1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxRegion class
4 // Author: Stefan Csomor
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 #include "wx/gdiobj.h"
17 #include "wx/gdicmn.h"
19 class WXDLLEXPORT wxRect
;
20 class WXDLLEXPORT wxPoint
;
22 enum wxRegionContain
{
23 wxOutRegion
= 0, wxPartRegion
= 1, wxInRegion
= 2
26 // So far, for internal use only
28 wxRGN_AND
, // Creates the intersection of the two combined regions.
29 wxRGN_COPY
, // Creates a copy of the region identified by hrgnSrc1.
30 wxRGN_DIFF
, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
31 wxRGN_OR
, // Creates the union of two combined regions.
32 wxRGN_XOR
// Creates the union of two combined regions except for any overlapping areas.
35 class WXDLLEXPORT wxRegion
: public wxGDIObject
{
36 DECLARE_DYNAMIC_CLASS(wxRegion
)
37 friend class WXDLLEXPORT wxRegionIterator
;
39 wxRegion(long x
, long y
, long w
, long h
);
40 wxRegion(const wxPoint
& topLeft
, const wxPoint
& bottomRight
);
41 wxRegion(const wxRect
& rect
);
42 wxRegion( WXHRGN hRegion
);
43 wxRegion(size_t n
, const wxPoint
*points
, int fillStyle
= wxODDEVEN_RULE
);
45 wxRegion(const wxBitmap
& bmp
)
49 wxRegion(const wxBitmap
& bmp
,
50 const wxColour
& transColour
, int tolerance
= 0)
52 Union(bmp
, transColour
, tolerance
);
58 // Clear current region
62 bool Offset(wxCoord x
, wxCoord y
);
64 // Union rectangle or region with this.
65 bool Union(long x
, long y
, long width
, long height
)
66 { return Combine(x
, y
, width
, height
, wxRGN_OR
); }
67 bool Union(const wxRect
& rect
)
68 { return Combine(rect
, wxRGN_OR
); }
69 bool Union(const wxRegion
& region
)
70 { return Combine(region
, wxRGN_OR
); }
72 // Intersect rectangle or region with this.
73 bool Intersect(long x
, long y
, long width
, long height
)
74 { return Combine(x
, y
, width
, height
, wxRGN_AND
); }
75 bool Intersect(const wxRect
& rect
)
76 { return Combine(rect
, wxRGN_AND
); }
77 bool Intersect(const wxRegion
& region
)
78 { return Combine(region
, wxRGN_AND
); }
80 // Subtract rectangle or region from this:
81 // Combines the parts of 'this' that are not part of the second region.
82 bool Subtract(long x
, long y
, long width
, long height
)
83 { return Combine(x
, y
, width
, height
, wxRGN_DIFF
); }
84 bool Subtract(const wxRect
& rect
)
85 { return Combine(rect
, wxRGN_DIFF
); }
86 bool Subtract(const wxRegion
& region
)
87 { return Combine(region
, wxRGN_DIFF
); }
89 // XOR: the union of two combined regions except for any overlapping areas.
90 bool Xor(long x
, long y
, long width
, long height
)
91 { return Combine(x
, y
, width
, height
, wxRGN_XOR
); }
92 bool Xor(const wxRect
& rect
)
93 { return Combine(rect
, wxRGN_XOR
); }
94 bool Xor(const wxRegion
& region
)
95 { return Combine(region
, wxRGN_XOR
); }
97 //# Information on region
98 // Outer bounds of region
99 void GetBox(wxCoord
& x
, wxCoord
& y
, wxCoord
&w
, wxCoord
&h
) const;
100 wxRect
GetBox() const ;
104 inline bool IsEmpty() const { return Empty(); }
107 // Does the region contain the point (x,y)?
108 wxRegionContain
Contains(long x
, long y
) const;
109 // Does the region contain the point pt?
110 wxRegionContain
Contains(const wxPoint
& pt
) const;
111 // Does the region contain the rectangle (x, y, w, h)?
112 wxRegionContain
Contains(long x
, long y
, long w
, long h
) const;
113 // Does the region contain the rectangle rect?
114 wxRegionContain
Contains(const wxRect
& rect
) const;
116 // Convert the region to a B&W bitmap with the white pixels being inside
118 wxBitmap
ConvertToBitmap() const;
120 // Use the non-transparent pixels of a wxBitmap for the region to combine
121 // with this region. First version takes transparency from bitmap's mask,
122 // second lets the user specify the colour to be treated as transparent
123 // along with an optional tolerance value.
124 // NOTE: implemented in common/rgncmn.cpp
125 bool Union(const wxBitmap
& bmp
);
126 bool Union(const wxBitmap
& bmp
,
127 const wxColour
& transColour
, int tolerance
= 0);
130 bool Combine(long x
, long y
, long width
, long height
, wxRegionOp op
);
131 bool Combine(const wxRegion
& region
, wxRegionOp op
);
132 bool Combine(const wxRect
& rect
, wxRegionOp op
);
133 const WXHRGN
GetWXHRGN() const ;
136 class WXDLLEXPORT wxRegionIterator
: public wxObject
138 DECLARE_DYNAMIC_CLASS(wxRegionIterator
)
142 wxRegionIterator(const wxRegion
& region
);
143 wxRegionIterator(const wxRegionIterator
& iterator
);
146 wxRegionIterator
& operator=(const wxRegionIterator
& iterator
);
148 void Reset() { m_current
= 0; }
149 void Reset(const wxRegion
& region
);
151 operator bool () const { return m_current
< m_numRects
; }
152 bool HaveRects() const { return m_current
< m_numRects
; }
154 wxRegionIterator
& operator++();
155 wxRegionIterator
operator++(int);
160 long GetWidth() const { return GetW(); }
162 long GetHeight() const { return GetH(); }
163 wxRect
GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
165 void SetRects(long numRects
, wxRect
*rects
);