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[wxWidgets.git] / include / wx / list.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: list.h
3 // Purpose: wxList, wxStringList classes
4 // Author: Julian Smart
5 // Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
6 // Created: 29/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 /*
13 All this is quite ugly but serves two purposes:
14 1. Be almost 100% compatible with old, untyped, wxList class
15 2. Ensure compile-time type checking for the linked lists
16
17 The idea is to have one base class (wxListBase) working with "void *" data,
18 but to hide these untyped functions - i.e. make them protected, so they
19 can only be used from derived classes which have inline member functions
20 working with right types. This achieves the 2nd goal. As for the first one,
21 we provide a special derivation of wxListBase called wxList which looks just
22 like the old class.
23 */
24
25 #ifndef _WX_LISTH__
26 #define _WX_LISTH__
27
28 #ifdef __GNUG__
29 #pragma interface "list.h"
30 #endif
31
32 #ifdef __WXPM__
33 #define LINKAGEMODE _Optlink
34 #else
35 #define LINKAGEMODE
36 #endif
37
38 // -----------------------------------------------------------------------------
39 // headers
40 // -----------------------------------------------------------------------------
41
42 #include "wx/defs.h"
43 #include "wx/debug.h"
44 #include "wx/object.h"
45 #include "wx/string.h"
46
47 // due to circular header dependencies this function has to be declared here
48 // (normally it's found in utils.h which includes itself list.h...)
49 extern WXDLLEXPORT wxChar* copystring(const wxChar *s);
50
51 class WXDLLEXPORT wxObjectListNode;
52 typedef wxObjectListNode wxNode;
53
54 // undef it to get rid of old, deprecated functions
55 #define wxLIST_COMPATIBILITY
56
57 // -----------------------------------------------------------------------------
58 // constants
59 // -----------------------------------------------------------------------------
60 enum wxKeyType
61 {
62 wxKEY_NONE,
63 wxKEY_INTEGER,
64 wxKEY_STRING
65 };
66
67 // -----------------------------------------------------------------------------
68 // types
69 // -----------------------------------------------------------------------------
70
71 // type of compare function for list sort operation (as in 'qsort'): it should
72 // return a negative value, 0 or positive value if the first element is less
73 // than, equal or greater than the second
74 typedef int (* LINKAGEMODE wxSortCompareFunction)(const void *elem1, const void *elem2);
75
76 //
77 typedef int (* LINKAGEMODE wxListIterateFunction)(void *current);
78
79 // -----------------------------------------------------------------------------
80 // key stuff: a list may be optionally keyed on integer or string key
81 // -----------------------------------------------------------------------------
82
83 union wxListKeyValue
84 {
85 long integer;
86 wxChar *string;
87 };
88
89 // a struct which may contain both types of keys
90 //
91 // implementation note: on one hand, this class allows to have only one function
92 // for any keyed operation instead of 2 almost equivalent. OTOH, it's needed to
93 // resolve ambiguity which we would otherwise have with wxStringList::Find() and
94 // wxList::Find(const char *).
95 class WXDLLEXPORT wxListKey
96 {
97 public:
98 // implicit ctors
99 wxListKey()
100 { m_keyType = wxKEY_NONE; }
101 wxListKey(long i)
102 { m_keyType = wxKEY_INTEGER; m_key.integer = i; }
103 wxListKey(const wxChar *s)
104 { m_keyType = wxKEY_STRING; m_key.string = wxStrdup(s); }
105 wxListKey(const wxString& s)
106 { m_keyType = wxKEY_STRING; m_key.string = wxStrdup(s.c_str()); }
107
108 // accessors
109 wxKeyType GetKeyType() const { return m_keyType; }
110 const wxChar *GetString() const
111 { wxASSERT( m_keyType == wxKEY_STRING ); return m_key.string; }
112 long GetNumber() const
113 { wxASSERT( m_keyType == wxKEY_INTEGER ); return m_key.integer; }
114
115 // comparison
116 // Note: implementation moved to list.cpp to prevent BC++ inline
117 // expansion warning.
118 bool operator==(wxListKeyValue value) const ;
119
120 // dtor
121 ~wxListKey()
122 {
123 if ( m_keyType == wxKEY_STRING )
124 free(m_key.string);
125 }
126
127 private:
128 wxKeyType m_keyType;
129 wxListKeyValue m_key;
130 };
131
132 // -----------------------------------------------------------------------------
133 // wxNodeBase class is a (base for) node in a double linked list
134 // -----------------------------------------------------------------------------
135
136 WXDLLEXPORT_DATA(extern wxListKey) wxDefaultListKey;
137
138 class WXDLLEXPORT wxNodeBase
139 {
140 friend class wxListBase;
141 public:
142 // ctor
143 wxNodeBase(wxListBase *list = (wxListBase *)NULL,
144 wxNodeBase *previous = (wxNodeBase *)NULL,
145 wxNodeBase *next = (wxNodeBase *)NULL,
146 void *data = NULL,
147 const wxListKey& key = wxDefaultListKey);
148
149 virtual ~wxNodeBase();
150
151 // FIXME no check is done that the list is really keyed on strings
152 const wxChar *GetKeyString() const { return m_key.string; }
153 long GetKeyInteger() const { return m_key.integer; }
154
155 // Necessary for some existing code
156 void SetKeyString(wxChar* s) { m_key.string = s; }
157 void SetKeyInteger(long i) { m_key.integer = i; }
158
159 #ifdef wxLIST_COMPATIBILITY
160 // compatibility methods
161 wxNode *Next() const { return (wxNode *)GetNext(); }
162 wxNode *Previous() const { return (wxNode *)GetPrevious(); }
163 wxObject *Data() const { return (wxObject *)GetData(); }
164 #endif // wxLIST_COMPATIBILITY
165
166 protected:
167 // all these are going to be "overloaded" in the derived classes
168 wxNodeBase *GetNext() const { return m_next; }
169 wxNodeBase *GetPrevious() const { return m_previous; }
170
171 void *GetData() const { return m_data; }
172 void SetData(void *data) { m_data = data; }
173
174 // get 0-based index of this node within the list or wxNOT_FOUND
175 int IndexOf() const;
176
177 virtual void DeleteData() { }
178
179 private:
180 // optional key stuff
181 wxListKeyValue m_key;
182
183 void *m_data; // user data
184 wxNodeBase *m_next, // next and previous nodes in the list
185 *m_previous;
186
187 wxListBase *m_list; // list we belong to
188 };
189
190 // -----------------------------------------------------------------------------
191 // a double-linked list class
192 // -----------------------------------------------------------------------------
193 class WXDLLEXPORT wxListBase : public wxObject
194 {
195 friend class wxNodeBase; // should be able to call DetachNode()
196 public:
197 // default ctor & dtor
198 wxListBase(wxKeyType keyType = wxKEY_NONE) { Init(keyType); }
199 virtual ~wxListBase();
200
201 // accessors
202 // count of items in the list
203 size_t GetCount() const { return m_count; }
204
205 // operations
206
207 // delete all nodes
208 void Clear();
209
210 // instruct it to destroy user data when deleting nodes
211 void DeleteContents(bool destroy) { m_destroy = destroy; }
212
213 // query if to delete
214 bool GetDeleteContents() const
215 { return m_destroy; }
216
217 // get the keytype
218 wxKeyType GetKeyType() const
219 { return m_keyType; }
220
221 // set the keytype (required by the serial code)
222 void SetKeyType(wxKeyType keyType)
223 { wxASSERT( m_count==0 ); m_keyType = keyType; }
224
225 #ifdef wxLIST_COMPATIBILITY
226 int Number() const { return GetCount(); }
227 wxNode *First() const { return (wxNode *)GetFirst(); }
228 wxNode *Last() const { return (wxNode *)GetLast(); }
229 wxNode *Nth(size_t index) const { return (wxNode *)Item(index); }
230 #endif // wxLIST_COMPATIBILITY
231
232 protected:
233
234 // all methods here are "overloaded" in derived classes to provide compile
235 // time type checking
236
237 // create a node for the list of this type
238 virtual wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next,
239 void *data,
240 const wxListKey& key = wxDefaultListKey) = 0;
241
242 // Can't access these from derived classes otherwise (bug in Salford C++?)
243 #ifdef __SALFORDC__
244 public:
245 #endif
246
247 // ctors
248 // from an array
249 wxListBase(size_t count, void *elements[]);
250 // from a sequence of objects
251 wxListBase(void *object, ... /* terminate with NULL */);
252
253 protected:
254 // copy ctor and assignment operator
255 wxListBase(const wxListBase& list)
256 { DoCopy(list); }
257 wxListBase& operator=(const wxListBase& list)
258 { Clear(); DoCopy(list); return *this; }
259
260 // get list head/tail
261 wxNodeBase *GetFirst() const { return m_nodeFirst; }
262 wxNodeBase *GetLast() const { return m_nodeLast; }
263
264 // by (0-based) index
265 wxNodeBase *Item(size_t index) const;
266
267 // get the list item's data
268 void *operator[](size_t index) const
269 { wxNodeBase *node = Item(index); return node ? node->GetData() : (wxNodeBase*)NULL; }
270
271 // operations
272 // append to end of list
273 wxNodeBase *Append(void *object);
274 // insert a new item at the beginning of the list
275 wxNodeBase *Insert(void *object) { return Insert( (wxNodeBase*)NULL, object); }
276 // insert before given node or at front of list if prev == NULL
277 wxNodeBase *Insert(wxNodeBase *prev, void *object);
278
279 // keyed append
280 wxNodeBase *Append(long key, void *object);
281 wxNodeBase *Append(const wxChar *key, void *object);
282
283 // removes node from the list but doesn't delete it (returns pointer
284 // to the node or NULL if it wasn't found in the list)
285 wxNodeBase *DetachNode(wxNodeBase *node);
286 // delete element from list, returns FALSE if node not found
287 bool DeleteNode(wxNodeBase *node);
288 // finds object pointer and deletes node (and object if DeleteContents
289 // is on), returns FALSE if object not found
290 bool DeleteObject(void *object);
291
292 // search (all return NULL if item not found)
293 // by data
294 wxNodeBase *Find(void *object) const;
295
296 // by key
297 wxNodeBase *Find(const wxListKey& key) const;
298
299 // get 0-based index of object or wxNOT_FOUND
300 int IndexOf( void *object ) const;
301
302 // this function allows the sorting of arbitrary lists by giving
303 // a function to compare two list elements. The list is sorted in place.
304 void Sort(const wxSortCompareFunction compfunc);
305
306 // functions for iterating over the list
307 void *FirstThat(wxListIterateFunction func);
308 void ForEach(wxListIterateFunction func);
309 void *LastThat(wxListIterateFunction func);
310
311 private:
312 // helpers
313 // common part of all ctors
314 void Init(wxKeyType keyType = wxKEY_NONE);
315 // common part of copy ctor and assignment operator
316 void DoCopy(const wxListBase& list);
317 // common part of all Append()s
318 wxNodeBase *AppendCommon(wxNodeBase *node);
319 // free node's data and node itself
320 void DoDeleteNode(wxNodeBase *node);
321
322 size_t m_count; // number of elements in the list
323 bool m_destroy; // destroy user data when deleting list items?
324 wxNodeBase *m_nodeFirst, // pointers to the head and tail of the list
325 *m_nodeLast;
326
327 wxKeyType m_keyType; // type of our keys (may be wxKEY_NONE)
328 };
329
330 // -----------------------------------------------------------------------------
331 // macros for definition of "template" list type
332 // -----------------------------------------------------------------------------
333
334 // and now some heavy magic...
335
336 // declare a list type named 'name' and containing elements of type 'T *'
337 // (as a by product of macro expansion you also get wx##name##Node
338 // wxNode-derived type)
339 //
340 // implementation details:
341 // 1. We define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
342 // for the list of given type - this allows us to pass only the list name
343 // to WX_DEFINE_LIST() even if it needs both the name and the type
344 //
345 // 2. We redefine all non-type-safe wxList functions with type-safe versions
346 // which don't take any space (everything is inline), but bring compile
347 // time error checking.
348 //
349 // 3. The macro which is usually used (WX_DECLARE_LIST) is defined in terms of
350 // a more generic WX_DECLARE_LIST_2 macro which, in turn, uses the most
351 // generic WX_DECLARE_LIST_3 one. The last macro adds a sometimes
352 // interesting capability to store polymorphic objects in the list and is
353 // particularly useful with, for example, "wxWindow *" list where the
354 // wxWindowBase pointers are put into the list, but wxWindow pointers are
355 // retrieved from it.
356
357 #define WX_DECLARE_LIST_3(T, Tbase, name, nodetype) \
358 typedef int (*wxSortFuncFor_##name)(const T **, const T **); \
359 \
360 class WXDLLEXPORT nodetype : public wxNodeBase \
361 { \
362 public: \
363 nodetype(wxListBase *list = (wxListBase *)NULL, \
364 nodetype *previous = (nodetype *)NULL, \
365 nodetype *next = (nodetype *)NULL, \
366 T *data = (T *)NULL, \
367 const wxListKey& key = wxDefaultListKey) \
368 : wxNodeBase(list, previous, next, data, key) { } \
369 \
370 nodetype *GetNext() const \
371 { return (nodetype *)wxNodeBase::GetNext(); } \
372 nodetype *GetPrevious() const \
373 { return (nodetype *)wxNodeBase::GetPrevious(); } \
374 \
375 T *GetData() const \
376 { return (T *)wxNodeBase::GetData(); } \
377 void SetData(T *data) \
378 { wxNodeBase::SetData(data); } \
379 \
380 virtual void DeleteData(); \
381 }; \
382 \
383 class WXDLLEXPORT name : public wxListBase \
384 { \
385 public: \
386 typedef nodetype Node; \
387 \
388 name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType) \
389 { } \
390 name(size_t count, T *elements[]) \
391 : wxListBase(count, (void **)elements) { } \
392 \
393 nodetype *GetFirst() const \
394 { return (nodetype *)wxListBase::GetFirst(); } \
395 nodetype *GetLast() const \
396 { return (nodetype *)wxListBase::GetLast(); } \
397 \
398 nodetype *Item(size_t index) const \
399 { return (nodetype *)wxListBase::Item(index); } \
400 \
401 T *operator[](size_t index) const \
402 { \
403 nodetype *node = Item(index); \
404 return node ? (T*)(node->GetData()) : (T*)NULL; \
405 } \
406 \
407 nodetype *Append(Tbase *object) \
408 { return (nodetype *)wxListBase::Append(object); } \
409 nodetype *Insert(Tbase *object) \
410 { return (nodetype *)Insert((nodetype*)NULL, object); } \
411 nodetype *Insert(nodetype *prev, Tbase *object) \
412 { return (nodetype *)wxListBase::Insert(prev, object); } \
413 \
414 nodetype *Append(long key, void *object) \
415 { return (nodetype *)wxListBase::Append(key, object); } \
416 nodetype *Append(const wxChar *key, void *object) \
417 { return (nodetype *)wxListBase::Append(key, object); } \
418 \
419 nodetype *DetachNode(nodetype *node) \
420 { return (nodetype *)wxListBase::DetachNode(node); } \
421 bool DeleteNode(nodetype *node) \
422 { return wxListBase::DeleteNode(node); } \
423 bool DeleteObject(Tbase *object) \
424 { return wxListBase::DeleteObject(object); } \
425 \
426 nodetype *Find(Tbase *object) const \
427 { return (nodetype *)wxListBase::Find(object); } \
428 \
429 virtual nodetype *Find(const wxListKey& key) const \
430 { return (nodetype *)wxListBase::Find(key); } \
431 \
432 int IndexOf(Tbase *object) const \
433 { return wxListBase::IndexOf(object); } \
434 \
435 void Sort(wxSortFuncFor_##name func) \
436 { wxListBase::Sort((wxSortCompareFunction)func); } \
437 \
438 protected: \
439 wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
440 void *data, \
441 const wxListKey& key = wxDefaultListKey) \
442 { \
443 return new nodetype(this, \
444 (nodetype *)prev, (nodetype *)next, \
445 (T *)data, key); \
446 } \
447 }
448
449 #define WX_DECLARE_LIST_2(elementtype, listname, nodename) \
450 WX_DECLARE_LIST_3(elementtype, elementtype, listname, nodename)
451
452 #define WX_DECLARE_LIST(elementtype, listname) \
453 typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
454 WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node)
455
456 // this macro must be inserted in your program after
457 // #include <wx/listimpl.cpp>
458 #define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
459
460 // =============================================================================
461 // now we can define classes 100% compatible with the old ones
462 // =============================================================================
463
464 // ----------------------------------------------------------------------------
465 // commonly used list classes
466 // ----------------------------------------------------------------------------
467
468 #ifdef wxLIST_COMPATIBILITY
469
470 // -----------------------------------------------------------------------------
471 // wxList compatibility class: in fact, it's a list of wxObjects
472 // -----------------------------------------------------------------------------
473
474 WX_DECLARE_LIST_2(wxObject, wxObjectList, wxObjectListNode);
475
476 class WXDLLEXPORT wxList : public wxObjectList
477 {
478 public:
479 wxList(int key_type = wxKEY_NONE) : wxObjectList((wxKeyType)key_type) { }
480
481 // compatibility methods
482 void Sort(wxSortCompareFunction compfunc) { wxListBase::Sort(compfunc); }
483
484 wxNode *Member(wxObject *object) const { return (wxNode *)Find(object); }
485 };
486
487 // -----------------------------------------------------------------------------
488 // wxStringList class for compatibility with the old code
489 // -----------------------------------------------------------------------------
490
491 WX_DECLARE_LIST_2(wxChar, wxStringListBase, wxStringListNode);
492
493 class WXDLLEXPORT wxStringList : public wxStringListBase
494 {
495 public:
496 // ctors and such
497 // default
498 wxStringList() { DeleteContents(TRUE); }
499 wxStringList(const wxChar *first ...);
500
501 // copying the string list: the strings are copied, too (extremely
502 // inefficient!)
503 wxStringList(const wxStringList& other) { DoCopy(other); }
504 wxStringList& operator=(const wxStringList& other)
505 { Clear(); DoCopy(other); return *this; }
506
507 // operations
508 // makes a copy of the string
509 wxNode *Add(const wxChar *s)
510 { return (wxNode *)wxStringListBase::Append(copystring(s)); }
511
512 bool Delete(const wxChar *s);
513
514 wxChar **ListToArray(bool new_copies = FALSE) const;
515 bool Member(const wxChar *s) const;
516
517 // alphabetic sort
518 void Sort();
519
520 private:
521 void DoCopy(const wxStringList&); // common part of copy ctor and operator=
522 };
523
524 #endif // wxLIST_COMPATIBILITY
525
526 #endif
527 // _WX_LISTH__