1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindow class
4 // Author: David Webster
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
16 #pragma interface "window.h"
26 // ---------------------------------------------------------------------------
27 // forward declarations
28 // ---------------------------------------------------------------------------
30 class WXDLLEXPORT wxWindow
;
31 class WXDLLEXPORT wxButton
;
33 #if wxUSE_DRAG_AND_DROP
34 class WXDLLEXPORT wxDropTarget
;
37 #if wxUSE_WX_RESOURCES
38 class WXDLLEXPORT wxResourceTable
;
39 class WXDLLEXPORT wxItemResource
;
42 WXDLLEXPORT_DATA(extern const char*) wxPanelNameStr
;
44 WXDLLEXPORT_DATA(extern const wxSize
) wxDefaultSize
;
45 WXDLLEXPORT_DATA(extern const wxPoint
) wxDefaultPosition
;
47 class WXDLLEXPORT wxWindow
: public wxWindowBase
49 DECLARE_ABSTRACT_CLASS(wxWindow
)
52 friend class wxPaintDC
;
55 wxWindow() { Init(); };
56 inline wxWindow( wxWindow
* parent
58 ,const wxPoint
& pos
= wxDefaultPosition
59 ,const wxSize
& size
= wxDefaultSize
61 ,const wxString
& name
= wxPanelNameStr
65 Create(parent
, id
, pos
, size
, style
, name
);
70 bool Create( wxWindow
* parent
72 ,const wxPoint
& pos
= wxDefaultPosition
73 ,const wxSize
& size
= wxDefaultSize
75 ,const wxString
& name
= wxPanelNameStr
78 // ---------------------------------------------------------------------------
79 // wxWindowBase pure virtual implementations
80 // ---------------------------------------------------------------------------
85 // Set the focus to this window
86 virtual void SetFocus();
87 // Warp the pointer the given position
88 virtual void WarpPointer(int x_pos
, int y_pos
) ;
89 // Capture/release mouse
90 virtual void CaptureMouse();
91 virtual void ReleaseMouse();
92 // Send the window a refresh event
93 virtual void Refresh(bool eraseBack
= TRUE
, const wxRect
*rect
= NULL
);
97 virtual bool SetFont(const wxFont
& f
);
99 virtual int GetCharHeight() const;
100 virtual int GetCharWidth() const;
101 virtual void GetTextExtent( const wxString
& string
105 ,int* externalLeading
= NULL
106 ,const wxFont
* theFont
= NULL
109 // Configure the window's scrollbar
110 virtual void SetScrollbar( int orient
116 virtual void SetScrollPos( int orient
120 virtual int GetScrollPos(int orient
) const;
121 virtual int GetScrollRange(int orient
) const;
122 virtual int GetScrollThumb(int orient
) const;
123 virtual void ScrollWindow( int dx
125 ,const wxRect
* rect
= NULL
127 #if wxUSE_DRAG_AND_DROP
128 void SetDropTarget(wxDropTarget
*pDropTarget
);
130 // coordinates translation
131 virtual void DoClientToScreen( int *x
, int *y
) const;
132 virtual void DoScreenToClient( int *x
, int *y
) const;
134 // retrieve the position/size of the window
135 virtual void DoGetPosition( int *x
, int *y
) const;
136 virtual void DoGetSize( int *width
, int *height
) const;
137 virtual void DoGetClientSize( int *width
, int *height
) const;
139 // this is the virtual function to be overriden in any derived class which
140 // wants to change how SetSize() or Move() works - it is called by all
141 // versions of these functions in the base class
142 virtual void DoSetSize(int x
, int y
,
143 int width
, int height
,
144 int sizeFlags
= wxSIZE_AUTO
);
146 // same as DoSetSize() for the client size
147 virtual void DoSetClientSize(int width
, int height
);
148 virtual bool DoPopupMenu( wxMenu
*menu
, int x
, int y
);
149 virtual WXWidget
GetHandle() const;
151 // ---------------------------------------------------------------------------
152 // wxWindowBase virtual implementations that need to be overriden
153 // ---------------------------------------------------------------------------
155 // Fit the window around the items
157 // Show or hide the window
158 virtual bool Show(bool show
); // check if base implementation is OK
159 // Enable or disable the window
160 virtual bool Enable(bool enable
); // check if base implementation is OK
162 virtual bool SetCursor(const wxCursor
& cursor
); // check if base implementation is OK
164 // ---------------------------------------------------------------------------
165 // additional functions
166 // ---------------------------------------------------------------------------
168 // Dialog support: override these and call
169 // base class members to add functionality
170 // that can't be done using validators.
171 void SetClientSize( int width
, int height
)
172 { DoSetClientSize(width
, height
); }
174 void SetClientSize( const wxSize
& size
)
175 { DoSetClientSize(size
.x
, size
.y
); }
177 void SetClientSize(const wxRect
& rect
)
178 { SetClientSize( rect
.width
, rect
.height
); }
180 // Validate controls. If returns FALSE,
181 // validation failed: don't quit
182 virtual bool Validate();
184 // Return code for dialogs
185 inline void SetReturnCode(int retCode
);
186 inline int GetReturnCode();
189 // Get the window with the focus
190 static wxWindow
*FindFocus();
192 // Accept files for dragging
193 virtual void DragAcceptFiles(bool accept
);
195 // Most windows have the concept of a label; for frames, this is the
196 // title; for items, this is the label or button text.
197 inline virtual wxString
GetLabel() const { return GetTitle(); }
199 #if wxUSE_CARET && WXWIN_COMPATIBILITY
200 // Caret manipulation
201 virtual void CreateCaret(int w
, int h
);
202 virtual void CreateCaret(const wxBitmap
*bitmap
);
203 virtual void DestroyCaret();
204 virtual void ShowCaret(bool show
);
205 virtual void SetCaretPos(int x
, int y
);
206 virtual void GetCaretPos(int *x
, int *y
) const;
209 // Handle a control command
210 virtual void OnCommand(wxWindow
& win
, wxCommandEvent
& event
);
212 // Get the default button, if there is one
213 inline virtual wxButton
*GetDefaultItem() const;
214 inline virtual void SetDefaultItem(wxButton
*but
);
216 // Override to define new behaviour for default action (e.g. double clicking
218 virtual void OnDefaultAction(wxControl
*initiatingItem
);
221 void OnEraseBackground(wxEraseEvent
& event
);
222 void OnChar(wxKeyEvent
& event
);
223 void OnKeyDown(wxKeyEvent
& event
);
224 void OnKeyUp(wxKeyEvent
& event
);
225 void OnPaint(wxPaintEvent
& event
);
226 void OnIdle(wxIdleEvent
& event
);
230 // ---------------------------------------------------------------------------
232 // ---------------------------------------------------------------------------
234 // For implementation purposes - sometimes decorations make the client area
236 virtual wxPoint
GetClientAreaOrigin() const;
238 // Makes an adjustment to the window position (for example, a frame that has
239 // a toolbar that it manages itself).
240 virtual void AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
);
242 // Executes the default message
243 virtual long Default();
245 /* TODO: you may need something like this
246 // Determine whether 3D effects are wanted
247 virtual WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D);
250 // Constraint implementation
251 void UnsetConstraints(wxLayoutConstraints
*c
);
252 // Back-pointer to other windows we're involved with, so if we delete
253 // this window, we must delete any constraints we're involved with.
255 wxObject
*GetChild(int number
) const ;
257 // Transfers data to any child controls
258 void OnInitDialog(wxInitDialogEvent
& event
);
268 wxButton
* m_defaultItem
;
272 bool m_isBeingDeleted
;
275 bool m_mouseInWindow
;
276 bool m_backgroundTransparent
;
279 WXHMENU m_hMenu
; // Menu, if any
281 // the size of one page for scrolling
286 DECLARE_EVENT_TABLE()
289 void PMDetachWindowMenu();
290 WXHWND
GetHwnd() const { return m_hWnd
; }
291 void SetHwnd(WXHWND hWnd
) { m_hWnd
= hWnd
; }
294 ////////////////////////////////////////////////////////////////////////
297 inline wxButton
*wxWindow::GetDefaultItem() const { return m_defaultItem
; }
298 inline void wxWindow::SetDefaultItem(wxButton
*but
) { m_defaultItem
= but
; }
299 inline void wxWindow::SetReturnCode(int retCode
) { m_returnCode
= retCode
; }
300 inline int wxWindow::GetReturnCode() { return m_returnCode
; }
302 // Get the active window.
303 wxWindow
* WXDLLEXPORT
wxGetActiveWindow();