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Added wxFontEnumerator class for wxMSW, and fixed text validator for French
[wxWidgets.git] / include / wx / window.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: window.h
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
14
15 #ifdef __GNUG__
16 #pragma interface "windowbase.h"
17 #endif
18
19 // ----------------------------------------------------------------------------
20 // headers which we must include here
21 // ----------------------------------------------------------------------------
22
23 #include "wx/event.h" // the base class
24
25 #include "wx/list.h" // defines wxWindowList
26
27 #include "wx/cursor.h" // we have member variables of these classes
28 #include "wx/font.h" // so we can't do without them
29 #include "wx/colour.h"
30 #include "wx/region.h"
31
32 #if wxUSE_VALIDATORS
33 #include "wx/validate.h" // defines wxDefaultValidator
34 #endif // wxUSE_VALIDATORS
35
36 #if wxUSE_ACCEL
37 #include "wx/accel.h"
38 #endif // wxUSE_ACCEL
39
40 // ----------------------------------------------------------------------------
41 // forward declarations
42 // ----------------------------------------------------------------------------
43
44 class WXDLLEXPORT wxCaret;
45 class WXDLLEXPORT wxClientData;
46 class WXDLLEXPORT wxControl;
47 class WXDLLEXPORT wxCursor;
48 class WXDLLEXPORT wxDC;
49 class WXDLLEXPORT wxDropTarget;
50 class WXDLLEXPORT wxItemResource;
51 class WXDLLEXPORT wxLayoutConstraints;
52 class WXDLLEXPORT wxResourceTable;
53 class WXDLLEXPORT wxSizer;
54 class WXDLLEXPORT wxToolTip;
55 class WXDLLEXPORT wxWindowBase;
56 class WXDLLEXPORT wxWindow;
57
58 // ----------------------------------------------------------------------------
59 // (pseudo)template list classes
60 // ----------------------------------------------------------------------------
61
62 WX_DECLARE_LIST_3(wxWindow, wxWindowBase, wxWindowList, wxWindowListNode);
63
64 // ----------------------------------------------------------------------------
65 // global variables
66 // ----------------------------------------------------------------------------
67
68 WXDLLEXPORT_DATA(extern wxWindowList) wxTopLevelWindows;
69
70 // ----------------------------------------------------------------------------
71 // helper classes used by [SG]etClientObject/Data
72 //
73 // TODO move into a separate header?
74 // ----------------------------------------------------------------------------
75
76 class wxClientData
77 {
78 public:
79 wxClientData() { }
80 virtual ~wxClientData() { }
81 };
82
83 class wxStringClientData : public wxClientData
84 {
85 public:
86 wxStringClientData() { }
87 wxStringClientData( const wxString &data ) : m_data(data) { }
88 void SetData( const wxString &data ) { m_data = data; }
89 const wxString& GetData() const { return m_data; }
90
91 private:
92 wxString m_data;
93 };
94
95 // ----------------------------------------------------------------------------
96 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
97 // interface of this class.
98 //
99 // Event handler: windows have themselves as their event handlers by default,
100 // but their event handlers could be set to another object entirely. This
101 // separation can reduce the amount of derivation required, and allow
102 // alteration of a window's functionality (e.g. by a resource editor that
103 // temporarily switches event handlers).
104 // ----------------------------------------------------------------------------
105
106 class WXDLLEXPORT wxWindowBase : public wxEvtHandler
107 {
108 DECLARE_ABSTRACT_CLASS(wxWindowBase);
109
110 public:
111 // creating the window
112 // -------------------
113
114 // default ctor
115 wxWindowBase() { InitBase(); }
116
117 // pseudo ctor (can't be virtual, called from ctor)
118 bool CreateBase(wxWindowBase *parent,
119 wxWindowID id,
120 const wxPoint& pos = wxDefaultPosition,
121 const wxSize& size = wxDefaultSize,
122 long style = 0,
123 #if wxUSE_VALIDATORS
124 const wxValidator& validator = wxDefaultValidator,
125 #endif // wxUSE_VALIDATORS
126 const wxString& name = wxPanelNameStr);
127
128 virtual ~wxWindowBase();
129
130 #if wxUSE_WX_RESOURCES
131 // these functions are implemented in resource.cpp and resourc2.cpp
132 virtual bool LoadFromResource(wxWindow *parent,
133 const wxString& resourceName,
134 const wxResourceTable *table = (const wxResourceTable *) NULL);
135 virtual wxControl *CreateItem(const wxItemResource* childResource,
136 const wxItemResource* parentResource,
137 const wxResourceTable *table = (const wxResourceTable *) NULL);
138 #endif // wxUSE_WX_RESOURCES
139
140 // deleting the window
141 // -------------------
142
143 // ask the window to close itself, return TRUE if the event handler
144 // honoured our request
145 bool Close( bool force = FALSE );
146
147 // the following functions delete the C++ objects (the window itself
148 // or its children) as well as the GUI windows and normally should
149 // never be used directly
150
151 // delete window unconditionally (dangerous!), returns TRUE if ok
152 virtual bool Destroy();
153 // delete all children of this window, returns TRUE if ok
154 bool DestroyChildren();
155
156 // is the window being deleted?
157 bool IsBeingDeleted() const { return m_isBeingDeleted; }
158
159 // window attributes
160 // -----------------
161
162 // the title (or label, see below) of the window: the text which the
163 // window shows
164 virtual void SetTitle( const wxString & WXUNUSED(title) ) { }
165 virtual wxString GetTitle() const { return ""; }
166
167 // label is just the same as the title (but for, e.g., buttons it
168 // makes more sense to speak about labels)
169 virtual void SetLabel(const wxString& label) { SetTitle(label); }
170 virtual wxString GetLabel() const { return GetTitle(); }
171
172 // the window name is used for ressource setting in X, it is not the
173 // same as the window title/label
174 virtual void SetName( const wxString &name ) { m_windowName = name; }
175 virtual wxString GetName() const { return m_windowName; }
176
177 // window id uniquely identifies the window among its siblings unless
178 // it is -1 which means "don't care"
179 void SetId( wxWindowID id ) { m_windowId = id; }
180 wxWindowID GetId() const { return m_windowId; }
181
182 // generate a control id for the controls which were not given one by
183 // user
184 static int NewControlId() { return --ms_lastControlId; }
185 // get the id of the control following the one with the given
186 // (autogenerated) id
187 static int NextControlId(int id) { return id - 1; }
188 // get the id of the control preceding the one with the given
189 // (autogenerated) id
190 static int PrevControlId(int id) { return id + 1; }
191
192 // moving/resizing
193 // ---------------
194
195 // set the window size and/or position
196 void SetSize( int x, int y, int width, int height,
197 int sizeFlags = wxSIZE_AUTO )
198 { DoSetSize(x, y, width, height, sizeFlags); }
199
200 void SetSize( int width, int height )
201 { DoSetSize( -1, -1, width, height, wxSIZE_USE_EXISTING ); }
202
203 void SetSize( const wxSize& size )
204 { SetSize( size.x, size.y); }
205
206 void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
207 { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
208
209 void Move( int x, int y )
210 { DoSetSize( x, y, -1, -1, wxSIZE_USE_EXISTING ); }
211
212 void Move(const wxPoint& pt)
213 { Move(pt.x, pt.y); }
214
215 // Z-order
216 virtual void Raise() = 0;
217 virtual void Lower() = 0;
218
219 // client size is the size of area available for subwindows
220 void SetClientSize( int width, int height )
221 { DoSetClientSize(width, height); }
222
223 void SetClientSize( const wxSize& size )
224 { DoSetClientSize(size.x, size.y); }
225
226 void SetClientSize(const wxRect& rect)
227 { SetClientSize( rect.width, rect.height ); }
228
229 // get the window position and/or size (pointers may be NULL)
230 void GetPosition( int *x, int *y ) const { DoGetPosition(x, y); }
231 wxPoint GetPosition() const
232 {
233 int w, h;
234 DoGetPosition(&w, &h);
235
236 return wxPoint(w, h);
237 }
238
239 void GetSize( int *w, int *h ) const { DoGetSize(w, h); }
240 wxSize GetSize() const
241 {
242 int w, h;
243 DoGetSize(& w, & h);
244 return wxSize(w, h);
245 }
246
247 wxRect GetRect() const
248 {
249 int x, y, w, h;
250 GetPosition(& x, & y);
251 GetSize(& w, & h);
252
253 return wxRect(x, y, w, h);
254 }
255
256 void GetClientSize( int *w, int *h ) const { DoGetClientSize(w, h); }
257 wxSize GetClientSize() const
258 {
259 int w, h;
260 DoGetClientSize(& w, & h);
261
262 return wxSize(w, h);
263 }
264
265 // centre with respect to the the parent window
266 void Centre( int direction = wxBOTH );
267 void Center( int direction = wxBOTH ) { Centre(direction); }
268 void CentreOnParent( int dir = wxBOTH ) { Centre(dir | wxCENTER_FRAME); }
269 void CenterOnParent( int dir = wxBOTH ) { Centre(dir | wxCENTER_FRAME); }
270
271 // set window size to wrap around its children
272 virtual void Fit();
273
274 // set min/max size of the window
275 virtual void SetSizeHints( int minW, int minH,
276 int maxW = -1, int maxH = -1,
277 int incW = -1, int incH = -1 );
278
279 // window state
280 // ------------
281
282 // returns TRUE if window was shown/hidden, FALSE if the nothing was
283 // done (window was already shown/hidden)
284 virtual bool Show( bool show = TRUE );
285 bool Hide() { return Show(FALSE); }
286
287 // returns TRUE if window was enabled/disabled, FALSE if nothing done
288 virtual bool Enable( bool enable = TRUE );
289 bool Disable() { return Enable(FALSE); }
290
291 bool IsShown() const { return m_isShown; }
292 bool IsEnabled() const { return m_isEnabled; }
293
294 // get/set window style (setting style won't update the window and so
295 // is only useful for internal usage)
296 virtual void SetWindowStyleFlag( long style ) { m_windowStyle = style; }
297 virtual long GetWindowStyleFlag() const { return m_windowStyle; }
298
299 // just some (somewhat shorter) synonims
300 void SetWindowStyle( long style ) { SetWindowStyleFlag(style); }
301 long GetWindowStyle() const { return GetWindowStyleFlag(); }
302
303 bool HasFlag(int flag) const { return (m_windowStyle & flag) != 0; }
304
305 virtual bool IsRetained() const
306 { return (m_windowStyle & wxRETAINED) != 0; }
307
308 // make the window modal (all other windows unresponsive)
309 virtual void MakeModal(bool modal = TRUE);
310
311 // focus handling
312 // --------------
313
314 // set focus to this window
315 virtual void SetFocus() = 0;
316
317 // return the window which currently has the focus or NULL
318 static wxWindow *FindFocus() /* = 0: implement in derived classes */;
319
320 // can this window have focus?
321 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
322
323 // parent/children relations
324 // -------------------------
325
326 // get the list of children
327 const wxWindowList& GetChildren() const { return m_children; }
328 wxWindowList& GetChildren() { return m_children; }
329
330 // get the parent or the parent of the parent
331 wxWindow *GetParent() const { return m_parent; }
332 inline wxWindow *GetGrandParent() const;
333
334 // is this window a top level one?
335 bool IsTopLevel() const;
336
337 // it doesn't really change parent, use ReParent() instead
338 void SetParent( wxWindowBase *parent ) { m_parent = (wxWindow *)parent; }
339 // change the real parent of this window, return TRUE if the parent
340 // was changed, FALSE otherwise (error or newParent == oldParent)
341 virtual bool Reparent( wxWindowBase *newParent );
342
343 // find window among the descendants of this one either by id or by
344 // name (return NULL if not found)
345 wxWindow *FindWindow( long id );
346 wxWindow *FindWindow( const wxString& name );
347
348 // implementation mostly
349 virtual void AddChild( wxWindowBase *child );
350 virtual void RemoveChild( wxWindowBase *child );
351
352 // event handler stuff
353 // -------------------
354
355 // get the current event handler
356 wxEvtHandler *GetEventHandler() const { return m_eventHandler; }
357
358 // replace the event handler (allows to completely subclass the
359 // window)
360 void SetEventHandler( wxEvtHandler *handler ) { m_eventHandler = handler; }
361
362 // push/pop event handler: allows to chain a custom event handler to
363 // alreasy existing ones
364 void PushEventHandler( wxEvtHandler *handler );
365 wxEvtHandler *PopEventHandler( bool deleteHandler = FALSE );
366
367 // validators and client data
368 // --------------------------
369
370 #if wxUSE_VALIDATORS
371 // a window may have an associated validator which is used to control
372 // user input
373 virtual void SetValidator( const wxValidator &validator );
374 virtual wxValidator *GetValidator() { return m_windowValidator; }
375 #endif // wxUSE_VALIDATORS
376
377 // each window may have associated client data: either a pointer to
378 // wxClientData object in which case it is managed by the window (i.e.
379 // it will delete the data when it's destroyed) or an untyped pointer
380 // which won't be deleted by the window - but not both of them
381 void SetClientObject( wxClientData *data ) { DoSetClientObject(data); }
382 wxClientData *GetClientObject() const { return DoGetClientObject(); }
383
384 void SetClientData( void *data ) { DoSetClientData(data); }
385 void *GetClientData() const { return DoGetClientData(); }
386
387 // dialog oriented functions
388 // -------------------------
389
390 // validate the correctness of input, return TRUE if ok
391 virtual bool Validate();
392
393 // transfer data between internal and GUI representations
394 virtual bool TransferDataToWindow();
395 virtual bool TransferDataFromWindow();
396
397 virtual void InitDialog();
398
399 #if wxUSE_ACCEL
400 // accelerators
401 // ------------
402 virtual void SetAcceleratorTable( const wxAcceleratorTable& accel )
403 { m_acceleratorTable = accel; }
404 wxAcceleratorTable *GetAcceleratorTable()
405 { return &m_acceleratorTable; }
406 #endif // wxUSE_ACCEL
407
408 // dialog units translations
409 // -------------------------
410
411 wxPoint ConvertPixelsToDialog( const wxPoint& pt );
412 wxPoint ConvertDialogToPixels( const wxPoint& pt );
413 wxSize ConvertPixelsToDialog( const wxSize& sz )
414 {
415 wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y)));
416
417 return wxSize(pt.x, pt.y);
418 }
419
420 wxSize ConvertDialogToPixels( const wxSize& sz )
421 {
422 wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y)));
423
424 return wxSize(pt.x, pt.y);
425 }
426
427 // mouse functions
428 // ---------------
429
430 // move the mouse to the specified position
431 virtual void WarpPointer(int x, int y) = 0;
432
433 // start or end mouse capture
434 virtual void CaptureMouse() = 0;
435 virtual void ReleaseMouse() = 0;
436
437 // painting the window
438 // -------------------
439
440 // mark the specified rectangle (or the whole window) as "dirty" so it
441 // will be repainted
442 virtual void Refresh( bool eraseBackground = TRUE,
443 const wxRect *rect = (const wxRect *) NULL ) = 0;
444 // clear the window entirely
445 virtual void Clear() = 0;
446
447 // adjust DC for drawing on this window
448 virtual void PrepareDC( wxDC & WXUNUSED(dc) ) { }
449
450 // the update region of the window contains the areas which must be
451 // repainted by the program
452 const wxRegion& GetUpdateRegion() const { return m_updateRegion; }
453 wxRegion& GetUpdateRegion() { return m_updateRegion; }
454
455 // these functions verify whether the given point/rectangle belongs to
456 // (or at least intersects with) the update region
457 bool IsExposed( int x, int y ) const;
458 bool IsExposed( int x, int y, int w, int h ) const;
459
460 bool IsExposed( const wxPoint& pt ) const
461 { return IsExposed(pt.x, pt.y); }
462 bool IsExposed( const wxRect& rect ) const
463 { return IsExposed(rect.x, rect.y, rect.width, rect.height); }
464
465 // colours, fonts and cursors
466 // --------------------------
467
468 // set/retrieve the window colours (system defaults are used by
469 // default): Set functions return TRUE if colour was changed
470 virtual bool SetBackgroundColour( const wxColour &colour );
471 virtual bool SetForegroundColour( const wxColour &colour );
472
473 wxColour GetBackgroundColour() const { return m_backgroundColour; }
474 wxColour GetForegroundColour() const { return m_foregroundColour; }
475
476 // set/retrieve the cursor for this window (SetCursor() returns TRUE
477 // if the cursor was really changed)
478 virtual bool SetCursor( const wxCursor &cursor );
479 const wxCursor& GetCursor() const { return m_cursor; }
480 wxCursor& GetCursor() { return m_cursor; }
481
482 // set/retrieve the font for the window (SetFont() returns TRUE if the
483 // font really changed)
484 virtual bool SetFont( const wxFont &font ) = 0;
485 const wxFont& GetFont() const { return m_font; }
486 wxFont& GetFont() { return m_font; }
487
488 #if wxUSE_CARET
489 // associate a caret with the window
490 void SetCaret(wxCaret *caret);
491 // get the current caret (may be NULL)
492 wxCaret *GetCaret() const { return m_caret; }
493 #endif // wxUSE_CARET
494
495 // get the (average) character size for the current font
496 virtual int GetCharHeight() const = 0;
497 virtual int GetCharWidth() const = 0;
498
499 // get the width/height/... of the text using current or specified
500 // font
501 virtual void GetTextExtent(const wxString& string,
502 int *x, int *y,
503 int *descent = (int *) NULL,
504 int *externalLeading = (int *) NULL,
505 const wxFont *theFont = (const wxFont *) NULL)
506 const = 0;
507
508 // translate to/from screen/client coordinates (pointers may be NULL)
509 void ClientToScreen( int *x, int *y ) const
510 { DoClientToScreen(x, y); }
511 void ScreenToClient( int *x, int *y ) const
512 { DoScreenToClient(x, y); }
513 wxPoint ClientToScreen(const wxPoint& pt) const
514 {
515 int x = pt.x, y = pt.y;
516 DoClientToScreen(&x, &y);
517
518 return wxPoint(x, y);
519 }
520
521 wxPoint ScreenToClient(const wxPoint& pt) const
522 {
523 int x = pt.x, y = pt.y;
524 DoScreenToClient(&x, &y);
525
526 return wxPoint(x, y);
527 }
528
529 // misc
530 // ----
531
532 void UpdateWindowUI();
533
534 bool PopupMenu( wxMenu *menu, const wxPoint& pos )
535 { return DoPopupMenu(menu, pos.x, pos.y); }
536 bool PopupMenu( wxMenu *menu, int x, int y )
537 { return DoPopupMenu(menu, x, y); }
538
539 // scrollbars
540 // ----------
541
542 // configure the window scrollbars
543 virtual void SetScrollbar( int orient,
544 int pos,
545 int thumbVisible,
546 int range,
547 bool refresh = TRUE ) = 0;
548 virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE ) = 0;
549 virtual int GetScrollPos( int orient ) const = 0;
550 virtual int GetScrollThumb( int orient ) const = 0;
551 virtual int GetScrollRange( int orient ) const = 0;
552
553 // scroll window to the specified position
554 virtual void ScrollWindow( int dx, int dy,
555 const wxRect* rect = (wxRect *) NULL ) = 0;
556
557 // tooltips
558 // --------
559 #if wxUSE_TOOLTIPS
560 // the easiest way to set a tooltip for a window is to use this method
561 void SetToolTip( const wxString &tip );
562 // attach a tooltip to the window
563 void SetToolTip( wxToolTip *tip ) { DoSetToolTip(tip); }
564 // get the associated tooltip or NULL if none
565 wxToolTip* GetToolTip() const { return m_tooltip; }
566 #endif // wxUSE_TOOLTIPS
567
568 // drag and drop
569 // -------------
570 #if wxUSE_DRAG_AND_DROP
571 // set/retrieve the drop target associated with this window (may be
572 // NULL; it's owned by the window and will be deleted by it)
573 virtual void SetDropTarget( wxDropTarget *dropTarget ) = 0;
574 virtual wxDropTarget *GetDropTarget() const { return m_dropTarget; }
575 #endif // wxUSE_DRAG_AND_DROP
576
577 // constraints and sizers
578 // ----------------------
579 #if wxUSE_CONSTRAINTS
580 // set the constraints for this window or retrieve them (may be NULL)
581 void SetConstraints( wxLayoutConstraints *constraints );
582 wxLayoutConstraints *GetConstraints() const { return m_constraints; }
583
584 // when using constraints, it makes sense to update children positions
585 // automatically whenever the window is resized - this is done if
586 // autoLayout is on
587 void SetAutoLayout( bool autoLayout ) { m_autoLayout = autoLayout; }
588 bool GetAutoLayout() const { return m_autoLayout; }
589
590 // do layout the window and its children
591 virtual bool Layout();
592
593 // implementation only
594 void UnsetConstraints(wxLayoutConstraints *c);
595 wxWindowList *GetConstraintsInvolvedIn() const
596 { return m_constraintsInvolvedIn; }
597 void AddConstraintReference(wxWindowBase *otherWin);
598 void RemoveConstraintReference(wxWindowBase *otherWin);
599 void DeleteRelatedConstraints();
600 void ResetConstraints();
601
602 // these methods may be overriden for special layout algorithms
603 virtual void SetConstraintSizes(bool recurse = TRUE);
604 virtual bool LayoutPhase1(int *noChanges);
605 virtual bool LayoutPhase2(int *noChanges);
606 virtual bool DoPhase(int);
607
608 // these methods are virtual but normally won't be overridden
609 virtual void SetSizeConstraint(int x, int y, int w, int h);
610 virtual void MoveConstraint(int x, int y);
611 virtual void GetSizeConstraint(int *w, int *h) const ;
612 virtual void GetClientSizeConstraint(int *w, int *h) const ;
613 virtual void GetPositionConstraint(int *x, int *y) const ;
614
615 // sizers
616 // TODO: what are they and how do they work??
617 void SetSizer( wxSizer *sizer );
618 wxSizer *GetSizer() const { return m_windowSizer; }
619 #endif // wxUSE_CONSTRAINTS
620
621 // backward compatibility
622 // ----------------------
623 #if WXWIN_COMPATIBILITY
624 bool Enabled() const { return IsEnabled(); }
625
626 void SetButtonFont(const wxFont& font) { SetFont(font); }
627 void SetLabelFont(const wxFont& font) { SetFont(font); }
628 wxFont& GetLabelFont() { return GetFont(); };
629 wxFont& GetButtonFont() { return GetFont(); };
630 #endif // WXWIN_COMPATIBILITY
631
632 // implementation
633 // --------------
634
635 // event handlers
636 void OnSysColourChanged( wxSysColourChangedEvent& event );
637 void OnInitDialog( wxInitDialogEvent &event );
638
639 // get the haqndle of the window for the underlying window system: this
640 // is only used for wxWin itself or for user code which wants to call
641 // platform-specific APIs
642 virtual WXWidget GetHandle() const = 0;
643
644 protected:
645 // the window id - a number which uniquely identifies a window among
646 // its siblings unless it is -1
647 wxWindowID m_windowId;
648
649 // the parent window of this window (or NULL) and the list of the children
650 // of this window
651 wxWindow *m_parent;
652 wxWindowList m_children;
653
654 // the minimal allowed size for the window (no minimal size if variable(s)
655 // contain(s) -1)
656 int m_minWidth, m_minHeight, m_maxWidth, m_maxHeight;
657
658 // event handler for this window: usually is just 'this' but may be
659 // changed with SetEventHandler()
660 wxEvtHandler *m_eventHandler;
661
662 #if wxUSE_VALIDATORS
663 // associated validator or NULL if none
664 wxValidator *m_windowValidator;
665 #endif // wxUSE_VALIDATORS
666
667 #if wxUSE_DRAG_AND_DROP
668 wxDropTarget *m_dropTarget;
669 #endif // wxUSE_DRAG_AND_DROP
670
671 // visual window attributes
672 wxCursor m_cursor;
673 wxFont m_font;
674 wxColour m_backgroundColour, m_foregroundColour;
675
676 #if wxUSE_CARET
677 wxCaret *m_caret;
678 #endif // wxUSE_CARET
679
680 // the region which should be repainted in response to paint event
681 wxRegion m_updateRegion;
682
683 #if wxUSE_ACCEL
684 // the accelerator table for the window which translates key strokes into
685 // command events
686 wxAcceleratorTable m_acceleratorTable;
687 #endif // wxUSE_ACCEL
688
689 // user data associated with the window: either an object which will be
690 // deleted by the window when it's deleted or some raw pointer which we do
691 // nothing with - only one type of data can be used with the given window
692 // (i.e. you cannot set the void data and then associate the window with
693 // wxClientData or vice versa)
694 union
695 {
696 wxClientData *m_clientObject;
697 void *m_clientData;
698 };
699
700 // the tooltip for this window (may be NULL)
701 #if wxUSE_TOOLTIPS
702 wxToolTip *m_tooltip;
703 #endif // wxUSE_TOOLTIPS
704
705 // constraints and sizers
706 #if wxUSE_CONSTRAINTS
707 // the constraints for this window or NULL
708 wxLayoutConstraints *m_constraints;
709
710 // constraints this window is involved in
711 wxWindowList *m_constraintsInvolvedIn;
712
713 // top level and the parent sizers
714 // TODO what's this and how does it work?)
715 wxSizer *m_windowSizer;
716 wxWindowBase *m_sizerParent;
717
718 // Layout() window automatically when its size changes?
719 bool m_autoLayout:1;
720 #endif // wxUSE_CONSTRAINTS
721
722 // window state
723 bool m_isShown:1;
724 bool m_isEnabled:1;
725 bool m_isBeingDeleted:1;
726
727 // window attributes
728 long m_windowStyle;
729 wxString m_windowName;
730
731 protected:
732 // common part of all ctors: it is not virtual because it is called from
733 // ctor
734 void InitBase();
735
736 // get the default size for the new window if no explicit size given
737 // FIXME why 20 and not 30, 10 or ...?
738 static int WidthDefault(int w) { return w == -1 ? 20 : w; }
739 static int HeightDefault(int h) { return h == -1 ? 20 : h; }
740
741 // more pure virtual functions
742 // ---------------------------
743
744 // NB: we must have DoSomething() function when Something() is an overloaded
745 // method: indeed, we can't just have "virtual Something()" in case when
746 // the function is overloaded because then we'd have to make virtual all
747 // the variants (otherwise only the virtual function may be called on a
748 // pointer to derived class according to C++ rules) which is, in
749 // general, absolutely not needed. So instead we implement all
750 // overloaded Something()s in terms of DoSomething() which will be the
751 // only one to be virtual.
752
753 // coordinates translation
754 virtual void DoClientToScreen( int *x, int *y ) const = 0;
755 virtual void DoScreenToClient( int *x, int *y ) const = 0;
756
757 // retrieve the position/size of the window
758 virtual void DoGetPosition( int *x, int *y ) const = 0;
759 virtual void DoGetSize( int *width, int *height ) const = 0;
760 virtual void DoGetClientSize( int *width, int *height ) const = 0;
761
762 // this is the virtual function to be overriden in any derived class which
763 // wants to change how SetSize() or Move() works - it is called by all
764 // versions of these functions in the base class
765 virtual void DoSetSize(int x, int y,
766 int width, int height,
767 int sizeFlags = wxSIZE_AUTO) = 0;
768
769 // same as DoSetSize() for the client size
770 virtual void DoSetClientSize(int width, int height) = 0;
771
772 #if wxUSE_TOOLTIPS
773 virtual void DoSetToolTip( wxToolTip *tip );
774 #endif // wxUSE_TOOLTIPS
775
776 virtual bool DoPopupMenu( wxMenu *menu, int x, int y ) = 0;
777
778 // client data accessors
779 virtual void DoSetClientObject( wxClientData *data );
780 virtual wxClientData *DoGetClientObject() const;
781
782 virtual void DoSetClientData( void *data );
783 virtual void *DoGetClientData() const;
784
785 // what kind of data do we have?
786 enum wxClientDataType
787 {
788 ClientData_None, // we don't know yet because we don't have it at all
789 ClientData_Object, // our client data is typed and we own it
790 ClientData_Void // client data is untyped and we don't own it
791 } m_clientDataType;
792
793 private:
794 // contains the last id generated by NewControlId
795 static int ms_lastControlId;
796
797 DECLARE_NO_COPY_CLASS(wxWindowBase);
798 DECLARE_EVENT_TABLE()
799 };
800
801 // ----------------------------------------------------------------------------
802 // now include the declaration of wxWindow class
803 // ----------------------------------------------------------------------------
804
805 #if defined(__WXMSW__)
806 #include "wx/msw/window.h"
807 #elif defined(__WXMOTIF__)
808 #include "wx/motif/window.h"
809 #elif defined(__WXGTK__)
810 #include "wx/gtk/window.h"
811 #elif defined(__WXQT__)
812 #include "wx/qt/window.h"
813 #elif defined(__WXMAC__)
814 #include "wx/mac/window.h"
815 #elif defined(__WXPM__)
816 #include "wx/os2/window.h"
817 #endif
818
819 // ----------------------------------------------------------------------------
820 // inline functions which couldn't be declared in the class body because of
821 // forward dependencies
822 // ----------------------------------------------------------------------------
823
824 inline wxWindow *wxWindowBase::GetGrandParent() const
825 {
826 return m_parent ? m_parent->GetParent() : (wxWindow *)NULL;
827 }
828
829 // ----------------------------------------------------------------------------
830 // global function
831 // ----------------------------------------------------------------------------
832
833 WXDLLEXPORT extern wxWindow* wxGetActiveWindow();
834 inline WXDLLEXPORT int NewControlId() { return wxWindowBase::NewControlId(); }
835
836 #endif
837 // _WX_WINDOW_H_BASE_