]> git.saurik.com Git - wxWidgets.git/blob - include/wx/timer.h
added VC++ project file
[wxWidgets.git] / include / wx / timer.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/timer.h
3 // Purpose: wxTimer, wxStopWatch and global time-related functions
4 // Author: Julian Smart (wxTimer), Sylvain Bougnoux (wxStopWatch)
5 // Modified by: Vadim Zeitlin (wxTimerBase)
6 // Guillermo Rodriguez (global clean up)
7 // Created: 04/01/98
8 // RCS-ID: $Id$
9 // Copyright: (c) wxWindows team
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 #ifndef _WX_TIMER_H_BASE_
14 #define _WX_TIMER_H_BASE_
15
16 #ifdef __GNUG__
17 #pragma interface "timerbase.h"
18 #endif
19
20 #include "wx/setup.h"
21 #include "wx/object.h"
22 #include "wx/longlong.h"
23 #include "wx/event.h"
24
25 #if wxUSE_GUI && wxUSE_TIMER
26
27 // ----------------------------------------------------------------------------
28 // wxTimer
29 // ----------------------------------------------------------------------------
30
31 // the interface of wxTimer class
32 class WXDLLEXPORT wxTimerBase : public wxObject
33 {
34 public:
35 // ctors and initializers
36 // ----------------------
37
38 // default: if you don't call SetOwner(), your only chance to get timer
39 // notifications is to override Notify() in the derived class
40 wxTimerBase() { Init(); SetOwner(NULL); }
41
42 // ctor which allows to avoid having to override Notify() in the derived
43 // class: the owner will get timer notifications which can be handled with
44 // EVT_TIMER
45 wxTimerBase(wxEvtHandler *owner, int id = -1)
46 { Init(); SetOwner(owner, id); }
47
48 // same as ctor above
49 void SetOwner(wxEvtHandler *owner, int id = -1)
50 { m_owner = owner; m_idTimer = id; }
51
52 virtual ~wxTimerBase();
53
54 // working with the timer
55 // ----------------------
56
57 // start the timer: if milliseconds == -1, use the same value as for the
58 // last Start()
59 //
60 // it is now valid to call Start() multiple times: this just restarts the
61 // timer if it is already running
62 virtual bool Start(int milliseconds = -1, bool oneShot = FALSE);
63
64 // stop the timer
65 virtual void Stop() = 0;
66
67 // override this in your wxTimer-derived class if you want to process timer
68 // messages in it, use non default ctor or SetOwner() otherwise
69 virtual void Notify();
70
71 // getting info
72 // ------------
73
74 // return TRUE if the timer is running
75 virtual bool IsRunning() const = 0;
76
77 // get the (last) timer interval in the milliseconds
78 int GetInterval() const { return m_milli; }
79
80 // return TRUE if the timer is one shot
81 bool IsOneShot() const { return m_oneShot; }
82
83 #if WXWIN_COMPATIBILITY_2
84 // deprecated functions
85 int Interval() const { return GetInterval(); };
86 bool OneShot() const { return IsOneShot(); }
87 #endif // WXWIN_COMPATIBILITY_2
88
89 protected:
90 // common part of all ctors
91 void Init() { m_oneShot = FALSE; m_milli = 0; }
92
93 wxEvtHandler *m_owner;
94 int m_idTimer;
95
96 int m_milli; // the timer interval
97 bool m_oneShot; // TRUE if one shot
98 };
99
100 // ----------------------------------------------------------------------------
101 // wxTimer itself
102 // ----------------------------------------------------------------------------
103
104 #if defined(__WXMSW__)
105 #include "wx/msw/timer.h"
106 #elif defined(__WXMOTIF__)
107 #include "wx/motif/timer.h"
108 #elif defined(__WXGTK__)
109 #include "wx/gtk/timer.h"
110 #elif defined(__WXX11__) || defined(__WXMGL__)
111 #include "wx/generic/timer.h"
112 #elif defined(__WXMAC__)
113 #include "wx/mac/timer.h"
114 #elif defined(__WXPM__)
115 #include "wx/os2/timer.h"
116 #elif defined(__WXSTUBS__)
117 #include "wx/stubs/timer.h"
118 #endif
119
120 // ----------------------------------------------------------------------------
121 // wxTimerRunner: starts the timer in its ctor, stops in the dtor
122 // ----------------------------------------------------------------------------
123
124 class WXDLLEXPORT wxTimerRunner
125 {
126 public:
127 wxTimerRunner(wxTimer& timer) : m_timer(timer) { }
128 wxTimerRunner(wxTimer& timer, int milli, bool oneShot = FALSE)
129 : m_timer(timer)
130 {
131 m_timer.Start(milli, oneShot);
132 }
133
134 void Start(int milli, bool oneShot = FALSE)
135 {
136 m_timer.Start(milli, oneShot);
137 }
138
139 ~wxTimerRunner()
140 {
141 if ( m_timer.IsRunning() )
142 {
143 m_timer.Stop();
144 }
145 }
146
147 private:
148 wxTimer& m_timer;
149 };
150
151 // ----------------------------------------------------------------------------
152 // wxTimerEvent
153 // ----------------------------------------------------------------------------
154
155 class WXDLLEXPORT wxTimerEvent : public wxEvent
156 {
157 public:
158 wxTimerEvent(int id = 0, int interval = 0) : wxEvent(id)
159 {
160 m_eventType = wxEVT_TIMER;
161
162 m_interval = interval;
163 }
164
165 // accessors
166 int GetInterval() const { return m_interval; }
167
168 // implement the base class pure virtual
169 virtual wxEvent *Clone() const { return new wxTimerEvent(*this); }
170
171 private:
172 int m_interval;
173
174 DECLARE_DYNAMIC_CLASS(wxTimerEvent)
175 };
176
177 typedef void (wxEvtHandler::*wxTimerEventFunction)(wxTimerEvent&);
178
179 #define EVT_TIMER(id, func) \
180 DECLARE_EVENT_TABLE_ENTRY( wxEVT_TIMER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxTimerEventFunction) & func, NULL),
181
182 #endif // wxUSE_GUI && wxUSE_TIMER
183
184 // ----------------------------------------------------------------------------
185 // wxStopWatch: measure time intervals with up to 1ms resolution
186 // ----------------------------------------------------------------------------
187
188 #if wxUSE_STOPWATCH
189
190 class WXDLLEXPORT wxStopWatch
191 {
192 public:
193 // ctor starts the stop watch
194 wxStopWatch() { m_pauseCount = 0; Start(); }
195
196 // start the stop watch at the moment t0
197 void Start(long t0 = 0);
198
199 // pause the stop watch
200 void Pause() { if ( !m_pauseCount++) m_pause = GetElapsedTime(); }
201
202 // resume it
203 void Resume() { if ( !--m_pauseCount ) Start(m_pause); }
204
205 // get elapsed time since the last Start() in milliseconds
206 long Time() const;
207
208 protected:
209 // returns the elapsed time since t0
210 long GetElapsedTime() const;
211
212 private:
213 // the time of the last Start()
214 wxLongLong m_t0;
215
216 // the time of the last Pause() (only valid if m_pauseCount > 0)
217 long m_pause;
218
219 // if > 0, the stop watch is paused, otherwise it is running
220 int m_pauseCount;
221 };
222
223 #endif // wxUSE_STOPWATCH
224
225 #if wxUSE_LONGLONG
226
227 // Starts a global timer
228 // -- DEPRECATED: use wxStopWatch instead
229 void WXDLLEXPORT wxStartTimer();
230
231 // Gets elapsed milliseconds since last wxStartTimer or wxGetElapsedTime
232 // -- DEPRECATED: use wxStopWatch instead
233 long WXDLLEXPORT wxGetElapsedTime(bool resetTimer = TRUE);
234
235 #endif // wxUSE_LONGLONG
236
237 // ----------------------------------------------------------------------------
238 // global time functions
239 // ----------------------------------------------------------------------------
240
241 // Get number of seconds since local time 00:00:00 Jan 1st 1970.
242 extern long WXDLLEXPORT wxGetLocalTime();
243
244 // Get number of seconds since GMT 00:00:00, Jan 1st 1970.
245 extern long WXDLLEXPORT wxGetUTCTime();
246
247 #if wxUSE_LONGLONG
248 // Get number of milliseconds since local time 00:00:00 Jan 1st 1970
249 extern wxLongLong WXDLLEXPORT wxGetLocalTimeMillis();
250 #endif // wxUSE_LONGLONG
251
252 #define wxGetCurrentTime() wxGetLocalTime()
253
254 #endif
255 // _WX_TIMER_H_BASE_