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add the HTML string of the selected item to wxSimpleHtmlListBox events (closes #10159)
[wxWidgets.git] / src / msw / sockmsw.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/sockmsw.cpp
3 // Purpose: MSW-specific socket code
4 // Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
5 // Created: April 1997
6 // Copyright: (C) 1999-1997, Guilhem Lavaux
7 // (C) 1999-2000, Guillermo Rodriguez Garcia
8 // (C) 2008 Vadim Zeitlin
9 // RCS_ID: $Id$
10 // License: wxWindows licence
11 /////////////////////////////////////////////////////////////////////////////
12
13
14 // For compilers that support precompilation, includes "wx.h".
15 #include "wx/wxprec.h"
16
17 #ifdef __BORLANDC__
18 #pragma hdrstop
19 #endif
20
21 #if wxUSE_SOCKETS
22
23 /* including rasasync.h (included from windows.h itself included from
24 * wx/setup.h and/or winsock.h results in this warning for
25 * RPCNOTIFICATION_ROUTINE
26 */
27 #ifdef _MSC_VER
28 # pragma warning(disable:4115) /* named type definition in parentheses */
29 #endif
30
31 #include "wx/private/socket.h"
32 #include "wx/msw/private.h" // for wxGetInstance()
33 #include "wx/apptrait.h"
34 #include "wx/thread.h"
35 #include "wx/dynlib.h"
36
37 #ifdef __WXWINCE__
38 /*
39 * As WSAAsyncSelect is not present on WinCE, it now uses WSACreateEvent,
40 * WSAEventSelect, WSAWaitForMultipleEvents and WSAEnumNetworkEvents. When
41 * enabling eventhandling for a socket a new thread it created that keeps track
42 * of the events and posts a messageto the hidden window to use the standard
43 * message loop.
44 */
45 #include "wx/msw/wince/net.h"
46 #include "wx/hashmap.h"
47 WX_DECLARE_HASH_MAP(int,bool,wxIntegerHash,wxIntegerEqual,SocketHash);
48
49 #ifndef isdigit
50 #define isdigit(x) (x > 47 && x < 58)
51 #endif
52 #include "wx/msw/wince/net.h"
53
54 #endif // __WXWINCE__
55
56 #ifdef _MSC_VER
57 # pragma warning(default:4115) /* named type definition in parentheses */
58 #endif
59
60 #define CLASSNAME TEXT("_wxSocket_Internal_Window_Class")
61
62 /* implemented in utils.cpp */
63 extern "C" WXDLLIMPEXP_BASE HWND
64 wxCreateHiddenWindow(LPCTSTR *pclassname, LPCTSTR classname, WNDPROC wndproc);
65
66 /* Maximum number of different wxSocket objects at a given time.
67 * This value can be modified at will, but it CANNOT be greater
68 * than (0x7FFF - WM_USER + 1)
69 */
70 #define MAXSOCKETS 1024
71
72 #if (MAXSOCKETS > (0x7FFF - WM_USER + 1))
73 #error "MAXSOCKETS is too big!"
74 #endif
75
76 #ifndef __WXWINCE__
77 typedef int (PASCAL *WSAAsyncSelect_t)(SOCKET,HWND,u_int,long);
78 #else
79 /* Typedef the needed function prototypes and the WSANETWORKEVENTS structure
80 */
81 typedef struct _WSANETWORKEVENTS {
82 long lNetworkEvents;
83 int iErrorCode[10];
84 } WSANETWORKEVENTS, FAR * LPWSANETWORKEVENTS;
85 typedef HANDLE (PASCAL *WSACreateEvent_t)();
86 typedef int (PASCAL *WSAEventSelect_t)(SOCKET,HANDLE,long);
87 typedef int (PASCAL *WSAWaitForMultipleEvents_t)(long,HANDLE,BOOL,long,BOOL);
88 typedef int (PASCAL *WSAEnumNetworkEvents_t)(SOCKET,HANDLE,LPWSANETWORKEVENTS);
89 #endif //__WXWINCE__
90
91 LRESULT CALLBACK wxSocket_Internal_WinProc(HWND, UINT, WPARAM, LPARAM);
92
93 /* Global variables */
94
95 static HWND hWin;
96 wxCRIT_SECT_DECLARE_MEMBER(gs_critical);
97 static wxSocketImplMSW *socketList[MAXSOCKETS];
98 static int firstAvailable;
99
100 #ifndef __WXWINCE__
101 static WSAAsyncSelect_t gs_WSAAsyncSelect = NULL;
102 #else
103 static SocketHash socketHash;
104 static unsigned int currSocket;
105 HANDLE hThread[MAXSOCKETS];
106 static WSACreateEvent_t gs_WSACreateEvent = NULL;
107 static WSAEventSelect_t gs_WSAEventSelect = NULL;
108 static WSAWaitForMultipleEvents_t gs_WSAWaitForMultipleEvents = NULL;
109 static WSAEnumNetworkEvents_t gs_WSAEnumNetworkEvents = NULL;
110 /* This structure will be used to pass data on to the thread that handles socket events.
111 */
112 typedef struct thread_data{
113 HWND hEvtWin;
114 unsigned long msgnumber;
115 unsigned long fd;
116 unsigned long lEvent;
117 }thread_data;
118 #endif
119
120 #ifdef __WXWINCE__
121 /* This thread handles socket events on WinCE using WSAEventSelect() as
122 * WSAAsyncSelect is not supported. When an event occurs for the socket, it is
123 * checked what kind of event happend and the correct message gets posted so
124 * that the hidden window can handle it as it would in other MSW builds.
125 */
126 DWORD WINAPI SocketThread(LPVOID data)
127 {
128 WSANETWORKEVENTS NetworkEvents;
129 thread_data* d = (thread_data *)data;
130
131 HANDLE NetworkEvent = gs_WSACreateEvent();
132 gs_WSAEventSelect(d->fd, NetworkEvent, d->lEvent);
133
134 while(socketHash[d->fd] == true)
135 {
136 if ((gs_WSAWaitForMultipleEvents(1, &NetworkEvent, FALSE,INFINITE, FALSE)) == WAIT_FAILED)
137 {
138 printf("WSAWaitForMultipleEvents failed with error %d\n", WSAGetLastError());
139 return 0;
140 }
141 if (gs_WSAEnumNetworkEvents(d->fd ,NetworkEvent, &NetworkEvents) == SOCKET_ERROR)
142 {
143 printf("WSAEnumNetworkEvents failed with error %d\n", WSAGetLastError());
144 return 0;
145 }
146
147 long flags = NetworkEvents.lNetworkEvents;
148 if (flags & FD_READ)
149 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_READ);
150 if (flags & FD_WRITE)
151 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_WRITE);
152 if (flags & FD_OOB)
153 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_OOB);
154 if (flags & FD_ACCEPT)
155 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_ACCEPT);
156 if (flags & FD_CONNECT)
157 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_CONNECT);
158 if (flags & FD_CLOSE)
159 ::PostMessage(d->hEvtWin, d->msgnumber,d->fd, FD_CLOSE);
160
161 }
162 gs_WSAEventSelect(d->fd, NetworkEvent, 0);
163 ExitThread(0);
164 return 0;
165 }
166 #endif
167
168 // ----------------------------------------------------------------------------
169 // MSW implementation of wxSocketManager
170 // ----------------------------------------------------------------------------
171
172 class wxSocketMSWManager : public wxSocketManager
173 {
174 public:
175 virtual bool OnInit();
176 virtual void OnExit();
177
178 virtual wxSocketImpl *CreateSocket(wxSocketBase& wxsocket)
179 {
180 return new wxSocketImplMSW(wxsocket);
181 }
182 virtual void Install_Callback(wxSocketImpl *socket, wxSocketNotify event);
183 virtual void Uninstall_Callback(wxSocketImpl *socket, wxSocketNotify event);
184
185 private:
186 static wxDynamicLibrary gs_wsock32dll;
187 };
188
189 wxDynamicLibrary wxSocketMSWManager::gs_wsock32dll;
190
191 bool wxSocketMSWManager::OnInit()
192 {
193 static LPCTSTR pclassname = NULL;
194 int i;
195
196 /* Create internal window for event notifications */
197 hWin = wxCreateHiddenWindow(&pclassname, CLASSNAME, wxSocket_Internal_WinProc);
198 if (!hWin)
199 return false;
200
201 /* Initialize socket list */
202 for (i = 0; i < MAXSOCKETS; i++)
203 {
204 socketList[i] = NULL;
205 }
206 firstAvailable = 0;
207
208 // we don't link with wsock32.dll (or ws2 in CE case) statically to avoid
209 // dependencies on it for all the application using wx even if they don't use
210 // sockets
211 #ifdef __WXWINCE__
212 #define WINSOCK_DLL_NAME _T("ws2.dll")
213 #else
214 #define WINSOCK_DLL_NAME _T("wsock32.dll")
215 #endif
216
217 gs_wsock32dll.Load(WINSOCK_DLL_NAME, wxDL_VERBATIM | wxDL_QUIET);
218 if ( !gs_wsock32dll.IsLoaded() )
219 return false;
220
221 #ifndef __WXWINCE__
222 wxDL_INIT_FUNC(gs_, WSAAsyncSelect, gs_wsock32dll);
223 if ( !gs_WSAAsyncSelect )
224 return false;
225 #else
226 wxDL_INIT_FUNC(gs_, WSAEventSelect, gs_wsock32dll);
227 if ( !gs_WSAEventSelect )
228 return false;
229
230 wxDL_INIT_FUNC(gs_, WSACreateEvent, gs_wsock32dll);
231 if ( !gs_WSACreateEvent )
232 return false;
233
234 wxDL_INIT_FUNC(gs_, WSAWaitForMultipleEvents, gs_wsock32dll);
235 if ( !gs_WSAWaitForMultipleEvents )
236 return false;
237
238 wxDL_INIT_FUNC(gs_, WSAEnumNetworkEvents, gs_wsock32dll);
239 if ( !gs_WSAEnumNetworkEvents )
240 return false;
241
242 currSocket = 0;
243 #endif // !__WXWINCE__/__WXWINCE__
244
245 // finally initialize WinSock
246 WSADATA wsaData;
247 return WSAStartup((1 << 8) | 1, &wsaData) == 0;
248 }
249
250 void wxSocketMSWManager::OnExit()
251 {
252 #ifdef __WXWINCE__
253 /* Delete the threads here */
254 for(unsigned int i=0; i < currSocket; i++)
255 CloseHandle(hThread[i]);
256 #endif
257 /* Destroy internal window */
258 DestroyWindow(hWin);
259 UnregisterClass(CLASSNAME, wxGetInstance());
260
261 WSACleanup();
262
263 gs_wsock32dll.Unload();
264 }
265
266 /* Per-socket GUI initialization / cleanup */
267
268 wxSocketImplMSW::wxSocketImplMSW(wxSocketBase& wxsocket)
269 : wxSocketImpl(wxsocket)
270 {
271 /* Allocate a new message number for this socket */
272 wxCRIT_SECT_LOCKER(lock, gs_critical);
273
274 int i = firstAvailable;
275 while (socketList[i] != NULL)
276 {
277 i = (i + 1) % MAXSOCKETS;
278
279 if (i == firstAvailable) /* abort! */
280 {
281 m_msgnumber = 0; // invalid
282 return;
283 }
284 }
285 socketList[i] = this;
286 firstAvailable = (i + 1) % MAXSOCKETS;
287 m_msgnumber = (i + WM_USER);
288 }
289
290 wxSocketImplMSW::~wxSocketImplMSW()
291 {
292 /* Remove the socket from the list */
293 wxCRIT_SECT_LOCKER(lock, gs_critical);
294
295 if ( m_msgnumber )
296 {
297 // we need to remove any pending messages for this socket to avoid having
298 // them sent to a new socket which could reuse the same message number as
299 // soon as we destroy this one
300 MSG msg;
301 while ( ::PeekMessage(&msg, hWin, m_msgnumber, m_msgnumber, PM_REMOVE) )
302 ;
303
304 socketList[m_msgnumber - WM_USER] = NULL;
305 }
306 //else: the socket has never been created successfully
307 }
308
309 /* Windows proc for asynchronous event handling */
310
311 LRESULT CALLBACK wxSocket_Internal_WinProc(HWND hWnd,
312 UINT uMsg,
313 WPARAM wParam,
314 LPARAM lParam)
315 {
316 if ( uMsg < WM_USER || uMsg > (WM_USER + MAXSOCKETS - 1))
317 return DefWindowProc(hWnd, uMsg, wParam, lParam);
318
319 wxSocketImplMSW *socket;
320 wxSocketNotify event = (wxSocketNotify)-1;
321 {
322 wxCRIT_SECT_LOCKER(lock, gs_critical);
323
324 socket = socketList[(uMsg - WM_USER)];
325 if ( !socket )
326 return 0;
327
328 wxASSERT_MSG( socket->m_fd == (SOCKET)wParam,
329 "mismatch between message and socket?" );
330
331 switch WSAGETSELECTEVENT(lParam)
332 {
333 case FD_READ:
334 event = wxSOCKET_INPUT;
335 break;
336
337 case FD_WRITE:
338 event = wxSOCKET_OUTPUT;
339 break;
340
341 case FD_ACCEPT:
342 event = wxSOCKET_CONNECTION;
343 break;
344
345 case FD_CONNECT:
346 event = WSAGETSELECTERROR(lParam) ? wxSOCKET_LOST
347 : wxSOCKET_CONNECTION;
348 break;
349
350 case FD_CLOSE:
351 event = wxSOCKET_LOST;
352 break;
353
354 default:
355 wxFAIL_MSG( "unexpected socket notification" );
356 return 0;
357 }
358 } // unlock gs_critical
359
360 socket->NotifyOnStateChange(event);
361
362 return 0;
363 }
364
365 /*
366 * Enable all event notifications; we need to be notified of all
367 * events for internal processing, but we will only notify users
368 * when an appropriate callback function has been installed.
369 */
370 void wxSocketMSWManager::Install_Callback(wxSocketImpl *socket_,
371 wxSocketNotify WXUNUSED(event))
372 {
373 wxSocketImplMSW * const socket = static_cast<wxSocketImplMSW *>(socket_);
374
375 if (socket->m_fd != INVALID_SOCKET)
376 {
377 /* We could probably just subscribe to all events regardless
378 * of the socket type, but MS recommends to do it this way.
379 */
380 long lEvent = socket->m_server?
381 FD_ACCEPT : (FD_READ | FD_WRITE | FD_CONNECT | FD_CLOSE);
382 #ifndef __WXWINCE__
383 gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, lEvent);
384 #else
385 /*
386 * WinCE creates a thread for socket event handling.
387 * All needed parameters get passed through the thread_data structure.
388 */
389
390 thread_data* d = new thread_data;
391 d->lEvent = lEvent;
392 d->hEvtWin = hWin;
393 d->msgnumber = socket->m_msgnumber;
394 d->fd = socket->m_fd;
395 socketHash[socket->m_fd] = true;
396 hThread[currSocket++] = CreateThread(NULL, 0, &SocketThread,(LPVOID)d, 0, NULL);
397 #endif
398 }
399 }
400
401 /*
402 * Disable event notifications (used when shutting down the socket)
403 */
404 void wxSocketMSWManager::Uninstall_Callback(wxSocketImpl *socket_,
405 wxSocketNotify WXUNUSED(event))
406 {
407 wxSocketImplMSW * const socket = static_cast<wxSocketImplMSW *>(socket_);
408
409 if (socket->m_fd != INVALID_SOCKET)
410 {
411 #ifndef __WXWINCE__
412 gs_WSAAsyncSelect(socket->m_fd, hWin, socket->m_msgnumber, 0);
413 #else
414 //Destroy the thread
415 socketHash[socket->m_fd] = false;
416 #endif
417 }
418 }
419
420 // set the wxBase variable to point to our wxSocketManager implementation
421 //
422 // see comments in wx/apptrait.h for the explanation of why do we do it
423 // like this
424 static struct ManagerSetter
425 {
426 ManagerSetter()
427 {
428 static wxSocketMSWManager s_manager;
429 wxAppTraits::SetDefaultSocketManager(&s_manager);
430 }
431 } gs_managerSetter;
432
433 // ============================================================================
434 // wxSocketImpl implementation
435 // ============================================================================
436
437 /* static */
438 wxSocketImpl *wxSocketImpl::Create(wxSocketBase& wxsocket)
439 {
440 return new wxSocketImplMSW(wxsocket);
441 }
442
443 void wxSocketImplMSW::DoClose()
444 {
445 wxSocketManager::Get()->
446 Uninstall_Callback(this, wxSOCKET_MAX_EVENT /* unused anyhow */);
447
448 closesocket(m_fd);
449 }
450
451 wxSocketError wxSocketImplMSW::GetLastError() const
452 {
453 switch ( WSAGetLastError() )
454 {
455 case 0:
456 return wxSOCKET_NOERROR;
457
458 case WSAENOTSOCK:
459 return wxSOCKET_INVSOCK;
460
461 case WSAEWOULDBLOCK:
462 return wxSOCKET_WOULDBLOCK;
463
464 default:
465 return wxSOCKET_IOERR;
466 }
467 }
468
469 #endif // wxUSE_SOCKETS