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git.saurik.com Git - wxWidgets.git/blob - interface/wx/msw/ole/automtn.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: msw/ole/automtn.h
3 // Purpose: interface of wxAutomationObject
4 // Author: wxWidgets team
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
10 @class wxAutomationObject
12 The @b wxAutomationObject class represents an OLE automation object containing
14 an IDispatch pointer. It contains a number of functions that make it easy to
16 automation operations, and set and get properties. The class makes heavy use of
19 The usage of these classes is quite close to OLE automation usage in Visual
21 high-level, and the application can specify multiple properties in a single
22 string. The following example
23 gets the current Excel instance, and if it exists, makes the active cell bold.
26 wxAutomationObject excelObject;
27 if (excelObject.GetInstance("Excel.Application"))
28 excelObject.PutProperty("ActiveCell.Font.Bold", @true);
31 Note that this class obviously works under Windows only.
40 class wxAutomationObject
: public wxObject
44 Constructor, taking an optional IDispatch pointer which will be released when
48 wxAutomationObject(WXIDISPATCH
* dispatchPtr
= NULL
);
51 Destructor. If the internal IDispatch pointer is non-null, it will be released.
53 ~wxAutomationObject();
57 Calls an automation method for this object. The first form takes a method name,
59 arguments, and an array of variants. The second form takes a method name and
61 constant references to variants. Since the variant class has constructors for
63 data types, and C++ provides temporary objects automatically, both of the
65 are syntactically valid:
67 Note that @a method can contain dot-separated property names, to save the
69 needing to call GetProperty several times using several temporary objects. For
72 wxVariant
CallMethod(const wxString
& method
, int noArgs
,
73 wxVariant args
[]) const;
74 const wxVariant
CallMethod(const wxString
& method
, ... ) const;
78 Creates a new object based on the class id, returning @true if the object was
82 bool CreateInstance(const wxString
& classId
) const;
85 Checks if the object is in a valid state.
87 Returns @true if the object was successfully initialized or @false if
88 it has no valid IDispatch pointer.
95 Gets the IDispatch pointer.
97 IDispatch
* GetDispatchPtr() const;
100 Retrieves the current object associated with a class id, and attaches the
102 to this object. Returns @true if a pointer was successfully retrieved, @false
104 Note that this cannot cope with two instances of a given OLE object being
105 active simultaneously,
106 such as two copies of Excel running. Which object is referenced cannot
107 currently be specified.
109 bool GetInstance(const wxString
& classId
) const;
112 Retrieves a property from this object, assumed to be a dispatch pointer, and
113 initialises @a obj with it.
114 To avoid having to deal with IDispatch pointers directly, use this function in
116 to GetProperty() when retrieving objects
118 Note that an IDispatch pointer is stored as a void* pointer in wxVariant
123 bool GetObject(wxAutomationObject
& obj
, const wxString
& property
,
125 wxVariant args
[] = NULL
) const;
129 Gets a property value from this object. The first form takes a property name,
131 arguments, and an array of variants. The second form takes a property name and
133 constant references to variants. Since the variant class has constructors for
135 data types, and C++ provides temporary objects automatically, both of the
137 are syntactically valid:
139 Note that @a property can contain dot-separated property names, to save the
141 needing to call GetProperty several times using several temporary objects.
143 wxVariant
GetProperty(const wxString
& property
, int noArgs
,
144 wxVariant args
[]) const;
145 const wxVariant
GetProperty(const wxString
& property
, ... ) const;
149 This function is a low-level implementation that allows access to the IDispatch
151 It is not meant to be called directly by the application, but is used by other
152 convenience functions.
155 The member function or property name.
157 Bitlist: may contain DISPATCH_PROPERTYPUT, DISPATCH_PROPERTYPUTREF,
160 Return value (ignored if there is no return value)
162 Number of arguments in args or ptrArgs.
164 If non-null, contains an array of variants.
166 If non-null, contains an array of constant pointers to variants.
168 @return @true if the operation was successful, @false otherwise.
170 @remarks Two types of argument array are provided, so that when possible
171 pointers are used for efficiency.
173 bool Invoke(const wxString
& member
, int action
,
174 wxVariant
& retValue
, int noArgs
,
176 const wxVariant
* ptrArgs
[] = 0) const;
180 Puts a property value into this object. The first form takes a property name,
182 arguments, and an array of variants. The second form takes a property name and
184 constant references to variants. Since the variant class has constructors for
186 data types, and C++ provides temporary objects automatically, both of the
188 are syntactically valid:
190 Note that @a property can contain dot-separated property names, to save the
192 needing to call GetProperty several times using several temporary objects.
194 bool PutProperty(const wxString
& property
, int noArgs
,
196 const bool PutProperty(const wxString
& property
, ... );
200 Sets the IDispatch pointer. This function does not check if there is already an
202 You may need to cast from IDispatch* to WXIDISPATCH* when calling this function.
204 void SetDispatchPtr(WXIDISPATCH
* dispatchPtr
);