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1 # Microsoft Developer Studio Project File - Name="flVC" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
3 # ** DO NOT EDIT **
4
5 # TARGTYPE "Win32 (x86) Static Library" 0x0104
6
7 CFG=flVC - Win32 Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
10 !MESSAGE
11 !MESSAGE NMAKE /f "flVC.mak".
12 !MESSAGE
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
15 !MESSAGE
16 !MESSAGE NMAKE /f "flVC.mak" CFG="flVC - Win32 Debug"
17 !MESSAGE
18 !MESSAGE Possible choices for configuration are:
19 !MESSAGE
20 !MESSAGE "flVC - Win32 Release" (based on "Win32 (x86) Static Library")
21 !MESSAGE "flVC - Win32 Debug" (based on "Win32 (x86) Static Library")
22 !MESSAGE
23
24 # Begin Project
25 # PROP AllowPerConfigDependencies 0
26 # PROP Scc_ProjName ""
27 # PROP Scc_LocalPath ""
28 CPP=cl.exe
29 RSC=rc.exe
30
31 !IF "$(CFG)" == "flVC - Win32 Release"
32
33 # PROP BASE Use_MFC 0
34 # PROP BASE Use_Debug_Libraries 0
35 # PROP BASE Output_Dir "Release"
36 # PROP BASE Intermediate_Dir "Release"
37 # PROP BASE Target_Dir ""
38 # PROP Use_MFC 0
39 # PROP Use_Debug_Libraries 0
40 # PROP Output_Dir "Release"
41 # PROP Intermediate_Dir "Release"
42 # PROP Target_Dir ""
43 # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
44 # ADD CPP /nologo /MD /W3 /GX /O1 /Ob2 /I "../../../include" /I "../../include" /I "../../../lib/msw" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__HACK_MY_MSDEV40__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
45 # SUBTRACT CPP /YX
46 # ADD BASE RSC /l 0x809
47 # ADD RSC /l 0x809
48 BSC32=bscmake.exe
49 # ADD BASE BSC32 /nologo
50 # ADD BSC32 /nologo
51 LIB32=link.exe -lib
52 # ADD BASE LIB32 /nologo
53 # ADD LIB32 /nologo /out:"..\..\..\lib\fl.lib"
54
55 !ELSEIF "$(CFG)" == "flVC - Win32 Debug"
56
57 # PROP BASE Use_MFC 0
58 # PROP BASE Use_Debug_Libraries 1
59 # PROP BASE Output_Dir "Debug"
60 # PROP BASE Intermediate_Dir "Debug"
61 # PROP BASE Target_Dir ""
62 # PROP Use_MFC 0
63 # PROP Use_Debug_Libraries 1
64 # PROP Output_Dir "Debug"
65 # PROP Intermediate_Dir "Debug"
66 # PROP Target_Dir ""
67 # ADD BASE CPP /nologo /W3 /GX /Z7 /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
68 # ADD CPP /nologo /MDd /W3 /GX /Zi /Od /I "../../../include" /I "../../include" /I "../../../lib/mswd" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D DEBUG=1 /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
69 # SUBTRACT CPP /YX
70 # ADD BASE RSC /l 0x809
71 # ADD RSC /l 0x809
72 BSC32=bscmake.exe
73 # ADD BASE BSC32 /nologo
74 # ADD BSC32 /nologo
75 LIB32=link.exe -lib
76 # ADD BASE LIB32 /nologo
77 # ADD LIB32 /nologo /out:"..\..\..\lib\fld.lib"
78
79 !ENDIF
80
81 # Begin Target
82
83 # Name "flVC - Win32 Release"
84 # Name "flVC - Win32 Debug"
85 # Begin Group "Headers"
86
87 # PROP Default_Filter ""
88 # Begin Source File
89
90 SOURCE=..\..\include\wx\fl\antiflickpl.h
91 # End Source File
92 # Begin Source File
93
94 SOURCE=..\..\include\wx\fl\bardragpl.h
95 # End Source File
96 # Begin Source File
97
98 SOURCE=..\..\include\wx\fl\barhintspl.h
99 # End Source File
100 # Begin Source File
101
102 SOURCE=..\..\include\wx\fl\cbcustom.h
103 # End Source File
104 # Begin Source File
105
106 SOURCE=..\..\include\wx\fl\controlbar.h
107 # End Source File
108 # Begin Source File
109
110 SOURCE=..\..\include\wx\fl\dynbarhnd.h
111 # End Source File
112 # Begin Source File
113
114 SOURCE=..\..\include\wx\fl\dyntbar.h
115 # End Source File
116 # Begin Source File
117
118 SOURCE=..\..\include\wx\fl\dyntbarhnd.h
119 # End Source File
120 # Begin Source File
121
122 SOURCE=..\..\include\wx\fl\frmview.h
123 # End Source File
124 # Begin Source File
125
126 SOURCE=..\..\include\wx\fl\garbagec.h
127 # End Source File
128 # Begin Source File
129
130 SOURCE=..\..\include\wx\fl\gcupdatesmgr.h
131 # End Source File
132 # Begin Source File
133
134 SOURCE=..\..\include\wx\fl\hintanimpl.h
135 # End Source File
136 # Begin Source File
137
138 SOURCE=..\..\include\wx\fl\newbmpbtn.h
139 # End Source File
140 # Begin Source File
141
142 SOURCE=..\..\include\wx\fl\panedrawpl.h
143 # End Source File
144 # Begin Source File
145
146 SOURCE=..\..\include\wx\fl\rowdragpl.h
147 # End Source File
148 # Begin Source File
149
150 SOURCE=..\..\include\wx\fl\rowlayoutpl.h
151 # End Source File
152 # Begin Source File
153
154 SOURCE=..\..\include\wx\fl\toolwnd.h
155 # End Source File
156 # Begin Source File
157
158 SOURCE=..\..\include\wx\fl\updatesmgr.h
159 # End Source File
160 # End Group
161 # Begin Source File
162
163 SOURCE=.\antiflickpl.cpp
164 # End Source File
165 # Begin Source File
166
167 SOURCE=.\bardragpl.cpp
168 # End Source File
169 # Begin Source File
170
171 SOURCE=.\barhintspl.cpp
172 # End Source File
173 # Begin Source File
174
175 SOURCE=.\cbcustom.cpp
176 # End Source File
177 # Begin Source File
178
179 SOURCE=.\controlbar.cpp
180 # End Source File
181 # Begin Source File
182
183 SOURCE=.\dyntbar.cpp
184 # End Source File
185 # Begin Source File
186
187 SOURCE=.\dyntbarhnd.cpp
188 # End Source File
189 # Begin Source File
190
191 SOURCE=.\frmview.cpp
192 # End Source File
193 # Begin Source File
194
195 SOURCE=.\garbagec.cpp
196 # End Source File
197 # Begin Source File
198
199 SOURCE=.\gcupdatesmgr.cpp
200 # End Source File
201 # Begin Source File
202
203 SOURCE=.\hintanimpl.cpp
204 # End Source File
205 # Begin Source File
206
207 SOURCE=.\newbmpbtn.cpp
208 # End Source File
209 # Begin Source File
210
211 SOURCE=.\panedrawpl.cpp
212 # End Source File
213 # Begin Source File
214
215 SOURCE=.\rowdragpl.cpp
216 # End Source File
217 # Begin Source File
218
219 SOURCE=.\rowlayoutpl.cpp
220 # End Source File
221 # Begin Source File
222
223 SOURCE=.\toolwnd.cpp
224 # End Source File
225 # Begin Source File
226
227 SOURCE=.\updatesmgr.cpp
228 # End Source File
229 # End Target
230 # End Project