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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.0 API: set it to 1 to
48 // enable it
49 //
50 // Default is 0.
51 //
52 // Recommended setting: 0 (please update your code instead!)
53 #define WXWIN_COMPATIBILITY_2_2 0
54
55 // This setting determines the compatibility with 2.2 API: set it to 0 to
56 // flag all cases of using deprecated functions.
57 //
58 // Default is 1 but please try building your code with 0 as the default will
59 // change to 0 in the next version and the deprecated functions will disappear
60 // in the version after it completely.
61 //
62 // Recommended setting: 0 (please update your code)
63 #define WXWIN_COMPATIBILITY_2_4 1
64
65 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
66 // but this is very dangerous because you can mistakenly pass an icon instead
67 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
68 // because an icon is not a valid bitmap
69 //
70 // Starting from 2.1.12, you have the choice under this backwards compatible
71 // behaviour (your code will still compile, but probably won't behave as
72 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
73 // conversion ctor wxBitmap(const wxIcon&) instead.
74 //
75 // Recommended setting: 0
76 #define wxICON_IS_BITMAP 0
77
78 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
79 // 1.64 and later define point sizes to be compatible with Windows.
80 //
81 // Default is 0
82 //
83 // Recommended setting: 0
84 #define wxFONT_SIZE_COMPATIBILITY 0
85
86 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
87 // If migrating between versions, your dialogs may seem to shrink.
88 //
89 // Default is 1
90 //
91 // Recommended setting: 0 (the new calculations are more correct!)
92 #define wxDIALOG_UNIT_COMPATIBILITY 1
93
94 // ----------------------------------------------------------------------------
95 // debugging settings
96 // ----------------------------------------------------------------------------
97
98 // Generic comment about debugging settings: they are very useful if you don't
99 // use any other memory leak detection tools such as Purify/BoundsChecker, but
100 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
101 // as wxWindows memory debugging subsystem built in since version 5.0 and you
102 // may prefer to use it instead of built in memory debugging code because it is
103 // faster and more fool proof.
104 //
105 // Using VC++ CRT memory debugging is enabled by default in debug mode
106 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
107 // and if __NO_VC_CRTDBG__ is not defined.
108
109 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
110 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
111 // recommended to set this to 1, since you may well need to output an error log
112 // in a production version (or non-debugging beta).
113 //
114 // Default is 1.
115 //
116 // Recommended setting: 1 but see comment above
117 #ifndef __MWERKS__
118 #define wxUSE_DEBUG_CONTEXT 0
119 #else
120 #define wxUSE_DEBUG_CONTEXT 1
121 #endif
122
123 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
124 // __WXDEBUG__ is also defined.
125 //
126 // WARNING: this code may not work with all architectures, especially if
127 // alignment is an issue. This switch is currently ignored for mingw / cygwin
128 //
129 // Default is 1
130 //
131 // Recommended setting: 1 but see comment in the beginning of this section
132 #define wxUSE_MEMORY_TRACING 1
133
134 // In debug mode, cause new and delete to be redefined globally.
135 // If this causes problems (e.g. link errors which is a common problem
136 // especially if you use another library which also redefines the global new
137 // and delete), set this to 0.
138 // This switch is currently ignored for mingw / cygwin
139 //
140 // Default is 0
141 //
142 // Recommended setting: 0
143 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
144
145 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
146 // this causes problems (e.g. link errors), set this to 0. You may need to set
147 // this to 0 if using templates (at least for VC++). This switch is currently
148 // ignored for mingw / cygwin
149 //
150 // Default is 0
151 //
152 // Recommended setting: 0
153 #define wxUSE_DEBUG_NEW_ALWAYS 0
154
155 // wxHandleFatalExceptions() may be used to catch the program faults at run
156 // time and, instead of terminating the program with a usual GPF message box,
157 // call the user-defined wxApp::OnFatalException() function. If you set
158 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
159 //
160 // This setting is for Win32 only and can only be enabled if your compiler
161 // supports Win32 structured exception handling (currently only VC++ does)
162 //
163 // Default is 1
164 //
165 // Recommended setting: 1 if your compiler supports it.
166 #ifdef _MSC_VER
167 #define wxUSE_ON_FATAL_EXCEPTION 1
168 #else
169 #define wxUSE_ON_FATAL_EXCEPTION 0
170 #endif
171
172 // ----------------------------------------------------------------------------
173 // Unicode support
174 // ----------------------------------------------------------------------------
175
176 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
177 // defined as wchar_t, wxString will use Unicode internally. If you set this
178 // to 1, you must use wxT() macro for all literal strings in the program.
179 //
180 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
181 // doesn't support it and the programs compiled in Unicode mode will not run
182 // under 9x).
183 //
184 // Default is 0
185 //
186 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
187 #define wxUSE_UNICODE 0
188
189 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
190 // compiling the program in Unicode mode. More precisely, it will be possible
191 // to construct wxString from a wide (Unicode) string and convert any wxString
192 // to Unicode.
193 //
194 // Default is 1
195 //
196 // Recommended setting: 1
197 #define wxUSE_WCHAR_T 1
198
199 // ----------------------------------------------------------------------------
200 // global features
201 // ----------------------------------------------------------------------------
202
203 // Support for message/error logging. This includes wxLogXXX() functions and
204 // wxLog and derived classes. Don't set this to 0 unless you really know what
205 // you are doing.
206 //
207 // Default is 1
208 //
209 // Recommended setting: 1 (always)
210 #define wxUSE_LOG 1
211
212 // Recommended setting: 1 (always)
213 #define wxUSE_LOGWINDOW 1
214
215 // Recommended setting: 1 (always)
216 #define wxUSE_LOGGUI 1
217
218 // Recommended setting: 1 (always)
219 #define wxUSE_LOG_DIALOG 1
220
221 // Support for command line parsing using wxCmdLineParser class.
222 //
223 // Default is 1
224 //
225 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
226 #define wxUSE_CMDLINE_PARSER 1
227
228 // Support for multithreaded applications: if 1, compile in thread classes
229 // (thread.h) and make the library a bit more thread safe. Although thread
230 // support is quite stable by now, you may still consider recompiling the
231 // library without it if you have no use for it - this will result in a
232 // somewhat smaller and faster operation.
233 //
234 // This is ignored under Win16, threads are only supported under Win32.
235 //
236 // Default is 1
237 //
238 // Recommended setting: 0 unless you do plan to develop MT applications
239 #define wxUSE_THREADS 1
240
241 // If enabled (1), compiles wxWindows streams classes
242 #define wxUSE_STREAMS 1
243
244 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
245 #ifndef __MWERKS__
246 #define wxUSE_STD_IOSTREAM 0
247 #else
248 #define wxUSE_STD_IOSTREAM 1
249 #endif
250
251 // Use serialization (requires utils/serialize)
252 #define wxUSE_SERIAL 0
253
254 // ----------------------------------------------------------------------------
255 // non GUI features selection
256 // ----------------------------------------------------------------------------
257
258 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
259 // integer which is implemented in terms of native 64 bit integers if any or
260 // uses emulation otherwise.
261 //
262 // This class is required by wxDateTime and so you should enable it if you want
263 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
264 // integers in which case (almost) all of its functions are inline and it
265 // almost does not take any space, so there should be no reason to switch it
266 // off.
267 //
268 // Recommended setting: 1
269 #define wxUSE_LONGLONG 1
270
271 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
272 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
273 //
274 // Default is 1
275 //
276 // Recommended setting: 1 (wxFile is highly recommended as it is required by
277 // i18n code, wxFileConfig and others)
278 #define wxUSE_FILE 1
279 #define wxUSE_FFILE 1
280
281 // use wxTextBuffer class: required by wxTextFile
282 #define wxUSE_TEXTBUFFER 1
283
284 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
285 // wxFileConfig
286 #define wxUSE_TEXTFILE 1
287
288 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
289 #define wxUSE_INTL 1
290
291 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
292 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
293 // old wxTime and wxDate classes which are still provided for backwards
294 // compatibility (and implemented in terms of wxDateTime).
295 //
296 // Note that this class is relatively new and is still officially in alpha
297 // stage because some features are not yet (fully) implemented. It is already
298 // quite useful though and should only be disabled if you are aiming at
299 // absolutely minimal version of the library.
300 //
301 // Requires: wxUSE_LONGLONG
302 //
303 // Default is 1
304 //
305 // Recommended setting: 1
306 #define wxUSE_DATETIME 1
307
308 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
309 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
310 // in new code
311 //
312 // Default is 0
313 //
314 // Recommended setting: 0 unless you have legacy code which uses these classes
315 #define wxUSE_TIMEDATE 0
316
317 // Set wxUSE_TIMER to 1 to compile wxTimer class
318 //
319 // Default is 1
320 //
321 // Recommended setting: 1
322 #define wxUSE_TIMER 1
323
324 // Use wxStopWatch clas.
325 //
326 // Default is 1
327 //
328 // Recommended setting: 1 (needed by wxSocket)
329 #define wxUSE_STOPWATCH 1
330
331 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
332 // which allow the application to store its settings in the persistent
333 // storage. Setting this to 1 will also enable on-demand creation of the
334 // global config object in wxApp.
335 //
336 // See also wxUSE_CONFIG_NATIVE below.
337 //
338 // Recommended setting: 1
339 #define wxUSE_CONFIG 1
340
341 // If wxUSE_CONFIG is 1, you may choose to use either the native config
342 // classes under Windows (using .INI files under Win16 and the registry under
343 // Win32) or the portable text file format used by the config classes under
344 // Unix.
345 //
346 // Default is 1 to use native classes. Note that you may still use
347 // wxFileConfig even if you set this to 1 - just the config object created by
348 // default for the applications needs will be a wxRegConfig or wxIniConfig and
349 // not wxFileConfig.
350 //
351 // Recommended setting: 1
352 #define wxUSE_CONFIG_NATIVE 1
353
354 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
355 // to connect/disconnect from the network and be notified whenever the dial-up
356 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
357 //
358 // Default is 1.
359 //
360 // Recommended setting: 1
361 #define wxUSE_DIALUP_MANAGER 1
362
363 // Compile in classes for run-time DLL loading and function calling.
364 // Required by wxUSE_DIALUP_MANAGER.
365 //
366 // This setting is for Win32 only
367 //
368 // Default is 1.
369 //
370 // Recommended setting: 1
371 #define wxUSE_DYNLIB_CLASS 1
372
373 // experimental extension, use with caution.
374 #define wxUSE_DYNAMIC_LOADER 0
375
376 // Set to 1 to use socket classes
377 #define wxUSE_SOCKETS 1
378
379 // Set to 1 to enable virtual file systems (required by wxHTML)
380 #define wxUSE_FILESYSTEM 1
381
382 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
383 #define wxUSE_FS_ZIP 1
384
385 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
386 #define wxUSE_FS_INET 1
387
388 // Set to 1 to compile wxZipInput/OutputStream classes.
389 #define wxUSE_ZIPSTREAM 1
390
391 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
392 // wxUSE_LIBPNG.
393 #define wxUSE_ZLIB 1
394
395 // If enabled, the code written by Apple will be used to write, in a portable
396 // way, float on the disk. See extended.c for the license which is different
397 // from wxWindows one.
398 //
399 // Default is 1.
400 //
401 // Recommended setting: 1 unless you don't like the license terms (unlikely)
402 #define wxUSE_APPLE_IEEE 1
403
404 // Joystick support class
405 #define wxUSE_JOYSTICK 1
406
407 // wxFontMapper class
408 #define wxUSE_FONTMAP 1
409
410 // wxMimeTypesManager class
411 #define wxUSE_MIMETYPE 1
412
413 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
414 // or wxURL you need to set this to 1.
415 //
416 // Default is 1.
417 //
418 // Recommended setting: 1
419 #define wxUSE_PROTOCOL 1
420
421 // The settings for the individual URL schemes
422 #define wxUSE_PROTOCOL_FILE 1
423 #define wxUSE_PROTOCOL_FTP 1
424 #define wxUSE_PROTOCOL_HTTP 1
425
426 // Define this to use wxURL class.
427 #define wxUSE_URL 1
428
429 // Support for regular expression matching via wxRegEx class: enable this to
430 // use POSIX regular expressions in your code. You need to compile regex
431 // library from src/regex to use it under Windows.
432 //
433 // Default is 0
434 //
435 // Recommended setting: 1 if your compiler supports it, if it doesn't please
436 // contribute us a makefile for src/regex for it
437 #define wxUSE_REGEX 1
438
439 // wxSystemOptions class
440 #define wxUSE_SYSTEM_OPTIONS 1
441
442 // wxWave class
443 #define wxUSE_WAVE 1
444
445 // ----------------------------------------------------------------------------
446 // Individual GUI controls
447 // ----------------------------------------------------------------------------
448
449 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
450 // (without it, wxControl class is not compiled)
451 //
452 // Default is 1
453 //
454 // Recommended setting: 1 (don't change except for very special programs)
455 #define wxUSE_CONTROLS 1
456
457 // wxPopupWindow class is a top level transient window. It is currently used
458 // to implement wxTipWindow but doesn't work yet under Mac.
459 //
460 // Default is 0
461 //
462 // Recommended setting: 0
463 #define wxUSE_POPUPWIN 0
464
465 // wxTipWindow allows to implement the custom tooltips, it is used by the
466 // context help classes. Requires wxUSE_POPUPWIN.
467 //
468 // Default is 0
469 //
470 // Recommended setting: 0
471 #define wxUSE_TIPWINDOW 0
472
473 // Each of the settings below corresponds to one wxWindows control. They are
474 // all switched on by default but may be disabled if you are sure that your
475 // program (including any standard dialogs it can show!) doesn't need them and
476 // if you desperately want to save some space. If you use any of these you must
477 // set wxUSE_CONTROLS as well.
478 //
479 // Default is 1
480 //
481 // Recommended setting: 1
482 #define wxUSE_BUTTON 1 // wxButton
483 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
484 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
485 #define wxUSE_CHECKBOX 1 // wxCheckBox
486 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
487 #define wxUSE_CHOICE 1 // wxChoice
488 #define wxUSE_COMBOBOX 1 // wxComboBox
489 #define wxUSE_GAUGE 1 // wxGauge
490 #define wxUSE_LISTBOX 1 // wxListBox
491 #define wxUSE_LISTCTRL 1 // wxListCtrl
492 #define wxUSE_RADIOBOX 1 // wxRadioBox
493 #define wxUSE_RADIOBTN 1 // wxRadioButton
494 #define wxUSE_SCROLLBAR 1 // wxScrollBar
495 #define wxUSE_SLIDER 1 // wxSlider
496 #define wxUSE_SPINBTN 1 // wxSpinButton
497 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
498 #define wxUSE_STATBOX 1 // wxStaticBox
499 #define wxUSE_STATLINE 1 // wxStaticLine
500 #define wxUSE_STATTEXT 1 // wxStaticText
501 #define wxUSE_STATBMP 1 // wxStaticBitmap
502 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
503 #define wxUSE_TOGGLEBTN 0 // requires wxButton
504 #define wxUSE_TREECTRL 1 // wxTreeCtrl
505
506 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
507 // below either wxStatusBar95 or a generic wxStatusBar will be used.
508 //
509 // Default is 1
510 //
511 // Recommended setting: 1
512 #define wxUSE_STATUSBAR 1
513
514 // Two status bar implementations are available under Win32: the generic one
515 // or the wrapper around native control. For native look and feel the native
516 // version should be used.
517 //
518 // Default is 1.
519 //
520 // Recommended setting: 1 (there is no advantage in using the generic one)
521 #define wxUSE_NATIVE_STATUSBAR 1
522
523 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
524 // classes at all. Otherwise, use the native toolbar class unless
525 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
526 // supports some features which might not be supported by the native wxToolBar
527 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
528 //
529 // Default is 1 for all settings.
530 //
531 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
532 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
533 #define wxUSE_TOOLBAR 1
534 #define wxUSE_TOOLBAR_NATIVE 1
535 #define wxUSE_TOOLBAR_SIMPLE 1
536
537 // this setting is obsolete, value is ignored
538 #define wxUSE_BUTTONBAR 1
539
540 // wxNotebook is a control with several "tabs" located on one of its sides. It
541 // may be used ot logically organise the data presented to the user instead of
542 // putting everything in one huge dialog. It replaces wxTabControl and related
543 // classes of wxWin 1.6x.
544 //
545 // Default is 1.
546 //
547 // Recommended setting: 1
548 #define wxUSE_NOTEBOOK 1
549
550 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
551 // the new class. It shouldn't be used in new code.
552 //
553 // Default is 0.
554 //
555 // Recommended setting: 0 (use wxNotebook)
556 #define wxUSE_TAB_DIALOG 0
557
558 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
559 // the new, much imporved and enhanced version. The new version is backwards
560 // compatible with the old one and should be used whenever possible, i.e. if
561 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
562 //
563 // Default is 1 for both options.
564 //
565 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
566 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
567 // essential.
568 //
569 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
570 #define wxUSE_GRID 1
571 #define wxUSE_NEW_GRID 1
572
573 // wxProperty[Value/Form/List] classes, used by Dialog Editor
574 #define wxUSE_PROPSHEET 0
575
576 // ----------------------------------------------------------------------------
577 // Miscellaneous GUI stuff
578 // ----------------------------------------------------------------------------
579
580 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
581 #define wxUSE_ACCEL 1
582
583 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
584 // under Windows).
585 //
586 // Default is 1.
587 //
588 // Recommended setting: 1 (can be safely set to 0, not used by the library)
589 #define wxUSE_CARET 1
590
591 // Miscellaneous geometry code: needed for Canvas library
592 #define wxUSE_GEOMETRY 1
593
594 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
595 // wxListCtrl.
596 //
597 // Default is 1.
598 //
599 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
600 // enumerated above, then this class is mostly useless too)
601 #define wxUSE_IMAGLIST 1
602
603 // Use wxMenu, wxMenuBar, wxMenuItem.
604 //
605 // Default is 1.
606 //
607 // Recommended setting: 1 (can't be disabled under MSW)
608 #define wxUSE_MENUS 1
609
610 // Use wxSashWindow class.
611 //
612 // Default is 1.
613 //
614 // Recommended setting: 1
615 #define wxUSE_SASH 1
616
617 // Use wxSplitterWindow class.
618 //
619 // Default is 1.
620 //
621 // Recommended setting: 1
622 #define wxUSE_SPLITTER 1
623
624 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
625 //
626 // Default is 1.
627 //
628 // Recommended setting: 1
629 #define wxUSE_TOOLTIPS 1
630
631 // wxValidator class and related methods
632 #define wxUSE_VALIDATORS 1
633
634 // wxDC cacheing implementation
635 #define wxUSE_DC_CACHEING 0
636
637 // ----------------------------------------------------------------------------
638 // common dialogs
639 // ----------------------------------------------------------------------------
640
641 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
642 // file selector, printer dialog). Switching this off also switches off the
643 // printing architecture and interactive wxPrinterDC.
644 //
645 // Default is 1
646 //
647 // Recommended setting: 1 (unless it really doesn't work)
648 #define wxUSE_COMMON_DIALOGS 1
649
650 // wxBusyInfo displays window with message when app is busy. Works in same way
651 // as wxBusyCursor
652 #define wxUSE_BUSYINFO 1
653
654 // Use single/multiple choice dialogs.
655 //
656 // Default is 1
657 //
658 // Recommended setting: 1 (used in the library itself)
659 #define wxUSE_CHOICEDLG 1
660
661 // Use colour picker dialog
662 //
663 // Default is 1
664 //
665 // Recommended setting: 1
666 #define wxUSE_COLOURDLG 1
667
668 // wxDirDlg class for getting a directory name from user
669 #define wxUSE_DIRDLG 1
670
671 // TODO: setting to choose the generic or native one
672
673 // Use file open/save dialogs.
674 //
675 // Default is 1
676 //
677 // Recommended setting: 1 (used in many places in the library itself)
678 #define wxUSE_FILEDLG 1
679
680 // Use find/replace dialogs.
681 //
682 // Default is 1
683 //
684 // Recommended setting: 1 (but may be safely set to 0)
685 #define wxUSE_FINDREPLDLG 1
686
687 // Use font picker dialog
688 //
689 // Default is 1
690 //
691 // Recommended setting: 1 (used in the library itself)
692 #define wxUSE_FONTDLG 1
693
694 // Use wxMessageDialog and wxMessageBox.
695 //
696 // Default is 1
697 //
698 // Recommended setting: 1 (used in the library itself)
699 #define wxUSE_MSGDLG 1
700
701 // progress dialog class for lengthy operations
702 #define wxUSE_PROGRESSDLG 1
703
704 // support for startup tips (wxShowTip &c)
705 #define wxUSE_STARTUP_TIPS 1
706
707 // text entry dialog and wxGetTextFromUser function
708 #define wxUSE_TEXTDLG 1
709
710 // number entry dialog
711 #define wxUSE_NUMBERDLG 1
712
713 // splash screen class
714 #define wxUSE_SPLASH 1
715
716 // wizards
717 #define wxUSE_WIZARDDLG 1
718
719 // ----------------------------------------------------------------------------
720 // Metafiles support
721 // ----------------------------------------------------------------------------
722
723 // Windows supports the graphics format known as metafile which is, though not
724 // portable, is widely used under Windows and so is supported by wxWin (under
725 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
726 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
727 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
728 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
729 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
730 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
731 // in any metafile related classes at all.
732 //
733 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
734 //
735 // Recommended setting: default or 0 for everything for portable programs.
736 #define wxUSE_METAFILE 1
737 #define wxUSE_ENH_METAFILE 1
738 #define wxUSE_WIN_METAFILES_ALWAYS 0
739
740 // ----------------------------------------------------------------------------
741 // Big GUI components
742 // ----------------------------------------------------------------------------
743
744 // Set to 0 to disable document/view architecture
745 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
746
747 // Set to 0 to disable MDI document/view architecture
748 #define wxUSE_MDI_ARCHITECTURE 1
749
750 // Set to 0 to disable print/preview architecture code
751 #define wxUSE_PRINTING_ARCHITECTURE 1
752
753 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
754 // much more.
755 //
756 // Default is 1.
757 //
758 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
759 // smaller library.
760 #define wxUSE_HTML 1
761
762 // OpenGL canvas
763 #define wxUSE_GLCANVAS 0
764
765 // wxTreeLayout class
766 #define wxUSE_TREELAYOUT 1
767
768 // ----------------------------------------------------------------------------
769 // Data transfer
770 // ----------------------------------------------------------------------------
771
772 // Use wxClipboard class for clipboard copy/paste.
773 //
774 // Default is 1.
775 //
776 // Recommended setting: 1
777 #define wxUSE_CLIPBOARD 1
778
779 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
780 // drop
781 //
782 // Default is 1.
783 //
784 // Recommended setting: 1
785 #define wxUSE_DATAOBJ 1
786
787 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
788 // different from "built in" drag and drop in wxTreeCtrl which is always
789 // available). Requires wxUSE_DATAOBJ.
790 //
791 // Default is 1.
792 //
793 // Recommended setting: 1
794 #define wxUSE_DRAG_AND_DROP 1
795
796 // ----------------------------------------------------------------------------
797 // miscellaneous settings
798 // ----------------------------------------------------------------------------
799
800 // wxSingleInstanceChecker class allows to verify at startup if another program
801 // instance is running (it is only available under Win32)
802 //
803 // Default is 1
804 //
805 // Recommended setting: 1 (the class is tiny, disabling it won't save much
806 // space)
807 #define wxUSE_SNGLINST_CHECKER 1
808
809 #define wxUSE_DRAGIMAGE 1
810
811 #define wxUSE_IPC 0
812 // 0 for no interprocess comms
813 #define wxUSE_HELP 1
814 // 0 for no help facility
815 #define wxUSE_WXHTML_HELP 1
816 // 0 for no MS HTML Help
817 #define wxUSE_RESOURCES 1
818 // 0 for no wxGetResource/wxWriteResource
819 #define wxUSE_CONSTRAINTS 1
820 // 0 for no window layout constraint system
821
822 #define wxUSE_SPLINES 1
823 // 0 for no splines
824
825 // use wxExpr (a.k.a. PrologIO)
826 #define wxUSE_PROLOGIO 0
827
828 // Use .wxr resource mechanism (requires PrologIO library)
829 #define wxUSE_WX_RESOURCES 0
830
831 #define wxUSE_MOUSEWHEEL 1
832 // Include mouse wheel support
833
834 // ----------------------------------------------------------------------------
835 // postscript support settings
836 // ----------------------------------------------------------------------------
837
838 // Set to 1 for PostScript device context.
839 #define wxUSE_POSTSCRIPT 0
840
841 // Set to 1 to use font metric files in GetTextExtent
842 #define wxUSE_AFM_FOR_POSTSCRIPT 0
843
844 // ----------------------------------------------------------------------------
845 // database classes
846 // ----------------------------------------------------------------------------
847
848 // Define 1 to use ODBC classes
849 #define wxUSE_ODBC 0
850
851 // For backward compatibility reasons, this parameter now only controls the
852 // default scrolling method used by cursors. This default behavior can be
853 // overriden by setting the second param of wxDB::wxDbGetConnection() or
854 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
855 // that use the connection) should support forward only scrolling of cursors,
856 // or both forward and backward support for backward scrolling cursors is
857 // dependent on the data source as well as the ODBC driver being used.
858 #define wxODBC_FWD_ONLY_CURSORS 1
859
860 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
861 // member variables. With a setting of 1, full backward compatability with the
862 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
863 // as future development will be done only on the non-deprecated
864 // functions/classes/member variables/etc.
865 #define wxODBC_BACKWARD_COMPATABILITY 0
866
867 // ----------------------------------------------------------------------------
868 // other compiler (mis)features
869 // ----------------------------------------------------------------------------
870
871 // Set this to 0 if your compiler can't cope with omission of prototype
872 // parameters.
873 //
874 // Default is 1.
875 //
876 // Recommended setting: 1 (should never need to set this to 0)
877 #define REMOVE_UNUSED_ARG 1
878
879 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
880 // them. Set to 1 for <iostream.h>, 0 for <iostream>
881 //
882 // Default is 1.
883 //
884 // Recommended setting: whatever your compiler likes more
885 #ifndef __MWERKS__
886 #define wxUSE_IOSTREAMH 0
887 #else
888 #define wxUSE_IOSTREAMH 1
889 #endif
890
891 // ----------------------------------------------------------------------------
892 // image format support
893 // ----------------------------------------------------------------------------
894
895 // wxImage supports many different image formats which can be configured at
896 // compile-time. BMP is always supported, others are optional and can be safely
897 // disabled if you don't plan to use images in such format sometimes saving
898 // substantial amount of code in the final library.
899 //
900 // Some formats require an extra library which is included in wxWin sources
901 // which is mentioned if it is the case.
902
903 // Set to 1 for wxImage support (recommended).
904 #define wxUSE_IMAGE 1
905
906 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
907 #define wxUSE_LIBPNG 1
908
909 // Set to 1 for JPEG format support (requires libjpeg)
910 #define wxUSE_LIBJPEG 1
911
912 // Set to 1 for TIFF format support (requires libtiff)
913 #define wxUSE_LIBTIFF 1
914
915 // Set to 1 for GIF format support
916 #define wxUSE_GIF 1
917
918 // Set to 1 for PNM format support
919 #define wxUSE_PNM 1
920
921 // Set to 1 for PCX format support
922 #define wxUSE_PCX 1
923
924 // Set to 1 for IFF format support
925 #define wxUSE_IFF 0
926
927 // Set to 1 for XPM format support
928 #define wxUSE_XPM 1
929
930 // Set to 1 for MS Icons and Cursors format support
931 #define wxUSE_ICO_CUR 1
932
933 // Set to 1 to compile in wxPalette class
934 #define wxUSE_PALETTE 1
935
936 // ----------------------------------------------------------------------------
937 // Mac-only settings
938 // ----------------------------------------------------------------------------
939
940 #define WORDS_BIGENDIAN 1
941
942 // ----------------------------------------------------------------------------
943 // Windows-only settings
944 // ----------------------------------------------------------------------------
945
946 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
947 // will override some other settings (see below)
948 //
949 // Default is 0.
950 //
951 // Recommended setting: 0 unless you really have to use MFC
952 #define wxUSE_MFC 0
953
954 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
955 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
956 // can't compile/doesn't have the OLE headers.
957 //
958 // Default is 1.
959 //
960 // Recommended setting: 1
961 #define wxUSE_OLE 1
962
963 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
964 // 3.x. This setting is ignored under Win9x and NT 4.0+.
965 //
966 // Default is 0 for (most) Win32 (systems), 1 for Win16
967 //
968 // Recommended setting: same as default
969 #if defined(__WIN95__)
970 #define wxUSE_CTL3D 0
971 #else
972 #define wxUSE_CTL3D 1
973 #endif
974
975 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
976 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
977 // miniframes support instead.
978 //
979 // Default is 0 for (most) Win32 (systems), 1 for Win16
980 //
981 // Recommended setting: same as default
982 #if defined(__WIN95__)
983 #define wxUSE_ITSY_BITSY 0
984 #else
985 #define wxUSE_ITSY_BITSY 1
986 #endif
987
988 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
989 // which allows to put more than ~32Kb of text in it even under Win9x (NT
990 // doesn't have such limitation).
991 //
992 // Default is 1 for compilers which support it
993 //
994 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
995 // or can't compile <richedit.h>
996 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
997 #define wxUSE_RICHEDIT 1
998
999 // TODO: This should be ifdef'ed for any compilers that don't support
1000 // RichEdit 2.0 but do have RichEdit 1.0...
1001 #define wxUSE_RICHEDIT2 1
1002
1003 #else
1004 #define wxUSE_RICHEDIT 0
1005 #define wxUSE_RICHEDIT2 0
1006 #endif
1007
1008 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1009 // is not required on mac by wxUSE_CHECKLISTBOX.
1010 //
1011 // Default is 1.
1012 //
1013 // Recommended setting: O as not implemented on mac
1014 #define wxUSE_OWNER_DRAWN 0
1015
1016 // ----------------------------------------------------------------------------
1017 // obsolete settings
1018 // ----------------------------------------------------------------------------
1019
1020 // NB: all settings in this section are obsolete and should not be used/changed
1021 // at all, they will disappear
1022
1023 // Set to 1 to use PenWindows
1024 #define wxUSE_PENWINDOWS 0
1025
1026 // Define 1 to use bitmap messages.
1027 #define wxUSE_BITMAP_MESSAGE 1
1028
1029 // If 1, enables provision of run-time type information.
1030 // NOW MANDATORY: don't change.
1031 #define wxUSE_DYNAMIC_CLASSES 1
1032
1033 // ----------------------------------------------------------------------------
1034 // disable the settings which don't work for some compilers
1035 // ----------------------------------------------------------------------------
1036
1037 #ifndef wxUSE_NORLANDER_HEADERS
1038 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1039 # define wxUSE_NORLANDER_HEADERS 1
1040 #else
1041 # define wxUSE_NORLANDER_HEADERS 0
1042 #endif
1043 #endif
1044
1045 #if defined(__GNUWIN32__)
1046 // These don't work as expected for mingw32 and cygwin32
1047 #undef wxUSE_MEMORY_TRACING
1048 #define wxUSE_MEMORY_TRACING 0
1049
1050 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1051 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1052
1053 #undef wxUSE_DEBUG_NEW_ALWAYS
1054 #define wxUSE_DEBUG_NEW_ALWAYS 0
1055
1056 // Cygwin betas don't have wcslen
1057 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1058 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1059 # undef wxUSE_WCHAR_T
1060 # define wxUSE_WCHAR_T 0
1061 # endif
1062 #endif
1063
1064 #endif // __GNUWIN32__
1065
1066 // MFC duplicates these operators
1067 #if wxUSE_MFC
1068 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1069 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1070
1071 #undef wxUSE_DEBUG_NEW_ALWAYS
1072 #define wxUSE_DEBUG_NEW_ALWAYS 0
1073 #endif // wxUSE_MFC
1074
1075
1076 // Only WIN32 supports wxStatusBar95
1077 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1078 #undef wxUSE_NATIVE_STATUSBAR
1079 #define wxUSE_NATIVE_STATUSBAR 0
1080 #endif
1081
1082 /* NOT TRUE ON MAC
1083 #if !wxUSE_OWNER_DRAWN
1084 #undef wxUSE_CHECKLISTBOX
1085 #define wxUSE_CHECKLISTBOX 0
1086 #endif
1087 */
1088
1089 // Salford C++ doesn't like some of the memory operator definitions
1090 #ifdef __SALFORDC__
1091 #undef wxUSE_MEMORY_TRACING
1092 #define wxUSE_MEMORY_TRACING 0
1093
1094 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1095 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1096
1097 #undef wxUSE_DEBUG_NEW_ALWAYS
1098 #define wxUSE_DEBUG_NEW_ALWAYS 0
1099
1100 #undef wxUSE_THREADS
1101 #define wxUSE_THREADS 0
1102
1103 #undef wxUSE_OWNER_DRAWN
1104 #define wxUSE_OWNER_DRAWN 0
1105 #endif // __SALFORDC__
1106
1107 #ifdef __TWIN32__
1108
1109 #undef wxUSE_THREADS
1110 #define wxUSE_THREADS 0
1111
1112 #undef wxUSE_ODBC
1113 #define wxUSE_ODBC 0
1114
1115 #endif // __TWIN32__
1116
1117 // BC++/Win16 can't cope with the amount of data in resource.cpp
1118 #if defined(__WIN16__) && defined(__BORLANDC__)
1119 #undef wxUSE_WX_RESOURCES
1120 #define wxUSE_WX_RESOURCES 0
1121
1122 #undef wxUSE_ODBC
1123 #define wxUSE_ODBC 0
1124
1125 #undef wxUSE_NEW_GRID
1126 #define wxUSE_NEW_GRID 0
1127 #endif
1128
1129 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1130 // BC++ 4.0 can't compile JPEG library
1131 #undef wxUSE_LIBJPEG
1132 #define wxUSE_LIBJPEG 0
1133 #endif
1134
1135 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1136 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1137 #undef wxUSE_DEBUG_NEW_ALWAYS
1138 #define wxUSE_DEBUG_NEW_ALWAYS 0
1139 #endif
1140
1141 #if defined(__WXMSW__) && defined(__WATCOMC__)
1142 /*
1143 #undef wxUSE_GLCANVAS
1144 #define wxUSE_GLCANVAS 0
1145 */
1146
1147 #undef wxUSE_WCHAR_T
1148 #define wxUSE_WCHAR_T 0
1149 #endif
1150
1151 #if defined(__WXMSW__) && !defined(__WIN32__)
1152
1153 #undef wxUSE_SOCKETS
1154 #define wxUSE_SOCKETS 0
1155
1156 #undef wxUSE_THREADS
1157 #define wxUSE_THREADS 0
1158
1159 #undef wxUSE_TOOLTIPS
1160 #define wxUSE_TOOLTIPS 0
1161
1162 #undef wxUSE_SPINCTRL
1163 #define wxUSE_SPINCTRL 0
1164
1165 #undef wxUSE_SPINBTN
1166 #define wxUSE_SPINBTN 0
1167
1168 #undef wxUSE_LIBPNG
1169 #define wxUSE_LIBPNG 0
1170
1171 #undef wxUSE_LIBJPEG
1172 #define wxUSE_LIBJPEG 0
1173
1174 #undef wxUSE_LIBTIFF
1175 #define wxUSE_LIBTIFF 0
1176
1177 #undef wxUSE_GIF
1178 #define wxUSE_GIF 0
1179
1180 #undef wxUSE_PNM
1181 #define wxUSE_PNM 0
1182
1183 #undef wxUSE_PCX
1184 #define wxUSE_PCX 0
1185
1186 #undef wxUSE_GLCANVAS
1187 #define wxUSE_GLCANVAS 0
1188
1189 #undef wxUSE_MS_HTML_HELP
1190 #define wxUSE_MS_HTML_HELP 0
1191
1192 #undef wxUSE_WCHAR_T
1193 #define wxUSE_WCHAR_T 0
1194
1195 #endif // Win16
1196
1197 // ----------------------------------------------------------------------------
1198 // undef the things which don't make sense for wxBase build
1199 // ----------------------------------------------------------------------------
1200
1201 #if !wxUSE_GUI
1202
1203 #undef wxUSE_HTML
1204 #define wxUSE_HTML 0
1205
1206 #endif // !wxUSE_GUI
1207
1208 // ----------------------------------------------------------------------------
1209 // check the settings consistency: do it here to abort compilation immediately
1210 // and not almost in the very end when the relevant file fails to compile and
1211 // you need to modify setup.h and rebuild everything
1212 // ----------------------------------------------------------------------------
1213
1214 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1215 #error wxDateTime requires wxLongLong
1216 #endif
1217
1218 #if wxUSE_TEXTFILE && !wxUSE_FILE
1219 #error You cannot compile wxTextFile without wxFile
1220 #endif
1221
1222 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1223 #error You cannot compile virtual file systems without wxUSE_STREAMS
1224 #endif
1225
1226 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1227 #error You cannot compile wxHTML without virtual file systems
1228 #endif
1229
1230 // add more tests here...
1231
1232 #endif
1233 // _WX_SETUP_H_