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[wxWidgets.git] / src / qt / menu.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: menu.cpp
3 // Purpose:
4 // Author: Robert Roebling
5 // Created: 01/02/97
6 // Id: $Id$
7 // Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11
12 #ifdef __GNUG__
13 #pragma implementation "menu.h"
14 #endif
15
16 #include "wx/menu.h"
17 #include "wx/log.h"
18
19 //-----------------------------------------------------------------------------
20 // wxMenuBar
21 //-----------------------------------------------------------------------------
22
23 IMPLEMENT_DYNAMIC_CLASS(wxMenuBar,wxWindow)
24
25 wxMenuBar::wxMenuBar()
26 {
27 };
28
29 void wxMenuBar::Append( wxMenu *menu, const wxString &title )
30 {
31 m_menus.Append( menu );
32 menu->m_title = title; // ??????
33
34 int pos;
35 do {
36 pos = menu->m_title.First( '&' );
37 if (pos != -1) menu->m_title.Remove( pos, 1 );
38 } while (pos != -1);
39
40 };
41
42 static int FindMenuItemRecursive( const wxMenu *menu, const wxString &menuString, const wxString &itemString )
43 {
44 if (menu->m_title == menuString)
45 {
46 int res = menu->FindItem( itemString );
47 if (res != -1) return res;
48 };
49 wxNode *node = menu->m_items.First();
50 while (node)
51 {
52 wxMenuItem *item = (wxMenuItem*)node->Data();
53 if (item->IsSubMenu())
54 return FindMenuItemRecursive(item->GetSubMenu(), menuString, itemString);
55 node = node->Next();
56 };
57 return -1;
58 };
59
60 int wxMenuBar::FindMenuItem( const wxString &menuString, const wxString &itemString ) const
61 {
62 wxNode *node = m_menus.First();
63 while (node)
64 {
65 wxMenu *menu = (wxMenu*)node->Data();
66 int res = FindMenuItemRecursive( menu, menuString, itemString);
67 if (res != -1) return res;
68 node = node->Next();
69 };
70 return -1;
71 };
72
73 // Find a wxMenuItem using its id. Recurses down into sub-menus
74 static wxMenuItem* FindMenuItemByIdRecursive(const wxMenu* menu, int id)
75 {
76 wxMenuItem* result = menu->FindItem(id);
77
78 wxNode *node = menu->m_items.First();
79 while ( node && result == NULL ) {
80 wxMenuItem *item = (wxMenuItem*)node->Data();
81 if ( item->IsSubMenu() )
82 result = FindMenuItemByIdRecursive( item->GetSubMenu(), id );
83 node = node->Next();
84 };
85
86 return result;
87 };
88
89 wxMenuItem* wxMenuBar::FindMenuItemById( int id ) const
90 {
91 wxMenuItem* result = 0;
92 wxNode *node = m_menus.First();
93 while (node && result == 0)
94 {
95 wxMenu *menu = (wxMenu*)node->Data();
96 result = FindMenuItemByIdRecursive( menu, id );
97 node = node->Next();
98 }
99 return result;
100 }
101
102 void wxMenuBar::Check( int id, bool check )
103 {
104 wxMenuItem* item = FindMenuItemById( id );
105 if (item) item->Check(check);
106 };
107
108 bool wxMenuBar::Checked( int id ) const
109 {
110 wxMenuItem* item = FindMenuItemById( id );
111 if (item) return item->IsChecked();
112 return FALSE;
113 };
114
115 void wxMenuBar::Enable( int id, bool enable )
116 {
117 wxMenuItem* item = FindMenuItemById( id );
118 if (item) item->Enable(enable);
119 };
120
121 bool wxMenuBar::Enabled( int id ) const
122 {
123 wxMenuItem* item = FindMenuItemById( id );
124 if (item) return item->IsEnabled();
125 return FALSE;
126 };
127
128 //-----------------------------------------------------------------------------
129 // wxMenu
130 //-----------------------------------------------------------------------------
131
132
133 IMPLEMENT_DYNAMIC_CLASS(wxMenuItem,wxObject)
134
135 wxMenuItem::wxMenuItem()
136 {
137 m_id = ID_SEPARATOR;
138 m_isCheckMenu = FALSE;
139 m_isChecked = FALSE;
140 m_isEnabled = TRUE;
141 m_subMenu = NULL;
142 };
143
144 void wxMenuItem::SetText(const wxString& str)
145 {
146 for ( const char *pc = str; *pc != '\0'; pc++ ) {
147 if ( *pc == '&' )
148 pc++; // skip it
149
150 m_text << *pc;
151 }
152 }
153
154 void wxMenuItem::Check( bool check )
155 {
156 wxCHECK_RET( IsCheckable(), "can't check uncheckable item!" )
157
158 m_isChecked = check;
159 }
160
161 bool wxMenuItem::IsChecked() const
162 {
163 wxCHECK( IsCheckable(), FALSE ); // can't get state of uncheckable item!
164
165 return FALSE;
166 }
167
168 IMPLEMENT_DYNAMIC_CLASS(wxMenu,wxEvtHandler)
169
170 wxMenu::wxMenu( const wxString &title )
171 {
172 m_title = title;
173 m_items.DeleteContents( TRUE );
174 m_invokingWindow = NULL;
175 };
176
177 void wxMenu::AppendSeparator()
178 {
179 wxMenuItem *mitem = new wxMenuItem();
180 mitem->SetId(ID_SEPARATOR);
181
182 m_items.Append( mitem );
183 };
184
185 void wxMenu::Append( int id, const wxString &item, const wxString &helpStr, bool checkable )
186 {
187 wxMenuItem *mitem = new wxMenuItem();
188 mitem->SetId(id);
189 mitem->SetText(item);
190 mitem->SetHelpString(helpStr);
191 mitem->SetCheckable(checkable);
192
193 m_items.Append( mitem );
194 };
195
196 void wxMenu::Append( int id, const wxString &text, wxMenu *subMenu, const wxString &helpStr )
197 {
198 wxMenuItem *mitem = new wxMenuItem();
199 mitem->SetId(id);
200 mitem->SetText(text);
201 mitem->SetHelpString(helpStr);
202 mitem->SetSubMenu(subMenu);
203
204 m_items.Append( mitem );
205 };
206
207 int wxMenu::FindItem( const wxString itemString ) const
208 {
209 wxString s( itemString );
210
211 int pos;
212 do {
213 pos = s.First( '&' );
214 if (pos != -1) s.Remove( pos, 1 );
215 } while (pos != -1);
216
217 wxNode *node = m_items.First();
218 while (node)
219 {
220 wxMenuItem *item = (wxMenuItem*)node->Data();
221 if (item->GetText() == s)
222 return item->GetId();
223 node = node->Next();
224 };
225
226 return -1;
227 };
228
229 void wxMenu::Enable( int id, bool enable )
230 {
231 wxMenuItem *item = FindItem(id);
232 if ( item )
233 item->Enable(enable);
234 };
235
236 bool wxMenu::IsEnabled( int id ) const
237 {
238 wxMenuItem *item = FindItem(id);
239 if ( item )
240 return item->IsEnabled();
241 else
242 return FALSE;
243 };
244
245 void wxMenu::Check( int id, bool enable )
246 {
247 wxMenuItem *item = FindItem(id);
248 if ( item )
249 item->Check(enable);
250 };
251
252 bool wxMenu::IsChecked( int id ) const
253 {
254 wxMenuItem *item = FindItem(id);
255 if ( item )
256 return item->IsChecked();
257 else
258 return FALSE;
259 };
260
261 void wxMenu::SetLabel( int id, const wxString &label )
262 {
263 wxMenuItem *item = FindItem(id);
264 if ( item )
265 item->SetText(label);
266 };
267
268 wxMenuItem *wxMenu::FindItem(int id) const
269 {
270 wxNode *node = m_items.First();
271 while (node) {
272 wxMenuItem *item = (wxMenuItem*)node->Data();
273 if ( item->GetId() == id )
274 return item;
275 node = node->Next();
276 };
277
278 wxLogDebug("wxMenu::FindItem: item %d not found.", id);
279
280 return NULL;
281 }
282
283 void wxMenu::SetInvokingWindow( wxWindow *win )
284 {
285 m_invokingWindow = win;
286 };
287
288 wxWindow *wxMenu::GetInvokingWindow()
289 {
290 return m_invokingWindow;
291 };
292
293