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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: module.h
3 // Purpose: Modules handling
4 // Author: Wolfram Gloger/adapted by Guilhem Lavaux
5 // Modified by:
6 // Created: 04/11/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Wolfram Gloger and Guilhem Lavaux
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef __MODULEH__
13 #define __MODULEH__
14
15 #ifdef __GNUG__
16 #pragma interface "module.h"
17 #endif
18
19 #include "wx/object.h"
20 #include "wx/list.h"
21 #include "wx/setup.h"
22
23 class WXDLLEXPORT wxModule: public wxObject
24 {
25 public:
26 wxModule(void) {}
27 ~wxModule(void) {}
28
29 // If returns FALSE, quits the application immediately.
30 bool Init(void) { return OnInit(); }
31 void Exit(void) { OnExit(); }
32
33 // Override both of these
34 virtual bool OnInit(void) = 0;
35 virtual void OnExit(void) = 0;
36
37 static void RegisterModule(wxModule* module);
38 static bool RegisterModules(void);
39 static bool InitializeModules(void);
40 static void CleanUpModules(void);
41
42 protected:
43 static wxList m_modules;
44
45 DECLARE_CLASS(wxModule)
46 };
47
48 #endif
49