line);
1550 }
1551 else if ( line == lineEnd )
1552 {
1553 if ( start )
1554 *start = lineEnd == lineStart ? colStart : 0;
1555 if ( end )
1556 *end = colEnd;
1557 }
1558 else // the line is entirely inside the selection
1559 {
1560 if ( start )
1561 *start = 0;
1562 if ( end )
1563 *end = GetLineLength(line);
1564 }
1565
1566 return TRUE;
1567 }
1568
1569 // ----------------------------------------------------------------------------
1570 // flags
1571 // ----------------------------------------------------------------------------
1572
1573 bool wxTextCtrl::IsModified() const
1574 {
1575 return m_isModified;
1576 }
1577
1578 bool wxTextCtrl::IsEditable() const
1579 {
1580 // disabled control can never be edited
1581 return m_isEditable && IsEnabled();
1582 }
1583
1584 void wxTextCtrl::DiscardEdits()
1585 {
1586 m_isModified = FALSE;
1587 }
1588
1589 void wxTextCtrl::SetEditable(bool editable)
1590 {
1591 if ( editable != m_isEditable )
1592 {
1593 m_isEditable = editable;
1594
1595 // the caret (dis)appears
1596 CreateCaret();
1597
1598 // the appearance of the control might have changed
1599 Refresh();
1600 }
1601 }
1602
1603 // ----------------------------------------------------------------------------
1604 // col/lines <-> position correspondence
1605 // ----------------------------------------------------------------------------
1606
1607 /*
1608 A few remarks about this stuff:
1609
1610 o The numbering of the text control columns/rows starts from 0.
1611 o Start of first line is position 0, its last position is line.length()
1612 o Start of the next line is the last position of the previous line + 1
1613 */
1614
1615 int wxTextCtrl::GetLineLength(wxTextCoord line) const
1616 {
1617 if ( IsSingleLine() )
1618 {
1619 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1620
1621 return m_value.length();
1622 }
1623 else // multiline
1624 {
1625 wxCHECK_MSG( (size_t)line < GetLineCount(), -1,
1626 _T("line index out of range") );
1627
1628 return GetLines()[line].length();
1629 }
1630 }
1631
1632 wxString wxTextCtrl::GetLineText(wxTextCoord line) const
1633 {
1634 if ( IsSingleLine() )
1635 {
1636 wxASSERT_MSG( line == 0, _T("invalid GetLineLength() parameter") );
1637
1638 return m_value;
1639 }
1640 else // multiline
1641 {
1642 wxCHECK_MSG( (size_t)line < GetLineCount(), _T(""),
1643 _T("line index out of range") );
1644
1645 return GetLines()[line];
1646 }
1647 }
1648
1649 int wxTextCtrl::GetNumberOfLines() const
1650 {
1651 // there is always 1 line, even if the text is empty
1652 return IsSingleLine() ? 1 : GetLineCount();
1653 }
1654
1655 wxTextPos wxTextCtrl::XYToPosition(wxTextCoord x, wxTextCoord y) const
1656 {
1657 // note that this method should accept any values of x and y and return -1
1658 // if they are out of range
1659 if ( IsSingleLine() )
1660 {
1661 return x > GetLastPosition() || y > 0 ? -1 : x;
1662 }
1663 else // multiline
1664 {
1665 if ( (size_t)y >= GetLineCount() )
1666 {
1667 // this position is below the text
1668 return GetLastPosition();
1669 }
1670
1671 wxTextPos pos = 0;
1672 for ( size_t nLine = 0; nLine < (size_t)y; nLine++ )
1673 {
1674 // +1 is because the positions at the end of this line and of the
1675 // start of the next one are different
1676 pos += GetLines()[nLine].length() + 1;
1677 }
1678
1679 // take into account also the position in line
1680 if ( (size_t)x > GetLines()[y].length() )
1681 {
1682 // don't return position in the next line
1683 x = GetLines()[y].length();
1684 }
1685
1686 return pos + x;
1687 }
1688 }
1689
1690 bool wxTextCtrl::PositionToXY(wxTextPos pos,
1691 wxTextCoord *x, wxTextCoord *y) const
1692 {
1693 if ( IsSingleLine() )
1694 {
1695 if ( (size_t)pos > m_value.length() )
1696 return FALSE;
1697
1698 if ( x )
1699 *x = pos;
1700 if ( y )
1701 *y = 0;
1702
1703 return TRUE;
1704 }
1705 else // multiline
1706 {
1707 wxTextPos posCur = 0;
1708 size_t nLineCount = GetLineCount();
1709 for ( size_t nLine = 0; nLine < nLineCount; nLine++ )
1710 {
1711 // +1 is because the start the start of the next line is one
1712 // position after the end of this one
1713 wxTextPos posNew = posCur + GetLines()[nLine].length() + 1;
1714 if ( posNew > pos )
1715 {
1716 // we've found the line, now just calc the column
1717 if ( x )
1718 *x = pos - posCur;
1719
1720 if ( y )
1721 *y = nLine;
1722
1723 #ifdef WXDEBUG_TEXT
1724 wxASSERT_MSG( XYToPosition(pos - posCur, nLine) == pos,
1725 _T("XYToPosition() or PositionToXY() broken") );
1726 #endif // WXDEBUG_TEXT
1727
1728 return TRUE;
1729 }
1730 else // go further down
1731 {
1732 posCur = posNew;
1733 }
1734 }
1735
1736 // beyond the last line
1737 return FALSE;
1738 }
1739 }
1740
1741 wxTextCoord wxTextCtrl::GetRowsPerLine(wxTextCoord line) const
1742 {
1743 // a normal line has one row
1744 wxTextCoord numRows = 1;
1745
1746 if ( WrapLines() )
1747 {
1748 // add the number of additional rows
1749 numRows += WData().m_linesData[line].GetExtraRowCount();
1750 }
1751
1752 return numRows;
1753 }
1754
1755 wxTextCoord wxTextCtrl::GetRowCount() const
1756 {
1757 wxTextCoord count = GetLineCount();
1758 if (count == 0)
1759 return 0;
1760 if ( WrapLines() )
1761 {
1762 count = GetFirstRowOfLine(count - 1) +
1763 WData().m_linesData[count - 1].GetRowCount();
1764 }
1765
1766 return count;
1767 }
1768
1769 wxTextCoord wxTextCtrl::GetRowAfterLine(wxTextCoord line) const
1770 {
1771 if ( !WrapLines() )
1772 return line + 1;
1773
1774 if ( !WData().IsValidLine(line) )
1775 {
1776 LayoutLines(line);
1777 }
1778
1779 return WData().m_linesData[line].GetNextRow();
1780 }
1781
1782 wxTextCoord wxTextCtrl::GetFirstRowOfLine(wxTextCoord line) const
1783 {
1784 if ( !WrapLines() )
1785 return line;
1786
1787 if ( !WData().IsValidLine(line) )
1788 {
1789 LayoutLines(line);
1790 }
1791
1792 return WData().m_linesData[line].GetFirstRow();
1793 }
1794
1795 bool wxTextCtrl::PositionToLogicalXY(wxTextPos pos,
1796 wxCoord *xOut,
1797 wxCoord *yOut) const
1798 {
1799 wxTextCoord col, line;
1800
1801 // optimization for special (but common) case when we already have the col
1802 // and line
1803 if ( pos == m_curPos )
1804 {
1805 col = m_curCol;
1806 line = m_curRow;
1807 }
1808 else // must really calculate col/line from pos
1809 {
1810 if ( !PositionToXY(pos, &col, &line) )
1811 return FALSE;
1812 }
1813
1814 int hLine = GetLineHeight();
1815 wxCoord x, y;
1816 wxString textLine = GetLineText(line);
1817 if ( IsSingleLine() || !WrapLines() )
1818 {
1819 x = GetTextWidth(textLine.Left(col));
1820 y = line*hLine;
1821 }
1822 else // difficult case: multline control with line wrap
1823 {
1824 y = GetFirstRowOfLine(line);
1825
1826 wxTextCoord colRowStart;
1827 y += GetRowInLine(line, col, &colRowStart);
1828
1829 y *= hLine;
1830
1831 // x is the width of the text before this position in this row
1832 x = GetTextWidth(textLine.Mid(colRowStart, col - colRowStart));
1833 }
1834
1835 if ( xOut )
1836 *xOut = x;
1837 if ( yOut )
1838 *yOut = y;
1839
1840 return TRUE;
1841 }
1842
1843 bool wxTextCtrl::PositionToDeviceXY(wxTextPos pos,
1844 wxCoord *xOut,
1845 wxCoord *yOut) const
1846 {
1847 wxCoord x, y;
1848 if ( !PositionToLogicalXY(pos, &x, &y) )
1849 return FALSE;
1850
1851 // finally translate the logical text rect coords into physical client
1852 // coords
1853 CalcScrolledPosition(m_rectText.x + x, m_rectText.y + y, xOut, yOut);
1854
1855 return TRUE;
1856 }
1857
1858 wxPoint wxTextCtrl::GetCaretPosition() const
1859 {
1860 wxCoord xCaret, yCaret;
1861 if ( !PositionToDeviceXY(m_curPos, &xCaret, &yCaret) )
1862 {
1863 wxFAIL_MSG( _T("Caret can't be beyond the text!") );
1864 }
1865
1866 return wxPoint(xCaret, yCaret);
1867 }
1868
1869 // pos may be -1 to show the current position
1870 void wxTextCtrl::ShowPosition(wxTextPos pos)
1871 {
1872 bool showCaret = GetCaret() && GetCaret()->IsVisible();
1873 if (showCaret)
1874 HideCaret();
1875
1876 if ( IsSingleLine() )
1877 {
1878 ShowHorzPosition(GetTextWidth(m_value.Left(pos)));
1879 }
1880 else if ( MData().m_scrollRangeX || MData().m_scrollRangeY ) // multiline with scrollbars
1881 {
1882 int xStart, yStart;
1883 GetViewStart(&xStart, &yStart);
1884
1885 if ( pos == -1 )
1886 pos = m_curPos;
1887
1888 wxCoord x, y;
1889 PositionToLogicalXY(pos, &x, &y);
1890
1891 wxRect rectText = GetRealTextArea();
1892
1893 // scroll the position vertically into view: if it is currently above
1894 // it, make it the first one, otherwise the last one
1895 if ( MData().m_scrollRangeY )
1896 {
1897 y /= GetLineHeight();
1898
1899 if ( y < yStart )
1900 {
1901 Scroll(0, y);
1902 }
1903 else // we are currently in or below the view area
1904 {
1905 // find the last row currently shown
1906 wxTextCoord yEnd;
1907
1908 if ( WrapLines() )
1909 {
1910 // to find the last row we need to use the generic HitTest
1911 wxTextCoord col;
1912
1913 // OPT this is a bit silly: we undo this in HitTest(), so
1914 // it would be better to factor out the common
1915 // functionality into a separate function (OTOH it
1916 // won't probably save us that much)
1917 wxPoint pt(0, rectText.height - 1);
1918 pt += GetClientAreaOrigin();
1919 pt += m_rectText.GetPosition();
1920 HitTest(pt, &col, &yEnd);
1921
1922 // find the row inside the line
1923 yEnd = GetFirstRowOfLine(yEnd) + GetRowInLine(yEnd, col);
1924 }
1925 else
1926 {
1927 // finding the last line is easy if each line has exactly
1928 // one row
1929 yEnd = yStart + rectText.height / GetLineHeight() - 1;
1930 }
1931
1932 if ( yEnd < y )
1933 {
1934 // scroll down: the current item should appear at the
1935 // bottom of the view
1936 Scroll(0, y - (yEnd - yStart));
1937 }
1938 }
1939 }
1940
1941 // scroll the position horizontally into view
1942 //
1943 // we follow what I believe to be Windows behaviour here, that is if
1944 // the position is already entirely in the view we do nothing, but if
1945 // we do have to scroll the window to bring it into view, we scroll it
1946 // not just enough to show the position but slightly more so that this
1947 // position is at 1/3 of the window width from the closest border to it
1948 // (I'm not sure that Windows does exactly this but it looks like this)
1949 if ( MData().m_scrollRangeX )
1950 {
1951 // unlike for the rows, xStart doesn't correspond to the starting
1952 // column as they all have different widths, so we need to
1953 // translate everything to pixels
1954
1955 // we want the text between x and x2 be entirely inside the view
1956 // (i.e. the current character)
1957
1958 // make xStart the first visible pixel (and not position)
1959 int wChar = GetAverageWidth();
1960 xStart *= wChar;
1961
1962 if ( x < xStart )
1963 {
1964 // we want the position of this column be 1/3 to the right of
1965 // the left edge
1966 x -= rectText.width / 3;
1967 if ( x < 0 )
1968 x = 0;
1969 Scroll(x / wChar, y);
1970 }
1971 else // maybe we're beyond the right border of the view?
1972 {
1973 wxTextCoord col, row;
1974 if ( PositionToXY(pos, &col, &row) )
1975 {
1976 wxString lineText = GetLineText(row);
1977 wxCoord x2 = x + GetTextWidth(lineText[(size_t)col]);
1978 if ( x2 > xStart + rectText.width )
1979 {
1980 // we want the position of this column be 1/3 to the
1981 // left of the right edge, i.e. 2/3 right of the left
1982 // one
1983 x2 -= (2*rectText.width)/3;
1984 if ( x2 < 0 )
1985 x2 = 0;
1986 Scroll(x2 / wChar, row);
1987 }
1988 }
1989 }
1990 }
1991 }
1992 //else: multiline but no scrollbars, hence nothing to do
1993
1994 if (showCaret)
1995 ShowCaret();
1996 }
1997
1998 // ----------------------------------------------------------------------------
1999 // word stuff
2000 // ----------------------------------------------------------------------------
2001
2002 /*
2003 TODO: we could have (easy to do) vi-like options for word movement, i.e.
2004 distinguish between inlusive/exclusive words and between words and
2005 WORDS (in vim sense) and also, finally, make the set of characters
2006 which make up a word configurable - currently we use the exclusive
2007 WORDS only (coincidentally, this is what Windows edit control does)
2008
2009 For future references, here is what vim help says:
2010
2011 A word consists of a sequence of letters, digits and underscores, or
2012 a sequence of other non-blank characters, separated with white space
2013 (spaces, tabs, <EOL>). This can be changed with the 'iskeyword'
2014 option.
2015
2016 A WORD consists of a sequence of non-blank characters, separated with
2017 white space. An empty line is also considered to be a word and a
2018 WORD.
2019 */
2020
2021 static inline bool IsWordChar(wxChar ch)
2022 {
2023 return !wxIsspace(ch);
2024 }
2025
2026 wxTextPos wxTextCtrl::GetWordStart() const
2027 {
2028 if ( m_curPos == -1 || m_curPos == 0 )
2029 return 0;
2030
2031 if ( m_curCol == 0 )
2032 {
2033 // go to the end of the previous line
2034 return m_curPos - 1;
2035 }
2036
2037 // it shouldn't be possible to learn where the word starts in the password
2038 // text entry zone
2039 if ( IsPassword() )
2040 return 0;
2041
2042 // start at the previous position
2043 const wxChar *p0 = GetLineText(m_curRow).c_str();
2044 const wxChar *p = p0 + m_curCol - 1;
2045
2046 // find the end of the previous word
2047 while ( (p > p0) && !IsWordChar(*p) )
2048 p--;
2049
2050 // now find the beginning of this word
2051 while ( (p > p0) && IsWordChar(*p) )
2052 p--;
2053
2054 // we might have gone too far
2055 if ( !IsWordChar(*p) )
2056 p++;
2057
2058 return (m_curPos - m_curCol) + p - p0;
2059 }
2060
2061 wxTextPos wxTextCtrl::GetWordEnd() const
2062 {
2063 if ( m_curPos == -1 )
2064 return 0;
2065
2066 wxString line = GetLineText(m_curRow);
2067 if ( (size_t)m_curCol == line.length() )
2068 {
2069 // if we're on the last position in the line, go to the next one - if
2070 // it exists
2071 wxTextPos pos = m_curPos;
2072 if ( pos < GetLastPosition() )
2073 pos++;
2074
2075 return pos;
2076 }
2077
2078 // it shouldn't be possible to learn where the word ends in the password
2079 // text entry zone
2080 if ( IsPassword() )
2081 return GetLastPosition();
2082
2083 // start at the current position
2084 const wxChar *p0 = line.c_str();
2085 const wxChar *p = p0 + m_curCol;
2086
2087 // find the start of the next word
2088 while ( *p && !IsWordChar(*p) )
2089 p++;
2090
2091 // now find the end of it
2092 while ( *p && IsWordChar(*p) )
2093 p++;
2094
2095 // and find the start of the next word
2096 while ( *p && !IsWordChar(*p) )
2097 p++;
2098
2099 return (m_curPos - m_curCol) + p - p0;
2100 }
2101
2102 // ----------------------------------------------------------------------------
2103 // clipboard stuff
2104 // ----------------------------------------------------------------------------
2105
2106 void wxTextCtrl::Copy()
2107 {
2108 #if wxUSE_CLIPBOARD
2109 if ( HasSelection() )
2110 {
2111 wxClipboardLocker clipLock;
2112
2113 // wxTextFile::Translate() is needed to transform all '\n' into "\r\n"
2114 wxString text = wxTextFile::Translate(GetTextToShow(GetSelectionText()));
2115 wxTextDataObject *data = new wxTextDataObject(text);
2116 wxTheClipboard->SetData(data);
2117 }
2118 #endif // wxUSE_CLIPBOARD
2119 }
2120
2121 void wxTextCtrl::Cut()
2122 {
2123 (void)DoCut();
2124 }
2125
2126 bool wxTextCtrl::DoCut()
2127 {
2128 if ( !HasSelection() )
2129 return FALSE;
2130
2131 Copy();
2132
2133 RemoveSelection();
2134
2135 return TRUE;
2136 }
2137
2138 void wxTextCtrl::Paste()
2139 {
2140 (void)DoPaste();
2141 }
2142
2143 bool wxTextCtrl::DoPaste()
2144 {
2145 #if wxUSE_CLIPBOARD
2146 wxClipboardLocker clipLock;
2147
2148 wxTextDataObject data;
2149 if ( wxTheClipboard->IsSupported(data.GetFormat())
2150 && wxTheClipboard->GetData(data) )
2151 {
2152 // reverse transformation: '\r\n\" -> '\n'
2153 wxString text = wxTextFile::Translate(data.GetText(),
2154 wxTextFileType_Unix);
2155 if ( !text.empty() )
2156 {
2157 WriteText(text);
2158
2159 return TRUE;
2160 }
2161 }
2162 #endif // wxUSE_CLIPBOARD
2163
2164 return FALSE;
2165 }
2166
2167 // ----------------------------------------------------------------------------
2168 // Undo and redo
2169 // ----------------------------------------------------------------------------
2170
2171 wxTextCtrlInsertCommand *
2172 wxTextCtrlCommandProcessor::IsInsertCommand(wxCommand *command)
2173 {
2174 return (wxTextCtrlInsertCommand *)
2175 (command && (command->GetName() == wxTEXT_COMMAND_INSERT)
2176 ? command : NULL);
2177 }
2178
2179 void wxTextCtrlCommandProcessor::Store(wxCommand *command)
2180 {
2181 wxTextCtrlInsertCommand *cmdIns = IsInsertCommand(command);
2182 if ( cmdIns )
2183 {
2184 if ( IsCompressing() )
2185 {
2186 wxTextCtrlInsertCommand *
2187 cmdInsLast = IsInsertCommand(GetCurrentCommand());
2188
2189 // it is possible that we don't have any last command at all if,
2190 // for example, it was undone since the last Store(), so deal with
2191 // this case too
2192 if ( cmdInsLast )
2193 {
2194 cmdInsLast->Append(cmdIns);
2195
2196 delete cmdIns;
2197
2198 // don't need to call the base class version
2199 return;
2200 }
2201 }
2202
2203 // append the following insert commands to this one
2204 m_compressInserts = TRUE;
2205
2206 // let the base class version will do the job normally
2207 }
2208 else // not an insert command
2209 {
2210 // stop compressing insert commands - this won't work with the last
2211 // command not being an insert one anyhow
2212 StopCompressing();
2213
2214 // let the base class version will do the job normally
2215 }
2216
2217 wxCommandProcessor::Store(command);
2218 }
2219
2220 void wxTextCtrlInsertCommand::Append(wxTextCtrlInsertCommand *other)
2221 {
2222 m_text += other->m_text;
2223 }
2224
2225 bool wxTextCtrlInsertCommand::CanUndo() const
2226 {
2227 return m_from != -1;
2228 }
2229
2230 bool wxTextCtrlInsertCommand::Do(wxTextCtrl *text)
2231 {
2232 // the text is going to be inserted at the current position, remember where
2233 // exactly it is
2234 m_from = text->GetInsertionPoint();
2235
2236 // and now do insert it
2237 text->WriteText(m_text);
2238
2239 return TRUE;
2240 }
2241
2242 bool wxTextCtrlInsertCommand::Undo(wxTextCtrl *text)
2243 {
2244 wxCHECK_MSG( CanUndo(), FALSE, _T("impossible to undo insert cmd") );
2245
2246 // remove the text from where we inserted it
2247 text->Remove(m_from, m_from + m_text.length());
2248
2249 return TRUE;
2250 }
2251
2252 bool wxTextCtrlRemoveCommand::CanUndo() const
2253 {
2254 // if we were executed, we should have the text we removed
2255 return !m_textDeleted.empty();
2256 }
2257
2258 bool wxTextCtrlRemoveCommand::Do(wxTextCtrl *text)
2259 {
2260 text->SetSelection(m_from, m_to);
2261 m_textDeleted = text->GetSelectionText();
2262 text->RemoveSelection();
2263
2264 return TRUE;
2265 }
2266
2267 bool wxTextCtrlRemoveCommand::Undo(wxTextCtrl *text)
2268 {
2269 // it is possible that the text was deleted and that we can't restore text
2270 // at the same position we removed it any more
2271 wxTextPos posLast = text->GetLastPosition();
2272 text->SetInsertionPoint(m_from > posLast ? posLast : m_from);
2273 text->WriteText(m_textDeleted);
2274
2275 return TRUE;
2276 }
2277
2278 void wxTextCtrl::Undo()
2279 {
2280 // the caller must check it
2281 wxASSERT_MSG( CanUndo(), _T("can't call Undo() if !CanUndo()") );
2282
2283 m_cmdProcessor->Undo();
2284 }
2285
2286 void wxTextCtrl::Redo()
2287 {
2288 // the caller must check it
2289 wxASSERT_MSG( CanRedo(), _T("can't call Undo() if !CanUndo()") );
2290
2291 m_cmdProcessor->Redo();
2292 }
2293
2294 bool wxTextCtrl::CanUndo() const
2295 {
2296 return IsEditable() && m_cmdProcessor->CanUndo();
2297 }
2298
2299 bool wxTextCtrl::CanRedo() const
2300 {
2301 return IsEditable() && m_cmdProcessor->CanRedo();
2302 }
2303
2304 // ----------------------------------------------------------------------------
2305 // geometry
2306 // ----------------------------------------------------------------------------
2307
2308 wxSize wxTextCtrl::DoGetBestClientSize() const
2309 {
2310 // when we're called for the very first time from Create() we must
2311 // calculate the font metrics here because we can't do it before calling
2312 // Create() (there is no window yet and wxGTK crashes) but we need them
2313 // here
2314 if ( m_heightLine == -1 )
2315 {
2316 wxConstCast(this, wxTextCtrl)->RecalcFontMetrics();
2317 }
2318
2319 wxCoord w, h;
2320 GetTextExtent(GetTextToShow(GetLineText(0)), &w, &h);
2321
2322 int wChar = GetAverageWidth(),
2323 hChar = GetLineHeight();
2324
2325 int widthMin = wxMax(10*wChar, 100);
2326 if ( w < widthMin )
2327 w = widthMin;
2328 if ( h < hChar )
2329 h = hChar;
2330
2331 if ( !IsSingleLine() )
2332 {
2333 // let the control have a reasonable number of lines
2334 int lines = GetNumberOfLines();
2335 if ( lines < 5 )
2336 lines = 5;
2337 else if ( lines > 10 )
2338 lines = 10;
2339 h *= 10;
2340 }
2341
2342 wxRect rectText;
2343 rectText.width = w;
2344 rectText.height = h;
2345 wxRect rectTotal = GetRenderer()->GetTextTotalArea(this, rectText);
2346 return wxSize(rectTotal.width, rectTotal.height);
2347 }
2348
2349 void wxTextCtrl::UpdateTextRect()
2350 {
2351 wxRect rectTotal(wxPoint(0, 0), GetClientSize());
2352 wxCoord *extraSpace = WrapLines() ? &WData().m_widthMark : NULL;
2353 m_rectText = GetRenderer()->GetTextClientArea(this, rectTotal, extraSpace);
2354
2355 // code elsewhere is confused by negative rect size
2356 if ( m_rectText.width <= 0 )
2357 m_rectText.width = 1;
2358 if ( m_rectText.height <= 0 )
2359 m_rectText.height = 1;
2360
2361 if ( !IsSingleLine() )
2362 {
2363 // invalidate it so that GetRealTextArea() will recalc it
2364 MData().m_rectTextReal.width = 0;
2365
2366 // only scroll this rect when the window is scrolled: note that we have
2367 // to scroll not only the text but the line wrap marks too if we show
2368 // them
2369 wxRect rectText = GetRealTextArea();
2370 if ( extraSpace && *extraSpace )
2371 {
2372 rectText.width += *extraSpace;
2373 }
2374 SetTargetRect(rectText);
2375
2376 // relayout all lines
2377 if ( WrapLines() )
2378 {
2379 WData().m_rowFirstInvalid = 0;
2380
2381 // increase timestamp: this means that the lines which had been
2382 // laid out before will be relayd out the next time LayoutLines()
2383 // is called because their timestamp will be smaller than the
2384 // current one
2385 WData().m_timestamp++;
2386 }
2387 }
2388
2389 UpdateLastVisible();
2390 }
2391
2392 void wxTextCtrl::UpdateLastVisible()
2393 {
2394 // this method is only used for horizontal "scrollbarless" scrolling which
2395 // is used only with single line controls
2396 if ( !IsSingleLine() )
2397 return;
2398
2399 // use (efficient) HitTestLine to find the last visible character
2400 wxString text = m_value.Mid((size_t)SData().m_colStart /* to the end */);
2401 wxTextCoord col;
2402 switch ( HitTestLine(text, m_rectText.width, &col) )
2403 {
2404 case wxTE_HT_BEYOND:
2405 // everything is visible
2406 SData().m_colLastVisible = text.length();
2407
2408 // calc it below
2409 SData().m_posLastVisible = -1;
2410 break;
2411
2412 /*
2413 case wxTE_HT_BEFORE:
2414 case wxTE_HT_BELOW:
2415 */
2416 default:
2417 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2418 // fall through
2419
2420 case wxTE_HT_ON_TEXT:
2421 if ( col > 0 )
2422 {
2423 // the last entirely seen character is the previous one because
2424 // this one is only partly visible - unless the width of the
2425 // string is exactly the max width
2426 SData().m_posLastVisible = GetTextWidth(text.Truncate(col + 1));
2427 if ( SData().m_posLastVisible > m_rectText.width )
2428 {
2429 // this character is not entirely visible, take the
2430 // previous one
2431 col--;
2432
2433 // recalc it
2434 SData().m_posLastVisible = -1;
2435 }
2436 //else: we can just see it
2437
2438 SData().m_colLastVisible = col;
2439 }
2440 break;
2441 }
2442
2443 // calculate the width of the text really shown
2444 if ( SData().m_posLastVisible == -1 )
2445 {
2446 SData().m_posLastVisible = GetTextWidth(text.Truncate(SData().m_colLastVisible + 1));
2447 }
2448
2449 // current value is relative the start of the string text which starts at
2450 // SData().m_colStart, we need an absolute offset into string
2451 SData().m_colLastVisible += SData().m_colStart;
2452
2453 wxLogTrace(_T("text"), _T("Last visible column/position is %d/%ld"),
2454 (int) SData().m_colLastVisible, (long) SData().m_posLastVisible);
2455 }
2456
2457 void wxTextCtrl::OnSize(wxSizeEvent& event)
2458 {
2459 UpdateTextRect();
2460
2461 if ( !IsSingleLine() )
2462 {
2463 #if 0
2464 // update them immediately because if we are called for the first time,
2465 // we need to create them in order for the base class version to
2466 // position the scrollbars correctly - if we don't do it now, it won't
2467 // happen at all if we don't get more size events
2468 UpdateScrollbars();
2469 #endif // 0
2470
2471 MData().m_updateScrollbarX =
2472 MData().m_updateScrollbarY = TRUE;
2473 }
2474
2475 event.Skip();
2476 }
2477
2478 wxCoord wxTextCtrl::GetTotalWidth() const
2479 {
2480 wxCoord w;
2481 CalcUnscrolledPosition(m_rectText.width, 0, &w, NULL);
2482 return w;
2483 }
2484
2485 wxCoord wxTextCtrl::GetTextWidth(const wxString& text) const
2486 {
2487 wxCoord w;
2488 GetTextExtent(GetTextToShow(text), &w, NULL);
2489 return w;
2490 }
2491
2492 wxRect wxTextCtrl::GetRealTextArea() const
2493 {
2494 // for single line text control it's just the same as text rect
2495 if ( IsSingleLine() )
2496 return m_rectText;
2497
2498 // the real text area always holds an entire number of lines, so the only
2499 // difference with the text area is a narrow strip along the bottom border
2500 wxRect rectText = MData().m_rectTextReal;
2501 if ( !rectText.width )
2502 {
2503 // recalculate it
2504 rectText = m_rectText;
2505
2506 // when we're called for the very first time, the line height might not
2507 // had been calculated yet, so do get it now
2508 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2509 self->RecalcFontMetrics();
2510
2511 int hLine = GetLineHeight();
2512 rectText.height = (m_rectText.height / hLine) * hLine;
2513
2514 // cache the result
2515 self->MData().m_rectTextReal = rectText;
2516 }
2517
2518 return rectText;
2519 }
2520
2521 wxTextCoord wxTextCtrl::GetRowInLine(wxTextCoord line,
2522 wxTextCoord col,
2523 wxTextCoord *colRowStart) const
2524 {
2525 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2526
2527 const wxWrappedLineData& lineData = WData().m_linesData[line];
2528
2529 if ( !WData().IsValidLine(line) )
2530 LayoutLines(line);
2531
2532 // row is here counted a bit specially: 0 is the 2nd row of the line (1st
2533 // extra row)
2534 size_t row = 0,
2535 rowMax = lineData.GetExtraRowCount();
2536 if ( rowMax )
2537 {
2538 row = 0;
2539 while ( (row < rowMax) && (col >= lineData.GetExtraRowStart(row)) )
2540 row++;
2541
2542 // it's ok here that row is 1 greater than needed: like this, it is
2543 // counted as a normal (and not extra) row
2544 }
2545 //else: only one row anyhow
2546
2547 if ( colRowStart )
2548 {
2549 // +1 because we need a real row number, not the extra row one
2550 *colRowStart = lineData.GetRowStart(row);
2551
2552 // this can't happen, of course
2553 wxASSERT_MSG( *colRowStart <= col, _T("GetRowInLine() is broken") );
2554 }
2555
2556 return row;
2557 }
2558
2559 void wxTextCtrl::LayoutLine(wxTextCoord line, wxWrappedLineData& lineData) const
2560 {
2561 // FIXME: this uses old GetPartOfWrappedLine() which is not used anywhere
2562 // else now and has rather awkward interface for our needs here
2563
2564 lineData.m_rowsStart.Empty();
2565 lineData.m_rowsWidth.Empty();
2566
2567 const wxString& text = GetLineText(line);
2568 wxCoord widthRow;
2569 size_t colRowStart = 0;
2570 do
2571 {
2572 size_t lenRow = GetPartOfWrappedLine
2573 (
2574 text.c_str() + colRowStart,
2575 &widthRow
2576 );
2577
2578 // remember the start of this row (not for the first one as
2579 // it's always 0) and its width
2580 if ( colRowStart )
2581 lineData.m_rowsStart.Add(colRowStart);
2582 lineData.m_rowsWidth.Add(widthRow);
2583
2584 colRowStart += lenRow;
2585 }
2586 while ( colRowStart < text.length() );
2587
2588 // put the current timestamp on it
2589 lineData.m_timestamp = WData().m_timestamp;
2590 }
2591
2592 void wxTextCtrl::LayoutLines(wxTextCoord lineLast) const
2593 {
2594 wxASSERT_MSG( WrapLines(), _T("should only be used for line wrapping") );
2595
2596 // if we were called, some line was dirty and if it was dirty we must have
2597 // had m_rowFirstInvalid set to something too
2598 wxTextCoord lineFirst = WData().m_rowFirstInvalid;
2599 wxASSERT_MSG( lineFirst != -1, _T("nothing to layout?") );
2600
2601 wxTextCoord rowFirst, rowCur;
2602 if ( lineFirst )
2603 {
2604 // start after the last known valid line
2605 const wxWrappedLineData& lineData = WData().m_linesData[lineFirst - 1];
2606 rowFirst = lineData.GetFirstRow() + lineData.GetRowCount();
2607 }
2608 else // no valid lines, start at row 0
2609 {
2610 rowFirst = 0;
2611 }
2612
2613 rowCur = rowFirst;
2614 for ( wxTextCoord line = lineFirst; line <= lineLast; line++ )
2615 {
2616 // set the starting row for this line
2617 wxWrappedLineData& lineData = WData().m_linesData[line];
2618 lineData.m_rowFirst = rowCur;
2619
2620 // had the line been already broken into rows?
2621 //
2622 // if so, compare its timestamp with the current one: if nothing has
2623 // been changed, don't relayout it
2624 if ( !lineData.IsValid() ||
2625 (lineData.m_timestamp < WData().m_timestamp) )
2626 {
2627 // now do break it in rows
2628 LayoutLine(line, lineData);
2629 }
2630
2631 rowCur += lineData.GetRowCount();
2632 }
2633
2634 // we are now valid at least up to this line, but if it is the last one we
2635 // just don't have any more invalid rows at all
2636 if ( (size_t)lineLast == WData().m_linesData.GetCount() -1 )
2637 {
2638 lineLast = -1;
2639 }
2640
2641 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2642 self->WData().m_rowFirstInvalid = lineLast;
2643
2644 // also refresh the line end indicators (FIXME shouldn't do it always!)
2645 self->RefreshLineWrapMarks(rowFirst, rowCur);
2646 }
2647
2648 size_t wxTextCtrl::GetPartOfWrappedLine(const wxChar* text,
2649 wxCoord *widthReal) const
2650 {
2651 // this function is slow, it shouldn't be called unless really needed
2652 wxASSERT_MSG( WrapLines(), _T("shouldn't be called") );
2653
2654 wxString s(text);
2655 wxTextCoord col;
2656 wxCoord wReal = -1;
2657 switch ( HitTestLine(s, m_rectText.width, &col) )
2658 {
2659 /*
2660 case wxTE_HT_BEFORE:
2661 case wxTE_HT_BELOW:
2662 */
2663 default:
2664 wxFAIL_MSG(_T("unexpected HitTestLine() return value"));
2665 // fall through
2666
2667 case wxTE_HT_ON_TEXT:
2668 if ( col > 0 )
2669 {
2670 // the last entirely seen character is the previous one because
2671 // this one is only partly visible - unless the width of the
2672 // string is exactly the max width
2673 wReal = GetTextWidth(s.Truncate(col + 1));
2674 if ( wReal > m_rectText.width )
2675 {
2676 // this character is not entirely visible, take the
2677 // previous one
2678 col--;
2679
2680 // recalc the width
2681 wReal = -1;
2682 }
2683 //else: we can just see it
2684
2685 // wrap at any character or only at words boundaries?
2686 if ( !(GetWindowStyle() & wxTE_LINEWRAP) )
2687 {
2688 // find the (last) not word char before this word
2689 wxTextCoord colWordStart;
2690 for ( colWordStart = col;
2691 colWordStart && IsWordChar(s[(size_t)colWordStart]);
2692 colWordStart-- )
2693 ;
2694
2695 if ( colWordStart > 0 )
2696 {
2697 if ( colWordStart != col )
2698 {
2699 // will have to recalc the real width
2700 wReal = -1;
2701
2702 col = colWordStart;
2703 }
2704 }
2705 //else: only a single word, have to wrap it here
2706 }
2707 }
2708 break;
2709
2710 case wxTE_HT_BEYOND:
2711 break;
2712 }
2713
2714 // we return the number of characters, not the index of the last one
2715 if ( (size_t)col < s.length() )
2716 {
2717 // but don't return more than this (empty) string has
2718 col++;
2719 }
2720
2721 if ( widthReal )
2722 {
2723 if ( wReal == -1 )
2724 {
2725 // calc it if not done yet
2726 wReal = GetTextWidth(s.Truncate(col));
2727 }
2728
2729 *widthReal = wReal;
2730 }
2731
2732 // VZ: old, horribly inefficient code which can still be used for checking
2733 // the result (in line, not word, wrap mode only) - to be removed later
2734 #if 0
2735 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2736 wxClientDC dc(self);
2737 dc.SetFont(GetFont());
2738 self->DoPrepareDC(dc);
2739
2740 wxCoord widthMax = m_rectText.width;
2741
2742 // the text which we can keep in this ROW
2743 wxString str;
2744 wxCoord w, wOld;
2745 for ( wOld = w = 0; *text && (w <= widthMax); )
2746 {
2747 wOld = w;
2748 str += *text++;
2749 dc.GetTextExtent(str, &w, NULL);
2750 }
2751
2752 if ( w > widthMax )
2753 {
2754 // if we wrapped, the last letter was one too much
2755 if ( str.length() > 1 )
2756 {
2757 // remove it
2758 str.erase(str.length() - 1, 1);
2759 }
2760 else // but always keep at least one letter in each row
2761 {
2762 // the real width then is the last value of w and not teh one
2763 // before last
2764 wOld = w;
2765 }
2766 }
2767 else // we didn't wrap
2768 {
2769 wOld = w;
2770 }
2771
2772 wxASSERT( col == str.length() );
2773
2774 if ( widthReal )
2775 {
2776 wxASSERT( *widthReal == wOld );
2777
2778 *widthReal = wOld;
2779 }
2780
2781 //return str.length();
2782 #endif
2783
2784 return col;
2785 }
2786
2787 // OPT: this function is called a lot - would be nice to optimize it but I
2788 // don't really know how yet
2789 wxTextCtrlHitTestResult wxTextCtrl::HitTestLine(const wxString& line,
2790 wxCoord x,
2791 wxTextCoord *colOut) const
2792 {
2793 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
2794
2795 int col;
2796 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
2797 wxClientDC dc(self);
2798 dc.SetFont(GetFont());
2799 self->DoPrepareDC(dc);
2800
2801 wxCoord width;
2802 dc.GetTextExtent(line, &width, NULL);
2803 if ( x >= width )
2804 {
2805 // clicking beyond the end of line is equivalent to clicking at
2806 // the end of it, so return the last line column
2807 col = line.length();
2808 if ( col )
2809 {
2810 // unless the line is empty and so doesn't have any column at all -
2811 // in this case return 0, what else can we do?
2812 col--;
2813 }
2814
2815 res = wxTE_HT_BEYOND;
2816 }
2817 else if ( x < 0 )
2818 {
2819 col = 0;
2820
2821 res = wxTE_HT_BEFORE;
2822 }
2823 else // we're inside the line
2824 {
2825 // now calculate the column: first, approximate it with fixed-width
2826 // value and then calculate the correct value iteratively: note that
2827 // we use the first character of the line instead of (average)
2828 // GetCharWidth(): it is common to have lines of dashes, for example,
2829 // and this should give us much better approximation in such case
2830 //
2831 // OPT: maybe using (cache) m_widthAvg would be still faster? profile!
2832 dc.GetTextExtent(line[0], &width, NULL);
2833
2834 col = x / width;
2835 if ( col < 0 )
2836 {
2837 col = 0;
2838 }
2839 else if ( (size_t)col > line.length() )
2840 {
2841 col = line.length();
2842 }
2843
2844 // matchDir is the direction in which we should move to reach the
2845 // character containing the given position
2846 enum
2847 {
2848 Match_Left = -1,
2849 Match_None = 0,
2850 Match_Right = 1
2851 } matchDir = Match_None;
2852 for ( ;; )
2853 {
2854 // check that we didn't go beyond the line boundary
2855 if ( col < 0 )
2856 {
2857 col = 0;
2858 break;
2859 }
2860 if ( (size_t)col > line.length() )
2861 {
2862 col = line.length();
2863 break;
2864 }
2865
2866 wxString strBefore(line, (size_t)col);
2867 dc.GetTextExtent(strBefore, &width, NULL);
2868 if ( width > x )
2869 {
2870 if ( matchDir == Match_Right )
2871 {
2872 // we were going to the right and, finally, moved beyond
2873 // the original position - stop on the previous one
2874 col--;
2875
2876 break;
2877 }
2878
2879 if ( matchDir == Match_None )
2880 {
2881 // we just started iterating, now we know that we should
2882 // move to the left
2883 matchDir = Match_Left;
2884 }
2885 //else: we are still to the right of the target, continue
2886 }
2887 else // width < x
2888 {
2889 // invert the logic above
2890 if ( matchDir == Match_Left )
2891 {
2892 // with the exception that we don't need to backtrack here
2893 break;
2894 }
2895
2896 if ( matchDir == Match_None )
2897 {
2898 // go to the right
2899 matchDir = Match_Right;
2900 }
2901 }
2902
2903 // this is not supposed to happen
2904 wxASSERT_MSG( matchDir, _T("logic error in wxTextCtrl::HitTest") );
2905
2906 if ( matchDir == Match_Right )
2907 col++;
2908 else
2909 col--;
2910 }
2911 }
2912
2913 // check that we calculated it correctly
2914 #ifdef WXDEBUG_TEXT
2915 if ( res == wxTE_HT_ON_TEXT )
2916 {
2917 wxCoord width1;
2918 wxString text = line.Left(col);
2919 dc.GetTextExtent(text, &width1, NULL);
2920 if ( (size_t)col < line.length() )
2921 {
2922 wxCoord width2;
2923
2924 text += line[col];
2925 dc.GetTextExtent(text, &width2, NULL);
2926
2927 wxASSERT_MSG( (width1 <= x) && (x < width2),
2928 _T("incorrect HitTestLine() result") );
2929 }
2930 else // we return last char
2931 {
2932 wxASSERT_MSG( x >= width1, _T("incorrect HitTestLine() result") );
2933 }
2934 }
2935 #endif // WXDEBUG_TEXT
2936
2937 if ( colOut )
2938 *colOut = col;
2939
2940 return res;
2941 }
2942
2943 wxTextCtrlHitTestResult wxTextCtrl::HitTest(const wxPoint& pos,
2944 wxTextCoord *colOut,
2945 wxTextCoord *rowOut) const
2946 {
2947 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL);
2948 }
2949
2950 wxTextCtrlHitTestResult wxTextCtrl::HitTestLogical(const wxPoint& pos,
2951 wxTextCoord *colOut,
2952 wxTextCoord *rowOut) const
2953 {
2954 return HitTest2(pos.y, pos.x, 0, rowOut, colOut, NULL, NULL, FALSE);
2955 }
2956
2957 wxTextCtrlHitTestResult wxTextCtrl::HitTest2(wxCoord y0,
2958 wxCoord x10,
2959 wxCoord x20,
2960 wxTextCoord *rowOut,
2961 wxTextCoord *colStart,
2962 wxTextCoord *colEnd,
2963 wxTextCoord *colRowStartOut,
2964 bool deviceCoords) const
2965 {
2966 // is the point in the text area or to the right or below it?
2967 wxTextCtrlHitTestResult res = wxTE_HT_ON_TEXT;
2968
2969 // translate the window coords x0 and y0 into the client coords in the text
2970 // area by adjusting for both the client and text area offsets (unless this
2971 // was already done)
2972 int x1, y;
2973 if ( deviceCoords )
2974 {
2975 wxPoint pt = GetClientAreaOrigin() + m_rectText.GetPosition();
2976 CalcUnscrolledPosition(x10 - pt.x, y0 - pt.y, &x1, &y);
2977 }
2978 else
2979 {
2980 y = y0;
2981 x1 = x10;
2982 }
2983
2984 // calculate the row (it is really a LINE, not a ROW)
2985 wxTextCoord row;
2986
2987 // these vars are used only for WrapLines() case
2988 wxTextCoord colRowStart = 0;
2989 size_t rowLen = 0;
2990
2991 if ( colRowStartOut )
2992 *colRowStartOut = 0;
2993
2994 int hLine = GetLineHeight();
2995 if ( y < 0 )
2996 {
2997 // and clicking before it is the same as clicking on the first one
2998 row = 0;
2999
3000 res = wxTE_HT_BEFORE;
3001 }
3002 else // y >= 0
3003 {
3004 wxTextCoord rowLast = GetNumberOfLines() - 1;
3005 row = y / hLine;
3006 if ( IsSingleLine() || !WrapLines() )
3007 {
3008 // in this case row calculation is simple as all lines have the
3009 // same height and so row is the same as line
3010 if ( row > rowLast )
3011 {
3012 // clicking below the text is the same as clicking on the last
3013 // line
3014 row = rowLast;
3015
3016 res = wxTE_HT_BELOW;
3017 }
3018 }
3019 else // multline control with line wrap
3020 {
3021 // use binary search to find the line containing this row
3022 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3023 size_t lo = 0,
3024 hi = linesData.GetCount(),
3025 cur;
3026 while ( lo < hi )
3027 {
3028 cur = (lo + hi)/2;
3029 const wxWrappedLineData& lineData = linesData[cur];
3030 if ( !WData().IsValidLine(cur) )
3031 LayoutLines(cur);
3032 wxTextCoord rowFirst = lineData.GetFirstRow();
3033
3034 if ( row < rowFirst )
3035 {
3036 hi = cur;
3037 }
3038 else
3039 {
3040 // our row is after the first row of the cur line:
3041 // obviously, if cur is the last line, it contains this
3042 // row, otherwise we have to test that it is before the
3043 // first row of the next line
3044 bool found = cur == linesData.GetCount() - 1;
3045 if ( found )
3046 {
3047 // if the row is beyond the end of text, adjust it to
3048 // be the last one and set res accordingly
3049 if ( (size_t)(row - rowFirst) >= lineData.GetRowCount() )
3050 {
3051 res = wxTE_HT_BELOW;
3052
3053 row = lineData.GetRowCount() + rowFirst - 1;
3054 }
3055 }
3056 else // not the last row
3057 {
3058 const wxWrappedLineData&
3059 lineNextData = linesData[cur + 1];
3060 if ( !WData().IsValidLine(cur + 1) )
3061 LayoutLines(cur + 1);
3062 found = row < lineNextData.GetFirstRow();
3063 }
3064
3065 if ( found )
3066 {
3067 colRowStart = lineData.GetRowStart(row - rowFirst);
3068 rowLen = lineData.GetRowLength(row - rowFirst,
3069 GetLines()[cur].length());
3070 row = cur;
3071
3072 break;
3073 }
3074 else
3075 {
3076 lo = cur;
3077 }
3078 }
3079 }
3080 }
3081 }
3082
3083 if ( res == wxTE_HT_ON_TEXT )
3084 {
3085 // now find the position in the line
3086 wxString lineText = GetLineText(row),
3087 rowText;
3088
3089 if ( colRowStart || rowLen )
3090 {
3091 // look in this row only, not in whole line
3092 rowText = lineText.Mid(colRowStart, rowLen);
3093 }
3094 else
3095 {
3096 // just take the whole string
3097 rowText = lineText;
3098 }
3099
3100 if ( colStart )
3101 {
3102 res = HitTestLine(GetTextToShow(rowText), x1, colStart);
3103
3104 if ( colRowStart )
3105 {
3106 if ( colRowStartOut )
3107 {
3108 // give them the column offset in this ROW in pixels
3109 *colRowStartOut = colRowStart;
3110 }
3111
3112 // take into account that the ROW doesn't start in the
3113 // beginning of the LINE
3114 *colStart += colRowStart;
3115 }
3116
3117 if ( colEnd )
3118 {
3119 // the hit test result we return is for x1, so throw out
3120 // the result for x2 here
3121 int x2 = x1 + x20 - x10;
3122 (void)HitTestLine(GetTextToShow(rowText), x2, colEnd);
3123
3124 *colEnd += colRowStart;
3125 }
3126 }
3127 }
3128 else // before/after vertical text span
3129 {
3130 if ( colStart )
3131 {
3132 // fill the column with the first/last position in the
3133 // corresponding line
3134 if ( res == wxTE_HT_BEFORE )
3135 *colStart = 0;
3136 else // res == wxTE_HT_BELOW
3137 *colStart = GetLineText(GetNumberOfLines() - 1).length();
3138 }
3139 }
3140
3141 if ( rowOut )
3142 {
3143 // give them the row in text coords (as is)
3144 *rowOut = row;
3145 }
3146
3147 return res;
3148 }
3149
3150 bool wxTextCtrl::GetLineAndRow(wxTextCoord row,
3151 wxTextCoord *lineOut,
3152 wxTextCoord *rowInLineOut) const
3153 {
3154 wxTextCoord line,
3155 rowInLine = 0;
3156
3157 if ( row < 0 )
3158 return FALSE;
3159
3160 int nLines = GetNumberOfLines();
3161 if ( WrapLines() )
3162 {
3163 const wxArrayWrappedLinesData& linesData = WData().m_linesData;
3164 for ( line = 0; line < nLines; line++ )
3165 {
3166 if ( !WData().IsValidLine(line) )
3167 LayoutLines(line);
3168
3169 if ( row < linesData[line].GetNextRow() )
3170 {
3171 // we found the right line
3172 rowInLine = row - linesData[line].GetFirstRow();
3173
3174 break;
3175 }
3176 }
3177
3178 if ( line == nLines )
3179 {
3180 // the row is out of range
3181 return FALSE;
3182 }
3183 }
3184 else // no line wrapping, everything is easy
3185 {
3186 if ( row >= nLines )
3187 return FALSE;
3188
3189 line = row;
3190 }
3191
3192 if ( lineOut )
3193 *lineOut = line;
3194 if ( rowInLineOut )
3195 *rowInLineOut = rowInLine;
3196
3197 return TRUE;
3198 }
3199
3200 // ----------------------------------------------------------------------------
3201 // scrolling
3202 // ----------------------------------------------------------------------------
3203
3204 /*
3205 wxTextCtrl has not one but two scrolling mechanisms: one is semi-automatic
3206 scrolling in both horizontal and vertical direction implemented using
3207 wxScrollHelper and the second one is manual scrolling implemented using
3208 SData().m_ofsHorz and used by the single line controls without scroll bar.
3209
3210 The first version (the standard one) always scrolls by fixed amount which is
3211 fine for vertical scrolling as all lines have the same height but is rather
3212 ugly for horizontal scrolling if proportional font is used. This is why we
3213 manually update and use SData().m_ofsHorz which contains the length of the string
3214 which is hidden beyond the left borde. An important property of text
3215 controls using this kind of scrolling is that an entire number of characters
3216 is always shown and that parts of characters never appear on display -
3217 neither in the leftmost nor rightmost positions.
3218
3219 Once again, for multi line controls SData().m_ofsHorz is always 0 and scrolling is
3220 done as usual for wxScrollWindow.
3221 */
3222
3223 void wxTextCtrl::ShowHorzPosition(wxCoord pos)
3224 {
3225 wxASSERT_MSG( IsSingleLine(), _T("doesn't work for multiline") );
3226
3227 // pos is the logical position to show
3228
3229 // SData().m_ofsHorz is the fisrt logical position shown
3230 if ( pos < SData().m_ofsHorz )
3231 {
3232 // scroll backwards
3233 wxTextCoord col;
3234 HitTestLine(m_value, pos, &col);
3235 ScrollText(col);
3236 }
3237 else
3238 {
3239 wxCoord width = m_rectText.width;
3240 if ( !width )
3241 {
3242 // if we are called from the ctor, m_rectText is not initialized
3243 // yet, so do it now
3244 UpdateTextRect();
3245 width = m_rectText.width;
3246 }
3247
3248 // SData().m_ofsHorz + width is the last logical position shown
3249 if ( pos > SData().m_ofsHorz + width)
3250 {
3251 // scroll forward
3252 wxTextCoord col;
3253 HitTestLine(m_value, pos - width, &col);
3254 ScrollText(col + 1);
3255 }
3256 }
3257 }
3258
3259 // scroll the window horizontally so that the first visible character becomes
3260 // the one at this position
3261 void wxTextCtrl::ScrollText(wxTextCoord col)
3262 {
3263 wxASSERT_MSG( IsSingleLine(),
3264 _T("ScrollText() is for single line controls only") );
3265
3266 // never scroll beyond the left border
3267 if ( col < 0 )
3268 col = 0;
3269
3270 // OPT: could only get the extent of the part of the string between col
3271 // and SData().m_colStart
3272 wxCoord ofsHorz = GetTextWidth(GetLineText(0).Left(col));
3273
3274 if ( ofsHorz != SData().m_ofsHorz )
3275 {
3276 // remember the last currently used pixel
3277 int posLastVisible = SData().m_posLastVisible;
3278 if ( posLastVisible == -1 )
3279 {
3280 // this may happen when we're called very early, during the
3281 // controls construction
3282 UpdateLastVisible();
3283
3284 posLastVisible = SData().m_posLastVisible;
3285 }
3286
3287 // NB1: to scroll to the right, offset must be negative, hence the
3288 // order of operands
3289 int dx = SData().m_ofsHorz - ofsHorz;
3290
3291 // NB2: we call Refresh() below which results in a call to
3292 // DoDraw(), so we must update SData().m_ofsHorz before calling it
3293 SData().m_ofsHorz = ofsHorz;
3294 SData().m_colStart = col;
3295
3296 // after changing m_colStart, recalc the last visible position: we need
3297 // to recalc the last visible position beore scrolling in order to make
3298 // it appear exactly at the right edge of the text area after scrolling
3299 UpdateLastVisible();
3300
3301 #if 0 // do we?
3302 if ( dx < 0 )
3303 {
3304 // we want to force the update of it after scrolling
3305 SData().m_colLastVisible = -1;
3306 }
3307 #endif
3308
3309 // scroll only the rectangle inside which there is the text
3310 wxRect rect = m_rectText;
3311 rect.width = posLastVisible;
3312
3313 rect = ScrollNoRefresh(dx, 0, &rect);
3314
3315 /*
3316 we need to manually refresh the part which ScrollWindow() doesn't
3317 refresh (with new API this means the part outside the rect returned
3318 by ScrollNoRefresh): indeed, if we had this:
3319
3320 ********o
3321
3322 where '*' is text and 'o' is blank area at the end (too small to
3323 hold the next char) then after scrolling by 2 positions to the left
3324 we're going to have
3325
3326 ******RRo
3327
3328 where 'R' is the area refreshed by ScrollWindow() - but we still
3329 need to refresh the 'o' at the end as it may be now big enough to
3330 hold the new character shifted into view.
3331
3332 when we are scrolling to the right, we need to update this rect as
3333 well because it might have contained something before but doesn't
3334 contain anything any more
3335 */
3336
3337 // we can combine both rectangles into one when scrolling to the left,
3338 // but we need two separate Refreshes() otherwise
3339 if ( dx > 0 )
3340 {
3341 // refresh the uncovered part on the left
3342 Refresh(TRUE, &rect);
3343
3344 // and now the area on the right
3345 rect.x = m_rectText.x + posLastVisible;
3346 rect.width = m_rectText.width - posLastVisible;
3347 }
3348 else // scrolling to the left
3349 {
3350 // just extend the rect covering the uncovered area to the edge of
3351 // the text rect
3352 rect.width += m_rectText.width - posLastVisible;
3353 }
3354
3355 Refresh(TRUE, &rect);
3356
3357 // I don't know exactly why is this needed here but without it we may
3358 // scroll the window again (from the same method) before the previously
3359 // invalidated area is repainted when typing *very* quickly - and this
3360 // may lead to the display corruption
3361 Update();
3362 }
3363 }
3364
3365 void wxTextCtrl::CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
3366 {
3367 if ( IsSingleLine() )
3368 {
3369 // we don't use wxScrollHelper
3370 if ( xx )
3371 *xx = x + SData().m_ofsHorz;
3372 if ( yy )
3373 *yy = y;
3374 }
3375 else
3376 {
3377 // let the base class do it
3378 wxScrollHelper::CalcUnscrolledPosition(x, y, xx, yy);
3379 }
3380 }
3381
3382 void wxTextCtrl::CalcScrolledPosition(int x, int y, int *xx, int *yy) const
3383 {
3384 if ( IsSingleLine() )
3385 {
3386 // we don't use wxScrollHelper
3387 if ( xx )
3388 *xx = x - SData().m_ofsHorz;
3389 if ( yy )
3390 *yy = y;
3391 }
3392 else
3393 {
3394 // let the base class do it
3395 wxScrollHelper::CalcScrolledPosition(x, y, xx, yy);
3396 }
3397 }
3398
3399 void wxTextCtrl::DoPrepareDC(wxDC& dc)
3400 {
3401 // for single line controls we only have to deal with SData().m_ofsHorz and it's
3402 // useless to call base class version as they don't use normal scrolling
3403 if ( IsSingleLine() && SData().m_ofsHorz )
3404 {
3405 // adjust the DC origin if the text is shifted
3406 wxPoint pt = dc.GetDeviceOrigin();
3407 dc.SetDeviceOrigin(pt.x - SData().m_ofsHorz, pt.y);
3408 }
3409 else
3410 {
3411 wxScrollHelper::DoPrepareDC(dc);
3412 }
3413 }
3414
3415 void wxTextCtrl::UpdateMaxWidth(wxTextCoord line)
3416 {
3417 // OPT!
3418
3419 // check if the max width changes after this line was modified
3420 wxCoord widthMaxOld = MData().m_widthMax,
3421 width;
3422 GetTextExtent(GetLineText(line), &width, NULL);
3423
3424 if ( line == MData().m_lineLongest )
3425 {
3426 // this line was the longest one, is it still?
3427 if ( width > MData().m_widthMax )
3428 {
3429 MData().m_widthMax = width;
3430 }
3431 else if ( width < MData().m_widthMax )
3432 {
3433 // we need to find the new longest line
3434 RecalcMaxWidth();
3435 }
3436 //else: its length didn't change, nothing to do
3437 }
3438 else // it wasn't the longest line, but maybe it became it?
3439 {
3440 // GetMaxWidth() and not MData().m_widthMax as it might be not calculated yet
3441 if ( width > GetMaxWidth() )
3442 {
3443 MData().m_widthMax = width;
3444 MData().m_lineLongest = line;
3445 }
3446 }
3447
3448 MData().m_updateScrollbarX = MData().m_widthMax != widthMaxOld;
3449 }
3450
3451 void wxTextCtrl::RecalcFontMetrics()
3452 {
3453 m_heightLine = GetCharHeight();
3454 m_widthAvg = GetCharWidth();
3455 }
3456
3457 void wxTextCtrl::RecalcMaxWidth()
3458 {
3459 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3460
3461 MData().m_widthMax = -1;
3462 (void)GetMaxWidth();
3463 }
3464
3465 wxCoord wxTextCtrl::GetMaxWidth() const
3466 {
3467 if ( MData().m_widthMax == -1 )
3468 {
3469 // recalculate it
3470
3471 // OPT: should we remember the widths of all the lines?
3472
3473 wxTextCtrl *self = wxConstCast(this, wxTextCtrl);
3474 wxClientDC dc(self);
3475 dc.SetFont(GetFont());
3476
3477 self->MData().m_widthMax = 0;
3478
3479 size_t count = GetLineCount();
3480 for ( size_t n = 0; n < count; n++ )
3481 {
3482 wxCoord width;
3483 dc.GetTextExtent(GetLines()[n], &width, NULL);
3484 if ( width > MData().m_widthMax )
3485 {
3486 // remember the width and the line which has it
3487 self->MData().m_widthMax = width;
3488 self->MData().m_lineLongest = n;
3489 }
3490 }
3491 }
3492
3493 wxASSERT_MSG( MData().m_widthMax != -1, _T("should have at least 1 line") );
3494
3495 return MData().m_widthMax;
3496 }
3497
3498 void wxTextCtrl::UpdateScrollbars()
3499 {
3500 wxASSERT_MSG( !IsSingleLine(), _T("only used for multiline") );
3501
3502 wxSize size = GetRealTextArea().GetSize();
3503
3504 // is our height enough to show all items?
3505 wxTextCoord nRows = GetRowCount();
3506 wxCoord lineHeight = GetLineHeight();
3507 bool showScrollbarY = nRows*lineHeight > size.y;
3508
3509 // is our width enough to show the longest line?
3510 wxCoord charWidth, maxWidth;
3511 bool showScrollbarX;
3512 if ( !WrapLines() )
3513 {
3514 charWidth = GetAverageWidth();
3515 maxWidth = GetMaxWidth();
3516 showScrollbarX = maxWidth > size.x;
3517 }
3518 else // never show the horz scrollbar
3519 {
3520 // just to suppress compiler warnings about using uninit vars below
3521 charWidth = maxWidth = 0;
3522
3523 showScrollbarX = FALSE;
3524 }
3525
3526 // calc the scrollbars ranges
3527 int scrollRangeX = showScrollbarX
3528 ? (maxWidth + 2*charWidth - 1) / charWidth
3529 : 0;
3530 int scrollRangeY = showScrollbarY ? nRows : 0;
3531
3532 int scrollRangeXOld = MData().m_scrollRangeX,
3533 scrollRangeYOld = MData().m_scrollRangeY;
3534 if ( (scrollRangeY != scrollRangeYOld) || (scrollRangeX != scrollRangeXOld) )
3535 {
3536 int x, y;
3537 GetViewStart(&x, &y);
3538
3539 #if 0
3540 // we want to leave the scrollbars at the same position which means
3541 // that x and y have to be adjusted as the number of positions may have
3542 // changed
3543 //
3544 // the number of positions is calculated from knowing that last
3545 // position = range - thumbSize and thumbSize == pageSize which is
3546 // equal to the window width / pixelsPerLine
3547 if ( scrollRangeXOld )
3548 {
3549 x *= scrollRangeX - m_rectText.width / charWidth;
3550 x /= scrollRangeXOld - m_rectText.width / charWidth;
3551 }
3552
3553 if ( scrollRangeYOld )
3554 y *= scrollRangeY / scrollRangeYOld;
3555 #endif // 0
3556
3557 SetScrollbars(charWidth, lineHeight,
3558 scrollRangeX, scrollRangeY,
3559 x, y,
3560 TRUE /* no refresh */);
3561
3562 if ( scrollRangeXOld )
3563 {
3564 x *= scrollRangeX - m_rectText.width / charWidth;
3565 x /= scrollRangeXOld - m_rectText.width / charWidth;
3566 Scroll(x, y);
3567 }
3568
3569 MData().m_scrollRangeX = scrollRangeX;
3570 MData().m_scrollRangeY = scrollRangeY;
3571
3572 // bring the current position in view
3573 ShowPosition(-1);
3574 }
3575
3576 MData().m_updateScrollbarX =
3577 MData().m_updateScrollbarY = FALSE;
3578 }
3579
3580 void wxTextCtrl::OnInternalIdle()
3581 {
3582 // notice that single line text control never has scrollbars
3583 if ( !IsSingleLine() &&
3584 (MData().m_updateScrollbarX || MData().m_updateScrollbarY) )
3585 {
3586 UpdateScrollbars();
3587 }
3588 wxControl::OnInternalIdle();
3589 }
3590
3591 bool wxTextCtrl::SendAutoScrollEvents(wxScrollWinEvent& event) const
3592 {
3593 bool forward = event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN;
3594 if ( event.GetOrientation() == wxHORIZONTAL )
3595 {
3596 return forward ? m_curCol <= GetLineLength(m_curRow) : m_curCol > 0;
3597 }
3598 else // wxVERTICAL
3599 {
3600 return forward ? m_curRow < GetNumberOfLines() : m_curRow > 0;
3601 }
3602 }
3603
3604 // ----------------------------------------------------------------------------
3605 // refresh
3606 // ----------------------------------------------------------------------------
3607
3608 void wxTextCtrl::RefreshSelection()
3609 {
3610 if ( HasSelection() )
3611 {
3612 RefreshTextRange(m_selStart, m_selEnd);
3613 }
3614 }
3615
3616 void wxTextCtrl::RefreshLineRange(wxTextCoord lineFirst, wxTextCoord lineLast)
3617 {
3618 wxASSERT_MSG( lineFirst <= lineLast || !lineLast,
3619 _T("no lines to refresh") );
3620
3621 wxRect rect;
3622 // rect.x is already 0
3623 rect.width = m_rectText.width;
3624 wxCoord h = GetLineHeight();
3625
3626 wxTextCoord rowFirst;
3627 if ( lineFirst < GetNumberOfLines() )
3628 {
3629 rowFirst = GetFirstRowOfLine(lineFirst);
3630 }
3631 else // lineFirst == GetNumberOfLines()
3632 {
3633 // lineFirst may be beyond the last line only if we refresh till
3634 // the end, otherwise it's illegal
3635 wxASSERT_MSG( lineFirst == GetNumberOfLines() && !lineLast,
3636 _T("invalid line range") );
3637
3638 rowFirst = GetRowAfterLine(lineFirst - 1);
3639 }
3640
3641 rect.y = rowFirst*h;
3642
3643 if ( lineLast )
3644 {
3645 // refresh till this line (inclusive)
3646 wxTextCoord rowLast = GetRowAfterLine(lineLast);
3647
3648 rect.height = (rowLast - rowFirst + 1)*h;
3649 }
3650 else // lineLast == 0 means to refresh till the end
3651 {
3652 // FIXME: calc it exactly
3653 rect.height = 32000;
3654 }
3655
3656 RefreshTextRect(rect);
3657 }
3658
3659 void wxTextCtrl::RefreshTextRange(wxTextPos start, wxTextPos end)
3660 {
3661 wxCHECK_RET( start != -1 && end != -1,
3662 _T("invalid RefreshTextRange() arguments") );
3663
3664 // accept arguments in any order as it is more conenient for the caller
3665 OrderPositions(start, end);
3666
3667 // this is acceptable but we don't do anything in this case
3668 if ( start == end )
3669 return;
3670
3671 wxTextPos colStart, lineStart;
3672 if ( !PositionToXY(start, &colStart, &lineStart) )
3673 {
3674 // the range is entirely beyond the end of the text, nothing to do
3675 return;
3676 }
3677
3678 wxTextCoord colEnd, lineEnd;
3679 if ( !PositionToXY(end, &colEnd, &lineEnd) )
3680 {
3681 // the range spans beyond the end of text, refresh to the end
3682 colEnd = -1;
3683 lineEnd = GetNumberOfLines() - 1;
3684 }
3685
3686 // refresh all lines one by one
3687 for ( wxTextCoord line = lineStart; line <= lineEnd; line++ )
3688 {
3689 // refresh the first line from the start of the range to the end, the
3690 // intermediate ones entirely and the last one from the beginning to
3691 // the end of the range
3692 wxTextPos posStart = line == lineStart ? colStart : 0;
3693 size_t posCount;
3694 if ( (line != lineEnd) || (colEnd == -1) )
3695 {
3696 // intermediate line or the last one but we need to refresh it
3697 // until the end anyhow - do it
3698 posCount = wxSTRING_MAXLEN;
3699 }
3700 else // last line
3701 {
3702 // refresh just the positions in between the start and the end one
3703 posCount = colEnd - posStart;
3704 }
3705
3706 if ( posCount )
3707 RefreshColRange(line, posStart, posCount);
3708 }
3709 }
3710
3711 void wxTextCtrl::RefreshColRange(wxTextCoord line,
3712 wxTextPos start,
3713 size_t count)
3714 {
3715 wxString text = GetLineText(line);
3716
3717 wxASSERT_MSG( (size_t)start <= text.length() && count,
3718 _T("invalid RefreshColRange() parameter") );
3719
3720 RefreshPixelRange(line,
3721 GetTextWidth(text.Left((size_t)start)),
3722 GetTextWidth(text.Mid((size_t)start, (size_t)count)));
3723 }
3724
3725 // this method accepts "logical" coords in the sense that they are coordinates
3726 // in a logical line but it can span several rows if we wrap lines and
3727 // RefreshPixelRange() will then refresh several rows
3728 void wxTextCtrl::RefreshPixelRange(wxTextCoord line,
3729 wxCoord start,
3730 wxCoord width)
3731 {
3732 // we will use line text only in line wrap case
3733 wxString text;
3734 if ( WrapLines() )
3735 {
3736 text = GetLineText(line);
3737 }
3738
3739 // special case: width == 0 means to refresh till the end of line
3740 if ( width == 0 )
3741 {
3742 // refresh till the end of visible line
3743 width = GetTotalWidth();
3744
3745 if ( WrapLines() )
3746 {
3747 // refresh till the end of text
3748 wxCoord widthAll = GetTextWidth(text);
3749
3750 // extend width to the end of ROW
3751 width = widthAll - widthAll % width + width;
3752 }
3753
3754 // no need to refresh beyond the end of line
3755 width -= start;
3756 }
3757 //else: just refresh the specified part
3758
3759 wxCoord h = GetLineHeight();
3760 wxRect rect;
3761 rect.x = start;
3762 rect.y = GetFirstRowOfLine(line)*h;
3763 rect.height = h;
3764
3765 if ( WrapLines() )
3766 {
3767 // (1) skip all rows which we don't touch at all
3768 const wxWrappedLineData& lineData = WData().m_linesData[line];
3769 if ( !WData().IsValidLine(line) )
3770 LayoutLines(line);
3771
3772 wxCoord wLine = 0; // suppress compiler warning about uninit var
3773 size_t rowLast = lineData.GetRowCount(),
3774 row = 0;
3775 while ( (row < rowLast) &&
3776 (rect.x > (wLine = lineData.GetRowWidth(row++))) )
3777 {
3778 rect.x -= wLine;
3779 rect.y += h;
3780 }
3781
3782 // (2) now refresh all lines except the last one: note that the first
3783 // line is refreshed from the given start to the end, all the next
3784 // ones - entirely
3785 while ( (row < rowLast) && (width > wLine - rect.x) )
3786 {
3787 rect.width = GetTotalWidth() - rect.x;
3788 RefreshTextRect(rect);
3789
3790 width -= wLine - rect.x;
3791 rect.x = 0;
3792 rect.y += h;
3793
3794 wLine = lineData.GetRowWidth(row++);
3795 }
3796
3797 // (3) the code below will refresh the last line
3798 }
3799
3800 rect.width = width;
3801
3802 RefreshTextRect(rect);
3803 }
3804
3805 void wxTextCtrl::RefreshTextRect(const wxRect& rectClient, bool textOnly)
3806 {
3807 wxRect rect;
3808 CalcScrolledPosition(rectClient.x, rectClient.y, &rect.x, &rect.y);
3809 rect.width = rectClient.width;
3810 rect.height = rectClient.height;
3811
3812 // account for the text area offset
3813 rect.Offset(m_rectText.GetPosition());
3814
3815 // don't refresh beyond the text area unless we're refreshing the line wrap
3816 // marks in which case textOnly is FALSE
3817 if ( textOnly )
3818 {
3819 if ( rect.GetRight() > m_rectText.GetRight() )
3820 {
3821 rect.SetRight(m_rectText.GetRight());
3822
3823 if ( rect.width <= 0 )
3824 {
3825 // nothing to refresh
3826 return;
3827 }
3828 }
3829 }
3830
3831 // check the bottom boundary always, even for the line wrap marks
3832 if ( rect.GetBottom() > m_rectText.GetBottom() )
3833 {
3834 rect.SetBottom(m_rectText.GetBottom());
3835
3836 if ( rect.height <= 0 )
3837 {
3838 // nothing to refresh
3839 return;
3840 }
3841 }
3842
3843 // never refresh before the visible rect
3844 if ( rect.x < m_rectText.x )
3845 rect.x = m_rectText.x;
3846
3847 if ( rect.y < m_rectText.y )
3848 rect.y = m_rectText.y;
3849
3850 wxLogTrace(_T("text"), _T("Refreshing (%d, %d)-(%d, %d)"),
3851 rect.x, rect.y, rect.x + rect.width, rect.y + rect.height);
3852
3853 Refresh(TRUE, &rect);
3854 }
3855
3856 void wxTextCtrl::RefreshLineWrapMarks(wxTextCoord rowFirst,
3857 wxTextCoord rowLast)
3858 {
3859 if ( WData().m_widthMark )
3860 {
3861 wxRect rectMarks;
3862 rectMarks.x = m_rectText.width;
3863 rectMarks.width = WData().m_widthMark;
3864 rectMarks.y = rowFirst*GetLineHeight();
3865 rectMarks.height = (rowLast - rowFirst)*GetLineHeight();
3866
3867 RefreshTextRect(rectMarks, FALSE /* don't limit to text area */);
3868 }
3869 }
3870
3871 // ----------------------------------------------------------------------------
3872 // border drawing
3873 // ----------------------------------------------------------------------------
3874
3875 void wxTextCtrl::DoDrawBorder(wxDC& dc, const wxRect& rect)
3876 {
3877 m_renderer->DrawTextBorder(dc, GetBorder(), rect, GetStateFlags());
3878 }
3879
3880 // ----------------------------------------------------------------------------
3881 // client area drawing
3882 // ----------------------------------------------------------------------------
3883
3884 /*
3885 Several remarks about wxTextCtrl redraw logic:
3886
3887 1. only the regions which must be updated are redrawn, this means that we
3888 never Refresh() the entire window but use RefreshPixelRange() and
3889 ScrollWindow() which only refresh small parts of it and iterate over the
3890 update region in our DoDraw()
3891
3892 2. the text displayed on the screen is obtained using GetTextToShow(): it
3893 should be used for all drawing/measuring
3894 */
3895
3896 wxString wxTextCtrl::GetTextToShow(const wxString& text) const
3897 {
3898 wxString textShown;
3899 if ( IsPassword() )
3900 textShown = wxString(_T('*'), text.length());
3901 else
3902 textShown = text;
3903
3904 return textShown;
3905 }
3906
3907 void wxTextCtrl::DoDrawTextInRect(wxDC& dc, const wxRect& rectUpdate)
3908 {
3909 // debugging trick to see the update rect visually
3910 #ifdef WXDEBUG_TEXT
3911 static int s_countUpdates = -1;
3912 if ( s_countUpdates != -1 )
3913 {
3914 wxWindowDC dc(this);
3915 dc.SetBrush(*(++s_countUpdates % 2 ? wxRED_BRUSH : wxGREEN_BRUSH));
3916 dc.SetPen(*wxTRANSPARENT_PEN);
3917 dc.DrawRectangle(rectUpdate);
3918 }
3919 #endif // WXDEBUG_TEXT
3920
3921 // calculate the range lineStart..lineEnd of lines to redraw
3922 wxTextCoord lineStart, lineEnd;
3923 if ( IsSingleLine() )
3924 {
3925 lineStart =
3926 lineEnd = 0;
3927 }
3928 else // multiline
3929 {
3930 wxPoint pt = rectUpdate.GetPosition();
3931 (void)HitTest(pt, NULL, &lineStart);
3932
3933 pt.y += rectUpdate.height;
3934 (void)HitTest(pt, NULL, &lineEnd);
3935 }
3936
3937 // prepare for drawing
3938 wxCoord hLine = GetLineHeight();
3939
3940 // these vars will be used for hit testing of the current row
3941 wxCoord y = rectUpdate.y;
3942 const wxCoord x1 = rectUpdate.x;
3943 const wxCoord x2 = rectUpdate.x + rectUpdate.width;
3944
3945 wxRect rectText;
3946 rectText.height = hLine;
3947 wxCoord yClient = y - GetClientAreaOrigin().y;
3948
3949 // we want to always start at the top of the line, otherwise if we redraw a
3950 // rect whose top is in the middle of a line, we'd draw this line shifted
3951 yClient -= (yClient - m_rectText.y) % hLine;
3952
3953 if ( IsSingleLine() )
3954 {
3955 rectText.y = yClient;
3956 }
3957 else // multiline, adjust for scrolling
3958 {
3959 CalcUnscrolledPosition(0, yClient, NULL, &rectText.y);
3960 }
3961
3962 wxRenderer *renderer = GetRenderer();
3963
3964 // do draw the invalidated parts of each line: note that we iterate here
3965 // over ROWs, not over LINEs
3966 for ( wxTextCoord line = lineStart;
3967 y < rectUpdate.y + rectUpdate.height;
3968 y += hLine,
3969 rectText.y += hLine )
3970 {
3971 // calculate the update rect in text positions for this line
3972 wxTextCoord colStart, colEnd, colRowStart;
3973 wxTextCtrlHitTestResult ht = HitTest2(y, x1, x2,
3974 &line, &colStart, &colEnd,
3975 &colRowStart);
3976
3977 if ( (ht == wxTE_HT_BEYOND) || (ht == wxTE_HT_BELOW) )
3978 {
3979 wxASSERT_MSG( line <= lineEnd, _T("how did we get that far?") );
3980
3981 if ( line == lineEnd )
3982 {
3983 // we redrew everything
3984 break;
3985 }
3986
3987 // the update rect is beyond the end of line, no need to redraw
3988 // anything on this line - but continue with the remaining ones
3989 continue;
3990 }
3991
3992 // for single line controls we may additionally cut off everything
3993 // which is to the right of the last visible position
3994 if ( IsSingleLine() )
3995 {
3996 // don't show the columns which are scrolled out to the left
3997 if ( colStart < SData().m_colStart )
3998 colStart = SData().m_colStart;
3999
4000 // colEnd may be less than colStart if colStart was changed by the
4001 // assignment above
4002 if ( colEnd < colStart )
4003 colEnd = colStart;
4004
4005 // don't draw the chars beyond the rightmost one
4006 if ( SData().m_colLastVisible == -1 )
4007 {
4008 // recalculate this rightmost column
4009 UpdateLastVisible();
4010 }
4011
4012 if ( colStart > SData().m_colLastVisible )
4013 {
4014 // don't bother redrawing something that is beyond the last
4015 // visible position
4016 continue;
4017 }
4018
4019 if ( colEnd > SData().m_colLastVisible )
4020 {
4021 colEnd = SData().m_colLastVisible;
4022 }
4023 }
4024
4025 // extract the part of line we need to redraw
4026 wxString textLine = GetTextToShow(GetLineText(line));
4027 wxString text = textLine.Mid(colStart, colEnd - colStart + 1);
4028
4029 // now deal with the selection: only do something if at least part of
4030 // the line is selected
4031 wxTextPos selStart, selEnd;
4032 if ( GetSelectedPartOfLine(line, &selStart, &selEnd) )
4033 {
4034 // and if this part is (at least partly) in the current row
4035 if ( (selStart <= colEnd) &&
4036 (selEnd >= wxMax(colStart, colRowStart)) )
4037 {
4038 // these values are relative to the start of the line while the
4039 // string passed to DrawTextLine() is only part of it, so
4040 // adjust the selection range accordingly
4041 selStart -= colStart;
4042 selEnd -= colStart;
4043
4044 if ( selStart < 0 )
4045 selStart = 0;
4046
4047 if ( (size_t)selEnd >= text.length() )
4048 selEnd = text.length();
4049 }
4050 else
4051 {
4052 // reset selStart and selEnd to avoid passing them to
4053 // DrawTextLine() below
4054 selStart =
4055 selEnd = -1;
4056 }
4057 }
4058
4059 // calculate the text coords on screen
4060 wxASSERT_MSG( colStart >= colRowStart, _T("invalid string part") );
4061 wxCoord ofsStart = GetTextWidth(
4062 textLine.Mid(colRowStart,
4063 colStart - colRowStart));
4064 rectText.x = m_rectText.x + ofsStart;
4065 rectText.width = GetTextWidth(text);
4066
4067 // do draw the text
4068 renderer->DrawTextLine(dc, text, rectText, selStart, selEnd,
4069 GetStateFlags());
4070 wxLogTrace(_T("text"), _T("Line %ld: positions %ld-%ld redrawn."),
4071 line, colStart, colEnd);
4072 }
4073 }
4074
4075 void wxTextCtrl::DoDrawLineWrapMarks(wxDC& dc, const wxRect& rectUpdate)
4076 {
4077 wxASSERT_MSG( WrapLines() && WData().m_widthMark,
4078 _T("shouldn't be called at all") );
4079
4080 wxRenderer *renderer = GetRenderer();
4081
4082 wxRect rectMark;
4083 rectMark.x = rectUpdate.x;
4084 rectMark.width = rectUpdate.width;
4085 wxCoord yTop = GetClientAreaOrigin().y;
4086 CalcUnscrolledPosition(0, rectUpdate.y - yTop, NULL, &rectMark.y);
4087 wxCoord hLine = GetLineHeight();
4088 rectMark.height = hLine;
4089
4090 wxTextCoord line, rowInLine;
4091
4092 wxCoord yBottom;
4093 CalcUnscrolledPosition(0, rectUpdate.GetBottom() - yTop, NULL, &yBottom);
4094 for ( ; rectMark.y < yBottom; rectMark.y += hLine )
4095 {
4096 if ( !GetLineAndRow(rectMark.y / hLine, &line, &rowInLine) )
4097 {
4098 // we went beyond the end of text
4099 break;
4100 }
4101
4102 // is this row continued on the next one?
4103 if ( !WData().m_linesData[line].IsLastRow(rowInLine) )
4104 {
4105 renderer->DrawLineWrapMark(dc, rectMark);
4106 }
4107 }
4108 }
4109
4110 void wxTextCtrl::DoDraw(wxControlRenderer *renderer)
4111 {
4112 // hide the caret while we're redrawing the window and show it after we are
4113 // done with it
4114 wxCaretSuspend cs(this);
4115
4116 // prepare the DC
4117 wxDC& dc = renderer->GetDC();
4118 dc.SetFont(GetFont());
4119 dc.SetTextForeground(GetForegroundColour());
4120
4121 // get the intersection of the update region with the text area: note that
4122 // the update region is in window coords and text area is in the client
4123 // ones, so it must be shifted before computing intersection
4124 wxRegion rgnUpdate = GetUpdateRegion();
4125
4126 wxRect rectTextArea = GetRealTextArea();
4127 wxPoint pt = GetClientAreaOrigin();
4128 wxRect rectTextAreaAdjusted = rectTextArea;
4129 rectTextAreaAdjusted.x += pt.x;
4130 rectTextAreaAdjusted.y += pt.y;
4131 rgnUpdate.Intersect(rectTextAreaAdjusted);
4132
4133 // even though the drawing is already clipped to the update region, we must
4134 // explicitly clip it to the rect we will use as otherwise parts of letters
4135 // might be drawn outside of it (if even a small part of a charater is
4136 // inside, HitTest() will return its column and DrawText() can't draw only
4137 // the part of the character, of course)
4138 #ifdef __WXMSW__
4139 // FIXME: is this really a bug in wxMSW?
4140 rectTextArea.width--;
4141 #endif // __WXMSW__
4142 dc.SetClippingRegion(rectTextArea);
4143
4144 // adjust for scrolling
4145 DoPrepareDC(dc);
4146
4147 // and now refresh the invalidated parts of the window
4148 wxRegionIterator iter(rgnUpdate);
4149 for ( ; iter.HaveRects(); iter++ )
4150 {
4151 wxRect r = iter.GetRect();
4152
4153 // this is a workaround for wxGTK::wxRegion bug
4154 #ifdef __WXGTK__
4155 if ( !r.width || !r.height )
4156 {
4157 // ignore invalid rect
4158 continue;
4159 }
4160 #endif // __WXGTK__
4161
4162 DoDrawTextInRect(dc, r);
4163 }
4164
4165 // now redraw the line wrap marks (if we draw them)
4166 if ( WrapLines() && WData().m_widthMark )
4167 {
4168 // this is the rect inside which line wrap marks are drawn
4169 wxRect rectMarks;
4170 rectMarks.x = rectTextAreaAdjusted.GetRight() + 1;
4171 rectMarks.y = rectTextAreaAdjusted.y;
4172 rectMarks.width = WData().m_widthMark;
4173 rectMarks.height = rectTextAreaAdjusted.height;
4174
4175 rgnUpdate = GetUpdateRegion();
4176 rgnUpdate.Intersect(rectMarks);
4177
4178 wxRect rectUpdate = rgnUpdate.GetBox();
4179 if ( rectUpdate.width && rectUpdate.height )
4180 {
4181 // the marks are outside previously set clipping region
4182 dc.DestroyClippingRegion();
4183
4184 DoDrawLineWrapMarks(dc, rectUpdate);
4185 }
4186 }
4187
4188 // show caret first time only: we must show it after drawing the text or
4189 // the display can be corrupted when it's hidden
4190 if ( !m_hasCaret && GetCaret() && (FindFocus() == this) )
4191 {
4192 ShowCaret();
4193
4194 m_hasCaret = TRUE;
4195 }
4196 }
4197
4198 // ----------------------------------------------------------------------------
4199 // caret
4200 // ----------------------------------------------------------------------------
4201
4202 bool wxTextCtrl::SetFont(const wxFont& font)
4203 {
4204 if ( !wxControl::SetFont(font) )
4205 return FALSE;
4206
4207 // and refresh everything, of course
4208 InitInsertionPoint();
4209 ClearSelection();
4210
4211 // update geometry parameters
4212 UpdateTextRect();
4213 RecalcFontMetrics();
4214 if ( !IsSingleLine() )
4215 {
4216 UpdateScrollbars();
4217 RecalcMaxWidth();
4218 }
4219
4220 // recreate it, in fact
4221 CreateCaret();
4222
4223 Refresh();
4224
4225 return TRUE;
4226 }
4227
4228 bool wxTextCtrl::Enable(bool enable)
4229 {
4230 if ( !wxTextCtrlBase::Enable(enable) )
4231 return FALSE;
4232
4233 if (FindFocus() == this && GetCaret() &&
4234 ((enable && !GetCaret()->IsVisible()) ||
4235 (!enable && GetCaret()->IsVisible())))
4236 ShowCaret(enable);
4237
4238 return TRUE;
4239 }
4240
4241 void wxTextCtrl::CreateCaret()
4242 {
4243 wxCaret *caret;
4244
4245 if ( IsEditable() )
4246 {
4247 // FIXME use renderer
4248 caret = new wxCaret(this, 1, GetLineHeight());
4249 #ifndef __WXMSW__
4250 caret->SetBlinkTime(0);
4251 #endif // __WXMSW__
4252 }
4253 else
4254 {
4255 // read only controls don't have the caret
4256 caret = (wxCaret *)NULL;
4257 }
4258
4259 // SetCaret() will delete the old caret if any
4260 SetCaret(caret);
4261 }
4262
4263 void wxTextCtrl::ShowCaret(bool show)
4264 {
4265 wxCaret *caret = GetCaret();
4266 if ( caret )
4267 {
4268 // (re)position caret correctly
4269 caret->Move(GetCaretPosition());
4270
4271 // and show it there
4272 if ((show && !caret->IsVisible()) ||
4273 (!show && caret->IsVisible()))
4274 caret->Show(show);
4275 }
4276 }
4277
4278 // ----------------------------------------------------------------------------
4279 // vertical scrolling (multiline only)
4280 // ----------------------------------------------------------------------------
4281
4282 size_t wxTextCtrl::GetLinesPerPage() const
4283 {
4284 if ( IsSingleLine() )
4285 return 1;
4286
4287 return GetRealTextArea().height / GetLineHeight();
4288 }
4289
4290 wxTextPos wxTextCtrl::GetPositionAbove()
4291 {
4292 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4293 _T("can't move cursor vertically in a single line control") );
4294
4295 // move the cursor up by one ROW not by one LINE: this means that
4296 // we should really use HitTest() and not just go to the same
4297 // position in the previous line
4298 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4299 if ( MData().m_xCaret == -1 )
4300 {
4301 // remember the initial cursor abscissa
4302 MData().m_xCaret = pt.x;
4303 }
4304 else
4305 {
4306 // use the remembered abscissa
4307 pt.x = MData().m_xCaret;
4308 }
4309
4310 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4311 pt.y -= GetLineHeight();
4312
4313 wxTextCoord col, row;
4314 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BEFORE )
4315 {
4316 // can't move further
4317 return INVALID_POS_VALUE;
4318 }
4319
4320 return XYToPosition(col, row);
4321 }
4322
4323 wxTextPos wxTextCtrl::GetPositionBelow()
4324 {
4325 wxCHECK_MSG( !IsSingleLine(), INVALID_POS_VALUE,
4326 _T("can't move cursor vertically in a single line control") );
4327
4328 // see comments for wxACTION_TEXT_UP
4329 wxPoint pt = GetCaretPosition() - m_rectText.GetPosition();
4330 if ( MData().m_xCaret == -1 )
4331 {
4332 // remember the initial cursor abscissa
4333 MData().m_xCaret = pt.x;
4334 }
4335 else
4336 {
4337 // use the remembered abscissa
4338 pt.x = MData().m_xCaret;
4339 }
4340
4341 CalcUnscrolledPosition(pt.x, pt.y, &pt.x, &pt.y);
4342 pt.y += GetLineHeight();
4343
4344 wxTextCoord col, row;
4345 if ( HitTestLogical(pt, &col, &row) == wxTE_HT_BELOW )
4346 {
4347 // can't go further down
4348 return INVALID_POS_VALUE;
4349 }
4350
4351 // note that wxTE_HT_BEYOND is ok: it happens when we go down
4352 // from a longer line to a shorter one, for example (OTOH
4353 // wxTE_HT_BEFORE can never happen)
4354 return XYToPosition(col, row);
4355 }
4356
4357 // ----------------------------------------------------------------------------
4358 // input
4359 // ----------------------------------------------------------------------------
4360
4361 bool wxTextCtrl::PerformAction(const wxControlAction& actionOrig,
4362 long numArg,
4363 const wxString& strArg)
4364 {
4365 // has the text changed as result of this action?
4366 bool textChanged = FALSE;
4367
4368 // the remembered cursor abscissa for multiline text controls is usually
4369 // reset after each user action but for ones which do use it (UP and DOWN
4370 // for example) we shouldn't do it - as indicated by this flag
4371 bool rememberAbscissa = FALSE;
4372
4373 // the command this action corresponds to or NULL if this action doesn't
4374 // change text at all or can't be undone
4375 wxTextCtrlCommand *command = (wxTextCtrlCommand *)NULL;
4376
4377 wxString action;
4378 bool del = FALSE,
4379 sel = FALSE;
4380 if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_DEL, &action) )
4381 {
4382 if ( IsEditable() )
4383 del = TRUE;
4384 }
4385 else if ( actionOrig.StartsWith(wxACTION_TEXT_PREFIX_SEL, &action) )
4386 {
4387 sel = TRUE;
4388 }
4389 else // not selection nor delete action
4390 {
4391 action = actionOrig;
4392 }
4393
4394 // set newPos to -2 as it can't become equal to it in the assignments below
4395 // (but it can become -1)
4396 wxTextPos newPos = INVALID_POS_VALUE;
4397
4398 if ( action == wxACTION_TEXT_HOME )
4399 {
4400 newPos = m_curPos - m_curCol;
4401 }
4402 else if ( action == wxACTION_TEXT_END )
4403 {
4404 newPos = m_curPos + GetLineLength(m_curRow) - m_curCol;
4405 }
4406 else if ( (action == wxACTION_TEXT_GOTO) ||
4407 (action == wxACTION_TEXT_FIRST) ||
4408 (action == wxACTION_TEXT_LAST) )
4409 {
4410 if ( action == wxACTION_TEXT_FIRST )
4411 numArg = 0;
4412 else if ( action == wxACTION_TEXT_LAST )
4413 numArg = GetLastPosition();
4414 //else: numArg already contains the position
4415
4416 newPos = numArg;
4417 }
4418 else if ( action == wxACTION_TEXT_UP )
4419 {
4420 if ( !IsSingleLine() )
4421 {
4422 newPos = GetPositionAbove();
4423
4424 if ( newPos != INVALID_POS_VALUE )
4425 {
4426 // remember where the cursor original had been
4427 rememberAbscissa = TRUE;
4428 }
4429 }
4430 }
4431 else if ( action == wxACTION_TEXT_DOWN )
4432 {
4433 if ( !IsSingleLine() )
4434 {
4435 newPos = GetPositionBelow();
4436
4437 if ( newPos != INVALID_POS_VALUE )
4438 {
4439 // remember where the cursor original had been
4440 rememberAbscissa = TRUE;
4441 }
4442 }
4443 }
4444 else if ( action == wxACTION_TEXT_LEFT )
4445 {
4446 newPos = m_curPos - 1;
4447 }
4448 else if ( action == wxACTION_TEXT_WORD_LEFT )
4449 {
4450 newPos = GetWordStart();
4451 }
4452 else if ( action == wxACTION_TEXT_RIGHT )
4453 {
4454 newPos = m_curPos + 1;
4455 }
4456 else if ( action == wxACTION_TEXT_WORD_RIGHT )
4457 {
4458 newPos = GetWordEnd();
4459 }
4460 else if ( action == wxACTION_TEXT_INSERT )
4461 {
4462 if ( IsEditable() && !strArg.empty() )
4463 {
4464 // inserting text can be undone
4465 command = new wxTextCtrlInsertCommand(strArg);
4466
4467 textChanged = TRUE;
4468 }
4469 }
4470 else if ( (action == wxACTION_TEXT_PAGE_UP) ||
4471 (action == wxACTION_TEXT_PAGE_DOWN) )
4472 {
4473 if ( !IsSingleLine() )
4474 {
4475 size_t count = GetLinesPerPage();
4476 if ( count > PAGE_OVERLAP_IN_LINES )
4477 {
4478 // pages should overlap slightly to allow the reader to keep
4479 // orientation in the text
4480 count -= PAGE_OVERLAP_IN_LINES;
4481 }
4482
4483 // remember where the cursor original had been
4484 rememberAbscissa = TRUE;
4485
4486 bool goUp = action == wxACTION_TEXT_PAGE_UP;
4487 for ( size_t line = 0; line < count; line++ )
4488 {
4489 wxTextPos pos = goUp ? GetPositionAbove() : GetPositionBelow();
4490 if ( pos == INVALID_POS_VALUE )
4491 {
4492 // can't move further
4493 break;
4494 }
4495
4496 MoveInsertionPoint(pos);
4497 newPos = pos;
4498 }
4499
4500 // we implement the Unix scrolling model here: cursor will always
4501 // be on the first line after Page Down and on the last one after
4502 // Page Up
4503 //
4504 // Windows programs usually keep the cursor line offset constant
4505 // but do we really need it?
4506 wxCoord y;
4507 if ( goUp )
4508 {
4509 // find the line such that when it is the first one, the
4510 // current position is in the last line
4511 wxTextPos pos = 0;
4512 for ( size_t line = 0; line < count; line++ )
4513 {
4514 pos = GetPositionAbove();
4515 if ( pos == INVALID_POS_VALUE )
4516 break;
4517
4518 MoveInsertionPoint(pos);
4519 }
4520
4521 MoveInsertionPoint(newPos);
4522
4523 PositionToLogicalXY(pos, NULL, &y);
4524 }
4525 else // scrolled down
4526 {
4527 PositionToLogicalXY(newPos, NULL, &y);
4528 }
4529
4530 // scroll vertically only
4531 Scroll(-1, y);
4532 }
4533 }
4534 else if ( action == wxACTION_TEXT_SEL_WORD )
4535 {
4536 SetSelection(GetWordStart(), GetWordEnd());
4537 }
4538 else if ( action == wxACTION_TEXT_ANCHOR_SEL )
4539 {
4540 newPos = numArg;
4541 }
4542 else if ( action == wxACTION_TEXT_EXTEND_SEL )
4543 {
4544 SetSelection(m_selAnchor, numArg);
4545 }
4546 else if ( action == wxACTION_TEXT_COPY )
4547 {
4548 Copy();
4549 }
4550 else if ( action == wxACTION_TEXT_CUT )
4551 {
4552 if ( IsEditable() )
4553 Cut();
4554 }
4555 else if ( action == wxACTION_TEXT_PASTE )
4556 {
4557 if ( IsEditable() )
4558 Paste();
4559 }
4560 else if ( action == wxACTION_TEXT_UNDO )
4561 {
4562 if ( CanUndo() )
4563 Undo();
4564 }
4565 else if ( action == wxACTION_TEXT_REDO )
4566 {
4567 if ( CanRedo() )
4568 Redo();
4569 }
4570 else
4571 {
4572 return wxControl::PerformAction(action, numArg, strArg);
4573 }
4574
4575 if ( newPos != INVALID_POS_VALUE )
4576 {
4577 // bring the new position into the range
4578 if ( newPos < 0 )
4579 newPos = 0;
4580
4581 wxTextPos posLast = GetLastPosition();
4582 if ( newPos > posLast )
4583 newPos = posLast;
4584
4585 if ( del )
4586 {
4587 // if we have the selection, remove just it
4588 wxTextPos from, to;
4589 if ( HasSelection() )
4590 {
4591 from = m_selStart;
4592 to = m_selEnd;
4593 }
4594 else
4595 {
4596 // otherwise delete everything between current position and
4597 // the new one
4598 if ( m_curPos != newPos )
4599 {
4600 from = m_curPos;
4601 to = newPos;
4602 }
4603 else // nothing to delete
4604 {
4605 // prevent test below from working
4606 from = INVALID_POS_VALUE;
4607
4608 // and this is just to silent the compiler warning
4609 to = 0;
4610 }
4611 }
4612
4613 if ( from != INVALID_POS_VALUE )
4614 {
4615 command = new wxTextCtrlRemoveCommand(from, to);
4616 }
4617 }
4618 else // cursor movement command
4619 {
4620 // just go there
4621 DoSetInsertionPoint(newPos);
4622
4623 if ( sel )
4624 {
4625 SetSelection(m_selAnchor, m_curPos);
4626 }
4627 else // simple movement
4628 {
4629 // clear the existing selection
4630 ClearSelection();
4631 }
4632 }
4633
4634 if ( !rememberAbscissa && !IsSingleLine() )
4635 {
4636 MData().m_xCaret = -1;
4637 }
4638 }
4639
4640 if ( command )
4641 {
4642 // execute and remember it to be able to undo it later
4643 m_cmdProcessor->Submit(command);
4644
4645 // undoable commands always change text
4646 textChanged = TRUE;
4647 }
4648 else // no undoable command
4649 {
4650 // m_cmdProcessor->StopCompressing()
4651 }
4652
4653 if ( textChanged )
4654 {
4655 wxASSERT_MSG( IsEditable(), _T("non editable control changed?") );
4656
4657 wxCommandEvent event(wxEVT_COMMAND_TEXT_UPDATED, GetId());
4658 InitCommandEvent(event);
4659 event.SetString(GetValue());
4660 GetEventHandler()->ProcessEvent(event);
4661
4662 // as the text changed...
4663 m_isModified = TRUE;
4664 }
4665
4666 return TRUE;
4667 }
4668
4669 void wxTextCtrl::OnChar(wxKeyEvent& event)
4670 {
4671 // only process the key events from "simple keys" here
4672 if ( !event.HasModifiers() )
4673 {
4674 int keycode = event.GetKeyCode();
4675 if ( keycode == WXK_RETURN )
4676 {
4677 if ( IsSingleLine() || (GetWindowStyle() & wxTE_PROCESS_ENTER) )
4678 {
4679 wxCommandEvent event(wxEVT_COMMAND_TEXT_ENTER, GetId());
4680 InitCommandEvent(event);
4681 event.SetString(GetValue());
4682 GetEventHandler()->ProcessEvent(event);
4683 }
4684 else // interpret <Enter> normally: insert new line
4685 {
4686 PerformAction(wxACTION_TEXT_INSERT, -1, _T('\n'));
4687 }
4688 }
4689 else if ( keycode < 255 && isprint(keycode) )
4690 {
4691 PerformAction(wxACTION_TEXT_INSERT, -1, (wxChar)keycode);
4692
4693 // skip event.Skip() below
4694 return;
4695 }
4696 }
4697 #ifdef __WXDEBUG__
4698 // Ctrl-R refreshes the control in debug mode
4699 else if ( event.ControlDown() && event.GetKeyCode() == 'r' )
4700 Refresh();
4701 #endif // __WXDEBUG__
4702
4703 event.Skip();
4704 }
4705
4706 // ----------------------------------------------------------------------------
4707 // wxStdTextCtrlInputHandler
4708 // ----------------------------------------------------------------------------
4709
4710 wxStdTextCtrlInputHandler::wxStdTextCtrlInputHandler(wxInputHandler *inphand)
4711 : wxStdInputHandler(inphand)
4712 {
4713 m_winCapture = (wxTextCtrl *)NULL;
4714 }
4715
4716 /* static */
4717 wxTextPos wxStdTextCtrlInputHandler::HitTest(const wxTextCtrl *text,
4718 const wxPoint& pt)
4719 {
4720 wxTextCoord col, row;
4721 wxTextCtrlHitTestResult ht = text->HitTest(pt, &col, &row);
4722
4723 wxTextPos pos = text->XYToPosition(col, row);
4724
4725 // if the point is after the last column we must adjust the position to be
4726 // the last position in the line (unless it is already the last)
4727 if ( (ht == wxTE_HT_BEYOND) && (pos < text->GetLastPosition()) )
4728 {
4729 pos++;
4730 }
4731
4732 return pos;
4733 }
4734
4735 bool wxStdTextCtrlInputHandler::HandleKey(wxInputConsumer *consumer,
4736 const wxKeyEvent& event,
4737 bool pressed)
4738 {
4739 // we're only interested in key presses
4740 if ( !pressed )
4741 return FALSE;
4742
4743 int keycode = event.GetKeyCode();
4744
4745 wxControlAction action;
4746 wxString str;
4747 bool ctrlDown = event.ControlDown(),
4748 shiftDown = event.ShiftDown();
4749 if ( shiftDown )
4750 {
4751 action = wxACTION_TEXT_PREFIX_SEL;
4752 }
4753
4754 // the only key combination with Alt we recognize is Alt-Bksp for undo, so
4755 // treat it first separately
4756 if ( event.AltDown() )
4757 {
4758 if ( keycode == WXK_BACK && !ctrlDown && !shiftDown )
4759 action = wxACTION_TEXT_UNDO;
4760 }
4761 else switch ( keycode )
4762 {
4763 // cursor movement
4764 case WXK_HOME:
4765 action << (ctrlDown ? wxACTION_TEXT_FIRST
4766 : wxACTION_TEXT_HOME);
4767 break;
4768
4769 case WXK_END:
4770 action << (ctrlDown ? wxACTION_TEXT_LAST
4771 : wxACTION_TEXT_END);
4772 break;
4773
4774 case WXK_UP:
4775 if ( !ctrlDown )
4776 action << wxACTION_TEXT_UP;
4777 break;
4778
4779 case WXK_DOWN:
4780 if ( !ctrlDown )
4781 action << wxACTION_TEXT_DOWN;
4782 break;
4783
4784 case WXK_LEFT:
4785 action << (ctrlDown ? wxACTION_TEXT_WORD_LEFT
4786 : wxACTION_TEXT_LEFT);
4787 break;
4788
4789 case WXK_RIGHT:
4790 action << (ctrlDown ? wxACTION_TEXT_WORD_RIGHT
4791 : wxACTION_TEXT_RIGHT);
4792 break;
4793
4794 case WXK_PAGEDOWN:
4795 case WXK_NEXT:
4796 // we don't map Ctrl-PgUp/Dn to anything special - what should it
4797 // to? for now, it's the same as without control
4798 action << wxACTION_TEXT_PAGE_DOWN;
4799 break;
4800
4801 case WXK_PAGEUP:
4802 case WXK_PRIOR:
4803 action << wxACTION_TEXT_PAGE_UP;
4804 break;
4805
4806 // delete
4807 case WXK_DELETE:
4808 if ( !ctrlDown )
4809 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_RIGHT;
4810 break;
4811
4812 case WXK_BACK:
4813 if ( !ctrlDown )
4814 action << wxACTION_TEXT_PREFIX_DEL << wxACTION_TEXT_LEFT;
4815 break;
4816
4817 // something else
4818 default:
4819 // reset the action as it could be already set to one of the
4820 // prefixes
4821 action = wxACTION_NONE;
4822
4823 if ( ctrlDown )
4824 {
4825 switch ( keycode )
4826 {
4827 case 'A':
4828 action = wxACTION_TEXT_REDO;
4829 break;
4830
4831 case 'C':
4832 action = wxACTION_TEXT_COPY;
4833 break;
4834
4835 case 'V':
4836 action = wxACTION_TEXT_PASTE;
4837 break;
4838
4839 case 'X':
4840 action = wxACTION_TEXT_CUT;
4841 break;
4842
4843 case 'Z':
4844 action = wxACTION_TEXT_UNDO;
4845 break;
4846 }
4847 }
4848 }
4849
4850 if ( (action != wxACTION_NONE) && (action != wxACTION_TEXT_PREFIX_SEL) )
4851 {
4852 consumer->PerformAction(action, -1, str);
4853
4854 return TRUE;
4855 }
4856
4857 return wxStdInputHandler::HandleKey(consumer, event, pressed);
4858 }
4859
4860 bool wxStdTextCtrlInputHandler::HandleMouse(wxInputConsumer *consumer,
4861 const wxMouseEvent& event)
4862 {
4863 if ( event.LeftDown() )
4864 {
4865 wxASSERT_MSG( !m_winCapture, _T("left button going down twice?") );
4866
4867 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
4868
4869 m_winCapture = text;
4870 m_winCapture->CaptureMouse();
4871
4872 text->HideCaret();
4873
4874 wxTextPos pos = HitTest(text, event.GetPosition());
4875 if ( pos != -1 )
4876 {
4877 text->PerformAction(wxACTION_TEXT_ANCHOR_SEL, pos);
4878 }
4879 }
4880 else if ( event.LeftDClick() )
4881 {
4882 // select the word the cursor is on
4883 consumer->PerformAction(wxACTION_TEXT_SEL_WORD);
4884 }
4885 else if ( event.LeftUp() )
4886 {
4887 if ( m_winCapture )
4888 {
4889 m_winCapture->ShowCaret();
4890
4891 m_winCapture->ReleaseMouse();
4892 m_winCapture = (wxTextCtrl *)NULL;
4893 }
4894 }
4895
4896 return wxStdInputHandler::HandleMouse(consumer, event);
4897 }
4898
4899 bool wxStdTextCtrlInputHandler::HandleMouseMove(wxInputConsumer *consumer,
4900 const wxMouseEvent& event)
4901 {
4902 if ( m_winCapture )
4903 {
4904 // track it
4905 wxTextCtrl *text = wxStaticCast(m_winCapture, wxTextCtrl);
4906 wxTextPos pos = HitTest(text, event.GetPosition());
4907 if ( pos != -1 )
4908 {
4909 text->PerformAction(wxACTION_TEXT_EXTEND_SEL, pos);
4910 }
4911 }
4912
4913 return wxStdInputHandler::HandleMouseMove(consumer, event);
4914 }
4915
4916 bool
4917 wxStdTextCtrlInputHandler::HandleFocus(wxInputConsumer *consumer,
4918 const wxFocusEvent& event)
4919 {
4920 wxTextCtrl *text = wxStaticCast(consumer->GetInputWindow(), wxTextCtrl);
4921
4922 // the selection appearance changes depending on whether we have the focus
4923 text->RefreshSelection();
4924
4925 if (event.GetEventType() == wxEVT_SET_FOCUS)
4926 {
4927 if (text->GetCaret() && !text->GetCaret()->IsVisible())
4928 text->ShowCaret();
4929 }
4930 else
4931 {
4932 if (text->GetCaret() && text->GetCaret()->IsVisible())
4933 text->HideCaret();
4934 }
4935
4936 // never refresh entirely
4937 return FALSE;
4938 }
4939
4940 #endif // wxUSE_TEXTCTRL