1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxList, wxStringList classes
4 // Author: Julian Smart
5 // Modified by: VZ at 16/11/98: WX_DECLARE_LIST() and typesafe lists added
8 // Copyright: (c) 1998 Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
13 All this is quite ugly but serves two purposes:
14 1. Be almost 100% compatible with old, untyped, wxList class
15 2. Ensure compile-time type checking for the linked lists
17 The idea is to have one base class (wxListBase) working with "void *" data,
18 but to hide these untyped functions - i.e. make them protected, so they
19 can only be used from derived classes which have inline member functions
20 working with right types. This achieves the 2nd goal. As for the first one,
21 we provide a special derivation of wxListBase called wxList which looks just
29 #pragma interface "list.h"
32 // -----------------------------------------------------------------------------
34 // -----------------------------------------------------------------------------
38 #include "wx/object.h"
39 #include "wx/string.h"
41 // due to circular header dependencies this function has to be declared here
42 // (normally it's found in utils.h which includes itself list.h...)
43 extern WXDLLEXPORT wxChar
* copystring(const wxChar
*s
);
45 class WXDLLEXPORT wxObjectListNode
;
46 typedef wxObjectListNode wxNode
;
48 // undef it to get rid of old, deprecated functions
49 #define wxLIST_COMPATIBILITY
51 // -----------------------------------------------------------------------------
53 // -----------------------------------------------------------------------------
61 // -----------------------------------------------------------------------------
63 // -----------------------------------------------------------------------------
65 // type of compare function for list sort operation (as in 'qsort'): it should
66 // return a negative value, 0 or positive value if the first element is less
67 // than, equal or greater than the second
68 typedef int (*wxSortCompareFunction
)(const void *elem1
, const void *elem2
);
71 typedef int (*wxListIterateFunction
)(void *current
);
73 // -----------------------------------------------------------------------------
74 // key stuff: a list may be optionally keyed on integer or string key
75 // -----------------------------------------------------------------------------
83 // a struct which may contain both types of keys
85 // implementation note: on one hand, this class allows to have only one function
86 // for any keyed operation instead of 2 almost equivalent. OTOH, it's needed to
87 // resolve ambiguity which we would otherwise have with wxStringList::Find() and
88 // wxList::Find(const char *).
89 class WXDLLEXPORT wxListKey
94 { m_keyType
= wxKEY_NONE
; }
96 { m_keyType
= wxKEY_INTEGER
; m_key
.integer
= i
; }
97 wxListKey(const wxChar
*s
)
98 { m_keyType
= wxKEY_STRING
; m_key
.string
= wxStrdup(s
); }
99 wxListKey(const wxString
& s
)
100 { m_keyType
= wxKEY_STRING
; m_key
.string
= wxStrdup(s
.c_str()); }
103 wxKeyType
GetKeyType() const { return m_keyType
; }
104 const wxChar
*GetString() const
105 { wxASSERT( m_keyType
== wxKEY_STRING
); return m_key
.string
; }
106 long GetNumber() const
107 { wxASSERT( m_keyType
== wxKEY_INTEGER
); return m_key
.integer
; }
110 // Note: implementation moved to list.cpp to prevent BC++ inline
111 // expansion warning.
112 bool operator==(wxListKeyValue value
) const ;
117 if ( m_keyType
== wxKEY_STRING
)
123 wxListKeyValue m_key
;
126 // -----------------------------------------------------------------------------
127 // wxNodeBase class is a (base for) node in a double linked list
128 // -----------------------------------------------------------------------------
130 WXDLLEXPORT_DATA(extern wxListKey
) wxDefaultListKey
;
132 class WXDLLEXPORT wxNodeBase
134 friend class wxListBase
;
137 wxNodeBase(wxListBase
*list
= (wxListBase
*)NULL
,
138 wxNodeBase
*previous
= (wxNodeBase
*)NULL
,
139 wxNodeBase
*next
= (wxNodeBase
*)NULL
,
141 const wxListKey
& key
= wxDefaultListKey
);
143 virtual ~wxNodeBase();
145 // @@ no check is done that the list is really keyed on strings
146 const wxChar
*GetKeyString() const { return m_key
.string
; }
147 long GetKeyInteger() const { return m_key
.integer
; }
149 // Necessary for some existing code
150 void SetKeyString(wxChar
* s
) { m_key
.string
= s
; }
151 void SetKeyInteger(long i
) { m_key
.integer
= i
; }
153 #ifdef wxLIST_COMPATIBILITY
154 // compatibility methods
155 wxNode
*Next() const { return (wxNode
*)GetNext(); }
156 wxNode
*Previous() const { return (wxNode
*)GetPrevious(); }
157 wxObject
*Data() const { return (wxObject
*)GetData(); }
158 #endif // wxLIST_COMPATIBILITY
161 // all these are going to be "overloaded" in the derived classes
162 wxNodeBase
*GetNext() const { return m_next
; }
163 wxNodeBase
*GetPrevious() const { return m_previous
; }
165 void *GetData() const { return m_data
; }
166 void SetData(void *data
) { m_data
= data
; }
168 // get 0-based index of this node within the list or wxNOT_FOUND
171 virtual void DeleteData() { }
174 // optional key stuff
175 wxListKeyValue m_key
;
177 void *m_data
; // user data
178 wxNodeBase
*m_next
, // next and previous nodes in the list
181 wxListBase
*m_list
; // list we belong to
184 // -----------------------------------------------------------------------------
185 // a double-linked list class
186 // -----------------------------------------------------------------------------
187 class WXDLLEXPORT wxListBase
: public wxObject
189 friend class wxNodeBase
; // should be able to call DetachNode()
191 // default ctor & dtor
192 wxListBase(wxKeyType keyType
= wxKEY_NONE
) { Init(keyType
); }
193 virtual ~wxListBase();
196 // count of items in the list
197 size_t GetCount() const { return m_count
; }
204 // instruct it to destroy user data when deleting nodes
205 void DeleteContents(bool destroy
) { m_destroy
= destroy
; }
207 // query if to delete
208 bool GetDeleteContents() const
209 { return m_destroy
; }
212 wxKeyType
GetKeyType() const
213 { return m_keyType
; }
215 // set the keytype (required by the serial code)
216 void SetKeyType(wxKeyType keyType
)
217 { wxASSERT( m_count
==0 ); m_keyType
= keyType
; }
219 #ifdef wxLIST_COMPATIBILITY
220 int Number() const { return GetCount(); }
221 wxNode
*First() const { return (wxNode
*)GetFirst(); }
222 wxNode
*Last() const { return (wxNode
*)GetLast(); }
223 wxNode
*Nth(size_t index
) const { return (wxNode
*)Item(index
); }
224 #endif // wxLIST_COMPATIBILITY
228 // all methods here are "overloaded" in derived classes to provide compile
229 // time type checking
231 // create a node for the list of this type
232 virtual wxNodeBase
*CreateNode(wxNodeBase
*prev
, wxNodeBase
*next
,
234 const wxListKey
& key
= wxDefaultListKey
) = 0;
236 // Can't access these from derived classes otherwise (bug in Salford C++?)
243 wxListBase(size_t count
, void *elements
[]);
244 // from a sequence of objects
245 wxListBase(void *object
, ... /* terminate with NULL */);
248 // copy ctor and assignment operator
249 wxListBase(const wxListBase
& list
)
251 wxListBase
& operator=(const wxListBase
& list
)
252 { Clear(); DoCopy(list
); return *this; }
254 // get list head/tail
255 wxNodeBase
*GetFirst() const { return m_nodeFirst
; }
256 wxNodeBase
*GetLast() const { return m_nodeLast
; }
258 // by (0-based) index
259 wxNodeBase
*Item(size_t index
) const;
261 // get the list item's data
262 void *operator[](size_t index
) const
263 { wxNodeBase
*node
= Item(index
); return node
? node
->GetData() : (wxNodeBase
*)NULL
; }
266 // append to end of list
267 wxNodeBase
*Append(void *object
);
268 // insert a new item at the beginning of the list
269 wxNodeBase
*Insert(void *object
) { return Insert( (wxNodeBase
*)NULL
, object
); }
270 // insert before given node or at front of list if prev == NULL
271 wxNodeBase
*Insert(wxNodeBase
*prev
, void *object
);
274 wxNodeBase
*Append(long key
, void *object
);
275 wxNodeBase
*Append(const wxChar
*key
, void *object
);
277 // removes node from the list but doesn't delete it (returns pointer
278 // to the node or NULL if it wasn't found in the list)
279 wxNodeBase
*DetachNode(wxNodeBase
*node
);
280 // delete element from list, returns FALSE if node not found
281 bool DeleteNode(wxNodeBase
*node
);
282 // finds object pointer and deletes node (and object if DeleteContents
283 // is on), returns FALSE if object not found
284 bool DeleteObject(void *object
);
286 // search (all return NULL if item not found)
288 wxNodeBase
*Find(void *object
) const;
291 wxNodeBase
*Find(const wxListKey
& key
) const;
293 // get 0-based index of object or wxNOT_FOUND
294 int IndexOf( void *object
) const;
296 // this function allows the sorting of arbitrary lists by giving
297 // a function to compare two list elements. The list is sorted in place.
298 void Sort(const wxSortCompareFunction compfunc
);
300 // functions for iterating over the list
301 void *FirstThat(wxListIterateFunction func
);
302 void ForEach(wxListIterateFunction func
);
303 void *LastThat(wxListIterateFunction func
);
307 // common part of all ctors
308 void Init(wxKeyType keyType
= wxKEY_NONE
);
309 // common part of copy ctor and assignment operator
310 void DoCopy(const wxListBase
& list
);
311 // common part of all Append()s
312 wxNodeBase
*AppendCommon(wxNodeBase
*node
);
313 // free node's data and node itself
314 void DoDeleteNode(wxNodeBase
*node
);
316 size_t m_count
; // number of elements in the list
317 bool m_destroy
; // destroy user data when deleting list items?
318 wxNodeBase
*m_nodeFirst
, // pointers to the head and tail of the list
321 wxKeyType m_keyType
; // type of our keys (may be wxKEY_NONE)
324 // -----------------------------------------------------------------------------
325 // macros for definition of "template" list type
326 // -----------------------------------------------------------------------------
328 // and now some heavy magic...
330 // declare a list type named 'name' and containing elements of type 'T *'
331 // (as a by product of macro expansion you also get wx##name##Node
332 // wxNode-derived type)
334 // implementation details:
335 // 1. We define _WX_LIST_ITEM_TYPE_##name typedef to save in it the item type
336 // for the list of given type - this allows us to pass only the list name
337 // to WX_DEFINE_LIST() even if it needs both the name and the type
339 // 2. We redefine all non-type-safe wxList functions with type-safe versions
340 // which don't take any space (everything is inline), but bring compile
341 // time error checking.
343 #define WX_DECLARE_LIST_2(T, name, nodetype) \
344 typedef int (*wxSortFuncFor_##name)(const T *, const T *); \
346 class WXDLLEXPORT nodetype : public wxNodeBase \
349 nodetype(wxListBase *list = (wxListBase *)NULL, \
350 nodetype *previous = (nodetype *)NULL, \
351 nodetype *next = (nodetype *)NULL, \
352 T *data = (T *)NULL, \
353 const wxListKey& key = wxDefaultListKey) \
354 : wxNodeBase(list, previous, next, data, key) { } \
356 nodetype *GetNext() const \
357 { return (nodetype *)wxNodeBase::GetNext(); } \
358 nodetype *GetPrevious() const \
359 { return (nodetype *)wxNodeBase::GetPrevious(); } \
362 { return (T *)wxNodeBase::GetData(); } \
363 void SetData(T *data) \
364 { wxNodeBase::SetData(data); } \
366 virtual void DeleteData(); \
369 class WXDLLEXPORT name : public wxListBase \
372 typedef nodetype Node; \
374 name(wxKeyType keyType = wxKEY_NONE) : wxListBase(keyType) \
376 name(size_t count, T *elements[]) \
377 : wxListBase(count, (void **)elements) { } \
379 nodetype *GetFirst() const \
380 { return (nodetype *)wxListBase::GetFirst(); } \
381 nodetype *GetLast() const \
382 { return (nodetype *)wxListBase::GetLast(); } \
384 nodetype *Item(size_t index) const \
385 { return (nodetype *)wxListBase::Item(index); } \
387 T *operator[](size_t index) const \
389 nodetype *node = Item(index); \
390 return node ? (T*)(node->GetData()) : (T*)NULL; \
393 nodetype *Append(T *object) \
394 { return (nodetype *)wxListBase::Append(object); } \
395 nodetype *Insert(T *object) \
396 { return (nodetype *)Insert((nodetype*)NULL, object); } \
397 nodetype *Insert(nodetype *prev, T *object) \
398 { return (nodetype *)wxListBase::Insert(prev, object); } \
400 nodetype *Append(long key, void *object) \
401 { return (nodetype *)wxListBase::Append(key, object); } \
402 nodetype *Append(const wxChar *key, void *object) \
403 { return (nodetype *)wxListBase::Append(key, object); } \
405 nodetype *DetachNode(nodetype *node) \
406 { return (nodetype *)wxListBase::DetachNode(node); } \
407 bool DeleteNode(nodetype *node) \
408 { return wxListBase::DeleteNode(node); } \
409 bool DeleteObject(T *object) \
410 { return wxListBase::DeleteObject(object); } \
412 nodetype *Find(T *object) const \
413 { return (nodetype *)wxListBase::Find(object); } \
415 virtual nodetype *Find(const wxListKey& key) const \
416 { return (nodetype *)wxListBase::Find(key); } \
418 int IndexOf( T *object ) const \
419 { return wxListBase::IndexOf(object); } \
421 void Sort(wxSortFuncFor_##name func) \
422 { wxListBase::Sort((wxSortCompareFunction)func); } \
425 wxNodeBase *CreateNode(wxNodeBase *prev, wxNodeBase *next, \
427 const wxListKey& key = wxDefaultListKey) \
429 return new nodetype(this, \
430 (nodetype *)prev, (nodetype *)next, \
435 #define WX_DECLARE_LIST(elementtype, listname) \
436 typedef elementtype _WX_LIST_ITEM_TYPE_##listname; \
437 WX_DECLARE_LIST_2(elementtype, listname, wx##listname##Node)
439 // this macro must be inserted in your program after
440 // #include <wx/listimpl.cpp>
441 #define WX_DEFINE_LIST(name) "don't forget to include listimpl.cpp!"
443 // =============================================================================
444 // now we can define classes 100% compatible with the old ones
445 // =============================================================================
447 // ----------------------------------------------------------------------------
448 // commonly used string classes
449 // ----------------------------------------------------------------------------
452 WX_DECLARE_LIST(wxWindow
, wxWindowList
);
454 #ifdef wxLIST_COMPATIBILITY
456 // -----------------------------------------------------------------------------
457 // wxList compatibility class: in fact, it's a list of wxObjects
458 // -----------------------------------------------------------------------------
460 WX_DECLARE_LIST_2(wxObject
, wxObjectList
, wxObjectListNode
);
462 class WXDLLEXPORT wxList
: public wxObjectList
465 wxList(int key_type
= wxKEY_NONE
) : wxObjectList((wxKeyType
)key_type
) { }
467 // compatibility methods
468 void Sort(wxSortCompareFunction compfunc
) { wxListBase::Sort(compfunc
); }
470 wxNode
*Member(wxObject
*object
) const { return (wxNode
*)Find(object
); }
473 // -----------------------------------------------------------------------------
474 // wxStringList class for compatibility with the old code
475 // -----------------------------------------------------------------------------
477 WX_DECLARE_LIST_2(wxChar
, wxStringListBase
, wxStringListNode
);
479 class WXDLLEXPORT wxStringList
: public wxStringListBase
484 wxStringList() { DeleteContents(TRUE
); }
485 wxStringList(const wxChar
*first
...);
487 // copying the string list: the strings are copied, too (extremely
489 wxStringList(const wxStringList
& other
) { DoCopy(other
); }
490 wxStringList
& operator=(const wxStringList
& other
)
491 { Clear(); DoCopy(other
); return *this; }
494 // makes a copy of the string
495 wxNode
*Add(const wxChar
*s
)
496 { return (wxNode
*)wxStringListBase::Append(copystring(s
)); }
498 bool Delete(const wxChar
*s
);
500 wxChar
**ListToArray(bool new_copies
= FALSE
) const;
501 bool Member(const wxChar
*s
) const;
507 void DoCopy(const wxStringList
&); // common part of copy ctor and operator=
510 #endif // wxLIST_COMPATIBILITY