1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxWindow
4 // Author: wxWidgets team
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
11 Valid values for wxWindow::ShowWithEffect() and wxWindow::HideWithEffect().
15 /// Roll window to the left
16 wxSHOW_EFFECT_ROLL_TO_LEFT
,
18 /// Roll window to the right
19 wxSHOW_EFFECT_ROLL_TO_RIGHT
,
21 /// Roll window to the top
22 wxSHOW_EFFECT_ROLL_TO_TOP
,
24 /// Roll window to the bottom
25 wxSHOW_EFFECT_ROLL_TO_BOTTOM
,
27 /// Slide window to the left
28 wxSHOW_EFFECT_SLIDE_TO_LEFT
,
30 /// Slide window to the right
31 wxSHOW_EFFECT_SLIDE_TO_RIGHT
,
33 /// Slide window to the top
34 wxSHOW_EFFECT_SLIDE_TO_TOP
,
36 /// Slide window to the bottom
37 wxSHOW_EFFECT_SLIDE_TO_BOTTOM
,
39 /// Fade in or out effect
42 /// Expanding or collapsing effect
47 Different window variants, on platforms like eg mac uses different
52 wxWINDOW_VARIANT_NORMAL
, //!< Normal size
53 wxWINDOW_VARIANT_SMALL
, //!< Smaller size (about 25 % smaller than normal)
54 wxWINDOW_VARIANT_MINI
, //!< Mini size (about 33 % smaller than normal)
55 wxWINDOW_VARIANT_LARGE
, //!< Large size (about 25 % larger than normal)
63 wxWindow is the base class for all windows and represents any visible object
64 om screen. All controls, top level windows and so on are windows. Sizers and
65 device contexts are not, however, as they don't appear on screen themselves.
67 Please note that all children of the window will be deleted automatically by
68 the destructor before the window itself is deleted which means that you don't
69 have to worry about deleting them manually. Please see the @ref
70 overview_windowdeletion "window deletion overview" for more information.
72 Also note that in this, and many others, wxWidgets classes some
73 @c GetXXX() methods may be overloaded (as, for example,
74 wxWindow::GetSize or wxWindow::GetClientSize). In this case, the overloads
75 are non-virtual because having multiple virtual functions with the same name
76 results in a virtual function name hiding at the derived class level (in
77 English, this means that the derived class has to override all overloaded
78 variants if it overrides any of them). To allow overriding them in the derived
79 class, wxWidgets uses a unique protected virtual @c DoGetXXX() method
80 and all @c GetXXX() ones are forwarded to it, so overriding the former
81 changes the behaviour of the latter.
84 @style{wxBORDER_DEFAULT}
85 The window class will decide the kind of border to show, if any.
86 @style{wxBORDER_SIMPLE}
87 Displays a thin border around the window. wxSIMPLE_BORDER is the
88 old name for this style.
89 @style{wxBORDER_SUNKEN}
90 Displays a sunken border. wxSUNKEN_BORDER is the old name for this
92 @style{wxBORDER_RAISED}
93 Displays a raised border. wxRAISED_BORDER is the old name for this
95 @style{wxBORDER_STATIC}
96 Displays a border suitable for a static control. wxSTATIC_BORDER
97 is the old name for this style. Windows only.
98 @style{wxBORDER_THEME}
99 Displays a native border suitable for a control, on the current
100 platform. On Windows XP or Vista, this will be a themed border; on
101 most other platforms a sunken border will be used. For more
102 information for themed borders on Windows, please see Themed
104 @style{wxBORDER_NONE}
105 Displays no border, overriding the default border style for the
106 window. wxNO_BORDER is the old name for this style.
107 @style{wxBORDER_DOUBLE}
108 This style is obsolete and should not be used.
109 @style{wxTRANSPARENT_WINDOW}
110 The window is transparent, that is, it will not receive paint
111 events. Windows only.
112 @style{wxTAB_TRAVERSAL}
113 Use this to enable tab traversal for non-dialog windows.
114 @style{wxWANTS_CHARS}
115 Use this to indicate that the window wants to get all char/key
116 events for all keys - even for keys like TAB or ENTER which are
117 usually used for dialog navigation and which wouldn't be generated
118 without this style. If you need to use this style in order to get
119 the arrows or etc., but would still like to have normal keyboard
120 navigation take place, you should call Navigate in response to the
121 key events for Tab and Shift-Tab.
122 @style{wxNO_FULL_REPAINT_ON_RESIZE}
123 On Windows, this style used to disable repainting the window
124 completely when its size is changed. Since this behaviour is now
125 the default, the style is now obsolete and no longer has an effect.
127 Use this style to enable a vertical scrollbar. Notice that this
128 style cannot be used with native controls which don't support
129 scrollbars nor with top-level windows in most ports.
131 Use this style to enable a horizontal scrollbar. The same
132 limitations as for wxVSCROLL apply to this style.
133 @style{wxALWAYS_SHOW_SB}
134 If a window has scrollbars, disable them instead of hiding them
135 when they are not needed (i.e. when the size of the window is big
136 enough to not require the scrollbars to navigate it). This style is
137 currently implemented for wxMSW, wxGTK and wxUniversal and does
138 nothing on the other platforms.
139 @style{wxCLIP_CHILDREN}
140 Use this style to eliminate flicker caused by the background being
141 repainted, then children being painted over them. Windows only.
142 @style{wxFULL_REPAINT_ON_RESIZE}
143 Use this style to force a complete redraw of the window whenever it
144 is resized instead of redrawing just the part of the window
145 affected by resizing. Note that this was the behaviour by default
146 before 2.5.1 release and that if you experience redraw problems
147 with code which previously used to work you may want to try this.
148 Currently this style applies on GTK+ 2 and Windows only, and full
149 repainting is always done on other platforms.
152 @beginExtraStyleTable
153 @style{wxWS_EX_VALIDATE_RECURSIVELY}
154 By default, wxWindow::Validate(), wxWindow::TransferDataTo() and
155 wxWindow::TransferDataFromWindow() only work on
156 direct children of the window (compatible behaviour).
157 Set this flag to make them recursively descend into all subwindows.
158 @style{wxWS_EX_BLOCK_EVENTS}
159 wxCommandEvents and the objects of the derived classes are
160 forwarded to the parent window and so on recursively by default.
161 Using this flag for the given window allows to block this
162 propagation at this window, i.e. prevent the events from being
163 propagated further upwards. Dialogs have this flag on by default
164 for the reasons explained in the @ref overview_events.
165 @style{wxWS_EX_TRANSIENT}
166 Don't use this window as an implicit parent for the other windows:
167 this must be used with transient windows as otherwise there is the
168 risk of creating a dialog/frame with this window as a parent which
169 would lead to a crash if the parent is destroyed before the child.
170 @style{wxWS_EX_CONTEXTHELP}
171 Under Windows, puts a query button on the caption. When pressed,
172 Windows will go into a context-sensitive help mode and wxWidgets
173 will send a @c wxEVT_HELP event if the user clicked on an application window.
174 This style cannot be used (because of the underlying native behaviour)
175 together with @c wxMAXIMIZE_BOX or @c wxMINIMIZE_BOX, so these two styles
176 are automatically turned off if this one is used.
177 @style{wxWS_EX_PROCESS_IDLE}
178 This window should always process idle events, even if the mode set
179 by wxIdleEvent::SetMode is @c wxIDLE_PROCESS_SPECIFIED.
180 @style{wxWS_EX_PROCESS_UI_UPDATES}
181 This window should always process UI update events, even if the
182 mode set by wxUpdateUIEvent::SetMode is @c wxUPDATE_UI_PROCESS_SPECIFIED.
185 @beginEventEmissionTable
186 @event{EVT_ACTIVATE(id, func)}
187 Process a @c wxEVT_ACTIVATE event. See wxActivateEvent.
188 @event{EVT_CHILD_FOCUS(func)}
189 Process a @c wxEVT_CHILD_FOCUS event. See wxChildFocusEvent.
190 @event{EVT_CONTEXT_MENU(func)}
191 A right click (or other context menu command depending on platform) has been detected.
192 See wxContextMenuEvent.
193 @event{EVT_HELP(id, func)}
194 Process a @c wxEVT_HELP event. See wxHelpEvent.
195 @event{EVT_HELP_RANGE(id1, id2, func)}
196 Process a @c wxEVT_HELP event for a range of ids. See wxHelpEvent.
197 @event{EVT_DROP_FILES(func)}
198 Process a @c wxEVT_DROP_FILES event. See wxDropFilesEvent.
199 @event{EVT_ERASE_BACKGROUND(func)}
200 Process a @c wxEVT_ERASE_BACKGROUND event. See wxEraseEvent.
201 @event{EVT_SET_FOCUS(func)}
202 Process a @c wxEVT_SET_FOCUS event. See wxFocusEvent.
203 @event{EVT_KILL_FOCUS(func)}
204 Process a @c wxEVT_KILL_FOCUS event. See wxFocusEvent.
205 @event{EVT_IDLE(func)}
206 Process a @c wxEVT_IDLE event. See wxIdleEvent.
207 @event{EVT_JOY_*(func)}
208 Processes joystick events. See wxJoystickEvent.
209 @event{EVT_KEY_DOWN(func)}
210 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
212 @event{EVT_KEY_UP(func)}
213 Process a @c wxEVT_KEY_UP event (any key has been released).
214 @event{EVT_CHAR(func)}
215 Process a @c wxEVT_CHAR event.
217 @event{EVT_MOUSE_CAPTURE_LOST(func)}
218 Process a @c wxEVT_MOUSE_CAPTURE_LOST event. See wxMouseCaptureLostEvent.
219 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
220 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event. See wxMouseCaptureChangedEvent.
221 @event{EVT_MOUSE_*(func)}
223 @event{EVT_PAINT(func)}
224 Process a @c wxEVT_PAINT event. See wxPaintEvent.
225 @event{EVT_POWER_*(func)}
226 The system power state changed. See wxPowerEvent.
227 @event{EVT_SCROLLWIN_*(func)}
228 Process scroll events. See wxScrollWinEvent.
229 @event{EVT_SET_CURSOR(func)}
230 Process a @c wxEVT_SET_CURSOR event. See wxSetCursorEvent.
231 @event{EVT_SHOW(func)}
232 Process a @c wxEVT_SHOW event. See wxShowEvent.
233 @event{EVT_SIZE(func)}
234 Process a @c wxEVT_SIZE event. See wxSizeEvent.
235 @event{EVT_SYS_COLOUR_CHANGED(func)}
236 Process a @c wxEVT_SYS_COLOUR_CHANGED event. See wxSysColourChangedEvent.
242 @see @ref overview_events, @ref overview_windowsizing
244 class wxWindow
: public wxEvtHandler
253 Constructs a window, which can be a child of a frame, dialog or any other
257 Pointer to a parent window.
259 Window identifier. If wxID_ANY, will automatically create an identifier.
261 Window position. wxDefaultPosition indicates that wxWidgets
262 should generate a default position for the window.
263 If using the wxWindow class directly, supply an actual position.
265 Window size. wxDefaultSize indicates that wxWidgets should generate
266 a default size for the window. If no suitable size can be found, the
267 window will be sized to 20x20 pixels so that the window is visible but
268 obviously not correctly sized.
270 Window style. For generic window styles, please see wxWindow.
274 wxWindow(wxWindow
* parent
, wxWindowID id
,
275 const wxPoint
& pos
= wxDefaultPosition
,
276 const wxSize
& size
= wxDefaultSize
,
278 const wxString
& name
= wxPanelNameStr
);
283 Deletes all sub-windows, then deletes itself. Instead of using
284 the @b delete operator explicitly, you should normally use Destroy()
285 so that wxWidgets can delete a window only when it is safe to do so, in idle time.
287 @see @ref overview_windowdeletion "Window Deletion Overview",
288 Destroy(), wxCloseEvent
294 @name Focus functions
296 See also the static function FindFocus().
301 This method may be overridden in the derived classes to return @false to
302 indicate that this control doesn't accept input at all (i.e. behaves like
303 e.g. wxStaticText) and so doesn't need focus.
305 @see AcceptsFocusFromKeyboard()
307 virtual bool AcceptsFocus() const;
310 This method may be overridden in the derived classes to return @false to
311 indicate that while this control can, in principle, have focus if the user
312 clicks it with the mouse, it shouldn't be included in the TAB traversal chain
313 when using the keyboard.
315 virtual bool AcceptsFocusFromKeyboard() const;
318 Overridden to indicate wehter this window or one of its children accepts
319 focus. Usually it's the same as AcceptsFocus() but is overridden for
322 virtual bool AcceptsFocusRecursively() const;
325 Returns @true if the window (or in case of composite controls, its main
326 child window) has focus.
330 virtual bool HasFocus() const;
333 This method is only implemented by ports which have support for
334 native TAB traversal (such as GTK+ 2.0).
336 It is called by wxWidgets' container control code to give the native
337 system a hint when doing TAB traversal. A call to this does not disable
338 or change the effect of programmatically calling SetFocus().
340 @see wxFocusEvent, wxPanel::SetFocus, wxPanel::SetFocusIgnoringChildren
342 virtual void SetCanFocus(bool canFocus
);
345 This sets the window to receive keyboard input.
347 @see HasFocus(), wxFocusEvent, wxPanel::SetFocus,
348 wxPanel::SetFocusIgnoringChildren
350 virtual void SetFocus();
353 This function is called by wxWidgets keyboard navigation code when the user
354 gives the focus to this window from keyboard (e.g. using @c TAB key).
356 By default this method simply calls SetFocus() but
357 can be overridden to do something in addition to this in the derived classes.
359 virtual void SetFocusFromKbd();
365 @name Child management functions
370 Adds a child window. This is called automatically by window creation
371 functions so should not be required by the application programmer.
372 Notice that this function is mostly internal to wxWidgets and shouldn't be
373 called by the user code.
378 virtual void AddChild(wxWindow
* child
);
381 Destroys all children of a window. Called automatically by the destructor.
383 bool DestroyChildren();
386 Find a child of this window, by @a id.
387 May return @a this if it matches itself.
389 wxWindow
* FindWindow(long id
) const;
392 Find a child of this window, by name.
393 May return @a this if it matches itself.
395 wxWindow
* FindWindow(const wxString
& name
) const;
398 Returns a reference to the list of the window's children. @c wxWindowList
399 is a type-safe wxList-like class whose elements are of type @c wxWindow*.
401 wxWindowList
& GetChildren();
406 const wxWindowList
& GetChildren() const;
409 Removes a child window.
411 This is called automatically by window deletion functions so should not
412 be required by the application programmer.
413 Notice that this function is mostly internal to wxWidgets and shouldn't be
414 called by the user code.
417 Child window to remove.
419 virtual void RemoveChild(wxWindow
* child
);
425 @name Sibling and parent management functions
430 Returns the grandparent of a window, or @NULL if there isn't one.
432 wxWindow
* GetGrandParent() const;
435 Returns the next window after this one among the parent children or @NULL
436 if this window is the last child.
440 @see GetPrevSibling()
442 wxWindow
* GetNextSibling() const;
445 Returns the parent of the window, or @NULL if there is no parent.
447 wxWindow
* GetParent() const;
450 Returns the previous window before this one among the parent children or @c
451 @NULL if this window is the first child.
455 @see GetNextSibling()
457 wxWindow
* GetPrevSibling() const;
459 Reparents the window, i.e the window will be removed from its
460 current parent window (e.g. a non-standard toolbar in a wxFrame)
461 and then re-inserted into another.
466 virtual bool Reparent(wxWindow
* newParent
);
472 @name Scrolling and scrollbars functions
474 Note that these methods don't work with native controls which don't use
475 wxWidgets scrolling framework (i.e. don't derive from wxScrolledWindow).
480 Call this function to force one or both scrollbars to be always shown, even if
481 the window is big enough to show its entire contents without scrolling.
486 Whether the horizontal scroll bar should always be visible.
488 Whether the vertical scroll bar should always be visible.
490 @remarks This function is currently only implemented under Mac/Carbon.
492 virtual void AlwaysShowScrollbars(bool hflag
= true, bool vflag
= true);
495 Returns the built-in scrollbar position.
499 virtual int GetScrollPos(int orientation
) const;
502 Returns the built-in scrollbar range.
506 virtual int GetScrollRange(int orientation
) const;
509 Returns the built-in scrollbar thumb size.
513 virtual int GetScrollThumb(int orientation
) const;
516 Returns @true if this window can have a scroll bar in this orientation.
519 Orientation to check, either wxHORIZONTAL or wxVERTICAL.
523 bool CanScroll(int orient
) const;
526 Returns @true if this window currently has a scroll bar for this
529 This method may return @false even when CanScroll() for the same
530 orientation returns @true, but if CanScroll() returns @false, i.e.
531 scrolling in this direction is not enabled at all, HasScrollbar()
532 always returns @false as well.
535 Orientation to check, either wxHORIZONTAL or wxVERTICAL.
537 bool HasScrollbar(int orient
) const;
540 Return whether a scrollbar is always shown.
543 Orientation to check, either wxHORIZONTAL or wxVERTICAL.
545 @see AlwaysShowScrollbars()
547 virtual bool IsScrollbarAlwaysShown(int orient
) const;
550 Scrolls the window by the given number of lines down (if @a lines is
553 @return Returns @true if the window was scrolled, @false if it was already
554 on top/bottom and nothing was done.
556 @remarks This function is currently only implemented under MSW and
557 wxTextCtrl under wxGTK (it also works for wxScrolled classes
558 under all platforms).
562 virtual bool ScrollLines(int lines
);
565 Scrolls the window by the given number of pages down (if @a pages is
568 @return Returns @true if the window was scrolled, @false if it was already
569 on top/bottom and nothing was done.
571 @remarks This function is currently only implemented under MSW and wxGTK.
575 virtual bool ScrollPages(int pages
);
578 Physically scrolls the pixels in the window and move child windows accordingly.
581 Amount to scroll horizontally.
583 Amount to scroll vertically.
585 Rectangle to scroll, if it is @NULL, the whole window is
586 scrolled (this is always the case under wxGTK which doesn't support this
589 @remarks Note that you can often use wxScrolled instead of using this
592 virtual void ScrollWindow(int dx
, int dy
,
593 const wxRect
* rect
= NULL
);
596 Same as #ScrollLines (-1).
601 Same as #ScrollLines (1).
606 Same as #ScrollPages (-1).
611 Same as #ScrollPages (1).
616 Sets the position of one of the built-in scrollbars.
619 Determines the scrollbar whose position is to be set.
620 May be wxHORIZONTAL or wxVERTICAL.
622 Position in scroll units.
624 @true to redraw the scrollbar, @false otherwise.
626 @remarks This function does not directly affect the contents of the
627 window: it is up to the application to take note of
628 scrollbar attributes and redraw contents accordingly.
630 @see SetScrollbar(), GetScrollPos(), GetScrollThumb(), wxScrollBar,
633 virtual void SetScrollPos(int orientation
, int pos
,
634 bool refresh
= true);
637 Sets the scrollbar properties of a built-in scrollbar.
640 Determines the scrollbar whose page size is to be set.
641 May be wxHORIZONTAL or wxVERTICAL.
643 The position of the scrollbar in scroll units.
645 The size of the thumb, or visible portion of the scrollbar, in scroll units.
647 The maximum position of the scrollbar. Value of -1 can be used to
648 ask for the scrollbar to be shown but in the disabled state: this
649 can be used to avoid removing the scrollbar even when it is not
650 needed (currently this is only implemented in wxMSW port).
652 @true to redraw the scrollbar, @false otherwise.
655 Let's say you wish to display 50 lines of text, using the same font.
656 The window is sized so that you can only see 16 lines at a time.
659 SetScrollbar(wxVERTICAL, 0, 16, 50);
661 Note that with the window at this size, the thumb position can never
662 go above 50 minus 16, or 34. You can determine how many lines are
663 currently visible by dividing the current view size by the character
665 When defining your own scrollbar behaviour, you will always need
666 to recalculate the scrollbar settings when the window size changes.
667 You could therefore put your scrollbar calculations and SetScrollbar
668 call into a function named AdjustScrollbars, which can be called
669 initially and also from your wxSizeEvent handler function.
671 @see @ref overview_scrolling, wxScrollBar, wxScrolled, wxScrollWinEvent
673 virtual void SetScrollbar(int orientation
, int position
,
674 int thumbSize
, int range
,
675 bool refresh
= true);
680 @name Sizing functions
682 See also the protected functions DoGetBestSize() and SetInitialBestSize().
687 Sets the cached best size value.
691 void CacheBestSize(const wxSize
& size
) const;
694 Converts client area size @a size to corresponding window size.
696 In other words, the returned value is what would GetSize() return if this
697 window had client area of given size. Components with wxDefaultCoord
698 value are left unchanged. Note that the conversion is not always
699 exact, it assumes that non-client area doesn't change and so doesn't
700 take into account things like menu bar (un)wrapping or (dis)appearance
705 @see WindowToClientSize()
707 virtual wxSize
ClientToWindowSize(const wxSize
& size
) const;
710 Converts window size @a size to corresponding client area size
711 In other words, the returned value is what would GetClientSize() return if
712 this window had given window size. Components with wxDefaultCoord value
715 Note that the conversion is not always exact, it assumes that
716 non-client area doesn't change and so doesn't take into account things
717 like menu bar (un)wrapping or (dis)appearance of the scrollbars.
721 @see ClientToWindowSize()
723 virtual wxSize
WindowToClientSize(const wxSize
& size
) const;
726 Sizes the window so that it fits around its subwindows.
728 This function won't do anything if there are no subwindows and will only really
729 work correctly if sizers are used for the subwindows layout.
731 Also, if the window has exactly one subwindow it is better (faster and the result
732 is more precise as Fit() adds some margin to account for fuzziness of its calculations)
736 window->SetClientSize(child->GetSize());
739 instead of calling Fit().
741 @see @ref overview_windowsizing
746 Similar to Fit(), but sizes the interior (virtual) size of a window.
748 Mainly useful with scrolled windows to reset scrollbars after sizing
749 changes that do not trigger a size event, and/or scrolled windows without
750 an interior sizer. This function similarly won't do anything if there are
753 virtual void FitInside();
756 This functions returns the best acceptable minimal size for the window.
758 For example, for a static control, it will be the minimal size such that the
759 control label is not truncated. For windows containing subwindows (typically
760 wxPanel), the size returned by this function will be the same as the size
761 the window would have had after calling Fit().
763 Note that when you write your own widget you need to overload the
764 DoGetBestSize() function instead of this (non-virtual!) function.
766 @see CacheBestSize(), @ref overview_windowsizing
768 wxSize
GetBestSize() const;
771 Returns the size of the window 'client area' in pixels.
773 The client area is the area which may be drawn on by the programmer,
774 excluding title bar, border, scrollbars, etc.
775 Note that if this window is a top-level one and it is currently minimized, the
776 return size is empty (both width and height are 0).
778 @see GetSize(), GetVirtualSize()
780 void GetClientSize(int* width
, int* height
) const;
785 wxSize
GetClientSize() const;
788 Merges the window's best size into the min size and returns the result.
789 This is the value used by sizers to determine the appropriate
790 ammount of space to allocate for the widget.
792 This is the method called by any wxSizer when they query the size
793 of a certain window or control.
795 @see GetBestSize(), SetInitialSize(), @ref overview_windowsizing
797 virtual wxSize
GetEffectiveMinSize() const;
800 Returns the maximum size of window's client area.
802 This is an indication to the sizer layout mechanism that this is the maximum
803 possible size as well as the upper bound on window's size settable using
806 @see GetMaxSize(), @ref overview_windowsizing
808 virtual wxSize
GetMaxClientSize() const;
811 Returns the maximum size of the window.
813 This is an indication to the sizer layout mechanism that this is the maximum
814 possible size as well as the upper bound on window's size settable using SetSize().
816 @see GetMaxClientSize(), @ref overview_windowsizing
818 virtual wxSize
GetMaxSize() const;
821 Returns the minimum size of window's client area, an indication to the sizer
822 layout mechanism that this is the minimum required size of its client area.
824 It normally just returns the value set by SetMinClientSize(), but it can be
825 overridden to do the calculation on demand.
827 @see GetMinSize(), @ref overview_windowsizing
829 virtual wxSize
GetMinClientSize() const;
832 Returns the minimum size of the window, an indication to the sizer layout
833 mechanism that this is the minimum required size.
835 This method normally just returns the value set by SetMinSize(), but it
836 can be overridden to do the calculation on demand.
838 @see GetMinClientSize(), @ref overview_windowsizing
840 virtual wxSize
GetMinSize() const;
843 Returns the size of the entire window in pixels, including title bar, border,
846 Note that if this window is a top-level one and it is currently minimized, the
847 returned size is the restored window size, not the size of the window icon.
850 Receives the window width.
852 Receives the window height.
854 @see GetClientSize(), GetVirtualSize(), @ref overview_windowsizing
856 void GetSize(int* width
, int* height
) const;
859 See the GetSize(int*,int*) overload for more info.
861 wxSize
GetSize() const;
864 This gets the virtual size of the window in pixels.
865 By default it returns the client size of the window, but after a call to
866 SetVirtualSize() it will return the size set with that method.
868 @see @ref overview_windowsizing
870 wxSize
GetVirtualSize() const;
873 Like the other GetVirtualSize() overload but uses pointers instead.
876 Receives the window virtual width.
878 Receives the window virtual height.
880 void GetVirtualSize(int* width
, int* height
) const;
883 Returns the size of the left/right and top/bottom borders of this window in x
884 and y components of the result respectively.
886 virtual wxSize
GetWindowBorderSize() const;
889 Resets the cached best size value so it will be recalculated the next time it
894 void InvalidateBestSize();
897 Posts a size event to the window.
899 This is the same as SendSizeEvent() with @c wxSEND_EVENT_POST argument.
901 void PostSizeEvent();
904 Posts a size event to the parent of this window.
906 This is the same as SendSizeEventToParent() with @c wxSEND_EVENT_POST
909 void PostSizeEventToParent();
912 This function sends a dummy @ref wxSizeEvent "size event" to
913 the window allowing it to re-layout its children positions.
915 It is sometimes useful to call this function after adding or deleting a
916 children after the frame creation or if a child size changes. Note that
917 if the frame is using either sizers or constraints for the children
918 layout, it is enough to call wxWindow::Layout() directly and this
919 function should not be used in this case.
921 If @a flags includes @c wxSEND_EVENT_POST value, this function posts
922 the event, i.e. schedules it for later processing, instead of
923 dispatching it directly. You can also use PostSizeEvent() as a more
924 readable equivalent of calling this function with this flag.
927 May include @c wxSEND_EVENT_POST. Default value is 0.
929 virtual void SendSizeEvent(int flags
= 0);
932 Safe wrapper for GetParent()->SendSizeEvent().
934 This function simply checks that the window has a valid parent which is
935 not in process of being deleted and calls SendSizeEvent() on it. It is
936 used internally by windows such as toolbars changes to whose state
937 should result in parent re-layout (e.g. when a toolbar is added to the
938 top of the window, all the other windows must be shifted down).
940 @see PostSizeEventToParent()
943 See description of this parameter in SendSizeEvent() documentation.
945 void SendSizeEventToParent(int flags
= 0);
948 This sets the size of the window client area in pixels.
950 Using this function to size a window tends to be more device-independent
951 than SetSize(), since the application need not worry about what dimensions
952 the border or title bar have when trying to fit the window around panel
955 @see @ref overview_windowsizing
957 virtual void SetClientSize(int width
, int height
);
962 virtual void SetClientSize(const wxSize
& size
);
965 This normally does not need to be called by user code.
966 It is called when a window is added to a sizer, and is used so the window
967 can remove itself from the sizer when it is destroyed.
969 void SetContainingSizer(wxSizer
* sizer
);
972 A @e smart SetSize that will fill in default size components with the
973 window's @e best size values.
975 Also sets the window's minsize to the value passed in for use with sizers.
976 This means that if a full or partial size is passed to this function then
977 the sizers will use that size instead of the results of GetBestSize() to
978 determine the minimum needs of the window for layout.
980 Most controls will use this to set their initial size, and their min
981 size to the passed in value (if any.)
983 @see SetSize(), GetBestSize(), GetEffectiveMinSize(),
984 @ref overview_windowsizing
986 void SetInitialSize(const wxSize
& size
= wxDefaultSize
);
989 Sets the maximum client size of the window, to indicate to the sizer
990 layout mechanism that this is the maximum possible size of its client area.
992 Note that this method is just a shortcut for:
994 SetMaxSize(ClientToWindowSize(size));
997 @see SetMaxSize(), @ref overview_windowsizing
999 virtual void SetMaxClientSize(const wxSize
& size
);
1002 Sets the maximum size of the window, to indicate to the sizer layout mechanism
1003 that this is the maximum possible size.
1005 @see SetMaxClientSize(), @ref overview_windowsizing
1007 virtual void SetMaxSize(const wxSize
& size
);
1010 Sets the minimum client size of the window, to indicate to the sizer
1011 layout mechanism that this is the minimum required size of window's client
1014 You may need to call this if you change the window size after
1015 construction and before adding to its parent sizer.
1017 Note, that just as with SetMinSize(), calling this method doesn't
1018 prevent the program from explicitly making the window smaller than the
1021 Note that this method is just a shortcut for:
1023 SetMinSize(ClientToWindowSize(size));
1026 @see SetMinSize(), @ref overview_windowsizing
1028 virtual void SetMinClientSize(const wxSize
& size
);
1031 Sets the minimum size of the window, to indicate to the sizer layout
1032 mechanism that this is the minimum required size.
1034 You may need to call this if you change the window size after
1035 construction and before adding to its parent sizer.
1037 Notice that calling this method doesn't prevent the program from making
1038 the window explicitly smaller than the specified size by calling
1039 SetSize(), it just ensures that it won't become smaller than this size
1040 during the automatic layout.
1042 @see SetMinClientSize(), @ref overview_windowsizing
1044 virtual void SetMinSize(const wxSize
& size
);
1047 Sets the size of the window in pixels.
1050 Required x position in pixels, or wxDefaultCoord to indicate that the
1051 existing value should be used.
1053 Required y position in pixels, or wxDefaultCoord to indicate that the
1054 existing value should be used.
1056 Required width in pixels, or wxDefaultCoord to indicate that the existing
1057 value should be used.
1059 Required height position in pixels, or wxDefaultCoord to indicate that the
1060 existing value should be used.
1062 Indicates the interpretation of other parameters.
1063 It is a bit list of the following:
1064 - @c wxSIZE_AUTO_WIDTH: a wxDefaultCoord width value is taken to indicate
1065 a wxWidgets-supplied default width.
1066 - @c wxSIZE_AUTO_HEIGHT: a wxDefaultCoord height value is taken to indicate
1067 a wxWidgets-supplied default height.
1068 - @c wxSIZE_AUTO: wxDefaultCoord size values are taken to indicate
1069 a wxWidgets-supplied default size.
1070 - @c wxSIZE_USE_EXISTING: existing dimensions should be used
1071 if wxDefaultCoord values are supplied.
1072 - @c wxSIZE_ALLOW_MINUS_ONE: allow negative dimensions (i.e. value of
1073 wxDefaultCoord) to be interpreted as real
1074 dimensions, not default values.
1075 - @c wxSIZE_FORCE: normally, if the position and the size of the window are
1076 already the same as the parameters of this function,
1077 nothing is done. but with this flag a window resize may
1078 be forced even in this case (supported in wx 2.6.2 and
1079 later and only implemented for MSW and ignored elsewhere
1082 @remarks This overload sets the position and optionally size, of the window.
1083 Parameters may be wxDefaultCoord to indicate either that a default
1084 should be supplied by wxWidgets, or that the current value of the
1085 dimension should be used.
1087 @see Move(), @ref overview_windowsizing
1089 void SetSize(int x
, int y
, int width
, int height
,
1090 int sizeFlags
= wxSIZE_AUTO
);
1093 Sets the size of the window in pixels.
1094 The size is specified using a wxRect, wxSize or by a couple of @c int objects.
1096 @remarks This form must be used with non-default width and height values.
1098 @see Move(), @ref overview_windowsizing
1100 virtual void SetSize(const wxRect
& rect
);
1105 virtual void SetSize(const wxSize
& size
);
1110 virtual void SetSize(int width
, int height
);
1113 Use of this function for windows which are not toplevel windows
1114 (such as wxDialog or wxFrame) is discouraged.
1115 Please use SetMinSize() and SetMaxSize() instead.
1117 @see wxTopLevelWindow::SetSizeHints, @ref overview_windowsizing
1119 void SetSizeHints( const wxSize
& minSize
,
1120 const wxSize
& maxSize
=wxDefaultSize
,
1121 const wxSize
& incSize
=wxDefaultSize
);
1124 Sets the virtual size of the window in pixels.
1126 @see @ref overview_windowsizing
1128 void SetVirtualSize(int width
, int height
);
1133 void SetVirtualSize(const wxSize
& size
);
1139 @name Positioning functions
1144 A synonym for Centre().
1146 void Center(int dir
= wxBOTH
);
1149 A synonym for CentreOnParent().
1151 void CenterOnParent(int dir
= wxBOTH
);
1157 Specifies the direction for the centering. May be wxHORIZONTAL, wxVERTICAL
1158 or wxBOTH. It may also include wxCENTRE_ON_SCREEN flag
1159 if you want to center the window on the entire screen and not on its
1162 @remarks If the window is a top level one (i.e. doesn't have a parent),
1163 it will be centered relative to the screen anyhow.
1167 void Centre(int direction
= wxBOTH
);
1170 Centres the window on its parent. This is a more readable synonym for Centre().
1173 Specifies the direction for the centering. May be wxHORIZONTAL, wxVERTICAL
1176 @remarks This methods provides for a way to center top level windows over
1177 their parents instead of the entire screen. If there
1178 is no parent or if the window is not a top level
1179 window, then behaviour is the same as Centre().
1181 @see wxTopLevelWindow::CentreOnScreen
1183 void CentreOnParent(int direction
= wxBOTH
);
1185 This gets the position of the window in pixels, relative to the parent window
1186 for the child windows or relative to the display origin for the top level windows.
1189 Receives the x position of the window if non-@NULL.
1191 Receives the y position of the window if non-@NULL.
1193 @see GetScreenPosition()
1195 void GetPosition(int* x
, int* y
) const;
1198 This gets the position of the window in pixels, relative to the parent window
1199 for the child windows or relative to the display origin for the top level windows.
1201 @see GetScreenPosition()
1203 wxPoint
GetPosition() const;
1206 Returns the position and size of the window as a wxRect object.
1208 @see GetScreenRect()
1210 wxRect
GetRect() const;
1213 Returns the window position in screen coordinates, whether the window is a
1214 child window or a top level one.
1217 Receives the x position of the window on the screen if non-@NULL.
1219 Receives the y position of the window on the screen if non-@NULL.
1223 void GetScreenPosition(int* x
, int* y
) const;
1226 Returns the window position in screen coordinates, whether the window is a
1227 child window or a top level one.
1231 wxPoint
GetScreenPosition() const;
1234 Returns the position and size of the window on the screen as a wxRect object.
1238 wxRect
GetScreenRect() const;
1241 Moves the window to the given position.
1244 Required x position.
1246 Required y position.
1248 See SetSize() for more info about this parameter.
1250 @remarks Implementations of SetSize can also implicitly implement the
1251 Move() function, which is defined in the base wxWindow class as the call:
1253 SetSize(x, y, wxDefaultCoord, wxDefaultCoord, wxSIZE_USE_EXISTING);
1258 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
);
1261 Moves the window to the given position.
1264 wxPoint object representing the position.
1266 See SetSize() for more info about this parameter.
1268 @remarks Implementations of SetSize() can also implicitly implement the
1269 Move() function, which is defined in the base wxWindow class as the call:
1271 SetSize(x, y, wxDefaultCoord, wxDefaultCoord, wxSIZE_USE_EXISTING);
1276 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
);
1282 @name Coordinate conversion functions
1287 Converts to screen coordinates from coordinates relative to this window.
1290 A pointer to a integer value for the x coordinate. Pass the client
1291 coordinate in, and a screen coordinate will be passed out.
1293 A pointer to a integer value for the y coordinate. Pass the client
1294 coordinate in, and a screen coordinate will be passed out.
1297 In place of a single overloaded method name, wxPython implements the following methods:
1298 - ClientToScreen(point): Accepts and returns a wxPoint
1299 - ClientToScreenXY(x, y): Returns a 2-tuple, (x, y)
1302 void ClientToScreen(int* x
, int* y
) const;
1305 Converts to screen coordinates from coordinates relative to this window.
1308 The client position for the second form of the function.
1310 wxPoint
ClientToScreen(const wxPoint
& pt
) const;
1313 Converts a point or size from dialog units to pixels.
1315 For the x dimension, the dialog units are multiplied by the average character
1316 width and then divided by 4.
1317 For the y dimension, the dialog units are multiplied by the average character
1318 height and then divided by 8.
1320 @remarks Dialog units are used for maintaining a dialog's proportions
1321 even if the font changes.
1322 You can also use these functions programmatically.
1323 A convenience macro is defined:
1325 #define wxDLG_UNIT(parent, pt) parent->ConvertDialogToPixels(pt)
1328 @see ConvertPixelsToDialog()
1330 wxPoint
ConvertDialogToPixels(const wxPoint
& pt
);
1335 wxSize
ConvertDialogToPixels(const wxSize
& sz
);
1338 Converts a point or size from pixels to dialog units.
1340 For the x dimension, the pixels are multiplied by 4 and then divided by the
1341 average character width.
1342 For the y dimension, the pixels are multiplied by 8 and then divided by the
1343 average character height.
1345 @remarks Dialog units are used for maintaining a dialog's proportions
1346 even if the font changes.
1348 @see ConvertDialogToPixels()
1350 wxPoint
ConvertPixelsToDialog(const wxPoint
& pt
);
1355 wxSize
ConvertPixelsToDialog(const wxSize
& sz
);
1358 Converts from screen to client window coordinates.
1361 Stores the screen x coordinate and receives the client x coordinate.
1363 Stores the screen x coordinate and receives the client x coordinate.
1365 void ScreenToClient(int* x
, int* y
) const;
1368 Converts from screen to client window coordinates.
1371 The screen position.
1373 wxPoint
ScreenToClient(const wxPoint
& pt
) const;
1379 @name Drawing-related functions
1384 Clears the window by filling it with the current background colour. Does not
1385 cause an erase background event to be generated.
1387 virtual void ClearBackground();
1390 Freezes the window or, in other words, prevents any updates from taking
1391 place on screen, the window is not redrawn at all.
1393 Thaw() must be called to reenable window redrawing. Calls to these two
1394 functions may be nested but to ensure that the window is properly
1395 repainted again, you must thaw it exactly as many times as you froze it.
1397 If the window has any children, they are recursively frozen too.
1399 This method is useful for visual appearance optimization (for example,
1400 it is a good idea to use it before doing many large text insertions in
1401 a row into a wxTextCtrl under wxGTK) but is not implemented on all
1402 platforms nor for all controls so it is mostly just a hint to wxWidgets
1403 and not a mandatory directive.
1405 @see wxWindowUpdateLocker, Thaw(), IsFrozen()
1410 Reenables window updating after a previous call to Freeze().
1412 To really thaw the control, it must be called exactly the same number
1413 of times as Freeze().
1415 If the window has any children, they are recursively thawn too.
1417 @see wxWindowUpdateLocker, Freeze(), IsFrozen()
1422 Returns @true if the window is currently frozen by a call to Freeze().
1424 @see Freeze(), Thaw()
1426 bool IsFrozen() const;
1429 Returns the background colour of the window.
1431 @see SetBackgroundColour(), SetForegroundColour(), GetForegroundColour()
1433 wxColour
GetBackgroundColour() const;
1436 Returns the background style of the window.
1438 @see SetBackgroundColour(), GetForegroundColour(),
1439 SetBackgroundStyle(), SetTransparent()
1441 virtual wxBackgroundStyle
GetBackgroundStyle() const;
1444 Returns the character height for this window.
1446 virtual int GetCharHeight() const;
1449 Returns the average character width for this window.
1451 virtual int GetCharWidth() const;
1454 Currently this is the same as calling
1455 wxWindow::GetClassDefaultAttributes(wxWindow::GetWindowVariant()).
1457 One advantage of using this function compared to the static version is that
1458 the call is automatically dispatched to the correct class (as usual with
1459 virtual functions) and you don't have to specify the class name explicitly.
1461 The other one is that in the future this function could return different
1462 results, for example it might return a different font for an "Ok" button
1463 than for a generic button if the users GUI is configured to show such buttons
1464 in bold font. Of course, the down side is that it is impossible to call this
1465 function without actually having an object to apply it to whereas the static
1466 version can be used without having to create an object first.
1468 virtual wxVisualAttributes
GetDefaultAttributes() const;
1471 Returns the font for this window.
1475 wxFont
GetFont() const;
1478 Returns the foreground colour of the window.
1480 @remarks The interpretation of foreground colour is open to
1481 interpretation according to the window class; it may be
1482 the text colour or other colour, or it may not be used at all.
1484 @see SetForegroundColour(), SetBackgroundColour(),
1485 GetBackgroundColour()
1487 wxColour
GetForegroundColour() const;
1490 Gets the dimensions of the string as it would be drawn on the
1491 window with the currently selected font.
1493 The text extent is returned in @a w and @a h pointers.
1496 String whose extent is to be measured.
1498 Return value for width.
1500 Return value for height.
1502 Return value for descent (optional).
1503 @param externalLeading
1504 Return value for external leading (optional).
1506 Font to use instead of the current window font (optional).
1508 void GetTextExtent(const wxString
& string
,
1510 int* descent
= NULL
,
1511 int* externalLeading
= NULL
,
1512 const wxFont
* font
= NULL
) const;
1515 Gets the dimensions of the string as it would be drawn on the
1516 window with the currently selected font.
1518 wxSize
GetTextExtent(const wxString
& string
) const;
1521 Returns the region specifying which parts of the window have been damaged.
1522 Should only be called within an wxPaintEvent handler.
1524 @see wxRegion, wxRegionIterator
1526 const wxRegion
& GetUpdateRegion() const;
1529 Returns @true if this window background is transparent (as, for example,
1530 for wxStaticText) and should show the parent window background.
1532 This method is mostly used internally by the library itself and you normally
1533 shouldn't have to call it. You may, however, have to override it in your
1534 wxWindow-derived class to ensure that background is painted correctly.
1536 virtual bool HasTransparentBackground();
1539 Causes this window, and all of its children recursively (except under wxGTK1
1540 where this is not implemented), to be repainted. Note that repainting doesn't
1541 happen immediately but only during the next event loop iteration, if you need
1542 to update the window immediately you should use Update() instead.
1544 @param eraseBackground
1545 If @true, the background will be erased.
1547 If non-@NULL, only the given rectangle will be treated as damaged.
1551 virtual void Refresh(bool eraseBackground
= true,
1552 const wxRect
* rect
= NULL
);
1555 Redraws the contents of the given rectangle: only the area inside it will be
1558 This is the same as Refresh() but has a nicer syntax as it can be called
1559 with a temporary wxRect object as argument like this @c RefreshRect(wxRect(x, y, w, h)).
1561 void RefreshRect(const wxRect
& rect
, bool eraseBackground
= true);
1564 Calling this method immediately repaints the invalidated area of the window and
1565 all of its children recursively while this would usually only happen when the
1566 flow of control returns to the event loop.
1568 Notice that this function doesn't invalidate any area of the window so
1569 nothing happens if nothing has been invalidated (i.e. marked as requiring
1570 a redraw). Use Refresh() first if you want to immediately redraw the
1571 window unconditionally.
1573 virtual void Update();
1576 Sets the background colour of the window.
1577 Please see InheritAttributes() for explanation of the difference between
1578 this method and SetOwnBackgroundColour().
1581 The colour to be used as the background colour, pass
1582 wxNullColour to reset to the default colour.
1584 @remarks The background colour is usually painted by the default
1585 wxEraseEvent event handler function under Windows and
1586 automatically under GTK.
1587 Note that setting the background colour does not cause an
1588 immediate refresh, so you may wish to call wxWindow::ClearBackground
1589 or wxWindow::Refresh after calling this function.
1590 Using this function will disable attempts to use themes for
1591 this window, if the system supports them. Use with care since
1592 usually the themes represent the appearance chosen by the user
1593 to be used for all applications on the system.
1595 @see GetBackgroundColour(), SetForegroundColour(),
1596 GetForegroundColour(), ClearBackground(),
1597 Refresh(), wxEraseEvent
1599 virtual bool SetBackgroundColour(const wxColour
& colour
);
1602 Sets the background style of the window.
1604 The default background style is wxBG_STYLE_ERASE which indicates that
1605 the window background may be erased in EVT_ERASE_BACKGROUND handler.
1606 This is a safe compatibility default however you may want to change it
1607 to wxBG_STYLE_SYSTEM if you don't define any erase background event
1608 handlers at all to avoid unnecessary generation of erase background
1609 events and always let system erase the background. And you should
1610 change the background style to wxBG_STYLE_PAINT if you define an
1611 EVT_PAINT handler which completely overwrites the window background as
1612 in this case erasing it previously, either in EVT_ERASE_BACKGROUND
1613 handler or in the system default handler, would result in flicker as
1614 the background pixels will be repainted twice every time the window is
1615 redrawn. Do ensure that the background is entirely erased by your
1616 EVT_PAINT handler in this case however as otherwise garbage may be left
1619 Notice that in previous versions of wxWidgets a common way to work
1620 around the above mentioned flickering problem was to define an empty
1621 EVT_ERASE_BACKGROUND handler. Setting background style to
1622 wxBG_STYLE_PAINT is a simpler and more efficient solution to the same
1625 @see SetBackgroundColour(), GetForegroundColour(),
1628 virtual bool SetBackgroundStyle(wxBackgroundStyle style
);
1631 Sets the font for this window. This function should not be called for the
1632 parent window if you don't want its font to be inherited by its children,
1633 use SetOwnFont() instead in this case and see InheritAttributes() for more
1636 Please notice that the given font is not automatically used for
1637 wxPaintDC objects associated with this window, you need to
1638 call wxDC::SetFont too. However this font is used by
1639 any standard controls for drawing their text as well as by
1643 Font to associate with this window, pass
1644 wxNullFont to reset to the default font.
1646 @return @true if the want was really changed, @false if it was already set
1647 to this font and so nothing was done.
1649 @see GetFont(), InheritAttributes()
1651 virtual bool SetFont(const wxFont
& font
);
1654 Sets the foreground colour of the window.
1655 Please see InheritAttributes() for explanation of the difference between
1656 this method and SetOwnForegroundColour().
1659 The colour to be used as the foreground colour, pass
1660 wxNullColour to reset to the default colour.
1662 @remarks The interpretation of foreground colour is open to
1663 interpretation according to the window class; it may be
1664 the text colour or other colour, or it may not be used at all.
1666 @see GetForegroundColour(), SetBackgroundColour(),
1667 GetBackgroundColour(), ShouldInheritColours()
1669 virtual bool SetForegroundColour(const wxColour
& colour
);
1672 Sets the background colour of the window but prevents it from being inherited
1673 by the children of this window.
1675 @see SetBackgroundColour(), InheritAttributes()
1677 void SetOwnBackgroundColour(const wxColour
& colour
);
1680 Sets the font of the window but prevents it from being inherited by the
1681 children of this window.
1683 @see SetFont(), InheritAttributes()
1685 void SetOwnFont(const wxFont
& font
);
1688 Sets the foreground colour of the window but prevents it from being inherited
1689 by the children of this window.
1691 @see SetForegroundColour(), InheritAttributes()
1693 void SetOwnForegroundColour(const wxColour
& colour
);
1696 @deprecated use wxDC::SetPalette instead.
1698 void SetPalette(const wxPalette
& pal
);
1701 Return @true from here to allow the colours of this window to be changed by
1702 InheritAttributes(), returning @false forbids inheriting them from the parent window.
1704 The base class version returns @false, but this method is overridden in
1705 wxControl where it returns @true.
1707 virtual bool ShouldInheritColours() const;
1710 This function tells a window if it should use the system's "theme" code
1711 to draw the windows' background instead if its own background drawing
1712 code. This does not always have any effect since the underlying platform
1713 obviously needs to support the notion of themes in user defined windows.
1714 One such platform is GTK+ where windows can have (very colourful) backgrounds
1715 defined by a user's selected theme.
1717 Dialogs, notebook pages and the status bar have this flag set to @true
1718 by default so that the default look and feel is simulated best.
1720 virtual void SetThemeEnabled(bool enable
);
1723 Returns @true if the system supports transparent windows and calling
1724 SetTransparent() may succeed. If this function returns @false, transparent
1725 windows are definitely not supported by the current system.
1727 virtual bool CanSetTransparent();
1730 Set the transparency of the window. If the system supports transparent windows,
1731 returns @true, otherwise returns @false and the window remains fully opaque.
1732 See also CanSetTransparent().
1734 The parameter @a alpha is in the range 0..255 where 0 corresponds to a
1735 fully transparent window and 255 to the fully opaque one. The constants
1736 @c wxIMAGE_ALPHA_TRANSPARENT and @c wxIMAGE_ALPHA_OPAQUE can be used.
1738 virtual bool SetTransparent(wxByte alpha
);
1744 @name Event-handling functions
1746 wxWindow allows you to build a (sort of) stack of event handlers which
1747 can be used to override the window's own event handling.
1752 Returns the event handler for this window.
1753 By default, the window is its own event handler.
1755 @see SetEventHandler(), PushEventHandler(),
1756 PopEventHandler(), wxEvtHandler::ProcessEvent, wxEvtHandler
1758 wxEvtHandler
* GetEventHandler() const;
1761 This function will generate the appropriate call to Navigate() if the key
1762 event is one normally used for keyboard navigation and return @true in this case.
1764 @return Returns @true if the key pressed was for navigation and was
1765 handled, @false otherwise.
1769 bool HandleAsNavigationKey(const wxKeyEvent
& event
);
1774 GetEventHandler()->SafelyProcessEvent(event);
1777 @see ProcessWindowEvent()
1779 bool HandleWindowEvent(wxEvent
& event
) const;
1782 Convenient wrapper for ProcessEvent().
1784 This is the same as writing @code GetEventHandler()->ProcessEvent(event);
1785 @endcode but more convenient. Notice that ProcessEvent() itself can't
1786 be called for wxWindow objects as it ignores the event handlers
1787 associated with the window, use this function instead.
1789 bool ProcessWindowEvent(wxEvent
& event
);
1792 Removes and returns the top-most event handler on the event handler stack.
1794 E.g. in the case of:
1795 @image html overview_events_winstack.png
1796 when calling @c W->PopEventHandler(), the event handler @c A will be
1797 removed and @c B will be the first handler of the stack.
1799 Note that it's an error to call this function when no event handlers
1800 were pushed on this window (i.e. when the window itself is its only
1803 @param deleteHandler
1804 If this is @true, the handler will be deleted after it is removed
1805 (and the returned value will be @NULL).
1807 @see @ref overview_events_processing
1809 wxEvtHandler
* PopEventHandler(bool deleteHandler
= false);
1812 Pushes this event handler onto the event stack for the window.
1814 An event handler is an object that is capable of processing the events sent
1815 to a window. By default, the window is its own event handler, but an application
1816 may wish to substitute another, for example to allow central implementation
1817 of event-handling for a variety of different window classes.
1819 wxWindow::PushEventHandler allows an application to set up a @e stack
1820 of event handlers, where an event not handled by one event handler is
1821 handed to the next one in the chain.
1823 E.g. if you have two event handlers @c A and @c B and a wxWindow instance
1826 W->PushEventHandler(A);
1827 W->PushEventHandler(B);
1829 you will end up with the following situation:
1830 @image html overview_events_winstack.png
1832 Note that you can use wxWindow::PopEventHandler to remove the event handler.
1835 Specifies the handler to be pushed.
1836 It must not be part of a wxEvtHandler chain; an assert will fail
1837 if it's not unlinked (see wxEvtHandler::IsUnlinked).
1839 @see @ref overview_events_processing
1841 void PushEventHandler(wxEvtHandler
* handler
);
1844 Find the given @a handler in the windows event handler stack and
1845 removes (but does not delete) it from the stack.
1847 See wxEvtHandler::Unlink() for more info.
1850 The event handler to remove, must be non-@NULL and
1851 must be present in this windows event handlers stack.
1853 @return Returns @true if it was found and @false otherwise (this also
1854 results in an assert failure so this function should
1855 only be called when the handler is supposed to be there).
1857 @see PushEventHandler(), PopEventHandler()
1859 bool RemoveEventHandler(wxEvtHandler
* handler
);
1862 Sets the event handler for this window.
1864 Note that if you use this function you may want to use as the "next" handler
1865 of @a handler the window itself; in this way when @a handler doesn't process
1866 an event, the window itself will have a chance to do it.
1869 Specifies the handler to be set. Cannot be @NULL.
1871 @see @ref overview_events_processing
1873 void SetEventHandler(wxEvtHandler
* handler
);
1876 wxWindows cannot be used to form event handler chains; this function
1877 thus will assert when called.
1879 Note that instead you can use PushEventHandler() or SetEventHandler() to
1880 implement a stack of event handlers to override wxWindow's own
1881 event handling mechanism.
1883 virtual void SetNextHandler(wxEvtHandler
* handler
);
1886 wxWindows cannot be used to form event handler chains; this function
1887 thus will assert when called.
1889 Note that instead you can use PushEventHandler() or SetEventHandler() to
1890 implement a stack of event handlers to override wxWindow's own
1891 event handling mechanism.
1893 virtual void SetPreviousHandler(wxEvtHandler
* handler
);
1900 @name Window styles functions
1905 Returns the extra style bits for the window.
1907 long GetExtraStyle() const;
1910 Gets the window style that was passed to the constructor or Create()
1911 method. GetWindowStyle() is another name for the same function.
1913 virtual long GetWindowStyleFlag() const;
1916 See GetWindowStyleFlag() for more info.
1918 long GetWindowStyle() const;
1921 Returns @true if the window has the given @a exFlag bit set in its
1924 @see SetExtraStyle()
1926 bool HasExtraStyle(int exFlag
) const;
1929 Returns @true if the window has the given @a flag bit set.
1931 bool HasFlag(int flag
) const;
1934 Sets the extra style bits for the window.
1935 The currently defined extra style bits are reported in the class
1938 virtual void SetExtraStyle(long exStyle
);
1941 Sets the style of the window. Please note that some styles cannot be changed
1942 after the window creation and that Refresh() might need to be be called
1943 after changing the others for the change to take place immediately.
1945 See @ref overview_windowstyles "Window styles" for more information about flags.
1947 @see GetWindowStyleFlag()
1949 virtual void SetWindowStyleFlag(long style
);
1952 See SetWindowStyleFlag() for more info.
1954 void SetWindowStyle(long style
);
1957 Turns the given @a flag on if it's currently turned off and vice versa.
1958 This function cannot be used if the value of the flag is 0 (which is often
1959 the case for default flags).
1961 Also, please notice that not all styles can be changed after the control
1964 @return Returns @true if the style was turned on by this function, @false
1965 if it was switched off.
1967 @see SetWindowStyleFlag(), HasFlag()
1969 bool ToggleWindowStyle(int flag
);
1975 @name Tab order functions
1980 Moves this window in the tab navigation order after the specified @e win.
1981 This means that when the user presses @c TAB key on that other window,
1982 the focus switches to this window.
1984 Default tab order is the same as creation order, this function and
1985 MoveBeforeInTabOrder() allow to change
1986 it after creating all the windows.
1989 A sibling of this window which should precede it in tab order,
1992 void MoveAfterInTabOrder(wxWindow
* win
);
1995 Same as MoveAfterInTabOrder() except that it inserts this window just
1996 before @a win instead of putting it right after it.
1998 void MoveBeforeInTabOrder(wxWindow
* win
);
2001 Performs a keyboard navigation action starting from this window.
2002 This method is equivalent to calling NavigateIn() method on the
2006 A combination of wxNavigationKeyEvent::IsForward and
2007 wxNavigationKeyEvent::WinChange.
2009 @return Returns @true if the focus was moved to another window or @false
2012 @remarks You may wish to call this from a text control custom keypress
2013 handler to do the default navigation behaviour for the
2014 tab key, since the standard default behaviour for a
2015 multiline text control with the wxTE_PROCESS_TAB style
2016 is to insert a tab and not navigate to the next
2017 control. See also wxNavigationKeyEvent and
2018 HandleAsNavigationKey.
2020 bool Navigate(int flags
= IsForward
);
2023 Performs a keyboard navigation action inside this window.
2024 See Navigate() for more information.
2026 bool NavigateIn(int flags
= IsForward
);
2033 @name Z order functions
2038 Lowers the window to the bottom of the window hierarchy (Z-order).
2041 This function only works for wxTopLevelWindow-derived classes.
2045 virtual void Lower();
2048 Raises the window to the top of the window hierarchy (Z-order).
2051 This function only works for wxTopLevelWindow-derived classes.
2055 virtual void Raise();
2061 @name Window status functions
2067 Equivalent to calling wxWindow::Show(@false).
2072 This function hides a window, like Hide(), but using a special visual
2075 The parameters of this function are the same as for ShowWithEffect(),
2076 please see their description there.
2080 virtual bool HideWithEffect(wxShowEffect effect
,
2081 unsigned int timeout
= 0);
2083 Returns @true if the window is enabled, i.e. if it accepts user input,
2086 Notice that this method can return @false even if this window itself hadn't
2087 been explicitly disabled when one of its parent windows is disabled.
2088 To get the intrinsic status of this window, use IsThisEnabled()
2092 bool IsEnabled() const;
2095 Returns @true if the given point or rectangle area has been exposed since the
2096 last repaint. Call this in an paint event handler to optimize redrawing by
2097 only redrawing those areas, which have been exposed.
2099 bool IsExposed(int x
, int y
) const;
2104 bool IsExposed(wxPoint
& pt
) const;
2109 bool IsExposed(int x
, int y
, int w
, int h
) const;
2114 bool IsExposed(wxRect
& rect
) const;
2116 Returns @true if the window is shown, @false if it has been hidden.
2118 @see IsShownOnScreen()
2120 virtual bool IsShown() const;
2123 Returns @true if the window is physically visible on the screen, i.e. it
2124 is shown and all its parents up to the toplevel window are shown as well.
2128 virtual bool IsShownOnScreen() const;
2131 Disables the window. Same as @ref Enable() Enable(@false).
2133 @return Returns @true if the window has been disabled, @false if it had
2134 been already disabled before the call to this function.
2139 Enable or disable the window for user input. Note that when a parent window is
2140 disabled, all of its children are disabled as well and they are reenabled again
2144 If @true, enables the window for input. If @false, disables the window.
2146 @return Returns @true if the window has been enabled or disabled, @false
2147 if nothing was done, i.e. if the window had already
2148 been in the specified state.
2150 @see IsEnabled(), Disable(), wxRadioBox::Enable
2152 virtual bool Enable(bool enable
= true);
2155 Shows or hides the window. You may need to call Raise()
2156 for a top level window if you want to bring it to top, although this is not
2157 needed if Show() is called immediately after the frame creation.
2160 If @true displays the window. Otherwise, hides it.
2162 @return @true if the window has been shown or hidden or @false if nothing
2163 was done because it already was in the requested state.
2165 @see IsShown(), Hide(), wxRadioBox::Show, wxShowEvent.
2167 virtual bool Show(bool show
= true);
2170 This function shows a window, like Show(), but using a special visual
2177 The @a timeout parameter specifies the time of the animation, in
2178 milliseconds. If the default value of 0 is used, the default
2179 animation time for the current platform is used.
2181 @note Currently this function is only implemented in wxMSW and does the
2182 same thing as Show() in the other ports.
2186 @see HideWithEffect()
2188 virtual bool ShowWithEffect(wxShowEffect effect
,
2189 unsigned int timeout
= 0);
2195 @name Context-sensitive help functions
2200 Gets the help text to be used as context-sensitive help for this window.
2201 Note that the text is actually stored by the current wxHelpProvider
2202 implementation, and not in the window object itself.
2204 @see SetHelpText(), GetHelpTextAtPoint(), wxHelpProvider
2206 wxString
GetHelpText() const;
2209 Sets the help text to be used as context-sensitive help for this window.
2210 Note that the text is actually stored by the current wxHelpProvider
2211 implementation, and not in the window object itself.
2213 @see GetHelpText(), wxHelpProvider::AddHelp()
2215 void SetHelpText(const wxString
& helpText
);
2218 Gets the help text to be used as context-sensitive help for this window.
2219 This method should be overridden if the help message depends on the position
2220 inside the window, otherwise GetHelpText() can be used.
2223 Coordinates of the mouse at the moment of help event emission.
2225 Help event origin, see also wxHelpEvent::GetOrigin.
2227 virtual wxString
GetHelpTextAtPoint(const wxPoint
& point
,
2228 wxHelpEvent::Origin origin
) const;
2231 Get the associated tooltip or @NULL if none.
2233 wxToolTip
* GetToolTip() const;
2236 Get the text of the associated tooltip or empty string if none.
2238 wxString
GetToolTipText() const;
2241 Attach a tooltip to the window.
2243 wxToolTip pointer can be @NULL in the overload taking the pointer,
2244 meaning to unset any existing tooltips, however UnsetToolTip() provides
2245 a more readable alternative to this operation.
2247 Notice that these methods are always available, even if wxWidgets was
2248 compiled with @c wxUSE_TOOLTIPS set to 0, but don't do anything in this
2251 @see GetToolTip(), wxToolTip
2253 void SetToolTip(const wxString
& tip
);
2258 void SetToolTip(wxToolTip
* tip
);
2261 Unset any existing tooltip.
2267 void UnsetToolTip();
2273 @name Popup/context menu functions
2278 This function shows a popup menu at the given position in this window and
2279 returns the selected id.
2281 It can be more convenient than the general purpose PopupMenu() function
2282 for simple menus proposing a choice in a list of strings to the user.
2284 Notice that to avoid unexpected conflicts between the (usually
2285 consecutive range of) ids used by the menu passed to this function and
2286 the existing EVT_UPDATE_UI() handlers, this function temporarily
2287 disables UI updates for the window, so you need to manually disable
2288 (or toggle or ...) any items which should be disabled in the menu
2291 The parameter @a menu is the menu to show.
2292 The parameter @a pos (or the parameters @a x and @a y) is the
2293 position at which to show the menu in client coordinates.
2296 The selected menu item id or @c wxID_NONE if none selected or an
2301 int GetPopupMenuSelectionFromUser(wxMenu
& menu
, const wxPoint
& pos
);
2306 int GetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
);
2309 Pops up the given menu at the specified coordinates, relative to this
2310 window, and returns control when the user has dismissed the menu.
2312 If a menu item is selected, the corresponding menu event is generated and will be
2313 processed as usually. If the coordinates are not specified, current mouse
2314 cursor position is used.
2316 @a menu is the menu to pop up.
2318 The position where the menu will appear can be specified either as a
2319 wxPoint @a pos or by two integers (@a x and @a y).
2321 @remarks Just before the menu is popped up, wxMenu::UpdateUI is called to
2322 ensure that the menu items are in the correct state.
2323 The menu does not get deleted by the window.
2324 It is recommended to not explicitly specify coordinates when
2325 calling PopupMenu in response to mouse click, because some of
2326 the ports (namely, wxGTK) can do a better job of positioning
2327 the menu in that case.
2331 bool PopupMenu(wxMenu
* menu
,
2332 const wxPoint
& pos
= wxDefaultPosition
);
2337 bool PopupMenu(wxMenu
* menu
, int x
, int y
);
2348 Returns a pointer to the current validator for the window, or @NULL if
2351 virtual wxValidator
* GetValidator();
2354 Deletes the current validator (if any) and sets the window validator, having
2355 called wxValidator::Clone to create a new validator of this type.
2357 virtual void SetValidator(const wxValidator
& validator
);
2360 Transfers values from child controls to data areas specified by their
2361 validators. Returns @false if a transfer failed.
2363 If the window has @c wxWS_EX_VALIDATE_RECURSIVELY extra style flag set,
2364 the method will also call TransferDataFromWindow() of all child windows.
2366 @see TransferDataToWindow(), wxValidator, Validate()
2368 virtual bool TransferDataFromWindow();
2371 Transfers values to child controls from data areas specified by their
2374 If the window has @c wxWS_EX_VALIDATE_RECURSIVELY extra style flag set,
2375 the method will also call TransferDataToWindow() of all child windows.
2377 @return Returns @false if a transfer failed.
2379 @see TransferDataFromWindow(), wxValidator, Validate()
2381 virtual bool TransferDataToWindow();
2384 Validates the current values of the child controls using their validators.
2385 If the window has @c wxWS_EX_VALIDATE_RECURSIVELY extra style flag set,
2386 the method will also call Validate() of all child windows.
2388 @return Returns @false if any of the validations failed.
2390 @see TransferDataFromWindow(), TransferDataToWindow(),
2393 virtual bool Validate();
2399 @name wxWindow properties functions
2404 Returns the identifier of the window.
2406 @remarks Each window has an integer identifier. If the application
2407 has not provided one (or the default wxID_ANY) an unique
2408 identifier with a negative value will be generated.
2410 @see SetId(), @ref overview_windowids
2412 wxWindowID
GetId() const;
2415 Generic way of getting a label from any window, for
2416 identification purposes.
2418 @remarks The interpretation of this function differs from class to class.
2419 For frames and dialogs, the value returned is the
2420 title. For buttons or static text controls, it is the
2421 button text. This function can be useful for
2422 meta-programs (such as testing tools or special-needs
2423 access programs) which need to identify windows by name.
2425 virtual wxString
GetLabel() const;
2428 Returns the layout direction for this window,
2429 Note that @c wxLayout_Default is returned if layout direction is not supported.
2431 virtual wxLayoutDirection
GetLayoutDirection() const;
2434 Returns the window's name.
2436 @remarks This name is not guaranteed to be unique; it is up to the
2437 programmer to supply an appropriate name in the window
2438 constructor or via SetName().
2442 virtual wxString
GetName() const;
2445 Returns the value previously passed to SetWindowVariant().
2447 wxWindowVariant
GetWindowVariant() const;
2450 Sets the identifier of the window.
2452 @remarks Each window has an integer identifier. If the application has
2453 not provided one, an identifier will be generated.
2454 Normally, the identifier should be provided on creation
2455 and should not be modified subsequently.
2457 @see GetId(), @ref overview_windowids
2459 void SetId(wxWindowID winid
);
2462 Sets the window's label.
2469 virtual void SetLabel(const wxString
& label
);
2472 Sets the layout direction for this window.
2474 virtual void SetLayoutDirection(wxLayoutDirection dir
);
2477 Sets the window's name.
2480 A name to set for the window.
2484 virtual void SetName(const wxString
& name
);
2487 This function can be called under all platforms but only does anything under
2488 Mac OS X 10.3+ currently. Under this system, each of the standard control can
2489 exist in several sizes which correspond to the elements of wxWindowVariant enum.
2491 By default the controls use the normal size, of course, but this function can
2492 be used to change this.
2494 void SetWindowVariant(wxWindowVariant variant
);
2497 Gets the accelerator table for this window. See wxAcceleratorTable.
2499 wxAcceleratorTable
* GetAcceleratorTable();
2502 Returns the accessible object for this window, if any.
2503 See also wxAccessible.
2505 wxAccessible
* GetAccessible();
2508 Sets the accelerator table for this window. See wxAcceleratorTable.
2510 virtual void SetAcceleratorTable(const wxAcceleratorTable
& accel
);
2513 Sets the accessible for this window. Any existing accessible for this window
2514 will be deleted first, if not identical to @e accessible.
2515 See also wxAccessible.
2517 void SetAccessible(wxAccessible
* accessible
);
2523 @name Window deletion functions
2528 This function simply generates a wxCloseEvent whose handler usually tries
2529 to close the window. It doesn't close the window itself, however.
2532 @false if the window's close handler should be able to veto the destruction
2533 of this window, @true if it cannot.
2535 @remarks Close calls the close handler for the window, providing an
2536 opportunity for the window to choose whether to destroy
2537 the window. Usually it is only used with the top level
2538 windows (wxFrame and wxDialog classes) as the others
2539 are not supposed to have any special OnClose() logic.
2540 The close handler should check whether the window is being deleted
2541 forcibly, using wxCloseEvent::CanVeto, in which case it should
2542 destroy the window using wxWindow::Destroy.
2543 Note that calling Close does not guarantee that the window will
2544 be destroyed; but it provides a way to simulate a manual close
2545 of a window, which may or may not be implemented by destroying
2546 the window. The default implementation of wxDialog::OnCloseWindow
2547 does not necessarily delete the dialog, since it will simply
2548 simulate an wxID_CANCEL event which is handled by the appropriate
2549 button event handler and may do anything at all.
2550 To guarantee that the window will be destroyed, call
2551 wxWindow::Destroy instead
2553 @see @ref overview_windowdeletion "Window Deletion Overview",
2554 Destroy(), wxCloseEvent
2556 bool Close(bool force
= false);
2559 Destroys the window safely. Use this function instead of the delete operator,
2560 since different window classes can be destroyed differently. Frames and dialogs
2561 are not destroyed immediately when this function is called -- they are added
2562 to a list of windows to be deleted on idle time, when all the window's events
2563 have been processed. This prevents problems with events being sent to
2564 non-existent windows.
2566 @return @true if the window has either been successfully deleted, or it
2567 has been added to the list of windows pending real deletion.
2569 virtual bool Destroy();
2572 Returns true if this window is in process of being destroyed.
2574 The top level windows are not deleted immediately but are rather
2575 scheduled for later destruction to give them time to process any
2576 pending messages, see Destroy() description.
2578 This function returns @true if this window, or one of its parent
2579 windows, is scheduled for destruction and can be useful to avoid
2580 manipulating it as it's usually useless to do something with a window
2581 which is on the point of disappearing anyhow.
2583 bool IsBeingDeleted() const;
2590 @name Drag and drop functions
2595 Returns the associated drop target, which may be @NULL.
2597 @see SetDropTarget(), @ref overview_dnd
2599 virtual wxDropTarget
* GetDropTarget() const;
2602 Associates a drop target with this window.
2603 If the window already has a drop target, it is deleted.
2605 @see GetDropTarget(), @ref overview_dnd
2607 virtual void SetDropTarget(wxDropTarget
* target
);
2610 Enables or disables eligibility for drop file events (OnDropFiles).
2613 If @true, the window is eligible for drop file events.
2614 If @false, the window will not accept drop file events.
2616 @remarks Windows only until version 2.8.9, available on all platforms
2617 since 2.8.10. Cannot be used together with SetDropTarget() on
2618 non-Windows platforms.
2620 @see SetDropTarget()
2622 virtual void DragAcceptFiles(bool accept
);
2628 @name Constraints, sizers and window layouting functions
2633 Return the sizer that this window is a member of, if any, otherwise @NULL.
2635 wxSizer
* GetContainingSizer() const;
2638 Return the sizer associated with the window by a previous call to
2639 SetSizer() or @NULL.
2641 wxSizer
* GetSizer() const;
2644 Sets the window to have the given layout sizer.
2646 The window will then own the object, and will take care of its deletion.
2647 If an existing layout constraints object is already owned by the
2648 window, it will be deleted if the @a deleteOld parameter is @true.
2650 Note that this function will also call SetAutoLayout() implicitly with @true
2651 parameter if the @a sizer is non-@NULL and @false otherwise so that the
2652 sizer will be effectively used to layout the window children whenever
2656 The sizer to set. Pass @NULL to disassociate and conditionally delete
2657 the window's sizer. See below.
2659 If @true (the default), this will delete any pre-existing sizer.
2660 Pass @false if you wish to handle deleting the old sizer yourself
2661 but remember to do it yourself in this case to avoid memory leaks.
2663 @remarks SetSizer enables and disables Layout automatically.
2665 void SetSizer(wxSizer
* sizer
, bool deleteOld
= true);
2668 This method calls SetSizer() and then wxSizer::SetSizeHints which sets the initial
2669 window size to the size needed to accommodate all sizer elements and sets the
2670 size hints which, if this window is a top level one, prevent the user from
2671 resizing it to be less than this minimial size.
2673 void SetSizerAndFit(wxSizer
* sizer
, bool deleteOld
= true);
2676 Returns a pointer to the window's layout constraints, or @NULL if there are none.
2678 wxLayoutConstraints
* GetConstraints() const;
2681 Sets the window to have the given layout constraints. The window
2682 will then own the object, and will take care of its deletion.
2683 If an existing layout constraints object is already owned by the
2684 window, it will be deleted.
2687 The constraints to set. Pass @NULL to disassociate and delete the window's
2690 @remarks You must call SetAutoLayout() to tell a window to use
2691 the constraints automatically in OnSize; otherwise, you
2692 must override OnSize and call Layout() explicitly. When
2693 setting both a wxLayoutConstraints and a wxSizer, only
2694 the sizer will have effect.
2696 void SetConstraints(wxLayoutConstraints
* constraints
);
2700 Invokes the constraint-based layout algorithm or the sizer-based algorithm
2703 This function does not get called automatically when the window is resized
2704 because lots of windows deriving from wxWindow does not need this functionality.
2705 If you want to have Layout() called automatically, you should derive
2706 from wxPanel (see wxPanel::Layout).
2708 @see @ref overview_windowsizing
2710 virtual bool Layout();
2713 Determines whether the Layout() function will be called automatically
2714 when the window is resized.
2716 This method is called implicitly by SetSizer() but if you use SetConstraints()
2717 you should call it manually or otherwise the window layout won't be correctly
2718 updated when its size changes.
2721 Set this to @true if you wish the Layout() function to be called
2722 automatically when the window is resized.
2724 @see SetSizer(), SetConstraints()
2726 void SetAutoLayout(bool autoLayout
);
2733 @name Mouse functions
2738 Directs all mouse input to this window.
2739 Call ReleaseMouse() to release the capture.
2741 Note that wxWidgets maintains the stack of windows having captured the mouse
2742 and when the mouse is released the capture returns to the window which had had
2743 captured it previously and it is only really released if there were no previous
2744 window. In particular, this means that you must release the mouse as many times
2745 as you capture it, unless the window receives the wxMouseCaptureLostEvent event.
2747 Any application which captures the mouse in the beginning of some operation
2748 must handle wxMouseCaptureLostEvent and cancel this operation when it receives
2749 the event. The event handler must not recapture mouse.
2751 @see ReleaseMouse(), wxMouseCaptureLostEvent
2753 void CaptureMouse();
2756 Returns the caret() associated with the window.
2758 wxCaret
* GetCaret() const;
2761 Return the cursor associated with this window.
2765 const wxCursor
& GetCursor() const;
2768 Returns @true if this window has the current mouse capture.
2770 @see CaptureMouse(), ReleaseMouse(), wxMouseCaptureLostEvent,
2771 wxMouseCaptureChangedEvent
2773 virtual bool HasCapture() const;
2776 Releases mouse input captured with CaptureMouse().
2778 @see CaptureMouse(), HasCapture(), ReleaseMouse(),
2779 wxMouseCaptureLostEvent, wxMouseCaptureChangedEvent
2781 void ReleaseMouse();
2784 Sets the caret() associated with the window.
2786 void SetCaret(wxCaret
* caret
);
2789 Sets the window's cursor. Notice that the window cursor also sets it for the
2790 children of the window implicitly.
2792 The @a cursor may be @c wxNullCursor in which case the window cursor will
2793 be reset back to default.
2796 Specifies the cursor that the window should normally display.
2798 @see ::wxSetCursor, wxCursor
2800 virtual bool SetCursor(const wxCursor
& cursor
);
2803 Moves the pointer to the given position on the window.
2805 @note This function is not supported under Mac because Apple Human
2806 Interface Guidelines forbid moving the mouse cursor programmatically.
2809 The new x position for the cursor.
2811 The new y position for the cursor.
2813 virtual void WarpPointer(int x
, int y
);
2821 @name Miscellaneous functions
2826 Does the window-specific updating after processing the update event.
2827 This function is called by UpdateWindowUI() in order to check return
2828 values in the wxUpdateUIEvent and act appropriately.
2829 For example, to allow frame and dialog title updating, wxWidgets
2830 implements this function as follows:
2833 // do the window-specific processing after processing the update event
2834 void wxTopLevelWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2836 if ( event.GetSetEnabled() )
2837 Enable(event.GetEnabled());
2839 if ( event.GetSetText() )
2841 if ( event.GetText() != GetTitle() )
2842 SetTitle(event.GetText());
2847 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
);
2850 Returns the platform-specific handle of the physical window.
2851 Cast it to an appropriate handle, such as @b HWND for Windows,
2852 @b Widget for Motif, @b GtkWidget for GTK or @b WinHandle for PalmOS.
2854 virtual WXWidget
GetHandle() const;
2857 This method should be overridden to return @true if this window has
2858 multiple pages. All standard class with multiple pages such as
2859 wxNotebook, wxListbook and wxTreebook already override it to return @true
2860 and user-defined classes with similar behaviour should do it as well to
2861 allow the library to handle such windows appropriately.
2863 virtual bool HasMultiplePages() const;
2866 This function is (or should be, in case of custom controls) called during
2867 window creation to intelligently set up the window visual attributes, that is
2868 the font and the foreground and background colours.
2870 By "intelligently" the following is meant: by default, all windows use their
2871 own @ref GetClassDefaultAttributes() default attributes.
2872 However if some of the parents attributes are explicitly (that is, using
2873 SetFont() and not wxWindow::SetOwnFont) changed and if the corresponding
2874 attribute hadn't been explicitly set for this window itself, then this
2875 window takes the same value as used by the parent.
2876 In addition, if the window overrides ShouldInheritColours() to return @false,
2877 the colours will not be changed no matter what and only the font might.
2879 This rather complicated logic is necessary in order to accommodate the
2880 different usage scenarios. The most common one is when all default attributes
2881 are used and in this case, nothing should be inherited as in modern GUIs
2882 different controls use different fonts (and colours) than their siblings so
2883 they can't inherit the same value from the parent. However it was also deemed
2884 desirable to allow to simply change the attributes of all children at once by
2885 just changing the font or colour of their common parent, hence in this case we
2886 do inherit the parents attributes.
2888 virtual void InheritAttributes();
2891 Sends an @c wxEVT_INIT_DIALOG event, whose handler usually transfers data
2892 to the dialog via validators.
2894 virtual void InitDialog();
2897 Returns @true if the window contents is double-buffered by the system, i.e. if
2898 any drawing done on the window is really done on a temporary backing surface
2899 and transferred to the screen all at once later.
2903 virtual bool IsDoubleBuffered() const;
2906 Returns @true if the window is retained, @false otherwise.
2908 @remarks Retained windows are only available on X platforms.
2910 virtual bool IsRetained() const;
2913 Returns @true if this window is intrinsically enabled, @false otherwise,
2914 i.e. if @ref Enable() Enable(@false) had been called. This method is
2915 mostly used for wxWidgets itself, user code should normally use
2916 IsEnabled() instead.
2918 bool IsThisEnabled() const;
2921 Returns @true if the given window is a top-level one. Currently all frames and
2922 dialogs are considered to be top-level windows (even if they have a parent
2925 virtual bool IsTopLevel() const;
2928 Disables all other windows in the application so that
2929 the user can only interact with this window.
2932 If @true, this call disables all other windows in the application so that
2933 the user can only interact with this window. If @false, the effect is
2936 virtual void MakeModal(bool modal
= true);
2939 This virtual function is normally only used internally, but
2940 sometimes an application may need it to implement functionality
2941 that should not be disabled by an application defining an OnIdle
2942 handler in a derived class.
2944 This function may be used to do delayed painting, for example,
2945 and most implementations call UpdateWindowUI()
2946 in order to send update events to the window in idle time.
2948 virtual void OnInternalIdle();
2951 Registers a system wide hotkey. Every time the user presses the hotkey
2952 registered here, this window will receive a hotkey event.
2954 It will receive the event even if the application is in the background
2955 and does not have the input focus because the user is working with some
2959 Numeric identifier of the hotkey. For applications this must be between 0
2960 and 0xBFFF. If this function is called from a shared DLL, it must be a
2961 system wide unique identifier between 0xC000 and 0xFFFF.
2962 This is a MSW specific detail.
2964 A bitwise combination of wxMOD_SHIFT, wxMOD_CONTROL, wxMOD_ALT
2965 or wxMOD_WIN specifying the modifier keys that have to be pressed along
2967 @param virtualKeyCode
2968 The virtual key code of the hotkey.
2970 @return @true if the hotkey was registered successfully. @false if some
2971 other application already registered a hotkey with this
2972 modifier/virtualKeyCode combination.
2974 @remarks Use EVT_HOTKEY(hotkeyId, fnc) in the event table to capture the
2975 event. This function is currently only implemented
2976 under Windows. It is used in the Windows CE port for
2977 detecting hardware button presses.
2979 @see UnregisterHotKey()
2981 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
,
2982 int virtualKeyCode
);
2985 Unregisters a system wide hotkey.
2988 Numeric identifier of the hotkey. Must be the same id that was passed to
2991 @return @true if the hotkey was unregistered successfully, @false if the
2994 @remarks This function is currently only implemented under MSW.
2996 @see RegisterHotKey()
2998 virtual bool UnregisterHotKey(int hotkeyId
);
3001 This function sends one or more wxUpdateUIEvent to the window.
3002 The particular implementation depends on the window; for example a
3003 wxToolBar will send an update UI event for each toolbar button,
3004 and a wxFrame will send an update UI event for each menubar menu item.
3006 You can call this function from your application to ensure that your
3007 UI is up-to-date at this point (as far as your wxUpdateUIEvent handlers
3008 are concerned). This may be necessary if you have called
3009 wxUpdateUIEvent::SetMode() or wxUpdateUIEvent::SetUpdateInterval() to limit
3010 the overhead that wxWidgets incurs by sending update UI events in idle time.
3011 @a flags should be a bitlist of one or more of the ::wxUpdateUI enumeration.
3013 If you are calling this function from an OnInternalIdle or OnIdle
3014 function, make sure you pass the wxUPDATE_UI_FROMIDLE flag, since
3015 this tells the window to only update the UI elements that need
3016 to be updated in idle time. Some windows update their elements
3017 only when necessary, for example when a menu is about to be shown.
3018 The following is an example of how to call UpdateWindowUI from
3022 void MyWindow::OnInternalIdle()
3024 if (wxUpdateUIEvent::CanUpdate(this))
3025 UpdateWindowUI(wxUPDATE_UI_FROMIDLE);
3029 @see wxUpdateUIEvent, DoUpdateWindowUI(), OnInternalIdle()
3031 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
3036 // NOTE: static functions must have their own group or Doxygen will screw
3037 // up the ordering of the member groups
3040 @name Miscellaneous static functions
3045 Returns the default font and colours which are used by the control.
3047 This is useful if you want to use the same font or colour in your own control
3048 as in a standard control -- which is a much better idea than hard coding specific
3049 colours or fonts which might look completely out of place on the users
3050 system, especially if it uses themes.
3052 The @a variant parameter is only relevant under Mac currently and is
3053 ignore under other platforms. Under Mac, it will change the size of the
3054 returned font. See SetWindowVariant() for more about this.
3056 This static method is "overridden" in many derived classes and so calling,
3057 for example, wxButton::GetClassDefaultAttributes() will typically
3058 return the values appropriate for a button which will be normally different
3059 from those returned by, say, wxListCtrl::GetClassDefaultAttributes().
3061 The @c wxVisualAttributes structure has at least the fields
3062 @c font, @c colFg and @c colBg. All of them may be invalid
3063 if it was not possible to determine the default control appearance or,
3064 especially for the background colour, if the field doesn't make sense as is
3065 the case for @c colBg for the controls with themed background.
3067 @see InheritAttributes()
3069 static wxVisualAttributes
GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
3072 Finds the window or control which currently has the keyboard focus.
3074 @remarks Note that this is a static function, so it can be called without
3075 needing a wxWindow pointer.
3077 @see SetFocus(), HasFocus()
3079 static wxWindow
* FindFocus();
3082 Find the first window with the given @e id.
3084 If @a parent is @NULL, the search will start from all top-level frames
3085 and dialog boxes; if non-@NULL, the search will be limited to the given
3087 The search is recursive in both cases.
3091 static wxWindow
* FindWindowById(long id
, const wxWindow
* parent
= 0);
3094 Find a window by its label.
3096 Depending on the type of window, the label may be a window title
3097 or panel item label. If @a parent is @NULL, the search will start from all
3098 top-level frames and dialog boxes; if non-@NULL, the search will be
3099 limited to the given window hierarchy.
3100 The search is recursive in both cases.
3104 static wxWindow
* FindWindowByLabel(const wxString
& label
,
3105 const wxWindow
* parent
= 0);
3108 Find a window by its name (as given in a window constructor or Create()
3111 If @a parent is @NULL, the search will start from all top-level frames
3112 and dialog boxes; if non-@NULL, the search will be limited to the given
3115 The search is recursive in both cases. If no window with such name is found,
3116 FindWindowByLabel() is called.
3120 static wxWindow
* FindWindowByName(const wxString
& name
,
3121 const wxWindow
* parent
= 0);
3124 Returns the currently captured window.
3126 @see HasCapture(), CaptureMouse(), ReleaseMouse(),
3127 wxMouseCaptureLostEvent, wxMouseCaptureChangedEvent
3129 static wxWindow
* GetCapture();
3132 Create a new ID or range of IDs that are not currently in use.
3133 The IDs will be reserved until assigned to a wxWindow ID
3134 or unreserved with UnreserveControlId().
3136 See @ref overview_windowids for more information.
3139 The number of sequential IDs to reserve.
3141 @return Returns the ID or the first ID of the range, or wxID_NONE if the
3142 specified number of identifiers couldn't be allocated.
3144 @see UnreserveControlId(), wxIdManager,
3145 @ref overview_windowids
3147 static wxWindowID
NewControlId(int count
= 1);
3150 Unreserve an ID or range of IDs that was reserved by NewControlId().
3151 See @ref overview_windowids for more information.
3154 The starting ID of the range of IDs to unreserve.
3156 The number of sequential IDs to unreserve.
3158 @see NewControlId(), wxIdManager, @ref overview_windowids
3160 static void UnreserveControlId(wxWindowID id
, int count
= 1);
3169 Gets the size which best suits the window: for a control, it would be
3170 the minimal size which doesn't truncate the control, for a panel - the
3171 same size as it would have after a call to Fit().
3173 The default implementation of this function is designed for use in container
3174 windows, such as wxPanel, and works something like this:
3175 -# If the window has a sizer then it is used to calculate the best size.
3176 -# Otherwise if the window has layout constraints then those are used to
3177 calculate the best size.
3178 -# Otherwise if the window has children then the best size is set to be large
3179 enough to show all the children.
3180 -# Otherwise if there are no children then the window's minimal size will be
3181 used as its best size.
3182 -# Otherwise if there is no minimal size set, then the current size is used
3185 @see @ref overview_windowsizing
3187 virtual wxSize
DoGetBestSize() const;
3191 Sets the initial window size if none is given (i.e. at least one of the
3192 components of the size passed to ctor/Create() is wxDefaultCoord).
3193 @deprecated @todo provide deprecation description
3195 virtual void SetInitialBestSize(const wxSize
& size
);
3198 Generate wxWindowDestroyEvent for this window.
3200 This is called by the window itself when it is being destroyed and
3201 usually there is no need to call it but see wxWindowDestroyEvent for
3202 explanations of when you might want to do it.
3204 void SendDestroyEvent();
3207 This function is public in wxEvtHandler but protected in wxWindow
3208 because for wxWindows you should always call ProcessEvent() on the
3209 pointer returned by GetEventHandler() and not on the wxWindow object
3212 For convenience, a ProcessWindowEvent() method is provided as a synonym
3213 for @code GetEventHandler()->ProcessEvent() @endcode.
3215 Note that it's still possible to call these functions directly on the
3216 wxWindow object (e.g. casting it to wxEvtHandler) but doing that will
3217 create subtle bugs when windows with event handlers pushed on them are
3220 This holds also for all other wxEvtHandler functions.
3222 virtual bool ProcessEvent(wxEvent
& event
);
3226 See ProcessEvent() for more info about why you shouldn't use this function
3227 and the reason for making this function protected in wxWindow.
3229 bool SafelyProcessEvent(wxEvent
& event
);
3230 virtual void QueueEvent(wxEvent
*event
);
3231 virtual void AddPendingEvent(const wxEvent
& event
);
3232 void ProcessPendingEvents();
3233 bool ProcessThreadEvent(const wxEvent
& event
);
3239 // ============================================================================
3240 // Global functions/macros
3241 // ============================================================================
3243 /** @addtogroup group_funcmacro_misc */
3247 Find the deepest window at the mouse pointer position, returning the window
3248 and current pointer position in screen coordinates.
3250 @header{wx/window.h}
3252 wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
3255 Gets the currently active window (implemented for MSW and GTK only
3256 currently, always returns @NULL in the other ports).
3258 @header{wx/window.h}
3260 wxWindow
* wxGetActiveWindow();
3263 Returns the first top level parent of the given window, or in other words,
3264 the frame or dialog containing it, or @NULL.
3266 @header{wx/window.h}
3268 wxWindow
* wxGetTopLevelParent(wxWindow
* window
);