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[wxWidgets.git] / include / wx / univ / checkbox.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/checkbox.h
3 // Purpose: wxCheckBox declaration
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 07.09.00
7 // RCS-ID: $Id$
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_UNIV_CHECKBOX_H_
13 #define _WX_UNIV_CHECKBOX_H_
14
15 #include "wx/button.h" // for wxStdButtonInputHandler
16
17 // ----------------------------------------------------------------------------
18 // the actions supported by wxCheckBox
19 // ----------------------------------------------------------------------------
20
21 #define wxACTION_CHECKBOX_CHECK _T("check") // SetValue(true)
22 #define wxACTION_CHECKBOX_CLEAR _T("clear") // SetValue(false)
23 #define wxACTION_CHECKBOX_TOGGLE _T("toggle") // toggle the check state
24
25 // additionally it accepts wxACTION_BUTTON_PRESS and RELEASE
26
27 // ----------------------------------------------------------------------------
28 // wxCheckBox
29 // ----------------------------------------------------------------------------
30
31 // X11 headers may define this
32 #ifdef Status
33 #undef Status
34 #endif
35
36 class WXDLLEXPORT wxCheckBox : public wxCheckBoxBase
37 {
38 public:
39 // checkbox constants
40 enum State
41 {
42 State_Normal,
43 State_Pressed,
44 State_Disabled,
45 State_Current,
46 State_Max
47 };
48
49 enum Status
50 {
51 Status_Checked,
52 Status_Unchecked,
53 Status_3rdState,
54 Status_Max
55 };
56
57 // constructors
58 wxCheckBox() { Init(); }
59
60 wxCheckBox(wxWindow *parent,
61 wxWindowID id,
62 const wxString& label,
63 const wxPoint& pos = wxDefaultPosition,
64 const wxSize& size = wxDefaultSize,
65 long style = 0,
66 const wxValidator& validator = wxDefaultValidator,
67 const wxString& name = wxCheckBoxNameStr)
68 {
69 Init();
70
71 Create(parent, id, label, pos, size, style, validator, name);
72 }
73
74 bool Create(wxWindow *parent,
75 wxWindowID id,
76 const wxString& label,
77 const wxPoint& pos = wxDefaultPosition,
78 const wxSize& size = wxDefaultSize,
79 long style = 0,
80 const wxValidator& validator = wxDefaultValidator,
81 const wxString& name = wxCheckBoxNameStr);
82
83 // implement the checkbox interface
84 virtual void SetValue(bool value);
85 virtual bool GetValue() const;
86
87 // set/get the bitmaps to use for the checkbox indicator
88 void SetBitmap(const wxBitmap& bmp, State state, Status status);
89 virtual wxBitmap GetBitmap(State state, Status status) const;
90
91 // wxCheckBox actions
92 void Toggle();
93 virtual void Press();
94 virtual void Release();
95 virtual void ChangeValue(bool value);
96
97 // overridden base class virtuals
98 virtual bool IsPressed() const { return m_isPressed; }
99
100 virtual bool PerformAction(const wxControlAction& action,
101 long numArg = -1,
102 const wxString& strArg = wxEmptyString);
103
104 virtual bool CanBeHighlighted() const { return true; }
105
106 protected:
107 virtual void DoSet3StateValue(wxCheckBoxState WXUNUSED(state));
108 virtual wxCheckBoxState DoGet3StateValue() const;
109
110 virtual void DoDraw(wxControlRenderer *renderer);
111 virtual wxSize DoGetBestClientSize() const;
112
113 // get the size of the bitmap using either the current one or the default
114 // one (query renderer then)
115 virtual wxSize GetBitmapSize() const;
116
117 // common part of all ctors
118 void Init();
119
120 // send command event notifying about the checkbox state change
121 virtual void SendEvent();
122
123 // called when the checkbox becomes checked - radio button hook
124 virtual void OnCheck();
125
126 // get the state corresponding to the flags (combination of wxCONTROL_XXX)
127 wxCheckBox::State GetState(int flags) const;
128
129 // directly access the bitmaps array without trying to find a valid bitmap
130 // to use as GetBitmap() does
131 wxBitmap DoGetBitmap(State state, Status status) const
132 { return m_bitmaps[state][status]; }
133
134 // get the current status
135 Status GetStatus() const { return m_status; }
136
137 private:
138 // the current check status
139 Status m_status;
140
141 // the bitmaps to use for the different states
142 wxBitmap m_bitmaps[State_Max][Status_Max];
143
144 // is the checkbox currently pressed?
145 bool m_isPressed;
146
147 DECLARE_DYNAMIC_CLASS(wxCheckBox)
148 };
149
150 // ----------------------------------------------------------------------------
151 // wxStdCheckboxInputHandler: handles the mouse events for the check and radio
152 // boxes (handling the keyboard input is simple, but its handling differs a
153 // lot between GTK and MSW, so a new class should be derived for this)
154 // ----------------------------------------------------------------------------
155
156 class WXDLLEXPORT wxStdCheckboxInputHandler : public wxStdButtonInputHandler
157 {
158 public:
159 wxStdCheckboxInputHandler(wxInputHandler *inphand);
160
161 // we have to override this one as wxStdButtonInputHandler version works
162 // only with the buttons
163 virtual bool HandleActivation(wxInputConsumer *consumer, bool activated);
164 };
165
166 #endif // _WX_UNIV_CHECKBOX_H_