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[wxWidgets.git] / include / wx / os2 / bitmap.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/os2/bitmap.h
3 // Purpose: wxBitmap class
4 // Author: David Webster
5 // Modified by:
6 // Created: 11/28/99
7 // RCS-ID: $Id$
8 // Copyright: (c) David Webster
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_BITMAP_H_
13 #define _WX_BITMAP_H_
14
15 #include "wx/os2/private.h"
16 #include "wx/os2/gdiimage.h"
17 #include "wx/gdicmn.h"
18 #include "wx/palette.h"
19
20 class WXDLLEXPORT wxDC;
21 class WXDLLEXPORT wxControl;
22 class WXDLLEXPORT wxBitmap;
23 class WXDLLEXPORT wxBitmapHandler;
24 class WXDLLEXPORT wxIcon;
25 class WXDLLEXPORT wxMask;
26 class WXDLLEXPORT wxCursor;
27 class WXDLLEXPORT wxControl;
28 class WXDLLEXPORT wxImage;
29
30 // ----------------------------------------------------------------------------
31 // Bitmap data
32 //
33 // NB: this class is private, but declared here to make it possible inline
34 // wxBitmap functions accessing it
35 // ----------------------------------------------------------------------------
36
37 class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
38 {
39 public:
40 wxBitmapRefData();
41 virtual ~wxBitmapRefData() { Free(); }
42
43 virtual void Free();
44
45 public:
46 int m_nNumColors;
47 wxPalette m_vBitmapPalette;
48 int m_nQuality;
49
50 // OS2-specific
51 // ------------
52
53 wxDC* m_pSelectedInto;
54
55 //
56 // Optional mask for transparent drawing
57 //
58 wxMask* m_pBitmapMask;
59 }; // end of CLASS wxBitmapRefData
60
61 // ----------------------------------------------------------------------------
62 // wxBitmap: a mono or colour bitmap
63 // ----------------------------------------------------------------------------
64
65 class WXDLLEXPORT wxBitmap : public wxGDIImage
66 {
67 public:
68 // default ctor creates an invalid bitmap, you must Create() it later
69 wxBitmap() { Init(); }
70
71 // Copy constructors
72 inline wxBitmap(const wxBitmap& rBitmap)
73 : wxGDIImage(rBitmap)
74 {
75 Init();
76 SetHandle(rBitmap.GetHandle());
77 }
78
79 // Initialize with raw data
80 wxBitmap( const char bits[]
81 ,int nWidth
82 ,int nHeight
83 ,int nDepth = 1
84 );
85
86 // Initialize with XPM data
87 wxBitmap(const char* const* bits);
88 #if defined (__GNUC__) && __GNUC__ < 3
89 // needed for old GCC
90 wxBitmap(char** data)
91 {
92 *this = wxBitmap(wx_const_cast(const char* const*, data));
93 }
94 #endif
95
96 // Load a resource
97 wxBitmap( int nId
98 ,long lType = wxBITMAP_TYPE_BMP_RESOURCE
99 );
100
101 // For compatiability with other ports, under OS/2 does same as default ctor
102 inline wxBitmap( const wxString& WXUNUSED(rFilename)
103 ,long WXUNUSED(lType)
104 )
105 { Init(); }
106 // New constructor for generalised creation from data
107 wxBitmap( const void* pData
108 ,long lType
109 ,int nWidth
110 ,int nHeight
111 ,int nDepth = 1
112 );
113
114 // If depth is omitted, will create a bitmap compatible with the display
115 wxBitmap( int nWidth, int nHeight, int nDepth = -1 );
116
117 wxBitmap( const wxImage& image, int depth = -1 )
118 { (void)CreateFromImage(image, depth); }
119
120 // we must have this, otherwise icons are silently copied into bitmaps using
121 // the copy ctor but the resulting bitmap is invalid!
122 inline wxBitmap(const wxIcon& rIcon)
123 { Init(); CopyFromIcon(rIcon); }
124
125 wxBitmap& operator=(const wxIcon& rIcon)
126 {
127 (void)CopyFromIcon(rIcon);
128
129 return(*this);
130 }
131
132 wxBitmap& operator=(const wxCursor& rCursor)
133 {
134 (void)CopyFromCursor(rCursor);
135 return (*this);
136 }
137
138 virtual ~wxBitmap();
139
140 wxImage ConvertToImage() const;
141
142 // get the given part of bitmap
143 wxBitmap GetSubBitmap(const wxRect& rRect) const;
144
145 // copies the contents and mask of the given (colour) icon to the bitmap
146 bool CopyFromIcon(const wxIcon& rIcon);
147
148 // copies the contents and mask of the given cursor to the bitmap
149 bool CopyFromCursor(const wxCursor& rCursor);
150
151 virtual bool Create( int nWidth
152 ,int nHeight
153 ,int nDepth = -1
154 );
155 virtual bool Create( const void* pData
156 ,long lType
157 ,int nWidth
158 ,int nHeight
159 ,int nDepth = 1
160 );
161 virtual bool LoadFile( int nId
162 ,long lType = wxBITMAP_TYPE_BMP_RESOURCE
163 );
164 virtual bool LoadFile( const wxString& rName
165 ,long lType = wxBITMAP_TYPE_XPM
166 );
167 virtual bool SaveFile( const wxString& rName
168 ,int lType
169 ,const wxPalette* pCmap = NULL
170 );
171
172 inline wxBitmapRefData* GetBitmapData() const
173 { return (wxBitmapRefData *)m_refData; }
174
175 inline int GetQuality() const
176 { return (GetBitmapData() ? GetBitmapData()->m_nQuality : 0); }
177
178 void SetQuality(int nQ);
179
180 wxPalette* GetPalette() const
181 { return (GetBitmapData() ? (& GetBitmapData()->m_vBitmapPalette) : (wxPalette*) NULL); }
182
183 void SetPalette(const wxPalette& rPalette);
184
185 inline wxMask* GetMask() const
186 { return (GetBitmapData() ? GetBitmapData()->m_pBitmapMask : (wxMask*) NULL); }
187
188 void SetMask(wxMask* pMask) ;
189
190 // Implementation
191 public:
192 inline void SetHBITMAP(WXHBITMAP hBmp)
193 { SetHandle((WXHANDLE)hBmp); }
194
195 inline WXHBITMAP GetHBITMAP() const
196 { return (WXHBITMAP)GetHandle(); }
197
198 inline void SetSelectedInto(wxDC* pDc)
199 { if (GetBitmapData()) GetBitmapData()->m_pSelectedInto = pDc; }
200
201 inline wxDC* GetSelectedInto() const
202 { return (GetBitmapData() ? GetBitmapData()->m_pSelectedInto : (wxDC*) NULL); }
203
204 inline bool IsMono(void) const { return m_bIsMono; }
205
206 // An OS/2 version that probably doesn't do anything like the msw version
207 wxBitmap GetBitmapForDC(wxDC& rDc) const;
208
209 protected:
210 // common part of all ctors
211 void Init();
212
213 inline virtual wxGDIImageRefData* CreateData() const
214 { return new wxBitmapRefData; }
215
216 bool CreateFromImage(const wxImage& image, int depth);
217
218 private:
219 bool CopyFromIconOrCursor(const wxGDIImage& rIcon);
220
221 bool m_bIsMono;
222 DECLARE_DYNAMIC_CLASS(wxBitmap)
223 }; // end of CLASS wxBitmap
224
225 // ----------------------------------------------------------------------------
226 // wxMask: a mono bitmap used for drawing bitmaps transparently.
227 // ----------------------------------------------------------------------------
228
229 class WXDLLEXPORT wxMask : public wxObject
230 {
231 public:
232 wxMask();
233
234 // Construct a mask from a bitmap and a colour indicating the transparent
235 // area
236 wxMask( const wxBitmap& rBitmap
237 ,const wxColour& rColour
238 );
239
240 // Construct a mask from a bitmap and a palette index indicating the
241 // transparent area
242 wxMask( const wxBitmap& rBitmap
243 ,int nPaletteIndex
244 );
245
246 // Construct a mask from a mono bitmap (copies the bitmap).
247 wxMask(const wxBitmap& rBitmap);
248
249 // construct a mask from the givne bitmap handle
250 wxMask(WXHBITMAP hBmp)
251 { m_hMaskBitmap = hBmp; }
252
253 virtual ~wxMask();
254
255 bool Create( const wxBitmap& bitmap
256 ,const wxColour& rColour
257 );
258 bool Create( const wxBitmap& rBitmap
259 ,int nPaletteIndex
260 );
261 bool Create(const wxBitmap& rBitmap);
262
263 // Implementation
264 WXHBITMAP GetMaskBitmap() const
265 { return m_hMaskBitmap; }
266 void SetMaskBitmap(WXHBITMAP hBmp)
267 { m_hMaskBitmap = hBmp; }
268
269 protected:
270 WXHBITMAP m_hMaskBitmap;
271 DECLARE_DYNAMIC_CLASS(wxMask)
272 }; // end of CLASS wxMask
273
274 // ----------------------------------------------------------------------------
275 // wxBitmapHandler is a class which knows how to load/save bitmaps to/from file
276 // ----------------------------------------------------------------------------
277
278 class WXDLLEXPORT wxBitmapHandler : public wxGDIImageHandler
279 {
280 public:
281 inline wxBitmapHandler()
282 { m_lType = wxBITMAP_TYPE_INVALID; }
283
284 inline wxBitmapHandler( const wxString& rName
285 ,const wxString& rExt
286 ,long lType
287 )
288 : wxGDIImageHandler( rName
289 ,rExt
290 ,lType)
291 {
292 }
293
294 // keep wxBitmapHandler derived from wxGDIImageHandler compatible with the
295 // old class which worked only with bitmaps
296 virtual bool Create( wxBitmap* pBitmap
297 ,const void* pData
298 ,long lFlags
299 ,int nWidth
300 ,int nHeight
301 ,int nDepth = 1
302 );
303 virtual bool LoadFile( wxBitmap* pBitmap
304 ,int nId
305 ,long lFlags
306 ,int nDesiredWidth
307 ,int nDesiredHeight
308 );
309 virtual bool LoadFile( wxBitmap* pBitmap
310 ,const wxString& rName
311 ,long lFlags
312 ,int nDesiredWidth
313 ,int nDesiredHeight
314 );
315 virtual bool SaveFile( wxBitmap* pBitmap
316 ,const wxString& rName
317 ,int lType
318 ,const wxPalette* pPalette = NULL
319 );
320
321 virtual bool Create( wxGDIImage* pImage
322 ,const void* pData
323 ,long lFlags
324 ,int nWidth
325 ,int nHeight
326 ,int nDepth = 1
327 );
328 virtual bool Load( wxGDIImage* pImage
329 ,int nId
330 ,long lFlags
331 ,int nDesiredWidth
332 ,int nDesiredHeight
333 );
334 virtual bool Save( wxGDIImage* pImage
335 ,const wxString& rName
336 ,int lType
337 );
338 private:
339 inline virtual bool Load( wxGDIImage* WXUNUSED(pImage)
340 ,const wxString& WXUNUSED(rName)
341 ,HPS WXUNUSED(hPs)
342 ,long WXUNUSED(lFlags)
343 ,int WXUNUSED(nDesiredWidth)
344 ,int WXUNUSED(nDesiredHeight)
345 )
346 { return false; }
347 DECLARE_DYNAMIC_CLASS(wxBitmapHandler)
348 }; // end of CLASS wxBitmapHandler
349
350 #endif
351 // _WX_BITMAP_H_