Fixed copyrights and licence spelling
[wxWidgets.git] / src / common / containr.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/containr.cpp
3 // Purpose: implementation of wxControlContainer
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 06.08.01
7 // RCS-ID: $Id$
8 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // License: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "containr.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/log.h"
33 #include "wx/event.h"
34 #include "wx/window.h"
35 #endif //WX_PRECOMP
36
37 #include "wx/containr.h"
38
39 // ============================================================================
40 // implementation
41 // ============================================================================
42
43 wxControlContainer::wxControlContainer(wxWindow *winParent)
44 {
45 m_winParent = winParent;
46
47 m_winLastFocused =
48 m_winTmpDefault =
49 m_winDefault = NULL;
50 }
51
52 void wxControlContainer::SetLastFocus(wxWindow *win)
53 {
54 // the panel itself should never get the focus at all but if it does happen
55 // temporarily (as it seems to do under wxGTK), at the very least don't
56 // forget our previous m_winLastFocused
57 if ( win != m_winParent )
58 {
59 // if we're setting the focus
60 if ( win )
61 {
62 // find the last _immediate_ child which got focus
63 wxWindow *winParent = win;
64 while ( winParent != m_winParent )
65 {
66 win = winParent;
67 winParent = win->GetParent();
68
69 // Yes, this can happen, though in a totally pathological case.
70 // like when detaching a menubar from a frame with a child
71 // which has pushed itself as an event handler for the menubar.
72 // (under wxGTK)
73
74 wxASSERT_MSG( winParent,
75 _T("Setting last focus for a window that is not our child?") );
76 }
77 }
78
79 m_winLastFocused = win;
80
81 if ( win )
82 {
83 wxLogTrace(_T("focus"), _T("Set last focus to %s(%s)"),
84 win->GetClassInfo()->GetClassName(),
85 win->GetLabel().c_str());
86 }
87 else
88 {
89 wxLogTrace(_T("focus"), _T("No more last focus"));
90 }
91 }
92
93 // propagate the last focus upwards so that our parent can set focus back
94 // to us if it loses it now and regains later
95 wxWindow *parent = m_winParent->GetParent();
96 if ( parent )
97 {
98 wxChildFocusEvent eventFocus(m_winParent);
99 parent->GetEventHandler()->ProcessEvent(eventFocus);
100 }
101 }
102
103 // ----------------------------------------------------------------------------
104 // Keyboard handling - this is the place where the TAB traversal logic is
105 // implemented. As this code is common to all ports, this ensures consistent
106 // behaviour even if we don't specify how exactly the wxNavigationKeyEvent are
107 // generated and this is done in platform specific code which also ensures that
108 // we can follow the given platform standards.
109 // ----------------------------------------------------------------------------
110
111 void wxControlContainer::HandleOnNavigationKey( wxNavigationKeyEvent& event )
112 {
113 wxWindow *parent = m_winParent->GetParent();
114
115 // the event is propagated downwards if the event emitter was our parent
116 bool goingDown = event.GetEventObject() == parent;
117
118 const wxWindowList& children = m_winParent->GetChildren();
119
120 // there is not much to do if we don't have children and we're not
121 // interested in "notebook page change" events here
122 if ( !children.GetCount() || event.IsWindowChange() )
123 {
124 // let the parent process it unless it already comes from our parent
125 // of we don't have any
126 if ( goingDown ||
127 !parent || !parent->GetEventHandler()->ProcessEvent(event) )
128 {
129 event.Skip();
130 }
131
132 return;
133 }
134
135 // where are we going?
136 bool forward = event.GetDirection();
137
138 // the node of the children list from which we should start looking for the
139 // next acceptable child
140 wxWindowList::Node *node, *start_node;
141
142 // we should start from the first/last control and not from the one which
143 // had focus the last time if we're propagating the event downwards because
144 // for our parent we look like a single control
145 if ( goingDown )
146 {
147 // just to be sure it's not used (normally this is not necessary, but
148 // doesn't hurt neither)
149 m_winLastFocused = (wxWindow *)NULL;
150
151 // start from first or last depending on where we're going
152 node = forward ? children.GetFirst() : children.GetLast();
153
154 // we want to cycle over all nodes
155 start_node = (wxWindowList::Node *)NULL;
156 }
157 else
158 {
159 // try to find the child which has the focus currently
160
161 // the event emitter might have done this for us
162 wxWindow *winFocus = event.GetCurrentFocus();
163
164 // but if not, we might know where the focus was ourselves
165 if (!winFocus)
166 winFocus = m_winLastFocused;
167
168 // if still no luck, do it the hard way
169 if (!winFocus)
170 winFocus = wxWindow::FindFocus();
171
172 if ( winFocus )
173 {
174 // ok, we found the focus - now is it our child?
175 start_node = children.Find( winFocus );
176 }
177 else
178 {
179 start_node = (wxWindowList::Node *)NULL;
180 }
181
182 if ( !start_node && m_winLastFocused )
183 {
184 // window which has focus isn't our child, fall back to the one
185 // which had the focus the last time
186 start_node = children.Find( m_winLastFocused );
187 }
188
189 // if we still didn't find anything, we should start with the first one
190 if ( !start_node )
191 {
192 start_node = children.GetFirst();
193 }
194
195 // and the first child which we can try setting focus to is the next or
196 // the previous one
197 node = forward ? start_node->GetNext() : start_node->GetPrevious();
198 }
199
200 // we want to cycle over all elements passing by NULL
201 while ( node != start_node )
202 {
203 // Have we come to the last or first item on the panel?
204 if ( !node )
205 {
206 if ( !goingDown )
207 {
208 // Check if our (may be grand) parent is another panel: if this
209 // is the case, they will know what to do with this navigation
210 // key and so give them the chance to process it instead of
211 // looping inside this panel (normally, the focus will go to
212 // the next/previous item after this panel in the parent
213 // panel).
214 wxWindow *focussed_child_of_parent = m_winParent;
215 while ( parent )
216 {
217 // we don't want to tab into a different dialog or frame
218 if ( focussed_child_of_parent->IsTopLevel() )
219 break;
220
221 event.SetCurrentFocus( focussed_child_of_parent );
222 if ( parent->GetEventHandler()->ProcessEvent( event ) )
223 return;
224
225 focussed_child_of_parent = parent;
226
227 parent = parent->GetParent();
228 }
229 }
230 //else: as the focus came from our parent, we definitely don't want
231 // to send it back to it!
232
233 // no, we are not inside another panel so process this ourself
234 node = forward ? children.GetFirst() : children.GetLast();
235
236 continue;
237 }
238
239 wxWindow *child = node->GetData();
240
241 if ( child->AcceptsFocusFromKeyboard() )
242 {
243 // if we're setting the focus to a child panel we should prevent it
244 // from giving it to the child which had the focus the last time
245 // and instead give it to the first/last child depending from which
246 // direction we're coming
247 event.SetEventObject(m_winParent);
248 if ( !child->GetEventHandler()->ProcessEvent(event) )
249 {
250 // set it first in case SetFocusFromKbd() results in focus
251 // change too
252 m_winLastFocused = child;
253
254 // everything is simple: just give focus to it
255 child->SetFocusFromKbd();
256 }
257 //else: the child manages its focus itself
258
259 event.Skip( FALSE );
260
261 return;
262 }
263
264 node = forward ? node->GetNext() : node->GetPrevious();
265 }
266
267 // we cycled through all of our children and none of them wanted to accept
268 // focus
269 event.Skip();
270 }
271
272 void wxControlContainer::HandleOnWindowDestroy(wxWindowBase *child)
273 {
274 if ( child == m_winLastFocused )
275 m_winLastFocused = NULL;
276
277 if ( child == m_winDefault )
278 m_winDefault = NULL;
279
280 if ( child == m_winTmpDefault )
281 m_winTmpDefault = NULL;
282 }
283
284 // ----------------------------------------------------------------------------
285 // focus handling
286 // ----------------------------------------------------------------------------
287
288 bool wxControlContainer::DoSetFocus()
289 {
290 wxLogTrace(_T("focus"), _T("SetFocus on wxPanel 0x%08lx."),
291 (unsigned long)m_winParent->GetHandle());
292
293 // when the panel gets the focus we move the focus to either the last
294 // window that had the focus or the first one that can get it unless the
295 // focus had been already set to some other child
296
297 wxWindow *win = wxWindow::FindFocus();
298 while ( win )
299 {
300 if ( win == m_winParent )
301 {
302 // our child already has focus, don't take it away from it
303 return TRUE;
304 }
305
306 if ( win->IsTopLevel() )
307 {
308 // don't look beyond the first top level parent - useless and
309 // unnecessary
310 break;
311 }
312
313 win = win->GetParent();
314 }
315
316 return SetFocusToChild();
317 }
318
319 void wxControlContainer::HandleOnFocus(wxFocusEvent& event)
320 {
321 wxLogTrace(_T("focus"), _T("OnFocus on wxPanel 0x%08lx, name: %s"),
322 (unsigned long)m_winParent->GetHandle(),
323 m_winParent->GetName().c_str() );
324
325 DoSetFocus();
326
327 event.Skip();
328 }
329
330 bool wxControlContainer::SetFocusToChild()
331 {
332 return wxSetFocusToChild(m_winParent, &m_winLastFocused);
333 }
334
335 // ----------------------------------------------------------------------------
336 // SetFocusToChild(): this function is used by wxPanel but also by wxFrame in
337 // wxMSW, this is why it is outside of wxControlContainer class
338 // ----------------------------------------------------------------------------
339
340 bool wxSetFocusToChild(wxWindow *win, wxWindow **childLastFocused)
341 {
342 wxCHECK_MSG( win, FALSE, _T("wxSetFocusToChild(): invalid window") );
343 wxCHECK_MSG( childLastFocused, FALSE,
344 _T("wxSetFocusToChild(): NULL child poonter") );
345
346 if ( *childLastFocused )
347 {
348 // It might happen that the window got reparented
349 if ( (*childLastFocused)->GetParent() == win )
350 {
351 wxLogTrace(_T("focus"),
352 _T("SetFocusToChild() => last child (0x%08lx)."),
353 (unsigned long)(*childLastFocused)->GetHandle());
354
355 // not SetFocusFromKbd(): we're restoring focus back to the old
356 // window and not setting it as the result of a kbd action
357 (*childLastFocused)->SetFocus();
358 return TRUE;
359 }
360 else
361 {
362 // it doesn't count as such any more
363 *childLastFocused = (wxWindow *)NULL;
364 }
365 }
366
367 // set the focus to the first child who wants it
368 wxWindowList::Node *node = win->GetChildren().GetFirst();
369 while ( node )
370 {
371 wxWindow *child = node->GetData();
372
373 if ( child->AcceptsFocusFromKeyboard() && !child->IsTopLevel() )
374 {
375 wxLogTrace(_T("focus"),
376 _T("SetFocusToChild() => first child (0x%08lx)."),
377 (unsigned long)child->GetHandle());
378
379 *childLastFocused = child; // should be redundant, but it is not
380 child->SetFocusFromKbd();
381 return TRUE;
382 }
383
384 node = node->GetNext();
385 }
386
387 return FALSE;
388 }