1 # Microsoft Developer Studio Project File - Name="console" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
5 # TARGTYPE "Win32 (x86) Console Application" 0x0103
7 CFG=console - Win32 Debug
8 !MESSAGE This is not a valid makefile. To build this project using NMAKE,
9 !MESSAGE use the Export Makefile command and run
11 !MESSAGE NMAKE /f "console.mak".
13 !MESSAGE You can specify a configuration when running NMAKE
14 !MESSAGE by defining the macro CFG on the command line. For example:
16 !MESSAGE NMAKE /f "console.mak" CFG="console - Win32 Debug"
18 !MESSAGE Possible choices for configuration are:
20 !MESSAGE "console - Win32 Release Unicode DLL" (based on "Win32 (x86) Console Application")
21 !MESSAGE "console - Win32 Debug Unicode DLL" (based on "Win32 (x86) Console Application")
22 !MESSAGE "console - Win32 Debug Unicode" (based on "Win32 (x86) Console Application")
23 !MESSAGE "console - Win32 Release DLL" (based on "Win32 (x86) Console Application")
24 !MESSAGE "console - Win32 Debug DLL" (based on "Win32 (x86) Console Application")
25 !MESSAGE "console - Win32 Release" (based on "Win32 (x86) Console Application")
26 !MESSAGE "console - Win32 Debug" (based on "Win32 (x86) Console Application")
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31 # PROP Scc_LocalPath ""
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47 # ADD BASE CPP /nologo /W4 /O2 /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /YX /FD /c
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50 # ADD RSC /l 0x409 /d "NDEBUG" /I "..\..\include"
52 # ADD BASE BSC32 /nologo
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56 # ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /machine:I386 ..\..\lib\wxbase232u.lib
58 !IF "$(CFG)" == "console - Win32 Debug Unicode DLL"
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71 # ADD CPP /nologo /W4 /Zi /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=0 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D WXUSINGDLL /D _UNICODE /D UNICODE /I..\..\lib\basedllud
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79 # ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept ..\..\lib\wxbase232ud.lib
81 !IF "$(CFG)" == "console - Win32 Release Unicode"
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117 # ADD CPP /nologo /W4 /Zi /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=0 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D _UNICODE /D UNICODE /I..\..\lib\baseud
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127 !IF "$(CFG)" == "console - Win32 Release DLL"
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140 # ADD CPP /nologo /W4 /O2 /I "..\..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=0 /YX /FD /c /MD /D WXUSINGDLL /I..\..\lib\basedll
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144 # ADD BASE BSC32 /nologo
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148 # ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /machine:I386 ..\..\lib\wxbase232.lib
150 !IF "$(CFG)" == "console - Win32 Debug DLL"
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153 # PROP BASE Use_Debug_Libraries 1
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163 # ADD CPP /nologo /W4 /Zi /Od /I "..\..\include" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D WIN32 /D WINVER=0x400 /D _MT /D wxUSE_GUI=0 /YX /FD /c /MDd /D "__WXDEBUG__" /D "WXDEBUG=1" /D WXUSINGDLL /I..\..\lib\basedlld
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171 # ADD LINK32 kernel32.lib user32.lib advapi32.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept ..\..\lib\wxbase232d.lib
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208 # ADD BASE CPP /nologo /W4 /Zi /Od /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /YX /FD /c
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223 # Name "console - Win32 Release Unicode DLL"
224 # Name "console - Win32 Debug Unicode DLL"
225 # Name "console - Win32 Debug Unicode"
226 # Name "console - Win32 Release DLL"
227 # Name "console - Win32 Debug DLL"
228 # Name "console - Win32 Release"
229 # Name "console - Win32 Debug"