Include wx/msw/wrap*.h according to pch support (with other minor cleaning).
[wxWidgets.git] / src / msw / dialog.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #include "wx/dialog.h"
28
29 #ifndef WX_PRECOMP
30 #include "wx/msw/wrapcdlg.h"
31 #include "wx/utils.h"
32 #include "wx/frame.h"
33 #include "wx/app.h"
34 #include "wx/button.h"
35 #include "wx/settings.h"
36 #include "wx/intl.h"
37 #include "wx/log.h"
38 #include "wx/toolbar.h"
39 #endif
40
41 #include "wx/msw/private.h"
42 #include "wx/evtloop.h"
43 #include "wx/ptr_scpd.h"
44
45 #if defined(__SMARTPHONE__) && defined(__WXWINCE__)
46 #include "wx/msw/wince/resources.h"
47 #endif // __SMARTPHONE__ && __WXWINCE__
48
49 // ----------------------------------------------------------------------------
50 // wxWin macros
51 // ----------------------------------------------------------------------------
52
53 #if wxUSE_EXTENDED_RTTI
54 WX_DEFINE_FLAGS( wxDialogStyle )
55
56 wxBEGIN_FLAGS( wxDialogStyle )
57 // new style border flags, we put them first to
58 // use them for streaming out
59 wxFLAGS_MEMBER(wxBORDER_SIMPLE)
60 wxFLAGS_MEMBER(wxBORDER_SUNKEN)
61 wxFLAGS_MEMBER(wxBORDER_DOUBLE)
62 wxFLAGS_MEMBER(wxBORDER_RAISED)
63 wxFLAGS_MEMBER(wxBORDER_STATIC)
64 wxFLAGS_MEMBER(wxBORDER_NONE)
65
66 // old style border flags
67 wxFLAGS_MEMBER(wxSIMPLE_BORDER)
68 wxFLAGS_MEMBER(wxSUNKEN_BORDER)
69 wxFLAGS_MEMBER(wxDOUBLE_BORDER)
70 wxFLAGS_MEMBER(wxRAISED_BORDER)
71 wxFLAGS_MEMBER(wxSTATIC_BORDER)
72 wxFLAGS_MEMBER(wxNO_BORDER)
73
74 // standard window styles
75 wxFLAGS_MEMBER(wxTAB_TRAVERSAL)
76 wxFLAGS_MEMBER(wxCLIP_CHILDREN)
77
78 // dialog styles
79 wxFLAGS_MEMBER(wxWS_EX_VALIDATE_RECURSIVELY)
80 wxFLAGS_MEMBER(wxSTAY_ON_TOP)
81 wxFLAGS_MEMBER(wxCAPTION)
82 #if WXWIN_COMPATIBILITY_2_6
83 wxFLAGS_MEMBER(wxTHICK_FRAME)
84 #endif // WXWIN_COMPATIBILITY_2_6
85 wxFLAGS_MEMBER(wxSYSTEM_MENU)
86 wxFLAGS_MEMBER(wxRESIZE_BORDER)
87 #if WXWIN_COMPATIBILITY_2_6
88 wxFLAGS_MEMBER(wxRESIZE_BOX)
89 #endif // WXWIN_COMPATIBILITY_2_6
90 wxFLAGS_MEMBER(wxCLOSE_BOX)
91 wxFLAGS_MEMBER(wxMAXIMIZE_BOX)
92 wxFLAGS_MEMBER(wxMINIMIZE_BOX)
93 wxEND_FLAGS( wxDialogStyle )
94
95 IMPLEMENT_DYNAMIC_CLASS_XTI(wxDialog, wxTopLevelWindow,"wx/dialog.h")
96
97 wxBEGIN_PROPERTIES_TABLE(wxDialog)
98 wxPROPERTY( Title, wxString, SetTitle, GetTitle, wxString() , 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
99 wxPROPERTY_FLAGS( WindowStyle , wxDialogStyle , long , SetWindowStyleFlag , GetWindowStyleFlag , EMPTY_MACROVALUE , 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
100 wxEND_PROPERTIES_TABLE()
101
102 wxBEGIN_HANDLERS_TABLE(wxDialog)
103 wxEND_HANDLERS_TABLE()
104
105 wxCONSTRUCTOR_6( wxDialog , wxWindow* , Parent , wxWindowID , Id , wxString , Title , wxPoint , Position , wxSize , Size , long , WindowStyle)
106
107 #else
108 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
109 #endif
110
111 // ----------------------------------------------------------------------------
112 // wxDialogModalData
113 // ----------------------------------------------------------------------------
114
115 // this is simply a container for any data we need to implement modality which
116 // allows us to avoid changing wxDialog each time the implementation changes
117 class wxDialogModalData
118 {
119 public:
120 wxDialogModalData(wxDialog *dialog) : m_evtLoop(dialog) { }
121
122 void RunLoop()
123 {
124 m_evtLoop.Run();
125 }
126
127 void ExitLoop()
128 {
129 m_evtLoop.Exit();
130 }
131
132 private:
133 wxModalEventLoop m_evtLoop;
134 };
135
136 wxDEFINE_TIED_SCOPED_PTR_TYPE(wxDialogModalData)
137
138 // ============================================================================
139 // implementation
140 // ============================================================================
141
142 // ----------------------------------------------------------------------------
143 // wxDialog construction
144 // ----------------------------------------------------------------------------
145
146 void wxDialog::Init()
147 {
148 m_oldFocus = (wxWindow *)NULL;
149 m_isShown = false;
150 m_modalData = NULL;
151 m_endModalCalled = false;
152 #if wxUSE_TOOLBAR && defined(__POCKETPC__)
153 m_dialogToolBar = NULL;
154 #endif
155 }
156
157 bool wxDialog::Create(wxWindow *parent,
158 wxWindowID id,
159 const wxString& title,
160 const wxPoint& pos,
161 const wxSize& size,
162 long style,
163 const wxString& name)
164 {
165 SetExtraStyle(GetExtraStyle() | wxTOPLEVEL_EX_DIALOG);
166
167 // save focus before doing anything which can potentially change it
168 m_oldFocus = FindFocus();
169
170 // All dialogs should really have this style
171 style |= wxTAB_TRAVERSAL;
172
173 if ( !wxTopLevelWindow::Create(parent, id, title, pos, size, style, name) )
174 return false;
175
176 if ( !m_hasFont )
177 SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
178
179 #if defined(__SMARTPHONE__) && defined(__WXWINCE__)
180 SetLeftMenu(wxID_OK, _("OK"));
181 #endif
182 #if wxUSE_TOOLBAR && defined(__POCKETPC__)
183 CreateToolBar();
184 #endif
185
186 return true;
187 }
188
189 #if WXWIN_COMPATIBILITY_2_6
190
191 // deprecated ctor
192 wxDialog::wxDialog(wxWindow *parent,
193 const wxString& title,
194 bool WXUNUSED(modal),
195 int x,
196 int y,
197 int w,
198 int h,
199 long style,
200 const wxString& name)
201 {
202 Init();
203
204 Create(parent, wxID_ANY, title, wxPoint(x, y), wxSize(w, h), style, name);
205 }
206
207 void wxDialog::SetModal(bool WXUNUSED(flag))
208 {
209 // nothing to do, obsolete method
210 }
211
212 #endif // WXWIN_COMPATIBILITY_2_6
213
214 wxDialog::~wxDialog()
215 {
216 m_isBeingDeleted = true;
217
218 // this will also reenable all the other windows for a modal dialog
219 Show(false);
220 }
221
222 // ----------------------------------------------------------------------------
223 // showing the dialogs
224 // ----------------------------------------------------------------------------
225
226 #if WXWIN_COMPATIBILITY_2_6
227
228 bool wxDialog::IsModalShowing() const
229 {
230 return IsModal();
231 }
232
233 #endif // WXWIN_COMPATIBILITY_2_6
234
235 wxWindow *wxDialog::FindSuitableParent() const
236 {
237 // first try to use the currently active window
238 HWND hwndFg = ::GetForegroundWindow();
239 wxWindow *parent = hwndFg ? wxFindWinFromHandle((WXHWND)hwndFg)
240 : NULL;
241 if ( !parent )
242 {
243 // next try the main app window
244 parent = wxTheApp->GetTopWindow();
245 }
246
247 // finally, check if the parent we found is really suitable
248 if ( !parent || parent == (wxWindow *)this || !parent->IsShown() )
249 {
250 // don't use this one
251 parent = NULL;
252 }
253
254 return parent;
255 }
256
257 bool wxDialog::Show(bool show)
258 {
259 if ( show == IsShown() )
260 return false;
261
262 if ( !show && m_modalData )
263 {
264 // we need to do this before calling wxDialogBase version because if we
265 // had disabled other app windows, they must be reenabled right now as
266 // if they stay disabled Windows will activate another window (one
267 // which is enabled, anyhow) when we're hidden in the base class Show()
268 // and we will lose activation
269 m_modalData->ExitLoop();
270 }
271
272 if ( show )
273 {
274 // this usually will result in TransferDataToWindow() being called
275 // which will change the controls values so do it before showing as
276 // otherwise we could have some flicker
277 InitDialog();
278 }
279
280 wxDialogBase::Show(show);
281
282 if ( show )
283 {
284 // dialogs don't get WM_SIZE message after creation unlike most (all?)
285 // other windows and so could start their life non laid out correctly
286 // if we didn't call Layout() from here
287 //
288 // NB: normally we should call it just the first time but doing it
289 // every time is simpler than keeping a flag
290 Layout();
291 }
292
293 return true;
294 }
295
296 void wxDialog::Raise()
297 {
298 ::SetForegroundWindow(GetHwnd());
299 }
300
301 // show dialog modally
302 int wxDialog::ShowModal()
303 {
304 wxASSERT_MSG( !IsModal(), _T("wxDialog::ShowModal() reentered?") );
305
306 m_endModalCalled = false;
307
308 Show();
309
310 // EndModal may have been called from InitDialog handler (called from
311 // inside Show()), which would cause an infinite loop if we didn't take it
312 // into account
313 if ( !m_endModalCalled )
314 {
315 // modal dialog needs a parent window, so try to find one
316 wxWindow *parent = GetParent();
317 if ( !parent )
318 {
319 parent = FindSuitableParent();
320 }
321
322 // remember where the focus was
323 wxWindow *oldFocus = m_oldFocus;
324 if ( !oldFocus )
325 {
326 // VZ: do we really want to do this?
327 oldFocus = parent;
328 }
329
330 // We have to remember the HWND because we need to check
331 // the HWND still exists (oldFocus can be garbage when the dialog
332 // exits, if it has been destroyed)
333 HWND hwndOldFocus = oldFocus ? GetHwndOf(oldFocus) : NULL;
334
335
336 // enter and run the modal loop
337 {
338 wxDialogModalDataTiedPtr modalData(&m_modalData,
339 new wxDialogModalData(this));
340 modalData->RunLoop();
341 }
342
343
344 // and restore focus
345 // Note that this code MUST NOT access the dialog object's data
346 // in case the object has been deleted (which will be the case
347 // for a modal dialog that has been destroyed before calling EndModal).
348 if ( oldFocus && (oldFocus != this) && ::IsWindow(hwndOldFocus))
349 {
350 // This is likely to prove that the object still exists
351 if (wxFindWinFromHandle((WXHWND) hwndOldFocus) == oldFocus)
352 oldFocus->SetFocus();
353 }
354 }
355
356 return GetReturnCode();
357 }
358
359 void wxDialog::EndModal(int retCode)
360 {
361 wxASSERT_MSG( IsModal(), _T("EndModal() called for non modal dialog") );
362
363 m_endModalCalled = true;
364 SetReturnCode(retCode);
365
366 Hide();
367 }
368
369 // ----------------------------------------------------------------------------
370 // wxWin event handlers
371 // ----------------------------------------------------------------------------
372
373 #ifdef __POCKETPC__
374 // Responds to the OK button in a PocketPC titlebar. This
375 // can be overridden, or you can change the id used for
376 // sending the event, by calling SetAffirmativeId.
377 bool wxDialog::DoOK()
378 {
379 const int idOk = GetAffirmativeId();
380 if ( EmulateButtonClickIfPresent(idOk) )
381 return true;
382
383 wxCommandEvent event(wxEVT_COMMAND_BUTTON_CLICKED, GetAffirmativeId());
384 event.SetEventObject(this);
385
386 return GetEventHandler()->ProcessEvent(event);
387 }
388 #endif // __POCKETPC__
389
390 #if wxUSE_TOOLBAR && defined(__POCKETPC__)
391 // create main toolbar by calling OnCreateToolBar()
392 wxToolBar* wxDialog::CreateToolBar(long style, wxWindowID winid, const wxString& name)
393 {
394 m_dialogToolBar = OnCreateToolBar(style, winid, name);
395
396 return m_dialogToolBar;
397 }
398
399 // return a new toolbar
400 wxToolBar *wxDialog::OnCreateToolBar(long style,
401 wxWindowID winid,
402 const wxString& name)
403 {
404 return new wxToolMenuBar(this, winid,
405 wxDefaultPosition, wxDefaultSize,
406 style, name);
407 }
408 #endif
409
410 // ---------------------------------------------------------------------------
411 // dialog Windows messages processing
412 // ---------------------------------------------------------------------------
413
414 WXLRESULT wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
415 {
416 WXLRESULT rc = 0;
417 bool processed = false;
418
419 switch ( message )
420 {
421 #ifdef __WXWINCE__
422 // react to pressing the OK button in the title
423 case WM_COMMAND:
424 {
425 switch ( LOWORD(wParam) )
426 {
427 #ifdef __POCKETPC__
428 case IDOK:
429 processed = DoOK();
430 if (!processed)
431 processed = !Close();
432 #endif
433 #ifdef __SMARTPHONE__
434 case IDM_LEFT:
435 case IDM_RIGHT:
436 processed = HandleCommand( LOWORD(wParam) , 0 , NULL );
437 break;
438 #endif // __SMARTPHONE__
439 }
440 break;
441 }
442 #endif
443 case WM_CLOSE:
444 // if we can't close, tell the system that we processed the
445 // message - otherwise it would close us
446 processed = !Close();
447 break;
448
449 case WM_SIZE:
450 // the Windows dialogs unfortunately are not meant to be resizeable
451 // at all and their standard class doesn't include CS_[VH]REDRAW
452 // styles which means that the window is not refreshed properly
453 // after the resize and no amount of WS_CLIPCHILDREN/SIBLINGS can
454 // help with it - so we have to refresh it manually which certainly
455 // creates flicker but at least doesn't show garbage on the screen
456 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
457 processed = true;
458 if ( HasFlag(wxFULL_REPAINT_ON_RESIZE) )
459 {
460 ::InvalidateRect(GetHwnd(), NULL, false /* erase bg */);
461 }
462 break;
463
464 #ifndef __WXMICROWIN__
465 case WM_SETCURSOR:
466 // we want to override the busy cursor for modal dialogs:
467 // typically, wxBeginBusyCursor() is called and then a modal dialog
468 // is shown, but the modal dialog shouldn't have hourglass cursor
469 if ( IsModal() && wxIsBusy() )
470 {
471 // set our cursor for all windows (but see below)
472 wxCursor cursor = m_cursor;
473 if ( !cursor.Ok() )
474 cursor = wxCURSOR_ARROW;
475
476 ::SetCursor(GetHcursorOf(cursor));
477
478 // in any case, stop here and don't let wxWindow process this
479 // message (it would set the busy cursor)
480 processed = true;
481
482 // but return false to tell the child window (if the event
483 // comes from one of them and not from ourselves) that it can
484 // set its own cursor if it has one: thus, standard controls
485 // (e.g. text ctrl) still have correct cursors in a dialog
486 // invoked while wxIsBusy()
487 rc = false;
488 }
489 break;
490 #endif // __WXMICROWIN__
491 }
492
493 if ( !processed )
494 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
495
496 return rc;
497 }