1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxControl common interface
4 // Author: Vadim Zeitlin
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_CONTROL_H_BASE_
13 #define _WX_CONTROL_H_BASE_
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
23 #include "wx/window.h" // base class
25 extern WXDLLEXPORT_DATA(const wxChar
) wxControlNameStr
[];
27 // ----------------------------------------------------------------------------
28 // wxControl is the base class for all controls
29 // ----------------------------------------------------------------------------
31 class WXDLLEXPORT wxControlBase
: public wxWindow
36 virtual ~wxControlBase();
38 // Create() function adds the validator parameter
39 bool Create(wxWindow
*parent
, wxWindowID id
,
40 const wxPoint
& pos
= wxDefaultPosition
,
41 const wxSize
& size
= wxDefaultSize
,
43 const wxValidator
& validator
= wxDefaultValidator
,
44 const wxString
& name
= wxControlNameStr
);
46 // get the control alignment (left/right/centre, top/bottom/centre)
47 int GetAlignment() const { return m_windowStyle
& wxALIGN_MASK
; }
49 // get the string without mnemonic characters ('&')
50 static wxString
GetLabelText(const wxString
& label
);
52 // get just the text of the label, without mnemonic characters ('&')
53 wxString
GetLabelText() const { return GetLabelText(GetLabel()); }
55 // controls by default inherit the colours of their parents, if a
56 // particular control class doesn't want to do it, it can override
57 // ShouldInheritColours() to return false
58 virtual bool ShouldInheritColours() const { return true; }
61 // WARNING: this doesn't work for all controls nor all platforms!
63 // simulates the event of given type (i.e. wxButton::Command() is just as
64 // if the button was clicked)
65 virtual void Command(wxCommandEvent
&event
);
67 virtual void SetLabel( const wxString
&label
);
68 virtual bool SetFont(const wxFont
& font
);
70 // wxControl-specific processing after processing the update event
71 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
);
74 // creates the control (calls wxWindowBase::CreateBase inside) and adds it
75 // to the list of parents children
76 bool CreateControl(wxWindowBase
*parent
,
81 const wxValidator
& validator
,
82 const wxString
& name
);
84 // initialize the common fields of wxCommandEvent
85 void InitCommandEvent(wxCommandEvent
& event
) const;
87 DECLARE_NO_COPY_CLASS(wxControlBase
)
90 // ----------------------------------------------------------------------------
91 // include platform-dependent wxControl declarations
92 // ----------------------------------------------------------------------------
94 #if defined(__WXUNIVERSAL__)
95 #include "wx/univ/control.h"
96 #elif defined(__WXPALMOS__)
97 #include "wx/palmos/control.h"
98 #elif defined(__WXMSW__)
99 #include "wx/msw/control.h"
100 #elif defined(__WXMOTIF__)
101 #include "wx/motif/control.h"
102 #elif defined(__WXGTK20__)
103 #include "wx/gtk/control.h"
104 #elif defined(__WXGTK__)
105 #include "wx/gtk1/control.h"
106 #elif defined(__WXMAC__)
107 #include "wx/mac/control.h"
108 #elif defined(__WXCOCOA__)
109 #include "wx/cocoa/control.h"
110 #elif defined(__WXPM__)
111 #include "wx/os2/control.h"
114 #endif // wxUSE_CONTROLS
117 // _WX_CONTROL_H_BASE_